Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.09 @ 07:00:25 Player: ChCbias Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (150) 750 Value Destroyed (6061) 6061 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (769) 769 TOTAL SCORE: 12860 Bonus ------- High Alert Combat Kills 469 Registered with UFD 300 Cogmind --------- Core Integrity 0/1150 Matter 250/300 Energy 94/150 System Corruption 35% Temperature Cool (3) Movement Walking (120) Location -4/Armory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (5) --- Flexi-carbon Leg Thunder Leg > --- UTILITY (10) ----- Improved Target Analyzer Improved Target Analyzer > --- WEAPON (3) ------- Gamma Bomb Array > --- INVENTORY (5) ---- Gamma Bomb Array Gamma Bomb Array Peak State ------------ > --- POWER ------------ Cooled Fission Core > --- PROPULSION ------- Medium Treads Improved Medium Treads Advanced Medium Treads Myomer Leg Myomer Leg > --- UTILITY ---------- Improved Cooling System Advanced Cooling System High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Target Analyzer Core Analyzer Transmission Jammer Improved Light Armor Plating Advanced Thermal Shield > --- WEAPON ----------- Heavy Laser Wave Gun Heavy Plasma Cannon > --- INVENTORY -------- Cooled Fission Core Cooled Fission Core Medium Treads Wheel Power Amplifier Improved Cooling System Improved Cooling System Matter Compressor Improved Sensor Array Armor Integrity Analyzer Improved Weapon Cycler Cloaking Device Improved Hacking Suite Long-range Tractor Beam Coil Gun Enhanced Gauss Cannon Tesla Bomb Launcher Rocket Array [Rating: 104] Favorites ----------- Power Cooled Fission Core Engine Improved Deuterium Engine Power Core Cooled Fission Core Propulsion Improved Treads Treads Improved Treads Leg Myomer Leg Wheel Wheel Utility Core Analyzer Device Advanced Cooling System Storage High-capacity Storage Unit Processor Core Analyzer Protection Improved Heavy Armor Plating Weapon Heavy Machine Gun Energy Gun Thermic Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Junk Cannon Build | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Arm Slots Evolved 12 | . . . . 8 2 . . 2 . Power . | . . . . . . . . . . Propulsion 3 | . . . . 3 . . . . . Utility 8 | . . . . 4 2 . . 2 . Weapon 1 | . . . . 1 . . . . . Parts Attached 111 | 6 8 2 7 14 31 1 . 21 21 Power 9 | 1 1 . 1 1 2 . . 1 2 Engine 3 | 1 . . 1 1 . . . . . Core 6 | . 1 . . . 2 . . 1 2 Reactor . | . . . . . . . . . . Propulsion 26 | 2 2 . 2 2 6 1 . 6 5 Treads 18 | 2 2 . 2 2 6 1 . 1 2 Leg 4 | . . . . . . . . 2 2 Wheel 4 | . . . . . . . . 3 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 41 | 1 3 . 1 9 13 . . 10 4 Device 22 | . 1 . . 5 7 . . 7 2 Storage 5 | 1 2 . . 1 . . . 1 . Processor 6 | . . . . 2 3 . . . 1 Hackware . | . . . . . . . . . . Protection 8 | . . . 1 1 3 . . 2 1 Artifact . | . . . . . . . . . . Weapon 35 | 2 2 2 3 2 10 . . 4 10 Energy Gun 7 | 1 2 . . . 1 . . 2 1 Energy Cannon 4 | . . . . 1 . . . 1 2 Ballistic Gun 13 | 1 . . 2 1 5 . . 1 3 Ballistic Cannon 2 | . . 1 . . 1 . . . . Launcher 8 | . . 1 . . 3 . . . 4 Special Weapon 1 | . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 1 4 . . 1 . Corrupted Parts 6 | . . . . . 1 . . . 5 System Corruption 33 | . . . . . 5 . . . 28 Parts Lost 58 | . . 1 . 2 10 3 . 22 20 Power 4 | . . . . 1 1 . . 1 1 Propulsion 19 | . . . . . 4 2 . 9 4 Utility 16 | . . . . . 2 1 . 5 8 Weapon 19 | . . 1 . 1 3 . . 7 7 Highest Loss Streak 13 | . . 1 . 1 2 2 . 13 8 To Critical Strikes . | . . . . . . . . . . Average Backups 15 | 4 10 14 14 14 19 20 20 18 2 Power 1 | . 1 1 1 1 1 2 2 1 . Propulsion 2 | 2 4 6 5 1 1 1 1 1 . Utility 6 | . 1 3 3 6 9 11 11 10 . Weapon 4 | . 3 4 4 4 5 6 6 4 2 Tool/Special . | . . . . . . . . . . Unused Backups 25 | . 3 . 5 7 5 . . 3 2 Power 3 | . . . . 1 2 . . . . Propulsion 4 | . 2 . 2 . . . . . . Utility 9 | . . . 1 3 2 . . 3 . Weapon 7 | . 1 . 2 2 . . . . 2 Tool/Special 2 | . . . . 1 1 . . . . Average Slot Usage (%) 92 | . 97 100 99 92 95 91 82 85 44 Engine 3 | . 2 . 8 5 2 . . . . Core 4 | . 11 14 5 . 2 5 5 4 4 Treads 25 | . 28 28 28 32 28 27 23 13 2 Device 10 | . 11 14 4 13 11 11 11 21 7 Storage 8 | . 14 14 14 6 5 5 5 4 . Processor 9 | . . . . 5 18 17 17 15 14 Protection 4 | . . . 9 6 4 4 . 1 1 Energy Gun 2 | . 14 9 . . 1 . . 4 . Ballistic Gun 14 | . 14 5 18 16 14 16 17 5 4 Ballistic Cannon 1 | . . 7 4 . . . . . . Launcher 1 | . . 6 4 . . . . . 1 Peak Build Rating 104 | 6 16 16 31 64 86 87 76 104 59 Average Rating 54 | 4 12 15 24 59 77 83 75 88 45 On Entrance 39 | . 6 15 16 30 63 85 76 76 24 Avg Prop Armor Cover (%) 12 | . . . . . 4 . . 15 9 Naked Turns . | . . . . . . . . . . Heaviest Build 94 | 11 30 30 47 86 92 91 72 94 43 Greatest Support 137 | 40 46 46 53 122 132 137 114 114 46 Greatest Overweight (x) 12 | . . . . . . . . 9 12 Average Overweight (x) . | . . . . . . . . 1 1 Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 5 Average Capacity 16 | 7 12 15 15 16 20 20 20 19 5 Most Carried 20 | 6 15 15 15 20 20 20 20 20 5 Average Carried 15 | 4 10 14 14 15 19 19 19 18 2 Final Capacity 20 | 8 15 15 15 20 20 20 20 5 5 Final Carried 20 | 6 15 14 15 20 20 20 20 5 2 Class Distribution -------------------- 42% | Mutant 31% | Scavenger-Gunner 22% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Mutant | -4/Armory Resources | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Arm Matter Collected 4927 | 241 125 73 144 1113 1881 443 19 348 540 Remotely 578 | . . . . . 578 . . . . Salvage Created 6272 | . 487 146 . 958 2573 600 . 700 808 Parts 330 | . 17 10 . 48 161 30 . 30 34 Haulers Intercepted 5 | . 1 . . 1 2 . . 1 . Recyclers Shooed 7 | . 1 . . 2 4 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 34 | . . 7 . . . 27 . . . Prevented 1 | . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Arm Combat Hostiles Destroyed 116 | . 9 4 . 12 49 16 . 10 16 Guns 75 | . 9 . . 10 41 10 . 1 4 Cannons 4 | . . 1 . 2 . . . 1 . AOE 30 | . . 3 . . 8 6 . 6 7 Classes Destroyed 19 | . 5 1 . 4 5 . . 3 1 Worker 6 | . . . . . 4 . . 2 . Builder 11 | . . . . . 6 . . 5 . Tunneler 2 | . . . . . 2 . . . . Hauler 5 | . 1 . . 1 2 . . 1 . Recycler 4 | . 2 . . . . . . 2 . Operator 2 | . 1 . . 1 . . . . . Watcher 4 | . . . . 2 2 . . . . Swarmer 37 | . 3 . . . 21 9 . . 4 Saboteur 2 | . . . . . . . . 1 1 Grunt 28 | . 6 . . 7 8 3 . . 4 Brawler 1 | . . . . . 1 . . . . Duelist 6 | . . . . 1 1 3 . . 1 Sentry 5 | . . . . 1 2 1 . . 1 Demolisher 2 | . . . . . . . . . 2 Specialist 2 | . . . . . . . . 1 1 Hunter 5 | . . . . . 2 . . 3 . Programmer 23 | . . . . 3 14 . . 4 2 Behemoth 1 | . . . . . . . . 1 . Subdweller 4 | . . 4 . . . . . . . Best Kill Streak 12 | . 3 2 . 4 12 6 . 5 4 Combat Bots Only 7 | . 3 2 . 3 7 6 . 3 4 Max Kills in Single Turn 5 | . 1 2 . 1 4 5 . 3 3 Gunslinging 1 | . . . . . . 1 . . . Exploded 5 | . . 2 . . 3 5 . 2 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Arm Hostile Shots Fired 927 | . 35 9 . 75 247 45 22 214 280 Missed 354 | . 7 2 . 25 66 13 9 87 145 Hits 573 | . 28 7 . 50 181 32 13 127 135 Melee 8 | . . . . . 4 2 . . 2 Projectile 565 | . 28 7 . 50 177 30 13 127 133 AOE 15 | . . . . . 1 . . 3 11 Critical Strikes 18 | . . . . 3 3 1 . 3 8 Actively Blocked 1 | . . . . . . . . . 1 Damage Taken 11933 | . 356 146 . 825 3710 702 98 3290 2806 Core 1619 | . 34 41 . 53 245 63 31 414 738 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 82 | . . . . . . . . . 82 Regen/Repaired (Parts) 520 | . . . 391 . 129 . . . . Core Remaining (%) 82 | 100 . . 70 93 . . 66 . . Volleys Fired 316 | . 36 25 . 45 113 19 . 38 40 Largest 3 | . 2 2 . 3 3 3 . 3 3 Hottest 240 | . 85 70 . 138 151 107 . 240 168 Shots Fired 732 | . 72 34 . 123 301 58 . 98 46 Gun 619 | . 72 12 . 108 291 55 . 56 25 Cannon 75 | . . 18 . 15 3 . . 33 6 Launcher 38 | . . 4 . . 7 3 . 9 15 Special . | . . . . . . . . . . Kinetic 537 | . 36 23 . 108 267 55 . 23 25 Thermal 136 | . 36 7 . . 27 . . 66 . Explosive 21 | . . 4 . . 7 1 . 9 . Electromagnetic 38 | . . . . 15 . 2 . . 21 Robot Hit Streak 35 | . 17 10 . 19 24 35 . 24 9 Robot Miss Streak 6 | . 3 1 . 3 3 6 . 4 5 Penetration Max 2 | . . . . 1 2 1 . 1 1 Secondary Targets 10 | . 2 . . . 5 3 . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . Shots Hit Robots 446 | . 48 12 . 82 172 38 . 64 30 Core Hits 366 | . 25 7 . 37 130 29 . 95 43 Critical Kills 31 | . . . . 5 23 1 . 1 1 Critical Parts Destroyed 34 | . 1 . . 9 21 2 . . 1 Critical Strikes 73 | . 1 . . 15 47 3 . 3 4 Burn 2 | . . . . . 2 . . . . Meltdown 1 | . . . . . . . . 1 . Destroy 65 | . 1 . . 14 45 3 . . 2 Blast 2 | . . . . . . . . 2 . Corrupt 3 | . . . . 1 . . . . 2 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14088 | . 536 295 . 1544 4922 1356 . 3650 1785 Guns 7300 | . 536 104 . 1156 3330 926 . 811 437 Cannons 1342 | . . 18 . 388 71 . . 674 191 Explosions 5394 | . . 173 . . 1485 430 . 2149 1157 Melee . | . . . . . . . . . . Ramming 52 | . . . . . 36 . . 16 . Kinetic 6415 | . 174 58 . 1156 3137 926 . 527 437 Thermal 2009 | . 362 64 . . 460 . . 958 165 Explosive 3846 | . . 173 . . 1289 331 . 2053 . Electromagnetic 1766 | . . . . 388 . 99 . 96 1183 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 34 | . . . . 4 16 16 16 3 34 Average Corruption 10 | . . . . 3 9 16 16 1 12 Corruption Purged 8 | . . . . . 8 . . . . Corruption Blocked . | . . . . . . . . . . Effects 187 | . . . . 9 103 48 2 1 24 Message Errors 42 | . . . . . 25 12 . 1 4 Matter Fused 46 | . . . . 3 24 10 1 . 8 Heat Flow Errors 20 | . . . . . 12 6 . . 2 Energy Discharges 20 | . . . . 3 11 2 . . 4 Parts Fused 2 | . . . . . 1 1 . . . Data Loss (minor) 18 | . . . . 1 7 7 1 . 2 Data Loss (major) 11 | . . . . 1 9 . . . 1 Misfires 6 | . . . . . 1 5 . . . Alerts 7 | . . . . 1 3 2 . . 1 Misdirections 6 | . . . . . 3 1 . . 2 Weapon Failures 9 | . . . . . 7 2 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 164 | . . . . . 81 11 . 49 23 Projectiles 26 | . . . . . . . . 26 . Explosions 132 | . . . . . 75 11 . 23 23 Melee 6 | . . . . . 6 . . . . Knockbacks 2 | . . . . . 1 . . 1 . Impact 1 | . . . . . . . . 1 . Kinetic 1 | . . . . . 1 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 776 | . . 1 . . 164 13 . 226 372 Shots 42 | . . 1 . . 6 1 . 9 25 Rammed 5 | . . . . . 1 . . 4 . Targets Rammed 5 | . . . . . 1 . . 4 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 253 | . 90 . . . 242 253 . 123 241 Average Temperature 53 | . 24 . . . 93 91 . 40 45 Received Heat Transfer 1462 | . 135 42 . 297 459 108 12 183 226 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . 5 Combat Hostiles 5 | . . . . . . . . . 5 Parts Fried 5 | . . . . 2 . . . . 3 Impact Corruptions 1 | . . . . . 1 . . . . Robots Melted 2 | . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . 2 . Parts Melted 12 | . 2 2 . . 4 . . 4 . Heat Transferred 3857 | . 925 150 . . 1100 . . 1532 150 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 Alert | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Arm Maximum Alert Level 3 | . . . . . 3 . . 1 1 Low Security (%) 74 | 100 100 . . 100 48 . . 91 90 Level 1 3 | . . . . . 2 . . 8 9 Level 2 6 | . . . . . 15 . . . . Level 3 15 | . . . . . 33 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1012 | . 110 . . 120 1012 . . 247 278 Initial 247 | . . . . . 18 . . 247 14 Average 237 | . 43 . . 41 437 . . 128 95 Influence Increases 3902 | . 262 . . 403 1747 340 . 480 670 Destroy 0b10 Robot/C 2240 | . 180 . . 240 980 320 . 200 320 Destroy 0b10 Robot/NC 170 | . 20 . . 20 80 . . 50 . Destroy Leader 418 | . 42 . . 66 188 20 . 52 50 Successful Hack 90 | . 5 . . 14 32 . . 12 27 Disable Machine 315 | . . . . 30 150 . . 45 90 Destroy Structure 429 | . . . . 3 302 . . 106 18 Lose Combat Pursuer 240 | . 15 . . 30 15 . . 15 165 Influence Decreases 3678 | . 262 . . 364 782 831 119 845 475 Entered New Map 655 | . . . . . 21 373 99 147 15 Time Decay 2453 | . 262 . . 344 661 428 20 478 260 Lost Part 570 | . . . . 20 100 30 . 220 200 Squads Dispatched 31 | . 1 . . 5 14 . . 7 4 Investigation 3 | . . . . . 2 . . . 1 Extermination 12 | . . . . 3 5 . . 2 2 Reinforcement 13 | . 1 . . 2 4 . . 5 1 Assault . | . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 5 | . . . . . 3 . . 2 . Haulers Reinforced 1 | . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . Stealth | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Arm Distress Signals 6 | . . . . 1 1 . . 1 3 Communications Jammed 35 | . . . . . . . . 11 24 Distress Signals 31 | . . . . . . . . 7 24 Times Spotted 174 | . 12 2 . 20 60 15 1 33 31 Peak Tracking Total 16 | . 3 1 . 5 6 7 1 16 8 Tactical Retreats 10 | . 1 . . 1 1 . . 1 6 Traps | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Arm Traps Triggered 9 | . 2 . . . 3 1 . . 3 Indirectly 3 | . . . . . . . . . 3 Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Arm Machines Disabled 21 | . . . . 2 10 . . 3 6 Max in Single Turn 4 | . . . . 1 4 . . 1 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Arm Machines Accessed 27 | . 2 . 7 2 11 . . 2 3 Terminals 10 | . 2 . . 1 4 . . 1 2 Fabricators 2 | . . . . . 1 . . . 1 Repair Stations 3 | . . . . . 3 . . . . Recycling Units 2 | . . . . 1 1 . . . . Scanalyzers 2 | . . . . . 1 . . 1 . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 92 | . 8 . 34 4 29 . . 9 8 Successful 58 | . 2 . 34 1 13 . . 3 5 Failed 33 | . 5 . . 3 16 . . 6 3 Catastrophic 6 | . 2 . . 1 3 . . . . Database Lockouts 1 | . 1 . . . . . . . . Manual 20 | . 8 . . . 4 . . 4 4 Terminals 32 | . 8 . . 2 9 . . 6 7 Fabricators 3 | . . . . . 2 . . . 1 Repair Stations 11 | . . . . . 11 . . . . Recycling Units 3 | . . . . 2 1 . . . . Scanalyzers 7 | . . . . . 4 . . 3 . Garrison Access 2 | . . . . . 2 . . . . Terminal Hacks 45 | . 1 . 34 1 3 . . 2 4 Record 33 | . . . 29 . . . . 1 3 Robot Analysis 5 | . 1 . 4 . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . 1 Alert Level 2 | . . . . . 2 . . . . Locate Traps 1 | . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . 2 . . . 1 Network Status 2 | . . . . . 2 . . . . Build 1 | . . . . . . . . . 1 Repair Station Hacks 4 | . . . . . 4 . . . . Scan Component 3 | . . . . . 3 . . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . Report Inventory 1 | . . . . . 1 . . . . Scanalyzer 4 | . . . . . 3 . . 1 . Insert Component 1 | . . . . . 1 . . . . Analyze 2 | . . . . . 2 . . . . Retrieve Study 1 | . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . Terminals 1 | . 1 . . . . . . . . Botnet 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 2 . . 2 8 . . 2 2 Full Trace Events 3 | . . . . . 2 . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time 69 | . . . . . . . . . 69 Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . 1 . Parts Repaired 1 | . . . . . 1 . . . . Time 32 | . . . . . 32 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Arm Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . Programmers 3 | . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Arm Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Initial UFD Resources 28 | . . . . 22 24 24 24 28 28 Total Orders 2 | . . . . 2 . . . . . EXPLORE 2 | . . . . 2 . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Arm Active Infowar (turns) 5193 | . . . . . 2592 1044 56 1196 305 Sensors 5097 | . . . . . 2592 1044 56 1115 290 Jamming 1246 | . . . . . . . . 984 262 Robot Analysis Total 5 | . 1 . 4 . . . . . . Derelict Logs Recovered 3 | . . 1 . . . 2 . . . Drone Launches 3 | . . . . 3 . . . . . Drone Recoveries 1 | . . . . 1 . . . . . Exploration | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Arm Turns Passed 12190 | 135 703 549 3242 1256 3257 1044 56 1228 720 Spaces Moved 6515 | 79 351 304 2008 643 1544 588 35 531 432 Core 60 | 5 . . . . . . . 37 18 Treads 5842 | 74 351 304 2008 643 1544 588 35 254 41 Legs 261 | . . . . . . . . 180 81 Wheels 352 | . . . . . . . . 60 292 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 50 50 Average Speed 158 | 153 160 160 160 160 160 160 160 169 120 Slowest Speed 650 | 160 160 160 160 160 160 160 160 330 650 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 4 37 20 94 14 36 71 8 13 21 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . 1 . . . Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 11 | . . 4 3 . . 3 1 . . Spaces Dug 2 | . . . . . 2 . . . . Terrain Destroyed 326 | . . 38 . . 178 25 . 72 13 Melee . | . . . . . . . . . . Projectile 30 | . . . . . 16 2 . 10 2 AOE 295 | . . 38 . . 161 23 . 62 11 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Arm Total 7801 | 90 427 332 2042 783 2092 646 36 771 582 Wait 670 | . 17 . . 42 347 33 . 161 70 Move 6507 | 78 350 303 2007 642 1543 587 34 531 432 Hop . | . . . . . . . . . . Pick Up 70 | 6 8 . 8 21 16 . 1 5 5 Fast Attach 62 | 6 5 . 4 5 13 1 . 10 18 Attach 42 | . . 1 2 8 12 1 . 8 10 Detach 17 | . 1 . 4 1 5 1 . 2 3 Swap 48 | . 4 3 4 4 21 4 . 8 . Drop 65 | . 6 . 13 15 21 . 1 5 4 Fire 316 | . 36 25 . 45 113 19 . 38 40 Melee . | . . . . . . . . . . Ram 3 | . . . . . . . . 3 . Kick . | . . . . . . . . . . Crush 1 | . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Armory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 12) 748 | -10/Materials | Central database locked down 829 | -10/Materials | Discovered new exit (range 5) 839 | -10/Materials | Entered Subcaves 840 | -10/Subcaves | Approached by a straggling Scientist 946 | -10/Subcaves | Learned location of Zion (-7) 946 | -10/Subcaves | Met a Zionite searching for "candidates" 1022 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1093 | -10/Subcaves | Disturbed a concealed Subdweller 1168 | -10/Subcaves | Learned Materials security intel 1371 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1388 | -10/Subcaves | Entered Scraptown 1998 | -8/Scraptown | Discovered new exit (range 5) 2298 | -8/Scraptown | Visited CR-KLE's Repair Center 2338 | -8/Scraptown | Visited Spacefarers 2772 | -8/Scraptown | Visited Junk Repository 2825 | -8/Scraptown | Visited Red Mages 2907 | -8/Scraptown | Visited Scrapoid Research Area 3006 | -8/Scraptown | Visited Cave Peace 3060 | -8/Scraptown | Visited Cyclists 3131 | -8/Scraptown | Visited UFD Registry 3164 | -8/Scraptown | Registered with UFD as "Pipeform" 3196 | -8/Scraptown | Entered Cyclist Reading Room 3614 | -8/Scraptown | Visited Junk Cannon Lab 3649 | -8/Scraptown | Found Prototype Special Weapon 3649 | -8/Scraptown | Identified Junk Cannon 3688 | -8/Scraptown | Visited Science Guys 3749 | -8/Scraptown | Visited Chapter 10 3838 | -8/Scraptown | Visited Analyses Database 3877 | -8/Scraptown | Visited Curators Association 3936 | -8/Scraptown | Visited Infowarlord's Domain 3971 | -8/Scraptown | Visited Scrapoid Pod Storage 3989 | -8/Scraptown | Visited A0-MCA Data Center 3998 | -8/Scraptown | Given an A- rating by A0-MCA 4002 | -8/Scraptown | Found A0-MCA's Component Scanner 4078 | -8/Scraptown | Visited Botcube Research 4118 | -8/Scraptown | Visited Research Penetration Think Tank 4321 | -8/Scraptown | CR-KLE repaired 6 parts 4624 | -8/Scraptown | Discovered new exit (range 3) 4630 | -8/Scraptown | Entered Factory 4630 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x4, Weapon x1 4924 | -6/Factory | Build established: Gunner 5776 | -6/Factory | Discovered new exit (range 6) 5885 | -6/Factory | Identified exit to Factory 5886 | -6/Factory | Entered another Factory area 5886 | -5/Factory | Evolved 2 slots: Utility x2 6617 | -5/Factory | Discovered new exit (range 7) 6626 | -5/Factory | Identified exit to Upper Caves 6676 | -5/Factory | Found Prototype Launcher 6676 | -5/Factory | Identified Rocket Array 7111 | -5/Factory | Garrison activated, responded to threat 7553 | -5/Factory | System corruption reached 10% 7613 | -5/Factory | Destroyed 7 combat bots 7619 | -5/Factory | Found Prototype Launcher 7619 | -5/Factory | Identified Tesla Bomb Launcher 7698 | -5/Factory | Build established: Scavenger-Gunner 7818 | -5/Factory | Repaired Imp. Treads 9143 | -5/Factory | Entered Upper Caves 9674 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9718 | -5/Upper Caves | Learned location of Warlord (-5) 9788 | -5/Upper Caves | Encountered a Warlord checkpoint 10157 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 10173 | -5/Upper Caves | Discovered new exit (range 10) 10185 | -5/Upper Caves | Identified exit to Upper Caves 10187 | -5/Upper Caves | Entered another Upper Caves area 10187 | -5/Upper Caves | Spotted B-75 Beast 10221 | -5/Upper Caves | Discovered new exit (range 3) 10224 | -5/Upper Caves | Identified exit to Factory 10243 | -5/Upper Caves | Entered Factory 10243 | -4/Factory | Evolved 2 slots: Utility x2 10470 | -4/Factory | Spotted B-86 Titan 10516 | -4/Factory | Lost 4 parts (2n2w) 10575 | -4/Factory | Destroyed B-86 Titan 10600 | -4/Factory | Lost 4 parts (2n1u1w) 11436 | -4/Factory | Cargo convoy interrupted 11458 | -4/Factory | Discovered new exit (range 12) 11470 | -4/Factory | Identified exit to Armory 11471 | -4/Factory | Entered Armory 11500 | -4/Armory | Lost 13 parts (1p5n3u4w) 11652 | -4/Armory | Found Gamma Bomb Array 11654 | -4/Armory | Found Gamma Bomb Array 11656 | -4/Armory | Found Gamma Bomb Array 11658 | -4/Armory | Found Gamma Bomb Array 11661 | -4/Armory | Found Gamma Bomb Array 11663 | -4/Armory | Found Gamma Bomb Array 11759 | -4/Armory | Core integrity fell below 50% 11793 | -4/Armory | System corruption reached 10% 11814 | -4/Armory | Lost 8 parts (1n4u3w) 11922 | -4/Armory | Lost 3 parts (1n2w) 12029 | -4/Armory | Core integrity fell below 20% 12096 | -4/Armory | Lost 5 parts (1p2u2w) 12142 | -4/Armory | System corruption reached 30% 12191 | -4/Armory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- detected, Programmers report to Armory Zone 4U. 12156_ Acquired 72 matter. 12157_ /WG 9DQI,<:GAR# G>AGHAK:> C7P 12167_ Slug penetrates Wall. 12172_ Penetrated by Slug. 12172_ Slug penetrates H-77 Assassin. 12172_ Penetrated by Slug. 12172_ Slug penetrates H-77 Assassin. 12175_ Slug penetrates Wall. 12175_ Penetrated by Slug. 12175_ Slug penetrates Wall. 12178_ System corrupted: Matter fused (-7). 12178_ Slug penetrates Wall. 12183_ Imp. Core Shielding destroyed. 12183_ Adv. Signal Interpreter destroyed. 12183_ Destroyed Adv. Signal Interpreter. 12183_ Emergency Access malfunctions. 12189_ Slug penetrates Wall. 12189_ Centrium Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#??? | | ??????????????????????????????????????????????# ## | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????+ | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????########= | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# """" | | ?????????????????????????????????????????#! """" | | ?????????????????????????????????????????# ^"""" | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# ^ | | ?????????????????????????????#####???###?# ^ " = | | ?????????????????????????????# ??? #?# ^ "%" | | ????????????????????????????## ???? #?# " | | ?????????????????????????????/ "???" #?# | | ?????????????????????????????# "???" #?# | | ???????????????+?????????????# "???" #?# | | ???????????????# ! ######## """"" ####/###### | | ???????????????# p @ / # | | ???????????????# ! ]######## h # | | ???????????????#????????##########/##/## | | ???????????????????? =%! | | ???????????????????? /] | | ???????????????????? | | ?????????????????????############# | | ?????????????????????????????????# ##### | | ?????????????????????????????????# #???# | | ?????????????????????????????????# ^ #???# | | ?????????????????????????????????#########???#+##+ | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 24 Energy Capacity 350 Matter Stores 300 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Armor Coverage 600 Resistance: TH 30 Core Shielding 30 Weapon Cycling 20 Evasion (%) 70 Target Analysis 9 Core Analysis 9 Recoil Reduction 5 Energy Filtering 30 Item Schematics ----------------- Med. Treads | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 16% | -5/Factory Studied --------- Myomer Leg | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Dramatic Entrance Nice Directions, Buddy Oh No You Don't! Origins Challenges ------------ None Game ------ Seed DirectedSwordCorpse Manual? 0 Play Time 02:25:59 Cumulative 39.9 hours Start 2026.07.09 @ 03:42:35 End 2026.07.09 @ 07:00:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 28 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31dd9bf4-2b79-41a9-b413-88420b0d3a63