Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.13 @ 11:38:29 Player: Mozco Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (881) 881 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (169) 169 TOTAL SCORE: 3315 Bonus ------- Follower Combat Kills 169 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (250) Ox4 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Improved Signal Interpreter System Shield > --- WEAPON (2) ------- Mace Mace > --- INVENTORY (10) --- Improved Sensor Array Microactuators Microactuators Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Mace Great Maul Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Improved Signal Interpreter Improved Weapon Shielding Light Armor Plating System Shield > --- WEAPON ----------- Axe > --- INVENTORY -------- Light Nuclear Core Improved Aluminum Leg Improved Signal Interpreter Light Armor Plating Hacking Suite [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Leg Aluminum Leg Hover Unit Aerolev Unit Utility Improved Signal Interpreter Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Weapon Shielding Weapon Mace Impact Weapon Mace Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 41 | . 5 2 10 20 4 Power 7 | . 1 1 2 2 1 Engine 6 | . 1 1 2 1 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 16 | . 2 1 6 6 1 Treads . | . . . . . . Leg 9 | . 2 1 2 3 1 Wheel . | . . . . . . Hover 7 | . . . 4 3 . Flight . | . . . . . . Utility 12 | . 1 . 2 8 1 Device . | . . . . . . Storage 3 | . 1 . . 2 . Processor 1 | . . . 1 . . Hackware 1 | . . . . 1 . Protection 7 | . . . 1 5 1 Artifact . | . . . . . . Weapon 6 | . 1 . . 4 1 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 4 | . . . . 3 1 Slashing Weapon 2 | . 1 . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 25 | . . 2 5 11 7 Power 5 | . . 1 1 1 2 Propulsion 12 | . . 1 2 5 4 Utility 6 | . . . 1 4 1 Weapon 2 | . . . 1 1 . Highest Loss Streak 7 | . . 2 5 7 5 To Critical Strikes . | . . . . . . Average Backups 5 | 2 3 3 5 5 9 Power . | . 1 1 . . . Propulsion 1 | 1 2 2 4 1 . Utility 2 | . . . . 3 6 Weapon . | . . . . . 3 Tool/Special . | . . . . . . Unused Backups 16 | . . . 3 4 9 Power . | . . . . . . Propulsion 4 | . . . 3 1 . Utility 10 | . . . . 3 7 Weapon 2 | . . . . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 66 | . 42 71 44 71 87 Engine 5 | . 8 14 6 2 3 Core 1 | . . . . 1 4 Leg 14 | . 16 28 10 8 26 Hover 8 | . . . 8 15 . Storage 7 | . 7 14 6 5 9 Processor 5 | . . . 1 9 9 Hackware 4 | . . . . 6 9 Protection 7 | . . . 3 12 8 Impact Weapon 4 | . . . . 4 18 Slashing Weapon 6 | . 9 14 7 5 . Peak Build Rating 31 | . 5 5 13 31 31 Average Rating 16 | . 3 4 6 22 27 On Entrance 8 | . . 5 5 13 27 Avg Prop Armor Cover (%) 5 | . . . . 5 . Naked Turns 36 | . 34 . 2 . . Heaviest Build 26 | . 10 10 10 25 26 Greatest Support 53 | 3 20 20 26 43 53 Greatest Overweight (x) 4 | . . . 1 4 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 5 8 8 8 10 10 Average Capacity 7 | 5 6 8 6 7 10 Most Carried 10 | 5 5 5 8 10 10 Average Carried 5 | 3 3 3 5 5 9 Final Capacity 10 | 5 8 8 5 10 10 Final Carried 10 | 5 4 3 5 10 9 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 645 | 200 50 20 . 295 80 Remotely . | . . . . . . Salvage Created 1324 | . 97 159 65 772 231 Parts 71 | . 5 15 5 43 3 Haulers Intercepted 2 | . . . . 2 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 27 | . 2 5 1 14 5 Melee 22 | . 2 5 1 13 1 Classes Destroyed 11 | . 1 3 2 5 . Worker 3 | . . . . 3 . Tunneler 1 | . . 1 . . . Hauler 2 | . . . . 2 . Recycler 3 | . . 1 . 2 . Operator 2 | . . . 1 1 . Watcher 3 | . . . . 3 . Swarmer 14 | . . 5 . 9 . Grunt 6 | . 2 . . . 4 Duelist 1 | . . . 1 . . Sentry 5 | . . . . 4 1 Hunter 1 | . . . . 1 . Best Kill Streak 10 | . 1 6 1 10 3 Combat Bots Only 5 | . 1 3 1 5 3 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 381 | . 13 43 85 154 86 Missed 99 | . 3 10 25 37 24 Hits 282 | . 10 33 60 117 62 Melee 11 | . . . 6 . 5 Projectile 271 | . 10 33 54 117 57 Critical Strikes 5 | . . . 1 . 4 Damage Taken 3577 | . 140 252 800 1338 1047 Core 1068 | . 40 77 390 359 202 Absorbed by Shields . | . . . . . . Redirected to Shielding 71 | . . . 30 41 . Regen/Repaired (Parts) 113 | . . . . 113 . Core Remaining (%) 51 | 100 . 53 2 . . Volleys Fired . | . . . . . . Largest . | . . . . . . Hottest . | . . . . . . Shots Fired . | . . . . . . Gun . | . . . . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak . | . . . . . . Robot Miss Streak . | . . . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 112 | . 7 9 9 60 27 Core Hits 33 | . 3 7 3 19 1 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 5 | . . . . 1 4 Critical Strikes 9 | . . . . 3 6 Smash 7 | . . . . 1 6 Sever 2 | . . . . 2 . Melee Attacks 162 | . 11 17 12 89 33 Impact 37 | . . . . 4 33 Slashing 125 | . 11 17 12 85 . Piercing . | . . . . . . Sneak Attacks 14 | . 1 3 1 9 . Combat Hostiles 2 | . . 1 . 1 . Follow-up Attacks 5 | . . . . . 5 Damage Inflicted 3977 | . 191 288 202 2500 796 Guns . | . . . . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee 3977 | . 191 288 202 2500 796 Ramming . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 855 | . . . . 59 796 Slashing 3122 | . 191 288 202 2441 . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 421 | . 8 4 . 275 134 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 421 | . 8 4 . 275 134 Knockbacks 4 | . . . . . 4 Impact 4 | . . . . . 4 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 9 | . . . . . 9 Average Temperature 7 | . . . . . 7 Received Heat Transfer 984 | . 81 . 327 180 396 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 5 | . . . . 1 4 Combat Hostiles 5 | . . . . 1 4 Parts Fried 5 | . . . . 2 3 Impact Corruptions 9 | . . . . 2 7 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 186 | . 50 90 65 145 186 Initial 25 | . . 15 5 22 25 Average 49 | . 13 54 18 66 54 Influence Increases 1227 | . 80 130 200 504 313 Destroy 0b10 Robot/C 640 | . 40 100 20 280 200 Destroy 0b10 Robot/NC 75 | . . 10 5 55 5 Destroy Leader 202 | . 10 20 10 90 72 Allied During Kill 18 | . . . . . 18 Successful Hack 65 | . . . . 48 17 Select Force Hacks 30 | . 30 . . . . Destroy Structure 2 | . . . . 1 1 Partial Spotted 45 | . . . 15 30 . Lose Combat Pursuer 150 | . . . 150 . . Influence Decreases 1091 | . 40 155 160 498 238 Entered New Map 104 | . . 25 10 33 36 Time Decay 736 | . 40 110 100 374 112 Lost Part 221 | . . 20 50 81 70 Lost Ally 30 | . . . . 10 20 Squads Dispatched 6 | . 1 . 2 . 3 Investigation 2 | . 1 . . . 1 Extermination . | . . . . . . Reinforcement 2 | . . . 2 . . Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 9 | . 1 . 3 4 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 81 | . 8 5 22 28 18 Peak Tracking Total 11 | . 5 3 9 8 11 Tactical Retreats 3 | . . . 3 . . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 2 | . . . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 13 | . 2 . 1 8 2 Terminals 10 | . 1 . 1 6 2 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 67 | . 4 . 3 45 15 Successful 44 | . 2 . . 35 7 Failed 22 | . 2 . 3 10 7 Catastrophic 2 | . . . 1 1 . Database Lockouts 1 | . . . . . 1 Manual 38 | . 4 . 3 18 13 Terminals 45 | . 3 . 3 24 15 Fabricators . | . . . . . . Repair Stations 5 | . . . . 5 . Recycling Units 1 | . 1 . . . . Scanalyzers 16 | . . . . 16 . Garrison Access . | . . . . . . Terminal Hacks 12 | . . . . 9 3 Part Schematic 2 | . . . . 2 . Robot Analysis 5 | . . . . 4 1 Prototype ID Bank 1 | . . . . 1 . Recycling Unit Index 1 | . . . . 1 . Locate Traps 1 | . . . . . 1 Maintenance Status 1 | . . . . 1 . Hauler Manifests 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . . 4 . Scan Component 2 | . . . . 2 . Repair 2 | . . . . 2 . Recycling Unit Hacks . | . . . . . . Scanalyzer 15 | . . . . 15 . Insert Component 5 | . . . . 5 . Analyze 8 | . . . . 8 . Retrieve Study 2 | . . . . 2 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 13 | . 2 . . 7 4 Terminals 12 | . 1 . . 7 4 Track 1 | . . . . 1 . Assimilate 3 | . . . . 2 1 Botnet 6 | . 1 . . 3 2 Operators 2 | . . . . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 1 . 1 7 2 Full Trace Events 2 | . . . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 7 | . . . . 7 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . . 2 . Parts Repaired 2 | . . . . 2 . Time 98 | . . . . 98 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 5 | . . . . 5 . Part Schematics Acquired 5 | . . . . 5 . Parts Damaged 1 | . . . . 1 . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies 3 | . . . . 1 2 Largest Group 2 | . . . . 1 2 Highest-Rated Group 62 | . . . . 10 62 Highest-Rated Ally 31 | . . . . 10 31 Total Orders . | . . . . . . Ally Attacks 40 | . . . . . 40 Total Damage 710 | . . . . . 710 Kills 7 | . . . . . 7 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Active Infowar (turns) . | . . . . . . Robot Analysis Total 5 | . . . . 4 1 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 1969 | 27 139 239 375 938 251 Spaces Moved 1542 | 40 134 154 409 691 114 Core 235 | 40 89 . 104 2 . Treads . | . . . . . . Legs 721 | . 45 154 119 289 114 Wheels . | . . . . . . Hover 586 | . . . 186 400 . Flight . | . . . . . . Fastest Speed 40 | 50 50 120 46 40 120 Average Speed 81 | 50 73 120 69 76 120 Slowest Speed 250 | 50 120 120 120 250 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 3 32 29 49 51 20 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 2 | . . . . 1 1 Terrain Destroyed 2 | . . . . 1 1 Melee 2 | . . . . 1 1 Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 1961 | 46 152 174 472 940 177 Wait 166 | 2 . 1 27 108 28 Move 1537 | 39 133 153 408 690 114 Hop . | . . . . . . Pick Up 35 | 5 3 1 8 17 1 Fast Attach 22 | . 1 . 8 11 2 Attach 21 | . 4 2 3 11 1 Detach 2 | . . . . 2 . Swap 7 | . . . 1 5 1 Drop 14 | . . . 5 7 2 Fire . | . . . . . . Melee 157 | . 11 17 12 89 28 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -8/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 28 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Discovered new exit (range 12) 167 | -10/Materials | Entered Mines 237 | -10/Mines | Discovered new exit (range 12) 312 | -10/Mines | Build established: Mutant 331 | -10/Mines | Assembled infested the area 336 | -10/Mines | Assisted by a Guerilla fighting off Assembled 406 | -10/Mines | Entered Materials 406 | -9/Materials | Evolved 2 slots: Utility x2 632 | -9/Materials | Core integrity fell below 50% 651 | -9/Materials | Released all parts (3) 659 | -9/Materials | Core integrity fell below 20% 676 | -9/Materials | Lost 5 parts (1p2n1u1w) 730 | -9/Materials | Discovered new exit (range 6) 732 | -9/Materials | Identified exit to Mines 774 | -9/Materials | Discovered new exit (range 7) 776 | -9/Materials | Identified exit to Materials 781 | -9/Materials | Entered another Materials area 781 | -8/Materials | Evolved 2 slots: Propulsion x2 1068 | -8/Materials | Repaired Aerolev Unit 1110 | -8/Materials | Repaired Axe 1265 | -8/Materials | Core integrity fell below 50% 1291 | -8/Materials | Lost 7 parts (1p4n2u) 1688 | -8/Materials | Discovered new exit (range 6) 1718 | -8/Materials | Identified exit to Storage 1719 | -8/Materials | Entered Storage 1731 | -8/Storage | Central database locked down 1828 | -8/Storage | Met a pair of Derelict thieves 1874 | -8/Storage | Core integrity fell below 20% 1970 | -8/Storage | Destroyed by L-31 Rogue with Katana Last Messages --------------- 01947_ IQ-BZL(g) destroyed. 01947_ K-01 Serf collects debris. 01949_ M-28 Smith repairs U-05 Engineer Structural Scanner. 01950_ Mace+ follow-up attack on G-50 Soldier. 01953_ Aluminum Leg destroyed. 01958_ Destroyed Lgt. Angular Momentum Engine. 01958_ G-50 Soldier system corrupted by crushing effect. 01959_ G-50 Soldier system terminally corrupted. 01959_ Carbon-fiber Leg fried. 01961_ L-31 Rogue knocked back. 01964_ Mace+ severed. 01966_ Lgt. Angular Momentum Engine destroyed. 01967_ L-31 Rogue suffers critical hit (Smash). 01967_ Destroyed Imp. Aluminum Leg. 01967_ L-31 Rogue system corrupted by crushing effect. 01967_ L-31 Rogue knocked back. 01968_ Carbon-fiber Leg destroyed. 01968_ Lgt. Armor Plating destroyed. 01968_ K-01 Serf collects debris. 01970_ Carbon-fiber Leg destroyed. 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"""#???????????????? | | ???????????????????????#[= """#???????????????? | | ???????????????????????#l*! #???????????????? | | ???????????????????# ??#%@/ #???????????????? | | ???????????????????+ ##l########????#######???? | | ???????????????????# =k" ########## #???? | | ???????????????????# " %* !%[ #???? | | ???????????????????# %# * [% #???? | | ???????????????????# # !%! % % #???? | | ???????????????????# ?# ########## #???? | | ???????????????????#??#######????????## ##???? | | ??????????????????????????????######### #????? | | ??????????????????????????????#!! # # #????? | | ??????????????????????????????# ! " # #????? | | ??????????????????????????????#! / #????? | | ??????????????????????????????# " # #????? | | o?????????????????????????????#/ ! #T## #????? | | ??????????????????????????????#! ! ####o #????? | | ??????????????????????????????######??# #????? | | ??????????????????????????????????????# #????? | | ??????????????????????????????????????# #????? | | ??????????????????????????????????????# #????? | | ??????????????????????????????????##### #????? | | ?????????????????????????????????## #* #????? | | ?????????????????????????????????#T %+ #????? | | ?????????????????????????????????##" ##! #????? | | ??????????????????????????????????#]]## ##???? | | ??????????????????????????????????#]]## T#???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Weapon Shielding 66 Evasion (%) 57 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Hacked Katana | -8/Materials | Hacked Microactuators | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Mace | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aerolev Unit | 7% | -8/Materials Axe | 22% | -8/Materials Studied --------- Mace | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrorMassDissipator Manual? 0 Play Time 00:24:00 Cumulative 264.4 hours Start 2025.11.13 @ 11:17:46 End 2025.11.13 @ 11:38:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 267 Rogue 263 Adventurer 3 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 78 Gallery% 75 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4836a89-6198-41e0-85ee-2ef5512cc9f4