Cogmind - Beta 12 X3 @@@ ROGUE MODE // 2022.12.09 @ 18:44:19 Player: Jezoensis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (293) 1465 Value Destroyed (14136) 14136 Prototype IDs (74) 1480 Alien Tech Used (4) 800 Bonus (14640) 14640 TOTAL SCORE: 43421 Bonus ------- High Alert Combat Kills 1592 Follower Combat Kills 1527 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3448 Found Hidden Lab 3000 Pursued by Intercept 1000 Win 3000 Friendly Fire -827 Cogmind --------- Core Integrity 1366/1600 Matter 163/300 Energy 223/240 System Corruption 6% Temperature Cool (9) Movement Walking (114) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (6) --- Advanced VSS Leg Advanced Myomer Leg Centrium Leg Centrium Leg High-density Centrium Leg > --- UTILITY (13) ----- High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Actuator Array Medium Regenerative Plating SHELL Armor Advanced Focal Shield > --- WEAPON (4) ------- Warp Cannon Ionic Axe Ionic Axe Enhanced Force Lance > --- INVENTORY (20) --- Micro Antimatter Reactor Myomer Leg Advanced VSS Leg Structural Scanner Advanced Sensor Array Long-range Sensor Array Improved Transmission Jammer Advanced Transmission Jammer Makeshift ECM Suite Light Regenerative Plating Medium Regenerative Plating Advanced Thermal Shield Neutron Missile Launcher Point Singularity Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Advanced Myomer Leg Zionite Composite Leg II Biometal Leg Biometal Leg Centrium Leg High-density Centrium Leg > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Nanoactuators Advanced Transmission Jammer Improved Weapon Shielding Medium Regenerative Plating Medium Regenerative Plating SHELL Armor > --- WEAPON ----------- Point Singularity Launcher Ionic Axe Ionic Axe Enhanced Force Lance > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Myomer Leg Myomer Leg Advanced VSS Leg Advanced VSS Leg Structural Scanner Advanced Sensor Array Long-range Sensor Array Advanced Actuator Array Improved Transmission Jammer Makeshift ECM Suite Light Regenerative Plating Advanced Focal Shield Advanced Thermal Shield Warp Cannon Neutron Missile Launcher Shock Maul [Rating: 203] Favorites ----------- Power Heavy Antimatter Reactor Engine Hybrid Deuterium Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Biometal Leg Leg Biometal Leg Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Light Regenerative Plating Weapon Makeshift Sword Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Makeshift Sword Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 Utility 11 | . . . 1 . . . 2 . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . 2 . 1 Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 602 | 5 22 8 32 19 . 2 18 46 5 9 11 26 9 3 . 21 29 5 11 7 15 68 3 13 12 10 17 32 13 36 59 36 Power 43 | . 1 1 1 2 . . 1 5 . . 1 1 . . . . 3 1 . 2 1 3 . . . . 2 . 3 1 10 4 Engine 6 | . 1 1 . 1 . . . . . . . . . . . . 1 1 . . . . . . . . 1 . . . . . Core 13 | . . . 1 1 . . 1 5 . . 1 1 . . . . 2 . . . 1 . . . . . . . . . . . Reactor 24 | . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . 1 . 3 1 10 4 Propulsion 88 | 2 1 1 3 3 . . 3 6 4 6 6 2 1 . . 1 4 . . 2 5 12 . . 2 . 6 4 1 2 4 7 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 88 | 2 1 1 3 3 . . 3 6 4 6 6 2 1 . . 1 4 . . 2 5 12 . . 2 . 6 4 1 2 4 7 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 296 | 1 5 2 15 6 . . 8 17 . 1 4 18 5 2 . 9 18 1 4 3 7 43 1 8 5 6 7 21 6 22 31 20 Device 207 | 1 2 2 7 3 . . 3 8 . . 2 9 4 1 . 7 14 1 3 1 7 34 . 8 2 6 6 16 3 18 24 15 Storage 10 | . 2 . 4 . . . 1 2 . . . . . . . . . . . 1 . . . . . . . . . . . . Processor 14 | . 1 . . . . . 1 2 . . 1 1 . . . . 1 . . . . 1 . . . . 1 1 . 3 1 . Hackware 5 | . . . 2 . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Protection 60 | . . . 2 3 . . 2 4 . 1 1 8 1 1 . 2 2 . 1 1 . 8 1 . 3 . . 4 3 1 6 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 175 | 2 15 4 13 8 . 2 6 18 1 2 . 5 3 1 . 11 4 3 7 . 2 10 2 5 5 4 2 7 3 11 14 5 Energy Gun 19 | 1 8 1 1 . . . . 3 . . . . . . . . . . . . . . . . 1 1 . 1 1 . 1 . Energy Cannon 15 | . . . 4 . . . . . . . . . . . . 4 . . 1 . . 2 . 1 . . . . 1 1 . 1 Ballistic Gun 26 | 1 5 1 4 4 . 1 5 5 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 37 | . . . . 3 . 1 . 3 . . . 3 1 . . 1 2 2 2 . 1 2 1 1 1 1 . 3 . 4 4 1 Special Weapon 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 25 | . . . 4 1 . . 1 7 1 . . . . 1 . . 1 . . . . . . 1 . . . 3 1 2 1 1 Slashing Weapon 37 | . . . . . . . . . . 2 . 2 2 . . 6 1 1 4 . 1 6 1 2 1 . 1 . . 2 4 1 Piercing Weapon 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 . . 2 4 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 36 | . . . . . . . . 1 . . . 1 . . . 1 . . . 4 . 1 . . 3 . . 2 8 3 11 1 Corrupted Parts 8 | . . . . . . . . . . . 2 . . . . 1 . . . . 3 . . . . . . . 2 . . . System Corruption 43 | . . . . . . . . . . . 7 . . . . 8 . . . . 13 . . . . . . . 15 . . . Parts Lost 29 | . 1 1 1 . . . 1 2 . . . 1 . . . 1 . . . . 1 2 . . . 2 1 1 . . 4 10 Power 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 3 2 Propulsion 6 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 3 Utility 9 | . 1 . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . 4 Weapon 7 | . . . 1 . . . . 2 . . . . . . . . . . . . . 1 . . . 1 1 . . . . 1 Highest Loss Streak 8 | . 1 1 1 . . . 1 1 . . . 1 . . . 1 . . . . 1 1 . . . 2 1 1 . . 2 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 99 | . 98 99 99 100 100 100 99 99 100 100 99 99 100 100 100 99 99 100 100 94 99 99 100 100 100 94 99 99 99 99 99 90 Engine 1 | . 13 14 1 1 11 11 5 . . . . . . . . . 4 5 5 5 . . . . . . . . . . . . Core 3 | . . . 9 9 . . 3 7 7 7 7 6 6 6 6 6 5 5 5 2 4 4 . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . 2 5 5 10 10 10 5 7 9 11 12 11 10 Leg 25 | . 28 27 33 33 33 33 27 30 30 30 29 26 26 26 26 26 23 23 23 23 23 26 26 26 26 26 23 22 22 20 19 22 Device 16 | . 13 13 12 21 22 22 13 13 15 13 13 19 16 13 13 17 22 23 22 17 16 15 15 19 15 15 18 18 18 16 16 12 Storage 6 | . 13 14 11 11 11 11 9 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 Processor 11 | . . . . . . . 9 7 7 7 10 15 20 20 20 14 15 17 17 17 17 15 15 15 15 15 14 14 13 15 16 15 Hackware 1 | . . . 8 . . . 9 7 7 7 3 . . . . . . . . . . . . . . . . . . . . . Protection 5 | . . . . . . . 3 . . 1 . 4 2 5 6 6 1 . . . 5 9 10 5 9 10 9 8 8 12 10 8 Energy Gun 1 | . 14 13 3 . . . . 1 7 2 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 12 13 13 15 11 18 17 17 7 2 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . 4 5 11 3 . 3 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 3 3 3 4 2 Slashing Weapon 7 | . . . . . . . . . . 10 15 12 12 13 13 12 10 10 10 11 10 9 10 8 7 5 8 4 4 5 7 7 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 9 9 6 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 162 | 4 20 20 36 37 37 37 53 62 56 57 58 74 64 64 64 78 74 72 67 80 85 107 106 118 101 97 90 101 125 143 144 162 Greatest Support 178 | 3 20 20 37 42 42 42 42 57 60 70 73 73 73 68 68 70 76 71 71 85 85 120 120 120 123 123 127 130 130 142 144 178 Greatest Overweight (x) 1 | 1 1 . . . . . 1 1 . . . 1 . . . 1 . 1 . . . 1 . . . . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 10 10 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 5 9 10 14 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 10 10 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 8 8 13 14 15 15 14 19 19 19 19 19 19 20 20 19 19 19 20 19 19 19 19 20 19 19 19 19 19 19 19 18 Final Capacity 20 | 5 10 10 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 9 10 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 14 Class Distribution -------------------- 25% | Infiltrator-Assassin 15% | Scavenger-Assassin 13% | Derelict-Assassin 11% | Generator-Assassin 10% | Scavenger-Mutant 8% | Mutant 6% | Assassin 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Assassin | -7/Lower Caves Scavenger-Assassin | -7/Zion Scavenger-Assassin | -6/Proximity Caves Derelict-Assassin | -6/Factory Derelict-Assassin | -6/Lower Caves Derelict-Assassin | -6/Lower Caves Derelict-Assassin | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Derelict-Assassin | -5/Factory Derelict-Assassin | -5/Upper Caves Derelict-Assassin | -5/Upper Caves Derelict-Assassin | -5/Zhirov Scavenger-Assassin | -4/Proximity Caves Infiltrator-Assassin | -4/Factory Infiltrator-Assassin | -4/Upper Caves Infiltrator-Assassin | -4/Upper Caves Infiltrator-Assassin | -4/Warlord Infiltrator-Assassin | -3/Proximity Caves Infiltrator-Assassin | -3/Research Infiltrator-Assassin | -3/Armory Generator-Assassin | -3/Lab Generator-Assassin | -2/Research Generator-Assassin | -2/Testing Generator-Assassin | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Matter Collected 8784 | 268 280 55 385 301 10 36 409 582 296 95 122 273 136 37 . 241 401 29 242 . 270 873 98 166 470 337 65 592 127 432 752 404 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12383 | 127 719 71 491 170 . 30 646 824 276 . 70 360 97 . . 181 295 47 44 . 297 1698 77 171 1089 326 107 566 42 970 2001 591 Parts 511 | 9 43 10 36 26 . 7 39 49 . . 5 14 2 . . 8 7 8 1 . 20 47 . 5 23 8 3 29 3 34 61 14 Haulers Intercepted 7 | . 1 . 3 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 Recyclers Shooed 5 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . . . . 2 3 . 2 . . 3 . 5 9 . 13 . . 5 . 7 . . . . . . Prevented 8 | . . . . . . . . . . . 3 . . . . . . . 1 . 4 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Combat Hostiles Destroyed 219 | . 12 3 5 9 . 3 10 15 . . 1 7 3 . . 5 2 4 4 . 9 23 . 5 27 8 1 17 1 13 21 11 Melee 63 | . . . . . . . . . . . 1 2 . . . 2 1 . . . 2 13 . . . 5 . 5 1 9 16 6 Guns 37 | . 12 3 . 1 . 1 10 10 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 104 | . . . . 8 . 2 . 5 . . . 5 3 . . 3 1 4 4 . 5 6 . 5 27 2 . 12 . 4 5 3 Classes Destroyed 21 | 2 5 2 2 . . . 1 1 1 . . 1 . . . 1 1 . . . . 1 . . 1 . . . . 1 1 . Worker 9 | . 1 . . . . . 1 1 . . . . . . . . 1 . . . . 1 . . . . 1 . . 3 . . Builder 11 | . . 1 . 2 . . . 1 . . . . . . . . . . . . . 3 . . . . . . . 1 1 2 Tunneler 5 | 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 7 | . 1 . 3 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 Recycler 15 | 1 . . 1 . . . 1 2 . . . 1 . . . . 1 . . . . 2 . . . . . . . 1 4 1 Mechanic 8 | . 1 . 1 . . . 1 . . . . 1 . . . . . . . . . 1 . . 1 . . . . 1 1 . Operator 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Watcher 13 | . 2 . . . . . . 2 . . . . . . . . 2 . . . . 3 . . . . . . . . 2 2 Swarmer 59 | . . 3 1 4 . 3 . 3 . . . 4 . . . . . 4 . . 5 6 . . 4 1 . 8 . 2 5 6 Grunt 73 | . 12 . 1 5 . . 5 9 . . . 1 3 . . 4 1 . . . . 8 . 3 11 5 . 3 . 2 . . Brawler 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Duelist 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 17 | . . . 3 . . . 4 2 . . . 1 . . . . . . . . . 3 . . . . 1 3 . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hunter 11 | . . . . . . . 1 . . . 1 . . . . . . . . . 2 . . 2 1 2 . . . . . 2 Programmer 31 | . . . . . . . . 1 . . . . . . . . . . . . 2 4 . . 7 . . 2 . 5 7 3 Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Tracker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . Combat Programmer 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Packrat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Samaritan 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Savage 4 | . . . . . . . . . . . . . . . . 1 . . 3 . . . . . . . . . . . . . Best Kill Streak 9 | 4 7 3 3 8 . 3 5 6 . . 1 3 3 . . 4 3 4 4 . 5 8 . 3 9 5 1 5 1 5 6 8 Combat Bots Only 9 | . 6 3 2 7 . 3 4 6 . . 1 3 3 . . 4 1 4 4 . 5 4 . 3 9 5 1 5 1 3 5 5 Max Kills in Single Turn 4 | 1 2 1 1 3 . 2 2 4 1 . 1 3 2 . . 2 2 4 3 . 3 2 . 3 4 1 1 3 1 2 4 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 3 . 2 . 3 . . . 3 2 . . 2 1 4 3 . 3 2 . 3 4 1 . 3 . 2 3 1 Melee 1 | . . . . . . . . . . . 1 1 . . . 1 1 . . . 1 1 . . . 1 . 1 1 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . A5 (-3/Lab) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Damage Taken 15228 | . 512 42 273 92 . 31 685 921 . . 109 589 . . . 356 267 31 64 . 440 1918 . 580 346 534 200 555 26 710 2161 3786 Core 1585 | . 97 6 24 8 . . 149 100 . . 36 33 . . . 75 85 . . . 39 229 . 26 59 40 . 97 . 91 157 234 Absorbed by Shields 2378 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 169 . 601 1463 145 Redirected to Shielding 463 | . . . . . . . 89 . . . . . . . . . . . . . . . . . 19 55 27 71 . 30 109 63 Regen/Repaired (Parts) 2441 | . . . . . . . . . . 229 . . . . . . . . . . 50 187 . 38 176 113 122 95 . 68 229 1134 Core Remaining (%) 81 | 100 . 58 . . . 92 72 . . . 80 . . . . 87 . . . . 87 . . . . 69 . . 85 . 82 85 Volleys Fired 286 | 6 41 18 21 9 . 2 36 46 . . . 4 3 . . 7 3 1 7 . 3 9 . 9 23 10 . 10 . 6 2 10 Largest 3 | 2 2 2 2 2 . 2 2 3 . . . 1 1 . . 1 1 1 2 . 1 1 . 2 1 1 . 1 . 1 1 1 Hottest 120 | 60 100 84 120 60 . 46 46 101 . . . 43 43 . . 90 43 39 90 . 39 90 . 90 43 43 . 52 . 100 49 100 Shots Fired 491 | 12 79 36 36 14 . 3 72 126 . . . 4 3 . . 7 3 1 9 . 3 9 . 14 23 9 . 10 . 6 2 10 Gun 353 | 12 76 31 24 7 . 2 72 124 . . . . . . . . . . . . . . . . . 3 . 2 . . . . Cannon 34 | . . 5 12 . . . . . . . . . . . . 4 . . 1 . . 2 . 3 . . . . . 1 . 6 Launcher 101 | . . . . 7 . 1 . 2 . . . 4 3 . . 3 3 1 8 . 3 7 . 11 23 6 . 8 . 5 2 4 Special 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 255 | 6 24 21 21 7 . 2 72 102 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 61 | 6 4 . 12 . . . . 22 . . . . . . . 4 . . 1 . . 2 . 3 . . . . . 1 . 6 Explosive 101 | . . . . 7 . 1 . 2 . . . 4 3 . . 3 3 1 8 . 3 7 . 11 23 6 . 8 . 5 2 4 Electromagnetic 69 | . 51 15 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . . Robot Hit Streak 19 | 4 11 5 7 9 . 10 19 13 . . . 3 . . . 3 4 5 9 . . 2 . 2 8 4 . 3 . 1 2 1 Robot Miss Streak 6 | 3 4 5 6 . . . 4 4 . . . 1 4 . . . . . . . 2 5 . 2 1 . . 1 . 3 . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 2 1 . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 636 | 5 49 16 23 8 . 1 54 81 5 . 1 13 . . . 11 7 1 4 . 10 90 1 6 14 13 5 25 6 44 99 44 Core Hits 468 | 5 23 6 8 17 . 3 25 42 . . 1 13 8 . . 11 9 4 10 . 11 34 1 13 74 16 1 42 3 31 40 17 Critical Kills 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 23 | . . . 1 . . . . . . . . 1 . . . . 1 . . . . 7 . . . 1 1 . . 1 4 6 Critical Strikes 60 | . 2 1 1 . . . . 1 . . . 3 . . . . 2 . . . 3 16 . . . 1 1 . . 4 16 9 Burn 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 25 | . . . 1 . . . . . . . . 1 . . . . 2 . . . . 8 . . . 1 1 . . 1 4 6 Sever 21 | . . . . . . . . . . . . 2 . . . . . . . . 3 8 . . . . . . . 1 6 1 Impale 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 2 Sunder 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Melee Attacks 667 | . . . 13 1 . . 2 17 9 . 5 24 1 . . 17 25 2 3 . 16 160 1 4 . 15 23 34 12 67 156 60 Impact 199 | . . . 13 1 . . 2 17 9 . 1 10 . . . 2 5 . . . 4 38 . 3 . 5 12 13 2 18 27 17 Slashing 334 | . . . . . . . . . . . 4 14 1 . . 15 20 2 3 . 12 122 1 1 . 7 3 4 . 20 73 32 Piercing 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 11 Entropic 80 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 8 17 10 29 13 . Sneak Attacks 39 | . . . 2 . . . . 1 5 . . 3 . . . . 1 . . . . 10 . . . . 1 1 . 4 8 3 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Follow-up Attacks 124 | . . . . . . . . . . . . 3 . . . 4 1 . . . 3 27 . . . 1 3 11 2 13 39 17 Damage Inflicted 42658 | 82 828 243 627 805 . 82 822 1741 499 . 59 976 335 . . 896 783 289 953 . 742 4841 68 988 4481 1587 295 4073 645 4483 6849 3586 Guns 3293 | 82 743 147 145 101 . 17 822 1236 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 302 | . . 96 206 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 18120 | . 81 . . 704 . 65 . 417 . . . 457 335 . . 646 397 289 953 . 325 832 . 988 4481 914 . 2525 . 1378 1108 1225 Melee 20802 | . . . 270 . . . . 86 499 . 59 519 . . . 250 356 . . . 417 3964 68 . . 673 295 1548 645 3053 5739 2361 Ramming 141 | . 4 . 6 . . . . 2 . . . . . . . . 30 . . . . 45 . . . . . . . 52 2 . Kinetic 2436 | 50 203 136 118 101 . 17 822 989 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 576 | 32 91 . 206 . . . . 247 . . . . . . . . . . . . . . . . . . . . . . . . Explosive 17939 | . . . . 704 . 65 . 417 . . . 457 335 . . 646 397 289 953 . 325 832 . 988 4481 914 . 2525 . 1378 1108 1125 Electromagnetic 764 | . 530 107 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 Impact 6534 | . . . 270 . . . . 86 499 . 59 299 . . . 38 324 . . . 129 1402 . . . 121 74 146 . 588 1640 859 Slashing 7864 | . . . . . . . . . . . . 220 . . . 212 32 . . . 288 2562 68 . . 263 71 124 . 853 2085 1086 Piercing 2012 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1596 416 Entropic 4392 | . . . . . . . . . . . . . . . . . . . . . . . . . . 289 150 1278 645 1612 418 . Highest Corruption 42 | . . . . . . . . 6 6 6 7 . . . . 13 1 . . . 15 5 5 5 5 1 . . 15 13 42 6 Average Corruption 7 | . . . . . . . . 2 6 6 6 . . . . 12 1 . . . 3 4 5 5 3 1 . . 14 9 21 5 Corruption Purged 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Corruption Blocked 41 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 40 . Effects 210 | . . . . . . . . 13 15 2 1 . . . . 13 2 . . . 10 44 6 18 1 3 . . 4 16 56 6 Message Errors 50 | . . . . . . . . 3 4 . . . . . . 2 1 . . . . 9 1 4 . . . . 2 5 19 . Matter Fused 53 | . . . . . . . . 2 2 1 . . . . . 6 . . . . 4 14 2 4 . 1 . . 2 3 10 2 Heat Flow Errors 22 | . . . . . . . . 1 4 1 . . . . . 1 . . . . . 3 . 3 . . . . . . 9 . Energy Discharges 30 | . . . . . . . . 3 2 . . . . . . 1 . . . . 2 4 1 3 . . . . . 5 7 2 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 2 Data Loss (minor) 32 | . . . . . . . . 1 3 . 1 . . . . 3 1 . . . 2 12 . 2 . 1 . . . . 6 . Data Loss (major) 10 | . . . . . . . . . . . . . . . . . . . . . 1 1 2 . 1 . . . . 2 3 . Misfires 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Weapon Failures 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5079 | . . . 77 11 . . . 56 465 . . 72 . . . 8 197 . . . 71 893 . . 133 128 36 448 13 518 1330 623 Projectiles 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 786 | . . . . 11 . . . . . . . . . . . 8 . . . . 2 30 . . 133 48 . 207 . 63 156 128 Melee 4286 | . . . 70 . . . . 56 465 . . 72 . . . . 197 . . . 69 863 . . . 80 36 241 13 455 1174 495 Knockbacks 26 | . . . . . . . . . 1 . . . . . . . 1 . . . 2 9 . . . . . . . 2 10 1 Impact 24 | . . . . . . . . . 1 . . . . . . . 1 . . . 2 8 . . . . . . . 1 10 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Self-Inflicted Damage 588 | . . . . . . . . . . . . . . . . . . . . . 21 . . 44 44 39 . . . 55 181 204 Shots 9 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 . . . 1 2 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 16 | . 1 . 1 . . . 1 1 . . . . . . . . 5 . . . . 2 . . . . . . . 4 1 . Kicked 16 | . 1 . 1 . . . 1 1 . . . . . . . . 5 . . . . 2 . . . . . . . 4 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 312 | 15 312 48 216 12 . . 33 290 162 103 . . . . . 129 3 . 32 . . 173 . 230 . . . . . 84 273 18 Average Temperature 72 | 10 72 18 61 5 . . 12 122 81 51 . . . . . 37 3 . 17 . . 63 . 71 . . . . . 36 110 13 Received Heat Transfer 2040 | . 297 . 36 39 . . 252 354 . . . 117 . . . 153 90 . 9 . . 360 . 135 30 102 27 35 . 4 . . Effects 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 71 | . 2 . 1 . . . . 1 6 . 3 1 . . . . 4 . . . 2 18 . . 1 1 1 . . 6 16 8 Impact Corruptions 95 | . . . 3 . . . . 2 18 . . 1 . . . . 4 . . . 2 23 . . . 2 1 1 . 8 17 13 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1101 | 75 175 . 296 . . . . 555 . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Peak Influence 1250 | 20 311 187 399 435 . 56 360 374 . . . 302 . . . . 433 . . . . 1012 . . . . 105 1250 . 581 911 950 Initial 488 | . 13 117 . . . . 27 163 . . . . . . . . . . . . . 12 . . . . 43 25 . . 321 488 Average 293 | 7 132 165 228 283 . 34 195 210 . . . 83 . . . . 166 . . . . 359 . . . . 59 363 . 382 563 724 Maximum Alert Level 4 | . 1 . 1 2 . . 1 1 . . . 1 . . . . 2 . . . . 3 . . . . . 4 . 2 3 3 Low Security (%) 48 | 100 78 100 32 29 . 100 45 42 . . . 94 . . . . 65 . . . . 48 . . . . 100 49 . 22 . . Level 1 21 | . 21 . 67 21 . . 54 57 . . . 5 . . . . 15 . . . . 5 . . . . . 29 . 10 29 . Level 2 20 | . . . . 48 . . . . . . . . . . . . 19 . . . . 28 . . . . . 5 . 67 45 44 Level 3 8 | . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . 2 . . 25 55 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 5 1 1 . . . 5 9 . . . 2 . . . . 3 . . . . 6 . . . . 1 3 . 5 10 . Investigation 13 | . 2 1 1 . . . 2 5 . . . . . . . . 1 . . . . . . . . . . 1 . . . . Extermination 13 | . . . . . . . . 2 . . . . . . . . 1 . . . . 2 . . . . 1 2 . 2 3 . Reinforcement 12 | . 3 . . . . . 1 2 . . . 2 . . . . 1 . . . . 3 . . . . . . . . . . Assault 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 7 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Distress Signals 8 | . . . 2 . . . . 1 . . . . . . . . 1 . . . . 2 . . . . . . . . . 2 Communications Jammed 145 | . . . . . . . . . . . . . . . . . 18 . . . . 8 . . . . . 49 . . 1 69 Distress Signals 139 | . . . . . . . . . . . . . . . . . 13 . . . . 8 . . . . . 49 . . 1 68 Times Spotted 397 | . 22 9 18 15 . 4 13 23 . . 2 10 4 4 . 10 33 4 5 . 7 56 . 9 37 11 4 29 1 18 28 21 Peak Tracking Total 13 | . 3 6 5 6 . 3 3 6 . . 1 4 4 4 . 4 10 4 4 . 5 5 . 3 13 5 2 9 1 4 7 7 Tactical Retreats 29 | . 2 . . . . . . 2 . . . . 1 1 . . 7 . 1 . . 8 . 1 1 1 . . . . 3 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Traps Triggered 13 | . 1 . . . . . . 3 . . . . . . . . . . . . . 2 . . . . 1 2 . 2 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . 5 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Machines Disabled 34 | . 3 . 2 . . . . 1 . . . 2 . . . . 5 . . . . 2 . . 2 . . 6 1 2 5 3 Max in Single Turn 2 | . 2 . 1 . . . . 1 . . . 2 . . . . 2 . . . . 1 . . 1 . . 1 1 1 1 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Machines Accessed 47 | . 4 1 6 . . . 6 9 . . . 1 . . 2 1 1 1 . 4 . 3 . . 1 . 2 1 . 1 3 . Terminals 22 | . 3 . 5 . . . 5 5 . . . . . . . 1 . . . . . . . . . . 1 . . 1 1 . Fabricators 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . . . Repair Stations 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 7 | . . . . . . . 1 1 . . . . . . . . . . . . . 3 . . . . 1 . . . 1 . Total Hacks 140 | . 10 1 28 . . . 21 23 . . . 1 . . 20 1 5 1 . 16 . 3 . . 1 . 3 2 . 1 3 . Successful 99 | . 9 1 19 . . . 11 9 . . . 1 . . 20 1 2 1 . 16 . 2 . . 1 . 2 1 . 1 2 . Failed 40 | . 1 . 8 . . . 10 14 . . . . . . . . 3 . . . . 1 . . . . 1 1 . . 1 . Catastrophic 5 | . . . . . . . . 4 . . . . . . . . 1 . . . . . . . . . . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 179 | . 8 . 22 . . . 17 10 . . . 8 . . . . 19 . . . . 36 . . . . 3 16 1 8 28 3 Terminals 72 | . 9 . 26 . . . 18 15 . . . . . . . 1 . . . . . . . . . . 1 . . 1 1 . Fabricators 10 | . . . . . . . . 3 . . . . . . . . 5 . . . . . . . . . . 2 . . . . Repair Stations 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 10 | . . . . . . . 3 1 . . . . . . . . . . . . . 3 . . . . 2 . . . 1 . Terminal Hacks 62 | . 4 1 10 . . . 2 3 . . . . . . 20 1 . 1 . 16 . . . . 1 . 1 . . 1 1 . Record 6 | . . . . . . . . . . . . . . . . 1 . . . 5 . . . . . . . . . . . . Part Schematic 15 | . . . . . . . . . . . . . . . 11 . . . . 4 . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 10 | . 3 . 3 . . . 1 . . . . . . . . . . . . 3 . . . . . . . . . . . . Prototype ID Bank 9 | . . . 2 . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . Open Door 4 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . Open DSF 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Branch Access Points 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . Unauthorized Hacks 30 | . 5 . 9 . . . 9 4 . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . Terminals 23 | . 4 . 8 . . . 7 4 . . . . . . . . . . . . . . . . . . . . . . . . Track 9 | . 1 . 4 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . 1 . 2 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operators 4 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Sabotage 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mechanics 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Watchers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 3 . 5 . . . 5 9 . . . . . . . 1 1 . . . . 1 . . . . . 1 . . 1 . Full Trace Events 7 | . 1 . . . . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . . . . . 6 . . . . . . 3 . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 116 | . . . . . . . . 1 . . . . . . 11 . 14 . . 4 . 42 . . . . . . . . 44 . Parts Built 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . 152 . . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Total Allies 29 | . . 2 . 3 . . 1 . . 4 . 1 . . . 1 6 . . . . 1 . . . . . 9 . 1 . . Largest Group 8 | . . 2 2 4 1 1 1 1 . 4 4 4 1 . . 1 3 . . . . 1 . . . . . 8 5 4 . . Highest-Rated Group 577 | . . 39 39 71 16 16 16 16 . 160 160 160 40 . . 96 153 . . . . 29 . . . . . 577 452 355 . . Highest-Rated Ally 103 | . . 31 31 31 16 16 16 16 . 41 41 41 40 . . 96 51 . . . . 29 . . . . . 103 103 103 . . Zionite Dispatches 8 | . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . 3 . 1 . . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hacker 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Infowar Resupply 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 32 | . . . . . . . . . . . . 2 . . . . 23 . . . . 2 . . . . . 4 . 1 . . STAY 5 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 2 . 1 . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . DROP 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . EXPLORE 15 | . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . RETURN 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Ally Attacks 239 | . . . 24 30 . . 5 6 . . 19 41 4 . . 17 31 . . . . . . . . . . 45 4 13 . . Total Damage 7229 | . . . 256 350 . . 42 43 . . 247 767 13 . . 471 1598 . . . . . . . . . . 2456 264 722 . . Kills 51 | . . . 7 7 . . . . . . 1 3 . . . 5 11 . . . . . . . . . . 13 . 4 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Robot Analysis Total 10 | . 3 . 3 . . . 1 . . . . . . . . . . . . 3 . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . 2 . . . . . 2 2 . . 1 . 2 . 1 2 . 1 . 1 . . . . . . . . . Drone Launches 16 | . . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Zionite Intel Received 22 | . . . . . . . . . . . . 1 . . . . 3 . . . . 8 . . . . . 1 . 1 8 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Component Schematics 6 | . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . 2 . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Trap Installations 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Active Garrisons 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Turns Passed 18607 | 63 694 425 605 498 197 87 382 1017 415 1255 436 638 347 304 92 444 907 275 566 176 489 1974 204 621 849 719 668 627 185 743 1227 478 Spaces Moved 13053 | 41 418 296 357 359 161 65 175 589 305 933 308 405 250 241 74 286 642 218 440 137 373 1461 172 487 659 549 551 430 136 512 768 255 Core 56 | 41 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 12997 | . 403 296 357 359 161 65 175 589 305 933 308 405 250 241 74 286 642 218 440 137 373 1461 172 487 659 549 551 430 136 512 768 255 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 120 120 123 123 123 123 122 122 130 130 130 125 125 125 125 120 120 120 112 105 102 114 114 112 112 106 106 106 106 112 114 Average Speed 117 | 70 119 120 122 123 123 123 131 123 124 130 130 130 128 125 125 125 123 120 120 115 110 106 114 114 113 112 110 106 106 111 114 115 Slowest Speed 200 | 100 120 120 123 123 123 123 193 192 130 130 130 200 130 125 125 195 125 190 120 120 112 184 114 114 114 112 112 106 106 188 189 188 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 52 | 3 80 60 42 91 58 27 24 24 53 87 56 16 57 54 73 56 35 44 71 61 65 55 44 78 88 71 21 32 96 19 87 9 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 13 | . . . . 2 . . . . . 4 . . . . . 1 . . . 3 . . 1 . . . . . . . 2 . Known Exits Taken 26 | . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 30 | . . . . 1 . . . . 4 3 3 . 2 2 . 3 . . 5 . . . 4 2 . 1 . . . . . . Spaces Dug 153 | . 3 . 7 1 . . 2 15 3 . 3 7 1 . . 7 15 1 3 . 2 30 . 6 . 4 10 7 . 10 13 3 Terrain Destroyed 1168 | . 3 . 10 29 . 3 2 26 3 . 3 49 29 . . 42 32 14 81 . 35 125 . 115 144 72 10 141 . 88 78 34 Melee 138 | . . . 7 1 . . 2 15 3 . 3 7 1 . . 3 15 1 2 . 2 29 . 3 . 2 10 6 . 10 13 3 Projectile 21 | . 3 . 3 . . . . . . . . . . . . 4 . . 1 . . 2 . 3 . 3 . 2 . . . . AOE 1009 | . . . . 28 . 3 . 11 . . . 42 28 . . 35 17 13 78 . 33 94 . 109 144 67 . 133 . 78 65 31 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Total 15162 | 61 525 332 464 394 160 68 258 747 324 973 339 485 267 244 73 341 730 228 463 155 424 1721 178 527 731 622 602 572 172 637 980 365 Wait 327 | 4 19 3 4 1 . . 2 11 . 25 8 14 3 . . 8 3 . . . 17 27 . 14 25 39 3 48 . 8 22 19 Move 13020 | 40 417 295 356 358 160 64 174 588 304 932 307 404 249 240 73 285 641 217 439 136 372 1460 171 486 658 548 550 429 135 511 767 254 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 168 | 6 15 5 21 1 . . 12 16 2 3 2 10 1 . . 3 9 2 1 3 3 12 1 . 2 2 6 6 1 10 9 4 Fast Attach 141 | 4 2 . 2 3 . . 4 6 2 1 2 3 . . . 1 6 . 2 6 2 12 1 3 6 . 7 13 12 11 22 8 Attach 83 | 1 4 4 5 1 . . 5 4 1 2 3 5 1 . . 1 5 . . 1 3 7 . . . 1 5 2 1 3 9 9 Detach 32 | . . 1 2 . . . 1 1 . . 2 1 . . . 1 3 . . . . 2 . . 2 . 2 1 2 2 6 3 Swap 382 | . 16 4 25 15 . 2 9 36 2 6 6 18 8 3 . 19 18 5 9 1 10 49 2 10 6 9 5 18 2 22 28 19 Drop 236 | . 10 2 14 5 . . 12 16 4 4 5 10 1 1 . 5 14 2 3 8 3 29 2 2 9 1 10 12 10 18 21 3 Fire 286 | 6 41 18 21 9 . 2 36 46 . . . 4 3 . . 7 3 1 7 . 3 9 . 9 23 10 . 10 . 6 2 10 Melee 449 | . . . 13 1 . . 2 17 9 . 4 16 1 . . 11 20 1 2 . 11 112 1 3 . 12 14 19 9 42 93 36 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 16 | . 1 . 1 . . . 1 1 . . . . . . . . 5 . . . . 2 . . . . . . . 4 1 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Rewire 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 7 exits: Fac x3 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Arm / DSF) -3/Armory (discovered 2 exits: *Res / *Lab) -3/Lab -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 64 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Discovered new exit (range 11) 252 | -10/Materials | Discovered new exit (range 16) 322 | -10/Materials | Build established: Mutant 534 | -10/Materials | Discovered new exit (range 16) 628 | -10/Materials | Discovered new exit (range 12) 758 | -10/Materials | Entered Mines 780 | -10/Mines | Learned Materials terminal intel 965 | -10/Mines | Met a Derelict shopkeep closing up shop 995 | -10/Mines | Assembled infested the area 1174 | -10/Mines | Discovered new exit (range 7) 1183 | -10/Mines | Entered Materials 1183 | -9/Materials | Accompanied by 2 allies 1183 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1184 | -9/Materials | Loaded intel: 12 terminal locations 1188 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1399 | -9/Materials | Central database locked down 1399 | -9/Materials | Identified exit to Mines 1788 | -9/Materials | Entered Mines 1788 | -9/Mines | Accompanied by 1 ally 1824 | -9/Mines | Learned location of Zion (-7) 1841 | -9/Mines | Discovered new exit (range 5) 1852 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1965 | -9/Mines | Destroyed 7 combat bots 2072 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2104 | -9/Mines | Build established: Scavenger-Mutant 2150 | -9/Mines | Discovered new exit (range 10) 2189 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2281 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2281 | -9/Mines | Discovered new exit (range 5) 2286 | -9/Mines | Entered Exiles 2286 | -9/Exiles | Accompanied by 1 ally 2302 | -9/Exiles | Discovered new exit (range 15) 2320 | -9/Exiles | Met 8R-AWN 2334 | -9/Exiles | Met EX-HEX 2390 | -9/Exiles | Met EX-DEC 2412 | -9/Exiles | Met EX-BIN 2467 | -9/Exiles | Discovered new exit (range 15) 2483 | -9/Exiles | Entered Mines 2483 | -8/Mines | Accompanied by 1 ally 2559 | -8/Mines | Discovered new exit (range 10) 2570 | -8/Mines | Entered Materials 2570 | -8/Materials | Evolved 2 slots: Utility x2 2777 | -8/Materials | Garrison activated, responded to threat 2838 | -8/Materials | Discovered new exit (range 16) 2914 | -8/Materials | Identified exit to Factory 2952 | -8/Materials | Entered Factory 2952 | -7/Factory | Accompanied by 1 ally 2952 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3103 | -7/Factory | Discovered new exit (range 15) 3147 | -7/Factory | Identified exit to Storage 3618 | -7/Factory | Identified exit to Lower Caves 3706 | -7/Factory | Discovered new exit (range 4) 3708 | -7/Factory | Identified exit to Factory 3969 | -7/Factory | Entered Lower Caves 4238 | -7/Lower Caves | Build established: Scavenger-Assassin 4338 | -7/Lower Caves | Discovered new exit (range 11) 4345 | -7/Lower Caves | Encountered a Warlord checkpoint 4371 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4374 | -7/Lower Caves | Identified exit to Lower Caves 4383 | -7/Lower Caves | Identified exit to Zion 4384 | -7/Lower Caves | Entered Zion 4420 | -7/Zion | System corruption cleaned by Quarantine Array 4492 | -7/Zion | Discovered new exit (range 8) 4603 | -7/Zion | Learned location of Armory (-3) 4678 | -7/Zion | Learned Factory emergency access door positions 5007 | -7/Zion | Learned location of Warlord (-4) 5025 | -7/Zion | Learned location of Recycling (-7) 5095 | -7/Zion | Learned location of 1 exit from Factory 5305 | -7/Zion | Imprinted 5307 | -7/Zion | Declared Zion's savior 5468 | -7/Zion | Visited the Megawrench Repair Shop 5468 | -7/Zion | Megawrench repaired 9 parts 5612 | -7/Zion | Identified exit to Proximity Caves 5639 | -7/Zion | Entered Proximity Caves 5639 | -6/Proximity Caves | Accompanied by 4 allies 5684 | -6/Proximity Caves | Learned location of 2 exits from Factory 5719 | -6/Proximity Caves | Learned 4 Factory zone layouts 6057 | -6/Proximity Caves | Discovered exit to Factory (range 10) 6075 | -6/Proximity Caves | Entered Factory 6075 | -6/Factory | Accompanied by 4 allies 6075 | -6/Factory | Evolved 2 slots: Utility x2 6076 | -6/Factory | Identified exit to Factory 6076 | -6/Factory | Identified exit to Extension 6146 | -6/Factory | Spotted B-75 Beast 6198 | -6/Factory | Destroyed B-75 Beast 6360 | -6/Factory | Build established: Derelict-Assassin 6498 | -6/Factory | Retrieved Zion intel report: Branch Access 6498 | -6/Factory | Identified exit to Lower Caves 6499 | -6/Factory | Zion Infowar Resupply teleported in 6713 | -6/Factory | Entered Lower Caves 6713 | -6/Lower Caves | Accompanied by 1 ally 7055 | -6/Lower Caves | Discovered new exit (range 5) 7058 | -6/Lower Caves | Identified exit to Lower Caves 7060 | -6/Lower Caves | Entered another Lower Caves area 7094 | -6/Lower Caves | Discovered exit to Factory (range 12) 7335 | -6/Lower Caves | Encountered a Warlord checkpoint 7341 | -6/Lower Caves | Discovered new exit (range 20) 7348 | -6/Lower Caves | Learned location of 1 exit from Factory 7363 | -6/Lower Caves | Identified exit to Data Miner 7364 | -6/Lower Caves | Entered Data Miner 7364 | -6/Data Miner | Discovered new exit (range 6) 7369 | -6/Data Miner | Identified exit to Proximity Caves 7381 | -6/Data Miner | Met Data Miner 7429 | -6/Data Miner | Received God Mode back door access code from Data Miner 7456 | -6/Data Miner | Entered Proximity Caves 7481 | -5/Proximity Caves | Escorted by Enhanced Grunt 7523 | -5/Proximity Caves | Attacked by a faux Warlord 7551 | -5/Proximity Caves | System corruption reached 10% 7638 | -5/Proximity Caves | Learned location of 1 exit from Factory 7864 | -5/Proximity Caves | Build established: Scavenger-Mutant 7874 | -5/Proximity Caves | Discovered exit to Factory (range 12) 7900 | -5/Proximity Caves | Entered Factory 7900 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7901 | -5/Factory | Identified exit to Factory 8033 | -5/Factory | Discovered exit to Factory (range 12) 8097 | -5/Factory | Discovered new exit (range 26) 8291 | -5/Factory | Retrieved Zion intel report: Trap Installations 8292 | -5/Factory | Zion Hacker squad teleported in 8445 | -5/Factory | Retrieved Zion intel report: Component Schematics 8476 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 8477 | -5/Factory | Zion Hacker squad teleported in 8655 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 8791 | -5/Factory | Build established: Derelict-Assassin 8806 | -5/Factory | Identified exit to Upper Caves 8807 | -5/Factory | Entered Upper Caves 9018 | -5/Upper Caves | Identified exit to Upper Caves 9082 | -5/Upper Caves | Entered another Upper Caves area 9089 | -5/Upper Caves | Discovered exit to Factory (range 17) 9151 | -5/Upper Caves | Learned Factory terminal intel 9202 | -5/Upper Caves | Learned Factory stockpile data 9412 | -5/Upper Caves | Ambushed by wild Derelicts 9584 | -5/Upper Caves | Discovered new exit (range 5) 9588 | -5/Upper Caves | Identified exit to Zhirov 9648 | -5/Upper Caves | Entered Zhirov 9648 | -5/Zhirov | Discovered new exit (range 4) 9697 | -5/Zhirov | Found Alien Artifact 9697 | -5/Zhirov | Identified Integrated Dissipator 9697 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9756 | -5/Zhirov | Found Alien Artifact 9784 | -5/Zhirov | Learned location of Testing (-2) 9784 | -5/Zhirov | Learned location of Command (-1) 9784 | -5/Zhirov | Learned location of Quarantine (-3) 9823 | -5/Zhirov | Identified exit to Proximity Caves 9824 | -5/Zhirov | Entered Proximity Caves 10108 | -4/Proximity Caves | Build established: Scavenger-Assassin 10252 | -4/Proximity Caves | System corruption reached 10% 10313 | -4/Proximity Caves | Entered Factory 10313 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10315 | -4/Factory | Loaded intel: 26 terminal locations 10601 | -4/Factory | Retrieved Zion intel report: Component Schematics 10851 | -4/Factory | Retrieved Zion intel report: Guard Positions 11069 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 11116 | -4/Factory | Retrieved Zion intel report: Trap Installations 11149 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 11208 | -4/Factory | Retrieved Zion intel report: Component Schematics 11285 | -4/Factory | Build established: Infiltrator-Assassin 11619 | -4/Factory | Retrieved Zion intel report: Active Garrisons 11620 | -4/Factory | Zion Infowar Resupply teleported in 11626 | -4/Factory | Found Prototype Device 11626 | -4/Factory | Identified Exp. ECM Suite 11723 | -4/Factory | Retrieved Zion intel report: Component Schematics 11744 | -4/Factory | Spotted B-86 Titan 11769 | -4/Factory | Terminal network hard line cut 12046 | -4/Factory | Found Powered Armor 12265 | -4/Factory | Discovered new exit (range 20) 12286 | -4/Factory | Identified exit to Upper Caves 12287 | -4/Factory | Entered Upper Caves 12479 | -4/Upper Caves | Discovered new exit (range 11) 12489 | -4/Upper Caves | Identified exit to Upper Caves 12491 | -4/Upper Caves | Entered another Upper Caves area 12491 | -4/Upper Caves | Spotted B-86 Titan 12527 | -4/Upper Caves | Discovered new exit (range 16) 13002 | -4/Upper Caves | Discovered new exit (range 21) 13022 | -4/Upper Caves | Encountered a Warlord checkpoint 13111 | -4/Upper Caves | Identified exit to Warlord 13112 | -4/Upper Caves | Entered Warlord 13150 | -4/Warlord | System corruption cleaned by Quarantine Array 13605 | -4/Warlord | Visited the Vortex Lab 13613 | -4/Warlord | Found Prototype Piercing Weapon 13613 | -4/Warlord | Identified Vortex Lance 13616 | -4/Warlord | Found Vortex Lance 13619 | -4/Warlord | Found Prototype Energy Gun 13619 | -4/Warlord | Identified Vortex Rifle 13621 | -4/Warlord | Warlord's base attacked by MAIN.C 13672 | -4/Warlord | Rebuked by Warlord 13862 | -4/Warlord | Warlord forces counterattacked 13863 | -4/Warlord | Destroyed 9 combat bots 13894 | -4/Warlord | Discovered new exit (range 13) 13950 | -4/Warlord | Destroyed 8 combat bots 13959 | -4/Warlord | Identified exit to Proximity Caves 13961 | -4/Warlord | Entered Proximity Caves 14150 | -3/Proximity Caves | Spotted B-86 Titan 14652 | -3/Proximity Caves | Discovered new exit (range 16) 14678 | -3/Proximity Caves | Identified exit to Research 14680 | -3/Proximity Caves | Entered Research 14680 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 15065 | -3/Research | Discovered new exit (range 2) 15066 | -3/Research | Identified exit to Armory 15232 | -3/Research | Identified exit to DSF 15348 | -3/Research | Entered Armory 15368 | -3/Armory | Found Fusion Bomb Launcher 15370 | -3/Armory | Found Fusion Bomb Launcher 15630 | -3/Armory | Retrieved Zion intel report: Active Garrisons 15631 | -3/Armory | Zion Infowar Resupply teleported in 15635 | -3/Armory | Found Prototype Device 15635 | -3/Armory | Identified Exp. Terrain Scanner 15752 | -3/Armory | Identified Transdimensional Reconstructor 15752 | -3/Armory | Warped through subspace to slip node 15752 | -3/Armory | Discovered new exit (range 1) 15752 | -3/Armory | Identified exit to Lab 15788 | -3/Armory | Found Fusion Bomb Launcher 15804 | -3/Armory | Discovered new exit (range 3) 15806 | -3/Armory | Identified exit to Research 15820 | -3/Armory | Zion Heavy squad teleported in 15833 | -3/Armory | Allied Derelicts emerged from ambush trap array 15835 | -3/Armory | Zion Heavy squad teleported in 15975 | -3/Armory | Entered Lab 15975 | -3/Lab | Accompanied by 5 allies 15977 | -3/Lab | Discovered exit to Research (range 9) 15991 | -3/Lab | Unable to decrypt terminal 15991 | -3/Lab | Opened the door to a hidden lab 15992 | -3/Lab | Gained access to the hidden lab's interior 15992 | -3/Lab | Detected by scanners 15998 | -3/Lab | Confronted by A5 16012 | -3/Lab | Destroyed A5 16021 | -3/Lab | System corruption reached 10% 16044 | -3/Lab | Found Alien Artifact 16044 | -3/Lab | Identified Integrated Reactor 16044 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 16052 | -3/Lab | Found Alien Artifact 16052 | -3/Lab | Identified Core Expander 16052 | -3/Lab | Installed Core Expander, added new Power slot 16082 | -3/Lab | Found Prototype Protection 16082 | -3/Lab | Identified Exp. Powered Armor 16086 | -3/Lab | Found Prototype Energy Gun 16086 | -3/Lab | Identified Hyp. EM Gauss Rifle 16090 | -3/Lab | Found Prototype Energy Cannon 16090 | -3/Lab | Identified Warp Cannon 16111 | -3/Lab | Unable to decrypt terminal 16160 | -3/Lab | Entered Research 16160 | -2/Research | Accompanied by 4 allies 16160 | -2/Research | Evolved 2 slots: Utility x2 16179 | -2/Research | Discovered new exit (range 6) 16183 | -2/Research | Identified exit to Access 16261 | -2/Research | Found Antimissile System 16355 | -2/Research | Build established: Generator-Assassin 16560 | -2/Research | Intercept squad dispatched 16571 | -2/Research | Spotted Tracker 16571 | -2/Research | Spotted Tracker 16578 | -2/Research | Destroyed Tracker 16585 | -2/Research | Destroyed Tracker 16589 | -2/Research | Found Prototype Processor 16589 | -2/Research | Identified Exp. Targeting Computer 16590 | -2/Research | Spotted Combat Programmer 16611 | -2/Research | Destroyed Combat Programmer 16614 | -2/Research | Spotted Combat Programmer 16623 | -2/Research | System corruption reached 10% 16626 | -2/Research | Destroyed Combat Programmer 16765 | -2/Research | Retrieved Zion intel report: Branch Access 16765 | -2/Research | Identified exit to Testing 16766 | -2/Research | Zion Hover Resupply teleported in 16841 | -2/Research | Spotted B-90 Cyclops 16903 | -2/Research | Entered Testing 16966 | -2/Testing | Retrieved Zion intel report: Active Garrisons 16978 | -2/Testing | Retrieved Zion intel report: Component Schematics 17022 | -2/Testing | Retrieved Zion intel report: Depthwide Sectors/0 17043 | -2/Testing | Retrieved Zion intel report: Component Schematics 17070 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 17092 | -2/Testing | Retrieved Zion intel report: Main Access 17149 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 17159 | -2/Testing | Found Prototype Processor 17159 | -2/Testing | Identified Exp. Terrain Scan Processor 17165 | -2/Testing | Found Prototype Device 17165 | -2/Testing | Identified Exp. Force Field 17227 | -2/Testing | Found Prototype Slashing Weapon 17227 | -2/Testing | Identified Nanosword 17317 | -2/Testing | Intercept squad dispatched 17322 | -2/Testing | Spotted Tracker 17323 | -2/Testing | Spotted Tracker 17348 | -2/Testing | Destroyed Tracker 17348 | -2/Testing | Spotted Combat Programmer 17357 | -2/Testing | Spotted Combat Programmer 17367 | -2/Testing | Destroyed Combat Programmer 17370 | -2/Testing | Destroyed Combat Programmer 17383 | -2/Testing | Found Enh. Force Lance 17406 | -2/Testing | Found Prototype Launcher 17406 | -2/Testing | Identified Point Singularity Launcher 17662 | -2/Testing | Found Prototype Protection 17662 | -2/Testing | Identified Med. Regenerative Plating 17666 | -2/Testing | Found Med. Regenerative Plating 17670 | -2/Testing | Found Prototype Protection 17835 | -2/Testing | Intercept squad dispatched 17855 | -2/Testing | Spotted Tracker 17861 | -2/Testing | Spotted Tracker 17870 | -2/Testing | Destroyed Tracker 17873 | -2/Testing | Destroyed Tracker 17874 | -2/Testing | Spotted Tracker 17878 | -2/Testing | Destroyed Tracker 17891 | -2/Testing | Spotted Combat Programmer 17896 | -2/Testing | Spotted Combat Programmer 17901 | -2/Testing | Destroyed Combat Programmer 17919 | -2/Testing | Spotted Combat Programmer 17922 | -2/Testing | System corruption reached 30% 17936 | -2/Testing | Destroyed Combat Programmer 17947 | -2/Testing | Destroyed Combat Programmer 18015 | -2/Testing | Retrieved Zion intel report: Emergency Access 18130 | -2/Testing | Entered Access 18130 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 18133 | -1/Access | Identified SHELL Armor 18465 | -1/Access | Spotted B-99 Colossus 18495 | -1/Access | Spotted B-99 Colossus 18599 | -1/Access | Lost 8 parts (2p3n2u1w) 18602 | -1/Access | Discovered new exit (range 4) 18607 | -1/Access | Identified exit to Surface 18608 | *** | Escaped! Last Messages --------------- 18579_ Slug penetrates Sealed Heavy Doors. 18581_ R-10 Processor collects Welding Torch. 18585_ Penetrated by Slug. 18585_ Slug penetrates Sealed Heavy Doors. 18585_ Penetrated by Slug. 18585_ Slug penetrates Sealed Heavy Doors. 18586_ Sealed Heavy Doors breached. 18586_ R-10 Processor collects Terrain Scan Processor. 18589_ Penetrated by Slug. 18589_ Slug penetrates Sealed Heavy Doors. 18589_ Penetrated by Slug. 18589_ Slug penetrates Sealed Heavy Doors. 18589_ R-10 Processor collects Structural Scanner. 18592_ Slug penetrates Sealed Heavy Doors. 18592_ Penetrated by Slug. 18592_ Slug penetrates Sealed Heavy Doors. 18594_ System corrupted: Energy discharge (-60). 18602_ Main Access Shell breached. 18602_ EXIT=FOUND 18607_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ### =[! ##########/### ##????????????????????? | | ?## ! ! #### # ##????????????????????? | | ?## #### # ##????????????????????? | | ?## #### """ # ##????????????????????? | | ?## #### ""% % # ##????????????????????? | | ?## #### " % # ##????????????????????? | | ?############ %% # ##????????????????????? | | ?############%% % # ##????????????????????? | | ??????????# " % # ##????????????????????? | | ??????????#####""#"""## ####??????????????????? | | ???????????#### ####%%! #??????????????????? | | ?????????????# ##??# != #??????????????????? | | ?????????????##????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# %% #??????????????????? | | ???????????????????#= #??????????????????? | | ???????????????????# """""""""#??????????????????? | | ???????????????????#" """????????????????????????? | | ????????????????????"" 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"?????????????????????? | | ??????????????????????""""""?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????H????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 89 Energy Capacity 1040 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 1010 ECM Strength 2 Jamming Range 16 Armor Coverage 1350 Resistance: KI 30 Resistance: TH 30 Resistance: EM 25 Utility Shielding 90 Weapon Shielding 66 Point Defense Rating 240 Melee Speed Boost 30 Evasion (%) 55 Targeting Accuracy 12 Melee Accuracy 16 Force Boost 30 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Imp. Sensor Array | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Adv. Launcher Guidance Computer | -6/Data Miner | Free Adv. Weight Redist. System | -5/Factory | Z-intel Adv. Terrain Scan Processor | -5/Factory | Z-intel EM Disruption Field | -5/Factory | Z-intel Imp. Core Shielding | -5/Factory | Z-intel Adv. Trap Extractor | -5/Factory | Z-intel Imp. Melee Analysis Suite | -5/Factory | Z-intel Adv. Sensor Array | -5/Factory | Z-intel Phase Cannon | -5/Factory | Z-intel Com. Matter Pod | -5/Factory | Z-intel Hvy. Plasma Cannon | -5/Factory | Z-intel Adv. Melee Analysis Suite | -5/Factory | Z-intel System Restoration Module | -5/Factory | Z-intel Hacking Suite | -5/Factory | Z-intel Imp. Remote Datajack | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Shield Generator | -4/Factory | Z-intel Component Analysis Suite | -4/Factory | Z-intel Matter Neutralizer | -4/Factory | Z-intel Adv. Salvage Targeting Computer | -4/Factory | Z-intel Imp. Hacking Suite | -4/Factory | Z-intel Med. Storage Unit | -4/Factory | Z-intel Imp. Shield Generator | -4/Factory | Z-intel Powered Armor | -4/Factory | Z-intel Graphene Brace | -4/Factory | Z-intel Com. Battery | -4/Factory | Z-intel Point Defense Array | -4/Factory | Z-intel ECM Suite | -4/Factory | Z-intel Adv. Hacking Suite | -4/Factory | Z-intel Huge Storage Unit | -4/Factory | Z-intel Reaction Control System | -4/Factory | Z-intel Enh. Optical Array | -4/Factory | Z-intel Quantum Capacitor | -4/Factory | Z-intel Railgun | -4/Factory | Z-intel Power Sword | -4/Factory | Z-intel Lrn. Tractor Beam | -4/Factory | Z-intel Adv. Reaction Control System | -4/Factory | Z-intel Imp. Plasma Cutter | -4/Factory | Z-intel Imp. Force Field | -4/Factory | Z-intel Adv. Thermal Shield | -4/Factory | Z-intel Lrn. Missile Launcher | -4/Factory | Z-intel Mass Driver | -4/Factory | Z-intel HERF Cannon | -4/Factory | Z-intel Imp. Coolant Injector | -4/Factory | Z-intel Adv. Medium Treads | -4/Factory | Z-intel Cloaking Device | -4/Factory | Z-intel Phase Shifter | -4/Factory | Z-intel Great Axe | -4/Factory | Z-intel Transmission Jammer | -4/Factory | Z-intel Arm. Medium Treads | -4/Factory | Z-intel Remote Shield | -4/Factory | Z-intel Lance | -4/Factory | Z-intel Matter Filter | -4/Factory | Z-intel Imp. Cloaking Device | -4/Factory | Z-intel Point Defense System | -4/Factory | Z-intel Adv. Target Analyzer | -4/Factory | Z-intel Imp. Gyrokinetic Inverter | -4/Factory | Z-intel Adv. Cooling System | -4/Factory | Z-intel Plasma Cutter | -2/Testing | Z-intel Lyr. Light Armor Plating | -2/Testing | Z-intel Imp. Shock Absorption System | -2/Testing | Z-intel Adv. ECM Suite | -2/Testing | Z-intel Adv. Heavy Treads | -2/Testing | Z-intel Launcher Loader | -2/Testing | Z-intel Quantum Rifle | -2/Testing | Z-intel Triangulator | -2/Testing | Z-intel Impulse Thruster Array | -2/Testing | Z-intel Hpw. Shock Rifle | -2/Testing | Z-intel Lrn. Sensor Array | -2/Testing | Z-intel Quantum Reactor | -2/Testing | Z-intel Adv. Weapon Cycler | -2/Testing | Z-intel Imp. Focal Shield | -2/Testing | Z-intel Cmb. Antigrav System | -2/Testing | Z-intel Tesla Rifle | -2/Testing | Z-intel Adv. Transmission Jammer | -2/Testing | Z-intel Imp. Remote Shield | -2/Testing | Z-intel Lgt. Particle Reactor | -2/Testing | Z-intel Imp. Reaction Control System | -2/Testing | Z-intel Nuclear Pulse Array | -2/Testing | Z-intel Biometal Leg | -2/Testing | Z-intel Particle Charger | -2/Testing | Z-intel Imp. Field Recycling Unit | -2/Testing | Z-intel Fusion Compressor | -2/Testing | Z-intel Imp. Powered Armor | -2/Testing | Z-intel Helical Railgun | -2/Testing | Z-intel Exp. Melee Analysis Suite | -2/Testing | Z-intel Com. Linear Accelerator | -2/Testing | Z-intel Imp. Thermal Defense Suite | -2/Testing | Z-intel Hvy. Tesla Rifle | -2/Testing | Z-intel Cld. Gravmag System | -2/Testing | Z-intel Lrn. Phase Cannon | -2/Testing | Z-intel Exp. Q-thruster | -2/Testing | Z-intel Prc. Energy Filter | -2/Testing | Z-intel Quantum Shading Machine | -2/Testing | Z-intel Hdn. Centrium Leg | -2/Testing | Z-intel Exp. Cloaking Device | -2/Testing | Archive Adv. Myomer Leg | -2/Testing | Archive Proton Burst Cannon | -2/Testing | Archive Cld. Proton Cannon | -2/Testing | Archive Spectral Analyzer | -2/Testing | Archive Electron Diverter | -2/Testing | Archive Imp. Q-thruster | -2/Testing | Archive Robot Schematics ------------------ Y-54 Guardian | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free A-02 Transporter | -4/Factory | Z-intel G-67 Veteran | -4/Factory | Z-intel K-01 Serf | -4/Factory | Z-intel H-88 Terminator | -2/Testing | Archive Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Integrated Reactor Core Expander Achievements -------------- Hard Hitter Challenges ------------ None Game ------ Seed InsulatedWarpRay Manual? 0 Play Time 05:19:15 Cumulative 805.7 hours Start 2022.12.08 @ 15:25:18 End 2022.12.09 @ 18:44:19 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 420 Rogue 293 Adventurer 125 Explorer 2 Win Type 0 Total 96 Types 79/7/5/1/1/0/0/2/1 Lore% 83 Gallery% 89 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6de59c3b-7236-41c4-b48f-9c6b184b3e49