Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.09.12 @ 18:12:57 Player: Maelrawn Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (6) 30 Value Destroyed (157) 157 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1287 Bonus ------- None Cogmind --------- Core Integrity 154/400 Matter 156/450 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (600) Ox11 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Large Matter Pod Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Heat Sink Large Matter Pod (0) Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Large Matter Pod Sensor Array Advanced Signal Interpreter > --- WEAPON ----------- Shock Bomb Launcher Shock Bomb Launcher > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Heat Sink Small Storage Unit Large Matter Pod EM Pulse Gun Medium Laser Small Laser Assault Rifle [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Weapon Shock Bomb Launcher Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 17 | 5 3 4 5 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 4 | 2 . . 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 2 . Device 1 | . . 1 . Storage 3 | 1 2 . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 1 1 2 2 Energy Gun 1 | . 1 . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 4 | . . 2 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . . 3 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 3 | . . . 3 Average Slot Usage (%) 86 | . 83 91 85 Engine 11 | . 14 11 8 Treads 23 | . 28 22 16 Device 3 | . . 4 9 Storage 24 | . 26 22 22 Processor 5 | . . 10 11 Ballistic Gun 7 | . 14 1 . Launcher 9 | . . 18 16 Naked Turns . | . . . . Heaviest Build 51 | 9 42 51 51 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 16 | . 1 1 16 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 14 | 6 14 12 12 Average Capacity 11 | 5 11 12 12 Most Carried 12 | 6 11 12 7 Average Carried 8 | 3 8 11 7 Final Capacity 12 | 6 12 12 12 Final Carried 10 | 5 10 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 296 | 247 37 12 . Remotely . | . . . . Salvage Created 281 | . 37 12 232 Parts 19 | . 4 1 14 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 3 | . 1 . 2 Guns 1 | . 1 . . AOE 2 | . . . 2 Classes Destroyed 5 | . 1 1 3 Hauler 1 | . . . 1 Recycler 1 | . . . 1 Watcher 1 | . . 1 . Grunt 2 | . 1 . 1 Sentry 1 | . . . 1 Best Kill Streak 3 | . 1 1 3 Combat Bots Only 1 | . 1 . 1 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 767 | . 43 8 716 Core 254 | . 8 . 246 Absorbed by Shields . | . . . . Core Remaining (%) 98 | 100 96 . . Volleys Fired 19 | . 10 1 8 Largest 2 | . 1 2 2 Hottest 72 | . 20 72 72 Shots Fired 21 | . 10 2 9 Gun 10 | . 10 . . Cannon . | . . . . Launcher 11 | . . 2 9 Special . | . . . . Kinetic 10 | . 10 . . Thermal . | . . . . Explosive . | . . . . Electromagnetic 11 | . . 2 9 Robot Hit Streak 4 | . 3 . 4 Robot Miss Streak 2 | . 2 . 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 11 | . 5 . 6 Core Hits 10 | . 2 1 7 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 440 | . 62 36 342 Guns 62 | . 62 . . Cannons . | . . . . Explosions 378 | . . 36 342 Melee . | . . . . Ramming . | . . . . Kinetic 62 | . 62 . . Thermal 64 | . . . 64 Explosive . | . . . . Electromagnetic 314 | . . 36 278 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . . . 7 Average Corruption 5 | . . . 5 Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 12 | . . 8 4 Shots 2 | . . 1 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 12 | . . 3 12 Average Temperature 5 | . . 2 7 Received Heat Transfer 315 | . 30 . 285 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . . . 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . . 3 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 99 | . 63 38 99 Average Influence 25 | . 17 28 57 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 . 1 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 10 | . 3 1 6 Peak Tracking Total 5 | . 1 1 5 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 5 | . 1 . 4 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . 6 . . Reused 1 | . 1 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 4 | . 3 . 1 Terminals 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 6 . 1 Successful 4 | . 3 . 1 Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 6 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 3 . 1 Emergency Access Points 1 | . 1 . . Locate Traps 1 | . 1 . . Reprogram Traps 1 | . 1 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 927 | 117 398 237 175 Spaces Moved 478 | 72 214 124 68 Core 18 | 13 . . 5 Treads 460 | 59 214 124 63 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 180 Average Speed 170 | 140 160 179 218 Slowest Speed 850 | 160 180 180 850 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 5 44 12 15 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 12 | . . . 12 Melee . | . . . . Projectile . | . . . . AOE 12 | . . . 12 Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 565 | 86 259 138 82 Wait 32 | 3 27 1 1 Move 475 | 71 213 123 68 Hop . | . . . . Pick Up 12 | 6 5 1 . Fast Attach 16 | 5 2 4 5 Attach 1 | . 1 . . Detach 3 | . 1 2 . Swap . | . . . . Drop 7 | 1 . 6 . Fire 19 | . 10 1 8 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 4) 516 | -10/Materials | Entered another Materials area 516 | -9/Materials | Evolved 2 slots: Utility x2 729 | -9/Materials | Discovered new exit (range 4) 734 | -9/Materials | Identified exit to Storage 753 | -9/Materials | Entered Storage 918 | -9/Storage | Core integrity fell below 50% 928 | -9/Storage | Self-destructed Last Messages --------------- 00876_ Lgt. Ion Engine severed. 00876_ Shock Bomb Launcher severed. 00889_ Acquired Lgt. Treads. 00892_ Acquired Shock Bomb Launcher. 00894_ Door malfunctions. 00898_ Acquired Lgt. Ion Engine. 00901_ Acquired Lgt. Treads. 00903_ Triggered Blade Trap. 00903_ Massive razor-sharp blades shoot up from within the floor. 00903_ Lgt. Treads severed. 00905_ Acquired Shock Bomb Launcher. 00906_ Triggered Blade Trap. 00906_ Massive razor-sharp blades shoot up from within the floor. 00906_ Lgt. Ion Engine severed. 00908_ Sensor Array destroyed. 00908_ Shock Bomb Launcher destroyed. 00908_ System corrupted by crushing effect (+3). 00915_ Shock Bomb Launcher destroyed. 00915_ System corrupted by crushing effect (+4). 00920_ Knocked back. 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" | | ??# #########""" # = " | | ??# % =% % #? | | ??# !=== ![= #? | | ??# *%! %= #? | | ??# ############# !"#####? | | ??## ####"T"####??? ???? | | ??## # #?#""" ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 297 Matter Capacity 450 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MappingTractorRedistributor Manual? 0 Play Time 00:10:16 Cumulative 7.0 hours Start 2020.09.12 @ 18:03:15 End 2020.09.12 @ 18:12:57 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 19 Rogue 15 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 3 Gallery% 17 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f7cd25a-b2e9-4d9c-bee3-b7ff307a716d