Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.14 @ 11:16:51 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (86) 430 Value Destroyed (1784) 1784 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (-2336) -2336 TOTAL SCORE: 1778 Bonus ------- Follower Combat Kills 205 Met Imprinter 300 Was Imprinted 300 Friendly Fire -3141 Cogmind --------- Core Integrity 70/400 Matter 265/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced Particle Charger Makeshift System Restoration Module Improved Medium Laser Improved Medium Laser Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Thermal Shield > --- WEAPON ----------- Improved Medium Laser Advanced Beam Cannon > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Advanced Heat Sink Improved Energy Well Improved Signal Interpreter Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Layered Light Armor Plating Makeshift System Restoration Module Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Light EM Pulse Cannon Particle Cannon Advanced Beam Cannon Advanced Beam Cannon Barrage Gun Makeshift Axe [Rating: 33] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 89 | 7 10 11 34 2 14 11 Power 9 | 2 1 2 2 . 1 1 Engine 7 | 2 . 1 2 . 1 1 Core 2 | . 1 1 . . . . Reactor . | . . . . . . . Propulsion 22 | 2 1 4 12 . 1 2 Treads 17 | 2 1 1 10 . 1 2 Leg 5 | . . 3 2 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 28 | 1 4 . 10 2 8 3 Device 8 | . . . 2 1 4 1 Storage 10 | 1 3 . 5 . 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 10 | . 1 . 3 1 3 2 Artifact . | . . . . . . . Weapon 30 | 2 4 5 10 . 4 5 Energy Gun 3 | . . . 2 . 1 . Energy Cannon 7 | . . 1 2 . 1 3 Ballistic Gun 18 | 2 4 4 6 . 1 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 3 . 3 . Parts Lost 19 | . . 3 3 . . 13 Power 3 | . . . 1 . . 2 Propulsion 5 | . . 2 . . . 3 Utility 3 | . . . . . . 3 Weapon 8 | . . 1 2 . . 5 Highest Loss Streak 10 | . . 2 1 . . 10 Average Slot Usage (%) 99 | . 98 99 100 100 100 95 Engine 9 | . 5 12 10 11 11 10 Core 2 | . 8 1 . . . . Treads 23 | . 28 26 18 22 22 20 Device 1 | . . . 1 . . 9 Storage 29 | . 22 28 30 33 33 31 Protection 7 | . 4 . 12 10 10 1 Energy Gun 4 | . . . 1 11 9 4 Energy Cannon 1 | . . . . . 1 9 Ballistic Gun 17 | . 27 27 19 11 10 . Naked Turns 18 | . . . . . . 18 Heaviest Build 104 | 13 56 59 100 98 103 104 Greatest Support 40 | 40 40 40 40 40 40 40 Greatest Overweight (x) 5 | . 1 5 3 2 2 5 Average Overweight (x) 1 | . . 1 1 2 2 1 Largest Inventory Capacity 26 | 6 18 18 26 26 26 26 Average Capacity 21 | 5 13 18 23 26 26 25 Most Carried 26 | 4 18 18 26 26 26 26 Average Carried 20 | 2 9 17 22 26 25 24 Final Capacity 26 | 6 18 18 26 26 26 4 Final Carried 26 | 4 18 18 26 26 26 4 Class Distribution -------------------- 53% | Hauler-Mutant 33% | Mutant 8% | Scavenger-Mutant 4% | Messiah-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Min Mat Min Zio Dee Matter Collected 1936 | 282 349 322 765 44 163 11 Remotely . | . . . . . . . Salvage Created 3396 | 67 594 783 1300 182 366 104 Parts 217 | . 42 56 89 4 23 3 Haulers Intercepted 8 | . 2 . 6 . . . Recyclers Shooed 3 | . . . 3 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 2 | . . . . . 2 . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 56 | . 15 15 24 2 . . Guns 55 | . 15 15 23 2 . . Cannons 1 | . . . 1 . . . Classes Destroyed 13 | 1 3 4 2 . 3 . Worker 1 | . . 1 . . . . Builder 3 | . . 1 2 . . . Tunneler 3 | . . 3 . . . . Hauler 8 | . 2 . 6 . . . Recycler 5 | 1 . . 3 1 . . Watcher 1 | . . . 1 . . . Swarmer 16 | . 6 . 10 . . . Grunt 34 | . 9 14 9 2 . . Brawler 1 | . . . 1 . . . Sentry 5 | . . 1 4 . . . Enhanced Grunt 1 | . . . . . . 1 Zionite 2 | . . . . . 2 . Tinkerer 1 | . . . . . 1 . Mutant 4 | . . . . . 4 . Best Kill Streak 8 | 1 3 8 6 3 2 . Combat Bots Only 4 | . 3 4 4 2 . . Max Kills in Single Turn 2 | 1 1 2 1 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . Imprinter (-7/Zion) Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Scr Mat Min Mat Min Zio Dee Damage Taken 4485 | . 537 617 1117 224 234 1756 Core 464 | . 43 91 88 17 . 225 Absorbed by Shields . | . . . . . . . Core Remaining (%) 73 | 100 . 46 . . . . Volleys Fired 247 | 2 53 48 111 8 11 14 Largest 2 | 2 2 2 2 2 2 2 Hottest 136 | 40 40 60 116 76 124 136 Shots Fired 483 | 4 106 94 221 16 22 20 Gun 447 | 4 106 93 217 16 11 . Cannon 36 | . . 1 4 . 11 20 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 408 | 4 106 93 191 8 6 . Thermal 69 | . . 1 30 8 16 14 Explosive . | . . . . . . . Electromagnetic 6 | . . . . . . 6 Robot Hit Streak 18 | 2 12 18 17 6 8 7 Robot Miss Streak 4 | 1 1 3 4 1 3 2 Penetration Max . | . . . . . . . Secondary Targets 7 | . 1 3 3 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 350 | 2 79 70 149 14 17 19 Core Hits 142 | 2 31 33 59 5 9 3 Critical Hits 6 | . 2 . 2 . . 2 Critical Kills . | . . . . . . . Critical Parts Destroyed 4 | . 2 . 1 . . 1 Melee Attacks 20 | . . . . . 7 13 Impact . | . . . . . . . Slashing 20 | . . . . . 7 13 Piercing . | . . . . . . . Sneak Attacks 12 | . . . . . 7 5 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5917 | 26 937 915 2153 239 848 799 Guns 4099 | 24 887 886 2003 213 86 . Cannons 347 | . . . 69 . 61 217 Explosions . | . . . . . . . Melee 1283 | . . . . . 701 582 Ramming 188 | 2 50 29 81 26 . . Kinetic 3606 | 24 887 886 1667 108 34 . Thermal 776 | . . . 405 105 113 153 Explosive . | . . . . . . . Electromagnetic 64 | . . . . . . 64 Impact . | . . . . . . . Slashing 1283 | . . . . . 701 582 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 185 | . . . 6 . 27 152 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 185 | . . . 6 . 27 152 Knockbacks 1 | . . . 1 . . . Impact 1 | . . . 1 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 18 | 1 6 3 6 2 . . Targets Rammed 19 | 1 6 3 7 2 . . Kicked . | . . . . . . . Crushed 1 | . . . 1 . . . Highest Temperature 462 | . 20 45 102 264 205 462 Average Temperature 58 | . 4 14 23 129 85 207 Received Heat Transfer 1332 | . 243 345 279 129 90 246 Effects 2 | . . . . 1 . 1 Energy Bleed 1 | . . . . 1 . . Interference 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . 1 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . 2 . Heat Transferred 1739 | . . . 962 222 222 333 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Peak Influence 363 | 5 233 270 363 189 . . Average Influence 135 | 1 86 85 227 186 . . Maximum Alert Level 1 | . 1 1 1 . . . Low Security (%) 80 | 100 96 97 41 100 . . Level 1 19 | . 3 2 58 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 5 . 1 . . . Investigation 4 | . 4 . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Distress Signals 7 | . 2 . 5 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 117 | . 30 20 45 4 17 1 Peak Tracking Total 7 | . 4 4 6 3 7 1 Tactical Retreats 8 | . . . 6 2 . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Min Mat Min Zio Dee Machines Disabled 4 | . . . 2 . 1 1 Max in Single Turn 1 | . . . 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Machines Accessed 14 | . 9 . 4 . 1 . Terminals 10 | . 7 . 3 . . . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . 1 . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 52 | . 35 . 14 . 3 . Successful 30 | . 16 . 11 . 3 . Failed 21 | . 18 . 3 . . . Catastrophic 1 | . 1 . . . . . Database Lockouts 1 | . 1 . . . . . Manual 35 | . 22 . 8 . 5 . Terminals 40 | . 28 . 12 . . . Fabricators . | . . . . . . . Repair Stations 6 | . 4 . 2 . . . Recycling Units 3 | . 3 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 15 | . 7 . 5 . 3 . Part Schematic 3 | . . . . . 3 . Robot Analysis 3 | . 2 . 1 . . . Prototype ID Bank 2 | . 1 . 1 . . . Machine Index 1 | . 1 . . . . . Terminal Index 2 | . 1 . 1 . . . Locate Traps 1 | . . . 1 . . . Dispatch Records 1 | . 1 . . . . . Recall Investigation 1 | . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 2 . 2 . . . Scan Component 2 | . 1 . 1 . . . Repair 2 | . 1 . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 11 | . 7 . 4 . . . Terminals 8 | . 4 . 4 . . . Track 2 | . 1 . 1 . . . Botnet 6 | . 3 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 3 . . . . . Recyclers 1 | . 1 . . . . . Mask 1 | . 1 . . . . . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 8 . 4 . . . Full Trace Events 2 | . 2 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 . 1 . . . Time 45 | . 13 . 32 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Scr Mat Min Mat Min Zio Dee Total Allies 9 | . . 3 . . 6 . Largest Group 4 | . . 3 1 . 4 1 Highest-Rated Group 188 | . . 80 26 . 188 94 Highest-Rated Ally 94 | . . 31 26 . 94 94 Total Orders . | . . . . . . . Ally Attacks 114 | . . 34 . . 62 18 Total Damage 2955 | . . 522 . . 1832 601 Kills 30 | . . 6 . . 19 5 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Robot Analysis Total 3 | . 2 . 1 . . . Derelict Logs Recovered 3 | . . 1 . 1 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Min Mat Min Zio Dee Turns Passed 8500 | 106 1815 1225 1562 391 2789 612 Spaces Moved 3838 | 56 904 526 562 181 1349 260 Core 40 | 3 . . . . . 37 Treads 3705 | 53 904 502 493 181 1349 223 Legs 93 | . . 24 69 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 180 180 200 200 50 Average Speed 188 | 154 174 180 194 200 200 179 Slowest Speed 270 | 160 180 270 210 200 200 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 63 | 5 96 93 42 53 91 61 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . 1 . . . 2 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 6 | . . 2 . 1 3 . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Total 4631 | 68 1039 716 834 192 1411 371 Wait 288 | . 32 118 48 . 19 71 Move 3833 | 56 903 525 561 180 1348 260 Hop . | . . . . . . . Pick Up 66 | 3 23 3 32 . 4 1 Fast Attach 20 | 6 4 4 5 . 1 . Attach 17 | . 2 2 6 . 1 6 Detach 2 | . 1 1 . . . . Swap 53 | 1 4 5 24 2 12 5 Drop 67 | . 11 7 40 . 8 1 Fire 247 | 2 53 48 111 8 11 14 Melee 20 | . . . . . 7 13 Ram . | . . . . . . . Kick . | . . . . . . . Crush 18 | . 6 3 7 2 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 55 | -11/Scrapyard | Discovered new exit (range 15) 107 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 14) 785 | -10/Materials | Discovered new exit (range 5) 1041 | -10/Materials | Central database locked down 1054 | -10/Materials | Discovered new exit (range 13) 1155 | -10/Materials | Discovered new exit (range 10) 1402 | -10/Materials | Discovered new exit (range 15) 1458 | -10/Materials | Repaired Assault Rifle 1922 | -10/Materials | Entered Mines 2316 | -10/Mines | Excavation squad dispatched 2316 | -10/Mines | A large section of the Mines collapsed 2455 | -10/Mines | Received a Mining Laser from a helpful Derelict 2566 | -10/Mines | Excavation squad dispatched 2587 | -10/Mines | Learned 2 Materials zone layouts 2816 | -10/Mines | Excavation squad dispatched 2912 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3066 | -10/Mines | Excavation squad dispatched 3093 | -10/Mines | Core integrity fell below 50% 3131 | -10/Mines | Discovered new exit (range 9) 3147 | -10/Mines | Entered Materials 3147 | -9/Materials | Accompanied by 1 ally 3147 | -9/Materials | Evolved 2 slots: Utility x2 3148 | -9/Materials | Identified exit to Materials 3152 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3208 | -9/Materials | Build established: Scavenger-Mutant 3840 | -9/Materials | Build established: Hauler-Mutant 4044 | -9/Materials | Repaired Med. Armor Plating 4160 | -9/Materials | Discovered new exit (range 8) 4709 | -9/Materials | Entered Mines 4890 | -9/Mines | Discovered exit to Materials (range 16) 5091 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5092 | -9/Mines | Learned Materials emergency access door positions 5100 | -9/Mines | Entered Zion 5120 | -7/Zion | Given A8's code to call for help 5251 | -7/Zion | Discovered new exit (range 13) 5391 | -7/Zion | Learned location of Warlord (-4) 5425 | -7/Zion | Received a hallucinogenic algorithm 5694 | -7/Zion | Loaded intel: 6 derelict terminal locations 5750 | -7/Zion | Learned location of Quarantine (-3) 5924 | -7/Zion | Learned location of 1 exit from Factory 7003 | -7/Zion | Visited the Megawrench Repair Shop 7003 | -7/Zion | Megawrench repaired 7 parts 7175 | -7/Zion | Imprinted 7177 | -7/Zion | Declared Zion's savior 7410 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7411 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7487 | -7/Zion | Build established: Messiah-Mutant 7562 | -7/Zion | Destroyed Imprinter 7563 | -7/Zion | Attacked by Zionites 7564 | -7/Zion | Extracted access codes from Imprinter's data core 7728 | -7/Zion | Found Prototype Device 7750 | -7/Zion | Identified Exp. Thermal Shield 7849 | -7/Zion | Opened final containment barrier to the Deep Caves 7869 | -7/Zion | Build established: Hauler-Mutant 7881 | -7/Zion | Discovered new exit (range 3) 7881 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7889 | -7/Zion | Entered Deep Caves 7889 | -7/Deep Caves | Accompanied by 1 ally 8041 | -7/Deep Caves | Z-Facility disabled 8389 | -7/Deep Caves | Spotted as-83209 8437 | -7/Deep Caves | Lost 3 parts (1n1u1w) 8473 | -7/Deep Caves | Core integrity fell below 50% 8483 | -7/Deep Caves | Released all parts (2) 8487 | -7/Deep Caves | Core integrity fell below 20% 8495 | -7/Deep Caves | Discovered new exit (range 13) 8501 | -7/Deep Caves | Self-destructed Last Messages --------------- 08406_ Hrd. Light Armor Plating destroyed. 08406_ Barrage Gun destroyed. 08446_ as-83209 misfires. 08450_ F-cell Engine destroyed. 08453_ Mak. Axe destroyed. 08453_ Lgt. EM Pulse Cannon destroyed. 08456_ as-83209 suffers critical hit. 08465_ Destroyed Prototype Energy Cannon. 08466_ as-83209 GOLEM Unit beginning Prototype Energy Cannon integration. 08468_ Overheating: System interference. 08468_ Adv. Heat Sink temporarily disabled. 08469_ Lgt. Treads destroyed. 08469_ Hrd. Light Armor Plating destroyed. 08472_ Adv. Beam Cannon destroyed. 08472_ Hvy. Ion Engine destroyed. 08478_ Adv. Beam Cannon destroyed. 08482_ Lgt. Treads destroyed. 08482_ Adv. Heat Sink destroyed. 08483_ Released Hcp. Storage Unit. 08495_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??? ?????????????????????????????????????????????? | | ??? ????????????????????????????????????????????? | | ???# ???????????????????????????????????????????? | | ????# ???????####???????????????????????????????? | | ????# ?????## ##?########?????????????????????? | | ????? ##### ### # <#?????????????????????? | | ????? ## @ #?????????????????????? | | ?????? ## ####?????????????????????? | | ???????????# ## ###????????????????????????? | | ???????????# ##?????????????????????????? | | ?????# #### ###???????????????????????? | | ?????# #??????????????????????? | | ?????# ### #?????????????????????? | | ?????## ####### ##??# #?????????????????????? | | ?????????????## #???? ###?????????????????????? | | ????????????## ##????? #???????????????????????? | | ???????????## ##?????? #???????????????????????? | | ???????????# ##????????#???????????????????????? | | ?# ###?????# ##????????????????????????????????? | | ?# #???## #????????????????????????????????? | | ?## ???## #???????????? ?????????????????? | | ?# #### #???????????# ?? ????????????? | | ?# #??????????? ? ????????????? | | ?# #??????????? ? ???????##???? | | ?# #### ###????????? ? ??????## #??? | | ?# ?????## ##???????? ? #?????## ??? | | ?## ?????????# ##??????? ?# #?????# #?? | | ?????????????## #???????# #?# #?????# ## | | ???????######## #???????# #?# ##?????# # | | #?????##=!= ## ##???????# ### #####?# | | #?##### !]= #????????# ## #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Slug Cannon | -7/Zion | Free Battle Rifle | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ContainmentDirtyDrive Manual? 0 Play Time 00:35:54 Cumulative 536.9 hours Start 2020.05.14 @ 10:37:32 End 2020.05.14 @ 11:16:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 860 Rogue 860 Adventurer 0 Explorer 0 Win Type - Total 50 Types 32/1/6/8/3/0/0 Lore% 94 Gallery% 94 Achievement% 82 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: efff9a87-5eb0-44d3-b679-c0ba3047a05c