Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 16:06:26 Player: ThemBee Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (702) 702 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (17) 17 TOTAL SCORE: 1799 Bonus ------- High Alert Combat Kills 17 Cogmind --------- Core Integrity 278/400 Matter 239/300 Energy 189/250 System Corruption 2% Temperature Danger (476) Movement Treading (170) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY (2) ------ Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Particle Cannon Rocket Launcher > --- INVENTORY (5) ---- Structural Scanner Sensor Array Light Armor Plating Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Ion Engine Structural Scanner Sensor Array Light Assault Rifle Rocket Launcher [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Special Melee Weapon Improved Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 37 | 7 9 21 Power 4 | 2 . 2 Engine 4 | 2 . 2 Core . | . . . Reactor . | . . . Propulsion 16 | 2 6 8 Treads 9 | . 5 4 Leg 3 | 2 1 . Wheel . | . . . Hover . | . . . Flight 4 | . . 4 Utility 7 | 1 2 4 Device 2 | . 1 1 Storage 2 | 1 1 . Processor . | . . . Hackware 1 | . . 1 Protection 2 | . . 2 Artifact . | . . . Weapon 10 | 2 1 7 Energy Gun . | . . . Energy Cannon 3 | . . 3 Ballistic Gun 3 | 2 . 1 Ballistic Cannon 1 | . 1 . Launcher 1 | . . 1 Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 95 98 Engine 13 | . 14 11 Treads 23 | . 27 12 Flight 8 | . . 30 Device 7 | . 7 5 Storage 11 | . 15 . Hackware 2 | . . 10 Protection 1 | . . 5 Energy Cannon 3 | . . 11 Ballistic Gun 14 | . 18 4 Ballistic Cannon 6 | . 9 . Special Melee Weapon 1 | . . 5 Naked Turns . | . . . Heaviest Build 22 | 12 22 22 Greatest Support 80 | 20 40 80 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 8 | 6 9 5 Most Carried 10 | 6 10 9 Average Carried 7 | 3 8 4 Final Capacity 10 | 8 10 5 Final Carried 9 | 4 9 4 Class Distribution -------------------- 80% | Mutant 19% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 741 | 184 374 183 Remotely . | . . . Salvage Created 823 | . 470 353 Parts 50 | . 32 18 Haulers Intercepted 3 | . 2 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 19 | . 12 7 Guns 8 | . 8 . Cannons 8 | . 4 4 AOE 3 | . . 3 Classes Destroyed 9 | . 7 2 Worker 1 | . 1 . Builder 2 | . 1 1 Hauler 3 | . 2 1 Operator 1 | . 1 . Watcher 2 | . 1 1 Swarmer 3 | . 3 . Grunt 13 | . 9 4 Brawler 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 6 | . 4 6 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 96 | . 61 35 Missed 35 | . 24 11 Damage Taken 1009 | . 466 543 Core 236 | . 114 122 Absorbed by Shields . | . . . Core Remaining (%) 77 | 100 54 . Volleys Fired 84 | . 62 22 Largest 2 | . 2 2 Hottest 150 | . 55 150 Shots Fired 155 | . 124 31 Gun 95 | . 94 1 Cannon 54 | . 30 24 Launcher 2 | . . 2 Special 4 | . . 4 Kinetic 125 | . 124 1 Thermal 28 | . . 28 Explosive 2 | . . 2 Electromagnetic . | . . . Robot Hit Streak 7 | . 7 6 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 105 | . 82 23 Core Hits 45 | . 35 10 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 5 | . . 5 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 4 | . . 4 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1529 | . 824 705 Guns 505 | . 505 . Cannons 711 | . 311 400 Explosions 270 | . . 270 Melee . | . . . Ramming 8 | . 8 . Kinetic 816 | . 816 . Thermal 435 | . . 435 Explosive 270 | . . 270 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 1 | . 2 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 4 | . 1 3 Message Errors 1 | . 1 . Matter Fused 1 | . . 1 Energy Discharges 1 | . . 1 Misfires 1 | . . 1 Overload Shots . | . . . Overflow Damage 1 | . 1 . Projectiles 1 | . 1 . Explosions . | . . . Melee . | . . . Knockbacks 4 | . 4 . Impact . | . . . Kinetic 4 | . 4 . Secondary . | . . . Self-Inflicted Damage 84 | . . 84 Shots 2 | . . 2 Rammed . | . . . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 570 | . 143 570 Average Temperature 100 | . 47 130 Received Heat Transfer 405 | . 267 138 Effects 6 | . . 6 Shutdowns 1 | . . 1 Energy Bleed 1 | . . 1 Interference 2 | . . 2 Damage (core) 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 703 | . . 703 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 456 | . 219 456 Initial 3 | . . 3 Average 101 | . 84 160 Maximum Alert Level 2 | . 1 2 Low Security (%) 80 | 100 87 60 Level 1 18 | . 12 38 Level 2 . | . . 1 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 3 1 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 6 | . 4 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 21 17 Peak Tracking Total 7 | . 6 7 Tactical Retreats 6 | . 2 4 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 8 | . 4 4 Terminals 7 | . 3 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 7 14 Successful 12 | . 3 9 Failed 9 | . 4 5 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 2 | . . 2 Terminals 20 | . 6 14 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 2 7 Record 1 | . . 1 Prototype ID Bank 1 | . . 1 Alert Level 1 | . . 1 Unreport Threat 1 | . 1 . Hauler Manifests 2 | . . 2 Registered Prototypes 1 | . . 1 Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . . 2 Terminals 2 | . . 2 Botnet 2 | . . 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 3 3 Full Trace Events 3 | . 2 1 Feedback Events 1 | . . 1 Corruption 1 | . . 1 Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 3 | . . 3 Non-combat 3 | . . 3 Combat . | . . . Robot Hacks Applied 3 | . . 3 parse_system 3 | . . 3 Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1461 | 59 1016 386 Spaces Moved 1071 | 39 449 583 Core 9 | 9 . . Treads 480 | . 441 39 Legs 38 | 30 8 . Wheels . | . . . Hover . | . . . Flight 544 | . . 544 Fastest Speed 31 | 50 120 31 Average Speed 92 | 103 159 40 Slowest Speed 170 | 120 160 170 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 2 | . . 2 Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 4 81 35 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 4 | . . 4 Terrain Destroyed 17 | . . 17 Melee . | . . . Projectile 8 | . . 8 AOE 9 | . . 9 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1390 | 55 643 692 Wait 154 | 4 109 41 Move 1065 | 38 448 579 Hop 2 | . . 2 Pick Up 21 | 6 8 7 Fast Attach 12 | 3 2 7 Attach 5 | 3 . 2 Detach . | . . . Swap 20 | 1 7 12 Drop 21 | . 6 15 Fire 84 | . 62 22 Melee 5 | . . 5 Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 15) 222 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 16) 919 | -10/Materials | Discovered new exit (range 15) 1076 | -10/Materials | Entered another Materials area 1076 | -9/Materials | Evolved 2 slots: Propulsion x2 1239 | -9/Materials | Discovered new exit (range 14) 1462 | -9/Materials | Self-destructed Last Messages --------------- 01452_ Hacking Suite destroyed. 01452_ System corrupted by crushing effect (+1). 01452_ U-05 Engineer builds a Wall. 01453_ Overheating: System interference. 01453_ Hvy. Particle Cannon temporarily disabled. 01455_ G-47 Trooper destroyed. 01455_ U-05 Engineer destroyed. 01456_ Overheating: Core damaged (-56). 01456_ U-05 Engineer lays Concrete. 01457_ Power failure, Ion Engine shutdown. [Achievement: Let's See Who's Tougher] 01457_ G-34 Mercenary destroyed. 01457_ B-36 Bruiser destroyed. 01458_ U-05 Engineer lays Concrete. 01459_ Overheating: Core damaged (-52). 01459_ Acquired 12 matter. 01459_ U-05 Engineer lays Concrete. 01460_ Acquired 38 matter. 01462_ U-05 Engineer lays Concrete. 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