Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.13 @ 23:26:49 Player: chebyrekser Result: Destroyed by B-90 Cyclops with Nova Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (222) 1110 Value Destroyed (8162) 8162 Prototype IDs (54) 1080 Alien Tech Used (2) 400 Bonus (4845) 4845 TOTAL SCORE: 24697 Bonus ------- High Alert Combat Kills 485 Follower Combat Kills 1760 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1600 Matter 163/300 Energy 100/100 System Corruption 19% Temperature Cool (9) Movement Core (50) Location -1/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Centrium Wheel Advanced Heat Sink Matter Compressor (0) Graphene Brace Null Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Myomer Leg Enhanced Biometal Leg Enhanced Multireflex Exoskeleton > --- UTILITY ---------- Improved Coolant Injector High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Heavy Regenerative Plating System Mapper Experimental System Shield > --- WEAPON ----------- Gamma Rifle Enhanced Quantum Rifle Nova Cannon Improved Matter Neutralizer Enhanced Nova Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Antimatter Reactor Heavy Antimatter Reactor Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Centrium Leg Centrium Leg Centrium Leg Advanced Heat Sink Advanced Heat Sink Matter Compressor Experimental Terrain Scan Processor Improved Kinecellerator Centrium Light Armor Plating Graphene Brace Transdimensional Reconstructor Null Cannon Fusion Bomb Launcher Z-bomb Delivery System [Rating: 191] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Biometal Leg Wheel Centrium Wheel Flight Unit Flightbrick Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Experimental System Shield Protection Improved Propulsion Shielding Weapon Power Maul Energy Gun Quantum Rifle Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Enhanced Hardcell Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Power Maul Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Gar Slots Evolved 18 | . . . . 8 . . . . 2 . . . . 2 . . . . 2 . 2 2 . Power 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . Propulsion 5 | . . . . 3 . . . . 2 . . . . . . . . . . . . . . Utility 7 | . . . . 1 . . . . . . . . . 2 . . . . 1 . 2 1 . Weapon 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . Parts Attached 158 | 8 7 7 9 4 3 . . . 12 . . 5 4 20 4 2 5 1 9 17 28 13 . Power 18 | 1 . 1 1 . 1 . . . 2 . . 1 . 1 1 . 2 . 1 1 4 1 . Engine 8 | 1 . 1 1 . . . . . 2 . . . . 1 . . . . . 1 . 1 . Core 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . 1 . 2 . 1 . 4 . . Propulsion 44 | 2 . 3 2 1 . . . . 4 . . 1 . 6 1 . . . 6 5 6 7 . Treads 11 | 2 . 3 1 . . . . . . . . . . 3 1 . . . 1 . . . . Leg 27 | . . . . . . . . . 2 . . 1 . 3 . . . . 5 5 6 5 . Wheel 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 4 | . . . 1 1 . . . . 2 . . . . . . . . . . . . . . Utility 49 | 3 4 . 3 2 2 . . . 3 . . 2 1 7 1 1 3 . . 7 8 2 . Device 22 | 2 1 . . . 1 . . . 1 . . 1 . 3 1 . 2 . . 2 7 1 . Storage 8 | 1 3 . 1 . 1 . . . . . . . . 1 . . . . . 1 . . . Processor 3 | . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . Hackware 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Protection 14 | . . . 2 1 . . . . 2 . . 1 1 2 . 1 1 . . 1 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 47 | 2 3 3 3 1 . . . . 3 . . 1 3 6 1 1 . 1 2 4 10 3 . Energy Gun 16 | . 2 . . . . . . . . . . 1 . 2 1 1 . 1 2 . 6 . . Energy Cannon 9 | . . 1 . . . . . . . . . . . 1 . . . . . 3 3 1 . Ballistic Gun 14 | 2 . 1 2 . . . . . 2 . . . 3 3 . . . . . . . 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Launcher 4 | . 1 . . . . . . . 1 . . . . . . . . . . 1 . 1 . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . 2 . . . . 4 . . 3 . . . . 4 . . 7 2 1 . Corrupted Parts 5 | . . . . . . . . . 1 . . . 3 1 . . . . . . . . . System Corruption 22 | . . . . . . . . . 4 . . . 14 4 . . . . . . . . . Parts Lost 77 | . . 4 . . . . . . 3 . . 1 1 7 1 . . 2 11 . 25 16 6 Power 10 | . . 1 . . . . . . 1 . . . . . . . . . 2 . 3 3 . Propulsion 20 | . . 2 . . . . . . . . . . . 3 . . . . 1 . 3 6 5 Utility 18 | . . . . . . . . . 2 . . 1 . 2 1 . . . 2 . 3 6 1 Weapon 29 | . . 1 . . . . . . . . . . 1 2 . . . 2 6 . 16 1 . Highest Loss Streak 11 | . . 2 . . . . . . 1 . . 1 1 6 1 . . 2 7 . 11 10 7 To Critical Strikes 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . Average Backups 9 | 4 16 17 9 4 4 4 4 4 3 4 3 3 4 7 8 10 9 9 9 12 18 14 5 Power . | . 1 1 . . . . . . . . . . . . . 1 1 1 . 1 1 . . Propulsion 2 | 3 4 2 1 . 2 2 2 2 . 1 1 1 2 2 2 2 2 2 2 3 6 4 1 Utility 3 | . 3 5 3 1 1 1 1 1 1 1 . . 1 1 3 4 3 3 2 5 6 8 3 Weapon 3 | . 6 7 2 2 . . 1 1 1 2 2 2 1 2 3 3 3 2 2 1 3 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 36 | . 6 5 7 1 . . . . . . . 1 . 1 1 1 . . 2 2 3 4 2 Power 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Propulsion 12 | . 5 1 1 . . . . . . . . . . 1 1 . . . 2 1 . . . Utility 12 | . . 1 3 1 . . . . . . . . . . . 1 . . . . . 4 2 Weapon 9 | . 1 3 2 . . . . . . . . 1 . . . . . . . . 2 . . Tool/Special 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 90 97 83 36 53 55 55 55 52 47 47 51 53 75 88 89 64 86 89 87 85 60 15 Engine 5 | . 14 13 12 1 . . . . 1 5 5 4 . 1 1 . . . . 3 1 . . Core 1 | . . . . . 4 5 5 5 2 . . . 5 3 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 3 5 5 5 7 4 6 6 . Treads 11 | . 28 27 24 . . . . . . . . . . 1 13 15 15 15 14 2 . . . Leg 7 | . . . . . . . . . 4 10 10 10 11 18 16 15 15 15 17 26 25 21 12 Flight 3 | . . . 1 10 11 11 11 11 13 5 5 5 5 . . . . . . . . . . Device 7 | . 5 14 6 4 9 11 11 11 7 5 5 4 5 5 11 5 4 5 8 3 7 8 . Storage 7 | . 14 14 13 . 4 5 5 5 . . . 4 . 4 5 5 5 5 4 4 4 3 . Processor 2 | . . . . 4 5 5 5 5 5 5 5 5 5 1 5 5 5 5 4 7 4 4 3 Protection 3 | . . . 5 7 5 5 5 5 5 5 5 4 4 8 . 4 5 4 3 3 5 6 . Energy Gun 3 | . 12 . . . . . . . . . . . 1 8 8 10 . 8 13 13 9 . . Energy Cannon 5 | . . 13 11 . . . . . . . . . . . 2 . . 4 3 8 9 3 . Ballistic Gun 4 | . 15 8 1 . . . . . 1 . . . 4 14 15 14 1 12 9 . . 2 . Impact Weapon 2 | . . . 5 . 4 5 5 5 2 4 5 5 4 4 1 5 5 2 . . . . . Special Melee Weapon 1 | . . . . 4 5 5 5 5 5 5 5 5 2 . . . . . . . . . . Peak Build Rating 191 | 7 9 18 31 126 134 135 135 135 165 162 165 173 159 129 116 114 117 121 136 167 191 165 51 Average Rating 91 | 5 7 10 20 119 133 134 135 135 147 161 161 164 135 100 107 113 88 115 128 141 173 128 31 On Entrance 99 | . 7 9 17 29 122 134 135 135 135 161 161 165 150 114 97 104 114 117 114 71 155 101 51 Avg Prop Armor Cover (%) 13 | . . . 3 . . . . . 14 15 15 16 17 5 14 11 14 11 9 8 . 22 39 Naked Turns 104 | . . . 98 . . . . . . . . . . . . . . . . . . . 6 Heaviest Build 160 | 14 51 53 54 65 72 72 72 72 87 87 87 99 105 85 67 72 75 80 89 123 160 137 . Greatest Support 194 | 40 40 40 42 30 30 30 30 30 80 80 80 80 80 135 135 110 110 110 112 187 192 194 148 Greatest Overweight (x) 13 | . 1 2 13 2 2 2 2 2 2 1 1 1 1 3 . . . . 1 . . 7 . Average Overweight (x) . | . . 1 . 1 1 2 2 2 . 1 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 15 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 20 20 20 5 Average Capacity 12 | 7 17 20 18 5 5 5 5 5 5 5 5 5 5 7 10 10 10 10 10 16 20 19 5 Most Carried 20 | 8 20 20 20 14 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 20 20 19 5 Average Carried 12 | 5 16 19 18 4 4 4 5 5 4 5 4 4 4 7 9 9 9 9 9 12 19 16 5 Final Capacity 20 | 8 20 20 15 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 20 20 5 5 Final Carried 20 | 8 20 20 15 5 5 5 5 5 5 5 4 5 5 10 10 10 9 10 8 20 17 5 5 Class Distribution -------------------- 69% | Mutant 13% | Scavenger-Executioner 4% | Scavenger-Mutant 3% | Hacker-Executioner 3% | Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Upper Caves Mutant | -4/Zhirov Scavenger-Executioner | -3/Proximity Caves Scavenger-Executioner | -3/Research Executioner | -3/Testing Hacker-Executioner | -2/Research Mutant | -1/Access Mutant | -1/Garrison Resources | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Gar Matter Collected 12664 | 313 762 157 441 170 217 532 . 420 4112 528 399 84 690 725 309 260 . 571 283 412 914 365 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11604 | 147 987 71 . 119 . 377 . 87 2042 59 137 . 449 1865 436 126 . 264 532 590 3201 115 . Parts 406 | 11 54 13 . . . . . . 39 4 . . 9 55 12 10 . 6 25 16 144 8 . Haulers Intercepted 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . Recyclers Shooed 28 | . 3 . . . . . . . 17 . . . . 2 . . . . 3 . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 91 | . . 20 . . 11 9 . 19 . 5 1 . 5 . 10 9 . 2 . . . . . Prevented 10 | . . . . . . . . . . . 1 . 4 . 1 . . 4 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Gar Combat Hostiles Destroyed 126 | . 17 5 . . . . . . 5 4 . . 6 13 6 8 . 11 10 2 38 1 . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Guns 35 | . 9 . . . . . . . . . . . . 9 2 2 . . 5 1 7 . . Cannons 21 | . . 2 . . . . . . . . . . . . . . . . . 1 17 1 . AOE 50 | . 8 3 . . . . . . 3 4 . . 3 . 4 6 . 10 4 . 5 . . Classes Destroyed 22 | 2 6 1 . . . 1 . . 2 . . . 1 3 2 . . 2 . . 2 . . Worker 27 | . 2 . . . . . . . 16 . . . . 3 . . . . . 2 4 . . Builder 14 | . . . . . . . . . 3 . . . . . . . . . 2 . 9 . . Tunneler 6 | 3 . . . . . . . . . . . . . 1 . . . . . . 1 1 . Hauler 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . Recycler 32 | 1 6 . . 1 . . . . 13 . . . . 6 . . . . . 3 2 . . Minesweeper 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Operator 3 | . 1 . . . . . . . . . . . . . . . . . . . 1 1 . Drone 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Watcher 8 | . 3 . . . . . . . . . . . . . . . . . . 1 3 1 . Swarmer 39 | . 9 4 . . . . . . 2 4 . . 3 . . 8 . 5 . . 4 . . Grunt 44 | . 8 . . . . . . . 1 . . . . 6 5 . . 4 5 . 15 . . Brawler 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Duelist 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 4 | . . . . . . . . . . . . . . 2 . . . . 1 . . 1 . Hunter 15 | . . . . . . . . . . . . . 3 2 . . . . 2 . 8 . . Programmer 17 | . . . . . . . . . 2 . . . . 2 . . . . 2 2 9 . . Heavy 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Subdweller 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Decomposer 8 | . . . . . . 4 . . . . 4 . . . . . . . . . . . . Packrat 7 | . . . . . . 3 . . . . 1 . 3 . . . . . . . . . . Samaritan 4 | . . . . . . 2 . 2 . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 8 | 4 6 3 . 1 . . . . 8 4 . . 3 8 7 4 . 5 7 2 8 1 . Combat Bots Only 6 | . 3 3 . . . . . . 2 4 . . 3 5 5 4 . 5 6 2 6 1 . Max Kills in Single Turn 4 | 1 3 3 . 1 . 1 . 1 3 4 1 . 3 2 2 3 . 3 2 1 3 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 3 . . . . . . 1 4 . . 3 . 2 3 . 3 2 . 3 . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Gar Hostile Shots Fired 1689 | . 70 27 . . . 3 . . 105 2 4 125 38 146 33 14 . 26 158 14 426 340 158 Missed 588 | . 20 8 . . . 1 . . 23 1 2 50 17 34 10 8 . 7 64 4 126 146 67 Hits 1101 | . 50 19 . . . 2 . . 82 1 2 75 21 112 23 6 . 19 94 10 300 194 91 Melee 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Projectile 1099 | . 50 19 . . . 2 . . 82 1 2 73 21 112 23 6 . 19 94 10 300 194 91 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Critical Strikes 54 | . . . . . . . . . 5 . . 3 1 5 . . . 1 8 1 15 9 6 Part Disruptions 4 | . . . . . . . . . . . . . . . 2 . . . . . 2 . . Damage Taken 23984 | . 527 465 . 18 26 60 . 60 1817 59 69 1845 370 2551 399 156 . 399 1999 268 6615 4368 1913 Core 3165 | . 155 90 . . 6 8 . 10 235 38 12 137 89 84 . . . . 158 45 465 548 1085 Absorbed by Shields 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 Redirected to Shielding 111 | . . . . 11 13 33 . 11 43 . . . . . . . . . . . . . . Regen/Repaired (Parts) 2996 | . 30 . 315 72 . . . . 160 . 20 18 51 592 . . . . . . 1304 434 . Core Remaining (%) 69 | 100 . . 2 . . . . 97 . . . . 48 . . . . 92 . 84 63 . . Volleys Fired 556 | 9 85 38 . . . . . . 72 1 . . 3 56 11 15 . 7 43 43 155 18 . Largest 6 | 2 2 2 . . . . . . 1 1 . . 1 6 5 5 . 5 6 5 6 1 . Hottest 554 | 40 70 100 . . . . . . 43 43 . . 43 294 256 238 . 246 388 479 554 120 . Shots Fired 1125 | 18 152 45 . . . . . . 71 1 . . 4 168 38 29 . 12 90 68 411 18 . Gun 729 | 18 148 10 . . . . . . 62 . . . 2 168 33 27 . 5 77 21 158 . . Cannon 334 | . . 15 . . . . . . . . . . . . 2 . . 1 8 47 246 15 . Launcher 43 | . 4 1 . . . . . . 9 1 . . 2 . 3 2 . 6 5 . 7 3 . Special 19 | . . 19 . . . . . . . . . . . . . . . . . . . . . Kinetic 447 | 18 105 10 . . . . . . 62 . . . 1 127 25 18 . 3 37 . 41 . . Thermal 506 | . 43 34 . . . . . . . . . . . 36 8 4 . . 25 66 275 15 . Explosive 43 | . 4 1 . . . . . . 9 1 . . 2 . 3 2 . 6 5 . 7 3 . Electromagnetic 118 | . . . . . . . . . . . . . . . 2 5 . 3 18 2 88 . . Entropic 11 | . . . . . . . . . . . . . 1 5 . . . . 5 . . . . Robot Hit Streak 16 | 4 14 8 . . . . . . 16 . . . . 12 4 11 . 2 9 7 11 4 . Robot Miss Streak 7 | 2 4 2 . . . . . . 3 . . . 1 4 3 3 . 7 3 2 5 1 . Penetration Max 2 | . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . Secondary Targets 5 | . 2 . . . . . . . . . . . . 3 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . Shots Hit Robots 663 | 12 95 17 . 2 . 9 . 2 81 . 6 . 9 112 22 8 . 4 55 29 195 5 . Core Hits 381 | 7 50 7 . . . 2 . . 35 5 2 . 3 48 17 12 . 19 33 13 120 8 . Critical Kills 11 | . . . . . . 1 . . 3 . . . . 1 . . . . . . 6 . . Critical Parts Destroyed 22 | 1 . . . 1 . 2 . . 10 . 1 . 1 6 . . . . . . . . . Critical Strikes 44 | 1 4 . . 1 . 3 . . 13 . 1 . 1 12 . . . . 1 . 7 . . Burn 9 | . 4 . . . . . . . . . . . . 4 . . . . 1 . . . . Meltdown 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . Destroy 8 | 1 . . . . . . . . 3 . . . . 4 . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Smash 20 | . . . . 1 . 3 . . 10 . 1 . 1 4 . . . . . . . . . Melee Attacks 124 | . . . . 3 . 9 . 15 51 . 7 2 12 15 1 9 . . . . . . . Impact 124 | . . . . 3 . 9 . 15 51 . 7 2 12 15 1 9 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 47 | . . . . 2 . 9 . 2 25 . 5 . 1 2 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30441 | 143 1536 417 . 154 . 770 . 155 4912 257 564 . 730 3597 1107 666 . 1463 2693 1066 9393 813 5 Guns 10683 | 143 1191 58 . . . . . . 1293 . . . . 2908 425 191 . 23 1284 426 2741 . . Cannons 6270 | . . 212 . . . . . . . . . . . . 37 . . . 186 640 4985 210 . Explosions 8062 | . 345 147 . . . . . . 1012 257 . . 181 241 517 475 . 1440 1223 . 1634 590 . Melee 5375 | . . . . 154 . 770 . 155 2607 . 564 . 549 448 128 . . . . . . . . Ramming 51 | . . . . . . . . . . . . . . . . . . . . . 33 13 5 Kinetic 6557 | 143 880 58 . . . . . . 1293 . . . . 2128 315 81 . . 598 . 1061 . . Thermal 8478 | . 311 212 . . . . . . . . . . . 761 110 101 . . 510 992 5271 210 . Explosive 7805 | . 345 147 . . . . . . 1012 257 . . 181 60 517 439 . 1440 1183 . 1634 590 . Electromagnetic 1975 | . . . . . . . . . . . . . . . 37 45 . 23 402 74 1394 . . Impact 5375 | . . . . 154 . 770 . 155 2607 . 564 . 549 448 128 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 200 | . . . . . . . . . . . . . . 200 . . . . . . . . . Highest Corruption 19 | . . . . . . . . . 7 7 7 7 14 5 7 7 7 7 2 5 14 15 19 Average Corruption 5 | . . . . . . . . . 6 7 7 7 13 2 6 7 7 7 2 3 4 5 16 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 212 | . . . . . . . . . 28 26 18 3 8 4 22 18 6 15 3 19 35 4 3 Message Errors 44 | . . . . . . . . . 6 9 4 1 1 . 4 5 1 1 . 3 9 . . Matter Fused 57 | . . . . . . . . . 10 5 3 . 2 2 7 3 3 5 1 7 9 . . Heat Flow Errors 32 | . . . . . . . . . 1 4 5 1 3 . 4 4 1 3 . 1 3 2 . Energy Discharges 29 | . . . . . . . . . 4 4 1 . 1 1 2 1 . 3 . 3 6 1 2 Parts Rejected 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 Parts Fused 3 | . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . Data Loss (minor) 17 | . . . . . . . . . 1 2 3 1 . . 1 3 1 2 1 1 1 . . Data Loss (major) 7 | . . . . . . . . . 1 1 2 . 1 . 1 . . . . 1 . . . Misfires 8 | . . . . . . . . . 1 . . . . 1 1 1 . 1 1 2 . . . Alerts 4 | . . . . . . . . . 1 . . . . . 1 1 . . . . 1 . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 8 | . . . . . . . . . 2 . . . . . . . . . . 1 5 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3838 | . . . . 94 . 536 . 136 1650 . 318 . 337 375 88 18 . 42 9 18 217 . . Projectiles 233 | . . . . . . . . . 7 . . . . . . . . . . 18 208 . . Explosions 226 | . . . . . . . . . 87 . . . . 61 . 18 . 42 9 . 9 . . Melee 3379 | . . . . 94 . 536 . 136 1556 . 318 . 337 314 88 . . . . . . . . Knockbacks 29 | . . . . 1 . 2 . . 10 . . . 3 4 1 . . . . . 8 . . Impact 20 | . . . . 1 . 2 . . 9 . . . 3 4 1 . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . Secondary 4 | . . . . . . . . . 1 . . . . . . . . . . . 3 . . Self-Inflicted Damage 376 | . 3 . . . . . . . . . . . 90 . 53 70 . . 35 . 123 . 2 Shots 10 | . 1 . . . . . . . . . . . 2 . 2 1 . . 1 . 3 . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 9 | . . . . . . . . . . . . . . . . . . . . . 2 5 2 Kicked 7 | . . . . . . . . . . . . . . . . . . . . . 2 5 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 495 | . 219 . . . . . . . 259 232 193 249 255 340 210 271 72 197 349 479 495 223 . Average Temperature 105 | . 48 . . . . . . . 132 103 77 120 87 125 106 113 47 74 97 105 117 95 . Received Heat Transfer 2493 | . 246 99 . 9 9 12 . 21 72 . 9 273 . 265 201 . . 76 220 . 639 252 90 Effects 18 | . 1 . . . . . . . . 1 . . . 6 . . . . . 4 6 . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Energy Bleed 8 | . . . . . . . . . . 1 . . . 2 . . . . . 3 2 . . Interference 7 | . 1 . . . . . . . . . . . . 3 . . . . . . 3 . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Robots Corrupted 35 | . . . . . . 4 . 2 13 . . . 5 4 1 . . 1 1 . 4 . . Combat Hostiles 14 | . . . . . . . . . 2 . . . 3 3 . . . 1 1 . 4 . . Parts Fried 52 | . . . . . . . . 2 27 . . . 3 7 1 . . . 4 1 7 . . Impact Corruptions 121 | . . . . 2 . 29 . 16 44 . 9 . 12 6 3 . . . . . . . . Robots Melted 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . Parts Melted 30 | . 3 1 . . . . . . . . . . . 4 . . . . 1 3 18 . . Heat Transferred 10698 | . 1221 444 . . . . . . . . . . . 1479 250 150 . . 716 962 5291 185 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Gar Maximum Alert Level 3 | . . . . . . . . . 2 . . . . 2 . . . . 1 . 3 2 2 Low Security (%) 68 | 100 100 . . 100 . . . . 72 . . . . 22 . . . . 79 100 49 . . Level 1 13 | . . . . . . . . . 18 . . . . 42 . . . . 20 . 23 . . Level 2 16 | . . . . . . . . . 8 . . . . 34 . . . . . . 17 100 100 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . 10 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 993 | 10 133 . . 67 . . . . 526 . . . . 463 . . . . 253 100 993 623 592 Initial 551 | . . . . . . . . . 27 . . . . . . . . . 177 98 3 551 487 Average 167 | 1 46 . . 7 . . . . 141 . . . . 286 . . . . 129 25 254 533 524 Influence Increases 7598 | 20 556 120 . 83 80 62 . 221 1624 99 63 108 192 783 120 180 . 295 512 187 1646 512 135 Destroy 0b10 Robot/C 3640 | . 340 80 . 60 60 40 . 160 820 80 40 80 160 260 100 160 . 200 200 40 740 20 . Destroy 0b10 Robot/NC 520 | 20 65 . . 5 . . . . 190 . . . . 65 10 . . 5 10 30 105 15 . Destroy Leader 664 | . 68 10 . 10 10 10 . 30 154 10 . . 30 72 10 20 . 30 50 12 126 12 . Allied During Kill 230 | . . . . 7 10 12 . 31 123 9 8 28 2 . . . . . . . . . . Successful Hack 84 | . 26 . . . . . . . . . . . . 13 . . . . . . . 45 . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . Disable Machine 450 | . . . . . . . . . 75 . . . . 210 . . . . 15 45 90 15 . Destroy Structure 975 | . 27 . . 1 . . . . 142 . . . . 148 . . . . 72 60 495 30 . Advance Influence 150 | . . . . . . . . . . . . . . . . . . . 150 . . . . Partial Spotted 60 | . . . . . . . . . 15 . . . . . . . . . . . . . 45 Lose Combat Pursuer 795 | . . 30 . . . . . . 105 . 15 . . 15 . . . 60 15 . 90 375 90 Influence Decreases 7036 | 20 502 174 . 37 126 50 12 177 1185 529 116 108 192 374 504 155 50 253 379 356 733 822 182 Entered New Map 1056 | . . 26 . . 18 . 12 . 17 179 11 . . . 152 6 50 . 15 77 3 368 122 Time Decay 4311 | 20 420 148 . 37 88 48 . 160 522 250 85 18 160 314 342 149 . 238 254 279 485 294 . Lost Part 700 | . . . . . . . . . 30 . . 10 . 60 10 . . 15 110 . 245 160 60 Lost Ally 887 | . . . . . 20 2 . 17 616 100 20 80 32 . . . . . . . . . . Purge Threat 82 | . 82 . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 4 . . . . . . . 13 . . . . 3 . . . . 6 3 10 3 . Investigation 6 | . 2 . . . . . . . 3 . . . . . . . . . . . . 1 . Extermination 12 | . . . . . . . . . 2 . . . . 2 . . . . 1 1 4 2 . Reinforcement 17 | . 2 . . . . . . . 5 . . . . 1 . . . . 3 2 4 . . Assault 4 | . . . . . . . . . 2 . . . . . . . . . . . 2 . . Garrison 3 | . . . . . . . . . 1 . . . . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 4 | . . . . . . . . . 1 . . . . . . . . . . . 3 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Gar Distress Signals 11 | . 1 . . . . . . . 2 . . . . . . . . . 1 . 6 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 348 | . 20 8 . 2 1 1 . 3 67 3 4 35 8 16 5 9 . 14 22 3 70 38 19 Peak Tracking Total 20 | . 4 3 . 1 1 1 . 2 7 4 2 20 4 7 4 4 . 5 11 2 9 17 15 Tactical Retreats 26 | . . 1 . . . . . . 4 . 1 1 . 1 . . . 1 1 . 5 9 2 Traps | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Gar Traps Triggered 8 | . . 3 . 1 . . . . 1 . . 1 . . . . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Traps Extracted 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Installed 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Most Traps Carried 4 | . . . . . . . . . . . . . . . 4 4 4 4 2 2 . . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Gar Machines Disabled 32 | . . 1 . . . . . . 5 . 1 . . 14 . . . . 1 3 6 1 . Max in Single Turn 5 | . . 1 . . . . . . 1 . 1 . . 5 . . . . 1 1 1 1 . Garrison Access 3 | . . . . . . . . . 1 . . . . . . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Gar Machines Accessed 38 | . 7 . 2 1 . . 4 . 4 . . 1 . 3 . 1 4 . . 4 3 4 . Terminals 13 | . 4 . . . . . . . 2 . . . . 1 . . . . . 3 1 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . 1 . . 1 . . . . . . . . . 2 . . . . . . 1 . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 5 | . . . . . . . . . 2 . . . . . . . . . . 1 1 1 . Total Hacks 103 | . 14 . 2 2 . . 27 . 8 . . 1 . 9 . 1 17 . . 10 5 7 . Successful 72 | . 8 . 2 2 . . 27 . . . . 1 . 7 . 1 17 . . 2 3 2 . Failed 31 | . 6 . . . . . . . 8 . . . . 2 . . . . . 8 2 5 . Catastrophic 10 | . 2 . . . . . . . 2 . . . . . . . . . . 3 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 11 | . 6 . . . . . . . 2 . . . . 3 . . . . . . . . . Terminals 31 | . 9 . . . . . . . 5 . . . . 4 . . . . . 7 1 5 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 12 | . 2 . . 2 . . . . . . . . . 5 . . . . . . 3 . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 8 | . . . . . . . . . 3 . . . . . . . . . . 3 1 1 . Terminal Hacks 54 | . 3 . 2 . . . 27 . . . . 1 . 1 . 1 17 . . 1 . 1 . Record 14 | . . . 1 . . . 8 . . . . . . . . . 5 . . . . . . Part Schematic 14 | . . . . . . . 10 . . . . . . . . . 4 . . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 7 | . . . . . . . 3 . . . . . . . . . 4 . . . . . . Open Door 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . 2 . . 2 . . . . . . . . . 3 . . . . . . 2 . . Scan Component 5 | . 1 . . 1 . . . . . . . . . 2 . . . . . . 1 . . Repair 4 | . 1 . . 1 . . . . . . . . . 1 . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . . . 1 1 1 . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Unauthorized Hacks 6 | . 3 . . . . . . . . . . . . 3 . . . . . . . . . Terminals 5 | . 2 . . . . . . . . . . . . 3 . . . . . . . . . Botnet 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . Operators 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . Skim 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 7 . . 1 . . . . 4 . . . . 3 . . . . . 4 1 4 . Full Trace Events 4 | . . . . . . . . . 3 . . . . . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . 10 . . . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . . 1 . . . . . . . . . 1 . . . . . . 1 . . Time 209 | . 13 . . 44 . . . . . . . . . 44 . . . . . . 108 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . 2 . . . . . . . . . 4 . 2 . . Machine Destruction 4 | . . . . . . . . . 2 . . . . . . . . . . . 2 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Hacked 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Gar Total Allies 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Largest Group . | . . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . . . . Initial UFD Resources 41 | . . . . 24 24 24 24 28 28 28 28 28 32 32 32 32 32 36 36 36 38 41 41 Total Orders 15 | . . . . . . 4 . 5 3 . 2 1 . . . . . . . . . . . STAY 6 | . . . . . . . . 3 2 . 1 . . . . . . . . . . . . ROAM 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . FOLLOW 6 | . . . . . . 2 . 2 1 . 1 . . . . . . . . . . . . GUARD 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . AID 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Ally Attacks 413 | . . . . 19 18 36 . 49 244 6 7 28 6 . . . . . . . . . . Total Damage 8892 | . . . . 188 166 631 . 787 5780 115 278 822 125 . . . . . . . . . . Kills 70 | . . . . 3 3 2 . 8 45 . 2 5 2 . . . . . . . . . . Allies Corrupted 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . Borg Created 56 | . . . . 2 1 3 . 1 33 5 4 4 3 . . . . . . . . . . Largest Collective 5 | . . . . 2 3 5 . 4 4 3 4 1 2 . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Gar Active Infowar (turns) 17812 | 32 102 2740 2012 410 689 1090 123 917 1765 811 492 1098 614 519 761 644 149 485 461 835 824 239 . Sensors 8084 | . . . . . 510 1090 123 917 987 . . . . 62 759 643 149 485 461 835 824 239 . Seismic 13358 | 32 102 2740 2012 410 689 1090 123 917 1763 811 492 1098 614 460 2 3 . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 18 | . . 3 1 . 3 2 . 3 . 1 1 . . . 2 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Gar Turns Passed 24043 | 164 1847 2771 4358 422 689 1090 123 917 1767 811 529 1232 614 880 779 648 176 511 547 883 1558 649 78 Spaces Moved 13251 | 78 700 1089 2229 300 423 660 79 532 930 409 279 699 357 440 666 546 145 444 326 580 743 470 127 Core 363 | 5 . . 203 . . . . . . . . . . . . . . . . . . 30 125 Treads 3548 | 73 700 1089 1664 . . . . . . . . . . 2 . . . . 20 . . . . Legs 6330 | . . . . . . . . . 277 409 279 699 357 438 666 546 145 444 306 580 743 439 2 Wheels 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 3009 | . . . 362 300 423 660 79 532 653 . . . . . . . . . . . . . . Fastest Speed 40 | 50 160 240 40 97 97 157 157 157 98 175 175 105 105 103 103 103 103 103 103 114 114 50 50 Average Speed 152 | 152 203 240 189 109 156 157 157 157 118 175 175 167 133 114 103 103 103 103 116 114 115 116 51 Slowest Speed 700 | 160 240 320 700 157 157 157 157 157 177 175 175 175 175 400 107 103 103 103 183 116 118 230 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 49 | 4 86 51 87 8 60 74 73 68 26 67 41 84 60 13 70 68 60 49 11 61 22 21 31 Regions Visited 23 Branch Regions 15 Pre-discovered Areas 10 | . 1 3 . . 1 . 1 1 . . . . . . . . 3 . . . . . . Known Exits Taken 19 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 21 | . . . 2 . 3 2 . 5 . . 2 . 1 . 1 4 . 1 . . . . . Spaces Dug 261 | . 25 1 . 1 . . . 13 23 21 . 2 25 5 . 47 . 33 17 13 29 6 . Terrain Destroyed 771 | . 30 6 . 1 . . . 13 73 21 . 2 26 94 73 51 . 88 56 26 201 10 . Melee 48 | . . . . 1 . . . 13 17 . . 2 1 5 . 9 . . . . . . . Projectile 181 | . . 1 . . . . . . 3 . . . 1 8 9 10 . . 7 26 106 10 . AOE 541 | . 30 5 . . . . . . 53 21 . . 24 80 64 32 . 88 49 . 95 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Gar Total 15760 | 104 979 1163 2373 389 447 690 78 580 1341 492 298 747 458 658 727 591 171 486 429 742 1129 550 138 Wait 1098 | . 151 11 53 38 17 17 . 32 207 73 7 22 72 98 34 4 . 13 26 59 144 20 . Move 13226 | 77 699 1088 2228 299 422 659 78 531 929 408 278 698 356 439 665 545 144 443 325 579 742 470 124 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 154 | 10 19 4 34 5 2 1 . . 7 . . 3 3 8 1 4 1 4 4 22 15 7 . Fast Attach 94 | 5 5 . 6 1 1 . . . 5 . . 4 4 15 3 . 11 . 7 10 10 6 1 Attach 86 | 2 . 3 4 10 3 . . . 3 . 1 . 2 7 3 2 1 4 7 9 13 12 . Detach 36 | . . . 1 7 . . . . 1 . . 2 . 5 3 . . 2 4 4 1 6 . Swap 120 | 1 8 9 6 . . . . . 16 2 . 4 1 8 3 7 2 7 4 4 37 1 . Drop 157 | . 12 10 41 8 1 1 . . 9 . . 8 2 7 3 5 12 2 9 12 10 5 . Fire 556 | 9 85 38 . . . . . . 72 1 . . 3 56 11 15 . 7 43 43 155 18 . Melee 124 | . . . . 3 . 9 . 15 51 . 7 2 12 15 1 9 . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Kick 7 | . . . . . . . . . . . . . . . . . . . . . 2 5 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . 15 . . . . . . . . . . . . . . . . . . 1 Rewire 21 | . . . . 1 . . . . 6 3 1 . . . . . . . . . . . 10 Trap 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Miscellaneous 59 | . . . . 2 1 3 . 2 35 5 4 4 3 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Tes) -3/Testing -2/Research (discovered 2 exits: *Acc x2) -1/Access -1/Garrison (discovered 1 exit: *Acc) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 165 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Met a group of wandering Federalists 307 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 8) 669 | -10/Materials | Repaired Assault Rifle 812 | -10/Materials | Discovered new exit (range 14) 1417 | -10/Materials | Core integrity fell below 50% 1662 | -10/Materials | Discovered new exit (range 15) 1998 | -10/Materials | Discovered new exit (range 5) 2012 | -10/Materials | Entered Subcaves 2013 | -10/Subcaves | Continued accompanying wandering Federalists (5) 2080 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2114 | -10/Subcaves | Lost 4 allies 2125 | -10/Subcaves | Learned Materials emergency access door positions 2133 | -10/Subcaves | Learned location of Zion (-7) 2485 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2924 | -10/Subcaves | Core integrity fell below 20% 3024 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3048 | -10/Subcaves | Met a Zionite searching for "candidates" 3375 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 3644 | -10/Subcaves | Discovered new exit (range 15) 3685 | -10/Subcaves | Learned location of Mines (-9) 4173 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4426 | -10/Subcaves | Visited 4L-MR0's lab 4456 | -10/Subcaves | Found Prototype Flight Unit 4463 | -10/Subcaves | Found Prototype Special Melee Weapon 4783 | -10/Subcaves | Entered Scraptown 5040 | -8/Scraptown | Visited Red Mages 5071 | -8/Scraptown | Visited CR-KLE's Repair Center 5091 | -8/Scraptown | Visited Fellowship of the Rings 5103 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5131 | -8/Scraptown | Visited Cave Peace 5146 | -8/Scraptown | Visited SPCMW 5247 | -8/Scraptown | Received an X-ray algorithm 5297 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 5304 | -8/Scraptown | Learned 8 Research zone layouts 5333 | -8/Scraptown | Discovered new exit (range 11) 5933 | -8/Scraptown | Visited UFD Registry 5933 | -8/Scraptown | Registered with UFD as "Nanosplitter" 6005 | -8/Scraptown | Visited LU-1G1's Boring Crew 6115 | -8/Scraptown | Visited Infowarlord's Domain 6154 | -8/Scraptown | Visited Scrapoid Research Area 6199 | -8/Scraptown | Visited Observation Area 6231 | -8/Scraptown | Visited Modified Component R&D 6336 | -8/Scraptown | Visited Derelict Rescue Squad 6394 | -8/Scraptown | Visited Science Guys 6466 | -8/Scraptown | Visited Curators Association 6730 | -8/Scraptown | Visited Chapter 10 6763 | -8/Scraptown | Visited Scrap Suit Storage 6923 | -8/Scraptown | Delivered Scrap Shield to a Scientist 7128 | -8/Scraptown | Found Exp. Signal Interpreter 7321 | -8/Scraptown | Found DRS Beacon 7643 | -8/Scraptown | CR-KLE repaired 7 parts 9059 | -8/Scraptown | Met Optimus 9059 | -8/Scraptown | Accepted into 0bPrime 9133 | -8/Scraptown | Discovered new exit (range 5) 9141 | -8/Scraptown | Entered Factory 9141 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x1, Weapon x4 9144 | -6/Factory | Identified Flightbrick 9145 | -6/Factory | Attached Flightbrick, gained temporary slots: Utility x3 9147 | -6/Factory | Identified 1B-0RG's Assimilator 9258 | -6/Factory | Repaired Flak Gun 9346 | -6/Factory | Assimilating Excavator 5a into Collective. 9371 | -6/Factory | Assimilating Informer 5a into Collective. 9491 | -6/Factory | Discovered new exit (range 7) 9526 | -6/Factory | Identified exit to Lower Caves 9563 | -6/Factory | Entered Lower Caves 9563 | -6/Lower Caves | Accompanied by 2 allies 9565 | -6/Lower Caves | UFD Scientist delivered a prototype 9570 | -6/Lower Caves | Found Prototype Protection 9622 | -6/Lower Caves | Assimilating PW-Q89(g) into Collective. 9732 | -6/Lower Caves | Identified exit to Lower Caves 9736 | -6/Lower Caves | Found DCF Scrap (13 items) 9856 | -6/Lower Caves | Learned Factory security intel 9965 | -6/Lower Caves | Learned location of Extension (-4) 10252 | -6/Lower Caves | Entered another Lower Caves area 10252 | -6/Lower Caves | Accompanied by 2 allies 10252 | -6/Lower Caves | Assimilating VY-AF2(r) into Collective. 10257 | -6/Lower Caves | Assimilating 8H-Y8R(r) into Collective. 10357 | -6/Lower Caves | Assimilating MW-NHH(r) into Collective. 10462 | -6/Lower Caves | Identified exit to Factory 11236 | -6/Lower Caves | Spotted B-75 Beast 11262 | -6/Lower Caves | Allies destroyed B-75 Beast 11321 | -6/Lower Caves | Discovered new exit (range 11) 11337 | -6/Lower Caves | Identified exit to Data Miner 11342 | -6/Lower Caves | Entered Data Miner 11342 | -6/Data Miner | Accompanied by 3 allies 11342 | -6/Data Miner | Discovered new exit (range 6) 11372 | -6/Data Miner | Met Data Miner 11399 | -6/Data Miner | Learned location of Section 7 (-2) 11399 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11426 | -6/Data Miner | Received God Mode back door access code from Data Miner 11462 | -6/Data Miner | Identified exit to Proximity Caves 11465 | -6/Data Miner | Entered Proximity Caves 11465 | -5/Proximity Caves | Accompanied by 3 allies 11608 | -5/Proximity Caves | Spotted B-75 Beast 11633 | -5/Proximity Caves | Allies destroyed B-75 Beast 11742 | -5/Proximity Caves | Assimilating X0-T8I(S) into Collective. 12382 | -5/Proximity Caves | Entered Factory 12382 | -5/Factory | Accompanied by 3 allies 12382 | -5/Factory | Evolved 2 slots: Propulsion x2 12383 | -5/Factory | Identified exit to Upper Caves 12406 | -5/Factory | Assimilating Excavator 6a into Collective. 12478 | -5/Factory | Assimilating Engineer 6a into Collective. 12587 | -5/Factory | Discovered new exit (range 8) 12618 | -5/Factory | Identified exit to Factory 12628 | -5/Factory | Assimilating Serf 6a into Collective. 12669 | -5/Factory | Build established: Scavenger-Mutant 12675 | -5/Factory | Assimilating Machinist 6a into Collective. 12772 | -5/Factory | Assimilating Engineer 6b into Collective. 12793 | -5/Factory | Assimilating Virus 6a into Collective. 12796 | -5/Factory | Assimilating Virus 6b into Collective. 12809 | -5/Factory | Assimilating Virus 6c into Collective. 12838 | -5/Factory | Lost 6 allies 12847 | -5/Factory | Assimilating Informer 6a into Collective. 12931 | -5/Factory | Garrison activated, responded to threat 12941 | -5/Factory | Assimilating Sentinel 6a into Collective. 12990 | -5/Factory | Assimilating Engineer 6c into Collective. 13034 | -5/Factory | Assimilating Sage 6a into Collective. 13038 | -5/Factory | Assimilating Excavator 6b into Collective. 13052 | -5/Factory | Assimilating Engineer 6d into Collective. 13144 | -5/Factory | Assimilating Conveyor 6a into Collective. 13166 | -5/Factory | Assimilating Engineer 6e into Collective. 13189 | -5/Factory | Cargo convoy interrupted 13232 | -5/Factory | Assimilating Virus 6d into Collective. 13252 | -5/Factory | Assimilating Soldier 6a into Collective. 13268 | -5/Factory | Assimilating Virus 6e into Collective. 13290 | -5/Factory | Lost 4 allies 13351 | -5/Factory | Assimilating Soldier 6b into Collective. 13363 | -5/Factory | Assimilating Slayer 6a into Collective. 13373 | -5/Factory | Assimilating Slayer 6b into Collective. 13391 | -5/Factory | Assimilating Fighter 6a into Collective. 13404 | -5/Factory | Assimilating Machinist 6b into Collective. 13414 | -5/Factory | Identified Enh. Scrap Shield 13457 | -5/Factory | Found PL-3XN's Ring of Power 13465 | -5/Factory | Lost 5 allies 13535 | -5/Factory | Assimilating Informer 6b into Collective. 13630 | -5/Factory | Build established: Mutant 13683 | -5/Factory | Assimilating Serf 6b into Collective. 13798 | -5/Factory | Assimilating Sage 6b into Collective. 13847 | -5/Factory | Assimilating Soldier 6c into Collective. 13855 | -5/Factory | Assimilating Soldier 6d into Collective. 13868 | -5/Factory | Assimilating Soldier 6e into Collective. 13928 | -5/Factory | Assimilating Serf 6c into Collective. 13987 | -5/Factory | Assimilating Engineer 6f into Collective. 14069 | -5/Factory | Assimilating Engineer 6g into Collective. 14149 | -5/Factory | Entered Upper Caves 14149 | -5/Upper Caves | Accompanied by 1 ally 14167 | -5/Upper Caves | Assimilating Soldier 6f into Collective. 14172 | -5/Upper Caves | Assimilating Sentinel 6b into Collective. 14321 | -5/Upper Caves | Assimilating TH-4MI(k) into Collective. 14360 | -5/Upper Caves | Assimilating WL-MSS(k) into Collective. 14581 | -5/Upper Caves | Lost 3 allies 14694 | -5/Upper Caves | Identified exit to Upper Caves 14747 | -5/Upper Caves | Assimilating Sage 6c into Collective. 14960 | -5/Upper Caves | Entered another Upper Caves area 14960 | -5/Upper Caves | Accompanied by 1 ally 14960 | -5/Upper Caves | Assimilating Veteran 6a into Collective. 14968 | -5/Upper Caves | Assimilating Soldier 6g into Collective. 15014 | -5/Upper Caves | Learned Factory terminal intel 15059 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15162 | -5/Upper Caves | Assimilating YD-UG7(r) into Collective. 15215 | -5/Upper Caves | Encountered a Warlord checkpoint 15302 | -5/Upper Caves | Assimilating PJ-ZK0(M) into Collective. 15405 | -5/Upper Caves | Discovered new exit (range 5) 15414 | -5/Upper Caves | Identified exit to Warlord 15489 | -5/Upper Caves | Entered Warlord 15489 | -5/Warlord | Accompanied by 4 allies 15547 | -5/Warlord | System corruption cleaned by Quarantine Array 15633 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 16057 | -5/Warlord | Found Prototype Device 16058 | -5/Warlord | Identified System Purifier 16212 | -5/Warlord | Visited the Vortex Lab 16221 | -5/Warlord | Found Prototype Energy Gun 16221 | -5/Warlord | Identified Vortex Rifle 16224 | -5/Warlord | Warlord's base attacked by MAIN.C 16352 | -5/Warlord | Rebuked by Warlord 16574 | -5/Warlord | Warlord forces counterattacked 16593 | -5/Warlord | Spotted Executioner 16617 | -5/Warlord | Assimilating MR-XF0(B) into Collective. 16618 | -5/Warlord | Attacked by Warlord forces 16618 | -5/Warlord | Spotted 1J-1HM(B) 16618 | -5/Warlord | Spotted O8-D19(g) 16634 | -5/Warlord | Assimilating WT-FXQ(g) into Collective. 16643 | -5/Warlord | Assimilating N1-DLN(g) into Collective. 16657 | -5/Warlord | Assimilating R1-7D4(g) into Collective. 16696 | -5/Warlord | Lost 11 allies 16710 | -5/Warlord | Spotted Executioner 16715 | -5/Warlord | Discovered new exit (range 8) 16720 | -5/Warlord | Identified exit to Proximity Caves 16721 | -5/Warlord | Entered Proximity Caves 16721 | -4/Proximity Caves | Assimilating 09-ASJ(g) into Collective. 16724 | -4/Proximity Caves | Assimilating XV-UT5(s) into Collective. 17037 | -4/Proximity Caves | Assimilating Assassin 7a into Collective. 17085 | -4/Proximity Caves | Core integrity fell below 50% 17158 | -4/Proximity Caves | System corruption reached 10% 17287 | -4/Proximity Caves | Discovered exit to Factory (range 7) 17335 | -4/Proximity Caves | Entered Factory 17335 | -4/Factory | Evolved 2 slots: Utility x2 17336 | -4/Factory | Identified exit to Armory 17337 | -4/Factory | Loaded intel: 28 terminal locations 17668 | -4/Factory | Repaired Hrd. Heavy Armor Plating 17860 | -4/Factory | Build established: Scavenger-Executioner 17867 | -4/Factory | Discovered new exit (range 13) 18151 | -4/Factory | Discovered new exit (range 11) 18152 | -4/Factory | Lost 6 parts (2n2u2w) 18169 | -4/Factory | Identified exit to Upper Caves 18215 | -4/Factory | Entered Upper Caves 18411 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 18627 | -4/Upper Caves | Discovered new exit (range 9) 18635 | -4/Upper Caves | Identified exit to Upper Caves 18994 | -4/Upper Caves | Entered another Upper Caves area 19205 | -4/Upper Caves | Learned Research stockpile data 19604 | -4/Upper Caves | Learned Research security intel 19614 | -4/Upper Caves | Discovered new exit (range 14) 19627 | -4/Upper Caves | Identified exit to Zhirov 19642 | -4/Upper Caves | Entered Zhirov 19642 | -4/Zhirov | Discovered new exit (range 3) 19644 | -4/Zhirov | Identified exit to Proximity Caves 19664 | -4/Zhirov | Met Zhirov 19729 | -4/Zhirov | Found Alien Artifact 19729 | -4/Zhirov | Identified Integrated Dissipator 19729 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19745 | -4/Zhirov | Found Alien Artifact 19768 | -4/Zhirov | Learned location of Testing (-3) 19768 | -4/Zhirov | Learned location of Quarantine (-2) 19777 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19818 | -4/Zhirov | Entered Proximity Caves 19926 | -3/Proximity Caves | Spotter reported a threat 20217 | -3/Proximity Caves | Discovered new exit (range 10) 20230 | -3/Proximity Caves | Identified exit to Research 20329 | -3/Proximity Caves | Entered Research 20329 | -3/Research | Evolved 2 slots: Power x1, Utility x1 20330 | -3/Research | Identified exit to Testing 20331 | -3/Research | Identified exit to Research 20679 | -3/Research | Garrison activated, responded to threat 20829 | -3/Research | Garrison activated, responded to threat 20857 | -3/Research | Lost 3 parts (1p1u1w) 20876 | -3/Research | Entered Testing 20907 | -3/Testing | Lost 7 parts (1p1n1u4w) 20972 | -3/Testing | Found Prototype Hackware 20972 | -3/Testing | Identified Exp. System Shield 21003 | -3/Testing | Found Prototype Hackware 21120 | -3/Testing | Found Exp. Terrain Scan Processor 21250 | -3/Testing | Build established: Executioner 21308 | -3/Testing | Found Prototype Launcher 21453 | -3/Testing | Found Prototype Energy Cannon 21472 | -3/Testing | Identified Null Cannon 21523 | -3/Testing | Found Unknown Launcher 21523 | -3/Testing | Identified Fusion Bomb Launcher 21702 | -3/Testing | Identified System Mapper 21705 | -3/Testing | Discovered exit to Research (range 9) 21748 | -3/Testing | Found Prototype Protection 21759 | -3/Testing | Entered Research 21759 | -2/Research | Evolved 2 slots: Utility x2 21767 | -2/Research | Identified Hvy. Regenerative Plating 21803 | -2/Research | Discovered new exit (range 11) 21822 | -2/Research | Identified exit to Access 21941 | -2/Research | Repaired Enh. Biometal Leg 22000 | -2/Research | Build established: Hacker-Executioner 22295 | -2/Research | Lost 6 parts (1p1n4w) 23009 | -2/Research | First assault squad dispatched 23039 | -2/Research | Incoming assault squad redirected 23039 | -2/Research | Identified Transdimensional Reconstructor 23039 | -2/Research | Warped through subspace 23284 | -2/Research | System corruption reached 10% 23308 | -2/Research | Discovered exit to Access (range 8) 23317 | -2/Research | Entered Access 23317 | -1/Access | Evolved 2 slots: Power x1, Utility x1 23331 | -1/Access | Lost 11 parts (2p1n2u6w) 23473 | -1/Access | Identified Z-bomb Delivery System 23583 | -1/Access | Build established: Hacker-Mutant 23599 | -1/Access | System Mapper fried by hacking feedback 23740 | -1/Access | Lost 3 parts (1p1n1u) 23934 | -1/Access | Lost 10 parts (2p3n4u1w) 23947 | -1/Access | System corruption reached 10% 23966 | -1/Access | Identified exit to Garrison 23966 | -1/Access | Entered Garrison 23973 | -1/Garrison | Spotted B-99 Colossus 23986 | -1/Garrison | Build established: Mutant 23986 | -1/Garrison | Spotted B-99 Colossus 23990 | -1/Garrison | Triggered checkpoint 23992 | -1/Garrison | Triggered checkpoint 24015 | -1/Garrison | Spotted B-90 Cyclops 24018 | -1/Garrison | Core integrity fell below 50% 24018 | -1/Garrison | Discovered new exit (range 10) 24022 | -1/Garrison | Identified exit to Access 24023 | -1/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 24038 | -1/Garrison | Core integrity fell below 20% 24044 | -1/Garrison | Destroyed by B-90 Cyclops with Nova Cannon Last Messages --------------- Door Terminal flashes as you approach. 24033_ Slug penetrates 2Y-JKQ(b). 24034_ Attempting to rewire 2Y-JKQ(b). 24035_ P-80 Master resets P-80 Master, system corruption cleaned. 24035_ Attempting to rewire 2Y-JKQ(b). 24036_ Door Terminal disabled. 24036_ Penetrated by Slug. 24036_ Attempting to rewire 2Y-JKQ(b). 24038_ System corrupted: Energy discharge (-28). 24038_ Adv. Signal Interpreter destroyed. 24038_ Attempting to rewire 2Y-JKQ(b). 24039_ Slug penetrates Reinforced Barrier. 24039_ Attempting to rewire 2Y-JKQ(b). 24042_ Penetrated by Slug. 24042_ Slug penetrates 2Y-JKQ(b). 24042_ Slug penetrates P-80 Master. 24042_ Slug penetrates Wall. 24042_ Attempting to rewire 2Y-JKQ(b). 24043_ 2Y-JKQ(b) rewired. Map ----- +----------------------------------------------------+ | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #????? 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"""?????????? | | ??????????############p###??????###??????????? | | ?????????????????????# ###???????????????????? | | ??????????????????####s #???????????????????? | | ??????????????????# Yp #???????????????????? | | ??????????????????# @ #???????????????????? | | ??????????????????#bb# #???????????????????? | | ??????????????????########???????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 148 Coolant Potential 80 Energy Generation 46 Energy Capacity 590 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 1350 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 70 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 16 Trap Extractor Capacity 8 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Railgun | -6/Data Miner | Free Shield Leg | -6/Data Miner | Free Variable Charge Gun | -6/Data Miner | Free Imp. Thunder Leg | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 70% | -10/Materials Flak Gun | 48% | -6/Factory Hrd. Heavy Armor Plating | 1% | -4/Factory Enh. Biometal Leg | 35% | -2/Research Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- DIY Cooler I, Locutus Challenges ------------ None Game ------ Seed ElectrostormDecoderChainsaw Manual? 0 Play Time 03:27:15 Cumulative 366.7 hours Start 2026.02.10 @ 20:01:43 End 2026.02.13 @ 23:26:49 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 96 Adventurer 0 Explorer 6 Win Type - Total 22 Types 10/1/4/1/1/0/2/1/1/1 Lore% 89 Gallery% 76 Achievement% 73 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fdfecf26-4225-4a77-ba51-2700304d7069