Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.02 @ 18:08:49 Player: puppuppit Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (556) 2780 Value Destroyed (17870) 17870 Prototype IDs (61) 1220 Alien Tech Used (0) 0 Bonus (11185) 11185 TOTAL SCORE: 40455 Bonus ------- High Alert Combat Kills 2946 Follower Combat Kills 513 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 5928 Friendly Fire -302 Cogmind --------- Core Integrity 0/1150 Matter 58/300 Energy 99/100 System Corruption 21% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ Experimental Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Advanced Heat Sink Helical Railgun Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Reinforced Antimatter Reactor > --- PROPULSION ------- Combat Airjet Combat Airjet Antigrav System Combat Gravmag System Combat Gravmag System Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Experimental Cooling System Large Storage Unit Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Recoil Stabilizer > --- WEAPON ----------- Coil Gun Helical Railgun Helical Railgun Helical Railgun > --- INVENTORY -------- Vortex Chain Reactor Improved Antigrav System Matter Compressor Experimental Targeting Computer Experimental Core Analyzer Advanced Recoil Stabilizer Advanced Kinecellerator Improved Weapon Cycler Makeshift Hacking Suite Vortex Rail Long-range Missile Launcher Improved Remote Datajack [Rating: 139] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Advanced Treads Treads Advanced Treads Wheel Compact Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Advanced Recoil Stabilizer Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Weapon Shielding Weapon Improved Light Cannon Energy Gun Vortex Rail Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Special Weapon RU-N14's Throwing Claymores v3 Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp War Pro Fac Slots Evolved 12 | . . . 2 . . . 2 . . . 4 . . . . . . 2 . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 5 | . . . . . . . 1 . . . 2 . . . . . . 1 . . . 1 Utility 4 | . . . . . . . 1 . . . 2 . . . . . . 1 . . . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Parts Attached 262 | 8 6 . 28 1 1 1 19 9 . 1 71 3 8 2 3 . . 37 7 29 4 24 Power 34 | 1 . . 3 1 . . 3 2 . . 10 . . 1 . . . 4 2 3 1 3 Engine 19 | 1 . . 3 1 . . 1 1 . . 9 . . 1 . . . 1 1 . . . Core 8 | . . . . . . . 2 . . . . . . . . . . 3 1 . . 2 Reactor 7 | . . . . . . . . 1 . . 1 . . . . . . . . 3 1 1 Propulsion 70 | 3 . . 8 . . . 3 2 . . 26 1 . . . . . 13 1 2 1 10 Treads 15 | 2 . . 8 . . . 3 2 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 11 | 1 . . . . . . . . . . 10 . . . . . . . . . . . Hover 44 | . . . . . . . . . . . 16 1 . . . . . 13 1 2 1 10 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 80 | 2 5 . 4 . 1 1 6 3 . 1 15 2 6 1 1 . . 17 . 10 1 4 Device 33 | 1 . . . . . 1 2 1 . . 6 1 . 1 1 . . 11 . 5 1 2 Storage 6 | 1 1 . . . 1 . 1 . . 1 1 . . . . . . . . . . . Processor 17 | . . . . . . . 1 . . . 5 1 1 . . . . 4 . 4 . 1 Hackware 13 | . 1 . 1 . . . 1 2 . . 2 . 3 . . . . 2 . . . 1 Protection 11 | . 3 . 3 . . . 1 . . . 1 . 2 . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 78 | 2 1 . 13 . . . 7 2 . . 20 . 2 . 2 . . 3 4 14 1 7 Energy Gun 4 | . . . . . . . . . . . . . . . . . . . . 3 . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 31 | 2 . . 7 . . . . . . . 12 . . . . . . . 4 4 1 1 Ballistic Cannon 27 | . . . 5 . . . 5 1 . . 5 . 2 . 1 . . 3 . . . 5 Launcher 7 | . 1 . 1 . . . 2 1 . . 1 . . . 1 . . . . . . . Special Weapon 9 | . . . . . . . . . . . 2 . . . . . . . . 7 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 2 . . . . 2 . . 3 . . . . . . 2 . 8 . . Corrupted Parts 4 | . . . . . . . . . . . 2 1 . . . . . . . 1 . . System Corruption 20 | . . . . . . . . . . . 16 1 . . . . . . . 3 . . Parts Lost 88 | . . . 3 . . . 2 1 . . 31 . . . 1 . . 21 . 2 . 27 Power 10 | . . . 1 . . . . . . . 2 . . . . . . 4 . . . 3 Propulsion 37 | . . . . . . . . . . . 15 . . . . . . 7 . . . 15 Utility 17 | . . . 1 . . . . . . . 5 . . . . . . 5 . . . 6 Weapon 24 | . . . 1 . . . 2 1 . . 9 . . . 1 . . 5 . 2 . 3 Highest Loss Streak 10 | . . . 1 . . . 1 1 . . 4 . . . 1 . . 6 . 1 . 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | . 8 15 14 15 15 14 14 14 15 14 12 14 13 13 12 14 14 13 9 13 13 13 Power . | . . . . . . . 1 1 1 . 1 2 2 1 1 1 1 . . 1 1 1 Propulsion 2 | . . 1 2 2 3 3 2 2 3 2 2 2 2 2 2 2 2 2 . 1 2 1 Utility 5 | . 4 6 6 6 5 5 5 6 6 6 5 5 3 4 5 7 7 6 5 7 6 5 Weapon 4 | . 3 7 4 5 6 6 6 5 5 5 3 3 4 4 3 3 3 2 2 3 2 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 63 | . 2 3 11 1 2 1 6 1 . . 10 . 1 1 . . 2 9 . 5 . 8 Power 7 | . . . . . 1 1 . . . . 3 . . . . . . 1 . . . 1 Propulsion 9 | . . . 2 . . . 1 . . . 1 . . . . . 2 3 . . . . Utility 35 | . 2 3 3 1 . . 3 1 . . 5 . . . . . . 5 . 5 . 7 Weapon 11 | . . . 6 . . . 2 . . . 1 . 1 1 . . . . . . . . Tool/Special 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 100 98 100 100 100 99 99 100 100 98 98 90 83 80 86 86 89 85 97 99 81 Engine 4 | . 14 14 10 11 11 11 3 2 . . 3 6 6 6 6 6 6 . 1 2 . . Core 1 | . . . . . . . 5 4 . . . . . . . . . 3 2 . . 1 Reactor 1 | . . . . . . . . 1 9 9 2 . . . . . . . . 2 5 6 Treads 15 | . 28 28 22 22 22 22 27 27 27 27 6 . . . . . . . . . . . Hover 12 | . . . . . . . . . . . 20 33 33 33 33 33 33 31 26 32 35 30 Device 4 | . 1 . . . . . . 2 . . 2 5 1 . 2 13 13 14 12 15 11 8 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 6 6 6 6 6 6 6 5 5 5 5 4 Processor 5 | . . . . . . . 8 . . . 9 19 15 17 13 13 13 6 5 11 17 9 Hackware 7 | . 4 14 6 . . . 4 12 18 18 13 . 7 . . . . 5 9 . . 3 Protection 2 | . 7 . 4 11 11 11 4 3 . . . . 1 6 5 . . . . . . . Ballistic Gun 7 | . 28 28 12 . . . . . . . 9 26 10 . . . . . 14 10 16 9 Ballistic Cannon 21 | . . . 31 44 44 44 35 35 36 36 13 . 7 13 12 13 13 16 4 5 . 5 Peak Build Rating 139 | 9 10 11 22 24 24 24 35 38 36 39 71 69 64 67 68 68 68 91 76 129 129 139 Average Rating 47 | 7 8 10 17 21 24 24 31 34 36 37 57 61 60 61 61 68 67 84 67 103 127 111 On Entrance 47 | . 9 10 11 20 24 24 24 32 36 36 38 69 62 62 61 68 68 68 42 76 129 124 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 90 | 15 29 29 44 42 41 41 68 54 54 54 56 53 58 58 58 58 58 78 50 77 77 90 Greatest Support 110 | 40 40 40 44 44 44 44 66 64 64 66 110 58 58 58 58 58 58 69 63 79 79 102 Greatest Overweight (x) 3 | 3 . . 1 . . . 1 . . . 2 1 . . . . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 2 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 15 15 15 Average Carried 13 | . 8 14 14 14 14 14 14 14 15 14 13 14 14 14 14 15 14 14 9 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 13 13 15 15 5 Class Distribution -------------------- 31% | Gunner 22% | Hacker-Gunner 16% | Scavenger-Gunner 13% | Tank 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Gunner | -8/Materials Tank | -8/Storage Hacker-Gunner | -8/Recycling Hacker-Gunner | -8/Scraptown Hacker-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Gunner | -5/Proximity Caves Gunner | -5/Factory Hacker-Gunner | -5/Upper Caves Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp War Pro Fac Matter Collected 19370 | 405 810 78 1890 154 . 194 2527 2107 220 . 4638 . 393 279 70 . 233 2226 688 1449 285 724 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19595 | 153 860 76 2346 286 . 64 2657 2045 503 . 5198 300 159 . 78 . 22 1789 217 1672 375 795 Parts 1013 | 20 54 14 141 19 . 18 153 103 21 . 213 4 6 . 4 . 6 73 24 52 21 67 Haulers Intercepted 27 | . 1 . 6 . . . 6 6 . . 4 . . . . . . 4 . . . . Recyclers Shooed 15 | . . . 2 . . . 1 1 . . 8 . . . . . . 2 . . . 1 Parts Field Recycled 26 | . . . . . . . . . . . . . . . . . . 25 1 . . . Retrieved Matter 650 | . . . . . . . . . . . . . . . . . . 650 . . . . Parts Self-Destructed 54 | . . . . . . . . . . . . . . . 4 . 18 . 14 . 18 . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp War Pro Fac Combat Hostiles Destroyed 350 | . 14 . 36 5 . 8 46 34 3 . 59 1 1 . 6 . 2 30 17 53 10 25 Melee 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 Guns 83 | . 12 . 20 . . . . . . . 11 1 . . . . . . . 28 3 8 Cannons 157 | . . . 15 5 . 7 33 23 3 . 33 . 1 . 3 . 2 19 3 4 2 4 AOE 104 | . 2 . 1 . . . 13 11 . . 11 . . . 3 . . 11 14 21 5 12 Classes Destroyed 28 | 3 7 . 1 2 . . 2 1 . . 3 1 . . . . 1 . . 4 2 1 Worker 46 | 2 2 1 4 . . . 10 6 . . 11 . . . . . . 6 . . . 4 Builder 24 | . 1 2 5 . . 1 5 2 . . 5 . . . . . . 3 . . . . Tunneler 8 | 3 1 1 . 1 . 1 . . . . . . . . . . . . . . . 1 Hauler 27 | . 1 . 6 . . . 6 6 . . 4 . . . . . . 4 . . . . Recycler 63 | 1 3 . 8 2 . . 12 9 6 . 17 . 1 . . . . 4 . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Mechanic 4 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . 1 Operator 13 | . 1 . 3 . . . 3 1 . . 2 . 1 . . . . . . . . 2 Drone 3 | . . . . . . . . . . . . . . . . . 1 . . 2 . . Watcher 19 | . 2 . 5 . . . 5 2 . . 4 . . . . . . 1 . . . . Swarmer 87 | . 6 . 4 1 . 8 9 4 . . 6 . . . 6 . 1 5 15 3 4 15 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Saboteur 4 | . . . . . . . . . . . 1 . . . . . . . . 3 . . Grunt 134 | . 8 . 22 2 . . 24 16 . . 26 . . . . . . 6 . 28 2 . Brawler 6 | . . . . 2 . . . . . . 2 . . . . . . . . 2 . . Duelist 5 | . . . . . . . . . . . 1 . . . . . . . . 2 1 1 Protector 6 | . . . . . . . . 1 . . 1 . . . . . . . . 4 . . Sentry 51 | . . . 10 . . . 11 12 3 . 6 . 1 . . . . 5 . . . 3 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Hunter 17 | . . . . . . . 1 1 . . 6 . . . . . . 3 2 2 2 . Programmer 25 | . . . . . . . . . . . 10 . . . . . . 11 . 1 . 3 Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Compactor 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Striker 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Zionite 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 14 | 3 4 3 11 3 . 4 12 9 2 . 11 1 1 . 4 . 1 5 5 14 5 7 Combat Bots Only 14 | . 3 . 9 3 . 4 8 7 1 . 8 1 1 . 4 . 1 5 5 14 5 5 Max Kills in Single Turn 7 | 1 2 1 2 2 . 2 4 3 1 . 3 1 1 . 3 . 1 4 5 6 3 7 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Exploded 6 | . 2 . 1 . . . 3 3 . . 2 . . . 3 . . 4 5 6 3 5 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp War Pro Fac Hostile Shots Fired 1781 | . 59 . 104 1 . 31 95 106 2 . 498 . 51 11 15 . 6 323 47 86 13 333 Missed 645 | . 20 . 31 . . 7 24 27 1 . 206 . 19 4 5 . 3 116 10 30 3 139 Hits 1136 | . 39 . 73 1 . 24 71 79 1 . 292 . 32 7 10 . 3 207 37 56 10 194 Melee 13 | . . . . 1 . . . . . . 1 . . . . . . . . . . 11 Projectile 1123 | . 39 . 73 . . 24 71 79 1 . 291 . 32 7 10 . 3 207 37 56 10 183 AOE 4 | . . . . . . . . . . . 2 . . . . . . . . . . 2 Critical Strikes 36 | . . . . . . . 6 1 . . 7 . 2 . . . . 8 . 1 . 11 Actively Blocked 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Part Disruptions 7 | . . . . . . . . . . . 1 . . . . . . 3 . . . 3 Damage Taken 18944 | . 410 . 958 16 . 199 1175 1181 12 . 4641 . 500 101 198 . 49 3862 570 982 97 3993 Core 3251 | . 55 . 95 . . 15 73 136 . . 663 . 116 22 29 . . 593 135 150 . 1169 Absorbed by Shields 295 | . . . . . . . . . . . . . . . . . . 31 . 203 61 . Redirected to Shielding 150 | . . . 5 5 . 38 33 14 . . 36 . . 8 11 . . . . . . . Ignored by Resistances 337 | . . . . . . . 178 . . . . . . . . . . 159 . . . . Regen/Repaired (Parts) 2391 | . . . 114 . . . 345 418 . . 352 . 153 . . . . 782 . 227 . . Core Remaining (%) 54 | 100 . 78 . . . 72 . . . 62 . . . . . . 2 . . . 12 . Volleys Fired 1031 | 13 81 8 109 9 . 17 122 91 11 . 258 12 14 . 5 . 2 132 21 74 14 38 Largest 4 | 2 2 2 4 4 . 4 4 4 4 . 4 4 4 . 2 . 2 4 4 4 4 4 Hottest 193 | 40 40 40 132 132 . 132 150 151 151 . 162 112 112 . 100 . 100 167 129 193 159 175 Shots Fired 2965 | 26 162 16 418 36 . 68 429 324 44 . 651 48 33 . 7 . 4 299 43 207 38 112 Gun 931 | 26 161 16 215 . . . . . . . 209 48 16 . . . . . 18 121 32 69 Cannon 1930 | . . . 200 36 . 68 420 310 44 . 416 . 17 . 6 . 4 296 17 56 . 40 Launcher 67 | . 1 . 3 . . . 9 14 . . 25 . . . 1 . . 3 8 . . 3 Special 37 | . . . . . . . . . . . 1 . . . . . . . . 30 6 . Kinetic 2802 | 26 161 16 415 36 . 68 420 310 44 . 625 48 33 . 6 . 4 296 35 128 29 102 Thermal . | . . . . . . . . . . . . . . . . . . . . . . . Explosive 52 | . 1 . 3 . . . 9 5 . . . . . . 1 . . 3 8 13 6 3 Electromagnetic 34 | . . . . . . . . 9 . . 25 . . . . . . . . . . . Entropic 59 | . . . . . . . . . . . . . . . . . . . . 49 3 7 Robot Hit Streak 26 | 5 15 19 13 6 . 3 8 8 7 . 16 5 7 . 3 . 2 17 10 26 16 17 Robot Miss Streak 12 | 4 3 2 4 2 . 5 6 12 2 . 8 2 2 . 1 . 1 5 4 7 3 3 Penetration Max 2 | . . . . . . . . . . . 2 . . . . . . . . 2 . 1 Secondary Targets 10 | . 1 . 2 . . . . . . . 2 1 . . . . . . . 2 . 2 Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . 1 1 . . . . . . . 1 . 1 Shots Hit Robots 1545 | 12 106 9 227 17 . 24 191 132 21 . 350 36 14 . 4 . 2 150 21 140 28 61 Core Hits 866 | 7 42 4 99 10 . 9 115 84 8 . 201 7 5 . 5 . 2 67 22 107 20 52 Critical Kills 24 | . . . . . . . 7 6 . . 9 1 . . . . . . . 1 . . Critical Parts Destroyed 26 | . 1 . 2 . . . 5 3 1 . 9 1 . . . . . . . 2 . 2 Critical Strikes 121 | . 1 . 7 1 . 1 28 14 3 . 29 2 2 . 1 . . 25 . 5 . 2 Destroy 53 | . 1 . 2 . . . 12 9 2 . 20 2 . . . . . . . 3 . 2 Blast 67 | . . . 5 1 . 1 16 5 1 . 9 . 2 . 1 . . 25 . 1 . . Sever 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 54686 | 166 1502 117 3921 403 . 559 5786 4595 540 . 10576 747 491 . 495 . 107 6935 1683 10284 2021 3758 Guns 13415 | 166 1376 117 1651 . . . . . . . 2682 747 178 . . . . . 84 4327 701 1386 Cannons 25319 | . . . 2191 403 . 559 4500 3250 540 . 5712 . 313 . 226 . 107 5744 212 976 . 586 Explosions 14847 | . 126 . 78 . . . 1286 1337 . . 2046 . . . 269 . . 1107 1387 4659 1050 1502 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 532 | . . . 1 . . . . 8 . . 136 . . . . . . 84 . 19 . 284 Kinetic 35928 | 166 1376 117 3842 403 . 559 4500 3250 540 . 8394 747 491 . 226 . 107 5744 296 2812 556 1802 Thermal 1968 | . . . . . . . . 103 . . 386 . . . . . . 630 . . . 849 Explosive 10677 | . 126 . 78 . . . 1286 697 . . 98 . . . 269 . . 477 1387 4659 1050 550 Electromagnetic 2202 | . . . . . . . . 537 . . 1562 . . . . . . . . . . 103 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 573 | . . . . . . . . . . . . . . . . . . . . 303 270 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 2806 | . . . . . . . . . . . . . . . . . . . . 2491 145 170 Highest Corruption 21 | . 2 2 . . . . . . . . 11 7 3 . . . . 12 12 8 4 21 Average Corruption 3 | . 2 2 . . . . . . . . 2 4 2 . . . . 4 8 3 4 7 Corruption Purged 44 | . . . . . . . . . . . 20 7 4 . . . . 9 4 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 133 | . 13 10 . . . . . . . . 16 6 1 . . . . 16 29 13 15 14 Message Errors 30 | . 2 1 . . . . . . . . 2 1 1 . . . . 5 5 6 4 3 Matter Fused 30 | . 3 3 . . . . . . . . 4 1 . . . . . 3 8 1 3 4 Heat Flow Errors 19 | . 1 5 . . . . . . . . 2 . . . . . . 2 6 1 1 1 Energy Discharges 16 | . 3 . . . . . . . . . 1 1 . . . . . 1 2 2 4 2 Parts Rejected 3 | . . . . . . . . . . . . 1 . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 9 | . 1 1 . . . . . . . . 1 . . . . . . . 3 . 3 . Data Loss (major) 6 | . . . . . . . . . . . . 2 . . . . . 2 . 2 . . Misfires 5 | . 2 . . . . . . . . . . . . . . . . . 3 . . . Alerts 3 | . . . . . . . . . . . 2 . . . . . . . . 1 . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 9 | . 1 . . . . . . . . . 4 . . . . . . 3 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1362 | . . . 24 . . 27 96 88 16 . 220 . . . 32 . . 437 65 134 29 194 Projectiles 837 | . . . 24 . . 27 71 50 16 . 172 . . . . . . 372 17 52 . 36 Explosions 510 | . . . . . . . 25 38 . . 48 . . . 32 . . 65 48 82 29 143 Melee 15 | . . . . . . . . . . . . . . . . . . . . . . 15 Knockbacks 173 | . . . 11 2 . 7 24 21 1 . 49 . 1 . 1 . . 46 1 3 . 6 Impact 3 | . . . . . . . . . . . 2 . . . . . . . . . . 1 Kinetic 160 | . . . 11 2 . 6 24 20 1 . 45 . 1 . 1 . . 40 1 3 . 5 Secondary 10 | . . . . . . 1 . 1 . . 2 . . . . . . 6 . . . . Self-Inflicted Damage 590 | . . . . . . . . 18 . . 66 . . . 50 . . 145 5 9 . 297 Shots 8 | . . . . . . . . 1 . . . . . . 1 . . 2 1 . . 3 Rammed 26 | . . . 1 . . . . 2 . . 7 . . . . . . 3 . 1 . 12 Targets Rammed 26 | . . . 1 . . . . 2 . . 7 . . . . . . 3 . 1 . 12 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 426 | . 188 258 265 166 . 426 391 243 83 . 345 60 54 . . . 12 353 234 316 106 353 Average Temperature 71 | . 26 121 53 59 . 154 81 89 37 . 50 27 21 . . . 8 81 80 89 67 61 Received Heat Transfer 3692 | . 174 . 372 . . . 351 522 . . 1149 . 153 . 9 . 9 306 . 299 8 340 Effects 7 | . . . 1 . . . 1 1 . . . . . . . . . . 3 1 . . Energy Bleed 3 | . . . 1 . . . . 1 . . . . . . . . . . . 1 . . Interference 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . 1 . . . . 3 . . . . . . . . . . . Combat Hostiles 4 | . . . . . . 1 . . . . 3 . . . . . . . . . . . Parts Fried 7 | . . . . . . 1 . 2 . . 4 . . . . . . . . . . . Impact Corruptions 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . 1 . . 2 . . . . . . . . 2 . 1 Heat Transferred 1650 | . . . . . . . . 250 . . 350 . . . . . . 450 . . . 600 Parts Sabotaged 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . . 4 . . 4 . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp War Pro Fac Maximum Alert Level 5 | . . . 2 1 . . 3 4 2 . 5 3 2 . . . . 4 . . . 4 Low Security (%) 33 | 100 100 100 20 97 . 100 25 . 59 . 11 . . . . . . 11 . . . 45 Level 1 17 | . . . 67 2 . . 1 10 29 . 4 . 46 . . . . 22 . . . 3 Level 2 21 | . . . 12 . . . 38 41 10 . 21 54 53 . . . . 29 . . . 7 Level 3 15 | . . . . . . . 33 40 . . 19 45 . . . . . 20 . . . 21 Level 4 7 | . . . . . . . . 7 . . 20 . . . . . . 15 . . . 23 Level 5 4 | . . . . . . . . . . . 21 . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2105 | 10 190 61 523 203 . 147 1012 1175 454 . 2105 736 465 . . . . 1430 . . . 1400 Initial 736 | . . 61 . 203 . . 49 426 454 . . 736 459 . . . . 162 . . . 108 Average 501 | 1 67 6 279 121 . 49 530 708 186 . 978 696 402 . . . . 626 . . . 587 Influence Increases 16213 | 30 526 20 1359 232 . 215 1857 1359 112 . 3486 . 191 15 145 . 35 2668 395 1339 325 1904 Destroy 0b10 Robot/C 7140 | . 280 . 720 160 . 160 980 660 60 . 1200 . 20 . 120 . 20 660 340 1040 220 500 Destroy 0b10 Robot/NC 1060 | 30 60 20 160 15 . 10 210 135 30 . 220 . 10 . . . 5 90 . 20 5 40 Destroy Leader 1550 | . 66 . 232 30 . 20 262 216 . . 324 . 10 . 10 . 10 190 40 . 40 100 Allied During Kill 372 | . . . . 9 . . 20 28 . . 18 . . . . . . 33 . 249 15 . Trap Triggered on 0b10 10 | . . . . . . . . . . . 10 . . . . . . . . . . . Successful Hack 481 | . 20 . 64 . . 7 39 43 9 . 102 . 37 . . . . 117 . . . 43 Select Force Hacks 290 | . 60 . 90 . . . 60 . . . 60 . . . . . . 20 . . . . Disable Machine 1170 | . 15 . 45 . . . 135 135 . . 195 . . . . . . 285 . . . 360 Anti-Garrison Action 150 | . . . . . . . . . . . 150 . . . . . . . . . . . Destroy Structure 1305 | . 10 . 48 3 . 3 151 142 13 . 142 . 9 . . . . 478 . . . 306 Advance Influence 150 | . . . . . . . . . . . . . . . . . . 150 . . . . Partial Spotted 120 | . . . . . . . . . . . 60 . . . . . . 30 . . . 30 Lose Combat Pursuer 2415 | . 15 . . 15 . 15 . . . . 1005 . 105 15 15 . . 615 15 30 45 525 Influence Decreases 14865 | 30 368 178 837 681 73 88 974 1203 1278 . 1383 1447 453 247 122 185 15 1290 880 1423 981 729 Entered New Map 6124 | . . 97 . 319 73 . 78 584 712 . . 1367 197 147 32 185 . 8 518 913 829 65 Time Decay 6181 | 30 368 81 657 342 . 88 686 589 416 . 693 80 246 100 80 . 15 612 362 220 142 374 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . . . . . 300 . . . . Lost Part 880 | . . . 30 . . . 20 10 . . 310 . . . 10 . . 210 . 20 . 270 Lost Ally 630 | . . . . 20 . . 40 20 . . 80 . 10 . . . . 160 . 270 10 20 Purge Threat 750 | . . . 150 . . . 150 . 150 . 300 . . . . . . . . . . . Squads Dispatched 120 | . 4 . 7 . . . 13 7 . . 47 . 2 . . . . 30 . . . 10 Investigation 51 | . 2 . 5 . . . 4 2 . . 20 . 2 . . . . 13 . . . 3 Extermination 15 | . . . . . . . . . . . 8 . . . . . . 5 . . . 2 Reinforcement 27 | . 2 . 2 . . . 4 3 . . 7 . . . . . . 5 . . . 4 Assault 13 | . . . . . . . 1 1 . . 8 . . . . . . 2 . . . 1 Garrison 14 | . . . . . . . 4 1 . . 4 . . . . . . 5 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Data Miner Redirects 10 | . . . . . . . . . . . . . . . . . . 6 . . . 4 Construction Impeded 7 | . . . . . . . 1 2 . . 3 . . . . . . 1 . . . . Haulers Reinforced 4 | . . . . . . . . . . . 2 . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp War Pro Fac Distress Signals 18 | . 2 . 1 . . . 3 2 . . 5 . 1 . . . . 1 . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 660 | . 26 . 41 9 . 11 58 48 1 . 147 5 12 4 9 . 10 75 13 103 7 81 Peak Tracking Total 18 | . 4 . 5 4 . 4 7 6 1 . 12 4 8 6 4 . 5 12 5 18 4 14 Tactical Retreats 59 | . 1 . . 1 . 1 . . . . 23 . 3 1 1 . . 14 1 2 1 10 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp War Pro Fac Traps Triggered 10 | . 2 . 1 . . . . . . . 2 . . . . . . 2 . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . 2 . . . . . . . 1 . . . . . . . . . . . Reprogrammed 4 | . . . . . . . 4 . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . 1 . . . . . . . . 3 . . Triggered 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . Most Traps Carried 1 | . . . . . . . . . . 1 1 . . . . . . . . . . . Time Bombs Activated 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Exploded 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp War Pro Fac Machines Disabled 80 | . 1 . 3 . . . 9 9 . . 14 . . . . . . 19 . 1 . 24 Max in Single Turn 6 | . 1 . 1 . . . 2 2 . . 4 . . . . . . 5 . 1 . 6 Garrison Access 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp War Pro Fac Machines Accessed 162 | . 8 . 17 . 1 1 15 16 12 3 29 . 12 1 1 4 . 28 2 2 . 10 Terminals 77 | . 6 . 11 . . 1 10 11 6 . 8 . 7 . . . . 10 . . . 7 Fabricators 9 | . . . . . . . . . . . 5 . . . . . . 4 . . . . Repair Stations 15 | . . . 2 . . . 1 2 . . 3 . 2 . . . . 5 . . . . Recycling Units 30 | . 2 . 2 . . . 1 2 6 . 8 . 1 . . . . 6 . . . 2 Scanalyzers 9 | . . . 2 . . . 2 . . . 2 . 1 . . . . 2 . . . . Garrison Access 8 | . . . . . . . 1 1 . . 3 . 1 . . . . 1 . . . 1 Total Hacks 566 | . 25 . 71 . 1 2 58 59 43 27 88 . 37 1 1 31 . 86 4 2 . 30 Successful 420 | . 17 . 44 . 1 1 40 45 35 27 71 . 23 1 1 31 . 62 4 2 . 15 Failed 143 | . 8 . 26 . . 1 17 13 8 . 17 . 14 . . . . 24 . . . 15 Catastrophic 13 | . . . 2 . . . 1 1 . . 2 . 1 . . . . 3 . . . 3 Database Lockouts 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . Manual 349 | . 24 . 51 . . 2 38 42 34 . 53 . 26 . . . . 54 . 2 . 23 Terminals 267 | . 23 . 48 . . 2 37 36 25 . 21 . 23 . . . . 28 . . . 24 Fabricators 26 | . . . . . . . . . . . 15 . . . . . . 11 . . . . Repair Stations 53 | . . . 8 . . . 7 9 . . 8 . 6 . . . . 15 . . . . Recycling Units 86 | . 2 . 8 . . . 2 8 18 . 23 . 3 . . . . 17 . . . 5 Scanalyzers 43 | . . . 7 . . . 8 . . . 13 . 2 . . . . 13 . . . . Garrison Access 24 | . . . . . . . 4 6 . . 8 . 3 . . . . 2 . . . 1 Terminal Hacks 128 | . 7 . 9 . 1 1 10 10 9 27 5 . 1 1 1 31 . 5 4 2 . 4 Record 36 | . . . . . 1 . . . . 20 . . . . . 11 . . 3 1 . . Part Schematic 13 | . . . . . . 1 . 1 . . . . . . . 11 . . . . . . Robot Schematic 9 | . . . 1 . . . . 1 1 . . . . . . 6 . . . . . . Robot Analysis 26 | . 6 . 3 . . . 2 2 3 7 . . . . . . . 3 . . . . Prototype ID Bank 10 | . . . . . . . 2 2 2 . . . . . . 3 . . . . . 1 Open Door 8 | . . . . . . . . 3 . . 1 . . 1 1 . . . 1 1 . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 6 | . 1 . 1 . . . 1 . 1 . . . 1 . . . . 1 . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 5 | . . . 1 . . . 1 . 1 . 2 . . . . . . . . . . . Locate Traps 6 | . . . 2 . . . 2 1 . . . . . . . . . 1 . . . . Disarm Traps 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . . . 8 . . . . . . 3 . . . . Network Status 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . Load Schematic 5 | . . . . . . . . . . . 4 . . . . . . 1 . . . . Build 4 | . . . . . . . . . . . 3 . . . . . . 1 . . . . Repair Station Hacks 36 | . . . 7 . . . 6 8 . . 3 . 4 . . . . 8 . . . . Scan Component 18 | . . . 3 . . . 3 4 . . 2 . 2 . . . . 4 . . . . Repair 17 | . . . 3 . . . 3 4 . . 1 . 2 . . . . 4 . . . . Refit 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . . . . . . 1 4 . 1 . . . . . . 1 . . . . Retrieve Components 7 | . . . . . . . . 1 4 . 1 . . . . . . 1 . . . . Scanalyzer 31 | . . . 2 . . . 5 . . . 11 . 2 . . . . 11 . . . . Insert Component 14 | . . . 1 . . . 2 . . . 5 . 1 . . . . 5 . . . . Analyze 17 | . . . 1 . . . 3 . . . 6 . 1 . . . . 6 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 206 | . 10 . 26 . . . 19 26 22 . 43 . 16 . . . . 34 . . . 10 Terminals 106 | . 8 . 19 . . . 13 17 9 . 8 . 13 . . . . 13 . . . 6 Track 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . . Assimilate 3 | . . . . . . . . 1 . . 1 . 1 . . . . . . . . . Botnet 50 | . 3 . 8 . . . 5 7 4 . 5 . 7 . . . . 6 . . . 5 Disrupt 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Operators 6 | . . . 1 . . . 1 1 . . 1 . . . . . . 1 . . . 1 Skim 43 | . 5 . 9 . . . 7 5 5 . 1 . 5 . . . . 6 . . . . Fabricators 8 | . . . . . . . . . . . 3 . . . . . . 5 . . . . Report 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Liberate 3 | . . . . . . . . . . . 1 . . . . . . 2 . . . . Haulers 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . Download 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Recompile 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 8 | . . . . . . . 1 1 . . 3 . . . . . . 3 . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Patch 7 | . . . . . . . 1 1 . . 3 . . . . . . 2 . . . . Recycling Units 68 | . 2 . 6 . . . 2 5 13 . 21 . 3 . . . . 12 . . . 4 Reject 19 | . . . 2 . . . . 2 6 . 6 . . . . . . 2 . . . 1 Recyclers 9 | . . . 1 . . . 1 1 1 . 1 . 1 . . . . 2 . . . 1 Mask 19 | . . . 1 . . . . 2 6 . 6 . 1 . . . . 3 . . . . Tunnel 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . Fedlink 15 | . . . . . . . . . . . 8 . 1 . . . . 4 . . . 2 Scrapoids 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers 4 | . . . 1 . . . 1 . . . 2 . . . . . . . . . . . Extract 4 | . . . 1 . . . 1 . . . 2 . . . . . . . . . . . Garrison Access 12 | . . . . . . . 2 3 . . 6 . . . . . . 1 . . . . Broadcast 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Reprogram 4 | . . . . . . . 1 1 . . 2 . . . . . . . . . . . Intercept 4 | . . . . . . . 1 1 . . 2 . . . . . . . . . . . Watchers 3 | . . . . . . . . 1 . . 1 . . . . . . 1 . . . . Data Cores Recovered 3 | . . . 1 . . . . . . . 1 . 1 . . . . . . . . . Used 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . Hacking Detections 123 | . 6 . 17 . . 1 13 14 8 . 20 . 12 . . . . 24 . . . 8 Full Trace Events 15 | . 1 . 1 . . . 1 . 1 . 4 . 1 . . . . 5 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . 1 . . . . 1 1 . . . . . . 6 . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . . . . 76 . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . . . . . . . 10 . . . . Part Schematics Acquired 53 | . . . 2 . . 1 12 1 . . 19 . 1 . . 11 . 6 . . . . Parts Built 5 | . . . . . . . . . . . 5 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 145 | . . . . . . . . . . . 145 . . . . . . . . . . . Total Part Build Rating 24 | . . . . . . . . . . . 24 . . . . . . . . . . . Parts Repaired 17 | . . . 3 . . . 3 4 . . 1 . 2 . . . . 4 . . . . Time 615 | . . . 90 . . . 114 146 . . 50 . 69 . . . . 146 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . . . . . . . . . 7 . 10 . . . . . . . . . . . Parts Scanalyzed 13 | . . . 1 . . . 2 . . . 4 . 1 . . . . 5 . . . . Part Schematics Acquired 12 | . . . 1 . . . 1 . . . 4 . 1 . . . . 5 . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . 1 . . . . . . . . 5 . . Non-combat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Combat 5 | . . . . . . . . . . . . . . . . . . . . 5 . . Robot Hacks Applied 7 | . . . . . . . . . . . 1 . . . . . . . . 6 . . parse_system 6 | . . . . . . . . . . . . . . . . . . . . 6 . . find_chute 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . . . 9 . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Programmers 8 | . . . . . . . . . . . 8 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . 5 . . Allies Hacked 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp War Pro Fac Total Allies 26 | . . . . 1 . . 2 2 . . 4 . 1 . . . 1 10 . 5 . . Largest Group 5 | . . . . 1 . . 2 2 1 1 3 . 1 . . . 1 3 . 5 2 1 Highest-Rated Group 238 | . . . . 31 . . 10 31 10 10 68 . 26 . . . 96 141 . 238 105 41 Highest-Rated Ally 96 | . . . . 31 . . 5 21 10 10 30 . 26 . . . 96 47 . 64 64 41 Total Orders 32 | . . . . . . . . 5 2 . 2 . . . . . . . . 21 2 . STAY 17 | . . . . . . . . 2 1 . 1 . . . . . . . . 12 1 . FOLLOW 11 | . . . . . . . . 3 1 . 1 . . . . . . . . 5 1 . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Ally Attacks 166 | . . . . 12 . . 43 15 . . 29 . . . . . 8 27 . 24 7 1 Total Damage 3241 | . . . . 168 . . 149 207 . . 384 . . . . . 136 934 . 921 312 30 Kills 17 | . . . . 3 . . 3 . . . 2 . . . . . . 4 . 4 1 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp War Pro Fac Active Infowar (turns) 418 | 130 203 . . . . . . . . . . . . . . . . 51 . 2 . 32 Terrain 333 | 130 203 . . . . . . . . . . . . . . . . . . . . . Decoding 51 | . . . . . . . . . . . . . . . . . . 51 . . . . Machine Analysis 18 | . . . . . . . . . . . . . . . . . . . . . . 18 Cloaking 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Jamming 14 | . . . . . . . . . . . . . . . . . . . . . . 14 Robot Analysis Total 26 | . 6 . 3 . . . 2 2 3 7 . . . . . . . 3 . . . . Derelict Logs Recovered 12 | . . 3 . 2 . . . . . . . . . 1 . . 2 . 2 . 2 . Drone Launches 30 | . . . . . . . . . . . . . . . . . . . . 30 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Items 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp War Pro Fac Turns Passed 25166 | 169 1668 741 3015 776 410 299 3076 1854 1145 1014 3865 175 538 211 164 49 301 2017 836 1331 644 868 Spaces Moved 20321 | 76 780 446 1516 443 280 160 1618 921 627 686 3840 199 652 326 219 78 450 2199 1033 1575 969 1228 Core 24 | 3 . . . . . . . . . . . . . . . . . . . . . 21 Treads 7900 | 67 780 446 1516 443 280 160 1618 921 627 686 356 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 525 | 6 . . . . . . . . . . 519 . . . . . . . . . . . Hover 11872 | . . . . . . . . . . . 2965 199 652 326 219 78 450 2199 1033 1575 969 1207 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 35 | 50 160 160 145 145 145 145 145 150 150 145 48 58 58 63 63 63 63 40 63 54 54 35 Average Speed 95 | 153 160 160 163 145 145 145 149 152 150 146 70 58 61 63 63 63 63 54 63 59 57 47 Slowest Speed 240 | 200 160 160 240 145 145 145 225 153 150 150 225 122 63 63 63 63 63 131 77 63 59 132 Overloaded Moves 73 | . . . . . . . . . . . . . . . . . . . . . . 73 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 67 | 5 97 85 94 86 67 28 91 94 95 72 63 74 18 50 46 68 51 50 98 93 96 29 Regions Visited 22 Branch Regions 14 Pre-discovered Areas 23 | . 5 1 3 . 1 . 2 2 2 . 1 . 3 . . 1 1 . 1 . . . Known Exits Taken 13 | . . 1 1 . 1 1 1 1 1 1 . . 1 1 1 . 1 . . . 1 . Unknown Exits Taken 7 | 1 1 . . 1 . . . . . . . . . . . 1 . 1 1 1 . . Scrap Searched 15 | . . . . . . 1 . . . 3 . . . 3 . . 3 . 2 . 3 . Spaces Dug 101 | . . . . . . . 2 10 . . 29 . 3 . . . . 18 2 . 4 33 Terrain Destroyed 1407 | . 8 . 43 3 . 3 170 139 13 . 142 1 11 . 24 . 2 270 106 145 129 198 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 479 | . . . 17 3 . 3 60 65 13 . 71 1 11 . 3 . 2 107 7 51 15 50 AOE 928 | . 8 . 26 . . . 110 74 . . 71 . . . 21 . . 163 99 94 114 148 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp War Pro Fac Total 23968 | 98 1039 459 1814 555 285 184 2000 1152 804 694 4534 226 759 332 234 77 467 2758 1183 1860 1029 1425 Wait 1495 | . 146 . 95 99 . 4 159 99 167 . 157 10 55 . . . 5 269 94 68 24 44 Move 20301 | 75 779 445 1515 442 279 159 1617 920 626 685 3840 198 651 325 218 77 449 2198 1032 1575 968 1228 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 255 | 2 17 3 23 2 2 1 26 8 . 3 57 1 8 1 3 . 5 36 10 29 3 15 Fast Attach 129 | 7 2 . 7 . . . 6 4 . . 32 1 10 1 2 . . 11 3 19 3 21 Attach 118 | . 1 . 5 . . . 8 3 . . 37 1 1 . 2 . . 22 9 5 4 20 Detach 63 | . . . 1 . . . 3 1 . . 18 . 4 2 1 . . 7 3 9 1 13 Swap 241 | 1 7 . 24 1 1 2 29 17 . 2 63 2 2 1 1 . . 39 8 27 5 9 Drop 257 | . 6 3 34 2 3 1 30 7 . 4 51 1 14 2 2 . 5 32 3 37 7 13 Fire 1031 | 13 81 8 109 9 . 17 122 91 11 . 258 12 14 . 5 . 2 132 21 74 14 38 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ram 22 | . . . . . . . . . . . 7 . . . . . . 3 . . . 12 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . . . . . . 13 . . . . . . 9 . . . 11 Rewire 10 | . . . . . . . . . . . . . . . . . . . . 9 . 1 Trap 6 | . . . . . . . . . . . 1 . . . . . . . . 5 . . Miscellaneous 4 | . . . . . . . . . . . . . . . . . 1 . . 3 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / Upp x2 / Arm) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 170 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 13) 868 | -10/Materials | Discovered new exit (range 12) 902 | -10/Materials | Discovered new exit (range 16) 1160 | -10/Materials | Discovered new exit (range 5) 1332 | -10/Materials | Identified exit to Subcaves 1332 | -10/Materials | Learned location of 1 exit from Materials 1413 | -10/Materials | Learned location of Recycling (-8) 1484 | -10/Materials | Learned location of Mines (-8) 1547 | -10/Materials | Learned 2 Mines zone layouts 1599 | -10/Materials | Learned location of Subcaves (-10) 1749 | -10/Materials | Learned 2 Storage zone layouts 1822 | -10/Materials | Loaded intel: 6 trap records 1838 | -10/Materials | Entered Mines 1844 | -10/Mines | Met a Derelict bent on vengeance 1870 | -10/Mines | Learned location of Storage (-8) 1990 | -10/Mines | Learned 2 Materials zone layouts 2065 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2375 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2379 | -10/Mines | Found Prototype Device 2536 | -10/Mines | Identified exit to Materials 2579 | -10/Mines | Entered Materials 2579 | -9/Materials | Evolved 2 slots: Weapon x2 2580 | -9/Materials | Identified exit to Mines 2581 | -9/Materials | Identified exit to Materials 2870 | -9/Materials | Build established: Gunner 2923 | -9/Materials | Destroyed 9 combat bots 3254 | -9/Materials | Build established: Scavenger-Gunner 3331 | -9/Materials | Central database locked down 3602 | -9/Materials | Learned location of 1 exit from Storage 3641 | -9/Materials | Learned 2 Materials zone layouts 3651 | -9/Materials | Discovered exit to Materials (range 8) 3669 | -9/Materials | Loaded intel: 20 trap records 3687 | -9/Materials | Learned Storage stockpile data 3692 | -9/Materials | Build established: Gunner 3694 | -9/Materials | Learned 4 Materials zone layouts 3709 | -9/Materials | Learned Recycling recycling unit intel 3772 | -9/Materials | Learned location of Zion (-7) 4041 | -9/Materials | Repaired Lgt. Treads? 4356 | -9/Materials | Repaired Imp. Light Cannon 4415 | -9/Materials | Build established: Tank 4753 | -9/Materials | Repaired Imp. Light Cannon 5367 | -9/Materials | Build established: Gunner 5594 | -9/Materials | Entered Mines 5607 | -9/Mines | Assembled infested the area 5749 | -9/Mines | Build established: Tank 5853 | -9/Mines | Received a Mining Laser from a helpful Derelict 5950 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6087 | -9/Mines | Found a hidden stash of uninstalled traps 6124 | -9/Mines | Learned Materials trap positions 6148 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6365 | -9/Mines | Discovered new exit (range 5) 6370 | -9/Mines | Entered Exiles 6371 | -9/Exiles | Identified exit to Mines 6408 | -9/Exiles | Met 8R-AWN 6433 | -9/Exiles | Met EX-HEX 6526 | -9/Exiles | Met EX-DEC 6609 | -9/Exiles | Visited The Gauntlet 6685 | -9/Exiles | Met EX-BIN 6780 | -9/Exiles | Entered Mines 7079 | -8/Mines | Entered Materials 7079 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7080 | -8/Materials | Identified exit to Factory 7080 | -8/Materials | Identified exit to Storage 7081 | -8/Materials | Loaded intel: 11 trap records 7378 | -8/Materials | Build established: Gunner 7751 | -8/Materials | Garrison activated, responded to threat 7853 | -8/Materials | Garrison activated, responded to threat 7952 | -8/Materials | Destroyed 8 combat bots 8774 | -8/Materials | Discovered exit to Factory (range 16) 8818 | -8/Materials | Learned 2 Lower Caves zone layouts 8917 | -8/Materials | Learned 2 Storage zone layouts 8959 | -8/Materials | Central database locked down 8977 | -8/Materials | Learned 4 Factory zone layouts 8999 | -8/Materials | Learned 2 Lower Caves zone layouts 9036 | -8/Materials | Learned 4 Recycling zone layouts 9115 | -8/Materials | Learned 2 Lower Caves zone layouts 9698 | -8/Materials | Repaired Adv. Treads 9749 | -8/Materials | Repaired Bore Cannon 9776 | -8/Materials | Repaired Weapon Shielding 9879 | -8/Materials | First assault squad dispatched 10155 | -8/Materials | Entered Storage 10157 | -8/Storage | Identified exit to Recycling 10319 | -8/Storage | Build established: Tank 10383 | -8/Storage | Repaired Adv. Treads? 10493 | -8/Storage | Learned Factory trap positions 10535 | -8/Storage | Garrison activated, responded to threat 10553 | -8/Storage | Learned location of Extension (-6) 10579 | -8/Storage | Learned location of 2 exits from Factory 10580 | -8/Storage | Learned location of 1 exit from Recycling 10609 | -8/Storage | Learned 4 Factory zone layouts 10640 | -8/Storage | Learned location of 1 exit from Storage 10640 | -8/Storage | Destroyed 7 combat bots 10679 | -8/Storage | Loaded intel: 11 trap records 10687 | -8/Storage | Used back door to open Recycling access 10851 | -8/Storage | Repaired Adv. Treads 10872 | -8/Storage | Build established: Gunner 10884 | -8/Storage | Repaired Imp. Light Cannon 10923 | -8/Storage | Repaired Lgt. Nuclear Core 11149 | -8/Storage | Central database locked down 11755 | -8/Storage | First assault squad dispatched 11887 | -8/Storage | Build established: Hacker-Gunner 12009 | -8/Storage | Entered Recycling 12009 | -8/Recycling | Accompanied by 1 ally 12010 | -8/Recycling | Identified exit to Factory 12011 | -8/Recycling | Identified exit to Scraptown 12013 | -8/Recycling | Loaded intel: 6 recycling unit locations 12569 | -8/Recycling | Learned location of 2 exits from Lower Caves 12673 | -8/Recycling | Learned 4 Recycling zone layouts 12712 | -8/Recycling | Learned Storage emergency access door positions 12739 | -8/Recycling | Learned 2 Storage zone layouts 12757 | -8/Recycling | Learned Storage emergency access door positions 12766 | -8/Recycling | Learned location of Lower Caves (-7) 12787 | -8/Recycling | Learned Factory security intel 12818 | -8/Recycling | Learned 2 Storage zone layouts 12859 | -8/Recycling | Learned Factory recycling unit intel 13116 | -8/Recycling | Scanned before Scraplab entrance 13137 | -8/Recycling | Entered Scraplab 13154 | -8/Recycling | Entered Scraptown 13154 | -8/Scraptown | Accompanied by 1 ally 13445 | -8/Scraptown | Discovered exit to Factory (range 13) 13537 | -8/Scraptown | Visited Fellowship of the Rings 13550 | -8/Scraptown | Visited CR-KLE's Repair Center 13620 | -8/Scraptown | Visited UFD Registry 13620 | -8/Scraptown | Registered with UFD as "Gravlever" 13658 | -8/Scraptown | Visited LU-1G1's Boring Crew 13678 | -8/Scraptown | Visited Abandonware Association 13693 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 13693 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE" 13729 | -8/Scraptown | Visited Observation Area 13833 | -8/Scraptown | Visited Chapter 10 13858 | -8/Scraptown | Visited Analyses Database 13923 | -8/Scraptown | Visited Derelict Rescue Squad 13933 | -8/Scraptown | Found DRS Beacon 13965 | -8/Scraptown | Visited Science Guys 14009 | -8/Scraptown | Visited Curators Association 14089 | -8/Scraptown | Met Optimus 14089 | -8/Scraptown | Accepted into 0bPrime 14163 | -8/Scraptown | Discovered exit to Factory (range 5) 14168 | -8/Scraptown | Entered Factory 14168 | -6/Factory | Accompanied by 1 ally 14168 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 14169 | -6/Factory | Identified exit to Lower Caves 14169 | -6/Factory | Identified exit to Extension 14170 | -6/Factory | Identified exit to Factory 14172 | -6/Factory | Loaded intel: 73 trap records 14174 | -6/Factory | Loaded intel: 8 recycling unit locations 14250 | -6/Factory | Loaded intel: 8 recycling unit locations 14260 | -6/Factory | Repaired Bore Cannon? 14379 | -6/Factory | Garrison activated, responded to threat 14770 | -6/Factory | Garrison activated, responded to threat 15067 | -6/Factory | Learned location of Protoforge (-2) 15218 | -6/Factory | First assault squad dispatched 15323 | -6/Factory | Build established: Scavenger-Gunner 15453 | -6/Factory | Destroyed 8 combat bots 15479 | -6/Factory | P-60 Hacker assimilated allied Technician 3a 15557 | -6/Factory | Lost 3 parts (1p1n1w) 15678 | -6/Factory | Fabricated Cmb. Airjet (x2) 15864 | -6/Factory | Lost 4 parts (1p1n2w) 16239 | -6/Factory | Build established: Hacker-Gunner 16465 | -6/Factory | Discovered exit to Factory (range 7) 16693 | -6/Factory | Core integrity fell below 50% 16788 | -6/Factory | Fabricated Cmb. Airjet? 16832 | -6/Factory | System corruption reached 10% 16852 | -6/Factory | Spotted B-75 Beast 16893 | -6/Factory | Fabricated Mni. Assault Cannon? 17047 | -6/Factory | Lost 4 parts (2n2u) 17249 | -6/Factory | Lost 4 parts (1u3w) 17540 | -6/Factory | Build established: Scavenger-Gunner 18033 | -6/Factory | Sucked down chute 18033 | -6/Factory | Entered Waste 18045 | -6/Waste | Spotted C-40 Crusher 18048 | -6/Waste | EMP discharged 18061 | -6/Waste | Spotted C-40 Crusher 18062 | -6/Waste | Spotted C-40 Crusher 18082 | -6/Waste | Spotted C-40 Crusher 18130 | -6/Waste | Destroyed C-40 Crusher 18139 | -6/Waste | Spotted C-40 Crusher 18148 | -6/Waste | EMP discharged 18195 | -6/Waste | Spotted C-40 Crusher 18198 | -6/Waste | Discovered new exit (range 16) 18208 | -6/Waste | Entered Factory 18259 | -6/Factory | Repaired Gauss Rifle 18382 | -6/Factory | Repaired Cmb. Airjet? 18452 | -6/Factory | Discovered exit to Lower Caves (range 5) 18460 | -6/Factory | Core integrity fell below 20% 18599 | -6/Factory | Loaded intel: 8 recycling unit locations 18667 | -6/Factory | Learned 4 Extension zone layouts 18697 | -6/Factory | Learned location of 1 exit from Upper Caves 18718 | -6/Factory | Learned location of Warlord (-5) 18731 | -6/Factory | Learned location of Archives (-6) 18734 | -6/Factory | Learned Extension emergency access door positions 18744 | -6/Factory | Learned location of 1 exit from Cetus 18746 | -6/Factory | Entered Lower Caves 18747 | -6/Lower Caves | Identified exit to Lower Caves 18820 | -6/Lower Caves | Learned location of 1 exit from Factory 18925 | -6/Lower Caves | Build established: Gunner 18957 | -6/Lower Caves | Entered another Lower Caves area 18958 | -6/Lower Caves | Identified exit to Data Miner 19050 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 19121 | -6/Lower Caves | Entered Data Miner 19121 | -6/Data Miner | Discovered new exit (range 6) 19133 | -6/Data Miner | Met Data Miner 19149 | -6/Data Miner | Learned location of Section 7 (-2) 19149 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19156 | -6/Data Miner | Received God Mode back door access code from Data Miner 19170 | -6/Data Miner | Entered Proximity Caves 19174 | -5/Proximity Caves | Activated DRS Beacon 19203 | -5/Proximity Caves | Spotter reported a threat 19210 | -5/Proximity Caves | Escorted by Enhanced Grunt 19347 | -5/Proximity Caves | Learned Factory garrison access intel 19441 | -5/Proximity Caves | Discovered exit to Factory (range 6) 19471 | -5/Proximity Caves | Entered Factory 19471 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19472 | -5/Factory | Identified exit to Factory 19473 | -5/Factory | Loaded intel: 4 garrison access locations 19632 | -5/Factory | Spotted B-75 Beast 19710 | -5/Factory | Repaired Hvy. Assault Cannon 19761 | -5/Factory | Repaired Cmb. Airjet 19863 | -5/Factory | Lost 4 parts (1p1n1u1w) 20008 | -5/Factory | Incoming investigation squad redirected 20110 | -5/Factory | Build established: Machinist-Gunner 20293 | -5/Factory | Discovered new exit (range 11) 20371 | -5/Factory | Search patrols dispatched 20597 | -5/Factory | Discovered new exit (range 8) 20629 | -5/Factory | Loaded intel: 8 recycling unit locations 20649 | -5/Factory | Incoming investigation squad redirected 20671 | -5/Factory | Search patrols dispatched 20689 | -5/Factory | Repaired Hvy. Assault Cannon 20692 | -5/Factory | Garrison activated, responded to threat 20713 | -5/Factory | Learned Research interactive machine intel 20752 | -5/Factory | Learned location of 1 exit from Testing 20805 | -5/Factory | Learned 4 Testing zone layouts 20819 | -5/Factory | Learned 2 Extension zone layouts 20837 | -5/Factory | Learned Research fabricator intel 20864 | -5/Factory | Learned Extension security intel 20871 | -5/Factory | Discovered exit to Factory (range 16) 20905 | -5/Factory | Fabricated X-67 Chaingunner (x2) 20971 | -5/Factory | First assault squad dispatched 20983 | -5/Factory | Build established: Gunner 20999 | -5/Factory | Incoming assault squad redirected 21176 | -5/Factory | Repaired Broken Imp. Weapon Cycler? 21237 | -5/Factory | Incoming investigation squad redirected 21300 | -5/Factory | Incoming assault squad redirected 21371 | -5/Factory | Garrison activated, responded to threat 21422 | -5/Factory | Lost 3 parts (1p1n1w) 21442 | -5/Factory | Incoming investigation squad redirected 21446 | -5/Factory | Scrapoids reinforcements arrived? 21461 | -5/Factory | System corruption reached 10% 21469 | -5/Factory | Core integrity fell below 50% 21488 | -5/Factory | Entered Upper Caves 21489 | -5/Upper Caves | Identified exit to Upper Caves 21489 | -5/Upper Caves | Lost 5 allies 21518 | -5/Upper Caves | Lost 6 parts (4n2w) 21886 | -5/Upper Caves | Learned location of 1 exit from Upper Caves 21922 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 21961 | -5/Upper Caves | Build established: Hacker-Gunner 22038 | -5/Upper Caves | Entered an active Warlord outpost 22069 | -5/Upper Caves | Learned Research garrison access intel 22324 | -5/Upper Caves | Entered Warlord 22345 | -5/Warlord | System corruption cleaned by Quarantine Array 22396 | -5/Warlord | Build established: Gunner 22553 | -5/Warlord | Found Prototype Special Weapon 22555 | -5/Warlord | Found Prototype Special Weapon 22556 | -5/Warlord | Found Prototype Special Weapon 22558 | -5/Warlord | Found Prototype Special Weapon 22560 | -5/Warlord | Found Prototype Special Weapon 22563 | -5/Warlord | Found Prototype Special Weapon 22655 | -5/Warlord | Warlord's base attacked by MAIN.C 22722 | -5/Warlord | Found Prototype Energy Gun 22724 | -5/Warlord | Found Prototype Energy Gun 22727 | -5/Warlord | Found Prototype Energy Gun 22728 | -5/Warlord | Found Prototype Energy Gun 22745 | -5/Warlord | Identified Vortex Shotgun (x2) 22746 | -5/Warlord | Identified Vortex Rail (x2) 22768 | -5/Warlord | Opened Warlord's prototype stash 22781 | -5/Warlord | Found Prototype Device 22781 | -5/Warlord | Identified Exp. Cloaking Device 22792 | -5/Warlord | Found Prototype Reactor 22826 | -5/Warlord | Found Prototype Device 22826 | -5/Warlord | Identified Minesniffer Drone Bay 22849 | -5/Warlord | Rebuked by Warlord 22987 | -5/Warlord | Warlord forces counterattacked 22997 | -5/Warlord | Spotted Striker 23003 | -5/Warlord | Destroyed Striker 23031 | -5/Warlord | Destroyed 11 combat bots 23069 | -5/Warlord | Spotted Striker 23076 | -5/Warlord | P-80 Master assimilated allied FN-DZO(g) 23093 | -5/Warlord | Spotted Striker 23115 | -5/Warlord | Core integrity fell below 20% 23134 | -5/Warlord | Discovered new exit (range 14) 23158 | -5/Warlord | Destroyed Executioner 23159 | -5/Warlord | Lost 14 allies 23161 | -5/Warlord | Spotted Executioner 23206 | -5/Warlord | Found Exp. Core Analyzer 23211 | -5/Warlord | Found Adv. Kinecellerator 23214 | -5/Warlord | Found Exp. Core Analyzer 23222 | -5/Warlord | Found Exp. Targeting Computer 23231 | -5/Warlord | Found Exp. Targeting Computer 23303 | -5/Warlord | Lost 6 allies 23330 | -5/Warlord | Warlord base infiltrated, sounded retreat 23419 | -5/Warlord | Spotted Striker 23419 | -5/Warlord | Spotted Striker 23420 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 (x2) 23421 | -5/Warlord | Spotted Striker 23421 | -5/Warlord | Destroyed Striker 23457 | -5/Warlord | Destroyed 7 combat bots 23459 | -5/Warlord | Lost 6 allies 23475 | -5/Warlord | Build established: Scavenger-Gunner 23556 | -5/Warlord | Spotted Striker 23558 | -5/Warlord | Destroyed Striker 23586 | -5/Warlord | Destroyed 14 combat bots 23599 | -5/Warlord | Lost 4 allies 23655 | -5/Warlord | Spotted Striker 23655 | -5/Warlord | Entered Proximity Caves 23655 | -4/Proximity Caves | Accompanied by 2 allies 23718 | -4/Proximity Caves | Spotted B-86 Titan 23750 | -4/Proximity Caves | Destroyed B-86 Titan 23920 | -4/Proximity Caves | Learned 12 Research zone layouts 24299 | -4/Proximity Caves | Entered Factory 24299 | -4/Factory | Accompanied by 1 ally 24299 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 24300 | -4/Factory | Identified exit to Research 24300 | -4/Factory | Identified exit to Armory 24759 | -4/Factory | Loaded intel: 8 recycling unit locations 24777 | -4/Factory | Incoming investigation squad redirected 24837 | -4/Factory | Lost 6 parts (3n2u1w) 24886 | -4/Factory | Identified exit to Upper Caves 24963 | -4/Factory | Found Prototype Processor 24978 | -4/Factory | Incoming investigation squad redirected 24995 | -4/Factory | Lost 5 parts (1p3n1u) 25015 | -4/Factory | System corruption reached 10% 25032 | -4/Factory | Discovered exit to Research (range 12) 25036 | -4/Factory | Incoming investigation squad redirected 25049 | -4/Factory | First assault squad dispatched 25077 | -4/Factory | Incoming assault squad redirected 25080 | -4/Factory | Lost 4 parts (3n1w) 25132 | -4/Factory | Core integrity fell below 50% 25161 | -4/Factory | Core integrity fell below 20% 25167 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 25143_ Linear Gravjet destroyed. 25143_ Attempting to rewire G-67 Veteran. 25144_ Dropped Mic. Fission Core. 25145_ Terminal disabled. 25149_ Penetrated by Slug. 25152_ Lrg. Storage Unit destroyed. 25152_ Critical hit (Burn: +37). 25152_ Dropped Lrn. Missile Launcher. 25154_ System corrupted: Cmb. Gravmag System rejected. 25157_ P-70 Sage resets P-70 Sage, system corruption cleaned. 25157_ Linear Gravjet destroyed. 25158_ P-70 Sage resets P-70 Sage, system corruption cleaned. 25161_ Penetrated by Slug. 25162_ K-01 Serf collects debris. 25164_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 25165_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????# """"""" | | ?????????????????????# "T" | | ?????????????????????+ | | ?????????????????????# | | ?????????????????????############# | | ?????????????????????????????????#* ### ? | | ?????????????????????????????????#=########+#????? | | ?????????????????????????????????#%# #????? | | ?????????????????????????????????#!/ !!! +????R | | ?????????????????????????????????#!# ! !! #????? | | ?????????????????????????????????# # !! #????? | | ?????????????????????????????"?"?" / ! !#????? | | ?????????????????????????????"Y"?# # #????? | | ?????????????????????????????"""?# # "" "" #????? | | ?????????????????????????????????# + ""S"" #????? | | ??????????????????????####+####??# # """" #????? | | ??????????????????????# #??# ##########????? | | ??????????????????????+ #??# #?????????????? | | ???????????????>??????+ #??# #?????????????? | | ??????????????????????+ ##?# #?#########???? | | ??????????????????????# T#?# #?# ???? | | ????????????????????????# #?# #?# ????? | | ????????????????????????# #### ### ????? | | ????????????????????????# Rk + ?????? | | ????????????????????????# # ?????? | | ????????????????????????#@ # ??????? | | ????????????????????????# # ??????? | | ????????????????????????# #? ???????? | | ????????????????????????# k #? ???????? | | ????????????????????????# ###+######### | | ??#######???????????????# | | ?## ##??????????????# | | ## #??????????????# [ """ | | #??????????????# [[ "" | | ##########?????# [[ "" | | % #?????#ggg R | | ] #######t g "" | | !!! Y " | | """ ![]# Y ? | | """ *!+= "" ? | | """ !# * ! ? | | # ? | | """ # ##########+#####"#### ? | | """ # #???# #??? ??? | | """ ###########???# "" "" #??? ??? | | #?????????????#""" """"" #??? ??? | | ####### #?????????????#"" """ #???? ???? | | ???????#??????????????#""F" #???? ???? | | ??????????????????????#"""" #???? ? ?????? | | ??????????????????????# """ #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Coolant Potential 65 Energy Generation 37 Energy Capacity 1150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: KI 30 Core Shielding 30 Power Shielding 66 Weapon Shielding 33 Weapon Cycling 20 Evasion (%) 63 Targeting Accuracy 16 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Kinecelleration 50 Offensive Hacking 40 Item Schematics ----------------- Imp. Light Cannon | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Extracted Plasma Cutter | -8/Mines | Hacked Cmb. Airjet | -8/Materials | Scanalyzed Wheel | -8/Materials | Extracted Imp. Signal Interpreter | -8/Materials | Extracted Autogun | -8/Materials | Extracted Adv. Visual Processing Unit | -8/Materials | Extracted Hrd. Light Armor Plating | -8/Materials | Extracted Particle Cannon | -8/Materials | Extracted Imp. Ion Engine | -8/Materials | Extracted Reactive Plating | -8/Materials | Extracted Assault Cannon | -8/Materials | Extracted Shock Bomb Launcher | -8/Materials | Extracted Carbon-fiber Leg | -8/Materials | Extracted Imp. System Shield | -8/Storage | Hacked Mni. Assault Cannon | -6/Factory | Scanalyzed System Restoration Module | -6/Factory | Scanalyzed Lgt. Angular Momentum Engine | -6/Factory | Extracted IFF Parser | -6/Factory | Extracted Imp. Field Recycling Unit | -6/Factory | Extracted Gravmag System | -6/Factory | Scanalyzed Core Analyzer | -6/Factory | Scanalyzed Force Rifle | -6/Factory | Extracted Magnetic Acceleration Cannon | -6/Factory | Extracted Spear | -6/Factory | Extracted Thermic Laser | -6/Factory | Extracted Flak Gun | -6/Factory | Extracted Transport Network Coupler | -6/Factory | Extracted Imp. Proton Missile Launcher | -6/Factory | Extracted Gatling Laser | -6/Factory | Extracted Matter Filter | -6/Factory | Extracted Com. Battery | -6/Factory | Extracted Adv. Melee Analysis Suite | -6/Factory | Extracted Seismic Detector | -6/Factory | Extracted Cld. Phase Cannon | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Exp. System Shield | -5/Factory | Downloaded Cmb. Gravmag System | -5/Factory | Scanalyzed Adv. Recoil Stabilizer | -5/Factory | Scanalyzed Imp. Weapon Cycler | -5/Factory | Scanalyzed Lrn. Missile Launcher | -5/Factory | Scanalyzed Linear Gravjet | -5/Factory | Scanalyzed Robot Schematics ------------------ O-16 Technician | -9/Materials | Hacked M-28 Smith | -8/Storage | Hacked C-17 Slicer | -8/Recycling | Hacked B-60 Warrior | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Cmb. Airjet | x2 | -6/Factory Cmb. Airjet | x2 | -6/Factory Mni. Assault Cannon | x1 | -6/Factory X-67 Chaingunner | x2 | -5/Factory Repaired ---------- Lgt. Treads | 70% | -9/Materials Imp. Light Cannon | 68% | -9/Materials Imp. Light Cannon | 78% | -9/Materials Adv. Treads | 19% | -8/Materials Bore Cannon | 22% | -8/Materials Weapon Shielding | 24% | -8/Materials Adv. Treads | 35% | -8/Storage Adv. Treads | 12% | -8/Storage Imp. Light Cannon | 34% | -8/Storage Lgt. Nuclear Core | 12% | -8/Storage Bore Cannon | 39% | -6/Factory Gauss Rifle | 37% | -6/Factory Cmb. Airjet | 50% | -6/Factory Hvy. Assault Cannon | 11% | -5/Factory Cmb. Airjet | 26% | -5/Factory Hvy. Assault Cannon | 7% | -5/Factory Imp. Weapon Cycler | 99% | -5/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompanionBlastSpoofer Manual? 0 Play Time 05:38:00 Cumulative 457.8 hours Start 2025.08.02 @ 11:50:46 End 2025.08.02 @ 18:08:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 257 Rogue 257 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0/0 Lore% 86 Gallery% 75 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Tamsyn Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 304e59f4-c04a-4e73-a83f-b1d7d2b2dca0