Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.19 @ 22:39:44 Player: opdo Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (78) 390 Value Destroyed (2371) 2371 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7341 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 129/300 Energy 99/100 System Corruption 5% Temperature Cool (45) Movement Core (200) Ox3 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Ion Engine Light Deuterium Engine Fission Core Light Fission Core Light Fission Core Improved Transmission Jammer Hardened Medium Armor Plating Improved Medium Armor Plating Heavy Rocket Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer Armor Integrity Analyzer System Shield > --- WEAPON ----------- Flak Gun Coil Gun Heavy Machine Gun > --- INVENTORY -------- Compact Wheel Compact Wheel Cooled Airjet Improved Sensor Array Improved Terrain Scan Processor Hardened Medium Armor Plating System Shield Rocket Launcher [Rating: 57] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Fission Core Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Airjet Utility System Shield Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . 2 . . . 2 2 2 2 Power 1 | . . . . . . . 1 . . . Propulsion 3 | . . . . . . . 1 . 1 1 Utility 5 | . . . 2 . . . . 1 1 1 Weapon 1 | . . . . . . . . 1 . . Parts Attached 90 | 6 . 5 6 . . . 15 3 16 39 Power 20 | 1 . 1 1 . . . 6 . 3 8 Engine 10 | 1 . 1 1 . . . 4 . 2 1 Core 10 | . . . . . . . 2 . 1 7 Reactor . | . . . . . . . . . . . Propulsion 24 | 1 . 2 1 . . . 4 1 6 9 Treads 3 | . . . . . . . . . . 3 Leg 14 | 1 . 2 1 . . . 4 1 5 . Wheel 6 | . . . . . . . . . . 6 Hover 1 | . . . . . . . . . 1 . Flight . | . . . . . . . . . . . Utility 22 | 2 . . 3 . . . 1 1 3 12 Device 11 | 1 . . 1 . . . . . 2 7 Storage 2 | 1 . . . . . . . . . 1 Processor 6 | . . . 1 . . . 1 1 1 2 Hackware 3 | . . . 1 . . . . . . 2 Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 24 | 2 . 2 1 . . . 4 1 4 10 Energy Gun 3 | 2 . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 15 | . . 1 1 . . . 4 . 4 5 Ballistic Cannon 3 | . . 1 . . . . . . . 2 Launcher 3 | . . . . . . . . 1 . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 1 1 Corrupted Parts 2 | 1 . . 1 . . . . . . . System Corruption 7 | 1 . . 6 . . . . . . . Parts Lost 49 | . . 1 . . . . 2 . 14 32 Power 8 | . . . . . . . 1 . 3 4 Propulsion 15 | . . . . . . . . . 6 9 Utility 14 | . . 1 . . . . 1 . 2 10 Weapon 12 | . . . . . . . . . 3 9 Highest Loss Streak 13 | . . 1 . . . . 1 . 9 13 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 85 85 87 100 100 100 93 98 94 68 Engine 9 | . 14 14 11 11 11 11 9 15 8 2 Core 2 | . . . . . . . 5 . 3 4 Leg 19 | . 14 28 22 22 22 22 25 23 23 . Wheel 1 | . . . . . . . . . . 7 Device 6 | . 14 . 8 11 11 11 2 . 4 12 Storage 7 | . 14 14 11 11 11 11 9 7 6 3 Processor 13 | . . . 4 11 11 11 14 23 21 11 Hackware 7 | . . . 7 11 11 11 9 7 5 5 Energy Gun 1 | . 28 10 . . . . . . . . Ballistic Gun 11 | . . 9 11 11 11 11 12 15 18 5 Ballistic Cannon 5 | . . 8 11 11 11 11 5 . . 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 51 | 15 15 18 22 22 22 22 24 25 32 51 Greatest Support 73 | 10 10 25 30 30 30 30 45 48 73 46 Greatest Overweight (x) 11 | 1 1 . . . . . . . 1 11 Average Overweight (x) . | . 1 . . . . . . . . 1 Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 8 10 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 7 Most Carried 10 | 7 7 8 8 8 8 8 8 8 8 10 Average Carried 7 | 5 7 7 7 8 8 8 7 7 7 4 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 8 10 Final Carried 10 | 7 7 8 8 8 8 8 8 8 7 10 Class Distribution -------------------- 44% | Mutant 30% | Gunner 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Matter Collected 2327 | 138 . 120 106 21 . 77 534 . 569 762 Remotely . | . . . . . . . . . . . Salvage Created 2173 | 16 . 114 110 8 . 17 593 . 468 847 Parts 151 | 3 . 4 14 2 . . 40 . 32 56 Haulers Intercepted 1 | . . . . . . . 1 . . . Recyclers Shooed 4 | 1 . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 55 | . . 3 6 1 . . 17 . 12 16 Melee 1 | . . . . . . . . . 1 . Guns 26 | . . 2 1 . . . 8 . 10 5 Cannons 22 | . . . 1 1 . . 9 . . 11 AOE 6 | . . 1 4 . . . . . 1 . Classes Destroyed 13 | 1 . 2 3 . . . 5 . 1 1 Worker 4 | . . . . . . . . . . 4 Builder 2 | . . . . . . . 1 . . 1 Tunneler 5 | 1 . . . . . 2 . . . 2 Hauler 1 | . . . . . . . 1 . . . Recycler 3 | . . 1 . . . . . . . 2 Operator 2 | . . . 1 . . . . . 1 . Watcher 6 | . . . 2 . . . . . 1 3 Swarmer 28 | . . 3 4 1 . . 6 . 5 9 Grunt 8 | . . . . . . . 5 . 3 . Brawler 1 | . . . . . . . 1 . . . Sentry 11 | . . . 2 . . . 4 . 1 4 Hunter 4 | . . . . . . . 1 . 1 2 Programmer 3 | . . . . . . . . . 2 1 Best Kill Streak 8 | 1 . 3 5 1 . 1 8 . 5 6 Combat Bots Only 7 | . . 3 4 1 . . 7 . 4 5 Max Kills in Single Turn 5 | 1 . 1 5 1 . 1 1 . 2 3 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . 1 4 . . . . . 1 . Melee 1 | . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 528 | . 8 11 14 4 . . 77 8 150 256 Missed 188 | . 4 5 10 2 . . 28 2 52 85 Damage Taken 6693 | 12 52 76 86 16 . . 673 91 1996 3691 Core 1556 | . 18 9 51 7 . . 63 31 373 1004 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 85 | 100 . 89 . . . 85 88 95 56 . Volleys Fired 165 | 5 3 5 9 3 . 6 44 . 30 60 Largest 3 | 2 2 2 2 2 . 2 2 . 3 3 Hottest 171 | 80 80 80 67 67 . 67 67 . 88 171 Shots Fired 355 | 10 6 10 18 8 1 12 88 . 84 118 Gun 235 | 10 6 9 9 4 . 6 47 . 84 60 Cannon 107 | . . 1 9 4 1 6 41 . . 45 Launcher 13 | . . . . . . . . . . 13 Special . | . . . . . . . . . . . Kinetic 313 | . . 2 18 8 1 12 88 . 84 100 Thermal 5 | . . . . . . . . . . 5 Explosive 13 | . . . . . . . . . . 13 Electromagnetic 24 | 10 6 8 . . . . . . . . Robot Hit Streak 10 | 3 1 9 10 4 . 6 10 . 8 8 Robot Miss Streak 10 | 1 3 1 4 10 . 5 7 . 9 6 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 1 | . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . 1 . Shots Hit Robots 234 | 6 1 8 12 2 . 8 65 . 62 70 Core Hits 183 | 2 . 6 13 2 . 6 58 . 45 51 Critical Kills 8 | . . . . . . . 1 . 1 6 Critical Parts Destroyed 9 | . . . . . . . . . 2 7 Critical Strikes 24 | 1 . 1 . . . . 1 . 3 18 Destroy 17 | . . . . . . . 1 . 3 13 Blast 5 | . . . . . . . . . . 5 Corrupt 2 | 1 . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5970 | 128 24 201 686 19 . 141 1128 . 1297 2346 Guns 2619 | 93 24 68 73 . . 28 480 . 1127 726 Cannons 1776 | . . 37 156 19 . 108 648 . . 808 Explosions 1504 | 35 . 93 457 . . . . . 136 783 Melee . | . . . . . . . . . . . Ramming 71 | . . 3 . . . 5 . . 34 29 Kinetic 4199 | . . 50 229 19 . 136 1128 . 1127 1510 Thermal 1036 | 35 . 93 457 . . . . . 136 315 Explosive 492 | . . . . . . . . . . 492 Electromagnetic 172 | 93 24 55 . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | 1 1 1 9 9 9 9 . 1 4 5 Average Corruption 6 | 1 1 1 3 9 9 9 . 1 3 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 50 | . 1 1 4 13 17 5 . . . 9 Message Errors 18 | . . . 3 3 7 2 . . . 3 Matter Fused 6 | . . 1 . 2 2 . . . . 1 Heat Flow Errors 5 | . 1 . 1 1 . 2 . . . . Energy Discharges 5 | . . . . 2 2 1 . . . . Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . 3 4 . . . . 1 Data Loss (major) 1 | . . . . . 1 . . . . . Misfires 3 | . . . . 2 1 . . . . . Alerts 2 | . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 202 | . . . 56 . . . . . 48 98 Projectiles 7 | . . . . . . . . . . 7 Explosions 195 | . . . 56 . . . . . 48 91 Melee . | . . . . . . . . . . . Knockbacks 33 | . . 3 1 . . 5 16 . 1 7 Impact 2 | . . . . . . 1 . . 1 . Kinetic 29 | . . 3 1 . . 4 14 . . 7 Secondary 2 | . . . . . . . 2 . . . Self-Inflicted Damage 463 | 13 . 25 37 . . . . . 1 387 Shots 12 | 1 . 1 1 . . . . . . 9 Rammed 4 | . . . . . . . . . 2 2 Targets Rammed 14 | . . 1 . . . 1 . . 10 2 Kicked 10 | . . 1 . . . 1 . . 8 . Crushed . | . . . . . . . . . . . Highest Temperature 465 | 54 177 84 217 224 2 168 109 . 75 465 Average Temperature 81 | 29 56 40 86 123 2 85 40 . 19 139 Received Heat Transfer 1140 | . 27 . 24 . . . 270 . 246 573 Effects 8 | . . . . . . . . . . 8 Shutdowns 4 | . . . . . . . . . . 4 Interference 2 | . . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 787 | 50 . 100 300 . . . . . 100 237 Parts Sabotaged 1 | . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | 1 . 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Peak Influence 360 | 5 38 98 349 173 . 5 272 104 166 360 Initial 108 | . 3 14 37 108 . . 1 75 50 . Average 120 | 1 22 93 229 170 . 3 130 87 83 166 Maximum Alert Level 1 | . . . 1 . . . 1 . . 1 Low Security (%) 78 | 100 100 100 19 100 . 100 70 100 100 55 Level 1 21 | . . . 80 . . . 29 . . 44 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 1 1 1 . . . 1 2 4 2 Investigation 2 | . . 1 1 . . . . . . . Extermination 4 | . . . . . . . . 1 2 1 Reinforcement 6 | . 1 . . . . . 1 1 2 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Distress Signals 8 | . . . 3 . . . 2 . . 3 Communications Jammed 1 | . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . 1 Times Spotted 135 | . 4 3 13 3 . . 29 3 26 54 Peak Tracking Total 22 | . 2 3 5 3 . . 7 2 5 22 Tactical Retreats 8 | . . . . 1 . . 3 . 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 4 | . . . 2 . . . . . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 14 | . 1 . 3 . . . . . 2 8 Max in Single Turn 4 | . 1 . 3 . . . . . 2 4 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 28 | . 1 1 7 . 4 . 5 2 5 3 Terminals 17 | . 1 . 6 . . . 3 1 3 3 Fabricators 1 | . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . 1 . . Recycling Units 2 | . . . 1 . . . 1 . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 86 | . 5 1 20 . 4 . 31 7 13 5 Successful 50 | . 2 1 11 . 4 . 23 3 5 1 Failed 36 | . 3 . 9 . . . 8 4 8 4 Catastrophic 3 | . . . . . . . 1 1 1 . Database Lockouts . | . . . . . . . . . . . Manual 35 | . 4 . 15 . . . 5 2 7 2 Terminals 52 | . 5 . 19 . . . 10 3 10 5 Fabricators 1 | . . . . . . . . . 1 . Repair Stations 4 | . . . . . . . . 4 . . Recycling Units 5 | . . . 1 . . . 4 . . . Scanalyzers 17 | . . . . . . . 17 . . . Garrison Access 2 | . . . . . . . . . 2 . Terminal Hacks 20 | . 1 1 7 . 4 . 4 1 1 1 Record 4 | . . . . . 4 . . . . . Robot Analysis 2 | . . . 1 . . . 1 . . . Prototype ID Bank 1 | . . . . . . . 1 . . . Open Door 1 | . . 1 . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . Alert Level 4 | . . . 2 . . . . 1 . 1 Unreport Threat 2 | . . . 1 . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . . . . . Zone Layout 4 | . 1 . 1 . . . 1 . 1 . Fabricator Hacks 1 | . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks 1 | . . . . . . . . 1 . . Scan Component 1 | . . . . . . . . 1 . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . Report Inventory 1 | . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . 1 . . . Scanalyzer 15 | . . . . . . . 15 . . . Insert Component 7 | . . . . . . . 7 . . . Analyze 8 | . . . . . . . 8 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 11 | . 1 . 4 . . . 2 1 3 . Terminals 10 | . 1 . 3 . . . 2 1 3 . Botnet 8 | . 1 . 2 . . . 1 1 3 . Operators 2 | . . . 1 . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Tunnel 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 17 | . 1 . 6 . . . 3 2 3 2 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 1 | . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . Time 152 | . . . . . . . . . 152 . Total Robot Build Rating 5 | . . . . . . . . . 5 . Part Schematics Acquired 7 | . . . . . . . 7 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . . . 7 . . . Part Schematics Acquired 7 | . . . . . . . 7 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Total Allies 4 | . . . . 3 . . . . 1 . Largest Group 3 | . . . . 3 3 3 . . 1 . Highest-Rated Group 40 | . . . . 40 40 40 . . 23 . Highest-Rated Ally 23 | . . . . 16 16 16 . . 23 . Total Orders 2 | . . . . . . 1 . . 1 . ROAM 1 | . . . . . . 1 . . . . DROP 1 | . . . . . . . . . 1 . Ally Attacks 5 | . . . . . . 5 . . . . Total Damage 63 | . . . . . . 63 . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total 2 | . . . 1 . . . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Turns Passed 5120 | 98 94 174 373 319 511 228 912 309 1201 901 Spaces Moved 3459 | 44 43 121 274 259 426 166 575 249 835 467 Core 44 | 3 . . . . . . . . 12 29 Treads 78 | . . . . . . . . . . 78 Legs 2977 | 41 43 121 274 259 426 166 575 249 823 . Wheels 360 | . . . . . . . . . . 360 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 190 120 120 120 120 120 120 120 100 85 Average Speed 124 | 156 190 120 120 120 120 120 120 120 120 142 Slowest Speed 600 | 190 190 120 120 120 120 120 120 120 123 600 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 34 | 3 14 27 31 67 91 49 51 10 25 16 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched 2 | . . . . 1 . 1 . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 175 | 1 . 4 72 . . . . . 19 79 Melee . | . . . . . . . . . . . Projectile 11 | . . . . . . . . . . 11 AOE 164 | 1 . 4 72 . . . . . 19 68 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Total 3952 | 61 50 142 300 261 426 182 717 259 966 588 Wait 155 | . 5 . 8 . 1 10 56 5 58 12 Move 3450 | 43 42 120 273 258 425 165 574 248 835 467 Hop . | . . . . . . . . . . . Pick Up 35 | 7 . 5 1 . . . 10 2 5 5 Fast Attach 45 | 6 . 1 3 . . . 3 . 5 27 Attach 16 | . . 2 1 . . . 2 2 2 7 Detach . | . . . . . . . . . . . Swap 29 | . . 2 2 . . . 10 1 9 5 Drop 44 | . . 6 3 . . . 18 1 13 3 Fire 165 | 5 3 5 9 3 . 6 44 . 30 60 Melee . | . . . . . . . . . . . Ram 3 | . . . . . . . . . 1 2 Kick 10 | . . 1 . . . 1 . . 8 . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 7) 193 | -10/Materials | Entered Mines 218 | -10/Mines | Learned Materials emergency access door positions 255 | -10/Mines | Met a Derelict shopkeep closing up shop 316 | -10/Mines | Discovered new exit (range 9) 318 | -10/Mines | Build established: Mutant 367 | -10/Mines | Entered Materials 367 | -9/Materials | Evolved 2 slots: Utility x2 449 | -9/Materials | Identified exit to Mines 532 | -9/Materials | Discovered new exit (range 14) 740 | -9/Materials | Entered Mines 771 | -9/Mines | Met a Derelict bent on vengeance 818 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 829 | -9/Mines | Discovered new exit (range 13) 842 | -9/Mines | Identified exit to Materials 1054 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1054 | -9/Mines | Discovered new exit (range 5) 1058 | -9/Mines | Identified exit to Exiles 1059 | -9/Mines | Entered Exiles 1059 | -9/Exiles | Found Exiles lab abandoned 1059 | -9/Exiles | Accompanied by 3 allies 1075 | -9/Exiles | Discovered new exit (range 15) 1560 | -9/Exiles | Discovered new exit (range 10) 1568 | -9/Exiles | Identified exit to Mines 1570 | -9/Exiles | Entered Mines 1570 | -8/Mines | Accompanied by 3 allies 1783 | -8/Mines | Discovered exit to Materials (range 9) 1798 | -8/Mines | Entered Materials 1798 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2248 | -8/Materials | Build established: Scavenger-Mutant 2371 | -8/Materials | Destroyed 7 combat bots 2537 | -8/Materials | Discovered new exit (range 10) 2690 | -8/Materials | Identified exit to Factory 2710 | -8/Materials | Entered Factory 2710 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3010 | -7/Factory | Discovered new exit (range 7) 3017 | -7/Factory | Identified exit to Factory 3019 | -7/Factory | Entered another Factory area 3019 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3064 | -6/Factory | Build established: Gunner 3535 | -6/Factory | Fabricated M-22 Extractor? 3720 | -6/Factory | Lost 3 parts (1p2n) 3835 | -6/Factory | P-60 Hacker assimilated allied Extractor 5a 4215 | -6/Factory | Discovered new exit (range 5) 4218 | -6/Factory | Identified exit to Factory 4220 | -6/Factory | Entered another Factory area 4220 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4238 | -5/Factory | Lost 9 parts (2p4n2u1w) 4415 | -5/Factory | Lost 5 parts (2p2u1w) 4545 | -5/Factory | Lost 3 parts (1n1u1w) 4611 | -5/Factory | Lost 4 parts (2n1u1w) 4802 | -5/Factory | Core integrity fell below 50% 5054 | -5/Factory | Lost 3 parts (1u2w) 5115 | -5/Factory | Cargo convoy interrupted 5117 | -5/Factory | Core integrity fell below 20% 5121 | -5/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 05114_ I-47 Archangel unfolds itself. 05114_ C-30 ARC bursts open, deploying its payload. 05114_ X-67 Chaingunner unfolds itself. 05114_ X-77 Beamer unfolds itself. 05114_ H-66 Slayer unfolds itself. 05114_ E-15 Imp unfolds itself. 05115_ ALERT: Cargo convoy interrupted, initiating access lockdown. 05115_ Pressure Siphon disabled. 05115_ Autogun destroyed. 05115_ Wheel destroyed. 05117_ Prc. Energy Filter destroyed. 05117_ Fission Core destroyed. 05118_ System Shield destroyed. 05118_ Targeting Computer destroyed. 05118_ K-01 Serf cleans the Pressure Siphon. 05120_ Penetrated by Slug. 05121_ Armor Integrity Analyzer blown off. 05121_ E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????# # | | ????????????????????????# + | | ????????????????????????# " | | ????????????????????????# " | | ????????????????????????# " | | ????????????????????????# "%" | | ????????????????????????# | | ????????????????????????# | | ????????????????????????##########?#" | | ???????????????????????????????????# " | | ???????????????????????????????????# # | | ???????????????????????????????????### | | ?????????????????????????????????????# | | ???????????????????????#???########### | | ??????????????????????? ? | | ??????????????????????? ? | | ??????????????????????"" ?""" """" """" """"" | | ?????????????????????""" """" """" """" ""Y"" | | ????????????????????"""" """" """" """" | | ????????????????? g | | ?????????????????"" """" """" """" """" %%"" | | ????????????????""" """" """"g"""" """" """" | | ???????????""" """" """" "%"" """" """"k"""" | | ?????????? i h i A ggg | | ?????????? A gx !% g g | | ?????????? A%% hx @ b g | | ???????????????## #;#/############ ## | | ????????????????# ????? ??????????# #? | | ???????????????????????? ?????????? #? | | ??????????????????????? """"?????????T #? | | ??????????????????????? ????????## #? | | ??????????????????????# """""????????# #### #? | | ??????????????????????# ????????# #??? #? | | ??????????????????????# """"""???????# " #????#? | | ??????????????????????# ????????#"% #?????? | | ??????????????????????# ?????????????# " #?????? | | ?????????????????????????????????????? #?????? | | ?????????????????????????????????????? #?????? | | ?????????????????????????????????????? ??????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Point Defense Rating 80 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 2 Energy Filtering 50 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- System Shield | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Armor Integrity Analyzer | -8/Materials | Scanalyzed Imp. Terrain Scan Processor | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Com. Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ M-22 Extractor | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerHypervelocitySteel Manual? 0 Play Time 00:47:34 Cumulative 51.5 hours Start 2024.07.19 @ 21:44:08 End 2024.07.19 @ 22:39:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 146 Rogue 144 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 50 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4bf0c72-4154-484b-8c14-c897d9845033