Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 15:29:45 Player: Carpathian Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (813) 813 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (211) 211 TOTAL SCORE: 2769 Bonus ------- Pacifist 200 High Alert Combat Kills 11 Cogmind --------- Core Integrity 329/550 Matter 295/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Advanced Visual Processing Unit Targeting Computer Core Shielding > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (10) --- Light Treads Light Treads Light Treads Light Treads Carbon-fiber Leg Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Advanced Visual Processing Unit Targeting Computer Core Shielding > --- WEAPON ----------- Light Assault Rifle Improved Light Cannon > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Carbon-fiber Leg Katana [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 31 | 6 1 6 18 Power 5 | 1 . 1 3 Engine 3 | 1 . 1 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 7 | 2 . 1 4 Treads . | . . . . Leg 7 | 2 . 1 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 1 2 3 Device 1 | . . . 1 Storage 2 | 1 . 1 . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 12 | 2 . 2 8 Energy Gun 8 | 2 . 1 5 Energy Cannon . | . . . . Ballistic Gun 3 | . . 1 2 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 77 | . 88 80 72 Engine 7 | . 14 11 3 Core 2 | . . . 5 Leg 19 | . 28 22 16 Device 1 | . . . 3 Storage 10 | . 14 11 9 Processor 11 | . 2 11 12 Protection 3 | . . 3 3 Energy Gun 14 | . 28 16 10 Ballistic Gun 4 | . . 5 5 Ballistic Cannon 1 | . . . 2 Naked Turns . | . . . . Heaviest Build 24 | 13 13 24 23 Greatest Support 32 | 20 20 20 32 Greatest Overweight (x) 2 | . . 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 9 | 6 8 9 10 Most Carried 9 | 3 4 8 9 Average Carried 4 | 1 3 5 5 Final Capacity 10 | 8 8 10 10 Final Carried 8 | 3 3 8 6 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 665 | 241 . 157 267 Remotely . | . . . . Salvage Created 851 | . . 473 378 Parts 51 | . . 27 24 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 22 | . . 10 12 Guns 17 | . . 8 9 Cannons 3 | . . . 3 AOE 2 | . . 2 . Classes Destroyed 6 | . . 4 2 Builder 2 | . . 1 1 Watcher 1 | . . 1 . Swarmer 4 | . . . 4 Grunt 13 | . . 9 4 Duelist 1 | . . . 1 Sentry 4 | . . 1 3 Best Kill Streak 5 | . . 5 5 Combat Bots Only 5 | . . 5 5 Max Kills in Single Turn 2 | . . 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 121 | . . 37 84 Missed 32 | . . 12 20 Damage Taken 1378 | . . 334 1044 Core 231 | . . 10 221 Absorbed by Shields . | . . . . Core Remaining (%) 99 | 100 100 97 . Volleys Fired 74 | . . 28 46 Largest 2 | . . 2 2 Hottest 121 | . . 90 121 Shots Fired 143 | . . 56 87 Gun 127 | . . 56 71 Cannon 16 | . . . 16 Launcher . | . . . . Special . | . . . . Kinetic 49 | . . 17 32 Thermal 77 | . . 22 55 Explosive . | . . . . Electromagnetic 17 | . . 17 . Robot Hit Streak 11 | . . 11 10 Robot Miss Streak 3 | . . 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 100 | . . 40 60 Core Hits 54 | . . 25 29 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 1 1 Burn 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1672 | . . 698 974 Guns 1245 | . . 559 686 Cannons 275 | . . . 275 Explosions 139 | . . 139 . Melee . | . . . . Ramming 13 | . . . 13 Kinetic 565 | . . 184 381 Thermal 895 | . . 315 580 Explosive . | . . . . Electromagnetic 199 | . . 199 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 7 | . . 7 . Projectiles . | . . . . Explosions 7 | . . 7 . Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage 37 | . . 37 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed 9 | . . . 9 Kicked 9 | . . . 9 Crushed . | . . . . Highest Temperature 385 | . . 162 385 Average Temperature 118 | . . 55 163 Received Heat Transfer 561 | . . 174 387 Effects 9 | . . . 9 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Interference 5 | . . . 5 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . 2 2 Heat Transferred 2224 | . . 707 1517 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 3 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 444 | . 15 251 444 Initial 51 | . . 5 51 Average 138 | . 3 118 208 Maximum Alert Level 2 | . . 1 2 Low Security (%) 75 | 100 100 95 47 Level 1 20 | . . 4 43 Level 2 3 | . . . 8 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 2 4 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 3 14 21 Peak Tracking Total 6 | . 2 4 6 Tactical Retreats 5 | . . 1 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . . 2 . Terminals 2 | . . 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . . 4 . Successful 3 | . . 3 . Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . . 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . 3 . Record 3 | . . 3 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 2 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1056 | 74 95 427 460 Spaces Moved 518 | 56 68 218 176 Core 10 | 10 . . . Treads . | . . . . Legs 508 | 46 68 218 176 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 140 | 107 120 146 151 Slowest Speed 260 | 120 120 190 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 13 | 4 13 22 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 9 | . . 8 1 Melee . | . . . . Projectile 1 | . . . 1 AOE 8 | . . 8 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 698 | 70 81 271 276 Wait 19 | . 12 6 1 Move 515 | 55 67 217 176 Hop . | . . . . Pick Up 34 | 9 1 10 14 Fast Attach . | . . . . Attach 13 | 6 1 1 5 Detach . | . . . . Swap 18 | . . 5 13 Drop 16 | . . 4 12 Fire 74 | . . 28 46 Melee . | . . . . Ram . | . . . . Kick 9 | . . . 9 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: [*Sto x2]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 13) 170 | -10/Materials | Entered another Materials area 170 | -9/Materials | Evolved 2 slots: Utility x2 314 | -9/Materials | Build established: Mutant 539 | -9/Materials | Discovered new exit (range 6) 597 | -9/Materials | Entered another Materials area 597 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 824 | -8/Materials | Garrison activated, responded to threat 887 | -8/Materials | Discovered new exit (range 18) 1055 | -8/Materials | Discovered new exit (range 19) 1057 | -8/Materials | Self-destructed Last Messages --------------- 00958_ U-05 Engineer lays Concrete. 00966_ Y-45 Defender destroyed. 00966_ U-05 Engineer lays Concrete. 00968_ U-05 Engineer builds a Wall. 00976_ Acquired 28 matter. 00980_ Acquired Katana. 00982_ Acquired 9 matter. 00986_ Acquired 1 matter. 00991_ Acquired Hvy. Assault Rifle. 00998_ Dropped Imp. Light Cannon. 01003_ Acquired 5 matter. 01054_ Triggered Blade Trap. 01054_ Massive razor-sharp blades shoot up from within the floor. 01054_ Carbon-fiber Leg severed. 01055_ EXIT=FOUND 01055_ Triggered Blade Trap. 01055_ Massive razor-sharp blades shoot up from within the floor. 01055_ Titanium Leg severed. 01055_ Lgt. Assault Rifle severed. 01055_ Heat Sink severed. Map ----- +----------------------------------------------------+ | ??????????????# # | | ?????????####?# =%[ # = ## | | ?????????# #?# =* # == #? | | ?????????# #?## % # [ #? | | ?????????+ ##### = ! # ## | | ?????????# = [ *% ! 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""" # # S"" #????????? | | ? # # "" ! #????????? | | ?######### ###############????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????+ #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# ???????????????????????? | | ?????????# ???????????????????????? | | ?????????? ???????????????????????? | | ?????????? ???????????????????????? | | ??????????Y ???????????????????????? | | ?????????? H???????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotSchematicRay Manual? 0 Play Time 00:09:38 Cumulative 16.2 hours Start 2024.04.03 @ 15:20:14 End 2024.04.03 @ 15:29:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37bd5e89-5a5e-4ffb-9b63-f21c8039f302