Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.06.29 @ 20:59:10 Player: Sardaukar Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (142) 710 Value Destroyed (6071) 6071 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (3894) 3894 TOTAL SCORE: 18315 Bonus ------- High Alert Combat Kills 251 Follower Combat Kills 397 Entered DSFs 1000 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1128 Friendly Fire -182 Cogmind --------- Core Integrity 0/1450 Matter 55/300 Energy 93/100 System Corruption 4% Temperature Cool (5) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Focal Shield Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Tiamat Missile Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Medium Treads Biometal Heavy Treads Myomer Leg Potential Leg Potential Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Advanced Matter Compressor Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Targeting Computer Core Analyzer Recoil Nullifier Improved Heavy Armor Plating Advanced Shield Generator > --- WEAPON ----------- Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Light Quantum Reactor Flexi-carbon Leg Advanced Cryofiber Web Improved Focal Shield Advanced Focal Shield Advanced Focal Shield Advanced Component Analysis Suite Field Recycling Unit Compact HERF Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hardcell Cannon Hardcell Cannon Hardcell Cannon Hardcell Cannon Hardcell Cannon Hardcell Cannon Tiamat Missile Launcher Thermoblaster Vortex Lance [Rating: 162] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Potential Leg Treads Light Treads Leg Potential Leg Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Makeshift Ablative Armor Weapon Hypervelocity Gauss Cannon Energy Cannon Compact HERF Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Heavy Rocket Launcher Slashing Weapon Chainsword Piercing Weapon Vortex Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Slots Evolved 16 | . . . . . 4 2 2 . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 2 . . . 1 . . . . 1 . . . Utility 9 | . . . . . 2 2 1 . . . . . . 1 . 1 2 Weapon 2 | . . . . . . . 1 . 1 . . . . . . . . Parts Attached 152 | 6 8 8 4 1 6 13 7 6 6 7 4 13 5 2 5 39 12 Power 18 | 1 1 . . . . 3 1 . . 1 . 1 . . . 8 2 Engine 9 | 1 1 . . . . 2 1 . . 1 . 1 . . . 2 . Core 1 | . . . . . . 1 . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . 6 2 Propulsion 26 | 2 2 2 2 . 2 1 2 . 1 . 2 3 1 1 . 3 2 Treads 4 | . . 2 . . . . . . . . . . . . . . 2 Leg 22 | 2 2 . 2 . 2 1 2 . 1 . 2 3 1 1 . 3 . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 52 | 1 3 . 2 . 3 6 3 2 4 2 . 2 2 1 1 15 5 Device 26 | . . . . . . 2 . 2 4 1 . 1 2 1 1 10 2 Storage 7 | 1 2 . 2 . . . . . . . . . . . . 1 1 Processor 11 | . 1 . . . 2 2 2 . . 1 . . . . . 2 1 Hackware . | . . . . . . . . . . . . . . . . . . Protection 8 | . . . . . 1 2 1 . . . . 1 . . . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 56 | 2 2 6 . 1 1 3 1 4 1 4 2 7 2 . 4 13 3 Energy Gun . | . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 . Ballistic Gun 9 | 2 1 4 . 1 1 . . . . . . . . . . . . Ballistic Cannon 28 | . . . . . . 3 1 3 1 2 1 4 1 . 4 5 3 Launcher 14 | . 1 2 . . . . . 1 . 1 1 3 1 . . 4 . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . 3 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . 1 . . . . . . . . . 4 1 Parts Lost 18 | . . . . . . 1 1 . . 1 1 . . . . 5 9 Power . | . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . . . . . . . 1 . . . . 2 3 Utility 11 | . . . . . . 1 1 . . 1 . . . . . 3 5 Weapon 1 | . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 8 | . . . . . . 1 1 . . 1 1 . . . . 2 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 95 99 99 100 100 99 99 100 100 100 99 99 100 100 100 99 79 Engine 6 | . 14 14 14 14 9 2 5 6 5 5 5 5 5 5 5 3 . Reactor 1 | . . . . . . . . . . . . . . . . 5 7 Treads 1 | . . 10 12 . . . . . . . . . . . . . 4 Leg 26 | . 28 16 15 28 36 30 26 26 29 29 28 29 29 31 31 27 14 Device 9 | . . . . . . 1 . 4 11 19 17 14 11 15 15 13 14 Storage 8 | . 14 14 14 14 9 7 6 6 5 5 5 5 5 5 5 9 7 Processor 16 | . 10 14 14 14 18 26 26 27 16 13 17 17 17 15 15 14 10 Protection 3 | . . . . . 9 8 12 6 5 1 . 2 5 5 5 3 3 Ballistic Gun 5 | . 21 22 14 25 18 8 . . . . . . . . . . . Ballistic Cannon 12 | . . . . . . 5 20 19 23 21 18 17 18 21 21 17 14 Launcher 2 | . 6 5 14 2 . . . . . 1 3 4 3 . . . . Naked Turns 49 | . . . . . . . . . . . . . . . . . 49 Heaviest Build 155 | 10 26 17 47 47 53 61 78 84 104 104 91 91 93 93 109 140 155 Greatest Support 140 | 20 20 40 60 60 80 88 100 100 118 118 120 125 125 135 135 140 125 Greatest Overweight (x) 5 | . 1 . . . . . . . . . . . . . . 1 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 9 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | . 10 10 11 12 16 20 20 20 19 20 20 20 20 19 20 20 20 Average Carried 16 | . 6 10 10 11 7 18 19 19 18 19 19 19 19 17 19 18 18 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | . 10 10 11 12 16 20 19 20 19 20 20 20 20 17 20 20 4 Class Distribution -------------------- 36% | Scavenger-Mutant 29% | Scavenger-Gunner 14% | Mutant 10% | Skirmisher 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Gunner | -6/Factory Gunner | -6/DSF Skirmisher | -5/Factory Gunner | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/DSF Scavenger-Gunner | -3/Research Skirmisher | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Matter Collected 6146 | 268 138 197 . 67 113 541 . 398 411 571 251 233 215 . 414 2221 108 Remotely 2118 | . . . . . . . . 138 86 571 251 . . . 312 760 . Salvage Created 5614 | 90 314 44 . . 144 501 . 436 177 513 280 399 33 . 307 2311 65 Parts 244 | 4 31 10 . . 17 20 . 18 13 17 9 18 . . 2 84 1 Haulers Intercepted 9 | . 2 . . . . 2 . 1 . . . . . . . 3 1 Recyclers Shooed 7 | . 1 1 . . . . . . . . . . . . . 5 . Parts Field Recycled 23 | . . . . . . . . . 18 4 . . . . . . 1 Retrieved Matter 233 | . . . . . . . . . 109 43 . . . . . . 81 Parts Self-Destructed 20 | . . . . . . . . . . 13 7 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Combat Hostiles Destroyed 102 | . 11 6 . . 2 5 . 7 3 10 10 8 1 . 2 37 . Melee 6 | . . . . . . . . . . . . . . . . 6 . Guns 12 | . 6 2 . . 2 2 . . . . . . . . . . . Cannons 48 | . . . . . . 3 . 5 3 8 1 4 1 . 2 21 . AOE 36 | . 5 4 . . . . . 2 . 2 9 4 . . . 10 . Classes Destroyed 15 | 1 5 . . . 1 . . 5 . . . 1 1 . . 1 . Worker 6 | . 1 . . . 1 . . . . . . . . . . 4 . Builder 2 | . . . . . . . . . . . . . . . . 2 . Hauler 9 | . 2 . . . . 2 . 1 . . . . . . . 3 1 Recycler 11 | 1 . . . . . 2 . . . . . . . . . 8 . Watcher 11 | . 3 . . . . 3 . . 1 . . . . . . 4 . Swarmer 27 | . 9 6 . . . . . . . . 4 . . . . 8 . Cutter 2 | . . . . . . . . 2 . . . . . . . . . Grunt 31 | . 2 . . . . 2 . . . 4 5 5 . . . 13 . Sentry 11 | . . . . . 2 3 . . 1 1 1 . . . . 3 . Specialist 6 | . . . . . . . . 1 . 2 . 1 . . 2 . . Hunter 8 | . . . . . . . . 2 2 2 . . . . . 2 . Programmer 13 | . . . . . . . . 1 . 1 . . . . . 11 . Heavy 1 | . . . . . . . . 1 . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . Striker 2 | . . . . . . . . . . . . 2 . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . Best Kill Streak 11 | 1 5 3 . . 2 2 . 3 1 4 4 8 1 . 1 11 1 Combat Bots Only 10 | . 3 3 . . 2 1 . 3 1 4 4 8 1 . 1 10 . Max Kills in Single Turn 5 | 1 2 3 . . 1 1 . 2 1 3 2 2 1 . 1 5 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 3 . . . . . 2 . 2 2 2 . . . 4 . Melee 1 | . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Damage Taken 8363 | . 165 133 . . 14 681 91 328 487 598 155 20 229 . 269 1891 3302 Core 2216 | . 24 20 . . 14 61 . 78 176 55 27 . 40 . 47 211 1463 Absorbed by Shields 669 | . . . . . . . . . . . . . . . . 389 280 Regen/Repaired (Parts) 124 | . . . . . . . . . . . . . . . . 124 . Core Remaining (%) 88 | 100 . . . 82 97 91 . 90 . . . . 70 . 95 83 . Volleys Fired 291 | 4 21 9 . . 11 45 . 15 15 21 13 15 7 . 9 98 8 Largest 4 | 2 2 2 . . 2 2 . 3 4 4 3 4 4 . 4 4 4 Hottest 277 | 40 50 50 . . 51 101 . 175 236 236 175 260 260 . 244 277 244 Shots Fired 733 | 8 36 16 . . 22 90 . 40 51 70 17 27 25 . 36 275 20 Gun 122 | 8 28 11 . . 22 53 . . . . . . . . . . . Cannon 567 | . . . . . . 37 . 38 51 68 6 24 23 . 36 264 20 Launcher 44 | . 8 5 . . . . . 2 . 2 11 3 2 . . 11 . Special . | . . . . . . . . . . . . . . . . . . Kinetic 687 | 8 28 11 . . 22 90 . 38 51 68 6 24 23 . 36 262 20 Thermal 4 | . . . . . . . . . . . . 1 1 . . 2 . Explosive 40 | . 8 5 . . . . . 2 . 2 11 2 1 . . 9 . Electromagnetic 2 | . . . . . . . . . . . . . . . . 2 . Robot Hit Streak 34 | 7 17 10 . . 11 21 . 25 6 7 7 4 19 . 34 19 16 Robot Miss Streak 7 | . 2 1 . . 1 2 . 6 5 7 4 2 1 . 2 3 1 Penetration Max 2 | . . . . . . . . . . . . 2 . . . 1 . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 498 | 7 18 10 . . 18 71 . 30 30 46 8 10 20 . 27 191 12 Core Hits 291 | 2 20 7 . . 9 25 . 32 12 27 24 16 6 . 4 103 4 Critical Kills 23 | 1 . . . . . . . 4 3 4 . 3 . . . 8 . Critical Parts Destroyed 34 | . . . . . . 2 . 4 5 7 . 5 3 . . 8 . Critical Strikes 97 | 1 . . . . . 4 . 8 8 12 . 8 8 . 2 43 3 Destroy 65 | 1 . . . . . 2 . 8 8 12 . 8 8 . . 18 . Blast 28 | . . . . . . 2 . . . . . . . . 2 21 3 Sunder 4 | . . . . . . . . . . . . . . . . 4 . Melee Attacks 20 | . . . . . . . . . . 1 . . . . . 19 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . 1 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Entropic 19 | . . . . . . . . . . . . . . . . 19 . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 18283 | 58 549 281 . 5 217 1511 . 1005 295 1077 811 806 545 . 965 9732 426 Guns 1279 | 58 155 71 . . 217 778 . . . . . . . . . . . Cannons 10621 | . . . . . . 733 . 710 293 727 67 285 458 . 965 5957 426 Explosions 4676 | . 394 210 . . . . . 295 . 350 744 521 87 . . 2075 . Melee 1565 | . . . . . . . . . . . . . . . . 1565 . Ramming 142 | . . . . 5 . . . . 2 . . . . . . 135 . Kinetic 11900 | 58 155 71 . . 217 1511 . 710 293 727 67 285 458 . 965 5957 426 Thermal 80 | . . . . . . . . . . . . . 24 . . 56 . Explosive 4535 | . 394 210 . . . . . 295 . 350 744 521 63 . . 1958 . Electromagnetic 61 | . . . . . . . . . . . . . . . . 61 . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Entropic 1565 | . . . . . . . . . . . . . . . . 1565 . Highest Corruption 5 | . . . . . . . . . . . . . . . 1 5 4 Average Corruption 2 | . . . . . . . . . . . . . . . 1 1 4 Corruption Purged 6 | . . . . . . . . . . . . . . . . 6 . Corruption Blocked 6 | . . . . . . . . . . . . . . . . . 6 Effects 13 | . . . . . . . . . . . . . . . 1 8 4 Message Errors 4 | . . . . . . . . . . . . . . . . 4 . Matter Fused 3 | . . . . . . . . . . . . . . . . 2 1 Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . 2 Energy Discharges 3 | . . . . . . . . . . . . . . . 1 1 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 482 | . 26 . . . . 3 . . 5 42 . . . . 11 395 . Projectiles 194 | . . . . . . 3 . . 5 . . . . . 11 175 . Explosions 103 | . 26 . . . . . . . . 42 . . . . . 35 . Melee 185 | . . . . . . . . . . . . . . . . 185 . Knockbacks 91 | . . . . . . 4 . 6 6 11 1 1 . . 7 52 3 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 88 | . . . . . . 4 . 6 6 10 1 1 . . 7 51 2 Secondary 3 | . . . . . . . . . . 1 . . . . . 1 1 Self-Inflicted Damage 352 | . 51 42 . . . . . . . 51 70 . . . . 138 . Shots 14 | . 3 2 . . . . . . . 2 2 . . . . 5 . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . . . . 1 . . . . 1 . . . . . . 4 . Kicked 6 | . . . . 1 . . . . 1 . . . . . . 4 . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 561 | . 10 10 . . . 111 . 168 561 338 46 196 141 . 188 434 256 Average Temperature 103 | . 6 7 . . . 24 . 51 244 109 34 87 73 . 81 117 96 Received Heat Transfer 1274 | . 12 9 . . . 300 . . 18 201 9 . 18 . . 360 347 Effects 14 | . . . . . . . . . 10 . . . . . . 4 . Shutdowns 3 | . . . . . . . . . 3 . . . . . . . . Energy Bleed 3 | . . . . . . . . . 2 . . . . . . 1 . Interference 6 | . . . . . . . . . 3 . . . . . . 3 . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . . Damage (core) 1 | . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . . . . . . . 3 . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . 1 . . . . . Heat Transferred 160 | . . . . . . . . . . . . . 80 . . 80 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Peak Influence 740 | 5 436 340 . . 80 127 22 224 200 . . . . 16 80 740 381 Initial 362 | . 2 95 . . . 29 22 6 101 . . . . 16 12 39 362 Average 145 | 1 196 272 . . 34 51 21 138 61 . . . . 16 38 215 298 Maximum Alert Level 3 | . 2 1 . . . . . 1 1 . . . . . . 3 1 Low Security (%) 65 | 100 40 5 . 100 100 100 100 71 87 . . . . 100 100 49 29 Level 1 32 | . 57 94 . . . . . 28 12 . . . . . . 44 70 Level 2 1 | . 2 . . . . . . . . . . . . . . 4 . Level 3 . | . . . . . . . . . . . . . . . . 1 . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 1 . . . 2 1 . 2 2 . . . . . 1 10 1 Investigation 5 | . 1 . . . 2 . . . 1 . . . . . . 1 . Extermination 6 | . . . . . . 1 . . 1 . . . . . . 4 . Reinforcement 7 | . . . . . . . . 2 . . . . . . 1 3 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . 2 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Distress Signals 14 | . 1 . . . 1 . . . . . . 1 . . . 7 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 164 | . 14 8 . . 5 10 . 9 8 11 11 13 1 . 4 47 23 Peak Tracking Total 14 | . 3 3 . . 2 3 . 4 2 5 5 13 1 . 3 6 14 Tactical Retreats 12 | . 1 . . . . . . 1 . 1 3 . . . 1 2 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Traps Triggered 9 | . 1 . . . 1 . 2 3 1 . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . 11 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Machines Disabled 11 | . 2 1 . . . . . . . 1 . . . . 1 6 . Max in Single Turn 1 | . 1 1 . . . . . . . 1 . . . . 1 1 . Garrison Access 2 | . . . . . 1 . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Machines Accessed 36 | . 7 . 1 . 5 2 2 . 2 . . 10 . 1 . 6 . Terminals 15 | . 5 . . . 2 1 2 . 1 . . . . 1 . 3 . Fabricators 2 | . . . . . . 1 . . . . . . . . . 1 . Repair Stations 4 | . 1 . . . 1 . . . 1 . . . . . . 1 . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . 1 . Total Hacks 71 | . 19 . 1 . 12 2 6 . 4 . . 16 . 1 . 10 . Successful 48 | . 13 . 1 . 5 1 2 . 3 . . 16 . 1 . 6 . Failed 23 | . 6 . . . 7 1 4 . 1 . . . . . . 4 . Catastrophic 5 | . 2 . . . . 1 . . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 24 | . 8 . 1 . 6 . 4 . . 1 . 3 . . . 1 . Terminals 40 | . 16 . . . 7 1 6 . 3 . . . . 1 . 6 . Fabricators 2 | . . . . . . 1 . . . . . . . . . 1 . Repair Stations 5 | . 1 . . . 1 . . . 1 . . . . . . 2 . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 3 . . . . . . . . . . 1 . Terminal Hacks 39 | . 11 . 1 . 2 1 2 . 2 . . 16 . 1 . 3 . Record 15 | . . . 1 . . . . . . . . 14 . . . . . Prototype ID Bank 4 | . 4 . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . 2 . . . . . Open DSF 4 | . . . . . . 1 1 . . . . . . 1 . 1 . Branch Access Points 1 | . . . . . . . . . . . . . . . . 1 . Terminal Index 2 | . 1 . . . . . . . . . . . . . . 1 . Alert Level 2 | . . . . . . . 1 . 1 . . . . . . . . Unreport Threat 3 | . 1 . . . 1 . . . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . 1 . . . . . . 2 . Scan Component 2 | . . . . . . . . . 1 . . . . . . 1 . Repair 1 | . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . 1 . Seal Access 2 | . . . . . 1 . . . . . . . . . . 1 . Unauthorized Hacks 4 | . 2 . . . 2 . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . . . . . . . . . . . Mechanics 2 | . 1 . . . 1 . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . Mask 2 | . 1 . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 5 . . . 2 1 1 . 1 . . . . 1 . 3 . Full Trace Events 4 | . 1 . . . 1 . . . 1 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . Time 31 | . . . . . . . . . . . . . . . . 31 . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Total Allies 8 | . . 3 . . . . . . 3 . . 2 . . . . . Largest Group 3 | . . 3 3 3 3 1 . . 3 2 . 2 1 . . . . Highest-Rated Group 93 | . . 40 40 40 40 16 . . 93 57 . 89 46 . . . . Highest-Rated Ally 46 | . . 16 16 16 16 16 . . 31 31 . 46 46 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 85 | . . . . . 43 1 . . 18 7 . 13 3 . . . . Total Damage 1181 | . . . . . 485 . . . 317 80 . 267 32 . . . . Kills 11 | . . . . . 7 . . . 2 . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . 2 Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Turns Passed 9764 | 61 542 406 499 402 525 911 115 166 897 635 443 1165 303 26 101 1921 646 Spaces Moved 6888 | 39 382 275 434 325 411 604 93 137 550 396 351 985 242 23 52 1213 376 Core 107 | 6 . . . . . . . . . . . . . . . . 101 Treads 232 | . . 97 135 . . . . . . . . . . . . . . Legs 6549 | 33 382 178 299 325 411 604 93 137 550 396 351 985 242 23 52 1213 275 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 90 90 105 70 105 73 112 112 112 80 102 105 78 77 50 Average Speed 111 | 109 120 134 111 90 105 104 109 73 112 112 112 108 106 105 99 110 144 Slowest Speed 470 | 120 190 160 160 90 105 105 110 110 112 112 112 112 108 105 105 187 470 Overloaded Moves 375 | . . . . . . 13 . 136 . . . 108 . . 10 62 46 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 62 51 87 60 38 16 3 89 10 63 55 83 49 1 48 31 13 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 1 . . . . . . 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 . . . . 1 1 1 1 1 . . 1 . Scrap Searched 9 | . . 1 . 1 . . . . . 2 2 . 3 . . . . Spaces Dug 22 | . . . . . . 2 . . . . . 6 . . . 9 5 Terrain Destroyed 527 | . 81 34 . . . 4 . 19 1 27 101 27 13 . 2 211 7 Melee . | . . . . . . . . . . . . . . . . . . Projectile 101 | . . . . . . 4 . . . 2 . 10 . . 2 76 7 AOE 425 | . 81 34 . . . . . 19 . 25 101 17 13 . . 135 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Total 8440 | 48 433 298 446 433 485 799 106 178 801 548 389 1068 270 25 80 1574 459 Wait 863 | . . 3 6 106 42 103 . 3 224 120 20 1 12 . . 172 51 Move 6871 | 38 381 274 433 324 410 603 92 136 549 395 350 984 241 22 51 1212 376 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 93 | . 13 . 1 1 12 18 3 8 4 2 1 9 1 . 7 8 5 Fast Attach 43 | 6 3 2 2 . . 3 1 . . . . 6 3 . . 14 3 Attach 28 | . . . . . 4 3 3 . 2 2 2 . . 2 . 7 3 Detach 8 | . . . . . . 1 . . . 1 . 2 . . . 3 1 Swap 81 | . 5 6 2 1 2 7 3 6 4 5 2 7 2 . 5 18 6 Drop 107 | . 10 4 2 . 4 16 4 7 2 1 1 18 4 1 8 19 6 Fire 291 | 4 21 9 . . 11 45 . 15 15 21 13 15 7 . 9 98 8 Melee 20 | . . . . . . . . . . 1 . . . . . 19 . Ram . | . . . . . . . . . . . . . . . . . . Kick 6 | . . . . 1 . . . . 1 . . . . . . 4 . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . 3 . . . . . . . . . Rewire 26 | . . . . . . . . . . . . 26 . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/DSF -3/Research (discovered 4 exits: [*Res] / Arm / Qua x2) -2/Research (discovered 1 exit: [Acc]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 9) 604 | -10/Materials | Entered Mines 605 | -10/Mines | Learned location of Storage (-7) 641 | -10/Mines | Met a Derelict bent on vengeance 662 | -10/Mines | Discovered new exit (range 7) 800 | -10/Mines | Discovered new exit (range 8) 816 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 938 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 994 | -10/Mines | Discovered new exit (range 11) 1010 | -10/Mines | Entered Exiles 1010 | -10/Exiles | Accompanied by 3 allies 1054 | -10/Exiles | Met 8R-AWN 1076 | -10/Exiles | Met EX-HEX 1127 | -10/Exiles | Build established: Scavenger-Mutant 1158 | -10/Exiles | Met EX-BIN 1178 | -10/Exiles | Aligned with FarCom system 1180 | -10/Exiles | Given EX-Vault access code 1217 | -10/Exiles | Opened EX-Vault 1227 | -10/Exiles | Found Prototype Leg 1227 | -10/Exiles | Identified Potential Leg 1230 | -10/Exiles | Found Potential Leg 1285 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1312 | -10/Exiles | Met EX-DEC 1342 | -10/Exiles | Visited The Gauntlet 1492 | -10/Exiles | Discovered new exit (range 14) 1509 | -10/Exiles | Left Exiles lab with Potential Leg 1509 | -10/Exiles | Entered Mines 1509 | -9/Mines | Accompanied by 3 allies 1535 | -9/Mines | Build established: Mutant 1858 | -9/Mines | Discovered new exit (range 15) 1882 | -9/Mines | Build established: Scavenger-Mutant 1911 | -9/Mines | Entered Materials 1911 | -8/Materials | Accompanied by 3 allies 1911 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2117 | -8/Materials | Discovered new exit (range 18) 2145 | -8/Materials | Identified exit to Factory 2436 | -8/Materials | Entered Factory 2436 | -7/Factory | Accompanied by 1 ally 2436 | -7/Factory | Evolved 2 slots: Utility x2 2980 | -7/Factory | Discovered new exit (range 5) 2984 | -7/Factory | Identified exit to Lower Caves 3310 | -7/Factory | Discovered exit to Lower Caves (range 17) 3341 | -7/Factory | Discovered new exit (range 5) 3344 | -7/Factory | Identified exit to Factory 3347 | -7/Factory | Entered another Factory area 3347 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3460 | -6/Factory | Identified exit to DSF 3462 | -6/Factory | Entered DSF 3485 | -6/DSF | Additional patrols routed to DSF 3616 | -6/DSF | Discovered new exit (range 17) 3628 | -6/DSF | Identified exit to Factory 3628 | -6/DSF | Entered Factory 3628 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3664 | -5/Factory | Build established: Gunner 3996 | -5/Factory | Build established: Skirmisher 4296 | -5/Factory | Allied Derelicts emerged from ambush trap array 4506 | -5/Factory | Discovered new exit (range 11) 4525 | -5/Factory | Entered Upper Caves 4525 | -5/Upper Caves | Accompanied by 2 allies 4591 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 4863 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 4884 | -5/Upper Caves | Build established: Gunner 5003 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 5048 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5151 | -5/Upper Caves | Discovered new exit (range 8) 5160 | -5/Upper Caves | Entered another Upper Caves area 5187 | -5/Upper Caves | Build established: Scavenger-Gunner 5422 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5588 | -5/Upper Caves | Discovered new exit (range 12) 5603 | -5/Upper Caves | Entered Warlord 5651 | -5/Warlord | Discovered new exit (range 8) 5879 | -5/Warlord | Opened side exit 6084 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 6133 | -5/Warlord | Warlord's base attacked by MAIN.C 6466 | -5/Warlord | Found Prototype Piercing Weapon 6483 | -5/Warlord | Warlord forces counterattacked 6486 | -5/Warlord | Build established: Scavenger-Mutant 6594 | -5/Warlord | Met Warlord 6735 | -5/Warlord | Spotted Striker 6736 | -5/Warlord | Destroyed Striker 6738 | -5/Warlord | Spotted Striker 6739 | -5/Warlord | Destroyed Striker 6768 | -5/Warlord | Entered Proximity Caves 6768 | -4/Proximity Caves | Accompanied by 1 ally 6772 | -4/Proximity Caves | Destroyed 8 combat bots 6847 | -4/Proximity Caves | Learned Research trap positions 6967 | -4/Proximity Caves | Spotted B-86 Titan 6999 | -4/Proximity Caves | Destroyed B-86 Titan 7056 | -4/Proximity Caves | Discovered new exit (range 10) 7071 | -4/Proximity Caves | Entered Factory 7071 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7094 | -4/Factory | Build established: Scavenger-Gunner 7097 | -4/Factory | Identified exit to DSF 7097 | -4/Factory | Entered DSF 7139 | -4/DSF | Additional patrols routed to DSF 7146 | -4/DSF | Discovered new exit (range 18) 7198 | -4/DSF | Entered Research 7198 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7199 | -3/Research | Loaded intel: 84 trap records 7647 | -3/Research | Spotted B-86 Titan 7774 | -3/Research | Identified Vortex Lance 8020 | -3/Research | Repaired Myomer Leg 8577 | -3/Research | Found Prototype Processor 8577 | -3/Research | Identified Exp. Terrain Scan Processor 8914 | -3/Research | Discovered new exit (range 10) 9006 | -3/Research | Garrison activated, responded to threat 9053 | -3/Research | Destroyed 10 combat bots 9076 | -3/Research | Identified exit to Armory 9076 | -3/Research | Identified exit to Quarantine 9119 | -3/Research | Entered another Research area 9119 | -2/Research | Warlord forces began assault on 0b10 9119 | -2/Research | Evolved 2 slots: Utility x2 9229 | -2/Research | Research machine network offline 9420 | -2/Research | Discovered new exit (range 19) 9436 | -2/Research | Spotted Executioner 9592 | -2/Research | Spotted Executioner 9592 | -2/Research | Spotted Executioner 9657 | -2/Research | Build established: Skirmisher 9670 | -2/Research | Spotted Striker 9697 | -2/Research | Released all parts (13) 9727 | -2/Research | Lost 8 parts (3n5u) 9740 | -2/Research | Core integrity fell below 50% 9762 | -2/Research | Core integrity fell below 20% 9765 | -2/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 09697_ Released Hvy. Gauss Cannon. 09697_ Released Myomer Leg. 09697_ Released Hvy. Gauss Cannon. 09697_ Released Lgt. Quantum Reactor. 09697_ Released Lrn. Terrain Scanner. 09699_ Penetrated by Slug. 09711_ Acquired 7 matter. 09723_ Critical hit (Impale). 09725_ System corrupted: Heat flow error (+273). 09728_ Acquired 4 matter. 09736_ Penetrated by Slug. 09739_ Critical hit (Impale). 09739_ Hardcell Cannon destroyed. 09740_ Penetrated by Slug. 09740_ Slug penetrates Striker. 09745_ Critical hit (Burn: +37). 09758_ Slug penetrates Wall. 09760_ System corrupted: Energy discharge (-21). 09760_ Slug penetrates Wall. 09764_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | #?##??? ? ????#????????????????????????????? | | #??# ????? ???????????????????????????????? | | ?### ???? ???????????????????????????????? | | ##?#? ? ??????#??????????????????????????? | | ???####+###?#??????????????????????????????? | | "##########* #?#??#???????????????????????????? | | ]/!]! " !#### ???##??????????????????????? | | ]]]!!="T +? ?#????????????????????????? | | !!!!=]]] ## #??[ #????????????????????????? | | "#""""]]]!#!* "" # #????????????????????????? | | # =*######""# + ##???????????????????????? | | # ####??##### # #????????????????????????? | | # #?????#??## #? #????????????????????????? | | # ##??#####?# #? ??#????????????????????????? | | # #?#?####??# #?????????????????????????????? | | # #?#########+#?#??#????????????????????????? | | ########## ##????????????????????????????? | | ?? ?# | #?????????????????????????????? | | ? ? # % #?????????????????????????????? | | ??? ? ??#! #?????????????????????????????? | | ?? ? ??# #???#?????????????????????????? | | ??"??"?? # #?????????????????????????????? | | ???"R""??# E #????#????????????########????? | | ? ?"""% # #????????###??????# #????? | | #######"!#####/##############;###??### #????? | | ]!%= @ ###""# #????? | | !!! g g K s # #????? | | % % g b + #????? | | g ggE s; #????? | | = g ###### #????? | | ########;##;#### % ####+######?# #????? | | ? ???????# # " #?# #????? | | ?????????# # % # #?# #????? | | ?????????# + " """"" #?#! #????? | | ?????????# """ # " """"" #?# #????? | | ?????????# """ # # """"" #?# #????? | | ?????????# """ + # #?########????? | | ?????????# ### ### #?????????????? | | ?????????# #?# #?# #?????????????? | | ?????????###########?# #?###########?????????????? | | ?????????????????#####/"####?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????#[ #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????#######"#"#?????????????????????? | | ????????????????????????####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 45 Energy Capacity 580 Matter Stores 500 Matter Capacity 700 Sight Range 18 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Base Temperature (-) 200 Corruption Block 20 Armor Coverage 600 Resistance: KI 45 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 60 Targeting Accuracy 12 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerFocalProtection Manual? 0 Play Time 03:20:19 Cumulative 198.6 hours Start 2022.06.26 @ 20:36:35 End 2022.06.29 @ 20:59:10 Sessions 25 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 47 Rogue 0 Adventurer 41 Explorer 6 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 54 Gallery% 67 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 018f0e75-c2a3-401f-ad9a-cb62c4e17b9f