Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.29 @ 14:11:44 Player: Cmdr.Laserstrahl Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (231) 1155 Value Destroyed (9201) 9201 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (3089) 3089 TOTAL SCORE: 19765 Bonus ------- High Alert Combat Kills 2089 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 70/300 Energy 119/1310 System Corruption 24% Temperature Cool (-182) Movement Rolling (119) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- Reinforced Fission Core > --- PROPULSION (4) --- Wheel Centrium Wheel > --- UTILITY (10) ----- Advanced Cryofiber Web High-capacity Storage Unit Advanced Energy Well Advanced Energy Well Advanced Visual Processing Unit Advanced Terrain Scan Processor Faulty Advanced EM Disruption Field > --- WEAPON (3) ------- Heavy Mace > --- INVENTORY (20) --- Neutrino Core Thunder Leg Thunder Leg Thunder Leg Advanced Cryofiber Web Advanced Heat Sink Experimental Heat Sink Advanced Energy Well (0) Advanced ECM Suite Relay Coupler [Swarmer] (30) Relay Coupler [Grunt] (35) Long-range Proton Cannon Enhanced Gauss Cannon Hypervelocity Mass Driver Advanced EMP Blaster Heavy Mace Peak State ------------ > --- POWER ------------ F-cell Engine Neutrino Core > --- PROPULSION ------- Heavy Shield Leg Heavy Shield Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Coolant Injector High-capacity Storage Unit Advanced Energy Well Advanced Visual Processing Unit Advanced Terrain Scan Processor Makeshift Light Armor Plating Layered Medium Armor Plating Improved Hacking Suite > --- WEAPON ----------- Compact Ion Cannon Heavy Phase Cannon Precision Rocket Launcher > --- INVENTORY -------- Light Antimatter Reactor Armored Wheel Armored Wheel Armored Wheel Armored Wheel Experimental Heat Sink Advanced Energy Well Advanced Energy Well Advanced ECM Suite Improved Phase Shifter Force Field Variable Charge Gun Long-range Proton Cannon Latent Energy Streamer Heavy Phase Cannon Mass Driver Advanced EMP Blaster Precision Rocket Launcher Power Maul [Rating: 125] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Advanced Treads Leg Heavy Shield Leg Wheel Armored Wheel Utility Advanced Visual Processing Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Improved Hacking Suite Protection Layered Medium Armor Plating Weapon Ion Cannon Energy Gun Heavy Particle Gun Energy Cannon Ion Cannon Ballistic Gun Minigun Ballistic Cannon Enhanced Gauss Cannon Launcher Precision Rocket Launcher Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Gar Fac Slots Evolved 12 | . . . . . 4 2 2 2 . . 2 . . Power 1 | . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . . . 1 . . . 1 . . Utility 8 | . . . . . 3 2 1 1 . . 1 . . Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 173 | 7 6 . . 4 26 7 23 18 6 . 44 12 20 Power 16 | 1 1 . . 1 1 . 1 2 1 . 6 . 2 Engine 9 | 1 1 . . 1 1 . 1 2 . . 1 . 1 Core 5 | . . . . . . . . . 1 . 3 . 1 Reactor 2 | . . . . . . . . . . . 2 . . Propulsion 42 | 2 2 . . 1 6 1 8 5 . . 8 5 4 Treads 7 | . . . . . 2 1 2 1 . . . . 1 Leg 2 | . . . . . . . . . . . 2 . . Wheel 33 | 2 2 . . 1 4 . 6 4 . . 6 5 3 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 65 | 2 1 . . 2 8 3 10 6 3 . 19 3 8 Device 39 | 1 . . . 1 3 2 7 3 2 . 14 . 6 Storage 11 | 1 1 . . . 1 1 1 . . . 3 2 1 Processor 5 | . . . . . 3 . . 1 1 . . . . Hackware 2 | . . . . . . . . 1 . . . 1 . Protection 8 | . . . . 1 1 . 2 1 . . 2 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 50 | 2 2 . . . 11 3 4 5 2 . 11 4 6 Energy Gun 13 | 1 1 . . . 2 . 1 2 1 . 3 . 2 Energy Cannon 10 | . . . . . 3 1 1 . 1 . 3 1 . Ballistic Gun 13 | 1 1 . . . 3 . 1 1 . . 3 2 1 Ballistic Cannon 5 | . . . . . . . . 1 . . 1 1 2 Launcher 6 | . . . . . 3 . 1 1 . . 1 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 2 . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 2 . 2 1 . . 3 . 1 Corrupted Parts 2 | . . . . . 1 . . . . . 1 . . System Corruption 5 | . . . . . 3 . . . . . 2 . . Parts Lost 57 | . . . . 1 2 . 4 3 . . 18 12 17 Power 4 | . . . . . . . . . . . 2 . 2 Propulsion 16 | . . . . 1 1 . 1 . . . 4 3 6 Utility 21 | . . . . . . . 2 2 . . 9 3 5 Weapon 16 | . . . . . 1 . 1 1 . . 3 6 4 Highest Loss Streak 11 | . . . . 1 1 . 2 2 . . 6 10 11 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 15 | 4 9 10 10 10 11 14 14 14 15 15 18 19 19 Power . | . 1 . . . 1 1 1 . . . . 1 1 Propulsion 2 | 3 2 2 2 1 1 2 1 2 2 2 2 3 4 Utility 5 | . 2 4 5 5 4 5 5 4 3 4 6 6 7 Weapon 6 | . 2 3 3 3 3 6 6 7 9 9 9 7 6 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 34 | 2 3 3 1 . 5 2 3 1 1 . 2 . 11 Power 4 | . . 1 . . 1 . 1 . . . . . 1 Propulsion 12 | 2 2 . . . 1 . . 1 1 . . . 5 Utility 13 | . . 1 . . 3 1 2 . . . 2 . 4 Weapon 5 | . 1 1 1 . . 1 . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 100 100 100 98 97 99 99 98 100 100 92 92 93 Engine 7 | . 14 14 14 14 9 7 6 10 9 5 3 . 4 Core 1 | . . . . . . . . . 1 5 5 10 5 Treads 5 | . . . . . . 15 14 5 5 5 . 2 1 Wheel 11 | . 28 28 28 26 17 . 5 11 11 11 11 16 16 Device 17 | . 14 14 14 3 8 14 15 17 23 23 22 19 21 Storage 11 | . 14 14 14 14 9 15 19 12 5 5 7 7 12 Processor 11 | . . . . . 16 15 10 7 11 11 10 10 10 Hackware 2 | . . . . . . . . 4 5 5 4 3 2 Protection 5 | . . . . 10 8 7 6 6 5 5 4 5 2 Energy Gun 4 | . 14 14 14 14 8 . 2 5 7 5 4 2 2 Energy Cannon 8 | . . . . . 8 15 10 5 8 11 7 4 4 Ballistic Gun 5 | . 14 14 14 14 9 6 5 2 . . 2 2 4 Peak Build Rating 125 | 8 9 9 10 12 35 41 58 79 83 83 125 103 100 Average Rating 62 | 4 8 9 9 11 25 38 51 71 81 83 106 96 93 On Entrance 44 | . 8 9 9 10 12 35 40 57 79 83 83 102 92 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 138 | 12 19 19 19 24 49 56 61 77 80 80 108 138 125 Greatest Support 120 | 20 20 20 20 26 44 44 64 24 24 24 120 56 56 Greatest Overweight (x) 8 | . . . . . 4 1 3 3 3 3 8 4 8 Average Overweight (x) 1 | . . . . . 1 1 1 2 2 3 1 1 1 Largest Inventory Capacity 20 | 8 10 10 10 10 15 15 15 15 15 15 20 20 20 Average Capacity 15 | 7 9 10 10 10 11 15 15 15 15 15 19 20 20 Most Carried 20 | 8 10 10 10 10 15 15 15 15 15 15 20 20 20 Average Carried 15 | 5 9 9 10 9 11 14 14 14 14 15 18 19 19 Final Capacity 20 | 8 10 10 10 10 15 15 15 15 15 15 20 20 20 Final Carried 20 | 8 10 10 10 10 15 15 15 15 15 15 20 19 16 Class Distribution -------------------- 42% | Scavenger-Skirmisher 32% | Tank 9% | Scavenger-Tank 6% | Scavenger-Mutant 4% | Skirmisher 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Tank | -7/Factory Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Garrison Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Gar Fac Matter Collected 4935 | 273 97 11 . 59 679 255 605 499 99 . 1411 438 509 Remotely . | . . . . . . . . . . . . . . Salvage Created 11534 | 89 384 60 . 135 1576 688 2104 913 324 . 3495 495 1271 Parts 442 | 8 25 . . 6 88 27 80 24 9 . 105 13 57 Haulers Intercepted 12 | . 1 . . . 5 1 1 . . . 3 . 1 Recyclers Shooed 14 | . 1 . . . 1 1 4 3 . . 3 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . 7 . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Gar Fac Combat Hostiles Destroyed 140 | . 3 . . 3 27 9 19 8 5 . 40 6 20 Melee 1 | . . . . . . . . . . . 1 . . Guns 46 | . 3 . . 3 13 1 4 3 2 . 6 3 8 Cannons 55 | . . . . . 8 7 12 2 2 . 14 . 10 AOE 27 | . . . . . 6 . 1 3 . . 12 3 2 Classes Destroyed 18 | 2 5 . . 1 2 1 3 2 1 . 1 . . Worker 15 | . 2 . . . 3 . 1 3 . . 4 . 2 Builder 10 | . . . . . . . . 1 . . 6 . 3 Tunneler 5 | 2 . . . . . . . . . . 3 . . Hauler 12 | . 1 . . . 5 1 1 . . . 3 . 1 Recycler 25 | 1 2 1 . . 4 2 7 3 . . 4 . 1 Minesweeper 1 | . . . . . . . . . 1 . . . . Mechanic 2 | . . . . . . . 1 . . . . . 1 Operator 4 | . . . . . . . 2 . . . 2 . . Watcher 17 | . 2 . . . 4 2 2 2 . . 5 . . Swarmer 27 | . 1 . . . 10 . 3 . . . 5 . 8 Grunt 51 | . 2 . . 2 6 4 8 . 5 . 13 3 8 Brawler 2 | . . . . 1 . . . . . . . . 1 Duelist 3 | . . . . . . . . . . . 3 . . Sentry 18 | . . . . . 8 1 3 1 . . 2 2 1 Specialist 2 | . . . . . . . . 2 . . . . . Hunter 11 | . . . . . 3 1 1 . . . 6 . . Programmer 24 | . . . . . . 3 3 5 . . 11 . 2 Behemoth 2 | . . . . . . . 1 . . . . 1 . Best Kill Streak 17 | 3 4 1 . 3 5 3 5 4 4 . 17 3 6 Combat Bots Only 12 | . 2 . . 3 4 2 5 3 4 . 12 3 5 Max Kills in Single Turn 4 | 1 1 1 . 1 4 1 1 2 1 . 4 1 3 Gunslinging 1 | . . . . . . . . . . . . . 1 Exploded 4 | . . . . . 4 . 1 1 . . 4 1 1 Melee 1 | . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Gar Fac Hostile Shots Fired 1347 | . 16 . . 14 92 85 212 114 17 2 433 112 250 Missed 408 | . 1 . . 6 26 32 68 36 4 1 120 38 76 Deflected 25 | . . . . . . . . . . . 25 . . Hits 939 | . 15 . . 8 66 53 144 78 13 1 313 74 174 Melee 26 | . . . . 2 . . . . . . 20 . 4 Projectile 913 | . 15 . . 6 66 53 144 78 13 1 293 74 170 Critical Strikes 48 | . 1 . . . 4 1 1 2 1 . 20 5 13 Damage Taken 14192 | . 211 . . 113 879 455 1393 1123 255 25 4791 1954 2993 Core 1741 | . 52 . . 18 90 42 187 160 40 . 479 122 551 Absorbed by Shields 2683 | . . . . . . 183 398 192 . . 1132 . 778 Redirected to Shielding 51 | . . . . . . . . . . . 5 46 . Ignored by Resistances 174 | . . . . 9 24 . . . . . 141 . . Regen/Repaired (Parts) 393 | . . . . . 203 37 . 153 . . . . . Core Remaining (%) 84 | 100 . . . 72 83 94 78 . . 80 . . . Volleys Fired 647 | 6 34 2 . 8 91 39 94 71 17 . 166 46 73 Largest 3 | 2 2 2 . 2 3 3 3 3 3 . 3 3 3 Hottest 405 | 70 85 85 . 85 150 160 195 225 255 . 405 214 229 Shots Fired 1608 | 12 68 4 . 16 232 116 257 152 51 . 435 97 168 Gun 805 | 12 68 4 . 16 150 38 121 76 31 . 167 31 91 Cannon 751 | . . . . . 75 78 136 70 20 . 251 47 74 Launcher 52 | . . . . . 7 . . 6 . . 17 19 3 Special . | . . . . . . . . . . . . . . Kinetic 456 | 6 34 2 . 8 79 38 73 34 . . 75 18 89 Thermal 1083 | 6 34 2 . 8 146 78 174 112 51 . 341 55 76 Explosive 39 | . . . . . 7 . . 6 . . 14 12 . Electromagnetic 30 | . . . . . . . 10 . . . 5 12 3 Robot Hit Streak 33 | 10 7 8 . 3 33 13 16 8 13 . 22 11 12 Robot Miss Streak 5 | . 2 . . 2 3 4 5 4 1 . 5 2 4 Penetration Max 1 | . . . . . . . . . . . 1 . . Secondary Targets 3 | . . . . 1 . . . . . . 1 . 1 Max Gunslinging Chain 1 | . . . . 1 . . . . . . 1 . 1 Shots Hit Robots 914 | 10 39 3 . 10 138 73 145 83 33 . 225 57 98 Core Hits 409 | 5 21 1 . 5 65 24 54 34 11 . 111 32 46 Critical Kills 7 | . . . . . . 1 1 1 . . 3 . 1 Critical Parts Destroyed 9 | . . . . . . 1 . 1 . . 7 . . Critical Strikes 35 | 1 . 1 . . 3 2 2 4 . . 15 1 6 Burn 13 | 1 . 1 . . 3 . 1 2 . . 4 1 . Meltdown 4 | . . . . . . 1 1 . . . 2 . . Destroy 8 | . . . . . . 1 . 2 . . 4 . 1 Blast 6 | . . . . . . . . . . . 1 . 5 Smash 4 | . . . . . . . . . . . 4 . . Melee Attacks 19 | . . . . . . . . . . . 19 . . Impact 19 | . . . . . . . . . . . 19 . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 29323 | 118 404 42 . 153 3367 1706 3835 2566 834 . 10185 2410 3703 Guns 9752 | 118 404 42 . 153 1633 412 1448 1222 427 . 2062 481 1350 Cannons 11771 | . . . . . 837 1283 2212 753 407 . 4040 666 1573 Explosions 6836 | . . . . . 897 . 171 578 . . 3147 1263 780 Melee 915 | . . . . . . . . . . . 915 . . Ramming 49 | . . . . . . 11 4 13 . . 21 . . Kinetic 6206 | 46 151 12 . 38 739 412 845 577 . . 1205 378 1803 Thermal 17020 | 72 253 30 . 115 1731 1283 2837 1398 834 . 5909 746 1812 Explosive 4300 | . . . . . 897 . . 578 . . 1847 978 . Electromagnetic 833 | . . . . . . . 149 . . . 288 308 88 Impact 915 | . . . . . . . . . . . 915 . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 24 | . 2 2 2 4 3 2 3 2 2 2 22 19 24 Average Corruption 6 | . 2 2 2 3 3 1 2 1 2 2 13 15 20 Corruption Purged 12 | . . . . . . . 3 . . . 9 . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 236 | . 1 2 2 2 29 23 9 7 12 3 82 26 38 Message Errors 53 | . 1 . 1 1 7 10 2 3 4 . 15 3 6 Matter Fused 45 | . . 1 . . 4 4 1 . 3 . 23 3 6 Heat Flow Errors 25 | . . 1 1 1 2 1 1 1 3 1 7 3 3 Energy Discharges 22 | . . . . . 1 3 1 1 . . 9 4 3 Parts Rejected 2 | . . . . . . . . . . . 1 . 1 Parts Fused 4 | . . . . . 2 . . . . . 1 1 . Data Loss (minor) 33 | . . . . . 7 3 1 1 1 1 10 5 4 Data Loss (major) 12 | . . . . . 2 1 . 1 . 1 5 1 1 Misfires 12 | . . . . . 1 . 1 . . . 4 2 4 Alerts 6 | . . . . . 1 1 2 . 1 . 1 . . Misdirections 3 | . . . . . . . . . . . 1 1 1 Weapon Failures 19 | . . . . . 2 . . . . . 5 3 9 Overload Shots 2 | . . . . . . . . 1 . . 1 . . Overflow Damage 974 | . . . . . 8 16 143 11 15 . 671 . 110 Projectiles 310 | . . . . . 1 16 143 11 15 . 124 . . Explosions 277 | . . . . . 7 . . . . . 160 . 110 Melee 387 | . . . . . . . . . . . 387 . . Knockbacks 17 | . . . . . . . . 2 . . 9 . 6 Impact 6 | . . . . . . . . . . . 6 . . Kinetic 11 | . . . . . . . . 2 . . 3 . 6 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 246 | . . . . . . . . 20 . . 127 38 61 Shots 7 | . . . . . . . . 1 . . 3 1 2 Rammed 7 | . . . . . . 2 1 2 . . 2 . . Targets Rammed 7 | . . . . . . 2 1 2 . . 2 . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 319 | 80 319 197 271 261 303 196 274 197 180 108 317 103 31 Average Temperature 84 | 31 89 65 141 114 70 87 99 46 78 81 102 53 11 Received Heat Transfer 2956 | . 129 . . 36 297 176 262 261 105 9 462 643 576 Effects 5 | . 1 . . 1 . . . . . . 3 . . Energy Bleed 2 | . 1 . . 1 . . . . . . . . . Interference 3 | . . . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . 2 . . Total Turns 92 | . . . . . . . . . . . 92 . . Longest Duration 70 | . . . . . . . . . . . 70 . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . 7 . . Combat Hostiles 5 | . . . . . . . . . . . 5 . . Parts Fried 14 | . . . . . . . 2 . . . 12 . . Impact Corruptions 17 | . . . . . . . . . . . 17 . . Robots Melted 6 | . . . . . . 1 2 . 1 . 2 . . Combat Hostiles 6 | . . . . . . 1 2 . 1 . 2 . . Parts Melted 49 | 3 2 . . . 1 5 8 6 . . 18 1 5 Heat Transferred 24530 | 296 703 148 . 259 3441 1924 4146 2368 1221 . 6915 1036 2073 Parts Sabotaged 7 | . . . . . . . . . . . 4 . 3 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . Latent Energy Used 155 | . . . . . . . . . . . . 155 . LE Corruption 6 | . . . . . . . . . . . . 6 . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Gar Fac Maximum Alert Level 5 | . . . . . 2 1 1 . . . 5 4 4 Low Security (%) 59 | 100 100 100 . 100 46 91 63 100 . . 33 . . Level 1 12 | . . . . . 35 8 36 . . . 1 . . Level 2 3 | . . . . . 18 . . . . . 2 . . Level 3 11 | . . . . . . . . . . . 26 . 94 Level 4 7 | . . . . . . . . . . . 10 100 5 Level 5 5 | . . . . . . . . . . . 25 . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1784 | 10 54 5 . 60 638 284 282 169 . . 1784 1515 1118 Initial 1247 | . . 4 . . . 284 3 125 . . . 1247 768 Average 388 | 1 28 . . 24 254 65 152 85 . . 826 1420 888 Influence Increases 6743 | 15 152 5 . 70 1167 337 820 479 115 . 2425 337 821 Destroy 0b10 Robot/C 2800 | . 60 . . 60 540 180 380 160 100 . 800 120 400 Destroy 0b10 Robot/NC 465 | 15 35 5 . . 80 25 70 45 5 . 135 10 40 Destroy Leader 738 | . 26 . . 10 178 66 116 54 10 . 186 20 72 Trap Triggered on 0b10 20 | . . . . . 20 . . . . . . . . Successful Hack 263 | . 31 . . . 83 18 22 22 . . 63 . 24 Select Force Hacks 50 | . . . . . . . . . . . 50 . . Disable Machine 825 | . . . . . 90 30 135 30 . . 405 15 120 Anti-Garrison Action 50 | . . . . . . . . . . . . 50 . Destroy Structure 1022 | . . . . . 101 3 52 138 . . 486 122 120 Partial Spotted 30 | . . . . . . . 15 . . . 15 . . Lose Combat Pursuer 480 | . . . . . 75 15 30 30 . . 285 . 45 Influence Decreases 5640 | 15 140 17 . 70 540 956 571 590 261 . 643 655 1182 Entered New Map 1774 | . . 8 . . . 343 5 132 55 . . 535 696 Time Decay 3256 | 15 140 9 . 70 520 603 516 428 206 . 463 . 286 Lost Part 560 | . . . . . 20 . 40 30 . . 180 120 170 Lost Ally 50 | . . . . . . 10 10 . . . . . 30 Squads Dispatched 52 | . 1 . . . 2 5 11 5 . . 21 . 7 Investigation 6 | . . . . . 1 2 . . . . 3 . . Extermination 15 | . . . . . . 3 4 1 . . 6 . 1 Reinforcement 18 | . 1 . . . . . 4 4 . . 6 . 3 Assault 7 | . . . . . 1 . . . . . 3 . 3 Garrison 6 | . . . . . . . 3 . . . 3 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 2 . 1 Haulers Reinforced 3 | . . . . . . . 1 . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Gar Fac Distress Signals 12 | . 1 . . . 2 1 2 1 . . 5 . . Communications Jammed 24 | . . . . . . . . . . . 24 . . Distress Signals 22 | . . . . . . . . . . . 22 . . Times Spotted 242 | . 9 1 . 5 39 14 29 16 5 1 79 6 38 Peak Tracking Total 11 | . 3 6 . 3 5 3 5 4 5 1 11 3 8 Tactical Retreats 24 | . . . . 1 3 1 2 2 . . 12 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Gar Fac Traps Triggered 8 | . 1 . . . 1 . 1 2 . . 2 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . 4 . . . . . . . . Reused 2 | . . . . . 2 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . . . Triggered 2 | . . . . . 2 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Gar Fac Machines Disabled 56 | . . . . . 6 2 9 2 . . 27 2 8 Max in Single Turn 6 | . . . . . 1 1 6 2 . . 5 1 6 Garrison Access 1 | . . . . . . . . . . . 1 . . Garrison Relay 1 | . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills 4 | . . . . . . . . . . . 4 . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Gar Fac Machines Accessed 52 | . 2 1 4 . 13 5 6 4 2 . 13 1 1 Terminals 25 | . 2 . . . 9 1 3 1 1 . 6 1 1 Fabricators 3 | . . . . . . 1 . . . . 2 . . Repair Stations 5 | . . . . . 2 1 1 1 . . . . . Recycling Units 5 | . . . . . . 1 1 2 . . 1 . . Scanalyzers 5 | . . . . . 1 1 1 . . . 2 . . Garrison Access 3 | . . . . . 1 . . . . . 2 . . Total Hacks 140 | . 7 1 10 . 49 11 16 7 2 . 34 1 2 Successful 99 | . 4 1 10 . 37 10 8 6 2 . 19 . 2 Failed 41 | . 3 . . . 12 1 8 1 . . 15 1 . Catastrophic 6 | . . . . . . 1 1 . . . 3 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 55 | . 10 . 1 . 15 2 8 2 . . 15 1 1 Terminals 62 | . 7 . . . 26 2 9 1 1 . 13 1 2 Fabricators 6 | . . . . . . 2 . . . . 4 . . Repair Stations 14 | . . . . . 6 2 3 3 . . . . . Recycling Units 8 | . . . . . . 1 3 3 . . 1 . . Scanalyzers 34 | . . . . . 15 4 1 . . . 14 . . Garrison Access 4 | . . . . . 2 . . . . . 2 . . Terminal Hacks 28 | . 2 1 10 . 8 . 3 . 2 . 1 . 1 Record 12 | . . . 9 . . . 1 . 1 . . . 1 Robot Analysis 5 | . 2 . . . 3 . . . . . . . . Prototype ID Bank 2 | . . . . . 2 . . . . . . . . Open Door 3 | . . 1 . . . . . . 1 . 1 . . Alert Level 1 | . . . . . . . 1 . . . . . . Locate Traps 2 | . . . . . 1 . 1 . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . Reinforcement Status 1 | . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 2 . . . . 1 . . Load Schematic 2 | . . . . . . 1 . . . . 1 . . Build 1 | . . . . . . 1 . . . . . . . Repair Station Hacks 10 | . . . . . 6 2 . 2 . . . . . Scan Component 5 | . . . . . 3 1 . 1 . . . . . Repair 5 | . . . . . 3 1 . 1 . . . . . Recycling Unit Hacks 4 | . . . . . . 1 1 2 . . . . . Report Inventory 4 | . . . . . . 1 1 2 . . . . . Scanalyzer 30 | . . . . . 14 4 . . . . 12 . . Insert Component 15 | . . . . . 7 2 . . . . 6 . . Analyze 15 | . . . . . 7 2 . . . . 6 . . Garrison Access Hacks 3 | . . . . . 1 . . . . . 2 . . Unlock Access 2 | . . . . . 1 . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . 1 . . Unauthorized Hacks 21 | . 2 . . . 8 1 4 2 . . 3 . 1 Terminals 18 | . 2 . . . 8 1 3 1 . . 2 . 1 Assimilate 2 | . 1 . . . 1 . . . . . . . . Botnet 16 | . 1 . . . 7 1 3 1 . . 2 . 1 Fabricators 1 | . . . . . . . . . . . 1 . . Overload 1 | . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 1 . . . . . Mask 2 | . . . . . . . 1 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 37 | . 2 . . . 13 3 6 2 . . 10 1 . Full Trace Events 5 | . . . . . 1 2 . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 7 2 . . . . 5 . . Parts Built 1 | . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 116 | . . . . . . 116 . . . . . . . Total Part Build Rating 3 | . . . . . . 3 . . . . . . . Parts Repaired 5 | . . . . . 3 1 . 1 . . . . . Time 199 | . . . . . 130 44 . 25 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 15 | . . . . . 7 2 . . . . 6 . . Part Schematics Acquired 14 | . . . . . 7 2 . . . . 5 . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Gar Fac Used RIF Installer 1 | . . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . 3 . Attached 1 | . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Gar Fac Total Allies 2 | . 1 . . . 1 . . . . . . . . Largest Group 1 | . 1 1 . . 1 1 . . . . . . . Highest-Rated Group 26 | . 10 10 . . 26 26 . . . . . . . Highest-Rated Ally 26 | . 10 10 . . 26 26 . . . . . . . Total Orders 7 | . . 1 . . . . 3 . . . . . 3 STAY 1 | . . . . . . . 1 . . . . . . ROAM 1 | . . 1 . . . . . . . . . . . EXPLORE 5 | . . . . . . . 2 . . . . . 3 Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Gar Fac Active Infowar (turns) 12878 | 9 302 179 200 27 1659 2130 1865 1357 1218 111 2623 559 639 Optics 12161 | . . . . . 1659 2130 1865 1357 1218 111 2623 559 639 Terrain 3227 | . . . . . . . . 518 1218 111 863 . 517 Seismic 698 | 9 302 179 200 8 . . . . . . . . . Jamming 955 | . . . . . . . 1 . . . 603 351 . ECM 20 | . . . . 19 . . . . . . . . 1 Robot Analysis Total 5 | . 2 . . . 3 . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . 1 1 . . . Drone Launches 4 | . . . . . . . 1 . . . . . 3 Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Gar Fac Turns Passed 13224 | 73 302 179 200 160 1808 2130 1865 1357 1218 111 2623 559 639 Spaces Moved 7326 | 42 229 207 248 132 1138 865 975 724 819 83 1288 304 272 Core 9 | 9 . . . . . . . . . . . . . Treads 1376 | . . . . . 21 865 490 . . . . . . Legs 261 | . . . . . . . . . . . 261 . . Wheels 5680 | 33 229 207 248 132 1117 . 485 724 819 83 1027 304 272 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 90 225 101 95 120 135 102 105 107 Average Speed 129 | 73 80 80 80 88 106 225 134 123 128 135 123 115 118 Slowest Speed 225 | 80 80 80 80 90 225 225 153 135 135 135 210 150 210 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 53 46 64 24 72 25 24 19 84 15 41 31 16 Regions Visited 13 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 2 | . . . . . . . . . 2 . . . . Spaces Dug 102 | . . . . . 6 . 3 15 6 . 49 13 10 Terrain Destroyed 743 | . . . . . 124 . 49 93 7 . 302 108 60 Melee . | . . . . . . . . . . . . . . Projectile 198 | . . . . . 16 . 10 24 7 . 95 16 30 AOE 545 | . . . . . 108 . 39 69 . . 207 92 30 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Gar Fac Total 9744 | 73 290 217 249 158 1558 971 1338 1057 949 82 1928 427 447 Wait 1191 | 2 8 2 . 11 250 42 203 208 97 . 290 35 43 Move 7313 | 41 228 206 247 131 1137 864 974 723 818 82 1287 303 272 Hop . | . . . . . . . . . . . . . . Pick Up 149 | 15 5 3 1 2 21 7 12 11 4 . 41 9 18 Fast Attach 84 | 2 1 . . . 13 3 16 10 2 . 23 6 8 Attach 80 | 5 . . . 1 7 3 7 7 . . 29 9 12 Detach 10 | . . . . . . . 1 . . . 8 1 . Swap 87 | . 5 . . 3 14 3 6 13 4 . 30 3 6 Drop 148 | 2 9 3 1 2 25 8 24 12 7 . 33 7 15 Fire 647 | 6 34 2 . 8 91 39 94 71 17 . 166 46 73 Melee 19 | . . . . . . . . . . . 19 . . Ram 2 | . . . . . . . . . . . 2 . . Kick . | . . . . . . . . . . . . . . Crush 5 | . . . . . . 2 1 2 . . . . . Escape Stasis 8 | . . . . . . . . . . . . 8 . Rewire . | . . . . . . . . . . . . . . Trap 1 | . . 1 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / Zhi) -4/Factory (discovered 2 exits: [*Ext] / Gar) -4/Garrison -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Met a group of wandering Federalists 75 | -10/Materials | Discovered new exit (range 15) 144 | -10/Materials | Discovered new exit (range 5) 376 | -10/Materials | Entered Mines 376 | -10/Mines | Accompanied by 1 ally 396 | -10/Mines | Assembled infested the area 420 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 425 | -10/Mines | Met a Derelict bent on vengeance 471 | -10/Mines | Found a hidden stash of uninstalled traps 527 | -10/Mines | Build established: Scavenger-Mutant 552 | -10/Mines | Discovered new exit (range 5) 555 | -10/Mines | Entered Exiles 566 | -10/Exiles | Discovered new exit (range 15) 575 | -10/Exiles | Met 8R-AWN 589 | -10/Exiles | Met EX-HEX 612 | -10/Exiles | Met EX-BIN 621 | -10/Exiles | Aligned with FarCom system 622 | -10/Exiles | Given EX-Vault access code 640 | -10/Exiles | Opened EX-Vault 646 | -10/Exiles | Found Latent Energy Streamer 679 | -10/Exiles | Warned to stay clear of 0b10 Research branches 707 | -10/Exiles | Met EX-DEC 747 | -10/Exiles | Discovered new exit (range 12) 755 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 755 | -10/Exiles | Entered Mines 832 | -9/Mines | Discovered new exit (range 6) 915 | -9/Mines | Entered Materials 915 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 970 | -8/Materials | Discovered new exit (range 3) 1032 | -8/Materials | Repaired Reflective Plating 1256 | -8/Materials | Build established: Scavenger-Skirmisher 1582 | -8/Materials | Discovered new exit (range 10) 1626 | -8/Materials | Repaired Hrd. Light Armor Plating 1688 | -8/Materials | Repaired Hvy. Particle Gun 1905 | -8/Materials | Discovered new exit (range 19) 2102 | -8/Materials | Identified exit to Garrison 2515 | -8/Materials | First assault squad dispatched 2723 | -8/Materials | Entered Factory 2723 | -7/Factory | Accompanied by 1 ally 2723 | -7/Factory | Evolved 2 slots: Utility x2 3011 | -7/Factory | Build established: Tank 3344 | -7/Factory | Discovered new exit (range 10) 3763 | -7/Factory | Fabricated Adv. EMP Blaster? 3818 | -7/Factory | Discovered new exit (range 13) 4080 | -7/Factory | Repaired Coolant Injector? 4150 | -7/Factory | Discovered new exit (range 10) 4853 | -7/Factory | Entered another Factory area 4853 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5210 | -6/Factory | Spotted B-75 Beast 5341 | -6/Factory | Destroyed B-75 Beast 5614 | -6/Factory | Garrison activated, responded to threat 5699 | -6/Factory | Discovered new exit (range 17) 6280 | -6/Factory | Build established: Scavenger-Tank 6718 | -6/Factory | Entered another Factory area 6718 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6976 | -5/Factory | Discovered new exit (range 8) 7799 | -5/Factory | Build established: Scavenger-Skirmisher 7824 | -5/Factory | Repaired Lyr. Medium Armor Plating 8075 | -5/Factory | Entered Upper Caves 8238 | -5/Upper Caves | Learned Factory emergency access door positions 8403 | -5/Upper Caves | Encountered a Warlord checkpoint 8983 | -5/Upper Caves | Discovered new exit (range 15) 9293 | -5/Upper Caves | Entered another Upper Caves area 9303 | -5/Upper Caves | Discovered new exit (range 7) 9330 | -5/Upper Caves | Identified exit to Zhirov 9394 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9404 | -5/Upper Caves | Entered Factory 9404 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9654 | -4/Factory | Identified exit to Garrison 10115 | -4/Factory | Discovered new exit (range 10) 10354 | -4/Factory | Destroyed 12 combat bots 10404 | -4/Factory | First assault squad dispatched 10415 | -4/Factory | Garrison activated, responded to threat 10510 | -4/Factory | Build established: Tank 10751 | -4/Factory | System corruption reached 10% 11172 | -4/Factory | Destroyed 11 combat bots 11179 | -4/Factory | Lost 6 parts (2p2n2u) 11661 | -4/Factory | Build established: Scavenger-Skirmisher 11726 | -4/Factory | Allied Derelicts emerged from ambush trap array 11887 | -4/Factory | Lost 3 allies 12027 | -4/Factory | Entered Garrison 12039 | -4/Garrison | Installed Relay Interface Framework 12094 | -4/Garrison | Triggered checkpoint 12226 | -4/Garrison | Garrison Relay disabled 12267 | -4/Garrison | Triggered checkpoint 12267 | -4/Garrison | Spotted B-86 Titan 12281 | -4/Garrison | Triggered checkpoint 12351 | -4/Garrison | Core integrity fell below 50% 12386 | -4/Garrison | Destroyed B-86 Titan 12409 | -4/Garrison | Lost 10 parts (2n3u5w) 12559 | -4/Garrison | Discovered new exit (range 12) 12586 | -4/Garrison | Entered Factory 12836 | -4/Factory | First assault squad dispatched 12960 | -4/Factory | Lost 6 parts (1p3n1u1w) 13018 | -4/Factory | Spotted B-86 Titan 13191 | -4/Factory | Core integrity fell below 20% 13225 | -4/Factory | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 13208_ Critical hit (Burn: +37). 13209_ K-01 Serf collects debris. 13211_ Adv. Heat Sink destroyed. 13211_ M-28 Smith knocked back. 13211_ M-28 Smith destroyed. 13212_ K-01 Serf collects debris. 13214_ Critical hit (Burn: +50). 13215_ Hvy. Gauss Cannon blown off. 13215_ Plasma Rifle blown off. 13215_ Arm. Medium Treads blown off. 13215_ E-15 Imp destroyed. 13215_ K-01 Serf collects debris. 13215_ R-10 Processor collects Lgt. Antimatter Reactor. 13217_ K-01 Serf collects debris. 13219_ Acquired Wheel. 13219_ R-10 Processor collects Unknown Leg. 13220_ K-01 Serf collects debris. 13222_ R-10 Processor collects Adv. Heat Sink. 13223_ Imp. Force Field destroyed. Map ----- +----------------------------------------------------+ | +#####################???????????????????????????? | | ???????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ##################???????????????????????????? | | ###################??????????????????????????? | | # ##?????????????????????????? | | # = #??????????????????????????? | | #= /= ! ##???#?????????????????????? | | %#%* = #??????????????????????????? | | % +=% [ #??#???#???????????????????? | | #*[= ######?##?#?#??????????????? | | #!! ###?######?????????????????? | | # ###?#?#???##??##???????????? | | ! # % ####?##?#?#?#?###??????????? | | #"##############+###############??####?????? ?? | | # # #######??? ? ??? | | "% # ####### ???????? | | %+% ! # Y######?##?###?? | | #%[ # !! g """ """ ########?????#?? | | # """ """ # ! """ """ #####?####?####? | | # """ """ # ! !! g@""" """ #?#??##?##?##### | | # """ """ # =! ##############?# | | # #######b##/##############"##?#?### | | # """ """ ##?# %%%b]![= #?####?# | | # """ """ #### |[#=[=[ = ####?#?# | | # """ """ #?## ###gg "######? | | # #### #?# %| ! " ###### | | ##############?## ###%*%! *%% !% ###?#### | | ####?## ? # # %% [ %######## | | #??#??#?? ?? # ##+##;##""""########### | | #???##???? ?? # = # !! ###### | | ##???????????? ?+ !# % ###### | | #???#?????????? # " % ##?#?# | | ####??#????????????# """ !!!# ###### | | ???????????????????# """ !!!# ###?#? | | ?###???????????????## [ """ !! " ###### | | ????????????????????# # ##?##? | | ??????????????????#BB """ """ %"= #??### | | ???????????????????BB """ """ !# %!% ###### | | ????????????????????# ?"" """ %#####"!"""""### | | ????????????????????# % "# | | ????????????????????# "# | | ??????????????????????#+####### " | | ????????????????????????????? # * "# | | ??????????????????????????? ??# "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 157 Coolant Potential 100 Energy Generation 35 Energy Capacity 1475 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 375 Resistance: TH 30 Core Shielding 30 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 12 Relay Coupler Types 1 Relay Coupler Value 31 Item Schematics ----------------- Mni. Grenade Launcher | -8/Materials | Scanalyzed Hcp. Battery | -8/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed Hvy. Particle Gun | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Imp. Shield Generator | -7/Factory | Scanalyzed Adv. Terrain Scan Processor | -7/Factory | Scanalyzed Hvy. Shield Leg | -4/Factory | Scanalyzed F-cell Engine | -4/Factory | Scanalyzed Adv. Energy Well | -4/Factory | Scanalyzed Mak. Light Armor Plating | -4/Factory | Scanalyzed Hvy. Phase Cannon | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. EMP Blaster | x1 | -7/Factory Repaired ---------- Reflective Plating | 48% | -8/Materials Hrd. Light Armor Plating | 46% | -8/Materials Hvy. Particle Gun | 60% | -8/Materials Coolant Injector | 50% | -7/Factory Lyr. Medium Armor Plating | 53% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingMomentumCyclogen Manual? 0 Play Time 07:37:31 Cumulative 376.0 hours Start 2025.05.28 @ 13:25:31 End 2025.05.29 @ 14:11:44 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 141 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 51 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68b754b6-b8c9-447f-82f4-52ab4e67473b