Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.03 @ 17:28:06 Player: nilac Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (1568) 1568 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3393 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 289/300 Energy 265/265 System Corruption 0% Temperature Cool (11) Movement Walking (263) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY (4) ------ Huge Storage Unit Trap Scanner Visual Processing Unit Terrain Scan Processor > --- WEAPON (2) ------- Beam Rifle Heavy Assault Rifle > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Improved Ion Engine Light Nuclear Core Aluminum Leg Wheel Wheel Large Storage Unit Huge Storage Unit Huge Storage Unit Sensor Array Signal Interpreter Terrain Scanner Improved Terrain Scan Processor Targeting Computer Target Analyzer Light Armor Plating System Shield Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Light Cannon Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Huge Storage Unit Trap Scanner Visual Processing Unit Terrain Scan Processor > --- WEAPON ----------- Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Light Nuclear Core Wheel Wheel Large Storage Unit Huge Storage Unit Huge Storage Unit Sensor Array Signal Interpreter Terrain Scanner Improved Terrain Scan Processor Targeting Computer Target Analyzer Light Armor Plating System Shield Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Light Cannon Grenade Launcher Datajack [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Huge Storage Unit Device Trap Scanner Storage Huge Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 68 | 6 10 16 36 Power 8 | 1 1 1 5 Engine 8 | 1 1 1 5 Core . | . . . . Reactor . | . . . . Propulsion 28 | 2 2 10 14 Treads . | . . . . Leg 28 | 2 2 10 14 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 4 1 4 Device 2 | . . 1 1 Storage 5 | 1 3 . 1 Processor 2 | . . . 2 Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 22 | 2 3 4 13 Energy Gun 9 | 1 2 . 6 Energy Cannon 1 | . . 1 . Ballistic Gun 7 | 1 1 1 4 Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 4 | . . 1 3 Unidentified Prototypes . | . . . . Parts Lost 37 | . 4 8 25 Power 7 | . 1 1 5 Propulsion 19 | . 1 4 14 Utility 2 | . . 1 1 Weapon 9 | . 2 2 5 Highest Loss Streak 7 | . 4 3 7 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 95 | . 95 97 94 Engine 11 | . 13 10 8 Leg 32 | . 27 42 32 Device 4 | . . 6 8 Storage 11 | . 14 11 9 Processor 7 | . . . 17 Protection 4 | . 9 3 . Energy Gun 10 | . 13 9 8 Ballistic Gun 10 | . 14 8 6 Naked Turns . | . . . . Heaviest Build 95 | 13 89 93 95 Greatest Support 47 | 20 20 40 47 Greatest Overweight (x) 4 | 2 4 4 4 Average Overweight (x) 1 | . 2 2 1 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 22 | 6 20 25 25 Most Carried 25 | 4 22 25 25 Average Carried 18 | 2 14 23 21 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 4 22 22 25 Class Distribution -------------------- 51% | Mutant 41% | Scavenger-Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1096 | 242 181 216 457 Remotely . | . . . . Salvage Created 1723 | . 257 359 1107 Parts 98 | . 16 27 55 Haulers Intercepted 2 | . . . 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 41 | . 7 10 24 Guns 35 | . 7 8 20 Cannons 5 | . . 2 3 AOE 1 | . . . 1 Classes Destroyed 8 | . 3 2 3 Tunneler 1 | . . 1 . Hauler 2 | . . . 2 Watcher 1 | . 1 . . Swarmer 8 | . 2 3 3 Grunt 23 | . 5 5 13 Brawler 1 | . . . 1 Sentry 8 | . . 2 6 Hunter 1 | . . . 1 Best Kill Streak 4 | . 2 3 4 Combat Bots Only 4 | . 2 3 4 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 4380 | . 541 956 2883 Core 781 | . 107 115 559 Absorbed by Shields . | . . . . Core Remaining (%) 76 | 100 57 71 . Volleys Fired 218 | . 34 59 125 Largest 2 | . 2 2 2 Hottest 121 | . 70 91 121 Shots Fired 393 | . 62 104 227 Gun 354 | . 62 90 202 Cannon 39 | . . 14 25 Launcher . | . . . . Special . | . . . . Kinetic 175 | . 33 45 97 Thermal 207 | . 29 52 126 Explosive . | . . . . Electromagnetic 11 | . . 7 4 Robot Hit Streak 17 | . 17 6 12 Robot Miss Streak 3 | . 3 3 3 Penetration Max . | . . . . Secondary Targets 4 | . . 1 3 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 255 | . 42 64 149 Core Hits 99 | . 15 22 62 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 11 | . 4 4 3 Burn 10 | . 4 4 2 Blast 1 | . . . 1 Melee Attacks 3 | . . . 3 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3575 | . 507 826 2242 Guns 2764 | . 507 618 1639 Cannons 507 | . . 179 328 Explosions 304 | . . 29 275 Melee . | . . . . Ramming . | . . . . Kinetic 1222 | . 273 267 682 Thermal 2170 | . 234 444 1492 Explosive . | . . . . Electromagnetic 183 | . . 115 68 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . 9 . . Message Errors 2 | . 2 . . Matter Fused 2 | . 2 . . Energy Discharges 1 | . 1 . . Data Loss (minor) 2 | . 2 . . Data Loss (major) 1 | . 1 . . Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 192 | . . . 192 Projectiles . | . . . . Explosions 192 | . . . 192 Melee . | . . . . Knockbacks 5 | . . 2 3 Impact . | . . . . Kinetic 5 | . . 2 3 Secondary . | . . . . Self-Inflicted Damage 225 | . . . 225 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 428 | . 159 183 428 Average Temperature 72 | . 53 52 87 Received Heat Transfer 1743 | . 237 372 1134 Effects 3 | . . . 3 Energy Bleed 1 | . . . 1 Interference 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 9 | . 1 4 4 Heat Transferred 5730 | . 999 1567 3164 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 292 | . 130 144 292 Initial 42 | . . 9 42 Average 72 | . 39 57 116 Maximum Alert Level 1 | . . . 1 Low Security (%) 96 | 100 100 100 92 Level 1 3 | . . . 8 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 2 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 6 | . 1 2 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 9 | . 1 2 6 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 89 | . 23 19 47 Peak Tracking Total 8 | . 4 3 8 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . . . 3 Max in Single Turn 3 | . . . 3 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 3 | . 2 1 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 3 1 . Successful 3 | . 2 1 . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Record 1 | . 1 . . Alert Level 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat . | . . . . Combat 1 | . . . 1 Robot Hacks Applied 2 | . . . 2 parse_system 2 | . . . 2 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 4123 | 62 1697 714 1650 Spaces Moved 1302 | 43 561 195 503 Core 6 | 6 . . . Treads . | . . . . Legs 1296 | 37 561 195 503 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 260 192 Average Speed 257 | 114 279 260 243 Slowest Speed 400 | 150 400 400 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 3 84 25 42 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 49 | . . 5 44 Melee . | . . . . Projectile . | . . . . AOE 49 | . . 5 44 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1697 | 53 632 304 708 Wait 37 | . 4 21 12 Move 1299 | 42 560 194 503 Hop . | . . . . Pick Up 64 | 5 22 11 26 Fast Attach 11 | 5 2 1 3 Attach 38 | 1 4 10 23 Detach . | . . . . Swap 19 | . 4 5 10 Drop 8 | . 2 3 3 Fire 218 | . 34 59 125 Melee 3 | . . . 3 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Discovered new exit (range 14) 162 | -10/Materials | Discovered new exit (range 5) 315 | -10/Materials | Build established: Mutant 578 | -10/Materials | Lost 4 parts (1p1n2w) 705 | -10/Materials | Discovered new exit (range 14) 1389 | -10/Materials | Discovered new exit (range 15) 1760 | -10/Materials | Entered another Materials area 1760 | -9/Materials | Evolved 2 slots: Propulsion x2 2165 | -9/Materials | Build established: Scavenger-Mutant 2431 | -9/Materials | Lost 3 parts (1n2w) 2433 | -9/Materials | Discovered new exit (range 13) 2474 | -9/Materials | Entered another Materials area 2474 | -8/Materials | Evolved 2 slots: Utility x2 2600 | -8/Materials | Lost 4 parts (1p2n1w) 2778 | -8/Materials | Core integrity fell below 50% 2833 | -8/Materials | Lost 7 parts (1p3n1u2w) 2890 | -8/Materials | Lost 3 parts (1p2n) 3188 | -8/Materials | Discovered new exit (range 12) 3359 | -8/Materials | Core integrity fell below 20% 3400 | -8/Materials | Lost 3 parts (1p1n1w) 4124 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Acquired 20 matter. Slug penetrates Wall. Acquired 10 matter. Slug penetrates Wall. Penetrated by Slug. Targeting Computer melted. H-55 Commando destroyed. K-01 Serf collects debris. Acquired Aluminum Leg. K-01 Serf collects debris. Acquired 12 matter. K-01 Serf cleans the Terminal. Acquired 3 matter. Acquired Hvy. Assault Rifle. Y-45 Defender destroyed. Acquired 12 matter. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Dropped Particle Gun. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????#! #%## ########??????###### | | ?????# """ !#!## #???????????????????? | | ?????? """"" %+|!# #???????????????????? | | ?????? """"" %#* + #???????????????????? | | ?????? """"" # # #???????????????????? | | ?????? 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