Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.07 @ 12:02:09 Player: CreepyD Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (155) 775 Value Destroyed (5860) 5860 Prototype IDs (10) 200 Alien Tech Used (3) 600 Bonus (1383) 1383 TOTAL SCORE: 16718 Bonus ------- High Alert Combat Kills 137 Follower Combat Kills 52 Entered Garrisons 200 Used RIF Installer 500 Scanned by Researcher 500 Friendly Fire -6 Cogmind --------- Core Integrity 0/1600 Matter 255/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Improved Melee Analysis Suite Improved Core Analyzer > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- Energy Well (500) Peak State ------------ > --- POWER ------------ Micro Fission Core Heavy Antimatter Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive > --- UTILITY ---------- Coolant Network Energy Well Advanced Targeting Computer Advanced Targeting Computer Improved Core Analyzer Advanced ECM Suite > --- WEAPON ----------- Compact HERF Cannon Point Singularity Launcher Sigix Terminator > --- INVENTORY -------- Field Propulsion Array Subatomic Replicator [Rating: 150] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Hover Unit Antigrav System Flight Unit Cooled Field Propulsion Drive Utility Weapon Cycler Device Weapon Cycler Storage Energy Well Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Artifact Phase Armor Weapon Enhanced Autogun Energy Gun Particle Gun Energy Cannon Compact HERF Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Sigix Terminator Special Weapon Molecular Deconstructor Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Sto Gar Mat Fac Was Fac Fac Fac Upp Upp Fac Res Qua Res Acc Slots Evolved 18 | . . 2 . . 2 2 . . 2 2 . . 2 2 . 2 2 Power 3 | . . . . . 1 . . . . . . . . . . 1 1 Propulsion 5 | . . . . . . . . . . . . . 1 2 . 1 1 Utility 6 | . . 1 . . . 2 . . 1 2 . . . . . . . Weapon 4 | . . 1 . . 1 . . . 1 . . . 1 . . . . Parts Attached 169 | 6 4 . 6 5 29 12 . 7 3 10 15 . 15 16 4 10 27 Power 32 | 1 . . 1 . 5 3 . 5 . . 4 . 4 . 1 . 8 Engine 12 | 1 . . 1 . 2 1 . 5 . . . . . . . . 2 Core 13 | . . . . . 3 2 . . . . 4 . 3 . . . 1 Reactor 7 | . . . . . . . . . . . . . 1 . 1 . 5 Propulsion 39 | 2 . . . 2 6 . . . 1 3 3 . 5 7 1 1 8 Treads 17 | 2 . . . 2 6 . . . 1 3 3 . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 . . . . Flight 21 | . . . . . . . . . . . . . 4 7 1 1 8 Utility 59 | 1 3 . 3 1 8 9 . 1 1 5 3 . 3 6 1 6 8 Device 37 | . 1 . . 1 5 8 . 1 1 2 2 . 2 3 . 5 6 Storage 3 | 1 1 . . . . . . . . . . . . . . 1 . Processor 9 | . . . . . 1 1 . . . 2 . . . 3 . . 2 Hackware 2 | . . . . . 1 . . . . 1 . . . . . . . Protection 7 | . 1 . 3 . 1 . . . . . 1 . 1 . . . . Artifact 1 | . . . . . . . . . . . . . . . 1 . . Weapon 39 | 2 1 . 2 2 10 . . 1 1 2 5 . 3 3 1 3 3 Energy Gun 9 | 1 1 . 1 . 3 . . . . . . . 3 . . . . Energy Cannon 4 | . . . . . 1 . . . . . . . . 3 . . . Ballistic Gun 16 | 1 . . . 2 6 . . 1 1 1 4 . . . . . . Ballistic Cannon 4 | . . . 1 . . . . . . 1 . . . . . 2 . Launcher 2 | . . . . . . . . . . . . . . . 1 1 . Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 2 . . . . 1 1 . . 2 4 3 . Parts Lost 72 | . . . 1 3 5 . . 1 . 1 13 . 14 1 3 1 29 Power 9 | . . . . . 1 . . . . . 1 . 1 . . . 6 Propulsion 15 | . . . . . . . . . . . 1 . 3 . . . 11 Utility 26 | . . . 1 1 2 . . 1 . . 6 . 3 1 1 . 10 Weapon 22 | . . . . 2 2 . . . . 1 5 . 7 . 2 1 2 Highest Loss Streak 12 | . . . 1 1 3 . . 1 . 1 9 . 12 1 3 1 9 Average Slot Usage (%) 88 | . 93 77 92 97 95 100 100 99 100 98 88 70 65 63 73 69 55 Engine 7 | . 14 11 11 11 11 7 7 10 13 11 7 . . . . . . Core 3 | . . . . . 4 7 7 3 . . 3 11 9 9 5 4 2 Treads 12 | . 28 22 22 22 18 15 15 15 13 11 10 11 7 . . . . Flight 3 | . . . . . . . . . . . . . 1 17 23 26 17 Device 21 | . 7 11 11 21 19 30 30 30 33 28 20 11 12 14 11 12 12 Processor 7 | . . . . . 1 7 7 7 6 12 15 11 10 9 17 10 10 Protection 2 | . 6 11 19 11 2 . . . . . 2 . 4 . . . . Energy Gun 3 | . 21 22 22 10 5 . . . . . . . 4 . . . . Ballistic Gun 18 | . 6 . . 9 26 30 30 29 33 23 20 17 9 . . . . Ballistic Cannon 2 | . . . 6 11 . . . . . 4 2 . . . . 2 1 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 78 | 12 19 14 26 23 33 45 34 39 46 57 65 65 78 40 55 60 75 Greatest Support 87 | 40 40 40 40 40 43 40 40 40 48 58 57 51 51 60 60 60 87 Greatest Overweight (x) 3 | . . . . . . 1 . . 1 1 1 1 1 . . . 3 Average Overweight (x) . | . . . . . . . . . . . . 1 . . . . . Largest Inventory Capacity 8 | 6 8 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 5 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 4 2 . 3 4 4 4 4 4 3 4 4 4 4 4 4 4 4 Average Carried 3 | . . . . 2 3 3 4 3 2 3 3 4 2 3 3 3 2 Final Capacity 6 | 6 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . . . 3 4 4 4 4 4 3 4 4 4 4 4 4 4 1 Class Distribution -------------------- 40% | Gunner 18% | Scavenger-Gunner 14% | Scavenger-Tank 9% | Mutant 4% | Generator-Sprinter 4% | Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -9/Storage Scavenger-Tank | -9/Garrison Scavenger-Tank | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -4/Factory Sprinter | -3/Research Sprinter | -3/Quarantine Generator-Sprinter | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Sto Gar Mat Fac Was Fac Fac Fac Upp Upp Fac Res Qua Res Acc Matter Collected 4675 | 217 92 . 90 160 1137 264 . 324 30 520 797 . 263 150 45 93 493 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 7594 | . 189 . 155 312 1519 887 . 457 101 1088 1272 . 491 253 137 143 590 Parts 355 | . 11 . 16 18 83 36 . 18 2 48 60 . 24 7 7 2 23 Haulers Intercepted 18 | . 1 . . . 4 . . 1 1 3 . . . 2 1 1 4 Recyclers Shooed 2 | . . . . . 1 1 . . . . . . . . . . . Parts Field Recycled 11 | . . . . . . 11 . . . . . . . . . . . Retrieved Matter 157 | . . . . . . 157 . . . . . . . . . . . Parts Self-Destructed 68 | . . . . . . . . . . . 68 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Sto Gar Mat Fac Was Fac Fac Fac Upp Upp Fac Res Qua Res Acc Combat Hostiles Destroyed 106 | . 2 . 3 13 26 11 . 7 . 9 22 . 9 . . 1 3 Melee 5 | . . . . 2 1 . . . . . . . . . . . 2 Guns 82 | . 2 . 2 7 22 11 . 7 . 8 15 . 8 . . . . Cannons 15 | . . . 1 4 3 . . . . 1 5 . . . . . 1 AOE 2 | . . . . . . . . . . . . . 1 . . 1 . Classes Destroyed 16 | . 3 . 2 2 4 1 . . . . 2 . 1 . 1 . . Worker 2 | . . . . . 1 1 . . . . . . . . . . . Builder 8 | . . . 1 . 4 . . . . 2 . . 1 . . . . Hauler 18 | . 1 . . . 4 . . 1 1 3 . . . 2 1 1 4 Recycler 8 | . . . . . 2 4 . . . 2 . . . . . . . Operator 4 | . . . . . . 1 . . . 1 . . . 1 . . 1 Watcher 8 | . 1 . . . 3 . . . . 3 . . . . . 1 . Swarmer 28 | . . . . 7 8 3 . . . 4 2 . 4 . . . . Grunt 43 | . 2 . 1 4 10 5 . 4 . 3 11 . 3 . . . . Brawler 5 | . . . . 1 2 . . . . . 2 . . . . . . Duelist 3 | . . . . . 1 . . . . 1 1 . . . . . . Researcher 1 | . . . . . . . . . . . . . . . 1 . . Sentry 16 | . . . 2 1 4 3 . 3 . 1 1 . . . . . 1 Specialist 2 | . . . . . . . . . . . 2 . . . . . . Hunter 4 | . . . . . 1 . . . . . 2 . . . . 1 . Programmer 4 | . . . . . . . . . . . . . 2 . . . 2 Behemoth 1 | . . . . . . . . . . . 1 . . . . . . Best Kill Streak 9 | . 3 . 2 5 9 5 . 4 1 6 8 . 5 1 1 2 2 Combat Bots Only 8 | . 1 . 2 5 6 4 . 4 . 5 8 . 5 . . 1 1 Max Kills in Single Turn 3 | . 1 . 1 1 2 3 . 1 1 2 2 . 2 1 1 1 1 Gunslinging 2 | . . . . . 1 2 . . . . . . 1 . . . . Exploded 1 | . . . . . . . . . . . . . 1 . . 1 . Melee 1 | . . . . 1 1 . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Sto Gar Mat Fac Was Fac Fac Fac Upp Upp Fac Res Qua Res Acc Damage Taken 12317 | . 76 . 215 521 1047 371 . 321 . 410 2440 . 1590 674 328 311 4013 Core 2879 | . . . 11 46 204 56 . 68 . 24 352 . 305 69 89 47 1608 Absorbed by Shields 57 | . . . . . 57 . . . . . . . . . . . . Core Remaining (%) 84 | 100 100 . . 85 62 . . 82 100 . . 62 73 . 87 96 . Volleys Fired 358 | . 18 . 13 28 93 26 6 19 1 38 49 . 30 4 7 12 14 Largest 5 | . 2 . 3 3 4 4 4 4 5 5 5 . 4 2 2 1 1 Hottest 212 | . 105 . 156 156 212 100 100 100 125 156 156 . 189 188 188 94 80 Shots Fired 1225 | . 36 . 33 82 352 104 24 75 5 190 194 . 89 6 9 12 14 Gun 1060 | . 36 . 23 54 334 104 24 75 5 155 166 . 84 . . . . Cannon 149 | . . . 10 28 18 . . . . 35 21 . . 6 9 8 14 Launcher 4 | . . . . . . . . . . . . . . . . 4 . Special 12 | . . . . . . . . . . . 7 . 5 . . . . Kinetic 1031 | . 14 . 10 45 315 104 24 75 5 190 187 . 47 . . 1 14 Thermal 103 | . 4 . 19 37 35 . . . . . . . 8 . . . . Explosive 4 | . . . . . . . . . . . . . . . . 4 . Electromagnetic 75 | . 18 . 4 . 2 . . . . . . . 29 6 9 7 . Robot Hit Streak 26 | . 6 . 7 9 11 11 17 8 4 15 26 . 6 4 10 3 4 Robot Miss Streak 5 | . 4 . 3 3 4 3 1 2 1 5 4 . 5 . . 2 2 Penetration Max 1 | . . . . . . . . . . 1 1 . 1 . . . . Secondary Targets 18 | . . . . . 5 5 . 2 . 2 2 . 2 . . . . Max Gunslinging Chain 2 | . . . . . 1 2 . 1 . 1 1 . 1 . . . . Shots Hit Robots 760 | . 20 . 19 47 202 76 21 45 4 105 143 . 45 4 6 6 17 Core Hits 299 | . 9 . 6 16 67 32 2 18 2 39 64 . 24 3 2 4 11 Critical Hits 15 | . . . . 1 4 . . . . 1 2 . 3 . 2 . 2 Critical Kills 7 | . . . . 1 2 . . . . 1 1 . 2 . . . . Critical Parts Destroyed 6 | . . . . . 2 . . . . . . . 1 . 2 . 1 Melee Attacks 14 | . . . . . . . . . . . . . . . . . 14 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 14 | . . . . . . . . . . . . . . . . . 14 Sneak Attacks 1 | . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 15589 | . 267 . 285 666 2866 1347 388 681 77 2102 3149 . 1290 182 130 849 1310 Guns 11308 | . 234 . 215 436 2548 1333 388 681 77 1696 2699 . 1001 . . . . Cannons 2648 | . . . 66 219 235 . . . . 398 450 . . 182 130 263 705 Explosions 936 | . 33 . . . 28 . . . . . . . 289 . . 586 . Melee 605 | . . . . . . . . . . . . . . . . . 605 Ramming 92 | . . . 4 11 55 14 . . . 8 . . . . . . . Kinetic 11914 | . 51 . 66 269 2304 1333 388 681 77 2094 3149 . 797 . . . 705 Thermal 1278 | . 33 . 163 386 464 . . . . . . . 232 . . . . Explosive 586 | . . . . . . . . . . . . . . . . 586 . Electromagnetic 1114 | . 183 . 52 . 43 . . . . . . . 261 182 130 263 . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 605 | . . . . . . . . . . . . . . . . . 605 Highest Corruption 14 | . . . . . . . 14 14 . . 2 2 4 1 3 . 4 Average Corruption 7 | . . . . . . . 9 14 . . 1 2 2 1 1 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 70 | . . . . . . . 3 45 . . 5 1 3 . 1 . 12 Message Errors 16 | . . . . . . . 1 8 . . 2 1 . . . . 4 Matter Fused 10 | . . . . . . . . 8 . . . . . . . . 2 Heat Flow Errors 7 | . . . . . . . . 3 . . . . 1 . . . 3 Energy Discharges 5 | . . . . . . . . 3 . . 1 . . . . . 1 Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 7 | . . . . . . . 2 2 . . . . 1 . 1 . 1 Misfires 2 | . . . . . . . . 2 . . . . . . . . . Misdirections 6 | . . . . . . . . 6 . . . . . . . . . Targeting Errors 12 | . . . . . . . . 9 . . 1 . 1 . . . 1 Weapon Failures 4 | . . . . . . . . 3 . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 150 | . . . . 1 32 . . . . 7 3 . 7 . . 11 89 Projectiles 110 | . . . . . . . . . . 7 3 . . . . 11 89 Explosions 39 | . . . . . 32 . . . . . . . 7 . . . . Melee 1 | . . . . 1 . . . . . . . . . . . . . Knockbacks 17 | . . . . 2 4 . . . . 3 6 . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 16 | . . . . 2 4 . . . . 3 5 . . . . . 2 Secondary 1 | . . . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 50 | . . . . . 39 . . . . . . . 11 . . . . Shots 2 | . . . . . 1 . . . . . . . 1 . . . . Rammed 19 | . 1 . 1 2 10 2 . . . 3 . . . . . . . Targets Rammed 22 | . 1 . 1 3 12 2 . . . 3 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . 1 2 . . . . . . . . . . . . Highest Temperature 427 | . 122 . 309 243 424 260 206 191 66 292 366 . 277 123 . 130 427 Average Temperature 111 | . 57 . 144 90 139 110 117 78 37 104 99 . 79 44 . 48 111 Received Heat Transfer 1410 | . 42 . 57 108 297 81 . 129 . 117 333 . 9 72 21 18 126 Effects 8 | . . . 2 . 5 . . . . 1 . . . . . . . Shutdowns 4 | . . . . . 4 . . . . . . . . . . . . Energy Bleed 2 | . . . . . 1 . . . . 1 . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 12 | . 1 . . . . . . . . . . . 1 1 2 7 . Impact Corruptions 1 | . . . . 1 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . 3 2 . . . . . . . . . . . . Heat Transferred 2655 | . 50 . 407 925 1049 . . . . . . . 224 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . 1 . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Sto Gar Mat Fac Was Fac Fac Fac Upp Upp Fac Res Qua Res Acc Peak Influence 790 | . 64 26 95 526 790 388 135 187 113 312 . . 338 254 325 437 396 Average Influence 244 | . 47 26 48 370 445 276 135 98 97 167 . . 113 140 225 321 282 Maximum Alert Level 3 | . . . . 2 3 1 . . . 1 . . 1 1 1 2 1 Low Security (%) 47 | 100 100 100 100 16 . 25 100 100 100 83 . . 74 72 42 19 20 Level 1 35 | . . . . 30 34 74 . . . 16 . . 25 27 57 56 79 Level 2 15 | . . . . 53 58 . . . . . . . . . . 24 . Level 3 1 | . . . . . 6 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . . . 2 . 4 . . 2 . 1 . . 1 1 1 1 3 Investigation 5 | . . . 1 . 1 . . 1 . . . . . . . . 2 Extermination 2 | . . . . . . . . . . . . . 1 1 . . . Reinforcement 8 | . . . . . 3 . . 1 . 1 . . . . 1 1 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . . . . . 1 . Stealth | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Sto Gar Mat Fac Was Fac Fac Fac Upp Upp Fac Res Qua Res Acc Distress Signals 13 | . . . . . 4 . . . . 1 . . 1 4 . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 263 | . 5 . 3 12 40 12 5 9 1 14 24 . 16 23 16 13 70 Peak Tracking Total 17 | . 2 . 2 5 6 4 5 4 1 5 9 . 7 13 11 8 17 Tactical Retreats 30 | . 1 . . . 3 . . . . . 1 . 1 4 1 3 16 Traps | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Sto Gar Mat Fac Was Fac Fac Fac Upp Upp Fac Res Qua Res Acc Traps Triggered 6 | . . . 1 . 1 2 . 1 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Sto Gar Mat Fac Was Fac Fac Fac Upp Upp Fac Res Qua Res Acc Machines Disabled 24 | . . . . 2 5 . . . . . 2 . 10 . 3 1 1 Max in Single Turn 5 | . . . . 1 1 . . . . . 2 . 5 . 1 1 1 Garrison Access 8 | . . . . . . 2 . 1 . 1 . . 1 . . 1 2 Garrison Relay 2 | . . . . 2 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Sto Gar Mat Fac Was Fac Fac Fac Upp Upp Fac Res Qua Res Acc Machines Accessed 30 | . . . 1 . 1 5 . 5 . 2 . . 2 2 4 2 6 Terminals 18 | . . . . . 1 2 . 2 . 1 . . 1 2 4 1 4 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . 1 . . 2 . 1 . 1 . . 1 . . 1 2 Total Hacks 44 | . . . 1 . 1 9 . 8 . 2 . . 2 3 5 3 10 Successful 23 | . . . 1 . . 5 . 4 . 2 . . 1 2 4 1 3 Failed 21 | . . . . . 1 4 . 4 . . . . 1 1 1 2 7 Catastrophic 6 | . . . . . 1 2 . 1 . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 6 | . . . . . 1 . . 1 . . 1 . 1 . . 2 . Terminals 27 | . . . . . 1 4 . 2 . 1 . . 1 3 5 2 8 Fabricators 2 | . . . . . . 2 . . . . . . . . . . . Repair Stations 4 | . . . . . . . . 4 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . 1 . . 3 . 2 . 1 . . 1 . . 1 2 Terminal Hacks 9 | . . . . . . 1 . . . 1 . . . 2 4 . 1 Record 4 | . . . . . . 1 . . . . . . . 1 2 . . Open Door 3 | . . . . . . . . . . . . . . 1 1 . 1 Level Access Points 1 | . . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . 1 . . 3 . 2 . 1 . . 1 . . 1 2 Unlock Access 2 | . . . 1 . . 1 . . . . . . . . . . . Seal Access 8 | . . . . . . 2 . 1 . 1 . . 1 . . 1 2 Coupler Status 1 | . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . 1 . . . 1 . . . 1 . . 1 Used 3 | . . . . . . 1 . . . 1 . . . . . . 1 Hacking Detections 18 | . . . . . 1 3 . 4 . . . . 1 1 3 1 4 Full Trace Events 1 | . . . . . . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . 1 . . . . . . . . . . . Matter 168 | . . . . . . 168 . . . . . . . . . . . Time 84 | . . . . . . 84 . . . . . . . . . . . Total Part Build Rating 4 | . . . . . . 4 . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . Time 30 | . . . . . . . . 30 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Sto Gar Mat Fac Was Fac Fac Fac Upp Upp Fac Res Qua Res Acc Used RIF Installer 1 | . . . . 1 . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . 10 . . . . . . . . . . . . . Machine Destruction 10 | . . . . 10 . . . . . . . . . . . . . Attached 1 | . . . . . 1 . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Sto Gar Mat Fac Was Fac Fac Fac Upp Upp Fac Res Qua Res Acc Total Allies 2 | . . . . . . . . . . . 2 . . . . . . Largest Group 2 | . . . . . . . . . . . 2 . . . . . . Highest-Rated Group 79 | . . . . . . . . . . . 79 . . . . . . Highest-Rated Ally 49 | . . . . . . . . . . . 49 . . . . . . Total Orders 7 | . . . . . . . . . . . . . . . . 2 5 EXPLORE 7 | . . . . . . . . . . . . . . . . 2 5 Ally Attacks 3 | . . . . . . . . . . . 3 . . . . . . Total Damage 170 | . . . . . . . . . . . 170 . . . . . . Kills 1 | . . . . . . . . . . . 1 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Sto Gar Mat Fac Was Fac Fac Fac Upp Upp Fac Res Qua Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 . . . . . . Drone Launches 12 | . . . . . . . . . . . . . . . . 12 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Sto Gar Mat Fac Was Fac Fac Fac Upp Upp Fac Res Qua Res Acc Turns Passed 8026 | 56 250 24 168 669 1085 1155 139 729 69 764 1030 187 428 312 136 246 579 Spaces Moved 6232 | 39 118 16 69 335 471 576 78 362 34 374 481 89 270 664 324 643 1289 Core 91 | 15 . . . . . . . . . . . . 4 . . . 72 Treads 3156 | 24 118 16 69 335 471 576 78 362 34 374 481 89 129 . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 2985 | . . . . . . . . . . . . . 137 664 324 643 1217 Fastest Speed 20 | 50 160 160 160 160 160 170 170 170 165 160 165 180 34 23 23 23 20 Average Speed 99 | 117 160 160 160 160 160 170 170 170 189 174 175 180 105 28 23 23 28 Slowest Speed 280 | 160 160 160 160 160 170 190 170 170 190 185 190 180 180 34 23 23 280 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 55 | . . . . . . . . . . . . . 1 15 5 3 31 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 26 | 3 28 4 16 38 51 17 81 13 2 16 62 18 7 18 40 22 34 Regions Visited 17 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . . . Known Exits Taken 2 | . . . 1 . . . . . . . . . . . 1 . . Unknown Exits Taken 12 | 1 1 1 . . 1 . . 1 1 1 1 1 1 1 . 1 . Scrap Searched 1 | . . . . . . . . . . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 74 | . . . . . 4 . . . . 18 10 . 7 . . 32 3 Melee . | . . . . . . . . . . . . . . . . . . Projectile 33 | . . . . . . . . . . 18 10 . 2 . . . 3 AOE 41 | . . . . . 4 . . . . . . . 5 . . 32 . Actions | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Sto Gar Mat Fac Was Fac Fac Fac Upp Upp Fac Res Qua Res Acc Total 7541 | 48 147 15 101 407 718 739 83 466 38 450 597 116 340 757 371 725 1423 Wait 588 | . . . 1 29 68 115 . 73 . 8 9 28 11 81 30 48 87 Move 6110 | 38 117 15 68 333 470 576 77 361 33 373 480 88 267 635 314 636 1229 Hop 50 | . . . . . . . . . . . . . 1 13 4 3 29 Pick Up 96 | 4 4 . 9 5 20 3 . 2 1 10 8 . 8 3 4 5 10 Fast Attach 59 | 2 . . . 1 6 1 . 3 . 1 5 . 7 13 3 6 11 Attach 66 | 4 3 . 3 2 12 2 . 1 2 5 5 . 6 1 . 4 16 Detach 5 | . . . . . . . . . . . . . 1 . . . 4 Swap 46 | . 1 . 3 2 11 9 . 3 1 4 5 . 2 2 2 . 1 Drop 90 | . 3 . 3 2 26 5 . 4 . 8 6 . 7 5 6 7 8 Fire 358 | . 18 . 13 28 93 26 6 19 1 38 49 . 30 4 7 12 14 Melee 14 | . . . . . . . . . . . . . . . . . 14 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 22 | . 1 . 1 3 12 2 . . . 3 . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . 1 . . Rewire 32 | . . . . 2 . . . . . . 30 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . . . . . . . . . . 4 . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Garrison -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -3/Quarantine -2/Research -1/Access History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 307 | -10/Materials | Entered another Materials area 307 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 307 | -9/Materials | Discovered new exit (range 15) 331 | -9/Materials | Entered Storage 456 | -9/Storage | Garrison activated, responded to threat 498 | -9/Storage | Identified exit to Garrison 499 | -9/Storage | Entered Garrison 604 | -9/Garrison | Triggered checkpoint 690 | -9/Garrison | Build established: Scavenger-Tank 722 | -9/Garrison | Discovered new exit (range 10) 742 | -9/Garrison | Triggered checkpoint 812 | -9/Garrison | Garrison Relay disabled 881 | -9/Garrison | Installed Relay Interface Framework 1002 | -9/Garrison | Triggered checkpoint 1033 | -9/Garrison | Garrison Relay disabled 1168 | -9/Garrison | Entered Materials 1168 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1269 | -8/Materials | Lost 3 parts (1p2w) 2046 | -8/Materials | Build established: Scavenger-Gunner 2241 | -8/Materials | Discovered new exit (range 8) 2253 | -8/Materials | Entered Factory 2253 | -7/Factory | Evolved 2 slots: Utility x2 2277 | -7/Factory | Identified exit to Garrison 2351 | -7/Factory | Build established: Gunner 2686 | -7/Factory | Fabricated Imp. Cooling System (x1) 3408 | -7/Factory | Sucked down chute 3408 | -7/Factory | Entered Waste 3419 | -7/Waste | Spotted C-40 Crusher 3423 | -7/Waste | EMP discharged 3439 | -7/Waste | Spotted C-40 Crusher 3452 | -7/Waste | Spotted C-40 Crusher 3495 | -7/Waste | Spotted C-40 Crusher 3508 | -7/Waste | Spotted C-40 Crusher 3520 | -7/Waste | Spotted C-40 Crusher 3523 | -7/Waste | EMP discharged 3523 | -7/Waste | System corruption reached 10% 3532 | -7/Waste | Discovered new exit (range 10) 3547 | -7/Waste | Entered Factory 4013 | -7/Factory | Repaired Enh. Autogun 4234 | -7/Factory | Discovered new exit (range 16) 4276 | -7/Factory | Entered another Factory area 4276 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4316 | -6/Factory | Discovered new exit (range 13) 4345 | -6/Factory | Entered another Factory area 4345 | -5/Factory | Evolved 2 slots: Utility x2 4857 | -5/Factory | Build established: Scavenger-Gunner 5077 | -5/Factory | Discovered new exit (range 15) 5109 | -5/Factory | Entered Upper Caves 5314 | -5/Upper Caves | Build established: Gunner 5380 | -5/Upper Caves | Spotted B-75 Beast 5484 | -5/Upper Caves | Destroyed B-75 Beast 5514 | -5/Upper Caves | Learned location of Armory (-3) 5553 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5603 | -5/Upper Caves | Destroyed 8 combat bots 5613 | -5/Upper Caves | Lost 3 parts (1u2w) 5787 | -5/Upper Caves | Build established: Scavenger-Gunner 5838 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 5851 | -5/Upper Caves | Found Prototype Special Weapon 5853 | -5/Upper Caves | Identified Molecular Deconstructor 5913 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 6004 | -5/Upper Caves | Lost 9 parts (1p1n4u3w) 6107 | -5/Upper Caves | Discovered new exit (range 7) 6139 | -5/Upper Caves | Entered another Upper Caves area 6242 | -5/Upper Caves | Discovered new exit (range 12) 6265 | -5/Upper Caves | Encountered a Warlord checkpoint 6326 | -5/Upper Caves | Entered Factory 6326 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6712 | -4/Factory | Lost 12 parts (1p3n3u5w) 6752 | -4/Factory | Discovered new exit (range 6) 6754 | -4/Factory | Entered Research 6754 | -3/Research | Evolved 2 slots: Propulsion x2 6832 | -3/Research | Spotted B-86 Titan 7064 | -3/Research | Discovered new exit (range 9) 7066 | -3/Research | Entered Quarantine 7128 | -3/Quarantine | Found Alien Artifact 7129 | -3/Quarantine | Identified Subatomic Replicator 7139 | -3/Quarantine | Identified exit to Research 7149 | -3/Quarantine | Scanned by Researcher 7156 | -3/Quarantine | Found Alien Artifact 7156 | -3/Quarantine | Identified Phase Armor 7183 | -3/Quarantine | Spotted Alpha 7 7187 | -3/Quarantine | Found Alien Launcher 7187 | -3/Quarantine | Identified Sigix Terminator 7190 | -3/Quarantine | Lost 3 parts (1u2w) 7202 | -3/Quarantine | Entered Research 7202 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 7228 | -2/Research | Build established: Sprinter 7248 | -2/Research | Found Prototype Launcher 7249 | -2/Research | Identified Point Singularity Launcher 7436 | -2/Research | Spotted B-90 Cyclops 7445 | -2/Research | Discovered new exit (range 5) 7448 | -2/Research | Entered Access 7448 | -1/Access | Accompanied by 9 allies 7448 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 7517 | -1/Access | Spotted B-99 Colossus 7552 | -1/Access | Build established: Generator-Sprinter 7617 | -1/Access | Spotted B-99 Colossus 7652 | -1/Access | Lost 3 parts (2p1u) 7685 | -1/Access | Found Enh. Force Lance 7700 | -1/Access | Spotted B-99 Colossus 7724 | -1/Access | Lost 6 parts (2n3u1w) 7774 | -1/Access | Found Adv. Force Booster 7791 | -1/Access | Used Subatomic Replicator to replicate Field Propulsion Array 7829 | -1/Access | Lost 9 parts (2p5n2u) 7875 | -1/Access | Found Adv. Force Booster 7953 | -1/Access | Core integrity fell below 50% 7985 | -1/Access | Lost 5 parts (3n2u) 8019 | -1/Access | Core integrity fell below 20% 8022 | -1/Access | Spotted B-99 Colossus 8027 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 08001_ ROFK6%NNMXZH FIK|2HP6JJTF6 08009_ K-01 Serf cleans the Wave Collapse Detector. 08012_ Slug penetrates Wall. 08012_ Penetrated by Slug. 08012_ Impulse Thruster Array destroyed. 08012_ Penetrated by Slug. 08012_ Lgt. Quantum Reactor destroyed. 08015_ Slug penetrates Wall. 08015_ Penetrated by Slug. 08016_ Adv. Target Analyzer destroyed. 08018_ Penetrated by Slug. 08022_ Slug penetrates Wall. 08024_ Penetrated by Slug. 08025_ System corrupted: Matter fused (-10). 08025_ Enh. Force Lance destroyed. 08026_ Adv. Force Booster destroyed. 08026_ Knocked back. 08026_ Penetrated by Slug. 08026_ Slug penetrates Wall. 08027_ Slug penetrates S-43 Plague. Map ----- +----------------------------------------------------+ | ?"""? #???????????????????????# !!!#! # | | """"" #############+####??????# !! +! + | | """"" # ???##+########=! # | | """"" # ????# #??##??## ##? | | """"" # ###+#############?????# #???????# #?? | | + # " #####?# ######### ##" | | # # """" # # | | ??# # """"" # # #########/#" | | #####+##### # """"" # + #??????? # | | # """" # # #???????% # | | # " ####### #####?? ## | | ########### # / #?? ## | | ??????????# # # #? !## | | ??????????# # # #? ## | | ??????????# # + ######### | | ?????????## ######################### | | ?????????#T #???????????????????????# ## | | ?????????## #????????###########????##+####### #? | | ?????###### #??##????# #???? ????# #? | | ?????# #??#BB???# #??# ?? ? | | ?????# #??#BB ??# " #??# " #? | | ?????# #???? ## """ #??# """ #? | | ?????# #####?????? h; """ #??# """ #?! | | ?????# #???????????#; " = #??# " # | | ?????# #???????????#Y #??# ###+## | | ?????# #???????????## @ #??# #????? | | ????#T #???????????####s#######??# #????? | | ????#"""""???????????" #?????####???###????? | | ?????????????????????" s s #???????????????????? | | ?????????????????????" #???????????????????? | | ?????????????????????##### #########???????????? | | ?????????????????????????# # #???????????? | | ?????????????????????????# # #???????????? | | ?????????????????????????# # #???????????? | | ?????????????????????????# s # #???????????? | | ?????????????????????????# # #???????????? | | ###??????????????????????# # #???????????? | | #??????????????????????# # #???????????? | | #?????????????########## # #???????????? | | #?????????????# # # #???????????? | | #?????????????# + + #???????????? | | #?????????????# " # # #???????????? | | #?????????????# """ # #########???????????? | | #?????????????# """ # #???????????????????? | | #?????????????# " # #???????????????????? | | #?????????????# # #???????????????????? | | +################ # #???????????????????? | | / # #???????????????????? | | ###################### #???????????????????? | | # ! #??????# #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 73 Energy Capacity 1000 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 ECM Strength 3 Cloak Strength 4 Power Amplification 30 Armor Coverage 375 Resistance: TH 30 Weapon Cycling 30 Evasion (%) 78 Targeting Accuracy 24 Melee Accuracy 6 Target Analysis 8 Core Analysis 8 Recoil Reduction 2 Matter Filtering 30 Kinecelleration 30 Force Boost 10 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Cooling System | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- Subatomic Replicator Phase Armor Sigix Terminator Achievements -------------- Alien Tech Deconstruction Challenges ------------ None Game ------ Seed RefineryAutogunArray Manual? 0 Play Time 02:31:16 Cumulative 42.3 hours Start 2020.05.07 @ 08:17:48 End 2020.05.07 @ 12:02:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 40 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 43 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 992707cd-897c-498f-8658-3b867a0cc477