Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.24 @ 01:58:20 Player: Err. String Expected Got Nil Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (688) 3440 Value Destroyed (32622) 32622 Prototype IDs (63) 1260 Alien Tech Used (1) 200 Bonus (20307) 20307 TOTAL SCORE: 68929 Bonus ------- Triggered High Security 500 High Alert Combat Kills 10242 Follower Combat Kills 2254 Awakened Behemoth Slayer 1000 Entered Garrisons 600 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1606 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Scanned by Researcher 500 Friendly Fire -795 Cogmind --------- Core Integrity 0/1600 Matter 248/300 Energy 336/340 System Corruption 19% Temperature Cool (27) Movement Walking (260) Ox2 Location -1/Access Parts ------- > --- POWER (3) -------- Particle Reactor > --- PROPULSION (6) --- Myomer Leg > --- UTILITY (12) ----- High-capacity Storage Unit Advanced Visual Processing Unit Experimental Signal Interpreter Experimental Core Analyzer > --- WEAPON (4) ------- Heavy Laser CR-A16's Behemoth Slayer > --- INVENTORY (20) --- Light Quantum Reactor Improved Matter Compressor (300) Advanced Sensor Array Long-range Terrain Scanner Long-range Tractor Beam Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Vortex Chain Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Long-range Sensor Array Experimental Signal Interpreter Advanced Terrain Scan Processor Experimental Core Analyzer Improved Kinecellerator Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Force Field > --- WEAPON ----------- Helical Railgun Helical Railgun Hypervelocity Multirail Hypervelocity Multirail > --- INVENTORY -------- Improved Quantum Reactor Centrium Heavy Treads Centrium Heavy Treads Advanced Cooling System Improved Matter Compressor Advanced Sensor Array Long-range Terrain Scanner Long-range Terrain Scanner Improved Transmission Jammer Advanced Force Field Long-range Tractor Beam Tachyon Dispersion Ray Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Advanced Micro-nuke Launcher Plasma Cutter CR-A16's Behemoth Slayer [Rating: 219] Favorites ----------- Power Vortex Chain Reactor Engine Heavy Deuterium Engine Power Core Nuclear Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Experimental Core Analyzer Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Railgun Energy Gun Advanced Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Railgun Ballistic Cannon Improved Light Cannon Launcher Long-range Missile Launcher Special Weapon Plasma Cutter Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac Ext Cet Fac Upp Upp War Pro Fac Res Gar Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . . 2 . . . . 2 . . . . 2 2 . . . 2 . 2 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Propulsion 4 | . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . Utility 10 | . . . 1 . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . . 2 . . . 1 . 2 Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Attached 313 | 1 7 . 21 . . 1 26 5 15 11 33 6 . 11 3 22 21 . 5 13 7 . 3 4 . 7 7 11 2 7 20 15 29 Power 26 | . 1 . 2 . . . 1 1 . 1 2 . . . . 2 2 . . 3 . . . . . 1 . . . . 2 2 6 Engine 9 | . 1 . 2 . . . 1 . . 1 2 . . . . 2 . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Reactor 15 | . . . . . . . . . . . . . . . . . 1 . . 3 . . . . . 1 . . . . 2 2 6 Propulsion 89 | . 2 . 7 . . 1 7 2 8 5 14 1 . 2 2 5 8 . 1 5 . . . . . 1 . 3 1 . 7 1 6 Treads 67 | . 2 . 7 . . 1 7 2 8 5 4 . . . . 3 4 . 1 5 . . . . . 1 . 3 1 . 7 1 5 Leg 19 | . . . . . . . . . . . 10 . . 2 2 . 4 . . . . . . . . . . . . . . . 1 Wheel 3 | . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 91 | 1 1 . 4 . . . 6 1 3 1 8 2 . 6 . 9 5 . . 2 7 . 1 2 . 3 5 3 . 3 4 3 11 Device 50 | 1 . . 3 . . . 1 . . 1 5 2 . 1 . 6 3 . . . 5 . 1 1 . 2 4 2 . 1 3 1 7 Storage 6 | . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 2 Processor 17 | . . . 1 . . . 1 1 1 . 2 . . 5 . 1 . . . . 1 . . 1 . 1 1 . . . 1 . . Hackware 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Protection 16 | . . . . . . . 3 . . . 1 . . . . 2 2 . . 2 1 . . . . . . 1 . 2 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 107 | . 3 . 8 . . . 12 1 4 4 9 3 . 3 1 6 6 . 4 3 . . 2 2 . 2 2 5 1 4 7 9 6 Energy Gun 19 | . 1 . . . . . 1 . 1 1 2 1 . . . 2 1 . . 1 . . . . . 1 . . . 1 2 3 1 Energy Cannon 17 | . . . . . . . . . . . 2 . . . . . 1 . 1 . . . 2 1 . . 2 . . 3 1 2 2 Ballistic Gun 37 | . 1 . 1 . . . 6 . 2 2 3 . . . 1 2 3 . . 2 . . . 1 . 1 . 4 1 . 2 2 3 Ballistic Cannon 19 | . 1 . 6 . . . 4 . . 1 1 1 . . . 1 . . 1 . . . . . . . . 1 . . 1 1 . Launcher 7 | . . . 1 . . . . 1 1 . . . . 1 . . 1 . . . . . . . . . . . . . 1 1 . Special Weapon 5 | . . . . . . . 1 . . . . 1 . 1 . 1 . . 1 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 42 | . . . 1 . . . 2 . . . 1 1 . 7 . . . . . 4 3 . 1 2 . 2 2 . . 1 2 10 3 Corrupted Parts 9 | . . . . . . . . . . . 1 . . . . . . . . 8 . . . . . . . . . . . . . System Corruption 46 | . . . . . . . . . . . 3 . . . . . . . . 43 . . . . . . . . . . . . . Parts Lost 92 | . 1 . 3 . . . 7 2 . . 16 2 . . . 3 19 . . . . . . . . . . 2 . 3 . . 34 Power 10 | . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 7 Propulsion 29 | . . . 1 . . . 4 1 . . 6 1 . . . 3 7 . . . . . . . . . . . . . . . 6 Utility 24 | . . . 1 . . . . . . . 4 . . . . . 5 . . . . . . . . . . 1 . 1 . . 12 Weapon 29 | . 1 . . . . . 3 . . . 6 1 . . . . 6 . . . . . . . . . . 1 . 2 . . 9 Highest Loss Streak 15 | . 1 . 2 . . . 2 1 . . 8 5 . . . 3 10 . . . . . . . . . . 1 . 2 . . 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 18 | 5 7 11 18 20 20 20 19 19 19 19 19 17 19 19 19 19 18 18 18 18 17 18 18 17 17 17 17 17 18 17 17 17 16 Power 1 | 1 1 1 1 1 1 1 1 . 1 . 1 2 2 1 1 2 1 2 2 1 2 2 2 1 1 1 1 1 1 1 . . 1 Propulsion 2 | 3 1 3 3 4 4 4 3 3 3 2 1 2 1 1 1 2 2 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 1 Utility 6 | . 2 4 4 4 4 4 4 6 6 7 7 5 7 7 6 6 6 7 7 6 6 6 6 6 6 7 8 8 10 9 8 8 6 Weapon 6 | 1 2 2 8 9 9 9 7 6 6 7 7 5 6 7 8 7 5 6 6 6 4 5 6 6 6 5 5 4 4 3 3 4 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 58 | . 5 . 6 . . . 4 1 2 7 10 1 1 3 . . 1 1 2 4 . 1 . . . . . . . . 3 2 4 Power 12 | . . . 2 . . . 1 . . 1 2 1 . 1 . . . . . 2 . . . . . . . . . . . . 2 Propulsion 7 | . 2 . . . . . . . . 2 2 . . . . . . . . 1 . . . . . . . . . . . . . Utility 14 | . 1 . . . . . 2 1 . . 2 . 1 1 . . . 1 1 . . 1 . . . . . . . . 1 2 . Weapon 23 | . 2 . 4 . . . 1 . 2 4 3 . . 1 . . 1 . 1 1 . . . . . . . . . . 1 . 2 Tool/Special 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 88 | . 94 100 97 100 100 100 99 99 99 99 96 77 92 96 100 99 83 73 74 81 81 82 82 82 82 76 79 79 80 79 81 82 82 Engine 3 | . 13 14 10 11 11 11 9 3 . 7 7 7 7 7 7 6 1 . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 2 6 6 6 5 5 5 5 5 4 4 4 4 4 8 8 10 Treads 16 | . 14 28 32 33 33 33 26 26 27 27 13 . . . . 7 17 13 14 19 17 17 17 17 17 15 14 13 14 14 12 13 11 Leg 3 | . 12 . . . . . . . . . 14 9 15 23 30 20 3 . . . . . . . . . . . . . . . . Device 12 | . 9 14 15 11 11 11 12 6 . . 6 11 15 14 15 18 9 6 6 6 14 16 15 14 16 14 19 14 18 15 20 20 20 Storage 6 | . 14 14 11 11 11 11 10 10 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 4 4 4 4 4 4 Processor 14 | . . . 5 11 11 11 9 14 21 18 22 18 15 15 15 13 13 13 13 13 16 17 17 17 17 15 17 19 19 19 17 17 15 Protection 2 | . . . . . . . 3 4 . 8 . . . . . . 4 6 6 7 2 . 1 1 . . . 3 . 2 . . 4 Energy Gun 3 | . 15 . . . . . . 5 9 9 6 . 7 7 7 6 6 . . 1 1 . . . . . . . . . 3 2 . Energy Cannon 1 | . . . . . . . . . . . . . . . . . 3 6 1 5 . . 3 6 4 2 3 . . 1 4 4 1 Ballistic Gun 11 | . 6 14 . . . . 13 21 17 17 14 7 7 6 13 10 5 13 11 11 11 16 13 8 11 14 14 17 16 14 4 9 13 Ballistic Cannon 3 | . 5 14 21 22 22 22 13 . . . . 7 7 7 . . 1 . 3 . . . . . . . . . . . 3 . . Peak Build Rating 219 | 7 8 8 22 21 21 23 31 31 34 36 53 56 53 67 66 80 105 102 105 126 146 142 140 144 147 162 168 169 163 169 197 202 219 Average Rating 100 | 6 6 8 18 21 21 22 27 30 32 34 45 43 53 57 65 76 82 101 102 110 139 137 137 137 140 156 164 163 160 164 189 196 207 On Entrance 86 | 6 7 8 8 21 21 21 23 28 31 34 36 44 53 53 65 66 74 100 102 105 126 138 138 137 144 140 154 165 162 163 165 196 198 Avg Prop Armor Cover (%) 11 | . . . . . . . . . . . . 10 10 10 . 12 11 . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 192 | 15 51 51 58 57 57 57 68 70 57 61 68 68 66 66 66 80 104 104 103 103 95 85 91 100 97 116 117 121 110 129 164 155 192 Greatest Support 240 | 20 40 40 63 63 63 65 65 60 60 60 88 63 28 70 70 90 130 120 140 180 240 240 240 240 240 240 230 230 190 180 235 235 240 Greatest Overweight (x) 22 | . 1 1 1 . . . 1 1 . 1 22 2 2 2 . 6 3 . . . . . . . . . . . . . 1 . 19 Average Overweight (x) . | . . 1 . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 10 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | 5 7 11 18 20 20 20 19 19 19 19 19 18 19 19 19 19 19 19 19 19 19 20 20 19 20 19 19 19 20 19 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 10 12 20 20 20 20 20 20 20 20 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 6 Class Distribution -------------------- 19% | Scavenger-Skirmisher 15% | Gunner 14% | Skirmisher 13% | Scavenger-Tank 10% | Mutant 8% | Scavenger-Gunner 7% | Commander-Tank 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Derelict-Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Scavenger-Tank | -6/Garrison Commander-Tank | -6/Factory Commander-Tank | -6/Extension Commander-Tank | -6/Cetus Scavenger-Assassin | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Assassin | -4/Factory Scavenger-Skirmisher | -3/Research Scavenger-Tank | -3/Garrison Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -3/Quarantine Skirmisher | -2/Research Skirmisher | -2/Testing Scavenger-Skirmisher | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac Ext Cet Fac Upp Upp War Pro Fac Res Gar Res Qua Res Tes Acc Matter Collected 22363 | 210 311 105 1120 . . 64 1319 741 551 674 1174 270 51 150 102 765 777 25 988 286 593 157 236 403 214 481 253 1303 439 1069 1189 1349 4994 Remotely 4067 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 239 . 652 249 125 2802 Salvage Created 35214 | 95 477 189 1324 . . 77 1148 1176 1142 1640 1764 215 69 . 62 1050 1037 42 990 . 668 254 232 671 293 864 274 2915 591 2286 454 2082 11133 Parts 1672 | 3 36 10 91 . . 3 48 66 60 95 110 2 . . 1 41 36 4 43 . 33 12 5 22 7 31 13 132 26 104 16 121 501 Haulers Intercepted 34 | . . . 3 . . . 4 . 6 6 4 . . . . . . . . . 1 . . . . 2 1 . . 1 1 . 5 Recyclers Shooed 15 | . 1 1 2 . . . . . 1 . 1 . . . . 4 . . . . 1 . . . . 2 . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . . . 2 . . . . . . . . . 13 3 . 2 . . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac Ext Cet Fac Upp Upp War Pro Fac Res Gar Res Qua Res Tes Acc Combat Hostiles Destroyed 520 | . 13 4 31 . . . 25 28 13 24 27 2 . . 3 17 24 1 19 . 6 8 1 12 7 11 4 37 4 26 6 26 141 Melee 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 2 Guns 364 | . 12 . . . . . 10 19 13 24 23 . . . 3 10 9 1 13 . 5 6 1 . 2 9 4 34 4 21 2 14 125 Cannons 77 | . 1 4 22 . . . 15 . . . 1 2 . . . 1 2 . 2 . . . . 6 1 . . . . 5 3 12 . AOE 64 | . . . 9 . . . . 9 . . 2 . . . . 5 11 . 3 . . 2 . 4 4 2 . . . . . . 13 Classes Destroyed 27 | 2 4 . 5 . . . 1 2 . . 3 . . . 1 1 2 . . . . 1 1 1 . . . . . 1 1 . 1 Worker 39 | . 1 . 3 . . . 2 . 4 . 3 . . . . 2 . . . . 1 . . . . . . . 3 3 . 5 12 Builder 24 | . . . 2 . . . 1 . 1 2 4 . . . . 2 . . 2 . . . . . . . . . 1 4 . . 5 Tunneler 5 | 1 . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Hauler 34 | . . . 3 . . . 4 . 6 6 4 . . . . . . . . . 1 . . . . 2 1 . . 1 1 . 5 Recycler 30 | 1 . 1 7 . . 1 2 . 2 2 2 . . . . 4 . . 1 . 1 . . . . 2 . . 1 2 . . 1 Mechanic 6 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . 3 Operator 8 | . . . 2 . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 2 Drone 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . Watcher 20 | . 1 . 3 . . . 1 1 2 1 3 . . . . . . . 1 . . . . . . 1 1 . 1 . . . 4 Swarmer 126 | . 6 . 14 . . . 5 10 2 4 6 . . . . 4 7 . 6 . 1 4 . . 5 8 4 10 . 2 1 1 26 Cutter 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Grunt 192 | . 7 4 12 . . . 14 12 5 9 5 2 . . . 2 8 . 5 . . 3 . 6 . . . 17 1 11 2 8 59 Brawler 6 | . . . . . . . . 1 . 1 . . . . . . 2 . . . . . . . . . . . . . . . 2 Duelist 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . 4 Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Sentry 55 | . . . 5 . . . 5 5 5 10 2 . . . . 3 . . 7 . 1 . 1 . . . . 5 1 . . . 5 Demolisher 4 | . . . . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hunter 35 | . . . . . . . 1 . 1 . 3 . . . . . 2 . . . 1 . . 3 . 2 . 2 2 2 1 4 11 Programmer 69 | . . . . . . . . . . . 8 . . . 1 2 1 1 . . 3 . . 2 . 1 . . . 9 . 13 28 Heavy 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Behemoth 8 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . 3 . . . . 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Packrat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Assembled 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 34 | 2 4 2 8 . . 1 5 13 5 8 8 1 . . 2 8 8 1 3 . 2 4 1 5 5 4 4 8 6 8 2 5 34 Combat Bots Only 28 | . 3 2 4 . . . 5 13 2 5 7 1 . . 2 6 8 1 3 . 2 4 1 5 5 4 4 8 3 5 2 4 28 Max Kills in Single Turn 5 | 1 1 1 3 . . 1 2 4 2 2 2 1 1 . 1 4 3 1 3 . 1 2 1 2 4 3 2 2 2 2 1 2 5 Gunslinging 2 | . . . . . . . . 1 . 1 1 . . . . 1 . . . . . . . . . 1 1 . . 1 . . 2 Exploded 5 | . . . 3 . . . . 4 . . 2 . . . . 3 3 . 3 . . 2 . 2 4 2 . . . . . . 5 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac Ext Cet Fac Upp Upp War Pro Fac Res Gar Res Qua Res Tes Acc Hostile Shots Fired 3115 | . 52 16 132 . . . 164 73 56 54 342 11 . . 8 127 174 5 146 . 21 8 5 58 13 33 3 161 44 136 47 69 1157 Missed 818 | . 21 9 39 . . . 40 22 19 13 107 4 . . 2 38 50 . 38 . 5 1 4 18 5 10 . 40 10 29 12 15 267 Hits 2297 | . 31 7 93 . . . 124 51 37 41 235 7 . . 6 89 124 5 108 . 16 7 1 40 8 23 3 121 34 107 35 54 890 Melee 33 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 6 3 . 22 Projectile 2264 | . 31 7 93 . . . 124 51 37 41 235 7 . . 6 89 122 5 108 . 16 7 1 40 8 23 3 121 34 101 32 54 868 AOE 20 | . . . . . . . . . . . . . . . . 15 2 . . . . . . 1 . . . . . . . . 2 Critical Strikes 91 | . . 1 1 . . . 5 1 3 3 6 . . . . 3 3 . . 2 2 . . 3 . . . 7 1 5 2 2 41 Part Disruptions 4 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 35848 | . 356 83 1032 . . . 1733 726 551 552 3333 172 . . 54 1400 2811 78 715 148 376 200 23 1046 121 367 124 2416 523 2198 653 612 13445 Core 3569 | . 87 . 49 . . . 183 73 70 54 452 12 . . 18 214 484 . 9 . . . . 17 16 . 27 93 19 76 . 11 1605 Absorbed by Shields 7387 | . . . . . . . . 10 . . . . . . . 224 44 . 245 36 . . . . . . . . . . 672 640 5516 Reduced by Siege Mode 1517 | . . . . . . . . . . . . . . . . . . . 74 13 10 15 6 . . . . 263 101 232 77 98 628 Regen/Repaired (Parts) 1428 | . . . . . . . 50 . 295 48 . . . 132 . . . . . . . . . 68 . . . . . . 835 . . Core Remaining (%) 70 | 100 . 65 . . . 87 . . . 30 . . . . 31 . . . . 16 . . . . 96 100 . . . 83 . 99 . Volleys Fired 1242 | 5 41 15 97 . . 4 85 61 46 63 102 13 2 . 3 38 61 1 46 2 13 13 15 49 16 18 8 70 14 57 30 61 193 Largest 4 | 2 2 2 2 . . 2 3 3 3 3 3 3 3 . 3 3 3 3 3 2 3 3 3 3 3 4 4 4 4 4 4 4 4 Hottest 281 | 80 80 50 66 . . 66 103 109 114 111 166 134 120 . 120 149 182 160 160 70 150 105 168 223 163 198 213 213 143 277 281 261 280 Shots Fired 3375 | 10 77 30 187 . . 8 254 149 137 169 283 24 6 . 8 102 107 3 115 5 41 30 19 100 29 53 26 234 56 187 96 166 664 Gun 2511 | 10 72 15 . . . . 78 143 137 159 250 11 4 . 6 89 62 2 75 4 41 26 5 35 14 46 21 228 56 156 45 111 610 Cannon 809 | . 5 15 180 . . 8 176 . . 10 30 13 2 . 2 10 31 1 36 1 . . 14 62 12 7 5 6 . 31 51 55 46 Launcher 43 | . . . 7 . . . . 6 . . 3 . . . . . 9 . . . . 4 . 3 3 . . . . . . . 8 Special 12 | . . . . . . . . . . . . . . . . 3 5 . 4 . . . . . . . . . . . . . . Kinetic 2550 | . 12 30 180 . . 8 254 117 92 115 171 21 4 . 6 66 25 2 105 4 38 26 5 35 14 46 21 224 56 147 50 89 587 Thermal 635 | . . . . . . . . 26 45 54 105 . . . . 24 60 1 6 1 3 . 14 49 12 7 5 10 . 40 46 77 50 Explosive 55 | . . . 7 . . . . 6 . . 3 . . . . 3 14 . 4 . . 4 . 3 3 . . . . . . . 8 Electromagnetic 135 | 10 65 . . . . . . . . . 4 3 2 . 2 9 8 . . . . . . 13 . . . . . . . . 19 Robot Hit Streak 35 | 5 6 9 13 . . 3 16 18 16 16 22 6 11 . 15 16 12 2 21 1 8 8 7 17 3 10 5 33 15 21 24 20 35 Robot Miss Streak 10 | 3 5 1 7 . . 1 4 3 2 3 6 2 . . 1 4 2 1 4 3 3 2 . 3 5 3 2 10 2 3 4 3 7 Penetration Max 2 | . . . . . . . . . 1 . . . 1 . . . . . 1 1 . 2 . 1 . 1 . 1 2 2 . 2 2 Secondary Targets 74 | . 1 . . . . . . 4 . 3 9 . . . . 2 . . . . . 1 . . . 3 2 9 . 7 . . 33 Max Gunslinging Chain 2 | . 1 . . . . . . 1 . 1 1 . . . . 1 . . . . . 1 . . . 1 1 1 . 2 . . 2 Shots Hit Robots 2171 | 6 43 24 96 . . 5 166 97 95 105 170 16 6 . 4 65 68 2 79 2 34 15 10 61 14 27 13 158 46 128 51 86 479 Core Hits 1334 | 3 24 10 55 . . 2 62 60 37 53 81 8 3 . 5 45 45 1 43 3 16 12 5 39 14 20 10 73 21 71 18 58 437 Critical Kills 139 | . . . . . . . . . . 1 . . . . . 1 . . 2 . 2 . . 2 . 2 1 9 . 1 1 7 110 Critical Parts Destroyed 138 | . . . . . . . . . . 1 1 . . . . 1 . . . . 2 1 . . . 2 . 3 . 1 . 5 121 Critical Strikes 358 | . . . 3 . . . 7 2 5 5 4 1 . . . 7 9 . 5 . 7 1 2 2 2 5 1 13 2 5 2 12 256 Burn 24 | . . . . . . . . 2 5 3 3 . . . . 3 6 . . . . . . . . . . . . 2 . . . Meltdown 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . 1 . . 1 . . Destroy 293 | . . . . . . . . . . 2 1 . . . . 2 . . 1 . 4 1 . . . 4 1 11 . 2 . 12 252 Blast 15 | . . . 3 . . . 7 . . . . 1 . . . 1 . . 2 . . . . . . . . . . . 1 . . Sever 3 | . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . Impale 18 | . . . . . . . . . . . . . . . . . 1 . 1 . 3 . 2 . 2 1 . 1 2 1 . . 4 Melee Attacks 93 | . . . . . . . . . . . 1 . . 1 . 7 7 . 2 . 13 . 5 . 6 6 . 11 6 6 . . 22 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 92 | . . . . . . . . . . . . . . 1 . 7 7 . 2 . 13 . 5 . 6 6 . 11 6 6 . . 22 Sneak Attacks 26 | . . . . . . . . . . . 1 . . . . 2 . . 1 . 6 . 5 . . 4 . 1 1 5 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 70174 | 79 690 392 2766 . . 154 3318 2439 1811 1998 3973 368 152 . 124 2671 4153 63 2676 150 1323 665 521 3236 984 1464 480 4551 1563 5221 2005 3528 16656 Guns 40345 | 79 595 123 . . . . 868 1571 1771 1911 2976 156 108 . 124 1374 806 63 1463 118 723 522 82 537 142 688 375 4312 1398 4049 599 2008 10804 Cannons 13553 | . 17 260 2144 . . 108 2352 . . . 529 212 44 . . 86 646 . 745 32 . . 66 1501 38 36 98 143 . 786 1367 1344 999 Explosions 12346 | . 52 . 603 . . . . 868 . . 458 . . . . 842 2397 . 339 . . 143 . 1198 429 492 . . . . . 122 4403 Melee 2965 | . . . . . . . . . . . . . . . . 138 99 . 99 . 571 . 373 . 375 241 . 96 165 375 . . 433 Ramming 638 | . 26 9 19 . . 46 98 . 40 87 10 . . . . 109 . . 30 . 29 . . . . 7 7 . . 11 39 54 17 Kinetic 41345 | . 82 383 2144 . . 108 3220 1351 1051 1069 1962 279 98 . 58 992 513 63 2003 118 660 522 82 537 142 688 375 4255 1398 3993 1113 1430 10656 Thermal 11775 | . 52 . 186 . . . . 220 720 842 1459 . . . . 402 876 . 205 32 63 . 66 1182 38 321 98 200 . 842 853 1922 1196 Explosive 11172 | . . . 417 . . . . 868 . . 423 . . . . 817 2341 . 339 . . 143 . 1198 429 207 . . . . . 122 3868 Electromagnetic 1952 | 79 530 . . . . . . . . . 119 89 54 . 66 91 119 . . . . . . 319 . . . . . . . . 486 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 327 | . . . . . . . . . . . . . . . . 122 205 . . . . . . . . . . . . . . . . Piercing 2965 | . . . . . . . . . . . . . . . . 138 99 . 99 . 571 . 373 . 375 241 . 96 165 375 . . 433 Highest Corruption 48 | . . . . . . . . . . 3 13 14 14 14 . 1 3 5 5 48 6 6 6 6 . 3 . . . 13 . 4 19 Average Corruption 5 | . . . . . . . . . . 1 3 14 14 14 . 1 2 3 5 14 4 6 6 6 . 3 . . . 5 . 1 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 366 | . . . . . . . . . . 13 21 27 15 3 . 5 26 6 66 26 24 13 16 2 . 9 . . . 18 . 14 62 Message Errors 87 | . . . . . . . . . . 2 8 7 5 . . 3 7 2 17 4 4 5 7 1 . 2 . . . 5 . 1 7 Matter Fused 98 | . . . . . . . . . . 5 6 4 2 1 . 1 6 2 21 7 8 3 1 1 . 3 . . . 3 . 5 19 Heat Flow Errors 34 | . . . . . . . . . . . 2 4 3 . . . 3 . 6 1 2 . 2 . . . . . . 2 . 3 6 Energy Discharges 45 | . . . . . . . . . . 1 2 1 2 1 . . 4 . 10 7 3 1 1 . . 3 . . . 1 . 1 7 Parts Rejected 7 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 5 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Data Loss (minor) 36 | . . . . . . . . . . 2 1 5 3 . . 1 4 1 5 3 2 2 . . . . . . . . . 2 5 Data Loss (major) 17 | . . . . . . . . . . 1 . 1 . 1 . . . 1 2 2 3 . 2 . . 1 . . . 1 . . 2 Misfires 16 | . . . . . . . . . . 1 . 1 . . . . 1 . 2 1 2 . 1 . . . . . . 1 . . 6 Alerts 7 | . . . . . . . . . . . . 1 . . . . . . 1 1 . 1 1 . . . . . . 2 . . . Misdirections 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 15 | . . . . . . . . . . 1 1 2 . . . . 1 . 1 . . 1 1 . . . . . . 2 . 2 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1415 | . . . 167 . . . 20 40 . 2 . 2 . . . 129 165 . 25 . 127 3 121 63 142 39 . . 6 22 69 116 157 Projectiles 358 | . . . 35 . . . 14 . . . . 2 . . . . . . 25 . . . . 63 . . . . . . 62 116 41 Explosions 515 | . . . 132 . . . . 40 . . . . . . . 66 165 . . . . 3 . . . . . . . . . . 109 Melee 542 | . . . . . . . 6 . . 2 . . . . . 63 . . . . 127 . 121 . 142 39 . . 6 22 7 . 7 Knockbacks 83 | . . 4 25 . . 4 29 . 1 1 . . . . . . 6 . 5 . . . . . . . . . . . 8 . . Impact 4 | . . . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 77 | . . 4 23 . . 3 29 . . . . . . . . . 6 . 5 . . . . . . . . . . . 7 . . Secondary 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 545 | . . . 37 . . . . . . . . . . . . 45 91 . . . . 59 . . . . . . . . . . 313 Shots 11 | . . . 1 . . . . . . . . . . . . 1 2 . . . . 1 . . . . . . . . . . 6 Rammed 43 | . 3 2 2 . . 3 8 . 1 6 1 . . . . 2 . . 3 . 3 . . . . 1 1 . . 1 2 2 2 Targets Rammed 58 | . 6 2 2 . . 3 8 . 5 7 3 . . . . 7 . . 3 . 3 . . . . 1 1 . . 1 2 2 2 Kicked 10 | . 3 . . . . . . . . . 2 . . . . 5 . . . . . . . . . . . . . . . . . Crushed 5 | . . . . . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 435 | 90 141 28 . . . . 73 222 303 301 426 264 152 397 51 330 381 102 435 108 274 30 147 117 . 133 123 69 121 204 351 289 109 Average Temperature 79 | 46 43 13 . . . . 18 66 96 93 103 98 58 201 25 74 104 50 101 61 63 15 44 42 . 54 55 17 48 30 119 119 31 Received Heat Transfer 6114 | . 165 66 321 . . . 909 255 189 243 258 63 . . . 189 874 . 186 . 27 36 . 60 . . 18 378 57 189 . 16 1615 Effects 14 | . . . . . . . . . . 3 3 1 . 2 . . . . 2 . . . . . . . . . . . 3 . . Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Interference 10 | . . . . . . . . . . 2 3 1 . 1 . . . . . . . . . . . . . . . . 3 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations 73 | . . . . . . . . . . . . . . . . . . . 12 2 3 2 1 . . . . 8 4 7 4 9 21 Total Turns 1156 | . . . . . . . . . . . . . . . . . . . 145 41 21 26 22 . . . . 124 56 141 55 149 376 Longest Duration 87 | . . . . . . . . . . . . . . . . . . . 23 27 10 15 22 . . . . 31 22 33 15 51 87 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Robots Corrupted 4 | . . . . . . . 1 . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Parts Fried 15 | 1 3 . . . . . 4 . . 3 1 1 . . . . 2 . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Robots Melted 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . 1 . . 1 . . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . 1 . . 1 . . Parts Melted 44 | . . . . . . . . 1 6 4 8 . . . . 1 6 . 3 . . . . 8 . . . 1 . 1 1 4 . Heat Transferred 16987 | . 100 . 100 . . . . 555 1702 1776 2533 . . . . 1200 2254 . 300 50 74 . 100 1275 . 150 46 222 . 1205 864 1665 816 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac Ext Cet Fac Upp Upp War Pro Fac Res Gar Res Qua Res Tes Acc Maximum Alert Level 5 | . 1 . 2 1 . . 1 4 3 2 1 . . . . 1 3 2 2 2 4 . . . . 2 1 4 3 3 2 2 5 Low Security (%) 30 | 100 85 100 19 . . 100 76 5 . 9 74 . . . . 96 12 . . . 48 . . . . . 59 15 . . 32 62 . Level 1 26 | . 14 . 41 100 . . 23 16 . 27 25 . . . . 3 12 . 58 91 4 . . . . 49 40 9 . 29 49 24 23 Level 2 26 | . . . 39 . . . . 15 96 62 . . . . . . 45 100 40 7 . . . . . 50 . 20 65 57 18 13 17 Level 3 7 | . . . . . . . . 37 3 . . . . . . . 29 . . . 11 . . . . . . 35 34 13 . . 5 Level 4 4 | . . . . . . . . 25 . . . . . . . . . . . . 35 . . . . . . 20 . . . . 8 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Peak Influence 3617 | 10 241 108 631 233 . 6 324 1290 717 541 391 . . . . 223 1042 677 616 428 1580 . . . . 543 261 1281 747 842 470 658 3617 Initial 720 | . . 58 . 233 . . . 192 628 276 231 . . . . 165 102 546 324 316 175 . . . . 302 260 46 720 396 470 62 391 Average 490 | 3 128 29 360 231 . . 148 782 622 404 123 . . . . 125 578 548 412 320 611 . . . . 424 176 721 680 510 269 223 1459 Influence Increases 21599 | 10 540 105 1178 . . 11 850 1118 585 800 853 60 . . 85 727 1210 266 1007 550 2062 180 20 245 130 888 152 1255 239 922 215 1116 4220 Destroy 0b10 Robot/C 11440 | . 260 80 620 . . . 500 620 260 480 540 40 . . 40 260 600 120 540 240 620 160 20 240 100 220 80 740 80 540 120 540 2780 Destroy 0b10 Robot/NC 1015 | 10 10 5 105 . . 10 60 15 80 60 85 5 . . 10 40 10 5 45 10 80 . . 5 20 25 10 15 30 50 5 30 180 Destroy Leader 1954 | . 62 20 152 . . . 110 30 106 154 134 . . . 20 80 40 42 52 10 160 10 . . 10 46 14 60 22 62 12 90 456 Allied During Kill 1415 | . . . . . . . . 8 . . . . . . 15 . 79 67 186 215 835 10 . . . . . . . . . . . Successful Hack 277 | . 25 . 33 . . . 29 14 18 21 32 . . . . 20 . . . . 13 . . . . . 22 30 . 20 . . . Select Force Hacks 180 | . 60 . 30 . . . . . 60 30 . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1080 | . 15 . 90 . . . 30 15 60 . 30 . . . . 15 . 15 75 15 120 . . . . 135 . 60 45 75 15 150 120 Anti-Garrison Action 950 | . . . . . . . . 350 . . . . . . . . 300 . . . . . . . . . . 300 . . . . . Destroy Structure 1893 | . 3 . 103 . . 1 16 51 1 10 32 . . . . 42 106 17 79 60 234 . . . . 132 26 35 32 100 63 246 504 Advance Influence 450 | . . . . . . . . . . . . . . . . 150 . . . . . . . . . 300 . . . . . . . Partial Spotted 45 | . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . 15 . 15 . Lose Combat Pursuer 900 | . 105 . 45 . . . 105 15 . 30 . 15 . . . 120 75 . 30 . . . . . . 30 . 15 30 60 . 45 180 Influence Decreases 18002 | 10 390 255 579 376 223 11 554 124 1221 944 1042 381 . . 60 606 314 646 1102 803 806 899 465 514 262 397 586 36 815 791 940 575 1275 Entered New Map 6590 | . . 92 . 366 223 . . 104 662 378 279 120 . . . 10 44 496 338 251 139 581 163 406 137 3 236 16 561 309 366 49 261 Time Decay 9693 | 10 370 163 549 10 . 11 484 . 559 546 594 241 . . 60 526 . 130 644 392 467 278 302 108 125 294 350 . 254 452 574 526 674 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . Lost Part 920 | . 10 . 30 . . . 70 20 . . 160 20 . . . 30 190 . . . . . . . . . . 20 . 30 . . 340 Lost Ally 699 | . 10 . . . . . . . . 20 9 . . . . 40 80 20 120 160 200 40 . . . . . . . . . . . Squads Dispatched 118 | . 4 . 5 . . . 2 . 6 2 9 . . . . 10 . 1 2 . 9 . 1 . . 3 4 . 2 10 1 7 40 Investigation 14 | . 4 . 2 . . . . . 3 1 1 . . . . 1 . 1 . . . . . . . . . . . . . . 1 Extermination 23 | . . . . . . . . . . . 5 . . . . 2 . . . . 2 . . . . 1 . . . 2 . 4 7 Reinforcement 34 | . . . 1 . . . 2 . . 1 3 . . . . 1 . . 2 . 4 . . . . 2 4 . 2 2 1 3 6 Assault 30 | . . . 2 . . . . . 3 . . . . . . 2 . . . . . . 1 . . . . . . 3 . . 19 Garrison 17 | . . . . . . . . . . . . . . . . 4 . . . . 3 . . . . . . . . 3 . . 7 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Construction Impeded 10 | . . . 1 . . . 1 . . . 1 . . . . . . . 1 . 2 . . . . 1 . . 1 1 . . 1 Haulers Reinforced 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 1 1 . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac Ext Cet Fac Upp Upp War Pro Fac Res Gar Res Qua Res Tes Acc Distress Signals 48 | . 5 . 2 . . . 3 . 1 2 . 1 . . . . . 1 2 2 4 . . 2 . . 5 . 2 1 5 2 8 Communications Jammed 38 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 2 . 13 19 Distress Signals 34 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 1 . 13 17 Times Spotted 826 | . 26 4 44 . . . 39 32 25 29 56 3 . . 3 25 29 1 24 7 27 6 1 70 8 14 7 32 11 32 30 44 197 Peak Tracking Total 25 | . 6 2 5 . . . 6 6 6 5 11 3 . . 1 4 9 1 4 4 5 4 1 13 5 5 5 6 4 5 5 5 25 Tactical Retreats 42 | . 6 . 1 . . . 5 1 . 2 . 1 . . . 5 4 . 2 . . . . . . 2 . 1 1 3 . 1 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac Ext Cet Fac Upp Upp War Pro Fac Res Gar Res Qua Res Tes Acc Traps Triggered 14 | . 2 . 1 . . . . 4 . 2 . 1 . . . 1 . . . . . . . . . . . 1 . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Objects Rigged 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac Ext Cet Fac Upp Upp War Pro Fac Res Gar Res Qua Res Tes Acc Machines Disabled 91 | . 1 . 6 . . . 2 7 4 . 2 1 . . . 1 2 1 5 1 8 . . 2 . 9 . 10 3 5 1 12 8 Max in Single Turn 9 | . 1 . 3 . . . 1 1 1 . 1 1 . . . 1 1 . 1 1 1 . . 1 . 9 . 1 1 1 1 2 1 Garrison Access 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 1 . Garrison Relay 11 | . . . . . . . . 5 . . . . . . . . 2 . . . . . . . . . . 4 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 10 | . . . . . . . 1 . . . . . . . . . . . 5 1 . . . 1 . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac Ext Cet Fac Upp Upp War Pro Fac Res Gar Res Qua Res Tes Acc Machines Accessed 91 | . 8 . 7 . . . 8 2 11 7 9 1 1 . 1 9 1 1 . 1 3 . . 2 . 3 2 2 1 5 . 3 3 Terminals 59 | . 6 . 6 . . . 5 2 7 5 8 . . . 1 4 1 . . 1 2 . . . . 2 1 2 . 4 . 2 . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations 5 | . . . . . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 9 | . 2 . 1 . . . . . 2 1 1 . . . . 2 . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . 1 . . . . . . . . 2 . 1 . . 1 . . . . . 1 . 1 1 . 1 2 Total Hacks 217 | . 21 . 18 . . . 25 2 33 28 23 1 1 . 1 16 2 2 . 1 6 . . 3 . 5 7 3 1 10 . 5 3 Successful 119 | . 13 . 13 . . . 16 1 21 16 12 1 1 . 1 7 . . . . 2 . . 3 . . 2 2 . 6 . 2 . Failed 98 | . 8 . 5 . . . 9 1 12 12 11 . . . . 9 2 2 . 1 4 . . . . 5 5 1 1 4 . 3 3 Catastrophic 21 | . 1 . . . . . 2 1 2 2 . . . . . 2 1 1 . . 2 . . . . . 1 1 . 1 . 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 128 | . 18 . 17 . . . 14 . 17 14 20 1 . . . 6 . . . 1 4 . . . . 3 4 . . 5 . 3 1 Terminals 153 | . 18 . 16 . . . 15 2 17 25 22 . . . 1 6 2 . . 1 4 . . . . 3 5 3 . 9 . 4 . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Repair Stations 24 | . . . . . . . 7 . 14 2 . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 12 | . 3 . 2 . . . . . 2 1 1 . . . . 3 . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 2 . . . . . . . . 3 . . . . . . . . . . . . . . . . . Garrison Access 16 | . . . . . . . 1 . . . . . . . . 4 . 2 . . 2 . . . . . 2 . 1 1 . 1 2 Terminal Hacks 31 | . 3 . 2 . . . 1 1 3 6 2 1 1 . 1 . . . . . 1 . . 3 . . 1 2 . 3 . . . Record 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . Robot Analysis 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 1 . 1 . . . 1 . 1 2 . . . . . . . . . . . . . . . . . . . 2 . . . Open Door 4 | . . . . . . . . . . 1 . 1 1 . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . Emergency Access Points 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Terminal Index 5 | . 1 . 1 . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Registered Components 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 18 | . . . . . . . 5 . 11 2 . . . . . . . . . . . . . . . . . . . . . . . Scan Component 10 | . . . . . . . 3 . 6 1 . . . . . . . . . . . . . . . . . . . . . . . Repair 8 | . . . . . . . 2 . 5 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . Unlock Access 3 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 59 | . 10 . 11 . . . 7 . 7 8 9 . . . . 2 . . . . 1 . . . . . . . . 3 . 1 . Terminals 53 | . 8 . 10 . . . 7 . 5 7 9 . . . . 2 . . . . 1 . . . . . . . . 3 . 1 . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Assimilate 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 13 | . 1 . 2 . . . 2 . . 2 2 . . . . . . . . . 1 . . . . . . . . 2 . 1 . Detonate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Skim 33 | . 5 . 6 . . . 5 . 5 4 6 . . . . 2 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 1 . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 6 | . 2 . 1 . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 65 | . 5 . 5 . . . 4 1 8 5 8 . . . 1 6 1 1 . 1 2 . . . . 3 2 1 1 5 . 2 3 Full Trace Events 4 | . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . 1 . . . . . . 14 . 1 . . . . . . . . . . . . . 4 . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 8 | . . . . . . . 2 . 5 1 . . . . . . . . . . . . . . . . . . . . . . . Time 290 | . . . . . . . 52 . 200 38 . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac Ext Cet Fac Upp Upp War Pro Fac Res Gar Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 55 | . . . . . . . . 19 . . . . . . . 6 10 . . . . . . . . . . 15 . . 2 . 3 Machine Destruction 48 | . . . . . . . . 19 . . . . . . . 2 10 . . . . . . . . . . 15 . . 2 . . Programmers 7 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 27 | . . . . . . . . 2 . . . . . . . . 11 . 14 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac Ext Cet Fac Upp Upp War Pro Fac Res Gar Res Qua Res Tes Acc Total Allies 45 | . 1 . . . . . . 2 . . 1 . . 4 . . 11 . 21 5 . . . . . . . . . . . . . Largest Group 24 | . 1 . . . . . . 2 . . 1 . . 4 4 2 8 6 20 24 14 2 . . . . . . . . . . . Highest-Rated Group 1342 | . 10 . . . . . . 68 . . 10 . . 101 101 47 364 336 887 1342 845 185 . . . . . . . . . . . Highest-Rated Ally 159 | . 10 . . . . . . 34 . . 10 . . 31 31 31 116 116 159 159 116 96 . . . . . . . . . . . Initial Warlord ECA Mod 16 | . . . . . . . . . 9 9 8 8 8 8 7 7 7 11 11 11 10 10 10 10 9 9 8 8 16 16 15 15 14 Total Orders 13 | . . . . . . . . . . 1 . . . . . . 2 . 4 4 2 . . . . . . . . . . . . STAY 5 | . . . . . . . . . . . . . . . . . . . 2 2 1 . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . FOLLOW 6 | . . . . . . . . . . . . . . . . . 1 . 2 2 1 . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 412 | . . . . . . . . 1 . . . . . . 24 5 30 14 83 117 129 9 . . . . . . . . . . . Total Damage 12324 | . . . . . . . . 188 . . . . . . 519 105 903 681 1851 3522 4256 299 . . . . . . . . . . . Kills 83 | . . . . . . . . 3 . . . . . . 1 . 6 6 13 16 38 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac Ext Cet Fac Upp Upp War Pro Fac Res Gar Res Qua Res Tes Acc Active Infowar (turns) 27709 | 15 582 497 257 . . . 1311 1140 72 . 1743 581 393 1272 397 1367 619 241 1906 62 1105 592 662 1133 527 627 793 1632 559 1124 1740 1641 3119 Optics 10431 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 616 1632 559 1124 1740 1641 3119 Sensors 19668 | . . . . . . . . . . . 1689 580 393 1268 397 1274 . 241 1906 62 1074 590 660 1133 527 626 780 1 397 832 1592 1442 2204 Terrain 15028 | . . . . . . . . . . . . 342 393 1227 397 1270 . . . . 1099 589 538 793 504 547 793 3 442 837 1486 1402 2366 Traps 9969 | . . . . . . . 1311 1140 72 . . . . . . 1315 619 . . . 780 589 365 . . 155 793 1630 559 641 . . . Seismic 1351 | 15 582 497 257 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Jamming 1079 | . . . . . . . . . . . 54 . . . . . . . . . . . . . . . 13 . 158 277 . 185 392 Robot Analysis Total 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . . . . . . 2 2 1 2 . . . . . . 1 1 . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac Ext Cet Fac Upp Upp War Pro Fac Res Gar Res Qua Res Tes Acc Turns Passed 37956 | 34 880 497 2075 23 215 363 1680 1573 1644 1574 2223 607 393 1272 397 1475 2039 275 2335 924 1196 610 670 1179 555 640 793 1632 559 1124 1740 1641 3119 Spaces Moved 18379 | 14 406 186 913 15 135 222 638 748 760 737 1226 396 297 921 276 845 967 136 918 395 612 330 339 586 294 298 436 716 202 458 871 776 1310 Core 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Treads 14614 | . 164 186 913 15 135 222 638 748 760 737 581 . . . . 79 762 136 918 395 612 330 339 586 294 298 436 716 202 458 871 776 1307 Legs 2430 | 14 242 . . . . . . . . . 644 79 . 519 276 528 126 . . . . . . . . . . . . . . . 2 Wheels 1333 | . . . . . . . . . . . . 317 297 402 . 238 79 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 240 160 160 160 155 155 160 160 163 120 120 130 125 125 122 120 170 166 160 160 160 160 160 160 160 166 166 170 170 155 150 150 Average Speed 158 | 120 168 240 160 160 160 156 187 179 161 165 144 133 130 127 125 128 158 170 168 163 160 160 160 160 160 160 166 170 172 170 167 153 156 Slowest Speed 1150 | 120 240 240 240 160 160 160 240 240 163 243 1150 190 130 130 125 320 192 170 170 166 160 160 160 160 160 166 166 173 173 170 260 155 1000 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 2 59 54 68 9 52 74 50 81 68 92 36 53 46 79 51 18 62 5 87 72 21 40 51 80 48 9 13 74 12 59 40 69 46 Regions Visited 33 Branch Regions 17 Pre-discovered Areas 16 | . 2 . 4 . . . 1 . 6 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . Known Exits Taken 24 | . . . . . . 1 1 . 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 14 | . . . . . . 1 . . . . . 2 2 3 4 . . . . . . 2 . . . . . . . . . . . Spaces Dug 68 | . . . . . . . . . . 2 . . . . . 6 1 . 4 . 3 . 5 9 2 3 2 . 2 5 4 12 8 Terrain Destroyed 1129 | . 3 . 124 . . 1 8 19 . 8 36 1 . . 1 43 85 . 104 1 16 48 14 62 59 63 13 24 12 54 27 107 196 Melee 10 | . . . . . . . . . . . . . . . . 5 . . . . 3 . . . . . . . 2 . . . . Projectile 456 | . . . 10 . . 1 8 . . 8 8 1 . . 1 4 5 . 46 1 13 15 14 23 20 36 13 24 10 54 27 85 29 AOE 623 | . 3 . 114 . . . . 19 . . 28 . . . . 34 80 . 58 . . 33 . 39 39 27 . . . . . 22 127 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac Ext Cet Fac Upp Upp War Pro Fac Res Gar Res Qua Res Tes Acc Total 24314 | 21 523 205 1338 14 134 230 926 872 1104 995 1516 453 300 1021 323 1133 1357 178 1511 652 765 384 434 712 335 405 489 954 324 652 1077 1088 1889 Wait 2841 | . 45 1 254 . . . 115 22 244 142 76 15 . 58 32 143 146 39 273 202 77 32 65 45 10 44 15 114 66 80 95 173 218 Move 18345 | 13 405 185 912 14 134 221 638 746 759 736 1225 395 296 920 275 844 966 135 917 394 611 329 338 585 293 297 435 714 201 457 870 775 1310 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 224 | . 9 2 21 . . . 19 3 11 10 29 7 1 8 3 12 16 1 2 9 4 1 . 1 . 7 6 5 . 4 10 5 18 Fast Attach 131 | 1 3 . 5 . . . 7 . 3 4 10 3 . 9 . 8 10 . 1 6 4 . . 2 . 3 2 6 1 3 13 6 21 Attach 104 | . 4 . 4 . . . 8 2 2 . 11 9 . 2 . 6 13 . . 3 3 . . . . 2 3 2 . 3 3 1 23 Detach 38 | . 4 . 2 . . . 1 . 2 . 1 6 . 7 . 3 . . . 1 3 . . 1 . 1 1 . . . 1 2 2 Swap 543 | . 2 . 18 . . 1 19 15 14 13 29 2 . 6 5 48 19 1 26 10 28 8 11 17 10 19 11 21 16 36 31 51 56 Drop 286 | 2 4 . 23 . . 1 22 2 18 20 29 3 1 10 5 17 12 1 2 16 6 1 . 3 . 7 7 11 2 5 22 12 22 Fire 1242 | 5 41 15 97 . . 4 85 61 46 63 102 13 2 . 3 38 61 1 46 2 13 13 15 49 16 18 8 70 14 57 30 61 193 Melee 93 | . . . . . . . . . . . 1 . . 1 . 7 7 . 2 . 13 . 5 . 6 6 . 11 6 6 . . 22 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 10 | . 3 . . . . . . . . . 2 . . . . 5 . . . . . . . . . . . . . . . . . Crush 48 | . 3 2 2 . . 3 8 . 5 7 1 . . . . 2 . . 3 . 3 . . . . 1 1 . . 1 2 2 2 Escape Stasis 7 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . 2 Rewire 322 | . . . . . . . . 16 . . . . . . . . 107 . 199 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 80 | . . . . . . . 4 . . . . . . . . . . . 40 9 . . . 9 . . . . 18 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / Sub) -10/Mines (discovered 2 exits: *Mat / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: Mat / [*Exi]) -9/Exiles -8/Mines -8/Materials (discovered 5 exits: *Fac x3 / Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Low / *Ext x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 6 exits: *Res x2 / Arm / Qua x2 / Gar) -3/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Quarantine -2/Research (discovered 4 exits: *Acc x3 / *Tes) -2/Testing -1/Access History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 35 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 9) 821 | -10/Materials | Learned location of 2 exits from Subcaves 899 | -10/Materials | Identified exit to Subcaves 915 | -10/Materials | Entered Mines 1367 | -10/Mines | Discovered exit to Subcaves (range 10) 1383 | -10/Mines | Discovered new exit (range 12) 1412 | -10/Mines | Entered Materials 1412 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1877 | -9/Materials | Discovered new exit (range 3) 2025 | -9/Materials | Discovered new exit (range 16) 2138 | -9/Materials | Discovered new exit (range 5) 2360 | -9/Materials | Build established: Scavenger-Mutant 2772 | -9/Materials | Build established: Mutant 3012 | -9/Materials | First assault squad dispatched 3134 | -9/Materials | Learned Storage emergency access door positions 3206 | -9/Materials | Learned location of Mines (-9) 3269 | -9/Materials | Learned 4 Recycling zone layouts 3322 | -9/Materials | Learned Storage security intel 3363 | -9/Materials | Identified exit to Materials 3432 | -9/Materials | Learned location of Zion (-7) 3479 | -9/Materials | Learned location of Storage (-8) 3487 | -9/Materials | Entered Mines 3502 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3503 | -9/Mines | Discovered new exit (range 5) 3510 | -9/Mines | Entered Exiles 3547 | -9/Exiles | Met 8R-AWN 3578 | -9/Exiles | Met EX-HEX 3622 | -9/Exiles | Met EX-BIN 3646 | -9/Exiles | Met EX-DEC 3710 | -9/Exiles | Discovered new exit (range 10) 3725 | -9/Exiles | Entered Mines 4072 | -8/Mines | Discovered exit to Materials (range 11) 4088 | -8/Mines | Entered Materials 4088 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4089 | -8/Materials | Identified exit to Storage 4390 | -8/Materials | Build established: Gunner 4743 | -8/Materials | Discovered new exit (range 10) 5191 | -8/Materials | Discovered new exit (range 13) 5278 | -8/Materials | Build established: Scavenger-Gunner 5376 | -8/Materials | Repaired Lgt. Armor Plating 5403 | -8/Materials | Repaired Hcp. Matter Pod 5571 | -8/Materials | Learned 4 Recycling zone layouts 5632 | -8/Materials | Learned Factory security intel 5633 | -8/Materials | Learned location of 1 exit from Lower Caves 5642 | -8/Materials | Learned Factory trap positions 5661 | -8/Materials | Identified exit to Factory 5768 | -8/Materials | Identified exit to Garrison 5768 | -8/Materials | Entered Garrison 5822 | -8/Garrison | Triggered checkpoint 5953 | -8/Garrison | Garrison Relay disabled 6076 | -8/Garrison | Triggered checkpoint 6162 | -8/Garrison | Destroyed 13 combat bots 6176 | -8/Garrison | Triggered checkpoint 6536 | -8/Garrison | Garrison Relay disabled 6575 | -8/Garrison | Discovered new exit (range 10) 6588 | -8/Garrison | Identified exit to Materials 6650 | -8/Garrison | Build established: Gunner 6705 | -8/Garrison | Discovered exit to Materials (range 12) 6713 | -8/Garrison | Garrison Relay disabled 6746 | -8/Garrison | Triggered checkpoint 6761 | -8/Garrison | Garrison Relay disabled 6868 | -8/Garrison | Triggered checkpoint 6924 | -8/Garrison | Garrison Relay disabled 6946 | -8/Garrison | Triggered checkpoint 6989 | -8/Garrison | Discovered exit to Materials (range 13) 7218 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7341 | -8/Garrison | Entered Materials 7414 | -8/Materials | Repaired Enh. Autogun 7442 | -8/Materials | Repaired Lgt. Treads 7481 | -8/Materials | Repaired Trap Scanner 7712 | -8/Materials | Build established: Scavenger-Gunner 7788 | -8/Materials | Core integrity fell below 50% 8279 | -8/Materials | Learned Storage stockpile data 8290 | -8/Materials | Learned Storage stockpile data 8291 | -8/Materials | Learned location of Extension (-6) 8293 | -8/Materials | Learned location of Lower Caves (-7) 8483 | -8/Materials | Discovered exit to Factory (range 14) 8499 | -8/Materials | Build established: Gunner 8541 | -8/Materials | First assault squad dispatched 8565 | -8/Materials | Repaired Imp. Light Armor Plating 8604 | -8/Materials | Repaired Nuclear Core 8985 | -8/Materials | Entered Storage 9163 | -8/Storage | Repaired Nuclear Core 10559 | -8/Storage | Entered Factory 10559 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10560 | -7/Factory | Identified exit to Factory 10560 | -7/Factory | Identified exit to Lower Caves 10561 | -7/Factory | Loaded intel: 82 trap records 11255 | -7/Factory | Found Powered Armor 11588 | -7/Factory | Build established: Scavenger-Gunner 11907 | -7/Factory | Build established: Gunner 11974 | -7/Factory | Discovered exit to Factory (range 5) 12059 | -7/Factory | Loaded intel: 26 terminal locations 12116 | -7/Factory | Learned 2 Extension zone layouts 12194 | -7/Factory | Learned Extension trap positions 12235 | -7/Factory | Learned Extension interactive machine intel 12261 | -7/Factory | Learned location of 1 exit from Hub_04(d) 12278 | -7/Factory | Cargo convoy interrupted 12298 | -7/Factory | Learned Extension trap positions 12344 | -7/Factory | Learned 2 Proximity Caves zone layouts 12400 | -7/Factory | Destroyed 7 combat bots 12438 | -7/Factory | Lost 8 parts (4n2u2w) 12479 | -7/Factory | Core integrity fell below 50% 12505 | -7/Factory | System corruption reached 10% 12535 | -7/Factory | Lost 3 parts (3w) 12757 | -7/Factory | Build established: Scavenger-Gunner 12782 | -7/Factory | Entered Lower Caves 12783 | -7/Lower Caves | Identified exit to Lower Caves 12824 | -7/Lower Caves | Lost 5 parts (1n2u2w) 12954 | -7/Lower Caves | Met a Warlord Commander 12955 | -7/Lower Caves | Learned location of Warlord (-5) 12956 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12959 | -7/Lower Caves | Found Encrypted Comm Array 13166 | -7/Lower Caves | Learned 4 Factory zone layouts 13293 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 13303 | -7/Lower Caves | Found Prototype Special Weapon 13303 | -7/Lower Caves | Identified Molecular Deconstructor 13351 | -7/Lower Caves | Build established: Skirmisher 13351 | -7/Lower Caves | Learned Factory interactive machine intel 13389 | -7/Lower Caves | Entered another Lower Caves area 13645 | -7/Lower Caves | Encountered a Warlord checkpoint 13691 | -7/Lower Caves | Learned Factory garrison access intel 13700 | -7/Lower Caves | Learned location of 1 exit from Factory 13772 | -7/Lower Caves | Discovered new exit (range 8) 13781 | -7/Lower Caves | Identified exit to Zion 13782 | -7/Lower Caves | Entered Zion 13838 | -7/Zion | System corruption cleaned by Quarantine Array 13921 | -7/Zion | Found Prototype Special Weapon 13921 | -7/Zion | Identified RU-N14's Throwing Claymores 13930 | -7/Zion | Found RU-N14's Throwing Claymores 13946 | -7/Zion | Discovered new exit (range 12) 13961 | -7/Zion | Identified exit to Proximity Caves 14100 | -7/Zion | Learned Factory emergency access door positions 14123 | -7/Zion | Gained Derelict followers 14194 | -7/Zion | Found CR-A16's Pointy Stick 14245 | -7/Zion | Found Prototype Device 14245 | -7/Zion | Identified Phasing AFG 14282 | -7/Zion | Learned location of 1 exit from Factory 14350 | -7/Zion | Learned Factory repair station intel 14461 | -7/Zion | Found Prototype Processor 14461 | -7/Zion | Identified Exp. Armor Integrity Analyzer 14491 | -7/Zion | Found Prototype Processor 14491 | -7/Zion | Identified Exp. Core Analyzer 14497 | -7/Zion | Found Prototype Processor 14497 | -7/Zion | Identified Exp. Signal Interpreter 14500 | -7/Zion | Found Prototype Processor 14500 | -7/Zion | Identified Exp. Melee Analysis Suite 14739 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 15010 | -7/Zion | Found RU-N14's Throwing Claymores 15054 | -7/Zion | Entered Proximity Caves 15054 | -6/Proximity Caves | Accompanied by 4 allies 15057 | -6/Proximity Caves | Spotter reported a threat 15297 | -6/Proximity Caves | Learned Factory terminal intel 15374 | -6/Proximity Caves | Build established: Derelict-Skirmisher 15442 | -6/Proximity Caves | Learned Factory security intel 15451 | -6/Proximity Caves | Entered Factory 15451 | -6/Factory | Accompanied by 2 allies 15451 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15452 | -6/Factory | Identified exit to Lower Caves 15453 | -6/Factory | Identified exit to Extension 15457 | -6/Factory | Loaded intel: 56 interactive machine locations 15458 | -6/Factory | Loaded intel: 28 terminal locations 15459 | -6/Factory | Loaded intel: 6 repair station locations 15460 | -6/Factory | Loaded intel: 4 garrison access locations 15642 | -6/Factory | Garrison activated, responded to threat 16095 | -6/Factory | Garrison activated, responded to threat 16262 | -6/Factory | Assembled infested ambush trap array 16332 | -6/Factory | Lost 3 parts (3n) 16918 | -6/Factory | Identified exit to Garrison 16926 | -6/Factory | Entered Garrison 17034 | -6/Garrison | Triggered checkpoint 17092 | -6/Garrison | Garrison Relay disabled 17153 | -6/Garrison | Triggered checkpoint 17379 | -6/Garrison | Discovered new exit (range 16) 17433 | -6/Garrison | Triggered checkpoint 17438 | -6/Garrison | Triggered checkpoint 17488 | -6/Garrison | Destroyed 8 combat bots 17629 | -6/Garrison | Build established: Scavenger-Gunner 17646 | -6/Garrison | Triggered checkpoint 17669 | -6/Garrison | Discovered new exit (range 13) 17685 | -6/Garrison | Discovered new exit (range 6) 17714 | -6/Garrison | Identified exit to Factory 17786 | -6/Garrison | Spotted B-75 Beast 17822 | -6/Garrison | Triggered checkpoint 17844 | -6/Garrison | Lost 3 allies 17858 | -6/Garrison | Core integrity fell below 50% 17887 | -6/Garrison | Destroyed B-75 Beast 17907 | -6/Garrison | Lost 10 parts (1p4n2u3w) 17913 | -6/Garrison | Garrison Relay disabled 17942 | -6/Garrison | Spotted B-90 Cyclops 17995 | -6/Garrison | Revealed the true nature of CR-A16's Pointy Stick 17996 | -6/Garrison | Core integrity fell below 20% 17998 | -6/Garrison | Destroyed B-90 Cyclops 18025 | -6/Garrison | Lost 6 parts (2n2u2w) 18226 | -6/Garrison | Rewired B-86 Titan 18259 | -6/Garrison | Rewired B-86 Titan 18372 | -6/Garrison | Triggered checkpoint 18490 | -6/Garrison | Build established: Scavenger-Tank 18736 | -6/Garrison | Triggered checkpoint 18875 | -6/Garrison | Build established: Commander-Tank 18965 | -6/Garrison | Entered Factory 18965 | -6/Factory | Accompanied by 6 allies 19187 | -6/Factory | Discovered exit to Extension (range 13) 19240 | -6/Factory | Entered Extension 19240 | -6/Extension | Accompanied by 5 allies 19242 | -6/Extension | Loaded intel: 17 trap records 19243 | -6/Extension | Loaded intel: 11 interactive machine locations 19431 | -6/Extension | Build established: Scavenger-Tank 19738 | -6/Extension | Rescued A7 19768 | -6/Extension | Rescued a captive Derelict 19959 | -6/Extension | Rescued a captive Derelict 20432 | -6/Extension | Build established: Commander-Tank 20500 | -6/Extension | Destroyed B-75 Beast 20545 | -6/Extension | Allies destroyed B-75 Beast 20565 | -6/Extension | Lost 5 allies 21152 | -6/Extension | Rescued a captive Derelict 21152 | -6/Extension | Rescued a captive Derelict 21203 | -6/Extension | Rescued a captive Derelict 21204 | -6/Extension | Rescued a captive Derelict 21501 | -6/Extension | Discovered new exit (range 15) 21503 | -6/Extension | Discovered new exit (range 15) 21532 | -6/Extension | Identified exit to Cetus 21575 | -6/Extension | Entered Cetus 21575 | -6/Cetus | Accompanied by 20 allies (A7) 21580 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 21613 | -6/Cetus | Spotted Cetus Guard 21619 | -6/Cetus | Spotted Cetus Guard 21622 | -6/Cetus | Allies destroyed Cetus Guard 21622 | -6/Cetus | Spotted Cetus Guard 21640 | -6/Cetus | Allies destroyed Cetus Guard 21732 | -6/Cetus | Started Cetus Manufacturing Module 21757 | -6/Cetus | Manufactured an Enhanced Grunt 21782 | -6/Cetus | Manufactured an Enhanced Grunt 21787 | -6/Cetus | Escorted A7 to Cetus Mainframe 21807 | -6/Cetus | Manufactured an Enhanced Grunt 21832 | -6/Cetus | Manufactured an Enhanced Grunt 21857 | -6/Cetus | Manufactured an Enhanced Grunt 21921 | -6/Cetus | Discovered new exit (range 15) 22046 | -6/Cetus | Spotted Cetus Guard 22054 | -6/Cetus | Spotted Cetus Guard 22057 | -6/Cetus | Allies destroyed Cetus Guard 22059 | -6/Cetus | Spotted Cetus Guard 22065 | -6/Cetus | Allies destroyed Cetus Guard 22071 | -6/Cetus | Allies destroyed Cetus Guard 22078 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 22088 | -6/Cetus | Discovered new exit (range 16) 22090 | -6/Cetus | Lost 8 allies 22096 | -6/Cetus | Met Revision 17 22266 | -6/Cetus | System corruption reached 10% 22297 | -6/Cetus | System corruption reached 30% 22325 | -6/Cetus | Security sweep announced 22463 | -6/Cetus | Identified exit to Factory 22499 | -6/Cetus | Entered Factory 22499 | -5/Factory | Accompanied by 14 allies 22499 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22649 | -5/Factory | Discovered new exit (range 5) 22653 | -5/Factory | Identified exit to Factory 23113 | -5/Factory | Garrison activated, responded to threat 23165 | -5/Factory | Found Prototype Device 23165 | -5/Factory | Identified Exp. Thermal Shield 23177 | -5/Factory | Lost 5 allies 23536 | -5/Factory | Build established: Scavenger-Assassin 23572 | -5/Factory | Identified exit to Upper Caves 23671 | -5/Factory | Lost 4 allies 23695 | -5/Factory | Entered Upper Caves 23695 | -5/Upper Caves | Accompanied by 2 allies 23895 | -5/Upper Caves | Build established: Scavenger-Skirmisher 24261 | -5/Upper Caves | Discovered new exit (range 10) 24304 | -5/Upper Caves | Identified exit to Upper Caves 24305 | -5/Upper Caves | Entered another Upper Caves area 24420 | -5/Upper Caves | Discovered exit to Factory (range 11) 24684 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 24948 | -5/Upper Caves | Identified exit to Warlord 24975 | -5/Upper Caves | Entered Warlord 25030 | -5/Warlord | System corruption cleaned by Quarantine Array 25510 | -5/Warlord | Found Prototype Reactor 25521 | -5/Warlord | Found Prototype Device 25521 | -5/Warlord | Identified System Purifier 25529 | -5/Warlord | Found Exp. Core Analyzer 25628 | -5/Warlord | Visited the Vortex Lab 25637 | -5/Warlord | Warlord's base attacked by MAIN.C 25711 | -5/Warlord | Met Warlord 25780 | -5/Warlord | P-80 Master assimilated allied SO-TA5(Y) 25987 | -5/Warlord | Warlord forces counterattacked 26010 | -5/Warlord | P-70 Sage assimilated allied OU-020(g) 26042 | -5/Warlord | Spotted Executioner 26054 | -5/Warlord | Destroyed Executioner 26066 | -5/Warlord | Build established: Scavenger-Tank 26085 | -5/Warlord | Spotted Executioner 26086 | -5/Warlord | Spotted Striker 26125 | -5/Warlord | Lost 10 allies 26138 | -5/Warlord | Spotted Striker 26138 | -5/Warlord | Discovered new exit (range 12) 26152 | -5/Warlord | Identified exit to Proximity Caves 26154 | -5/Warlord | Entered Proximity Caves 26156 | -4/Proximity Caves | Spotter reported a threat 26157 | -4/Proximity Caves | Spotter reported a threat 26182 | -4/Proximity Caves | Lost 7 allies 26641 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 26644 | -4/Proximity Caves | Discovered exit to Factory (range 14) 26709 | -4/Proximity Caves | Entered Factory 26709 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 26710 | -4/Factory | Identified Vortex Chain Reactor 26959 | -4/Factory | Search patrols dispatched 27126 | -4/Factory | Discovered new exit (range 6) 27134 | -4/Factory | Identified exit to Research 27349 | -4/Factory | Entered Research 27349 | -3/Research | Evolved 2 slots: Utility x2 27390 | -3/Research | Identified exit to Garrison 27527 | -3/Research | Discovered new exit (range 19) 27549 | -3/Research | Revision forces began assault on 0b10 27595 | -3/Research | Identified exit to Research 27602 | -3/Research | Met up with Revision 17++ 27793 | -3/Research | Found Prototype Device 27793 | -3/Research | Identified Exp. Focal Shield 27824 | -3/Research | Discovered exit to Research (range 24) 27847 | -3/Research | Identified exit to Armory 27847 | -3/Research | Identified exit to Quarantine 28049 | -3/Research | Research terminal network offline 28142 | -3/Research | Entered Garrison 28166 | -3/Garrison | Triggered checkpoint 28202 | -3/Garrison | Triggered checkpoint 28212 | -3/Garrison | Garrison Relay disabled 28226 | -3/Garrison | Learned Research security intel 28341 | -3/Garrison | Spotted B-86 Titan 28344 | -3/Garrison | Triggered checkpoint 28376 | -3/Garrison | Destroyed B-86 Titan 28424 | -3/Garrison | Triggered checkpoint 28440 | -3/Garrison | Build established: Scavenger-Tank 28474 | -3/Garrison | Destroyed 7 combat bots 28602 | -3/Garrison | Destroyed 8 combat bots 28638 | -3/Garrison | Garrison Relay disabled 28640 | -3/Garrison | Triggered checkpoint 28721 | -3/Garrison | Discovered new exit (range 11) 28780 | -3/Garrison | Triggered checkpoint 28799 | -3/Garrison | Spotted B-75 Beast 28821 | -3/Garrison | Destroyed B-75 Beast 28914 | -3/Garrison | Destroyed B-90 Cyclops 29057 | -3/Garrison | Discovered new exit (range 8) 29070 | -3/Garrison | Identified exit to Research 29150 | -3/Garrison | Triggered checkpoint 29189 | -3/Garrison | Garrison Relay disabled 29300 | -3/Garrison | Triggered checkpoint 29304 | -3/Garrison | Triggered checkpoint 29396 | -3/Garrison | Discovered exit to Research (range 13) 29422 | -3/Garrison | Triggered checkpoint 29592 | -3/Garrison | Garrison Relay disabled 29653 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 29774 | -3/Garrison | Entered Research 30232 | -3/Research | Discovered exit to Quarantine (range 20) 30333 | -3/Research | Entered Quarantine 30400 | -3/Quarantine | Watched by a mysterious "MATRIX" hacker 31130 | -3/Quarantine | Found Alien Artifact 31235 | -3/Quarantine | Discovered exit to Research (range 22) 31244 | -3/Quarantine | Garrison activated, responded to threat 31333 | -3/Quarantine | First assault squad dispatched 31373 | -3/Quarantine | System corruption reached 10% 31446 | -3/Quarantine | Found Alien Artifact 31457 | -3/Quarantine | Entered Research 31457 | -2/Research | Warlord forces began assault on 0b10 31457 | -2/Research | Evolved 2 slots: Power x1, Utility x1 31482 | -2/Research | Distinguished unit "Gunslingers" dispatched to help 31482 | -2/Research | Distinguished unit "Lucky Slug" dispatched to help 31567 | -2/Research | Research machine network offline 31605 | -2/Research | Discovered new exit (range 24) 31718 | -2/Research | Identified exit to Access 31807 | -2/Research | Lost 3 allies 31973 | -2/Research | Borebot progress halted 32096 | -2/Research | Build established: Skirmisher 32158 | -2/Research | Spotted Striker 32158 | -2/Research | Spotted Striker 32177 | -2/Research | Destroyed Striker 32208 | -2/Research | Borebot progress halted 32219 | -2/Research | Discovered exit to Access (range 7) 32359 | -2/Research | Borebot progress halted 32463 | -2/Research | Spotted Striker 32473 | -2/Research | Destroyed Striker 32501 | -2/Research | Discovered new exit (range 20) 32518 | -2/Research | Lost 3 allies 32543 | -2/Research | Identified exit to Testing 32861 | -2/Research | Spotted Striker 32861 | -2/Research | Spotted Executioner 32953 | -2/Research | Discovered exit to Access (range 14) 32961 | -2/Research | Given Cave Seal Controls access code 32965 | -2/Research | Warlord destroyed during the assault 33197 | -2/Research | Entered Testing 33212 | -2/Testing | Build established: Scavenger-Skirmisher 33233 | -2/Testing | Spotted Superbehemoth 33286 | -2/Testing | Found Prototype Launcher 33286 | -2/Testing | Identified Adv. Micro-nuke Launcher 33494 | -2/Testing | Found Prototype Energy Gun 33494 | -2/Testing | Identified Tachyon Dispersion Ray 33692 | -2/Testing | Discovered exit to Access (range 19) 33942 | -2/Testing | Build established: Skirmisher 34161 | -2/Testing | Found Prototype Device 34161 | -2/Testing | Identified Exp. Shock Absorption System 34327 | -2/Testing | Found Prototype Ballistic Gun 34327 | -2/Testing | Identified Hyp. Multirail 34505 | -2/Testing | Found Prototype Hackware 34505 | -2/Testing | Identified Ghost Barrier 34838 | -2/Testing | Entered Access 34838 | -1/Access | Evolved 2 slots: Utility x2 34955 | -1/Access | Build established: Scavenger-Skirmisher 35088 | -1/Access | First assault squad dispatched 35244 | -1/Access | Identified Subatomic Replicator 35244 | -1/Access | Used Subatomic Replicator to replicate Hyp. Multirail 35602 | -1/Access | Spotted B-99 Colossus 35697 | -1/Access | Destroyed B-99 Colossus 35732 | -1/Access | Destroyed 10 combat bots 36150 | -1/Access | Destroyed 18 combat bots 36305 | -1/Access | Garrison activated, responded to threat 36333 | -1/Access | Destroyed 9 combat bots 36337 | -1/Access | Found Prototype Protection 36337 | -1/Access | Identified Centrium Heavy Armor Plating 36389 | -1/Access | Found Centrium Heavy Armor Plating 36827 | -1/Access | Destroyed 20 combat bots 37461 | -1/Access | Garrison activated, responded to threat 37465 | -1/Access | High security lockdown imminent 37545 | -1/Access | High security lockdown engaged 37570 | -1/Access | Spotted B-99 Colossus 37626 | -1/Access | System corruption reached 10% 37747 | -1/Access | Build established: Scavenger-Tank 37755 | -1/Access | Lost 6 parts (1p3u2w) 37757 | -1/Access | Spotted Investigator 37766 | -1/Access | Scanned by Researcher 37775 | -1/Access | Destroyed Investigator 37793 | -1/Access | Garrison activated, responded to threat 37815 | -1/Access | Destroyed B-99 Colossus 37816 | -1/Access | Sterilization system engaged 37821 | -1/Access | Spotted Executioner 37834 | -1/Access | Destroyed Executioner 37867 | -1/Access | Destroyed 28 combat bots 37877 | -1/Access | Lost 15 parts (3p4n4u4w) 37880 | -1/Access | Core integrity fell below 50% 37920 | -1/Access | Core integrity fell below 20% 37941 | -1/Access | Lost 6 parts (2p2n1u1w) 37957 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 37940_ Acquired Unknown Leg. 37940_ Identified Myomer Leg. 37944_ U-05 Engineer lays Concrete. 37945_ Acquired Hvy. Laser. 37945_ U-05 Engineer lays Concrete. 37946_ System corrupted: FCS attempts to trigger Hvy. Laser. 37946_ System corrupted: Hvy. Laser misfires. 37946_ U-05 Engineer builds a Wall. 37950_ U-05 Engineer lays Concrete. 37955_ I-47 Archangel suffers critical hit (Impale). 37956_ C-45 Heavy ARC bursts open, deploying its payload. 37956_ G-73 Enforcer unfolds itself. 37956_ L-61 Swordsman unfolds itself. 37956_ B-74 Champion unfolds itself. 37956_ M-36 Artificer unfolds itself. 37957_ Critical hit (Burn: +37). [Achievement: Rambo] Map ----- +----------------------------------------------------+ | ## /= %[=|%==[ [= = ########## ?""?T?"?? | | ## #=####"##+################??#?#??#?## | | ## ##*!## ############## ?? ? ? | | ## ## ### ##############?? ? | | ###### #### ### ##########???#???? ?? | | ??############ ### # ???????##???# | | ############## ### ? #?? ? ?????????#??? | | ####### *# ### #? ? ? ????????????? | | ####### # ### # ? ?????????????? | | ####### + ### # ?? ?????????????? | | ###?### # ###?##############?##?????????????? | | ####### ! # #################?###?????????????? | | ####### # ## ##?#?##?????????????? | | ######"####### ## ###?????????????????? | | #### # ## ! #####???????????????? | | #### # ## #######?????????????? | | #### = # ## ######??????????????? | | #### ! # ## ##?# ??????????????? | | ###"####+##### ## #?## ? ?????????????? | | # ### ## #### ? ????????????? | | ! # ### ##=== ###? ##???????????? | | + " ##*=! ####??##????????????? | | # ######[=!=[ ###???####??????????? | | ]# ## ##%%!!! ?#?#???#?#??????????? | | ### #### # +##%#####+#####?#?##?# ?????????? | | ######## ## =% %!!%%i@ " ### ?????????? | | ######## #%%=gb=!g!=!* " ?###?????????? | | ###### =%[ %#glm#######+###T## ? ##?#?????????? | | ###### |= ! !% = [#### #????????????? | | ###### ""G"" % !# #??? ???????????? | | ###### " "[ % ## ####?? ??????????? | | ###### " "% %% # #### ?? ? ?????????? | | ###?## % % ##??######??????????? | | ###### = #?#####?###?????????? | | ####?# = % !/#####?#?##??????????? | | ######## / #?# ? ?#?????????? | | ########## ### # ### ? ????#?????????? | | ######?###### = # # ?? ##?????????? | | ############### %% ### ? ? +??????????? | | ### #![ ! ##? ?? #??????????? | | ### ] %[ #?? ???#??????????? | | ### #% ###?##?##???????????? | | ### # # #?####?##???????????? | | #?# = # ### ##?##???????????????? | | ### + ### ?#??#??#?????????????? | | ### "" # #?# ##????#?????????????? | | ### "" # ####?#?##########??????????????? | | ### """""" # ###################????????????? | | #?# """""" ="%" # #????????????? | | ?## "" [= " # #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Energy Generation 79 Energy Capacity 950 Matter Stores 480 Matter Capacity 500 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 2400 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 6 Particle Charging 15 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- ECM Suite | -8/Materials | Scanalyzed EM Disruption Field | -7/Zion | Archive Fission Core | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Force Booster | -7/Zion | Archive Imp. Corruption Screen | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Flak Gun | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Imp. Titanium Leg | -6/Factory | Scanalyzed Coolant Network | -3/Quarantine | Archive Exp. Focal Shield | -3/Quarantine | Archive Enh. Armored Leg | -3/Quarantine | Archive Exp. Matter Compressor | -3/Quarantine | Archive Adv. EM Disruption Field | -2/Testing | Archive Prc. Energy Filter | -2/Testing | Archive Exp. Signal Interpreter | -2/Testing | Archive Adv. Remote Shield | -2/Testing | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive S-43 Plague | -3/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 61% | -8/Materials Hcp. Matter Pod | 66% | -8/Materials Enh. Autogun | 31% | -8/Materials Lgt. Treads | 45% | -8/Materials Trap Scanner | 40% | -8/Materials Imp. Light Armor Plating | 67% | -8/Materials Nuclear Core | 49% | -8/Materials Nuclear Core | 36% | -8/Storage Studied --------- None Alien Tech Used ----------------- Subatomic Replicator Achievements -------------- DIY Cooler Killing Spree Like A Rock More Power To You Plot Armor Rambo The Robot, The Myth, The Legend Welcome To The Revolution Challenges ------------ None Game ------ Seed DirtyMicroRailgun Manual? 0 Play Time 06:08:03 Cumulative 216.0 hours Start 2026.09.23 @ 19:05:04 End 2026.09.24 @ 01:58:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 148 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0/0 Lore% 66 Gallery% 55 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f844576a-119c-49dd-bda3-6dfb7c9b8c78