Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.12 @ 22:49:01 Player: Henry Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (73) 365 Value Destroyed (2678) 2678 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6543 Bonus ------- None Cogmind --------- Core Integrity 213/850 Matter 209/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (400) Ox7 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Coolant Injector Large Storage Unit Advanced Targeting Computer Weapon Cycler > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Target Analyzer Gatling Laser Gatling Laser Gatling Laser Ion Cannon Ion Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Weapon Cycler Hardened Heavy Armor Plating Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Ion Cannon Ion Cannon > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Medium Treads Medium Treads Medium Treads Flexi-carbon Leg Coolant Injector Target Analyzer Improved Utility Shielding Gatling Laser Gatling Laser Gatling Laser Ion Cannon Ion Cannon [Rating: 59] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Medium Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility Weapon Shielding Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Weapon Shielding Weapon Ion Cannon Energy Gun Spread Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Machine Gun Build | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Slots Evolved 8 | . . 2 . 2 2 . 2 Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 6 | . . . . 2 2 . 2 Weapon . | . . . . . . . . Parts Attached 69 | 6 7 2 2 17 13 9 13 Power 11 | 1 . . 1 2 2 2 3 Engine 8 | 1 . . 1 2 . 2 2 Core 3 | . . . . . 2 . 1 Reactor . | . . . . . . . . Propulsion 23 | 2 2 2 . 5 4 3 5 Treads 6 | . . . . . . 3 3 Leg 15 | . 2 2 . 5 4 . 2 Wheel 2 | 2 . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 23 | 1 2 . . 7 7 3 3 Device 9 | . 1 . . 3 3 1 1 Storage 3 | 1 1 . . 1 . . . Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 10 | . . . . 3 3 2 2 Artifact . | . . . . . . . . Weapon 12 | 2 3 . 1 3 . 1 2 Energy Gun 5 | 1 3 . . . . . 1 Energy Cannon 5 | . . . 1 3 . 1 . Ballistic Gun 2 | 1 . . . . . . 1 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 35 | . . 2 . 6 3 2 22 Power 7 | . . 1 . 1 . . 5 Propulsion 13 | . . . . 4 1 . 8 Utility 9 | . . . . 1 2 1 5 Weapon 6 | . . 1 . . . 1 4 Highest Loss Streak 14 | . . 2 . 2 1 2 14 To Critical Strikes . | . . . . . . . . Average Backups 11 | 1 5 9 9 12 14 13 11 Power . | . . . . . . 1 1 Propulsion 1 | 1 2 . . . 2 2 2 Utility 4 | . . 3 4 7 6 5 2 Weapon 4 | . 3 6 5 4 4 4 5 Tool/Special . | . . . . . . . . Unused Backups 19 | . 3 2 . 5 3 1 5 Power 1 | . 1 . . . . . . Propulsion 2 | . 2 . . . . . . Utility 3 | . . . . . 1 1 1 Weapon 13 | . . 2 . 5 2 . 4 Tool/Special . | . . . . . . . . Average Slot Usage (%) 94 | . 96 98 82 97 99 99 82 Engine 6 | . 14 10 3 9 3 3 4 Core 1 | . . . . . 3 3 . Treads 6 | . . . . . . 20 17 Leg 23 | . 16 43 44 34 29 9 5 Wheel 1 | . 11 . . . . . . Device 11 | . 11 11 11 9 8 15 14 Storage 8 | . 14 11 11 9 7 7 6 Processor 4 | . . . . . 7 7 6 Protection 14 | . . . . 17 21 15 14 Energy Gun 4 | . 25 21 11 . . . . Energy Cannon 10 | . . . 1 17 14 15 8 Peak Build Rating 59 | 6 13 17 17 25 34 50 59 Average Rating 31 | 4 10 16 14 22 30 45 50 On Entrance 19 | . 6 13 14 17 23 34 50 Naked Turns . | . . . . . . . . Heaviest Build 70 | 11 20 20 21 42 48 53 70 Greatest Support 84 | 32 32 52 52 52 53 84 84 Greatest Overweight (x) 7 | 1 4 . . 1 1 1 7 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 Average Capacity 13 | 7 8 10 10 13 15 15 15 Most Carried 15 | 3 8 10 10 15 15 15 15 Average Carried 11 | 1 5 9 9 12 14 14 11 Final Capacity 15 | 8 10 10 10 15 15 15 15 Final Carried 15 | 3 8 10 9 14 15 15 6 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Matter Collected 791 | 254 71 20 10 160 153 68 55 Remotely . | . . . . . . . . Salvage Created 3332 | 68 199 66 25 746 943 784 501 Parts 138 | 1 15 1 5 26 31 38 21 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Combat Hostiles Destroyed 57 | . 8 2 . 12 16 12 7 Guns 10 | . 8 2 . . . . . Cannons 44 | . . . . 10 16 12 6 Classes Destroyed 12 | 1 3 1 2 2 2 1 . Worker 2 | . 1 . . . . . 1 Builder 3 | . . . 1 . . 2 . Tunneler 1 | . . . 1 . . . . Recycler 5 | 1 . . . 1 2 . 1 Mechanic 1 | . . . . . . 1 . Watcher 4 | . . . . 1 1 1 1 Swarmer 9 | . 3 . . . 2 . 4 Grunt 30 | . 5 1 . 9 10 4 1 Duelist 1 | . . . . 1 . . . Sentry 12 | . . 1 . 2 2 6 1 Hunter 3 | . . . . . 1 1 1 Programmer 2 | . . . . . 1 1 . Best Kill Streak 9 | 1 5 1 2 4 7 9 4 Combat Bots Only 6 | . 5 1 . 4 5 6 4 Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Hostile Shots Fired 643 | . 26 32 . 81 101 138 265 Missed 224 | . 8 12 . 28 42 56 78 Hits 419 | . 18 20 . 53 59 82 187 Melee 5 | . . . . 5 . . . Projectile 414 | . 18 20 . 48 59 82 187 AOE 7 | . . . . . . 1 6 Critical Strikes 10 | . . 2 . 5 1 . 2 Actively Blocked 1 | . . . . 1 . . . Damage Taken 6675 | . 190 261 . 945 899 794 3586 Core 1014 | . 33 55 . 130 41 118 637 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 261 | . . . . 92 32 31 106 Core Remaining (%) 85 | 100 86 . 86 76 . 77 . Volleys Fired 213 | 5 17 6 4 46 46 36 53 Largest 2 | 2 2 2 1 2 2 2 2 Hottest 136 | 60 130 130 65 136 120 120 120 Shots Fired 401 | 10 34 11 4 92 92 72 86 Gun 83 | 10 34 11 4 2 . . 22 Cannon 318 | . . . . 90 92 72 64 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 23 | 5 . . . . . . 18 Thermal 366 | . 31 11 4 92 92 72 64 Explosive . | . . . . . . . . Electromagnetic 12 | 5 3 . . . . . 4 Robot Hit Streak 15 | 6 4 5 8 12 15 13 9 Robot Miss Streak 9 | 1 9 4 7 5 2 2 2 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 288 | 8 27 11 3 61 69 51 58 Core Hits 154 | 3 29 12 5 25 34 27 19 Critical Kills 3 | . . . . 2 . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . . . 2 . . 1 Meltdown 3 | . . . . 2 . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6263 | 95 313 136 47 1294 1819 1281 1278 Guns 915 | 95 313 136 47 15 . . 309 Cannons 5247 | . . . . 1279 1751 1248 969 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 101 | . . . . . 68 33 . Kinetic 296 | 40 . . . . . . 256 Thermal 5725 | . 280 136 47 1294 1751 1248 969 Explosive . | . . . . . . . . Electromagnetic 141 | 55 33 . . . . . 53 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . . . 4 Average Corruption 3 | . . . . . . . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 9 | . . . . . . . 9 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 3 | . . . . . . . 3 Energy Discharges 3 | . . . . . . . 3 Data Loss (minor) 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 41 | . . . . . 12 6 23 Projectiles 41 | . . . . . 12 6 23 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 6 | . . . . . . 6 . Targets Rammed 15 | . . . . . 8 7 . Kicked 8 | . . . . . 8 . . Crushed 1 | . . . . . . 1 . Highest Temperature 272 | 20 200 99 . 243 251 197 272 Average Temperature 90 | 15 91 41 . 95 77 93 110 Received Heat Transfer 1671 | . 60 162 . 441 369 252 387 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . . 2 . . 1 Combat Hostiles 3 | . . . . 2 . . 1 Parts Melted 17 | . . . . 8 7 1 1 Heat Transferred 9243 | . 367 175 60 2314 2775 1998 1554 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 97 | 100 100 100 100 100 100 81 100 Level 1 2 | . . . . . . 18 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 219 | 5 140 50 10 117 160 219 131 Initial 91 | . . 50 3 . 34 58 91 Average 53 | . 52 14 1 39 61 116 45 Influence Increases 1659 | 5 210 78 10 308 449 366 233 Destroy 0b10 Robot/C 1140 | . 160 40 . 240 320 240 140 Destroy 0b10 Robot/NC 80 | 5 5 . 10 10 15 20 15 Destroy Leader 268 | . 30 10 . 42 62 92 32 Successful Hack 25 | . . 13 . . 5 7 . Disable Machine 15 | . 15 . . . . . . Destroy Structure 11 | . . . . 1 2 7 1 Lose Combat Pursuer 120 | . . 15 . 15 45 . 45 Influence Decreases 1659 | 5 90 188 20 232 396 295 433 Entered New Map 299 | . . 70 7 . 42 71 109 Time Decay 1097 | 5 90 78 13 182 334 204 191 Lost Part 120 | . . 5 . 50 20 20 25 Purge Threat 143 | . . 35 . . . . 108 Squads Dispatched 8 | . 2 . . . 2 3 1 Investigation 1 | . 1 . . . . . . Extermination 3 | . . . . . 1 1 1 Reinforcement 3 | . 1 . . . 1 1 . Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Distress Signals 7 | . 2 1 . . 2 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 102 | . 15 10 . 18 19 19 21 Peak Tracking Total 7 | . 5 7 . 6 4 5 5 Tactical Retreats 5 | . . 1 . 1 1 . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Traps Triggered 7 | . 1 . . . 3 . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . . . . . . 6 . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Machines Disabled 1 | . 1 . . . . . . Max in Single Turn 1 | . 1 . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Machines Accessed 21 | . 1 5 . 2 5 4 4 Terminals 19 | . 1 4 . 2 4 4 4 Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Total Hacks 41 | . 4 14 . 2 9 5 7 Successful 16 | . 1 8 . 1 1 3 2 Failed 25 | . 3 6 . 1 8 2 5 Catastrophic 6 | . 2 1 . . 1 1 1 Database Lockouts . | . . . . . . . . Manual 15 | . . 5 . 2 6 1 1 Terminals 35 | . 4 9 . 2 8 5 7 Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 5 | . . 5 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 12 | . 1 4 . 1 1 3 2 Record 1 | . . 1 . . . . . Prototype ID Bank 2 | . 1 1 . . . . . Open Door 2 | . . . . . . 2 . Open DSF 2 | . . . . . 1 . 1 Unreport Threat 4 | . . 2 . 1 . . 1 Disarm Traps 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . 4 . . . . . Insert Component 2 | . . 2 . . . . . Analyze 2 | . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 1 3 . 1 4 2 4 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Active Infowar (turns) . | . . . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Turns Passed 3219 | 67 269 252 133 566 854 429 649 Spaces Moved 1835 | 43 172 189 81 304 544 196 306 Core 6 | 4 1 . . . . . 1 Treads 475 | . . . . . . 171 304 Legs 1232 | . 88 189 81 304 544 25 1 Wheels 122 | 39 83 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 120 120 120 120 122 160 Average Speed 130 | 96 111 120 120 121 123 155 161 Slowest Speed 400 | 100 250 120 120 190 193 240 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 5 34 27 28 36 18 49 11 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 4 | . . . . . . 4 . Melee . | . . . . . . . . Projectile 4 | . . . . . . 4 . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Total 2300 | 56 220 204 112 412 639 262 395 Wait 70 | . 3 . 26 15 8 . 18 Move 1828 | 42 171 188 80 303 543 195 306 Hop . | . . . . . . . . Pick Up 49 | 3 8 6 . 17 7 6 2 Fast Attach 26 | 6 6 . 1 4 3 3 3 Attach 31 | . . 2 1 8 6 3 11 Detach 6 | . 5 . . . 1 . . Swap 19 | . 1 . . 6 8 3 1 Drop 43 | . 9 2 . 13 9 9 1 Fire 213 | 5 17 6 4 46 46 36 53 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 8 | . . . . . 8 . . Crush 7 | . . . . . . 7 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Storage -6/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 8) 337 | -10/Materials | Entered another Materials area 337 | -9/Materials | Evolved 2 slots: Propulsion x2 563 | -9/Materials | Discovered new exit (range 15) 589 | -9/Materials | Entered Mines 716 | -9/Mines | Discovered new exit (range 6) 722 | -9/Mines | Entered Materials 722 | -8/Materials | Evolved 2 slots: Utility x2 1256 | -8/Materials | Discovered new exit (range 16) 1288 | -8/Materials | Entered Factory 1288 | -7/Factory | Evolved 2 slots: Utility x2 1329 | -7/Factory | Build established: Scavenger-Mutant 2112 | -7/Factory | Discovered new exit (range 4) 2142 | -7/Factory | Entered Storage 2275 | -7/Storage | Garrison activated, responded to threat 2467 | -7/Storage | Build established: Mutant 2553 | -7/Storage | Discovered new exit (range 9) 2571 | -7/Storage | Entered Factory 2571 | -6/Factory | Evolved 2 slots: Utility x2 2954 | -6/Factory | Spotted B-75 Beast 3047 | -6/Factory | Core integrity fell below 50% 3066 | -6/Factory | Lost 14 parts (3p5n3u3w) 3220 | -6/Factory | Self-destructed Last Messages --------------- 03191_ Wall collapses. 03193_ Penetrated by Slug. 03193_ Imp. Utility Shielding destroyed. 03193_ Penetrated by Slug. 03196_ Adv. Heat Sink destroyed. 03196_ Penetrated by Slug. 03202_ U-05 Engineer knocked back. 03208_ Penetrated by Slug. 03208_ Imp. Ion Engine destroyed. 03208_ Med. Treads destroyed. 03214_ K-01 Serf destroyed. 03214_ K-01 Serf collects debris. 03215_ Penetrated by Slug. 03215_ Hvy. Machine Gun destroyed. 03216_ Extracted 4 matter. 03216_ K-01 Serf collects debris. 03217_ R-10 Processor collects Lgt. Ion Engine. 03218_ K-01 Serf cleans the Terminal. 03219_ K-01 Serf collects debris. 03219_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????##% #? | | ????????????????????????## # | | ????????????#############" % % % # ? | | ????????????# ! " # ## + ?? | | ????????????# " # ###### #??? | | ????????????# " " " " " "% # ! # #??? | | ??????????????? " " " " " # # #??? | | ????????????????" " " " " # " " # #??? | | ????????????????" 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" " " " # " " # % | | ?????????????? # ^+ " " # | | ??????????????############ # " " # | | ?????????????????????????# # # | | ???????????????????????### ################""" | | ???????????????????????# #??????????# | | ???????????????????????# #??????????# | | ???????????????????????# #??????????# | | ???????????????????????# %k k #??????????# | | ???????????????????????# T #??????????# | | ???????????????????????# k #??????????# | | ???????????????????????# #??????????# | | ???????????????????????# @ R #??######### | | ???????????????????????#%k ### # ## | | ???????????????????????## ##"" "" | | ????????????????????????# # " | | ????????????????????????# #[ | | ???????????????????????## # # # | | ???????????????????????# + # | | ???????????????????????#T # #### | | ???????????????????????## # | | ????????????????????????#% # "#### | | ????????????????????????# # #??? | | ????????????????????????# # #??? | | ???????????????########## # #??? | | ???????????????# # " #??? | | ???????????????# # " #??? | | ???????????????# # " #??? | | ???????????????# ##""" "" #??? | | ???????????????# #?## # # ##???? | | ???????????????# % #???#######?#????? | | ???????????????# #????????????????? | | ???????????????# #????????????????? | | ???????????????# % ##########???????? | | ???????????????# #???????? | | ???????????????# #???????? | | ???????????????# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 900 Utility Shielding 66 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Weapon Shielding | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed IonFlyingReconfigurator Manual? 0 Play Time 00:49:02 Cumulative 451.7 hours Start 2025.05.12 @ 21:04:36 End 2025.05.12 @ 22:49:01 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 173 Rogue 173 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 42 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1472aba7-86f1-4df9-9159-086253929626