Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.24 @ 21:53:42 Player: cottonman132 Result: Destroyed by P1-3CE with P1-3CE's Gatling Flakker Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (144) 720 Value Destroyed (3842) 3842 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1) 1 TOTAL SCORE: 7743 Bonus ------- High Alert Combat Kills 67 Met Imprinter 300 Friendly Fire -366 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -7/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (6) ------ Large Storage Unit Advanced Targeting Computer Microactuators > --- WEAPON (2) ------- Chainsword Great Axe > --- INVENTORY (15) --- Fission Core Makeshift Leg Wheel Huge Storage Unit Machine Analyzer Seismic Detector Makeshift Power Shielding Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Hacking Drone Bay (1/1) Heavy Flail Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Targeting Computer Microactuators Reaction Control System Makeshift Power Shielding > --- WEAPON ----------- Heavy Flail Great Axe > --- INVENTORY -------- Makeshift Leg Wheel Huge Storage Unit Machine Analyzer Seismic Detector Propulsion Shielding Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Hacking Drone Bay Heavy Missile Launcher Makeshift Hammer Chainsword [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Microactuators Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Slots Evolved 6 | . . 2 . 2 2 . . . Power 1 | . . . . . 1 . . . Propulsion 1 | . . 1 . . . . . . Utility 4 | . . 1 . 2 1 . . . Weapon . | . . . . . . . . . Parts Attached 97 | 8 9 29 1 11 10 17 5 7 Power 17 | 1 2 5 . 1 2 5 1 . Engine 9 | 1 2 3 . 1 1 1 . . Core 8 | . . 2 . . 1 4 1 . Reactor . | . . . . . . . . . Propulsion 26 | 4 1 8 . 2 4 4 1 2 Treads 6 | . . 3 . 2 1 . . . Leg 14 | 2 1 5 . . . 3 1 2 Wheel 6 | 2 . . . . 3 1 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 32 | 2 3 8 1 5 2 5 2 4 Device 11 | 1 1 . . 1 1 4 1 2 Storage 4 | 1 . 2 . . . . 1 . Processor 4 | . . 1 . 2 . 1 . . Hackware 1 | . . 1 . . . . . . Protection 12 | . 2 4 1 2 1 . . 2 Artifact . | . . . . . . . . . Weapon 22 | 1 3 8 . 3 2 3 1 1 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 13 | 1 1 6 . 2 1 2 . . Ballistic Cannon 2 | . . 1 . . 1 . . . Launcher . | . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . Impact Weapon 2 | . . 1 . 1 . . . . Slashing Weapon 4 | . 1 . . . . 1 1 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 2 . . . 1 . 1 Corrupted Parts 1 | . . . . . . 1 . . System Corruption 4 | . . . . . . 4 . . Parts Lost 49 | . 4 9 . 3 5 17 4 7 Power 11 | . 1 2 . . 1 4 1 2 Propulsion 15 | . 1 3 . 1 2 5 1 2 Utility 17 | . 2 3 . 1 2 5 1 3 Weapon 6 | . . 1 . 1 . 3 1 . Highest Loss Streak 10 | . 1 2 . 2 2 10 4 7 To Critical Strikes . | . . . . . . . . . Average Backups 8 | 2 5 8 11 12 11 7 4 8 Power 1 | . . 1 1 2 1 . . . Propulsion 1 | 1 1 1 2 1 . . . 1 Utility 3 | . 2 2 4 3 4 3 2 5 Weapon 2 | . . 2 4 3 4 3 1 2 Tool/Special . | . . . . . . . . . Unused Backups 21 | . . 7 . 2 3 . . 9 Power 3 | . . . . 1 1 . . 1 Propulsion 4 | . . 3 . . . . . 1 Utility 6 | . . 1 . . . . . 5 Weapon 8 | . . 3 . 1 2 . . 2 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 86 | . 84 88 88 89 91 77 85 90 Engine 5 | . 14 10 . 8 13 5 . . Core 7 | . . . 11 . . 8 14 14 Treads 10 | . . 14 33 27 17 1 . . Leg 11 | . 24 17 . . . 10 16 20 Wheel 2 | . 3 . . . 3 3 5 1 Device 8 | . 1 . . 3 . 15 19 19 Storage 8 | . 14 11 11 9 7 7 7 7 Processor 6 | . . . . 13 15 8 7 7 Protection 6 | . 9 11 11 9 14 . . 2 Ballistic Gun 8 | . 2 15 22 17 3 7 . . Ballistic Cannon 1 | . . 4 . . 3 . . . Impact Weapon 1 | . . . . . 6 . 5 4 Slashing Weapon 3 | . 12 . . . . 3 7 9 Peak Build Rating 50 | 6 7 28 28 36 40 40 41 50 Average Rating 29 | 4 5 17 27 34 37 35 35 40 On Entrance 23 | . 6 6 27 28 33 36 40 37 Naked Turns . | . . . . . . . . . Heaviest Build 70 | 11 15 46 46 55 70 55 51 52 Greatest Support 66 | 20 20 66 66 66 64 42 35 50 Greatest Overweight (x) 15 | . . 1 . . 6 15 5 5 Average Overweight (x) 1 | . . . . . 3 3 3 1 Largest Inventory Capacity 25 | 8 8 15 15 15 15 15 25 15 Average Capacity 14 | 7 8 13 15 15 15 15 15 15 Most Carried 15 | 5 7 15 15 15 15 15 7 14 Average Carried 9 | 3 5 9 13 13 13 7 4 8 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 Final Carried 14 | 4 7 12 14 13 14 6 4 13 Class Distribution -------------------- 54% | Mutant 27% | Scavenger-Gladiator 11% | Scavenger-Mutant 6% | Derelict-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Zion Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Matter Collected 3553 | 334 153 917 129 764 385 702 89 80 Remotely . | . . . . . . . . . Salvage Created 5681 | 142 342 1444 284 1548 514 919 280 208 Parts 308 | 15 16 94 17 94 18 34 15 5 Haulers Intercepted 6 | . . 3 . 2 1 . . . Recyclers Shooed 8 | 1 1 3 1 . 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 35 | . . . . . . 26 7 2 Prevented 5 | . . . . . . 5 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Combat Hostiles Destroyed 98 | . 7 27 4 32 8 18 2 . Melee 11 | . 4 1 . . . 4 2 . Guns 78 | . 3 26 4 32 . 13 . . Cannons 7 | . . . . . 6 1 . . Classes Destroyed 16 | 2 3 5 . . 1 2 1 2 Worker 11 | . 1 5 3 2 . . . . Builder 1 | . . 1 . . . . . . Tunneler 8 | 5 . . . 1 2 . . . Hauler 6 | . . 3 . 2 1 . . . Recycler 9 | 1 1 2 1 1 3 . . . Operator 3 | . . 2 . 1 . . . . Watcher 6 | . . 2 . 4 . . . . Swarmer 27 | . 3 6 4 11 . 3 . . Grunt 57 | . 4 16 . 18 5 14 . . Duelist 1 | . . . . . . 1 . . Sentry 10 | . . 5 . 3 2 . . . Hunter 1 | . . . . . . . 1 . Programmer 2 | . . . . . 1 . 1 . Zionite 1 | . . . . . . . . 1 Decomposer 3 | . . . . . . 1 2 . Samaritan 4 | . . . . . . 2 2 . Tinkerer 1 | . . . . . . . . 1 Thug 1 | . . . 1 . . . . . Best Kill Streak 7 | 4 3 7 4 7 4 7 2 1 Combat Bots Only 7 | . 3 6 4 5 2 7 2 . Max Kills in Single Turn 2 | 1 1 1 1 2 1 1 1 1 Gunslinging 1 | . . . . 1 . . . . Exploded . | . . . . . . . . . Melee 1 | . 1 1 . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Hostile Shots Fired 873 | . 82 252 11 149 130 158 31 60 Missed 231 | . 26 69 1 41 43 26 7 18 Hits 642 | . 56 183 10 108 87 132 24 42 Melee 4 | . . . . . . 4 . . Projectile 638 | . 56 183 10 108 87 128 24 42 AOE 1 | . . . . . 1 . . . Critical Strikes 8 | . 1 4 . 1 . 2 . . Damage Taken 8220 | . 578 1949 81 1380 934 2105 372 821 Core 1215 | . 188 179 10 138 17 202 45 436 Absorbed by Shields 172 | . . . . 172 . . . . Redirected to Shielding 39 | . . . . . . . . 39 Regen/Repaired (Parts) 412 | . . . . 224 148 30 10 . Core Remaining (%) 62 | 100 24 . 52 74 . . . . Volleys Fired 402 | 18 17 149 17 99 48 54 . . Largest 2 | 1 2 2 2 2 2 2 . . Hottest 120 | 20 120 56 46 48 65 65 . . Shots Fired 642 | 18 18 220 34 197 49 106 . . Gun 581 | 18 17 218 34 197 1 96 . . Cannon 60 | . . 2 . . 48 10 . . Launcher . | . . . . . . . . . Special 1 | . 1 . . . . . . . Kinetic 641 | 18 17 220 34 197 49 106 . . Thermal 1 | . 1 . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 41 | 11 5 16 10 41 15 20 . . Robot Miss Streak 13 | 5 4 13 2 2 5 3 . . Penetration Max . | . . . . . . . . . Secondary Targets 12 | . . 2 . 4 . 6 . . Max Gunslinging Chain 1 | . . 1 . 1 . 1 . . Shots Hit Robots 550 | 13 33 164 20 167 44 90 8 11 Core Hits 245 | 7 9 74 11 77 17 40 5 5 Critical Kills 4 | 1 . . 1 2 . . . . Critical Parts Destroyed 8 | . . 1 1 3 2 1 . . Critical Strikes 19 | 1 . 1 2 5 5 4 1 . Destroy 10 | 1 . 1 2 5 . 1 . . Blast 3 | . . . . . 3 . . . Smash 2 | . . . . . 2 . . . Sever 4 | . . . . . . 3 1 . Melee Attacks 104 | . 46 5 . 3 14 15 10 11 Impact 20 | . . 2 . 3 14 . 1 . Slashing 84 | . 46 3 . . . 15 9 11 Piercing . | . . . . . . . . . Sneak Attacks 14 | . 5 . . . 3 . 4 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11105 | 160 756 2376 344 2663 1463 2029 529 785 Guns 6900 | 160 118 2275 344 2663 17 1323 . . Cannons 1131 | . . 20 . . 918 193 . . Explosions . | . . . . . . . . . Melee 3016 | . 638 23 . . 528 513 529 785 Ramming 58 | . . 58 . . . . . . Kinetic 8031 | 160 118 2295 344 2663 935 1516 . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact 528 | . . . . . 528 . . . Slashing 2488 | . 638 23 . . . 513 529 785 Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . 2 4 6 6 Average Corruption 4 | . . . . . 1 4 5 5 Corruption Purged 6 | . . . . . 2 . . 4 Corruption Blocked 8 | . . . . . . 8 . . Effects 53 | . . . . . . 24 21 8 Message Errors 13 | . . . . . . 6 5 2 Matter Fused 11 | . . . . . . 9 2 . Heat Flow Errors 12 | . . . . . . 5 3 4 Energy Discharges 6 | . . . . . . 2 3 1 Parts Rejected 1 | . . . . . . . 1 . Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 6 | . . . . . . 1 4 1 Data Loss (major) 2 | . . . . . . 1 1 . Alerts 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 403 | . 42 . . . 166 . 116 79 Projectiles 6 | . . . . . 6 . . . Explosions . | . . . . . . . . . Melee 397 | . 42 . . . 160 . 116 79 Knockbacks 17 | . . . . . 14 3 . . Impact . | . . . . . . . . . Kinetic 16 | . . . . . 13 3 . . Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed 21 | . . 21 . . . . . . Kicked 21 | . . 21 . . . . . . Crushed . | . . . . . . . . . Highest Temperature 297 | . 30 40 . 72 219 297 181 226 Average Temperature 48 | . 13 10 . 12 62 90 85 112 Received Heat Transfer 2629 | . 219 588 . 658 228 936 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . Combat Hostiles 2 | . . . . . 2 . . . Parts Fried 3 | . . . . . 3 . . . Impact Corruptions 4 | . . . . . 4 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Maximum Alert Level 2 | . . 1 . 2 1 . . . Low Security (%) 83 | 100 100 82 100 44 95 . . . Level 1 13 | . . 17 . 37 4 . . . Level 2 3 | . . . . 17 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 495 | 10 65 377 155 495 213 . . . Initial 213 | . 3 . 140 . 213 . . . Average 90 | . 10 84 26 244 82 . . . Influence Increases 2939 | 30 228 825 110 931 270 465 65 15 Destroy 0b10 Robot/C 1960 | . 140 540 80 640 160 360 40 . Destroy 0b10 Robot/NC 240 | 30 10 75 20 55 30 . 5 15 Destroy Leader 394 | . 20 130 10 142 42 30 20 . Successful Hack 62 | . 19 28 . 13 2 . . . Disable Machine 45 | . 15 . . 15 15 . . . Destroy Structure 28 | . 9 7 . 6 6 . . . Lose Combat Pursuer 210 | . 15 45 . 60 15 75 . . Influence Decreases 2939 | 25 233 464 471 461 657 524 89 15 Entered New Map 517 | . 2 . 221 . 257 31 6 . Time Decay 2116 | 25 205 394 250 431 360 353 83 15 Lost Part 294 | . 14 70 . 30 40 140 . . Purge Threat 12 | . 12 . . . . . . . Squads Dispatched 11 | . 1 2 . 6 2 . . . Investigation 2 | . . . . 2 . . . . Extermination 1 | . . . . . 1 . . . Reinforcement 7 | . 1 2 . 3 1 . . . Assault . | . . . . . . . . . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Distress Signals 11 | . . 8 . 1 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 161 | . 17 52 4 45 12 23 2 6 Peak Tracking Total 7 | . 3 7 4 5 4 7 2 5 Tactical Retreats 13 | . 1 3 . 3 1 3 . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Traps Triggered 2 | . . . . 2 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Machines Disabled 5 | . 1 1 . 1 1 1 . . Max in Single Turn 1 | . 1 1 . 1 1 1 . . Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Machines Accessed 23 | . 6 6 . 8 2 1 . . Terminals 15 | . 4 5 . 5 . 1 . . Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 . . 1 1 . . . Recycling Units 4 | . 1 1 . 1 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 51 | . 14 15 . 16 3 3 . . Successful 29 | . 7 10 . 6 3 3 . . Failed 22 | . 7 5 . 10 . . . . Catastrophic 3 | . . . . 3 . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 39 | . 12 14 . 10 . 3 . . Fabricators . | . . . . . . . . . Repair Stations 6 | . 1 . . 3 2 . . . Recycling Units 4 | . 1 1 . 1 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . Terminal Hacks 20 | . 6 9 . 2 . 3 . . Record 3 | . . . . . . 3 . . Robot Analysis 2 | . 1 1 . . . . . . Emergency Access Points 1 | . . 1 . . . . . . Unreport Threat 1 | . 1 . . . . . . . Locate Traps 5 | . 1 4 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . Zone Layout 6 | . 2 2 . 2 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . . . 2 2 . . . Scan Component 2 | . . . . 1 1 . . . Repair 2 | . . . . 1 1 . . . Recycling Unit Hacks 4 | . 1 1 . 1 1 . . . Report Inventory 4 | . 1 1 . 1 1 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 17 | . 5 4 . 7 . 1 . . Full Trace Events 4 | . . 1 . 2 . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . 14 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . 1 1 . . . Time 76 | . . . . 38 38 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Total Allies 1 | . . . 1 . . . . . Largest Group 1 | . . . 1 . . . . . Highest-Rated Group 28 | . . . 28 . . . . . Highest-Rated Ally 28 | . . . 28 . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Active Infowar (turns) 118 | 16 56 46 . . . . . . Optics 46 | . . 46 . . . . . . Seismic 72 | 16 56 . . . . . . . Robot Analysis Total 2 | . 1 1 . . . . . . Derelict Logs Recovered 2 | . . . 1 . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Turns Passed 11902 | 213 952 1803 1280 1284 893 2554 963 1960 Spaces Moved 6079 | 178 581 861 709 576 353 1140 589 1092 Core 80 | 8 . . . . . 72 . . Treads 1822 | . . 362 709 576 171 4 . . Legs 2374 | 41 510 499 . . . 440 124 760 Wheels 1803 | 129 71 . . . 182 624 465 332 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 120 145 145 108 108 140 120 Average Speed 160 | 87 115 138 145 145 197 202 157 174 Slowest Speed 800 | 120 120 190 145 150 235 800 400 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 61 | 7 84 62 97 55 7 83 70 88 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . . 2 Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . Scrap Searched 11 | . . . 1 . . 4 2 4 Spaces Dug 13 | . 8 2 . 2 1 . . . Terrain Destroyed 20 | . 9 3 . 2 6 . . . Melee 13 | . 8 2 . 2 1 . . . Projectile 7 | . 1 1 . . 5 . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Total 7446 | 215 755 1232 927 818 477 1273 611 1138 Wait 560 | . 80 109 197 105 29 28 2 10 Move 6071 | 177 580 860 708 575 352 1139 588 1092 Hop . | . . . . . . . . . Pick Up 114 | 11 13 31 3 13 14 12 4 13 Fast Attach 6 | . . 5 . . 1 . . . Attach 76 | 6 9 16 1 7 8 18 7 4 Detach 4 | . . 1 . . . . 1 2 Swap 39 | 2 2 12 . 9 7 3 . 4 Drop 50 | 1 8 23 1 7 4 4 . 2 Fire 402 | 18 17 149 17 99 48 54 . . Melee 103 | . 46 5 . 3 14 15 9 11 Ram . | . . . . . . . . . Kick 21 | . . 21 . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: [*Fac] / *Low) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 25 | -11/Scrapyard | Discovered new exit (range 14) 214 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 511 | -10/Materials | Core integrity fell below 50% 820 | -10/Materials | Discovered new exit (range 3) 1160 | -10/Materials | Discovered new exit (range 5) 1166 | -10/Materials | Entered another Materials area 1166 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1564 | -9/Materials | Build established: Scavenger-Mutant 1987 | -9/Materials | Discovered new exit (range 8) 2276 | -9/Materials | Discovered new exit (range 10) 2426 | -9/Materials | Discovered new exit (range 14) 2455 | -9/Materials | Build established: Mutant 2969 | -9/Materials | Entered Mines 2978 | -9/Mines | Discovered new exit (range 14) 3192 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3201 | -9/Mines | Found Scrap Suit 3581 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3715 | -9/Mines | Learned Materials terminal intel 3798 | -9/Mines | Discovered new exit (range 8) 3821 | -9/Mines | Received a Mining Laser from a helpful Derelict 3925 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4249 | -9/Mines | Entered Materials 4249 | -8/Materials | Evolved 2 slots: Utility x2 4250 | -8/Materials | Loaded intel: 12 terminal locations 4757 | -8/Materials | Discovered new exit (range 8) 4991 | -8/Materials | Repaired Hvy. Armor Plating 5383 | -8/Materials | Garrison activated, responded to threat 5506 | -8/Materials | Discovered new exit (range 16) 5533 | -8/Materials | Entered Factory 5533 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5890 | -7/Factory | Discovered new exit (range 13) 6039 | -7/Factory | Discovered new exit (range 13) 6249 | -7/Factory | Repaired Adv. Treads? 6426 | -7/Factory | Entered Lower Caves 6600 | -7/Lower Caves | Lost 5 parts (2n2u1w) 6927 | -7/Lower Caves | Attracted the attention of an 0b10 base 6997 | -7/Lower Caves | Destroyed 7 combat bots 7002 | -7/Lower Caves | Lost 10 parts (3p2n3u2w) 7046 | -7/Lower Caves | Identified exit to Lower Caves 7788 | -7/Lower Caves | Learned Factory security intel 8066 | -7/Lower Caves | Build established: Scavenger-Gladiator 8862 | -7/Lower Caves | Spotted B-75 Beast 8980 | -7/Lower Caves | Entered another Lower Caves area 9217 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 9920 | -7/Lower Caves | Discovered new exit (range 15) 9943 | -7/Lower Caves | Entered Zion 10088 | -7/Zion | Discovered new exit (range 9) 10137 | -7/Zion | Given the Hacking Drone Bay 10151 | -7/Zion | Found Prototype Device 10154 | -7/Zion | Identified Hacking Drone Bay 10187 | -7/Zion | System corruption cleaned by Quarantine Array 10307 | -7/Zion | Learned Factory emergency access door positions 10391 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 10636 | -7/Zion | Met Imprinter 11427 | -7/Zion | Build established: Derelict-Gladiator 11814 | -7/Zion | Attacked by Zionites 11864 | -7/Zion | P1-3CE came to Zion's defense 11887 | -7/Zion | Core integrity fell below 50% 11899 | -7/Zion | Core integrity fell below 20% 11903 | -7/Zion | Destroyed by P1-3CE with P1-3CE's Gatling Flakker Last Messages --------------- 11813_ R8-86J(z) destroyed. 11814_ PUBLIC SERVICE ANNOUNCEMENT: Zion is under attack! Defend our home! 11848_ LE-0D0(c) calibrates the Lab Wall. 11850_ Sneak attack on LE-0D0(c). 11850_ LE-0D0(c) destroyed. A strange signal echoes through Zion. 11864_ P1-3CE: "A little bot told me Zion's under atttack, is this your doing?!" 11864_ Knocked back. 11883_ Propulsion Shielding destroyed. 11883_ Imp. Cooling System destroyed. 11886_ Lgt. Nuclear Core destroyed. 11886_ Knocked back. 11890_ Reaction Control System destroyed. 11890_ Knocked back. 11898_ Flexi-carbon Leg destroyed. 11899_ Neutrino Core destroyed. 11899_ Carbon-fiber Leg destroyed. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????####?????????? | | ??????????????????????????????????### ##????????? | | ?????????????????????????????????## #????????? | | ?????????????????????????????????# < ##???????? | | ?????????????????????????????????# #???????? | | ??????????????????????????????????# #???????? | | ??????????????????????????????????# #???????? | | ??????????????????????????????????# ##???????? | | ??????????????????????????????????## ##????????? | | ???????????????????????????????????# ##?????????? | | ????????????????????????####?####### #??????????? | | ??????????????######????#"""## # #??????????? | | ??????????????#<< ##???#" #??????????? | | ??????????????#< ##??#" " #??????????? | | ??????????????#<< ##?#" ! #??????????? | | ??????????????## ###"" " = # #??###?????? | | ???????????????## c##"""###* M## #?# #?????? | | ????????????????### ##### ## ## #?????? | | ??????????????????## z #?????? | | ???????????????????### @ ##????? | | ###??????????????????# ####### #????? | | "############?????### #?????## #????? | | %! "" " """""#????## ##?????# #????? | | = % "#????# ##?##### #????? | | % ###### % ### #?## #####????? | | %% #??# ##????????? | | % ###### ##?## #?????????? | | ""############ ##### ##?????????? | | " """ ""###??????# ### #??????????? | | """"" """""#????????# ### ###????????? | | "############?????#### ### ## #????????? | | ###???????????????## #### #?## ## #????????? | | ?????????????????## #### ##?## # #????????? | | ?????????????????# #### ##?## ##???????? | | ?????????????????### ### #### #???????? | | ???????????????##### ## ## #???????? | | ???????????????#"" #####???????? | | ???????????????#"&& #???????????? | | ???????????????#"" #???????????? | | ???????????????# # #???????????? | | ???????????????######## ### ## #???????????? | | ??????????????????????#####?#######|%#???????????? | | ?????????????????????????????????## ##??????????? | | ?????????????????????????????????# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 28 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 825 Propulsion Shielding 33 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Proton Cannon | -7/Zion | Archive Adv. Recoil Stabilizer | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Flak Gun | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Force Booster | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive S-27 Virus | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Hvy. Armor Plating | 25% | -8/Materials Adv. Treads | 12% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! This Is Interesting... Challenges ------------ None Game ------ Seed UtilitySensorSlayer Manual? 0 Play Time 01:19:44 Cumulative 15.3 hours Start 2025.09.18 @ 23:45:17 End 2025.09.24 @ 21:53:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 16 Achievement% 18 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba9846a4-58f7-48cf-9881-a76c65fd2a09