Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.20 @ 00:29:37 Player: Tmvn Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (440) 440 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2325 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 44/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Armored Treads Armored Treads Small Storage Unit ECM Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Utility Shielding > --- WEAPON ----------- Plasma Cannon High-powered Shotgun Heavy Rocket Launcher > --- INVENTORY -------- Armored Treads Armored Treads Small Storage Unit Structural Scanner ECM Suite [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Protection Improved Utility Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon 1 | . . . . 1 Parts Attached 54 | 6 26 5 3 14 Power 8 | 1 5 . . 2 Engine 7 | 1 5 . . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 22 | 2 10 2 2 6 Treads 5 | . . . . 5 Leg 9 | 2 7 . . . Wheel 2 | . . . 1 1 Hover . | . . . . . Flight 6 | . 3 2 1 . Utility 11 | 1 5 3 . 2 Device 4 | . 2 1 . 1 Storage 6 | 1 3 2 . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 13 | 2 6 . 1 4 Energy Gun 2 | . 2 . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 9 | 2 4 . 1 2 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 20 | . 4 3 . 13 Power 4 | . 1 1 . 2 Propulsion 8 | . . 2 . 6 Utility . | . . . . . Weapon 8 | . 3 . . 5 Highest Loss Streak 6 | . 3 3 . 6 Average Slot Usage (%) 69 | . 90 56 44 51 Engine 7 | . 14 11 . 1 Treads 4 | . . . . 9 Leg 11 | . 25 . . . Wheel 1 | . . . 5 3 Flight 5 | . 1 31 22 4 Device 7 | . 8 6 . 6 Storage 10 | . 12 6 11 8 Protection 2 | . . . . 5 Energy Gun 3 | . 8 . . . Energy Cannon 1 | . . . . 4 Ballistic Gun 10 | . 16 . 5 5 Launcher 1 | . . . . 2 Naked Turns 47 | . . . . 47 Heaviest Build 29 | 12 25 11 5 29 Greatest Support 60 | 20 20 12 12 60 Greatest Overweight (x) 7 | . 1 1 . 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 6 12 6 6 6 Average Capacity 6 | 4 6 5 6 5 Most Carried 7 | 2 7 5 4 6 Average Carried 4 | 1 4 2 3 4 Final Capacity 6 | 6 4 6 6 4 Final Carried 4 | 2 3 4 4 4 Class Distribution -------------------- 63% | Mutant 28% | Scavenger-Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 521 | 132 380 . . 9 Remotely . | . . . . . Salvage Created 440 | . 398 . . 42 Parts 35 | . 31 . . 4 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 14 | . 12 . . 2 Guns 12 | . 12 . . . AOE 2 | . . . . 2 Classes Destroyed 6 | . 4 . . 2 Worker 1 | . 1 . . . Builder 1 | . 1 . . . Operator 1 | . . . . 1 Swarmer 6 | . 6 . . . Grunt 6 | . 6 . . . Sentry 2 | . . . . 2 Best Kill Streak 7 | . 7 . . 3 Combat Bots Only 5 | . 5 . . 2 Max Kills in Single Turn 2 | . 2 . . 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 3169 | . 973 88 . 2108 Core 755 | . 164 39 . 552 Absorbed by Shields . | . . . . . Core Remaining (%) 74 | 100 34 . 90 . Volleys Fired 54 | . 49 . . 5 Largest 2 | . 2 . . 2 Hottest 119 | . 70 . . 119 Shots Fired 107 | . 97 . . 10 Gun 98 | . 97 . . 1 Cannon 5 | . . . . 5 Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 64 | . 63 . . 1 Thermal 39 | . 34 . . 5 Explosive 4 | . . . . 4 Electromagnetic . | . . . . . Robot Hit Streak 11 | . 11 . . 9 Robot Miss Streak 8 | . 8 . . 1 Penetration Max . | . . . . . Secondary Targets 6 | . 6 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 67 | . 58 . . 9 Core Hits 37 | . 27 . . 10 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 855 | . 548 . . 307 Guns 562 | . 548 . . 14 Cannons 100 | . . . . 100 Explosions 187 | . . . . 187 Melee . | . . . . . Ramming 6 | . . . . 6 Kinetic 285 | . 271 . . 14 Thermal 377 | . 277 . . 100 Explosive 187 | . . . . 187 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 54 | . . . . 54 Shots 3 | . . . . 3 Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 192 | . 192 . . 102 Average Temperature 63 | . 66 . . 46 Received Heat Transfer 1074 | . 243 39 . 792 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 956 | . 756 . . 200 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 254 | . 254 89 37 191 Initial 39 | . . 39 22 14 Average 80 | . 116 54 33 59 Maximum Alert Level 1 | . 1 . . . Low Security (%) 89 | 100 75 100 100 100 Level 1 10 | . 24 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . . 2 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 17 11 3 17 Peak Tracking Total 12 | . 5 12 3 7 Tactical Retreats 3 | . . 1 . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 3 | . . . . 3 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 5 | . 3 1 . 1 Terminals 5 | . 3 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 4 1 . 2 Successful 5 | . 4 1 . . Failed 2 | . . . . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 4 1 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 4 1 . . Record 2 | . 2 . . . Emergency Access Points 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1201 | 64 524 76 17 520 Spaces Moved 1037 | 49 323 181 29 455 Core 109 | 7 . . . 102 Treads 113 | . . . . 113 Legs 283 | 42 241 . . . Wheels 241 | . . . 4 237 Hover . | . . . . . Flight 291 | . 82 181 25 3 Fastest Speed 34 | 50 37 34 37 37 Average Speed 91 | 110 104 37 44 105 Slowest Speed 400 | 120 150 117 90 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . 1 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 3 46 21 9 40 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 41 | . . . . 41 Melee . | . . . . . Projectile . | . . . . . AOE 41 | . . . . 41 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1185 | 56 427 189 31 482 Wait 4 | . 4 . . . Move 1031 | 48 322 180 26 455 Hop 1 | . . . 1 . Pick Up 10 | 2 5 . 1 2 Fast Attach 25 | 6 6 2 2 9 Attach 13 | . 6 3 1 3 Detach 10 | . 5 4 . 1 Swap 16 | . 14 . . 2 Drop 19 | . 16 . . 3 Fire 54 | . 49 . . 5 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . . . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 454 | -10/Materials | Discovered new exit (range 15) 495 | -10/Materials | Core integrity fell below 50% 551 | -10/Materials | Lost 3 parts (1p2w) 574 | -10/Materials | Discovered new exit (range 4) 589 | -10/Materials | Entered another Materials area 589 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 660 | -9/Materials | Discovered new exit (range 7) 665 | -9/Materials | Entered Mines 668 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 672 | -9/Mines | Discovered new exit (range 7) 682 | -9/Mines | Entered Materials 682 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 695 | -8/Materials | Lost 3 parts (1p2n) 863 | -8/Materials | Lost 4 parts (3n1w) 967 | -8/Materials | Build established: Mutant 1078 | -8/Materials | Core integrity fell below 50% 1141 | -8/Materials | Lost 6 parts (1p2n3w) 1154 | -8/Materials | Core integrity fell below 20% 1200 | -8/Materials | Discovered new exit (range 5) 1202 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- The unstable cave ceiling collapses. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Lgt. Nuclear Core destroyed. Hvy. Rocket Launcher destroyed. Hpw. Shotgun destroyed. Plasma Cannon destroyed. Slammed into Y-45 Defender. Arm. Treads destroyed. Slammed into Y-45 Defender. Arm. Treads destroyed. Dropped Imp. Sensor Array. Dropped Sml. Storage Unit. Dropped Imp. Utility Shielding. R-06 Scavenger collects Structural Scanner. T-07 Excavator is excavating. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. EXIT=FOUND Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????????????????????? ???????? | | ?????????????????????????????? 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