Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 20:46:24 Player: Camoedine Result: Destroyed by as-11817 with Assembled Maul Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (13) 65 Value Destroyed (283) 283 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1848 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Walking (260) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Small Laser > --- INVENTORY (20) --- Ion Engine Aluminum Leg Aluminum Leg Improved Aluminum Leg Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Small Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Medium Laser Small Laser > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg EM Pulse Gun [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 16 | 6 . 1 9 . Power 4 | 1 . . 3 . Engine 4 | 1 . . 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . . 2 . Treads 2 | 2 . . . . Leg 2 | . . . 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 . 1 1 . Device 1 | . . . 1 . Storage 2 | 1 . 1 . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 5 | 2 . . 3 . Energy Gun 5 | 2 . . 3 . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . . . 8 3 Power 4 | . . . 3 1 Propulsion 2 | . . . 2 . Utility 1 | . . . . 1 Weapon 4 | . . . 3 1 Highest Loss Streak 6 | . . . 6 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 82 | . 85 95 81 73 Engine 10 | . 14 14 10 5 Treads 13 | . 28 28 12 . Leg 8 | . . . 8 22 Device 5 | . . . 6 5 Storage 21 | . 14 23 22 22 Energy Gun 22 | . 28 28 21 18 Naked Turns . | . . . . . Heaviest Build 54 | 11 11 51 54 51 Greatest Support 40 | 40 40 40 40 20 Greatest Overweight (x) 2 | . . 1 2 2 Average Overweight (x) 1 | . . . 1 2 Largest Inventory Capacity 20 | 8 8 20 20 20 Average Capacity 18 | 7 8 16 20 20 Most Carried 7 | 4 4 5 7 4 Average Carried 4 | 2 4 4 4 4 Final Capacity 20 | 8 8 20 20 20 Final Carried 5 | 4 4 5 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 340 | 202 . 35 103 . Remotely . | . . . . . Salvage Created 558 | . . . 529 29 Parts 18 | . . . 18 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 11 | . . . 9 2 Guns 11 | . . . 9 2 Classes Destroyed 7 | . . . 6 1 Tunneler 1 | . . . 1 . Recycler 3 | . . . 3 . Swarmer 3 | . . . 3 . Grunt 4 | . . . 4 . Duelist 1 | . . . 1 . Sentry 1 | . . . 1 . Assembled 2 | . . . . 2 Best Kill Streak 8 | . . . 8 2 Combat Bots Only 4 | . . . 4 2 Max Kills in Single Turn 2 | . . . 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 136 | . . 6 98 32 Missed 29 | . . 2 24 3 Damage Taken 1549 | . . 64 958 527 Core 427 | . . . 276 151 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . 100 . . Volleys Fired 56 | . . . 45 11 Largest 2 | . . . 2 2 Hottest 90 | . . . 90 80 Shots Fired 99 | . . . 85 14 Gun 99 | . . . 85 14 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 95 | . . . 81 14 Explosive . | . . . . . Electromagnetic 4 | . . . 4 . Robot Hit Streak 24 | . . . 24 3 Robot Miss Streak 3 | . . . 3 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 69 | . . . 61 8 Core Hits 30 | . . . 24 6 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . . 5 . Burn 5 | . . . 5 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 826 | . . . 739 87 Guns 824 | . . . 737 87 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 2 | . . . 2 . Kinetic . | . . . . . Thermal 803 | . . . 716 87 Explosive . | . . . . . Electromagnetic 21 | . . . 21 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Message Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 202 | . . . 202 13 Average Temperature 68 | . . . 69 13 Received Heat Transfer 298 | . . 18 180 100 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . 4 . Heat Transferred 2432 | . . . 2232 200 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 215 | . . 15 215 5 Initial 5 | . . . 5 5 Average 54 | . . 1 74 2 Maximum Alert Level 1 | . . . 1 . Low Security (%) 92 | 100 100 100 90 100 Level 1 7 | . . . 9 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . 1 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . . 2 23 17 Peak Tracking Total 19 | . . 2 5 19 Tactical Retreats 3 | . . . 1 2 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 782 | 64 34 51 573 60 Spaces Moved 244 | 36 22 24 148 14 Core 8 | 8 . . . . Treads 168 | 28 22 24 94 . Legs 68 | . . . 54 14 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 240 260 Average Speed 220 | 135 160 210 247 260 Slowest Speed 260 | 160 160 240 260 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 9 | 4 9 9 22 5 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 393 | 51 21 26 270 25 Wait 58 | . . . 58 . Move 240 | 35 21 23 147 14 Hop . | . . . . . Pick Up 21 | 10 . 2 9 . Fast Attach . | . . . . . Attach 16 | 6 . 1 9 . Detach . | . . . . . Swap . | . . . . . Drop 1 | . . . 1 . Fire 56 | . . . 45 11 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Discovered new exit (range 15) 99 | -10/Materials | Entered Mines 109 | -10/Mines | Discovered new exit (range 9) 150 | -10/Mines | Entered Materials 150 | -9/Materials | Evolved 2 slots: Utility x2 327 | -9/Materials | Build established: Mutant 381 | -9/Materials | Core integrity fell below 50% 544 | -9/Materials | Lost 6 parts (2p2n2w) 684 | -9/Materials | Discovered new exit (range 15) 723 | -9/Materials | Entered Mines 724 | -9/Mines | Assembled infested the area 724 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 729 | -9/Mines | Assisted by a Guerilla fighting off Assembled 772 | -9/Mines | Core integrity fell below 20% 783 | -9/Mines | Destroyed by as-11817 with Assembled Maul Last Messages --------------- piece!" 00729_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 00734_ SE-5V9(h): "I'll hold them off! Go on ahead or try to find another way!" 00735_ as-37118 sneak attacks. 00736_ HV Slug penetrates Wall. 00740_ as-28658 suffers critical hit (Destroy). 00740_ as-28658 destroyed. 00741_ SE-5V9(h) system corrupted by crushing effect. 00742_ SE-5V9(h) system terminally corrupted. 00751_ Heat Sink destroyed. 00751_ System corrupted by crushing effect (+1). 00755_ Lgt. Ion Engine destroyed. 00755_ System corrupted by crushing effect (+5). 00763_ as-37118 destroyed. 00766_ Sml. Laser destroyed. 00774_ G>#COTWC5,&X/DG&,IR4BAZ 00778_ as-16256 destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????##???????????????????????? | | ??????????????????????? #??????????????????????? | | ???????????????????????# #???####???????????????? | | ???????????????????????#a#?### ##??????????????? | | ???????????????????????#a### #??????????????? | | ???????????????????????# @% #??????????????? | | ???????????????????????#### ##??????????????? | | ??????????????????????????# ##???????????????? | | ?????????????????????????## #????????????????? | | ????????????????# #####"# #????????????????? | | ????????????# * %%% #????????????????? | | ????????????# !% ###### #????????????????? | | ????????????????????????## ##????????????????? | | ?????????????????????????######?????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleTargetingBroadsword Manual? 0 Play Time 00:06:58 Cumulative 9.6 hours Start 2024.04.06 @ 20:40:18 End 2024.04.06 @ 20:46:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a93034fb-f105-4daf-9e54-4fb927f5cbca