Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.15 @ 10:06:19 Player: L1l7 Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (36) 180 Value Destroyed (1049) 1049 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7889 Bonus ------- None Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (150) Ox2 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Enhanced Optical Array Signal Interpreter > --- WEAPON (2) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Enhanced Optical Array Enhanced Nova Cannon Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster Array > --- UTILITY ---------- Experimental Power Amplifier Advanced Matter Compressor Enhanced Optical Array Signal Interpreter Seismic Detector Advanced Reaction Control System Advanced Drone Bay > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Linear Gravjet Enhanced Optical Array Enhanced Nova Cannon Fusion Bomb Launcher [Rating: 86] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion VTOL Module Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon Heavy Ion Cannon Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Long-range Missile Launcher Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power 1 | . . . . . 1 . . . . . Propulsion 6 | . . 1 1 1 . 2 . . . 1 Utility 11 | . . 1 1 1 1 . 2 2 2 1 Weapon . | . . . . . . . . . . . Parts Attached 94 | 7 5 18 7 9 12 3 8 10 7 8 Power 14 | 1 . 3 1 . 2 1 2 1 2 1 Engine 6 | 1 . 3 1 . . . 1 . . . Core 3 | . . . . . 2 1 . . . . Reactor 5 | . . . . . . . 1 1 2 1 Propulsion 42 | 2 3 7 4 3 6 2 3 7 2 3 Treads . | . . . . . . . . . . . Leg 10 | 2 . 7 . . . . . . 1 . Wheel 4 | . . . . 3 1 . . . . . Hover 6 | . 3 . . . . . . 2 . 1 Flight 22 | . . . 4 . 5 2 3 5 1 2 Utility 19 | 2 . 2 2 1 3 . 2 1 3 3 Device 11 | 1 . . 1 1 . . 2 . 3 3 Storage 3 | 1 . . . . 1 . . 1 . . Processor 5 | . . 2 1 . 2 . . . . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 19 | 2 2 6 . 5 1 . 1 1 . 1 Energy Gun 3 | 2 . 1 . . . . . . . . Energy Cannon 5 | . . . . 3 1 . 1 . . . Ballistic Gun 9 | . 2 5 . 2 . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 1 1 2 . Parts Lost 36 | . . 8 3 . 1 1 9 2 1 11 Power 7 | . . 2 1 . 1 . 2 . . 1 Propulsion 21 | . . 5 1 . . 1 6 1 1 6 Utility 7 | . . 1 1 . . . 1 1 . 3 Weapon 1 | . . . . . . . . . . 1 Highest Loss Streak 5 | . . 3 2 . 1 1 5 2 1 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 72 | . 99 84 86 69 75 76 61 31 45 37 Engine 5 | . 14 7 9 7 5 . . 3 . . Core 2 | . . . . . 2 11 8 . . . Leg 5 | . 14 21 . . . . . . . . Wheel 4 | . . . . 14 19 . . . . . Hover 1 | . 13 2 . . . . . 2 . . Flight 11 | . . . 32 . 1 35 25 8 16 11 Device 7 | . 14 4 . 9 12 5 6 3 6 7 Storage 7 | . 14 11 9 7 5 5 4 . 4 3 Processor 11 | . . 15 17 15 13 11 10 9 8 8 Energy Gun 1 | . 4 1 8 . . . . . . . Energy Cannon 3 | . . . . 6 12 5 4 . . . Ballistic Gun 7 | . 22 20 8 6 . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 37 | 15 15 16 12 29 36 23 26 23 30 37 Greatest Support 70 | 20 20 30 20 60 70 28 31 32 32 40 Greatest Overweight (x) 5 | . 2 1 . . 5 . 1 4 . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 Average Capacity 7 | 7 8 8 8 8 7 8 7 5 5 5 Most Carried 8 | 3 8 8 6 6 8 7 8 5 5 5 Average Carried 5 | 1 6 6 3 2 5 6 7 4 4 3 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 2 7 6 5 4 8 7 5 5 4 3 Class Distribution -------------------- 45% | Mutant 36% | Scavenger-Sprinter 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -4/Factory Mutant | -3/Research Scavenger-Sprinter | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 1352 | 169 101 320 34 . 220 . 72 180 123 133 Remotely . | . . . . . . . . . . . Salvage Created 1075 | 15 22 489 52 . 259 . 16 52 123 47 Parts 80 | 5 5 31 6 . 17 . 1 6 5 4 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 28 | . . 13 3 . 5 . . 3 2 2 Guns 16 | . . 13 3 . . . . . . . Cannons 5 | . . . . . 5 . . . . . AOE 7 | . . . . . . . . 3 2 2 Classes Destroyed 8 | 1 1 3 . . 2 . . . 1 . Worker 4 | . . . . . 3 . 1 . . . Tunneler 1 | 1 . . . . . . . . . . Watcher 3 | . 1 1 . . 1 . . . . . Swarmer 15 | . . 3 3 . 4 . . 3 . 2 Grunt 9 | . . 9 . . . . . . . . Brawler 1 | . . 1 . . . . . . . . Sentry 1 | . . . . . 1 . . . . . Hunter 2 | . . . . . . . . . 2 . Best Kill Streak 5 | 1 1 4 2 . 5 . 1 3 2 2 Combat Bots Only 5 | . . 4 2 . 5 . . 3 2 2 Max Kills in Single Turn 2 | 1 1 2 1 . 1 . 1 2 2 2 Gunslinging 1 | . . 1 . . . . . . . . Exploded 2 | . . . . . . . . 2 2 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Damage Taken 5494 | . . 1448 233 . 210 75 656 171 57 2644 Core 2134 | . . 253 54 . 28 52 89 54 . 1604 Absorbed by Shields 13 | . . . . . . . . . 13 . Regen/Repaired (Parts) 93 | . . . . . 93 . . . . . Core Remaining (%) 90 | 100 100 36 90 100 96 94 92 95 100 . Volleys Fired 102 | 1 1 49 19 . 17 5 3 2 2 3 Largest 2 | 2 2 2 2 . 2 1 1 1 1 1 Hottest 130 | 80 40 40 60 . 130 80 80 43 43 43 Shots Fired 189 | 2 2 98 38 . 34 5 3 2 2 3 Gun 140 | 2 2 98 38 . . . . . . . Cannon 42 | . . . . . 34 5 3 . . . Launcher 7 | . . . . . . . . 2 2 3 Special . | . . . . . . . . . . . Kinetic 119 | . 2 98 19 . . . . . . . Thermal 61 | . . . 19 . 34 5 3 . . . Explosive 7 | . . . . . . . . 2 2 3 Electromagnetic 2 | 2 . . . . . . . . . . Robot Hit Streak 12 | 1 1 12 3 . 7 2 2 1 3 1 Robot Miss Streak 5 | 1 1 3 5 . 4 2 3 1 . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . . 4 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . Shots Hit Robots 112 | 1 1 65 18 . 19 2 2 1 2 1 Core Hits 63 | 1 1 27 5 . 10 . 1 5 8 5 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 3 | . . 3 . . . . . . . . Critical Strikes 3 | . . 3 . . . . . . . . Destroy 3 | . . 3 . . . . . . . . Melee Attacks 3 | . . . . . . . . . . 3 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 3 | . . . . . . . . . . 3 Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2572 | 15 12 865 192 . 571 53 52 221 273 318 Guns 1084 | 15 12 865 192 . . . . . . . Cannons 674 | . . . . . 569 53 52 . . . Explosions 803 | . . . . . . . . 221 273 309 Melee . | . . . . . . . . . . . Ramming 11 | . . . . . 2 . . . . 9 Kinetic 928 | . 12 865 51 . . . . . . . Thermal 815 | . . . 141 . 569 53 52 . . . Explosive 803 | . . . . . . . . 221 273 309 Electromagnetic 15 | 15 . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . . . 1 . . 3 Average Corruption 1 | . . . . . . . 1 . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 4 | . . . . . . . . . . 4 Message Errors 1 | . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 24 | . . . . . 20 . . . 4 . Projectiles 20 | . . . . . 20 . . . . . Explosions 4 | . . . . . . . . . 4 . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 3 | . . . . . 1 . . . . 2 Shots . | . . . . . . . . . . . Rammed 6 | . . . . . 1 . . . . 5 Targets Rammed 6 | . . . . . 1 . . . . 5 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 207 | 18 . 19 42 . 207 181 118 . . 92 Average Temperature 47 | 12 . 6 20 . 52 67 41 . . 40 Received Heat Transfer 825 | . . 672 18 . 42 . 39 9 . 45 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . Heat Transferred 1302 | . . . 325 . 777 100 100 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Peak Influence 643 | 5 32 281 234 103 158 77 427 336 355 643 Initial 212 | . 3 13 69 103 50 77 2 207 189 212 Average 110 | 3 15 144 120 103 46 44 86 242 219 354 Maximum Alert Level 2 | . . 1 1 . . . 2 1 1 2 Low Security (%) 79 | 100 100 70 89 100 100 100 86 . 40 . Level 1 17 | . . 29 10 . . . 12 99 59 66 Level 2 2 | . . . . . . . . . . 33 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . 1 1 1 . 1 1 4 . 1 4 Investigation 4 | . . 1 1 . . . . . . 2 Extermination 1 | . . . . . . . . . . 1 Reinforcement 9 | . 1 . . . 1 1 4 . 1 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 9 | . . 1 2 . . . 2 . 1 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 149 | . 2 27 12 . 8 3 41 4 6 46 Peak Tracking Total 22 | . 1 7 11 . 5 2 19 4 4 22 Tactical Retreats 17 | . . 5 . . . . 5 . . 7 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 4 | . . . . . 1 . . . 1 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 25 | . 4 5 2 2 3 3 1 . 2 3 Terminals 21 | . 4 5 1 2 2 2 1 . 2 2 Fabricators 2 | . . . . . . 1 . . . 1 Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 53 | . 8 15 5 3 6 6 1 . 4 5 Successful 27 | . 4 9 4 . 4 3 . . 2 1 Failed 26 | . 4 6 1 3 2 3 1 . 2 4 Catastrophic 9 | . . 3 1 2 1 1 . . . 1 Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 46 | . 8 15 3 3 4 4 1 . 4 4 Fabricators 3 | . . . . . . 2 . . . 1 Repair Stations 2 | . . . . . 2 . . . . . Recycling Units 2 | . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 22 | . 4 9 3 . 2 1 . . 2 1 Record 6 | . 1 3 1 . . . . . 1 . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 2 | . . 1 1 . . . . . . . Branch Access Points 3 | . 1 1 . . . . . . . 1 Alert Level 5 | . . 1 1 . 2 . . . 1 . Unreport Threat 2 | . . 1 . . . 1 . . . . Locate Traps 2 | . 1 1 . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Network Status 2 | . . . . . . 2 . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . Scan Component 1 | . . . . . 1 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . 1 3 2 2 3 2 1 . 2 3 Full Trace Events 4 | . . 2 1 . . . . . . 1 Feedback Events 1 | . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 26 | . . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies 1 | . . . . . 1 . . . . . Largest Group 1 | . . . . . 1 . . . . . Highest-Rated Group 30 | . . . . . 30 . . . . . Highest-Rated Ally 30 | . . . . . 30 . . . . . Total Orders 2 | . . . . . 2 . . . . . ROAM 1 | . . . . . 1 . . . . . AID 1 | . . . . . 1 . . . . . Ally Attacks 1 | . . . . . 1 . . . . . Total Damage 26 | . . . . . 26 . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . 4 Drone Recoveries 2 | . . . . . . . . . . 2 Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 3960 | 133 298 791 346 254 735 461 389 107 174 272 Spaces Moved 4089 | 101 193 439 347 164 547 346 685 144 481 642 Core 47 | 9 . . . . . . . 2 . 36 Treads . | . . . . . . . . . . . Legs 562 | 92 76 387 7 . . . . . . . Wheels 670 | . . . . 164 506 . . . . . Hover 239 | . 117 52 . . . . . 43 . 27 Flight 2571 | . . . 340 . 41 346 685 99 481 579 Fastest Speed 21 | 50 116 116 29 100 24 21 23 31 31 29 Average Speed 58 | 113 117 120 32 100 97 23 26 48 31 36 Slowest Speed 440 | 120 190 190 120 100 440 25 112 250 35 80 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 27 | . . . 4 . . 3 5 1 11 3 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 19 | 4 38 46 26 3 16 3 29 4 18 25 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 8 | . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 1 | . . . . . . . . . . 1 Terrain Destroyed 61 | . . . . . 2 . . 25 13 21 Melee 1 | . . . . . . . . . . 1 Projectile 2 | . . . . . 2 . . . . . AOE 58 | . . . . . . . . 25 13 20 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 5468 | 117 264 609 543 257 723 718 888 184 493 672 Wait 1020 | . 49 74 165 67 109 366 183 6 . 1 Move 4029 | 100 192 438 339 163 546 340 675 141 459 636 Hop 23 | . . . 3 . . 2 4 1 10 3 Pick Up 113 | 9 11 19 6 10 19 1 8 14 8 8 Fast Attach . | . . . . . . . . . . . Attach 91 | 7 4 16 7 9 12 3 8 10 7 8 Detach 6 | . . . . . 1 1 3 . 1 . Swap 3 | . 1 2 . . . . . . . . Drop 67 | . 6 11 4 8 13 . 4 10 6 5 Fire 102 | 1 1 49 19 . 17 5 3 2 2 3 Melee 3 | . . . . . . . . . . 3 Ram 6 | . . . . . 1 . . . . 5 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 1 | . . . . . 1 . . . . . Rewire 4 | . . . . . 4 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 3 exits: *Mat / *Min / Sto) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -4/Factory -3/Research -2/Research -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 134 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Discovered new exit (range 16) 319 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 8) 406 | -10/Materials | Identified exit to Mines 432 | -10/Materials | Entered another Materials area 432 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 472 | -9/Materials | Identified exit to Mines 472 | -9/Materials | Identified exit to Storage 1136 | -9/Materials | Core integrity fell below 50% 1201 | -9/Materials | Discovered new exit (range 18) 1221 | -9/Materials | Identified exit to Materials 1223 | -9/Materials | Entered another Materials area 1223 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1225 | -8/Materials | Lost 3 parts (1p2n) 1523 | -8/Materials | Build established: Scavenger-Sprinter 1566 | -8/Materials | Discovered new exit (range 4) 1569 | -8/Materials | Identified exit to Factory 1569 | -8/Materials | Entered Factory 1569 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1643 | -7/Factory | Discovered new exit (range 9) 1774 | -7/Factory | Identified exit to Lower Caves 1779 | -7/Factory | Discovered new exit (range 18) 1817 | -7/Factory | Identified exit to Factory 1823 | -7/Factory | Entered another Factory area 1823 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2008 | -6/Factory | Build established: Mutant 2014 | -6/Factory | Repaired Sml. Storage Unit 2552 | -6/Factory | Discovered new exit (range 8) 2553 | -6/Factory | Identified exit to Factory 2558 | -6/Factory | Entered another Factory area 2558 | -5/Factory | Evolved 2 slots: Propulsion x2 2794 | -5/Factory | Build established: Scavenger-Sprinter 3016 | -5/Factory | Discovered new exit (range 11) 3018 | -5/Factory | Identified exit to Factory 3019 | -5/Factory | Entered another Factory area 3019 | -4/Factory | Evolved 2 slots: Utility x2 3333 | -4/Factory | Spotted B-86 Titan 3362 | -4/Factory | Spotted B-86 Titan 3378 | -4/Factory | Lost 5 parts (2p3n) 3404 | -4/Factory | Discovered new exit (range 14) 3407 | -4/Factory | Identified exit to Research 3408 | -4/Factory | Entered Research 3408 | -3/Research | Evolved 2 slots: Utility x2 3438 | -3/Research | Lost 4 parts (3n1u) 3502 | -3/Research | Discovered new exit (range 12) 3514 | -3/Research | Identified exit to Research 3514 | -3/Research | Found Fusion Bomb Launcher 3515 | -3/Research | Entered another Research area 3515 | -2/Research | Evolved 2 slots: Utility x2 3647 | -2/Research | Spotted B-90 Cyclops 3681 | -2/Research | Discovered new exit (range 11) 3688 | -2/Research | Identified exit to Access 3689 | -2/Research | Entered Access 3689 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 3775 | -1/Access | Spotted B-99 Colossus 3861 | -1/Access | Found Enh. Force Lance 3890 | -1/Access | Identified exit to Command 3897 | -1/Access | Spotted B-99 Colossus 3928 | -1/Access | Core integrity fell below 50% 3935 | -1/Access | Lost 5 parts (4n1u) 3957 | -1/Access | Core integrity fell below 20% 3961 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- ALERT: Security rotation in progress. ALERT: Rogue bot located, Programmers report to Access Zone 6Z. 3477CA:U2|JJTOQIPY>U45EY9UF ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. P-80 Master resets S-43 Plague, system corruption cleaned. Slug penetrates Wall. S-43 Plague misfires. Adv. Matter Compressor destroyed. Slug penetrates Wall. S-43 Plague destroyed. Wall collapses. Slug penetrates Wall. Cmb. Gravmag System destroyed. Penetrated by Slug. Wall collapses. Slammed into G-73 Enforcer. Destabilizing: Core damaged (-80). Slammed into G-73 Enforcer. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #### ###?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #????????????????????#????????????????????? | | #??????????????????? #????????????????????? | | " #??????????????????? #????????????????????? | | " #??????????????????? #????????????????????? | | "" #??????????????????? #????????????????????? | | " #??????????????????? #????????????????????? | | #??????????????????? #????????????????????? | | = #?#????????????????? #????????????????????? | | %= ###?????????????????? #????????????????????? | | !| #?????????????????? #????????????????????? | | !! #?????????????????? #????????????????????? | | !! "##?????????????????? #????????????????????? | | ! "???????????????????? #????????????????????? | | ######## ###????????? #????????????????????? | | #????????? #????????????????????? | | #???????##g ##???????????????????? | | #???????# ########+#+#####????? | | H ??? ?????? | | #???????# g ????????????? | | ############????????##@ #???????????????????? | | ## #???????????????#####%########????????????????? | | ?#"#???????????????# #????????????????? | | ?# #????#######????# #????????????????? | | ##"###### #????# ! #????????????????? | | ####?# = #????????????????? | | #?# *s= #????????????????? | | ## #?###=""#/######????????????????? | | ######### ## #???# ^ #???????????????????? | | ????????######## #???# ^ #???????????????????? | | ????????######?# ##### #???????????????????? | | ??????? # #???????????????????? | | ??????? / #???????????????????? | | ??????? # #???????????????????? | | ??????? ???# !! #???????????????????? | | ??????????????## !! #???????????????????? | | ??????????????# !! #?######????????????? | | ??????????????# #? #????????????? | | ??????????????# # #????????????? | | ??????????????###### # #????????????? | | ???????????????????# + ]#????????????? | | ???????????????????# # = #????????????? | | ???????????????????# # #????????????? | | ???????????????????###########?######????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 33 Energy Capacity 300 Matter Stores 314 Matter Capacity 700 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 10 Power Amplification 40 Evasion (%) 76 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicIonicWarhead Manual? 0 Play Time 01:04:24 Cumulative 38.7 hours Start 2022.12.15 @ 08:42:44 End 2022.12.15 @ 10:06:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bce09391-584a-41c4-ab52-eea05ca0cc7d