Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.10 @ 08:55:49 Player: ace50840 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (88) 440 Value Destroyed (3127) 3127 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (-263) -263 TOTAL SCORE: 6464 Bonus ------- High Alert Combat Kills 61 Friendly Fire -324 Cogmind --------- Core Integrity 300/850 Matter 140/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Flexi-carbon Leg Peak State ------------ > --- POWER ------------ F-cell Engine Cold Fusion Reactor > --- PROPULSION ------- Flexi-carbon Leg Gravmag System Gravmag System > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Power Shielding Hardened Medium Armor Plating Focal Shield Shield Generator > --- WEAPON ----------- Heavy Ion Cannon Gauss Rifle Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Improved Airjet Cooled Particle Cannon [Rating: 59] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Gravmag System Treads Armored Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Advanced Targeting Computer Device Focal Shield Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Plasma Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Flak Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 1 | . . . 1 . . Utility 4 | . . 1 1 1 1 Weapon 2 | . . 1 . . 1 Parts Attached 117 | 6 5 19 32 5 50 Power 14 | 1 . 3 4 1 5 Engine 7 | 1 . 2 3 . 1 Core 6 | . . 1 1 1 3 Reactor 1 | . . . . . 1 Propulsion 32 | 2 . 10 7 1 12 Treads 15 | 2 . 5 4 1 3 Leg 11 | . . 3 3 . 5 Wheel . | . . . . . . Hover 4 | . . . . . 4 Flight 2 | . . 2 . . . Utility 27 | 1 4 1 9 . 12 Device 9 | . 2 . 1 . 6 Storage 3 | 1 1 . . . 1 Processor 4 | . . . 3 . 1 Hackware . | . . . . . . Protection 11 | . 1 1 5 . 4 Artifact . | . . . . . . Weapon 44 | 2 1 5 12 3 21 Energy Gun 13 | 1 . 3 5 . 4 Energy Cannon 13 | . . 2 5 1 5 Ballistic Gun 15 | 1 1 . 2 2 9 Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 8 | . . . 3 . 5 Parts Lost 44 | . 3 9 1 . 31 Power 9 | . . 3 1 . 5 Propulsion 10 | . 2 3 . . 5 Utility 13 | . 1 . . . 12 Weapon 12 | . . 3 . . 9 Highest Loss Streak 7 | . 2 4 1 . 7 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 84 | . 83 83 87 87 83 Engine 5 | . 14 5 6 7 4 Core 3 | . . 3 1 5 4 Reactor 1 | . . . . . 1 Treads 7 | . 17 6 5 23 4 Leg 7 | . . 6 20 . 5 Hover 3 | . . . . . 5 Device 6 | . 7 . 2 . 9 Storage 7 | . 14 11 9 7 5 Processor 5 | . . . 4 7 6 Protection 10 | . . 15 18 15 8 Energy Gun 7 | . 14 21 7 5 4 Energy Cannon 4 | . . 5 7 4 3 Ballistic Gun 8 | . 14 1 3 9 9 Ballistic Cannon 1 | . . . . . 2 Naked Turns . | . . . . . . Heaviest Build 141 | 13 21 26 45 51 141 Greatest Support 62 | 40 40 40 62 62 62 Greatest Overweight (x) 43 | . 6 6 1 . 43 Average Overweight (x) 1 | . 1 1 . . 3 Largest Inventory Capacity 25 | 8 10 10 10 10 25 Average Capacity 14 | 7 9 10 10 10 17 Most Carried 10 | 5 8 9 10 10 10 Average Carried 5 | 2 5 4 8 5 4 Final Capacity 25 | 8 10 10 10 10 25 Final Carried 8 | 2 5 6 8 4 1 Class Distribution -------------------- 44% | Mutant 29% | Tank 13% | Scavenger-Tank 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 1907 | 228 112 202 252 126 987 Remotely . | . . . . . . Salvage Created 3515 | . 335 361 1105 63 1651 Parts 204 | . 17 19 75 5 88 Haulers Intercepted . | . . . . . . Recyclers Shooed 5 | . . . 1 . 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 65 | . 9 10 22 1 23 Guns 40 | . 9 8 12 1 10 Cannons 23 | . . 2 9 . 12 AOE 2 | . . . 1 . 1 Classes Destroyed 12 | . 3 2 4 . 3 Worker 7 | . . 2 2 . 3 Builder 3 | . . . 1 . 2 Tunneler 1 | . . . . . 1 Recycler 4 | . . . 1 . 3 Watcher 7 | . 1 . 4 . 2 Swarmer 13 | . 3 . 7 . 3 Grunt 23 | . 6 5 7 . 5 Brawler 1 | . . . 1 . . Sentry 14 | . . 5 5 1 3 Specialist 1 | . . . . . 1 Hunter 6 | . . . 2 . 4 Programmer 7 | . . . . . 7 Thug 1 | . . . . . 1 Best Kill Streak 6 | . 3 4 6 1 5 Combat Bots Only 4 | . 3 3 4 1 3 Max Kills in Single Turn 3 | . 1 1 2 1 3 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 8298 | . 606 1084 1028 451 5129 Core 1214 | . 80 326 219 39 550 Absorbed by Shields 340 | . . . 52 . 288 Redirected to Shielding 72 | . . 11 9 . 52 Core Remaining (%) 68 | 100 68 18 60 94 . Volleys Fired 270 | . 36 48 73 7 106 Largest 4 | . 2 3 3 3 4 Hottest 195 | . 73 195 170 151 184 Shots Fired 540 | . 72 83 130 17 238 Gun 378 | . 72 66 67 14 159 Cannon 160 | . . 17 63 3 77 Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 207 | . 36 16 36 7 112 Thermal 317 | . 36 67 80 10 124 Explosive . | . . . . . . Electromagnetic 16 | . . . 14 . 2 Robot Hit Streak 21 | . 6 16 13 21 10 Robot Miss Streak 14 | . 2 6 14 1 7 Penetration Max 1 | . . . 1 . 1 Secondary Targets 2 | . 1 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 316 | . 40 59 75 12 130 Core Hits 195 | . 19 51 46 4 75 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 13 | . 3 2 1 . 7 Burn 12 | . 3 2 . . 7 Meltdown 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7550 | . 498 819 1718 222 4293 Guns 4267 | . 493 668 793 168 2145 Cannons 2380 | . . 141 777 54 1408 Explosions 860 | . . . 125 . 735 Melee . | . . . . . . Ramming 43 | . 5 10 23 . 5 Kinetic 2340 | . 242 131 356 85 1526 Thermal 4831 | . 251 678 1102 137 2663 Explosive . | . . . . . . Electromagnetic 336 | . . . 237 . 99 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 17 | . . . . 3 17 Average Corruption 7 | . . . . 3 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 84 | . . . . 8 76 Message Errors 22 | . . . . . 22 Matter Fused 18 | . . . . 2 16 Heat Flow Errors 8 | . . . . 3 5 Energy Discharges 6 | . . . . . 6 Parts Rejected 2 | . . . . . 2 Data Loss (minor) 10 | . . . . 1 9 Data Loss (major) 10 | . . . . 2 8 Misfires 3 | . . . . . 3 Alerts 1 | . . . . . 1 Misdirections 1 | . . . . . 1 Weapon Failures 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 298 | . . . 28 . 270 Projectiles 78 | . . . 28 . 50 Explosions 220 | . . . . . 220 Melee . | . . . . . . Knockbacks 13 | . . . . . 13 Impact . | . . . . . . Kinetic 13 | . . . . . 13 Secondary . | . . . . . . Self-Inflicted Damage 366 | . 1 . 25 . 340 Shots 6 | . . . 1 . 5 Rammed 5 | . 2 1 1 . 1 Targets Rammed 15 | . 2 2 8 . 3 Kicked 8 | . . . 6 . 2 Crushed 2 | . . 1 1 . . Highest Temperature 521 | . 278 405 521 249 516 Average Temperature 121 | . 84 110 155 95 121 Received Heat Transfer 1683 | . 279 537 264 102 501 Effects 26 | . . 3 12 1 10 Shutdowns 7 | . . 1 3 . 3 Energy Bleed 4 | . . . . 1 3 Interference 9 | . . 2 4 . 3 Matter Decay 1 | . . . 1 . . Short Circuit 2 | . . . 1 . 1 Damage (minor) 2 | . . . 2 . . Damage (core) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles . | . . . . . . Parts Melted 16 | . 6 1 3 . 6 Heat Transferred 8999 | . 962 1231 1917 259 4630 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . 3 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 576 | . 207 222 576 276 406 Initial 216 | . . 37 55 216 37 Average 162 | . 99 110 268 229 147 Maximum Alert Level 2 | . 1 1 2 1 2 Low Security (%) 65 | 100 79 96 38 7 71 Level 1 28 | . 20 3 29 92 27 Level 2 5 | . . . 32 . 1 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 1 . 2 . 8 Investigation . | . . . . . . Extermination 6 | . . . . . 6 Reinforcement 4 | . 1 . 1 . 2 Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 11 | . 2 1 5 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 124 | . 18 18 33 2 53 Peak Tracking Total 6 | . 4 5 5 1 6 Tactical Retreats 5 | . . 2 1 . 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 5 | . 1 . . . 4 Indirectly 1 | . . . . . 1 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 12 | . . . 1 . 11 Max in Single Turn 7 | . . . 1 . 7 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 1 | . 1 . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 3 | . 3 . . . . Successful . | . . . . . . Failed 3 | . 3 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Programmers 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 6182 | 75 551 677 971 432 3476 Spaces Moved 2102 | 45 193 235 431 245 953 Core 65 | 14 39 7 . . 5 Treads 853 | 31 154 108 94 245 221 Legs 839 | . . 98 337 . 404 Wheels . | . . . . . . Hover 323 | . . . . . 323 Flight 22 | . . 22 . . . Fastest Speed 50 | 50 160 160 123 158 130 Average Speed 237 | 125 216 212 143 159 314 Slowest Speed 2200 | 160 350 435 193 161 2200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 5 39 21 51 7 26 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 103 | . . . 30 . 73 Melee . | . . . . . . Projectile 17 | . . . 10 . 7 AOE 86 | . . . 20 . 66 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 2823 | 64 260 329 660 272 1238 Wait 176 | 6 13 8 68 4 77 Move 2097 | 44 192 234 430 244 953 Hop . | . . . . . . Pick Up 92 | 8 8 16 24 5 31 Fast Attach 8 | . . . 3 . 5 Attach 61 | 6 3 13 11 2 26 Detach 7 | . 1 . 2 . 4 Swap 48 | . 2 6 18 3 19 Drop 49 | . 3 2 23 7 14 Fire 270 | . 36 48 73 7 106 Melee . | . . . . . . Ram 2 | . 1 . . . 1 Kick 8 | . . . 6 . 2 Crush 5 | . 1 2 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 549 | -10/Materials | Discovered new exit (range 15) 627 | -10/Materials | Entered another Materials area 627 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 749 | -9/Materials | Lost 3 parts (1p1n1w) 970 | -9/Materials | Core integrity fell below 50% 1033 | -9/Materials | Lost 4 parts (1p2n1w) 1230 | -9/Materials | Core integrity fell below 20% 1276 | -9/Materials | Discovered new exit (range 15) 1304 | -9/Materials | Entered another Materials area 1304 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1967 | -8/Materials | Garrison activated, responded to threat 2204 | -8/Materials | Discovered new exit (range 16) 2275 | -8/Materials | Entered Factory 2275 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2620 | -7/Factory | Discovered new exit (range 15) 2681 | -7/Factory | Build established: Tank 2707 | -7/Factory | Entered another Factory area 2707 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3032 | -6/Factory | Lost 3 parts (1u2w) 3170 | -6/Factory | Lost 3 parts (2p1u) 3418 | -6/Factory | Build established: Mutant 3780 | -6/Factory | Build established: Gunner 4419 | -6/Factory | Lost 3 parts (1n2u) 4671 | -6/Factory | Build established: Mutant 5322 | -6/Factory | Build established: Scavenger-Tank 5759 | -6/Factory | System corruption reached 10% 5896 | -6/Factory | Build established: Tank 6170 | -6/Factory | Core integrity fell below 50% 6183 | -6/Factory | Self-destructed Last Messages --------------- 06143_ R-10 Processor collects Flexi-carbon Leg. 06147_ System corrupted: Matter fused (-9). 06149_ Hvy. Machine Gun destroyed. 06152_ U-05 Engineer lays Concrete. 06154_ R-10 Processor collects Terrain Scan Processor. 06155_ R-10 Processor collects Lgt. Ion Engine. 06156_ R-10 Processor destroyed. 06156_ X-67 Chaingunner destroyed. 06159_ K-01 Serf collects debris. 06160_ F-cell Engine destroyed. 06162_ K-01 Serf collects debris. 06164_ Hvy. Machine Gun destroyed. 06165_ System corrupted: Substantial component data lost. 06167_ Hvy. Ion Cannon destroyed. 06171_ Cold Fusion Reactor destroyed. 06175_ K-01 Serf collects debris. 06176_ Focal Shield destroyed. 06178_ K-01 Serf collects debris. 06181_ R-10 Processor collects Flexi-carbon Leg. 06181_ K-01 Serf collects debris. 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