Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.17 @ 20:33:22 Player: Bace Troncons Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (546) 546 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 3601 Bonus ------- Follower Combat Kills 40 Cogmind --------- Core Integrity 0/850 Matter 227/300 Energy 77/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Scrap Engine Advanced Signal Interpreter Terrain Scanner Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Assault Rifle Peak State ------------ > --- POWER ------------ Multi-Deuterium Engine > --- PROPULSION ------- Hovering Airjet-Compact Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Hacking Suite > --- WEAPON ----------- Improved Datajack Thermal Construct/G > --- INVENTORY -------- Terrain Scanner Propulsion Shielding Light Assault Rifle Grenade Launcher Mining Claw [Rating: 58] Favorites ----------- Power Constructs Engine Constructs Propulsion Light Treads Treads Light Treads Hover Unit Constructs Utility Sensor Array Device Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Constructs Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 4 | . . . . 4 Weapon . | . . . . . Parts Attached 29 | 6 4 . 9 10 Power 2 | 1 1 . . . Engine 2 | 1 1 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . . 3 . Treads 5 | 2 . . 3 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 2 . 1 6 Device 5 | . 1 . 1 3 Storage 2 | 1 1 . . . Processor 1 | . . . . 1 Hackware 1 | . . . . 1 Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 12 | 2 1 . 5 4 Energy Gun 1 | 1 . . . . Energy Cannon 1 | . . . 1 . Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon 2 | . 1 . 1 . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 3 | . . . 2 1 Unidentified Prototypes . | . . . . . Parts Lost 19 | . . 1 3 15 Power 2 | . . . 1 1 Propulsion 4 | . . . . 4 Utility 5 | . . 1 . 4 Weapon 8 | . . . 2 6 Highest Loss Streak 13 | . . 1 2 13 To Critical Strikes . | . . . . . Average Slot Usage (%) 74 | . 99 98 62 49 Engine 8 | . 14 14 6 3 Core 1 | . . . 3 1 Treads 13 | . 28 28 7 . Wheel 2 | . . . 6 3 Device 13 | . 13 12 13 13 Storage 5 | . 14 14 . . Processor 1 | . . . . 5 Hackware 1 | . . . . 5 Energy Gun 1 | . . . 2 2 Energy Cannon 1 | . . . 4 1 Ballistic Gun 8 | . 14 14 9 . Ballistic Cannon 6 | . 13 14 3 . Special Melee Weapon 2 | . . . 4 5 Naked Turns . | . . . . . Heaviest Build 31 | 12 31 31 30 13 Greatest Support 70 | 40 40 40 42 70 Greatest Overweight (x) 3 | 1 . . 3 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 5 Average Capacity 8 | 6 12 15 5 5 Most Carried 14 | 3 13 14 14 5 Average Carried 7 | 1 10 13 5 4 Final Capacity 15 | 8 15 15 5 5 Final Carried 14 | 3 13 14 5 1 Scrap Engine Consumption 77 | . . . 45 32 Constructs Created 5 | . . . 4 1 Constructs Modified 23 | . . . 12 11 Class Distribution -------------------- 52% | Mutant 47% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Construct | -8/Recycling Construct | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 920 | 183 227 43 387 80 Remotely . | . . . . . Salvage Created 1385 | . 286 49 1028 22 Parts 66 | . 26 1 35 4 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 1 | . . 1 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 21 | . 10 4 7 . Guns 7 | . 3 3 1 . Cannons 14 | . 7 1 6 . Classes Destroyed 10 | . 4 . 5 1 Worker 2 | . . . . 2 Hauler 2 | . 2 . . . Recycler 5 | . . . 5 . Watcher 1 | . 1 . . . Swarmer 12 | . 8 4 . . Grunt 3 | . 2 . 1 . Brawler 1 | . . . 1 . Protector 1 | . . . 1 . Sentry 3 | . . . 3 . Demolisher 1 | . . . 1 . Best Kill Streak 6 | . 6 2 5 1 Combat Bots Only 6 | . 6 2 5 . Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 327 | . 48 51 29 199 Missed 115 | . 15 18 7 75 Damage Taken 3354 | . 273 235 488 2358 Core 1010 | . 26 38 94 852 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 294 | . . . 74 220 Core Remaining (%) 68 | 100 . . 36 . Volleys Fired 112 | . 27 7 63 15 Largest 2 | . 2 2 2 2 Hottest 104 | . 55 55 83 104 Shots Fired 168 | . 54 14 83 17 Gun 103 | . 27 7 60 9 Cannon 58 | . 27 7 23 1 Launcher 7 | . . . . 7 Special . | . . . . . Kinetic 134 | . 54 14 65 1 Thermal 25 | . . . 16 9 Explosive 6 | . . . . 6 Electromagnetic 3 | . . . 2 1 Robot Hit Streak 13 | . 10 5 13 13 Robot Miss Streak 3 | . 3 2 3 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 119 | . 30 8 65 16 Core Hits 71 | . 16 4 38 13 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Blast 1 | . . 1 . . Melee Attacks 14 | . . . 5 9 Impact . | . . . . . Slashing 3 | . . . . 3 Piercing . | . . . . . Sneak Attacks 11 | . . . 5 6 Combat Hostiles 8 | . . . 3 5 Follow-up Attacks . | . . . . . Damage Inflicted 1945 | . 455 118 911 461 Guns 934 | . 201 72 553 108 Cannons 684 | . 254 46 358 26 Explosions 325 | . . . . 325 Melee . | . . . . . Ramming 2 | . . . . 2 Kinetic 1299 | . 455 118 700 26 Thermal 283 | . . . 175 108 Explosive 320 | . . . . 320 Electromagnetic 41 | . . . 36 5 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 1 1 1 2 Average Corruption 1 | . 1 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 15 | . 9 1 5 . Message Errors 1 | . 1 . . . Matter Fused 8 | . 6 . 2 . Energy Discharges 3 | . 1 . 2 . Parts Fused 1 | . 1 . . . Data Loss (minor) 1 | . . 1 . . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 5 | . 4 1 . . Impact . | . . . . . Kinetic 5 | . 4 1 . . Secondary . | . . . . . Self-Inflicted Damage 32 | . . . . 32 Shots 1 | . . . . 1 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 105 | . 4 . 105 18 Average Temperature 24 | . 3 . 26 10 Received Heat Transfer 693 | . 12 120 117 444 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . 4 . Heat Transferred 683 | . . . 296 387 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Peak Influence 346 | . 295 . 346 100 Initial 285 | . . . 285 37 Average 123 | . 116 . 204 42 Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 77 | 100 82 . 51 100 Level 1 22 | . 17 . 48 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . . 4 Investigation . | . . . . . Extermination 2 | . . . . 2 Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Distress Signals 3 | . 2 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | . 22 25 7 24 Peak Tracking Total 11 | . 7 4 6 11 Tactical Retreats 8 | . 3 3 . 2 Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 18 | . 3 . 12 3 Terminals 9 | . 2 . 5 2 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 8 | . . . 7 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 27 | . 5 . 19 3 Successful 13 | . 3 . 9 1 Failed 14 | . 2 . 10 2 Catastrophic 5 | . . . 3 2 Database Lockouts . | . . . . . Manual 3 | . 1 . 2 . Terminals 13 | . 3 . 8 2 Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 12 | . . . 11 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 . 2 . Record 1 | . . . 1 . Robot Schematic 1 | . . . 1 . Registered Components 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . 1 . . . Scan Component 1 | . 1 . . . Recycling Unit Hacks 8 | . . . 7 1 Retrieve Components 8 | . . . 7 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 12 | . 3 . 7 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . . 1 . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 29 | . . . 26 3 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked 2 | . . . 1 1 Non-combat 2 | . . . 1 1 Combat . | . . . . . Robot Hacks Applied 2 | . . . 1 1 parse_system 1 | . . . . 1 find_recycling 1 | . . . 1 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 2 | . . . 1 1 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Total Allies 2 | . . . 1 1 Largest Group 1 | . . . 1 1 Highest-Rated Group 41 | . . . 18 41 Highest-Rated Ally 41 | . . . 18 41 Total Orders . | . . . . . Ally Attacks 10 | . . . 1 9 Total Damage 311 | . . . . 311 Kills 3 | . . . . 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 3295 | 73 1167 165 1047 843 Spaces Moved 1946 | 43 420 80 691 712 Core 166 | 10 . . 67 89 Treads 769 | 33 420 80 232 4 Legs 47 | . . . . 47 Wheels 830 | . . . 392 438 Hover 134 | . . . . 134 Flight . | . . . . . Fastest Speed 50 | 50 160 160 94 50 Average Speed 123 | 143 160 160 124 95 Slowest Speed 200 | 160 160 160 200 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 4 76 9 98 16 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 16 | . . . . 16 Melee . | . . . . . Projectile . | . . . . . AOE 16 | . . . . 16 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Total 2663 | 52 863 103 794 851 Wait 522 | . 395 16 7 104 Move 1942 | 42 419 79 690 712 Hop . | . . . . . Pick Up 18 | 4 12 1 1 . Fast Attach 15 | 5 2 . 3 5 Attach 8 | 1 1 . 2 4 Detach 3 | . 2 . 1 . Swap 6 | . 1 . 4 1 Drop 19 | . 4 . 15 . Fire 112 | . 27 7 63 15 Melee 14 | . . . 5 9 Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 3 | . . . 3 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -8/Recycling -6/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 10) 311 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 16) 656 | -10/Materials | Discovered new exit (range 5) 827 | -10/Materials | Discovered new exit (range 16) 1204 | -10/Materials | Discovered new exit (range 6) 1241 | -10/Materials | Entered Subcaves 1395 | -10/Subcaves | Discovered new exit (range 8) 1406 | -10/Subcaves | Entered Recycling 1407 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 1437 | -8/Recycling | Found Scrap Engine 1888 | -8/Recycling | Build established: Construct 2107 | -8/Recycling | Core integrity fell below 50% 2426 | -8/Recycling | Discovered new exit (range 15) 2453 | -8/Recycling | Entered Factory 2453 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 3244 | -6/Factory | Core integrity fell below 50% 3272 | -6/Factory | Lost 13 parts (1p4n4u4w) 3274 | -6/Factory | Core integrity fell below 20% 3296 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03265_ U-05 Engineer lays Concrete. 03268_ Scrap Engine consumes Utility Shielding. 03268_ U-05 Engineer lays Concrete. 03269_ Scrap Engine consumes Utility Shielding. 03269_ Penetrated by Slug. 03269_ U-05 Engineer lays Concrete. 03271_ Scrap Engine consumes Utility Shielding. 03272_ U-05 Engineer lays Concrete. 03272_ Penetrated by Slug. 03273_ U-05 Engineer lays Concrete. 03275_ Scrap Engine consumes Utility Shielding. 03277_ Penetrated by Slug. 03277_ Proton Missile Launcher destroyed. 03277_ Penetrated by Slug. 03279_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03280_ Slammed into O-16 Technician. 03288_ Imp. Datajack destroyed. 03293_ Slug penetrates Wall. 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