Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.07 @ 21:12:13 Player: LightKnight Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (359) 1795 Value Destroyed (14077) 14077 Prototype IDs (62) 1240 Alien Tech Used (2) 400 Bonus (7925) 7925 TOTAL SCORE: 35337 Bonus ------- High Alert Combat Kills 1435 Follower Combat Kills 3420 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Zhirov 300 Win 3000 Friendly Fire -1330 Cogmind --------- Core Integrity 1418/1600 Matter 186/300 Energy 22/170 System Corruption 4% Temperature Cool (76) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Antimatter Reactor (fused) > --- PROPULSION (7) --- Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster > --- UTILITY (12) ----- Experimental Heat Sink Advanced Sensor Array Advanced Signal Interpreter Seismic Detector Improved Melee Analysis Suite Experimental Reaction Control System Cloaking Device Experimental Propulsion Shielding Experimental Propulsion Shielding Advanced Hacking Suite System Mapper Ghost Barrier > --- WEAPON (4) ------- Enhanced Nova Cannon > --- INVENTORY (5) ---- Q-thruster Experimental Propulsion Shielding Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Advanced VSS Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Improved Thunder Leg Improved Thunder Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Experimental Heat Sink Advanced Cooling System High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Experimental Targeting Computer Precision Energy Filter Quantum Capacitor Thermal Barrier > --- WEAPON ----------- Variable Charge Gun Enhanced Force Rifle Disruptor Cannon Nova Cannon > --- INVENTORY -------- Antimatter Reactor Zionite Light DM Reactor Particle Reactor Flexi-carbon Leg Myomer Leg Advanced VSS Leg Advanced VSS Leg Advanced Energy Well Seismic Detector Improved Weapon Cycler Thermal Barrier System Mapper Ghost Barrier Improved Field Recycling Unit Transdimensional Reconstructor Long-range Proton Cannon Long-range Proton Cannon Advanced KE Penetrator [Rating: 166] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Reactor Zionite Light DM Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Flight Unit Q-thruster Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Medium Armor Plating Weapon Gauss Rifle Energy Gun Heavy Beamcaster Energy Cannon Heavy Disruptor Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Guided EMP Blaster Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . 2 . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 5 | . . . . . . . 1 . 1 . . . . 1 . . 1 . . . . . . . . . 1 Utility 10 | . . . . . . . 1 . 1 . . . . 1 . . 1 . . 2 . . . . 2 2 . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 228 | . 12 11 15 4 12 . 12 8 22 2 5 4 2 19 2 3 20 . . 7 3 8 6 . 20 5 26 Power 18 | . 2 2 3 . 1 . . 1 1 . . . . 1 . . 2 . . . 1 . 1 . . . 3 Engine 10 | . 2 2 3 . 1 . . 1 1 . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . 3 Propulsion 56 | . 2 2 2 2 4 . 4 1 4 . 2 1 1 4 . 2 3 . . 3 1 1 1 . 8 1 7 Treads 12 | . 2 2 2 2 2 . 2 . . . . . . . . . . . . . . . . . . . . Leg 36 | . . . . . 2 . 2 1 4 . 2 1 1 4 . 2 3 . . 3 1 1 1 . 8 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 Utility 78 | . 4 2 3 . 2 . 5 3 5 2 1 . . 7 2 1 9 . . 1 1 2 4 . 7 3 14 Device 44 | . . . 1 . 1 . 2 2 2 1 1 . . 6 2 1 5 . . 1 . 2 2 . 6 3 6 Storage 5 | . 1 . . . . . 1 . . . . . . . . . 1 . . . 1 . 1 . . . . Processor 7 | . . . . . . . . . 2 1 . . . . . . 1 . . . . . . . 1 . 2 Hackware 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Protection 19 | . 3 2 2 . 1 . 2 1 1 . . . . 1 . . 2 . . . . . 1 . . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 76 | . 4 5 7 2 5 . 3 3 12 . 2 3 1 7 . . 6 . . 3 . 5 . . 5 1 2 Energy Gun 26 | . 3 3 . . 1 . . . 1 . . 2 1 4 . . 3 . . 2 . 3 . . 2 1 . Energy Cannon 10 | . . . . . . . . . . . . . . . . . 3 . . 1 . 2 . . 3 . 1 Ballistic Gun 32 | . 1 2 7 1 3 . 3 3 10 . 1 1 . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Launcher 4 | . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . . . . . 1 . 1 . . . . 3 . . 7 . . . 1 2 5 . 1 4 3 Parts Lost 86 | . 1 8 1 . 12 . 1 7 7 . 2 . . 2 . . 2 . . 4 2 1 . . 17 15 4 Power 10 | . 1 1 . . 1 . . 1 1 . . . . 1 . . . . . . 1 . . . . 1 2 Propulsion 27 | . . 2 . . 3 . 1 1 2 . 1 . . 1 . . 1 . . 1 1 1 . . 6 5 1 Utility 24 | . . 2 1 . 3 . . 2 1 . 1 . . . . . 1 . . 3 . . . . 4 6 . Weapon 25 | . . 3 . . 5 . . 3 3 . . . . . . . . . . . . . . . 7 3 1 Highest Loss Streak 14 | . 1 2 1 . 11 . 1 3 4 . 1 . . 1 . . 1 . . 3 2 1 . . 6 14 3 To Critical Strikes 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | . 11 13 14 14 12 14 13 11 18 14 17 19 20 18 19 20 18 19 19 17 20 19 19 20 17 16 4 Power 1 | . . . 1 1 . 1 1 . 1 . . . . . 1 1 1 2 2 2 2 2 2 2 2 2 . Propulsion 3 | . 3 4 5 4 3 4 2 1 4 4 3 4 4 3 4 4 2 1 1 1 4 3 3 4 5 3 . Utility 6 | . 2 4 4 3 4 7 7 7 8 7 7 8 8 7 7 8 8 9 9 8 9 8 8 8 5 6 2 Weapon 4 | . 5 3 3 4 3 2 2 2 3 3 6 7 7 5 6 7 6 7 7 6 5 5 5 5 3 3 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 66 | . 10 1 8 . 7 . 6 1 6 . 1 . 2 5 . 1 1 . . . 1 2 . 1 . 11 2 Power 11 | . . . 1 . 2 . 1 . 1 . . . . 2 . . . . . . . 1 . . . 3 . Propulsion 16 | . 6 . 1 . . . 2 . 2 . . . . . . . . . . . 1 . . . . 3 1 Utility 28 | . 2 1 5 . 5 . 3 . 2 . 1 . 2 3 . . . . . . . 1 . . . 3 . Weapon 11 | . 2 . 1 . . . . 1 1 . . . . . . 1 1 . . . . . . 1 . 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 97 99 100 87 77 88 95 98 100 86 88 92 99 93 93 99 94 93 96 93 93 93 94 89 82 38 Engine 5 | . 13 12 11 11 8 11 9 8 6 7 7 7 7 3 . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 2 5 4 5 5 5 5 5 4 3 3 Treads 5 | . 24 27 21 22 17 . . . . . . . . . . . . . . . . . . . . . . Leg 22 | . 3 . . . 3 22 26 26 29 30 29 30 30 33 33 33 35 35 35 31 30 30 31 31 27 22 . Device 11 | . . . . . 1 . 8 8 3 7 14 12 7 19 20 20 17 17 17 22 21 21 20 21 24 28 8 Storage 7 | . 14 14 11 11 9 11 9 9 7 7 7 7 7 6 6 6 5 5 5 5 10 10 6 5 4 3 . Processor 6 | . . . . . . . . . 14 15 7 7 7 6 6 6 8 11 11 10 10 10 10 10 11 7 2 Protection 4 | . 13 14 10 11 7 . 8 7 4 . . . . . . . 1 . . 2 . . 2 5 . . 4 Energy Gun 7 | . 25 25 . . . 11 9 . . . . 6 15 25 13 12 15 . . 13 10 1 . . 5 6 . Energy Cannon 2 | . . . . . . . . . . . . . . . . . 6 9 5 2 5 13 15 15 7 7 1 Ballistic Gun 14 | . 2 2 43 43 36 22 17 33 29 30 17 15 14 . . . . . . . . . . . . . . Peak Build Rating 166 | . 10 11 17 17 47 47 59 58 68 67 67 61 56 71 74 74 92 92 92 109 115 119 123 123 150 166 153 Average Rating 62 | . 8 9 15 16 18 47 56 44 61 65 49 52 55 68 73 73 83 91 90 105 113 116 119 122 136 138 72 On Entrance 63 | 6 6 9 10 16 17 47 47 58 43 63 67 49 56 56 69 74 72 92 92 91 109 115 118 123 123 150 3 Naked Turns 128 | . . . . . . . . . . . . . . . . . . . . . . . . . . 36 92 Heaviest Build 108 | 12 36 37 42 40 40 40 49 49 77 66 68 70 70 70 72 72 91 86 84 89 92 98 103 100 108 104 45 Greatest Support 164 | 20 40 40 40 40 50 50 65 65 76 76 63 68 68 83 83 83 93 93 93 101 111 116 130 130 164 164 56 Greatest Overweight (x) 5 | . 1 1 1 . 5 . . 1 1 . 1 1 1 . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 15 15 15 15 15 15 20 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 17 | . 14 15 15 15 13 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 5 Most Carried 20 | . 15 15 15 15 15 15 15 15 20 19 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Carried 16 | . 11 13 14 14 12 15 14 12 19 14 17 19 19 19 19 20 19 19 19 18 19 19 19 19 17 16 4 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 6 15 15 15 15 15 15 15 15 15 19 19 20 20 19 20 20 20 20 19 20 20 19 20 20 18 5 2 Class Distribution -------------------- 21% | Scavenger-Gunner 17% | Scavenger-Skirmisher 16% | Mutant 13% | Scavenger-Tank 11% | Tank 8% | Skirmisher 6% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Derelict-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Skirmisher | -4/Zhirov Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 8775 | 200 176 172 830 264 849 . 586 782 1558 183 658 . 160 222 239 83 328 307 62 185 50 215 90 . 377 63 136 Remotely 1394 | . . . 46 . . . . 290 794 . 264 . . . . . . . . . . . . . . . . Salvage Created 15646 | . 755 553 1367 376 526 . 2603 793 1933 . 183 . 176 446 199 69 648 860 . 602 132 412 299 557 1876 281 . Parts 812 | . 28 39 108 26 60 . 127 40 107 . 11 . 5 27 5 6 18 30 4 38 6 17 8 22 66 14 . Haulers Intercepted 14 | . 2 . 4 . . . 6 . 1 . . . . . . . 1 . . . . . . . . . . Recyclers Shooed 11 | . 4 . 1 . . . 2 . 2 . . . . . . . . . . 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 87 | . . . . . . . . . . 7 9 . 12 . 4 1 . 13 . . 14 25 . 2 . . . Prevented 65 | . . . . . . . . . . . 2 . 1 . 8 7 . 20 . . 1 1 8 17 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 288 | . 11 15 26 13 8 . 43 18 32 . 10 . 7 12 3 1 8 14 1 13 2 10 . 7 29 5 . Guns 184 | . 9 12 26 9 5 . 36 17 26 . 4 . 1 8 1 . 7 2 . 9 2 . . . 10 . . Cannons 18 | . . . . . . . . . . . . . . . . . 1 1 . . . . . 5 6 5 . AOE 57 | . 1 2 . 4 3 . 3 1 6 . 6 . 6 3 1 1 . 2 1 4 . 10 . . 3 . . Classes Destroyed 30 | . 5 5 2 1 2 . 3 3 1 . . . 1 . . . . . 1 . . 1 . 3 1 1 . Worker 17 | . . 2 3 1 . . 2 . 6 . . . . . . . . . . 1 . . . . 2 . . Builder 5 | . . 2 2 . . . . . 1 . . . . . . . . . . . . . . . . . . Tunneler 3 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Hauler 14 | . 2 . 4 . . . 6 . 1 . . . . . . . 1 . . . . . . . . . . Recycler 8 | . 1 1 1 . . . 1 . 4 . . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 8 | . 1 . 3 . . . 1 . . . . . . 1 . . . . . 2 . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Watcher 15 | . 3 . 2 . . . 5 . 2 . . . . . . . 2 . . 1 . . . . . . . Swarmer 59 | . . 6 7 3 . . 11 4 2 . 4 . 4 6 . . . 2 . 7 . 3 . . . . . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Grunt 131 | . 11 7 10 8 . . 18 8 17 . 5 . 2 4 2 1 4 6 . 2 2 6 . 4 13 1 . Brawler 8 | . . . 2 1 . . 1 . 1 . . . 1 . . . . 1 . . . . . . 1 . . Duelist 6 | . . . . . . . . 1 1 . . . . . . . . 2 . 1 . 1 . . . . . Protector 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . Sentry 27 | . . . 7 . . . 10 3 3 . . . . . . . 1 1 . 1 . . . . 1 . . Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Hunter 5 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . 2 1 . Programmer 22 | . . . . . . . . . 3 . 1 . . 2 1 . 3 2 . 2 . . . . 8 . . Heavy 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Zionite 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Master Thief 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Assembled 8 | . . . . 1 7 . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fireman 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 16 | . 3 4 5 8 5 . 10 5 16 . 4 . 4 4 2 1 4 4 1 6 2 7 . 4 12 4 . Combat Bots Only 12 | . 2 4 4 6 5 . 10 5 6 . 4 . 4 4 2 1 4 4 1 4 2 7 . 4 12 4 . Max Kills in Single Turn 6 | . 2 1 1 2 3 . 3 2 5 . 2 . 3 3 1 1 1 1 1 6 2 4 . 1 3 1 . Gunslinging 1 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 1 . 2 3 . 3 1 3 . 2 . 3 3 1 1 . 1 1 4 . 4 . . 1 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 1208 | . 40 70 74 27 110 4 71 85 198 . 35 . 4 31 8 1 10 17 5 27 8 17 . 20 188 92 66 Missed 422 | . 14 16 19 8 24 . 35 26 74 . 6 . 1 16 3 1 4 4 . 9 2 5 . 7 71 36 41 Hits 786 | . 26 54 55 19 86 4 36 59 124 . 29 . 3 15 5 . 6 13 5 18 6 12 . 13 117 56 25 Melee 23 | . . . . . 2 . . . 1 . 5 . . . . . . . 5 . . . . . . 10 . Projectile 763 | . 26 54 55 19 84 4 36 59 123 . 24 . 3 15 5 . 6 13 . 18 6 12 . 13 117 46 25 AOE 14 | . . 6 . . . . . 3 . . . . . . . . . . . 2 . . . . . 2 1 Critical Strikes 60 | . . 1 3 . 29 . 2 2 2 . . . . . . . 1 . . 1 . 2 . 1 8 6 2 Part Disruptions 6 | . . . . . . 2 . . 2 . . . . . . . . 1 1 . . . . . . . . Damage Taken 15973 | . 358 889 618 236 1378 50 542 906 1813 . 428 . 63 398 137 . 447 255 314 638 157 290 . 345 2527 2442 742 Core 2827 | . 37 49 94 34 58 . 17 32 306 . 58 . 16 72 10 . . 95 23 49 45 56 . 61 413 1120 182 Absorbed by Shields 265 | . . . . . 135 . 86 38 . . . . . . . . . . . . . . . . . . 6 Redirected to Shielding 214 | . . . . . . . . . . . . . . . . . . . . . . . . 115 . . 99 Regen/Repaired (Parts) 498 | . . . 318 . . . 48 . 132 . . . . . . . . . . . . . . . . . . Core Remaining (%) 71 | 100 . 65 . . . 53 . 91 . . . . 45 . . 90 . . 88 . . . . 81 68 15 88 Volleys Fired 939 | . 58 65 75 18 92 . 63 74 66 4 22 . 14 22 15 6 18 32 3 30 4 9 34 14 148 48 5 Largest 4 | . 2 2 4 4 4 . 2 4 4 4 4 . 2 4 4 2 4 1 1 4 3 3 3 3 4 1 1 Hottest 357 | . 105 105 91 94 94 . 46 99 112 112 121 . 156 310 310 156 347 100 90 357 298 298 272 272 310 113 120 Shots Fired 2215 | . 104 110 298 65 244 1 229 203 239 16 63 . 22 81 25 8 64 33 4 68 8 15 40 42 180 48 5 Gun 1862 | . 104 110 298 63 242 1 229 203 233 16 51 . 17 80 16 4 47 4 . 60 4 2 . . 78 . . Cannon 281 | . . . . . . . . . . . 5 . . . . . 17 7 2 7 4 8 40 42 96 48 5 Launcher 72 | . . . . 2 2 . . . 6 . 7 . 5 1 9 4 . 22 2 1 . 5 . . 6 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1239 | . 17 . 298 63 241 . 124 191 233 16 56 . . . . . . . . . . . . . . . . Thermal 466 | . 28 39 . . . . . . . . . . 17 80 16 4 64 11 2 60 4 2 . . 86 48 5 Explosive 39 | . . . . 2 2 . . . 6 . 7 . 5 1 . . . 3 2 . . 5 . . 6 . . Electromagnetic 471 | . 59 71 . . 1 1 105 12 . . . . . . 9 4 . 19 . 8 4 8 40 42 88 . . Robot Hit Streak 28 | . 8 12 11 6 11 1 20 14 15 3 7 . 4 11 7 1 9 5 1 12 11 8 21 18 21 28 . Robot Miss Streak 11 | . 4 5 6 4 8 1 4 4 9 6 11 . 3 3 2 1 3 3 3 4 1 3 1 4 4 5 . Penetration Max 2 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . Secondary Targets 21 | . . 3 3 2 . . . 3 5 . . . . 3 . . 1 . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . 1 1 . . . . 1 . . 1 . . 1 . . . . . . . Capacitor 168 | . . . . . . . . . . . . . . . . . . . . . . . . . 124 44 . Autonomous 119 | . . . . . 1 1 105 12 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1363 | . 63 66 154 34 153 1 180 121 136 7 26 . 9 51 12 2 38 11 1 44 4 11 37 30 141 31 . Core Hits 725 | . 25 33 66 18 50 . 92 38 94 2 23 . 12 24 9 6 19 24 3 39 4 19 31 11 73 10 . Critical Kills 11 | . . . . . . . . 3 8 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 17 | . . . . . 3 . . 6 8 . . . . . . . . . . . . . . . . . . Critical Strikes 53 | . 1 2 . . 3 . 8 11 16 . . . 1 5 2 . 1 . . . . 1 . 1 1 . . Burn 10 | . . 1 . . . . . . . . . . 1 5 2 . 1 . . . . . . . . . . Destroy 30 | . . . . . 3 . . 11 16 . . . . . . . . . . . . . . . . . . Corrupt 13 | . 1 1 . . . . 8 . . . . . . . . . . . . . . 1 . 1 1 . . Melee Attacks 10 | . . . . . 4 . . . . . . . . 2 . 1 1 . . 1 . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6 | . . . . . . . . . . . . . . 2 . 1 1 . . 1 . . . . . . 1 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37991 | . 1141 1150 2061 801 2381 . 4491 1789 4225 108 1301 . 1066 1400 654 208 1117 1658 380 2014 185 1426 270 844 5887 1434 . Guns 21907 | . 911 935 1923 515 2243 . 4171 1789 2521 108 394 . 221 1175 281 64 574 100 . 1355 143 67 . . 2417 . . Cannons 5693 | . . . . . . . . . . . 37 . . . . . 433 228 28 142 42 125 270 844 2117 1427 . Explosions 9773 | . 203 188 . 249 138 . 174 . 1534 . 870 . 845 225 373 144 110 1330 352 451 . 1234 . . 1353 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 618 | . 27 27 138 37 . . 146 . 170 . . . . . . . . . . 66 . . . . . 7 . Kinetic 10792 | . 122 . 1923 515 2243 . 1372 1557 2521 108 431 . . . . . . . . . . . . . . . . Thermal 10937 | . 445 567 . . . . 174 . . . . . 221 1175 281 64 1007 466 28 1727 143 67 . . 3145 1427 . Explosive 6602 | . . . . 249 138 . . . 1534 . 870 . 845 225 . . 110 147 352 . . 1234 . . 898 . . Electromagnetic 9042 | . 547 556 . . . . 2799 232 . . . . . . 373 144 . 1045 . 221 42 125 270 844 1844 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . 4 4 6 6 . . 1 1 6 6 8 . . . . . 10 1 4 Average Corruption 3 | . . . . . . . . . 1 4 5 6 . . 1 1 3 6 7 . . . . . 5 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 146 | . . . . . . . . . 13 17 29 1 . . 17 1 10 23 7 . . . . . 24 . 4 Message Errors 28 | . . . . . . . . . 1 4 6 . . . 3 1 1 7 1 . . . . . 3 . 1 Matter Fused 31 | . . . . . . . . . 6 2 3 . . . 4 . 1 6 2 . . . . . 6 . 1 Heat Flow Errors 24 | . . . . . . . . . 1 3 6 . . . 4 . 1 2 1 . . . . . 6 . . Energy Discharges 15 | . . . . . . . . . 4 2 3 . . . 1 . 3 2 . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Data Loss (minor) 21 | . . . . . . . . . . 5 5 1 . . 1 . . 3 1 . . . . . 4 . 1 Data Loss (major) 14 | . . . . . . . . . . . 4 . . . 2 . 3 2 1 . . . . . 2 . . Misfires 7 | . . . . . . . . . . . 2 . . . . . . 1 1 . . . . . 3 . . Alerts 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Overload Shots 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Overflow Damage 762 | . 1 16 4 . 9 . 12 . 181 . 39 . 22 . . . . 72 2 125 . 65 32 . 182 . . Projectiles 60 | . . . . . . . . . . . . . . . . . . 13 . . . 11 32 . 4 . . Explosions 685 | . . 16 . . 9 . . . 181 . 39 . 22 . . . . 59 2 125 . 54 . . 178 . . Melee 17 | . 1 . 4 . . . 12 . . . . . . . . . . . . . . . . . . . . Knockbacks 7 | . . . 1 . . . 1 . 3 . 1 . . . . . . . . 1 . . . . . . . Impact 6 | . . . 1 . . . 1 . 3 . . . . . . . . . . 1 . . . . . . . Kinetic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 691 | . . 66 . 35 14 . 39 . 112 . 52 . . . . . 215 . 138 . . . . . 17 3 . Shots 13 | . . 2 . 2 1 . 1 . 1 . 1 . . . . . 2 . 2 . . . . . 1 . . Rammed 27 | . 5 4 13 4 . . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 56 | . 5 4 18 4 . . 9 . 9 . . . . 1 . . . . . 4 . . . . . 2 . Kicked 24 | . . . . . . . 9 . 9 . . . . 1 . . . . . 4 . . . . . 1 . Crushed 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 540 | . 229 409 292 168 287 . 34 330 207 261 540 . 225 116 149 . 33 202 246 250 46 213 172 77 430 . 83 Average Temperature 93 | . 60 118 78 49 124 . 13 121 58 97 153 . 83 46 69 . 15 84 114 90 27 78 90 31 141 . 36 Received Heat Transfer 2778 | . 204 291 258 99 34 80 210 351 312 . 99 . . 84 45 . 27 18 . 33 42 67 . 36 434 36 18 Effects 18 | . . . 2 . 1 . . 8 . . 1 . . . . . . . . . . . . . 6 . . Shutdowns 4 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . 2 . . Energy Bleed 3 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . Interference 10 | . . . 2 . . . . 5 . . . . . . . . . . . . . . . . 3 . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robots Corrupted 30 | . 2 1 . . . . 6 . . . . . . . 1 . . 9 . . . 1 1 2 7 . . Combat Hostiles 26 | . 1 1 . . . . 4 . . . . . . . 1 . . 9 . . . . 1 2 7 . . Parts Fried 50 | . 1 2 . . . . 16 1 . . . . . . 2 . 2 10 . . . 1 . 8 6 1 . Impact Corruptions 4 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . . Combat Hostiles 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . . Parts Melted 43 | . . 2 . . . . . . 1 . . . . 8 1 . 5 2 . 2 3 . . . 17 2 . Heat Transferred 15971 | . 858 1099 . . . . 100 . . . . . 444 2795 709 137 1558 496 9 2132 187 87 . . 4065 1295 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 5 | . . . . . . . . . . . 3 . . . . . . . 2 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . 3 3 . . . . 2 . . . . . . . . . . 1 . . . . . . 3 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Maximum Alert Level 3 | . . . 1 1 . . 2 3 3 . . . . 2 . . 1 . . 3 . . . . 3 2 2 Low Security (%) 33 | . 100 100 48 2 . 100 36 . . . . . . 6 . . 46 . . 1 . . . . 44 . 3 Level 1 33 | . . . 51 97 . . 60 . . . . . . 43 . . 53 . . 39 . . . . 28 52 35 Level 2 20 | . . . . . . . 3 27 67 . . . . 50 . . . . . 39 . . . . 11 47 60 Level 3 11 | . . . . . . . . 72 32 . . . . . . . . . . 19 . . . . 16 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1084 | . 118 128 392 333 . . 647 1081 1084 . . . . 696 . . 368 . . 814 . . . . 786 462 603 Initial 567 | . . 36 . 151 . . . 418 567 . . . . 150 . . 16 . . 83 . . . . 150 436 216 Average 335 | . 59 44 168 258 . . 230 848 665 . . . . 413 . . 177 . . 479 . . . . 290 396 428 Influence Increases 13650 | . 532 452 885 483 . . 1320 733 1223 . 230 . 353 1215 269 156 713 553 . 1255 247 371 5 138 1544 384 589 Destroy 0b10 Robot/C 7200 | . 220 300 520 380 . . 860 420 760 . 200 . 200 360 160 80 240 340 . 440 180 280 . 100 780 180 200 Destroy 0b10 Robot/NC 450 | . 35 30 75 5 . . 80 5 90 . . . 5 5 . . 20 . . 40 . 5 5 10 30 5 5 Destroy Leader 1372 | . 70 60 162 50 . . 232 10 138 . 30 . 30 80 30 10 58 40 . 98 . 30 . 20 162 42 20 Allied During Kill 1138 | . . . . 24 . . . 18 41 . . . 88 109 49 21 73 98 . 164 67 56 . 8 173 67 82 Successful Hack 148 | . 54 . 34 . . . 29 7 24 . . . . . . . . . . . . . . . . . . Select Force Hacks 150 | . 60 . 60 . . . 30 . . . . . . . . . . . . . . . . . . . . Disable Machine 585 | . 45 15 . 15 . . 60 30 45 . . . . 75 . . 60 . . 165 . . . . 30 . 45 Anti-Garrison Action 950 | . . . . . . . . 150 . . . . . 400 . . 200 . . 200 . . . . . . . Destroy Structure 562 | . 3 17 4 9 . . 14 18 65 . . . . 36 . . 62 . . 118 . . . . 144 45 27 Advance Influence 300 | . . . . . . . . . . . . . . 150 . . . . . . . . . . 150 . . Lose Combat Pursuer 795 | . 45 30 30 . . . 15 75 60 . . . 30 . 30 45 . 75 . 30 . . . . 75 45 210 Influence Decreases 13065 | . 439 545 495 669 204 . 676 296 1226 774 486 48 353 534 779 300 389 541 230 612 702 558 139 138 768 800 364 Entered New Map 3264 | . . 57 . 239 204 . . 226 514 400 59 48 . . 253 34 11 131 70 50 288 62 134 . . 340 144 Time Decay 8340 | . 429 423 485 410 . . 516 . 622 374 407 . 353 474 526 246 338 410 160 452 374 446 5 138 462 170 120 Lost Part 715 | . 10 65 10 . . . 10 70 70 . 20 . . 20 . . 20 . . 40 20 10 . . 160 150 40 Lost Ally 596 | . . . . 20 . . . . 20 . . . . 40 . 20 20 . . 70 20 40 . . 146 140 60 Purge Threat 150 | . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . Squads Dispatched 67 | . 3 1 5 1 . . 8 . 10 . . . . 5 . . 6 . . 10 . . . . 8 6 4 Investigation 17 | . 2 1 3 . . . 4 . . . . . . 2 . . 2 . . 1 . . . . 1 . 1 Extermination 15 | . . . . . . . . . 3 . . . . 2 . . 2 . . 2 . . . . 3 2 1 Reinforcement 28 | . 1 . 2 1 . . 3 . 5 . . . . 1 . . 2 . . 3 . . . . 4 4 2 Assault 6 | . . . . . . . . . 2 . . . . . . . . . . 4 . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 3 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 15 | . 2 . 2 . . . 3 . 2 . . . . . . . 1 . . . . . . . 2 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 532 | . 20 19 46 17 32 1 55 24 54 . 16 . 11 16 8 3 19 15 6 28 8 15 . 5 50 27 37 Peak Tracking Total 14 | . 4 5 4 5 9 1 4 7 6 . 4 . 4 4 3 4 3 5 3 6 6 5 . 3 6 13 14 Tactical Retreats 39 | . 2 2 2 . 7 . 1 3 2 . . . 2 . 1 1 . 2 . 2 . . . . 4 1 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 12 | . 1 . 1 . . . 1 1 2 . . . . . . . 2 . 1 . . . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 59 | . 3 1 2 1 10 . 4 6 3 . . . . 5 . . 4 . . 11 4 . . . 2 . 3 Max in Single Turn 2 | . 1 1 2 . 2 . 1 1 2 . . . . 1 . . 2 . . 2 . . . . 1 . 1 Garrison Access 7 | . . . . . . . . . 1 . . . . 2 . . 1 . . 2 . . . . . . 1 Garrison Relay 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 64 | . 9 1 12 . . . 11 3 12 1 . . . 3 2 . 2 . . 2 . . 4 1 . . 1 Terminals 33 | . 7 . 7 . . . 7 3 8 . . . . . . . . . . . . . . 1 . . . Fabricators 5 | . . . . . . . . . 2 . . . . 1 . . 1 . . 1 . . . . . . . Repair Stations 4 | . . . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . 1 . . . . 2 . . 1 . . 1 . . . . . . 1 Total Hacks 173 | . 24 1 41 . . . 33 8 27 1 . . . 4 6 . 4 . . 5 . . 17 1 . . 1 Successful 104 | . 11 1 31 . . . 17 2 10 1 . . . 2 6 . 2 . . 2 . . 17 1 . . 1 Failed 69 | . 13 . 10 . . . 16 6 17 . . . . 2 . . 2 . . 3 . . . . . . . Catastrophic 13 | . . . 1 . . . 3 2 5 . . . . . . . 2 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 156 | . 20 . 20 . . . 20 . 15 . . . . 17 . . 9 . . 20 . . . . 21 9 5 Terminals 99 | . 22 . 25 . . . 25 8 18 . . . . . . . . . . . . . . 1 . . . Fabricators 12 | . . . . . . . . . 5 . . . . 2 . . 3 . . 2 . . . . . . . Repair Stations 13 | . . . 9 . . . 2 . 2 . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 4 . . . 4 . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . 1 . 2 . . . . 2 . . 1 . . 3 . . . . . . 1 Terminal Hacks 51 | . 8 1 8 . . . 5 2 2 1 . . . . 6 . . . . . . . 17 1 . . . Record 11 | . . . . . . . . . . . . . . . 5 . . . . . . . 5 1 . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 9 | . 3 . 2 . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 12 | . 2 . 4 . . . 2 . . . . . . . . . . . . . . . 4 . . . . Open Door 4 | . . 1 . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 6 | . 3 . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 2 . . . . . . . 1 . . 1 . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . 1 . . . . . . . 1 . . 1 . . . . . . . Repair Station Hacks 12 | . . . 8 . . . 2 . 2 . . . . . . . . . . . . . . . . . . Scan Component 6 | . . . 4 . . . 1 . 1 . . . . . . . . . . . . . . . . . . Repair 6 | . . . 4 . . . 1 . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . 4 . . . 3 . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Analyze 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 27 | . 3 . 11 . . . 6 . 3 . . . . 2 . . 1 . . 1 . . . . . . . Terminals 18 | . 1 . 9 . . . 5 . 3 . . . . . . . . . . . . . . . . . . Botnet 13 | . 1 . 4 . . . 5 . 3 . . . . . . . . . . . . . . . . . . Skim 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . 2 . . 1 . . 1 . . . . . . . Jam 4 | . . . . . . . . . . . . . . 2 . . 1 . . 1 . . . . . . . Data Cores Recovered 3 | . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 7 . 8 . . . 9 3 11 . . . . 1 . . 1 . . 2 . . . . . . . Full Trace Events 3 | . . . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . 2 . . . 1 . . . . . . . . . . . . . . . 4 . 16 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . 4 . . . 1 . 1 . . . . . . . . . . . . . . . . . . Time 260 | . . . 110 . . . 51 . 99 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . 9 . . . . . . . . . . . 1 . . . . . . . Machine Destruction 10 | . . . . . . . . 9 . . . . . . . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 8 | . . . . . . . . . . . . . . . . . 3 1 . 2 . . . . 2 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Total Allies 48 | . . . . 3 . . . 2 . . . 4 . 2 . . 5 1 . 9 . . . . 17 2 3 Largest Group 7 | . . . . 2 . . . 2 2 . . 4 4 4 3 3 5 2 1 5 4 3 1 1 7 7 3 Highest-Rated Group 746 | . . . . 44 . . . 70 70 . . 153 153 168 117 113 276 170 148 418 391 289 103 103 477 746 345 Highest-Rated Ally 269 | . . . . 31 . . . 39 39 . . 41 41 51 51 47 165 158 148 148 103 103 103 103 103 269 115 Zionite Dispatches 16 | . . . . . . . . . . . . . . 1 . . 2 . . 4 . . . . 6 2 1 Heavy 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Light 4 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . 1 Fire 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hacker 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hero 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Initial Warlord ECA Mod 20 | . . . . . . . . . 5 5 5 5 . . . . . . . . . . . . . . . Total Orders 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . DROP 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . Ally Attacks 493 | . . . . 21 . . . 21 45 . . . 18 32 16 5 56 28 3 62 17 8 . 9 78 46 28 Total Damage 15364 | . . . . 373 . . . 289 814 . . . 249 857 528 322 1268 455 47 2245 847 353 . 330 2863 2709 815 Kills 103 | . . . . 8 . . . 4 9 . . . 4 6 5 3 5 3 1 14 7 5 . . 13 5 11 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Active Infowar (turns) 16963 | . . . . . . . . . 851 875 1116 1386 1208 1206 1476 531 1071 989 315 1133 872 1101 315 915 1161 305 137 Optics 1011 | . . . . . . . . . . . . . . . . . . . . . . . . . 706 305 . Sensors 15000 | . . . . . . . . . . 873 1116 1386 1208 1206 1476 531 1071 989 315 1133 872 1101 315 915 434 . 59 Seismic 1714 | . . . . . . . . . 851 2 . . . . . . . . . . . . . . 445 294 122 Cloaking 91 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 91 ECM 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robot Analysis Total 9 | . 3 . 2 . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 16 | . . 1 . 1 . . . . . 2 1 2 2 . 2 1 . . . . 2 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 8 | . . . . . . . . . . . . . . 3 . . . . . 2 . . . . 2 1 . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unaware Schematics 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 28882 | . 1168 1276 2193 994 1775 49 1863 1119 2106 876 1116 1386 1208 1206 1476 531 1071 989 331 1133 872 1101 315 915 1201 354 258 Spaces Moved 19744 | 1 593 659 1107 548 925 29 1217 729 1400 712 796 1005 902 837 1106 401 737 758 257 825 709 875 180 724 771 285 656 Core 256 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 79 175 Treads 3476 | . 520 659 1107 548 642 . . . . . . . . . . . . . . . . . . . . . . Legs 15531 | 1 73 . . . 281 29 1217 729 1400 712 796 1005 902 837 1106 401 737 758 257 825 709 875 180 724 771 206 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 481 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 481 Fastest Speed 22 | 120 120 160 160 160 120 130 126 120 120 120 122 122 127 124 126 126 121 121 121 120 120 120 120 120 114 50 22 Average Speed 126 | 120 155 160 160 160 150 130 126 121 120 120 127 130 127 125 126 126 123 121 121 120 120 120 120 120 118 96 29 Slowest Speed 300 | 120 240 240 240 160 300 130 130 190 190 120 192 197 197 126 126 126 125 121 121 121 120 120 120 120 120 115 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 61 | 3 98 96 86 87 78 17 94 55 50 81 93 89 96 19 98 40 22 88 26 25 87 88 60 87 26 9 25 Regions Visited 27 Branch Regions 16 Pre-discovered Areas 18 | . 2 1 6 . . . 1 . . 1 . 2 1 . . . . . . . 1 . 3 . . . . Known Exits Taken 19 | . . . . . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 37 | . . 1 . 2 . . . . . 2 2 5 5 . 3 2 . 3 1 . 4 5 . 2 . . . Spaces Dug 16 | . . . . . . . . . . . . . . 2 . 1 1 . . 5 . . . . 4 1 2 Terrain Destroyed 543 | . 3 18 . 11 6 . 14 4 65 1 70 . 62 8 . 1 21 49 30 29 . 64 . . 72 11 4 Melee 5 | . . . . . . . . . . . . . . 2 . 1 1 . . 1 . . . . . . . Projectile 49 | . . . . . 2 . . 2 5 1 3 . . . . . 2 1 1 8 . . . . 9 11 4 AOE 487 | . 3 18 . 11 4 . 14 . 60 . 67 . 62 6 . . 18 48 29 20 . 64 . . 63 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Total 22233 | . 735 760 1391 630 1120 40 1419 835 1673 724 850 1079 939 942 1168 420 853 796 273 907 726 910 243 739 1011 358 692 Wait 714 | . 31 5 132 49 37 12 90 12 111 . 6 68 10 9 39 . 34 . 12 7 1 . 6 . 41 1 1 Move 19701 | . 592 658 1106 547 924 28 1217 727 1399 711 795 1004 901 836 1105 400 736 757 256 824 708 874 179 723 770 285 639 Hop 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Pick Up 192 | . 16 8 18 3 26 . 10 7 19 5 3 . 3 15 2 2 8 2 . 13 3 3 5 1 9 7 4 Fast Attach 119 | . 7 3 5 . 9 . 8 2 6 . . 3 1 8 1 2 14 . 1 . 4 6 5 . 11 4 19 Attach 112 | . 3 7 4 . 6 . 2 8 11 2 9 1 . 9 2 . 7 1 1 10 . 1 1 . 18 3 6 Detach 50 | . 5 . . . 2 . 1 2 1 2 8 2 . 5 2 . 5 . . 2 . . 3 . 8 2 . Swap 134 | . 7 6 12 5 5 . 6 2 29 . 6 . 5 12 . 3 10 2 . 7 1 7 3 . 3 2 1 Drop 189 | . 11 4 21 4 15 . 13 1 19 . 1 1 5 23 2 6 19 2 . 9 5 10 7 1 3 5 2 Fire 939 | . 58 65 75 18 92 . 63 74 66 4 22 . 14 22 15 6 18 32 3 30 4 9 34 14 148 48 5 Melee 10 | . . . . . 4 . . . . . . . . 2 . 1 1 . . 1 . . . . . . 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 24 | . . . . . . . 9 . 9 . . . . 1 . . . . . 4 . . . . . 1 . Crush 31 | . 5 4 18 4 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Rewire 4 | . . . . . . . . . 3 . . . . . . . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: *Mat x3 / [*Min x2] / [*Sto x2]) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Lower Caves (discovered 2 exits: *Fac / Dat) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Qua) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 35 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 3) 495 | -10/Materials | Discovered new exit (range 10) 885 | -10/Materials | Discovered new exit (range 4) 1050 | -10/Materials | Discovered new exit (range 5) 1169 | -10/Materials | Entered Mines 1294 | -10/Mines | Assembled infested the area 1299 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1889 | -10/Mines | Discovered new exit (range 11) 1998 | -10/Mines | Discovered new exit (range 15) 2031 | -10/Mines | Met a Derelict shopkeep closing up shop 2445 | -10/Mines | Entered Materials 2445 | -9/Materials | Evolved 2 slots: Weapon x2 2579 | -9/Materials | Discovered new exit (range 5) 2737 | -9/Materials | Repaired Med. Armor Plating 2764 | -9/Materials | Repaired Lgt. Treads 2811 | -9/Materials | Discovered new exit (range 4) 3038 | -9/Materials | Build established: Scavenger-Tank 3140 | -9/Materials | Repaired Lgt. Assault Rifle 3168 | -9/Materials | Repaired Lgt. Assault Rifle 3280 | -9/Materials | Discovered new exit (range 14) 3504 | -9/Materials | Discovered new exit (range 4) 3669 | -9/Materials | Build established: Tank 3883 | -9/Materials | Discovered new exit (range 15) 4206 | -9/Materials | Discovered new exit (range 11) 4350 | -9/Materials | Learned location of Zion (-7) 4378 | -9/Materials | Identified exit to Materials 4378 | -9/Materials | Learned location of 1 exit from Materials 4461 | -9/Materials | Loaded intel: 47 non-interactive machine locations 4638 | -9/Materials | Entered Mines 4739 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4827 | -9/Mines | Discovered exit to Materials (range 5) 4914 | -9/Mines | Excavation squad dispatched 4914 | -9/Mines | A large section of the Mines collapsed 4990 | -9/Mines | Discovered exit to Materials (range 6) 5148 | -9/Mines | Received a Mining Laser from a helpful Derelict 5314 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5361 | -9/Mines | Learned location of 1 exit from Proximity Caves 5588 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5588 | -9/Mines | Discovered new exit (range 5) 5632 | -9/Mines | Entered Exiles 5671 | -9/Exiles | Met 8R-AWN 5701 | -9/Exiles | Met EX-HEX 5746 | -9/Exiles | Met EX-BIN 5792 | -9/Exiles | Met EX-DEC 6635 | -9/Exiles | Attacked by the Exiles 6871 | -9/Exiles | Lost 11 parts (1p3n3u4w) 6872 | -9/Exiles | Destroyed 8R-AWN 6884 | -9/Exiles | Found Exp. Targeting Computer 6891 | -9/Exiles | Found 8R-AWN's Boregun 7185 | -9/Exiles | Destroyed EX-HEX 7253 | -9/Exiles | Destroyed EX-DEC 7256 | -9/Exiles | Destroyed EX-BIN 7272 | -9/Exiles | Found Exp. Core Analyzer 7280 | -9/Exiles | Found AWS/EX-DEC 7288 | -9/Exiles | Found Deploy-a-Sentry 7392 | -9/Exiles | Discovered new exit (range 14) 7407 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 7407 | -9/Exiles | Entered Mines 7423 | -8/Mines | Discovered exit to Materials (range 15) 7456 | -8/Mines | AD-0RF came to Exiles' defense 7456 | -8/Mines | Entered Materials 7456 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7457 | -8/Materials | Identified exit to Factory 7781 | -8/Materials | Build established: Scavenger-Tank 7906 | -8/Materials | Discovered exit to Factory (range 12) 8770 | -8/Materials | Repaired Imp. Assault Rifle 8804 | -8/Materials | Discovered exit to Factory (range 15) 9263 | -8/Materials | Garrison activated, responded to threat 9319 | -8/Materials | Identified exit to Garrison 9319 | -8/Materials | Entered Garrison 9327 | -8/Garrison | Destroyed 10 combat bots 9335 | -8/Garrison | Triggered checkpoint 9427 | -8/Garrison | Triggered checkpoint 9461 | -8/Garrison | Garrison Relay disabled 9512 | -8/Garrison | Triggered checkpoint 9646 | -8/Garrison | Triggered checkpoint 9698 | -8/Garrison | Lost 3 parts (1p1n1u) 9735 | -8/Garrison | Discovered exit to Factory (range 10) 9796 | -8/Garrison | Rescued a captive Derelict 9798 | -8/Garrison | Rescued a captive Derelict 10029 | -8/Garrison | Discovered exit to Factory (range 10) 10055 | -8/Garrison | Triggered checkpoint 10345 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10438 | -8/Garrison | Entered Factory 10438 | -7/Factory | Accompanied by 2 allies 10438 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10780 | -7/Factory | Build established: Scavenger-Gunner 10850 | -7/Factory | P-60 Hacker assimilated allied 1M-N5K(g) 10869 | -7/Factory | Repaired Adv. Myomer Leg 11561 | -7/Factory | Cargo convoy interrupted 12038 | -7/Factory | First assault squad dispatched 12231 | -7/Factory | Identified exit to Lower Caves 12359 | -7/Factory | DAS Turret deployed 12505 | -7/Factory | Lost 4 parts (1u3w) 12544 | -7/Factory | Entered Lower Caves 12554 | -7/Lower Caves | Met a Warlord Commander 12555 | -7/Lower Caves | Learned location of Warlord (-5) 12556 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12642 | -7/Lower Caves | Learned Factory garrison access intel 12854 | -7/Lower Caves | Build established: Scavenger-Skirmisher 13156 | -7/Lower Caves | Encountered a Warlord checkpoint 13336 | -7/Lower Caves | Learned Factory trap positions 13360 | -7/Lower Caves | Discovered new exit (range 11) 13418 | -7/Lower Caves | Identified exit to Lower Caves 13420 | -7/Lower Caves | Entered another Lower Caves area 13420 | -7/Lower Caves | Spotted NZ-D12(f) 13422 | -7/Lower Caves | Encountered a Master Thief 13422 | -7/Lower Caves | Spotted YC-5ZV(f) 13423 | -7/Lower Caves | Encountered a Master Thief 13423 | -7/Lower Caves | Adv. Myomer Leg stolen by Master Thief 13429 | -7/Lower Caves | Exp. Heat Sink stolen by Master Thief 13549 | -7/Lower Caves | Discovered new exit (range 6) 13555 | -7/Lower Caves | Identified exit to Factory 13781 | -7/Lower Caves | Encountered a Warlord checkpoint 14001 | -7/Lower Caves | Build established: Mutant 14105 | -7/Lower Caves | Core integrity fell below 50% 14435 | -7/Lower Caves | Identified exit to Zion 14536 | -7/Lower Caves | Entered Zion 14594 | -7/Zion | System corruption cleaned by Quarantine Array 14684 | -7/Zion | Discovered new exit (range 8) 14774 | -7/Zion | Learned location of Data Miner (-6) 14790 | -7/Zion | Given A8's code to call for help 15081 | -7/Zion | Learned 4 Factory zone layouts 15236 | -7/Zion | Given the Hacking Drone Bay 15597 | -7/Zion | Met Imprinter 15617 | -7/Zion | Imprinted 15619 | -7/Zion | Declared Zion's savior 15648 | -7/Zion | Build established: Derelict-Skirmisher 15852 | -7/Zion | Identified exit to Proximity Caves 15922 | -7/Zion | Entered Proximity Caves 15922 | -6/Proximity Caves | Accompanied by 4 allies 16313 | -6/Proximity Caves | Spotter reported a threat 16485 | -6/Proximity Caves | Learned Factory security intel 17130 | -6/Proximity Caves | Entered Factory 17130 | -6/Factory | Accompanied by 3 allies 17130 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17132 | -6/Factory | Loaded intel: 119 trap records 17134 | -6/Factory | Loaded intel: 4 garrison access locations 17582 | -6/Factory | Discovered new exit (range 3) 17585 | -6/Factory | Identified exit to Factory 17645 | -6/Factory | Build established: Skirmisher 17885 | -6/Factory | Discovered new exit (range 5) 17890 | -6/Factory | Identified exit to Lower Caves 17963 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 17998 | -6/Factory | Build established: Scavenger-Skirmisher 17999 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 18038 | -6/Factory | Found Exp. Targeting Computer 18193 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 18194 | -6/Factory | Zion Hacker squad teleported in 18336 | -6/Factory | Entered Lower Caves 18336 | -6/Lower Caves | Accompanied by 3 allies 18500 | -6/Lower Caves | Entered an active Warlord outpost 18519 | -6/Lower Caves | Learned location of 1 exit from Research 18682 | -6/Lower Caves | Build established: Skirmisher 18790 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 18800 | -6/Lower Caves | Identified exit to Data Miner 18947 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18995 | -6/Lower Caves | Encountered a Warlord checkpoint 19156 | -6/Lower Caves | Learned Factory emergency access door positions 19248 | -6/Lower Caves | Discovered new exit (range 13) 19776 | -6/Lower Caves | Identified exit to Lower Caves 19812 | -6/Lower Caves | Entered another Lower Caves area 19812 | -6/Lower Caves | Accompanied by 3 allies 20201 | -6/Lower Caves | Discovered exit to Factory (range 8) 20343 | -6/Lower Caves | Entered Factory 20343 | -5/Factory | Accompanied by 2 allies 20343 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20344 | -5/Factory | Identified exit to Upper Caves 20412 | -5/Factory | Zion Light squad teleported in 20456 | -5/Factory | Found Prototype Protection 20456 | -5/Factory | Identified Zio. Weapon Casing 20642 | -5/Factory | Build established: Scavenger-Skirmisher 20829 | -5/Factory | Lost 3 allies 20869 | -5/Factory | Zion hero teleported in (ME-RLN) 20940 | -5/Factory | ME-RLN assimilated hostile G-50 Soldier 21414 | -5/Factory | Entered Upper Caves 21414 | -5/Upper Caves | Accompanied by 1 ally (ME-RLN) 21415 | -5/Upper Caves | ME-RLN assimilated hostile S-27 Virus 21676 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22138 | -5/Upper Caves | Discovered new exit (range 11) 22151 | -5/Upper Caves | Identified exit to Upper Caves 22403 | -5/Upper Caves | Entered another Upper Caves area 22403 | -5/Upper Caves | Accompanied by 1 ally (ME-RLN) 22403 | -5/Upper Caves | Spotted S9-6TP(f) 22403 | -5/Upper Caves | Spotted Z3-117(f) 22403 | -5/Upper Caves | Spotted 9H-IB4(f) 22404 | -5/Upper Caves | Zio. Light DM Reactor stolen by Master Thief 22405 | -5/Upper Caves | Encountered a Master Thief 22405 | -5/Upper Caves | Encountered a Master Thief 22405 | -5/Upper Caves | Encountered a Master Thief 22406 | -5/Upper Caves | Destroyed Z3-117(f) 22406 | -5/Upper Caves | Adv. Plasma Cannon stolen by Master Thief 22408 | -5/Upper Caves | Allies destroyed 9H-IB4(f) 22574 | -5/Upper Caves | Discovered new exit (range 5) 22588 | -5/Upper Caves | Identified exit to Factory 22734 | -5/Upper Caves | Entered Factory 22734 | -4/Factory | Accompanied by 1 ally (ME-RLN) 22734 | -4/Factory | Evolved 2 slots: Utility x2 22918 | -4/Factory | Retrieved Zion intel report: Branch Access 22918 | -4/Factory | Identified exit to Upper Caves 22918 | -4/Factory | Identified exit to Extension 23015 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 23016 | -4/Factory | Zion Heavy Resupply teleported in 23033 | -4/Factory | Build established: Messiah-Skirmisher 23048 | -4/Factory | ME-RLN assimilated hostile O-16 Technician 23136 | -4/Factory | ME-RLN assimilated hostile S-27 Virus 23317 | -4/Factory | Found Prototype Hackware 23327 | -4/Factory | Found Prototype Hackware 23373 | -4/Factory | Zion Heavy squad teleported in 23404 | -4/Factory | Lost 3 parts (1n2u) 23578 | -4/Factory | Zion Light squad teleported in 23586 | -4/Factory | Build established: Scavenger-Gunner 23691 | -4/Factory | Zion Infowar Resupply teleported in 23734 | -4/Factory | First assault squad dispatched 23867 | -4/Factory | Entered Upper Caves 23867 | -4/Upper Caves | Accompanied by 4 allies 23946 | -4/Upper Caves | Attracted the attention of an 0b10 base 24037 | -4/Upper Caves | Found DCF Scrap (12 items) 24058 | -4/Upper Caves | Learned location of Testing (-2) 24287 | -4/Upper Caves | Learned location of 1 exit from Research 24377 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 24487 | -4/Upper Caves | Encountered a Warlord checkpoint 24582 | -4/Upper Caves | Discovered new exit (range 15) 24733 | -4/Upper Caves | Identified exit to Upper Caves 24739 | -4/Upper Caves | Entered another Upper Caves area 24739 | -4/Upper Caves | Accompanied by 3 allies 24739 | -4/Upper Caves | Spotted L6-NAV(f) 24740 | -4/Upper Caves | Allies destroyed L6-NAV(f) 24834 | -4/Upper Caves | Discovered new exit (range 13) 25224 | -4/Upper Caves | Destroyed 7 combat bots 25404 | -4/Upper Caves | Learned 4 Research zone layouts 25428 | -4/Upper Caves | Identified exit to Zhirov 25745 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25840 | -4/Upper Caves | Entered Zhirov 25840 | -4/Zhirov | Accompanied by 1 ally 25840 | -4/Zhirov | Discovered new exit (range 3) 25862 | -4/Zhirov | Met Zhirov 25882 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25888 | -4/Zhirov | Learned location of Quarantine (-3) 25918 | -4/Zhirov | Found Alien Artifact 25918 | -4/Zhirov | Identified Integrated Reactor 25918 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 26111 | -4/Zhirov | Found Alien Artifact 26154 | -4/Zhirov | Identified exit to Proximity Caves 26155 | -4/Zhirov | Entered Proximity Caves 26155 | -3/Proximity Caves | Accompanied by 1 ally 26162 | -3/Proximity Caves | Spotter reported a threat 26217 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 26316 | -3/Proximity Caves | Spotted B-86 Titan 26328 | -3/Proximity Caves | Destroyed B-86 Titan 26963 | -3/Proximity Caves | Discovered new exit (range 6) 26968 | -3/Proximity Caves | Identified exit to Research 27070 | -3/Proximity Caves | Entered Research 27070 | -3/Research | Evolved 2 slots: Utility x2 27071 | -3/Research | Identified exit to Research 27071 | -3/Research | Identified exit to Quarantine 27243 | -3/Research | Found Quantum Capacitor 27325 | -3/Research | Retrieved Zion intel report: Active Terminals 27326 | -3/Research | Zion Heavy squad teleported in 27369 | -3/Research | Build established: Scavenger-Gunner 27391 | -3/Research | Spotted B-86 Titan 27429 | -3/Research | Destroyed B-86 Titan 27606 | -3/Research | Lost 6 parts (2n1u3w) 27676 | -3/Research | Zion Fire squad teleported in 27781 | -3/Research | Spotted B-86 Titan 27790 | -3/Research | Destroyed B-86 Titan 27884 | -3/Research | Retrieved Zion intel report: Component Schematics 27885 | -3/Research | Zion Fire squad teleported in 27985 | -3/Research | Lost 4 allies 28024 | -3/Research | Zion Kinetic Resupply teleported in 28036 | -3/Research | Destroyed 12 combat bots 28036 | -3/Research | System corruption reached 10% 28067 | -3/Research | Zion Hacker squad teleported in 28089 | -3/Research | Lost 5 parts (3n2w) 28117 | -3/Research | Zion Light squad teleported in 28271 | -3/Research | Entered another Research area 28271 | -2/Research | Accompanied by 6 allies 28271 | -2/Research | Evolved 2 slots: Utility x2 28290 | -2/Research | Found Prototype Device 28290 | -2/Research | Identified Thermal Barrier 28293 | -2/Research | Found Faulty Thermal Barrier 28330 | -2/Research | Retrieved Zion intel report: Active Garrisons 28331 | -2/Research | Zion Experimental squad teleported in 28369 | -2/Research | Spotted B-90 Cyclops 28381 | -2/Research | Allies destroyed B-90 Cyclops 28410 | -2/Research | Lost 3 allies 28492 | -2/Research | Zion Zionite Resupply teleported in 28559 | -2/Research | Identified Transdimensional Reconstructor 28559 | -2/Research | Warped through subspace 28581 | -2/Research | Released all parts (8) 28588 | -2/Research | Lost 4 allies 28594 | -2/Research | Core integrity fell below 50% 28622 | -2/Research | Discovered new exit (range 5) 28623 | -2/Research | Core integrity fell below 20% 28625 | -2/Research | Entered Access 28625 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 28629 | -1/Access | Lost 14 parts (1p5n5u3w) 28638 | -1/Access | Zion Light squad teleported in 28779 | -1/Access | Spotted B-99 Colossus 28836 | -1/Access | Identified System Mapper 28837 | -1/Access | Identified Ghost Barrier 28849 | -1/Access | Energy Cycler disabled 28851 | -1/Access | Spotted B-99 Colossus 28882 | -1/Access | Lost 3 parts (2p1n) 28882 | -1/Access | Discovered new exit (range 6) 28883 | -1/Access | Identified exit to Surface 28883 | *** | Escaped! Last Messages --------------- 28841_ A bubble of rippling energy engulfs the area. 28841_ Field strength at 88. 28842_ Field strength at 76. 28843_ Field strength at 64. 28844_ Field strength at 52. 28845_ Field strength at 40. 28846_ Field strength at 28. 28847_ Field strength at 16. 28848_ Stasis field depleted. 28849_ W-44 Eye sends out distress signal. 28849_ ALERT: Power surge detected, dispatching additional patrols. 28849_ Energy Cycler explodes. 28850_ Lgt. Antimatter Reactor destroyed. 28851_ Q-thruster destroyed. 28861_ System corrupted: Matter fused (-9). 28869_ Slug penetrates Wall. 28880_ System corrupted: Lgt. Antimatter Reactor fused. 28882_ The Access Shell folds into the floor. 28882_ EXIT=FOUND 28883_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ????????# #?????######## #???????????????? | | ????????# #?????# # #???????????????? | | ????????# ####### # #???????????????? | | #####???# # #???????????????? | | ] ##### / #???????????????? | | ####### # [ #???????????????? | | " #?????# ] # #???????????????? | | !##### #?????######## #???????????????? | | #+#####?# #??????????# # #???????????????? | | #?# #??????????## #########???????????????? | | #? * ###########;############+##??????????? | | == #? ?????????? | | == #? R k k ?????????? | | ## ######### ""#####?????????????? | | ### ##???????# ""#?????????????????? | | #?# #????????# ""#???????u?????????? | | #?# #????????# T#?????????????????? | | [##? ?????????# ""#?????????????????? | | ###### #? ?????????# ""#?????????????????? | | ###### #? ????????## ""##????????????????? | | #???????????# #????????????????? | | #???????????## ##?????A??????????? | | " #????????????# #?????????????????? | | """ #????????????# #?????????????????? | | """ #? ?????????# #?????????????????? | | " #? #????????# @" #?????????????????? | | #? #????????# "" #?????????????????? | | ## ##???????# #?????????????????? | | ####+### #???????# #?????????????????? | | #???????# #?????????????????? | | H #???????#""""""""""#?????????????????? | | #+##+### #????????????????????????????????????? | | ## ##????????????????????????????????????? | | ## #?????????????????????????????????????? | | ## #?????????????????????????????????????? | | " !## #?????????????????? #?????????????????? | | "" ## #????????????????? #?????????????????? | | " + #????????????????? #?????????????????? | | ## #???????????????? #?????????????????? | | #?# #??????????????? ??????????????????? | | ########?# #???????????? ???????????????????? | | ?????????# #???????????# #????????????????????? | | ?????????#/######??????# #????????????????????? | | ???????### ######## ########?????????????? | | ???????# ###########???? | | ???????# # ????? | | ??????## # ????#? | | ??????# # ??? +? | | ??????## # """"?? #? | | ??????# # """"" #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 175 Energy Generation 53 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Base Temperature (-) 150 Armor Coverage 400 Propulsion Shielding 90 Weapon Cycling 25 Evasion (%) 82 Targeting Accuracy 12 Melee Accuracy 6 Core Analysis 8 Recoil Reduction 2 Energy Filtering 50 Particle Charging 20 Offensive Hacking 34 Defensive Hacking 20 Item Schematics ----------------- Field Recycling Unit | -9/Materials | Scanalyzed Hpw. Tractor Beam | -9/Materials | Scanalyzed Adv. Myomer Leg | -8/Materials | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Gamma Rifle | -3/Research | Z-intel Gravmag Array | -3/Research | Z-intel Imp. Weapon Shielding | -3/Research | Z-intel Q-thruster | -3/Research | Z-intel Adv. Launcher Guidance Computer | -3/Research | Z-intel Field Propulsion Array | -3/Research | Z-intel Imp. Gyrokinetic Inverter | -3/Research | Z-intel Adv. Thermal Shield | -3/Research | Z-intel Thunder Leg | -3/Research | Z-intel Adv. Coolant Injector | -3/Research | Z-intel Wave Gun | -3/Research | Z-intel Dual-blade Saw | -3/Research | Z-intel Lgt. Particle Reactor | -3/Research | Z-intel Adv. Recoil Stabilizer | -3/Research | Z-intel Hvy. Gauss Cannon | -3/Research | Z-intel Adv. Force Field | -3/Research | Z-intel Robot Schematics ------------------ M-22 Extractor | -6/Factory | Z-intel L-41 Fighter | -6/Factory | Z-intel A-02 Transporter | -6/Factory | Z-intel G-47 Trooper | -6/Factory | Z-intel Fabricated ------------ Nothing Repaired ---------- Med. Armor Plating | 36% | -9/Materials Lgt. Treads | 20% | -9/Materials Lgt. Assault Rifle | 12% | -9/Materials Lgt. Assault Rifle | 25% | -9/Materials Imp. Assault Rifle | 65% | -8/Materials Adv. Myomer Leg | 41% | -7/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Equal Opportunity Bot Challenges ------------ None Game ------ Seed PersonalComponentMatter Manual? 0 Play Time 04:00:59 Cumulative 436.5 hours Start 2025.09.07 @ 14:27:20 End 2025.09.07 @ 21:12:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 283 Rogue 283 Adventurer 0 Explorer 0 Win Type 0 Total 29 Types 23/0/4/2/0/0/0/0/0/0 Lore% 91 Gallery% 83 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 373854b8-7579-499c-8ff4-17933dad8b78