Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.09 @ 19:46:56 Player: Daddy5 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (2) 10 Value Destroyed (68) 68 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 278 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 247/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Aluminum Leg Aluminum Leg Small Matter Pod (0) Terrain Scanner Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Small Matter Pod Light Assault Rifle [Rating: 4] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion None Utility Small Storage Unit Storage Small Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 6 | 2 4 Power 1 | 1 . Engine 1 | 1 . Core . | . . Reactor . | . . Propulsion . | . . Treads . | . . Leg . | . . Wheel . | . . Hover . | . . Flight . | . . Utility 1 | 1 . Device . | . . Storage 1 | 1 . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 4 | . 4 Energy Gun . | . . Energy Cannon . | . . Ballistic Gun 4 | . 4 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 4 | . 4 Power 1 | . 1 Propulsion . | . . Utility . | . . Weapon 3 | . 3 Highest Loss Streak 4 | . 4 To Critical Strikes . | . . Average Slot Usage (%) 32 | . 32 Engine 7 | . 7 Storage 14 | . 14 Ballistic Gun 11 | . 11 Peak Build Rating 4 | 2 4 Average Rating 1 | 1 2 On Entrance 1 | . 2 Naked Turns . | . . Heaviest Build 10 | 10 10 Greatest Support 3 | 3 3 Greatest Overweight (x) 3 | 3 3 Average Overweight (x) 1 | 1 1 Largest Inventory Capacity 8 | 8 8 Average Capacity 7 | 6 8 Most Carried 6 | 5 6 Average Carried 4 | 4 4 Final Capacity 8 | 8 8 Final Carried 5 | 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 220 | 220 . Remotely . | . . Salvage Created 74 | . 74 Parts 1 | . 1 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 2 | . 2 Guns 2 | . 2 Classes Destroyed 1 | . 1 Grunt 2 | . 2 Best Kill Streak 1 | . 1 Combat Bots Only 1 | . 1 Max Kills in Single Turn 1 | . 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 71 | . 71 Missed 25 | . 25 Damage Taken 647 | . 647 Core 266 | . 266 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 17 | . 17 Largest 2 | . 2 Hottest 40 | . 40 Shots Fired 25 | . 25 Gun 25 | . 25 Cannon . | . . Launcher . | . . Special . | . . Kinetic 25 | . 25 Thermal . | . . Explosive . | . . Electromagnetic . | . . Robot Hit Streak 5 | . 5 Robot Miss Streak 2 | . 2 Penetration Max . | . . Secondary Targets 1 | . 1 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 16 | . 16 Core Hits 6 | . 6 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 146 | . 146 Guns 146 | . 146 Cannons . | . . Explosions . | . . Melee . | . . Ramming . | . . Kinetic 146 | . 146 Thermal . | . . Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 51 | . 51 Average Temperature 26 | . 26 Received Heat Transfer 366 | . 366 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred . | . . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Peak Influence 20 | . 20 Initial . | . . Average 3 | . 5 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched . | . . Investigation . | . . Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 5 | . 5 Peak Tracking Total 5 | . 5 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks . | . . Successful . | . . Failed . | . . Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks . | . . Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections . | . . Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 185 | 82 103 Spaces Moved 111 | 68 43 Core 111 | 68 43 Treads . | . . Legs . | . . Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 100 Average Speed 119 | 108 137 Slowest Speed 200 | 200 200 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 6 | 4 9 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 142 | 76 66 Wait 2 | 2 . Move 110 | 67 43 Hop . | . . Pick Up 7 | 5 2 Fast Attach 2 | 2 . Attach 3 | . 3 Detach . | . . Swap 1 | . 1 Drop . | . . Fire 17 | . 17 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Core integrity fell below 50% 153 | -10/Materials | Core integrity fell below 20% 186 | -10/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00066_ T-07 Excavator is excavating. 00081_ Acquired 42 matter. LOCATION=UNKNOWN GOAL=ESCAPE 00083_ ALERT: A rogue bot has emerged from the scrapyard. Terminate on contact. 00095_ Acquired Sml. Matter Pod. 00116_ W-16 Scout sends out distress signal. Having swapped a part into your inventory to attach the Lgt. Assault Rifle, a marker appears next to it in your parts list, and clicking on that marker offers an easier way for mouse users to swap between the two. Doing so is the equivalent of the 'Y' option in the modal swap menu accessed via Ctrl-RMB or '/'. 00133_ Ion Engine destroyed. 00135_ G-34 Mercenary destroyed. 00135_ Switching to secondary target: G-34 Mercenary. 00142_ Lgt. Assault Rifle destroyed. 00156_ G-34 Mercenary destroyed. 00160_ Assault Rifle destroyed. 00177_ Acquired Terrain Scanner. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????########?????????????????????? | | ????????????????????# """ #?????????????????????? | | ????????????????????# """ #?????????????????????? | | ??????????#####?????# """ #?????????????????????? | | ???######## #?????# #?????????????????????? | | ???# # #?????# #?????????????????????? | | ???# # #?????# #?????????????????????? | | ???# + ##########;####????????????????????? | | ???# # g #????????????????????? | | ???# # g #????????????????????? | | ???# # #????????????????????? | | ???######## ###########@ #????????????????????? | | ??????????# #?????????# #????????????????????? | | ??????????# #?????????# #????????????????????? | | ??????????# #?????????+ ^#????????????????????? | | ??????????# = #?????????# ????????????????????? | | ??????????# %% ?????????# ???????????????????? | | ?????????? ?????????# ??????????????????? | | ????????? ?????????########?????????????????? | | ????????? ?????????????????????????????????? | | ????????### ?????????????????????????????????? | | ??????????## #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????? #?????????????????????????????????? | | ???????????? #?????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixHardcellBeacon Manual? 0 Play Time 00:08:00 Cumulative 10.6 hours Start 2024.11.09 @ 19:39:58 End 2024.11.09 @ 19:46:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c69eae3-118a-4d6c-a111-b2dc98eae3b0