Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.06 @ 19:44:31 Player: Mathewnd Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (472) 2360 Value Destroyed (21723) 21723 Prototype IDs (41) 820 Alien Tech Used (4) 800 Bonus (11881) 11881 TOTAL SCORE: 46684 Bonus ------- High Alert Combat Kills 3401 Follower Combat Kills 1725 Network Hubs Disabled 200 Met Data Miner 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Scanned by Researcher 500 Friendly Fire -345 Cogmind --------- Core Integrity 0/1600 Matter 48/300 Energy 85/100 System Corruption 25% Temperature Cool (3) Movement Hovering (187) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Hovering Antigrav-Biometal Exoskeleton > --- UTILITY (12) ----- Large Storage Unit Advanced Signal Interpreter Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Coolant Network Makeshift Microdissipator Network High-capacity Matter Pod (200) Improved Sensor Array Particle Charger Quantum Capacitor Improved Power Shielding Microwarp Drive Heavy Rocket Launcher Core Stripper Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Vortex Chain Reactor > --- PROPULSION ------- Hovering Antigrav-Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Coolant Network High-capacity Storage Unit Advanced Targeting Computer Graphene Brace Experimental Force Field Microwarp Drive > --- WEAPON ----------- Hyp. Kinetic Rail Construct/G > --- INVENTORY -------- Particle Reactor Micro Antimatter Reactor Advanced Heat Sink Advanced Heat Sink Coolant Network Makeshift Microdissipator Network Large Storage Unit High-capacity Matter Pod Improved Sensor Array Particle Charger Quantum Capacitor High-powered Transdimensional Reconstructor Heavy Rocket Launcher Long-range Missile Launcher Core Stripper [Rating: 194] Favorites ----------- Power Light Antimatter Reactor Engine Heavy Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Constructs Treads Light Treads Leg Overtuned Titanium Leg Wheel Wheel Hover Unit Constructs Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Heavy Insulated Plating Artifact Microwarp Drive Weapon Constructs Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Constructs Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Core Stripper Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Qua Sec Res Acc Slots Evolved 18 | . . 2 2 . . 4 . . . . 2 . . . . 2 . . 2 . . 2 2 Power 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . 1 1 . . 1 . . . . . . . . . 1 . . . . . . . Utility 10 | . . 1 . . . 2 . . . . 2 . . . . 1 . . . . . 2 2 Weapon 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . Parts Attached 207 | 6 7 30 13 15 12 15 3 6 . 8 8 8 3 4 8 4 4 4 5 21 2 18 3 Power 47 | 1 1 3 2 3 . 5 1 1 . 2 . 4 2 . 2 . 2 . 3 9 . 5 1 Engine 12 | 1 . 1 . 1 . 3 1 1 . 1 . 1 . . 2 . . . . . . . . Core 13 | . 1 2 2 2 . 2 . . . 1 . 3 . . . . . . . . . . . Reactor 22 | . . . . . . . . . . . . . 2 . . . 2 . 3 9 . 5 1 Propulsion 38 | 2 . 14 5 2 7 5 . . . 2 1 . . . . . . . . . . . . Treads 29 | 2 . 14 4 2 6 . . . . . 1 . . . . . . . . . . . . Leg 3 | . . . . . . 2 . . . 1 . . . . . . . . . . . . . Wheel 5 | . . . . . 1 3 . . . 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Utility 84 | 1 4 7 2 4 1 2 . 5 . 3 6 4 . 4 6 4 2 4 2 9 1 11 2 Device 59 | . 1 7 2 3 1 2 . 2 . 2 4 2 . 3 4 3 2 3 2 8 . 7 1 Storage 8 | 1 2 . . . . . . . . 1 1 . . . . . . . . . 1 2 . Processor 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . Protection 13 | . 1 . . 1 . . . 3 . . 1 2 . 1 2 . . . . 1 . 1 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 38 | 2 2 6 4 6 4 3 2 . . 1 1 . 1 . . . . . . 3 1 2 . Energy Gun 12 | 1 2 3 . . 1 1 1 . . . . . 1 . . . . . . 1 . 1 . Energy Cannon 5 | . . 1 . . . . 1 . . 1 . . . . . . . . . . 1 1 . Ballistic Gun 15 | 1 . 2 4 4 3 1 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . 1 . 1 . . . . 1 . . . . . . . . 1 . . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . 2 1 3 1 1 1 1 . . . . 1 1 1 . . . 1 9 1 1 . Corrupted Parts 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . System Corruption 18 | . . . . . . . . . . 18 . . . . . . . . . . . . . Parts Lost 79 | . . 12 1 6 4 4 2 . . 6 . 1 1 . 6 4 1 1 1 6 1 3 19 Power 24 | . . 2 1 1 . 3 . . . 2 . 1 . . 1 2 . . . 3 1 2 5 Propulsion 12 | . . 3 . . 2 1 1 . . 2 . . . . . 1 . . . . . . 2 Utility 31 | . . 3 . 4 . . 1 . . 1 . . 1 . 5 1 1 1 1 2 . 1 9 Weapon 12 | . . 4 . 1 2 . . . . 1 . . . . . . . . . 1 . . 3 Highest Loss Streak 9 | . . 9 1 3 3 2 2 . . 3 . 1 1 . 2 1 1 1 1 3 1 2 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Average Backups 17 | 1 14 18 19 19 13 13 17 17 19 18 20 22 23 23 21 21 16 17 17 16 16 15 12 Power . | . 1 . . . 1 2 1 . . . . . 1 1 1 . . . . . 2 1 . Propulsion 1 | . 2 2 5 5 3 1 1 1 1 1 2 2 1 . . . . 1 1 . . . . Utility 9 | . 6 6 5 4 3 6 8 10 12 12 15 17 16 17 17 17 12 11 10 8 9 9 8 Weapon 4 | . 4 7 8 9 4 2 5 5 5 3 2 2 3 4 3 3 3 4 4 5 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 68 | 2 . 8 4 2 9 2 4 . . . 1 . 1 3 . 3 7 . 2 12 3 1 4 Power 5 | . . 2 . . . . 1 . . . . . . . . . . . . 1 . 1 . Propulsion 22 | 2 . 1 1 . 6 . 2 . . . 1 . 1 2 . 1 . . . 5 . . . Utility 20 | . . 4 1 . . 1 . . . . . . . . . . 7 . 2 . 1 . 4 Weapon 21 | . . 1 2 2 3 1 1 . . . . . . 1 . 2 . . . 6 2 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 65 | . 96 97 97 99 67 59 48 49 53 51 52 52 52 52 57 52 53 57 57 50 46 48 44 Engine 3 | . 6 3 . . 9 3 2 8 13 7 5 2 . . 4 5 4 5 1 . . . . Core 3 | . 7 7 8 7 . 5 6 3 . 2 5 7 4 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 5 11 6 1 2 5 12 12 9 9 6 Treads 12 | . 28 32 34 36 17 4 6 6 6 1 1 1 . 3 3 5 5 5 4 1 4 4 . Device 17 | . 8 20 18 15 8 17 16 11 13 16 22 22 17 17 22 20 24 26 23 18 18 16 18 Storage 7 | . 14 11 9 9 8 6 6 6 6 6 5 5 5 5 5 5 4 5 4 4 4 6 7 Processor 1 | . . . . . . . . . . . . . . . . 4 5 5 4 4 4 4 3 Protection 1 | . 2 . . 2 3 . . 3 6 2 . . 4 5 4 5 . . . . . 1 . Energy Gun 3 | . 21 14 . . . . . . . 3 2 . . . . . . . . . . . . Energy Cannon 1 | . . . . . 2 1 2 4 . . . 1 1 3 1 2 . . 2 1 1 3 . Ballistic Gun 5 | . 6 6 25 25 12 6 . . . . 1 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 2 3 1 6 2 1 3 3 1 3 2 5 5 1 2 2 . 1 Peak Build Rating 194 | 6 13 22 36 39 48 68 56 65 65 66 93 92 112 118 115 113 120 126 139 173 174 194 175 Average Rating 74 | 4 10 17 32 37 36 55 55 61 65 60 81 90 93 111 105 106 107 123 134 153 165 166 139 On Entrance 81 | . 6 13 22 36 37 41 56 56 65 65 63 90 90 114 115 102 104 120 125 137 163 168 170 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 176 | 13 52 56 59 69 67 75 71 89 73 82 138 153 168 176 163 147 142 98 110 125 136 154 152 Greatest Support 193 | 40 40 66 84 84 84 38 71 89 89 89 137 108 121 160 160 160 193 193 193 193 192 192 192 Greatest Overweight (x) 18 | . 1 1 . . 18 7 6 . . 3 1 1 1 1 1 1 1 . . 1 . . . Average Overweight (x) . | . . . . . 2 3 3 . . . . 1 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 20 20 20 20 20 20 Average Capacity 21 | 6 19 20 20 20 19 20 20 20 20 20 23 25 25 25 25 25 21 20 20 20 20 20 19 Most Carried 25 | 4 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 20 20 20 20 20 19 Average Carried 18 | 1 14 18 19 19 13 13 18 18 20 19 22 24 24 24 23 22 17 18 19 18 19 19 15 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 20 20 20 20 20 20 15 Final Carried 25 | 4 20 17 20 19 14 19 17 20 20 20 25 25 25 25 24 22 18 18 20 20 20 19 14 Scrap Engine Consumption 217 | . . . . . 30 24 13 6 . 7 14 18 8 11 8 14 4 . 5 36 6 12 1 Constructs Created 4 | . . . . . 2 . . . . . 1 1 . . . . . . . . . . . Constructs Modified 91 | . . . . . 8 11 6 3 . 2 6 5 5 6 4 4 3 . 2 15 4 3 4 Class Distribution -------------------- 28% | Mutant 23% | Construct 20% | Scavenger-Construct 9% | Commander-Construct 7% | Tank 4% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -8/Storage Scavenger-Tank | -8/Recycling Mutant | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Construct | -5/Extension Commander-Construct | -5/Cetus Commander-Construct | -5/Archives Scavenger-Construct | -5/Hub_04(d) Scavenger-Construct | -4/Factory Scavenger-Construct | -4/Waste Scavenger-Construct | -4/Factory Scavenger-Construct | -3/Research Scavenger-Construct | -3/Quarantine Construct | -3/Section 7 Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Qua Sec Res Acc Matter Collected 10446 | 167 264 505 1056 1380 954 483 192 279 . 236 234 657 95 154 580 90 519 55 408 1010 305 210 613 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 25781 | . 493 1627 1542 2304 836 817 724 725 . 736 351 1403 141 361 2554 2001 1496 62 876 3108 1347 1049 1228 Parts 1223 | . 41 121 81 117 51 47 28 25 . 31 17 63 2 24 123 67 27 3 31 158 63 38 65 Haulers Intercepted 11 | . 1 3 2 . . . . 1 . . . . . . 1 1 . . 2 . . . . Recyclers Shooed 7 | . . . . 3 . 1 . . . . . 2 . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . . 7 30 . 25 . . . . . . . . . . . . . Prevented 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Qua Sec Res Acc Combat Hostiles Destroyed 361 | . 13 46 24 35 10 16 10 9 . 12 8 15 2 1 30 24 6 1 6 37 21 13 22 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Guns 135 | . 13 42 24 35 10 6 . . . 2 . . . . . . . . . . . . 3 Cannons 175 | . . 4 . . . 6 10 9 . 9 2 15 2 1 25 14 6 1 6 30 12 13 10 AOE 34 | . . . . . . 4 . . . . 5 . . . 4 . . . . 5 7 . 9 Classes Destroyed 27 | . 7 5 1 2 2 1 1 1 . 1 . 1 . . 1 . 1 . . 2 1 . . Worker 25 | . . 2 . 5 . 1 . . . . 1 . . . 5 1 . . . 3 1 . 6 Builder 14 | . 1 1 2 2 . . . . . . . . . . 2 . . . . 4 1 . 1 Tunneler 3 | . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 Hauler 11 | . 1 3 2 . . . . 1 . . . . . . 1 1 . . 2 . . . . Recycler 16 | . 1 2 2 3 . . . . . . . 2 . . 3 2 . . 1 . . . . Mechanic 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . Operator 13 | . 1 2 . . . . . . . . . 1 . 5 2 . . . . 2 . . . Drone 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Watcher 23 | . 2 5 2 2 . 2 . . . . 1 . . . 1 3 . . 1 3 1 . . Swarmer 54 | . 6 13 . . . 4 1 . . 1 5 . . . 8 4 . . . . 8 . 4 Saboteur 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Grunt 149 | . 7 20 14 15 2 7 . 9 . 5 1 8 . . 12 8 . 1 5 10 7 4 14 Brawler 15 | . . 1 . 6 . . 1 . . 1 1 1 . . 2 1 . . . 1 . . . Duelist 10 | . . 3 2 1 . 1 . . . 2 . . . . . . . . . 1 . . . Protector 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Sentry 52 | . . 9 5 11 4 3 1 . . 2 1 4 . 1 5 1 . . . . 1 4 . Specialist 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Hunter 27 | . . . 3 1 1 . . . . . . 1 . . 2 2 . . . 10 5 2 . Programmer 27 | . . . . . . 1 . . . . . . . . . 7 . . . 12 . 3 4 Behemoth 3 | . . . . . . . . . . . . 1 . . . 1 . . 1 . . . . Compactor 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . Cetus Guard 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Scientist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Scrapper 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Thug 7 | . . . . . . . 6 . . . . . . 1 . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 15 | . 3 5 7 8 3 4 6 7 . 5 5 4 1 2 15 7 2 1 3 11 6 4 8 Combat Bots Only 9 | . 3 5 6 8 3 4 6 6 . 4 5 4 1 1 9 5 2 1 3 5 5 4 5 Max Kills in Single Turn 5 | . 2 2 2 2 1 3 1 1 . 1 5 1 1 1 4 1 1 1 1 3 2 1 3 Gunslinging 1 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . 3 . . . . 5 . . . 3 . . . . 2 2 . 3 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Qua Sec Res Acc Hostile Shots Fired 2457 | . 52 191 119 140 52 127 77 63 . 84 29 75 22 3 225 106 8 2 36 343 150 96 457 Missed 744 | . 13 43 32 42 6 50 26 14 . 23 13 22 9 1 58 35 2 . 11 127 44 25 148 Damage Taken 30960 | . 407 1929 1109 1266 1182 1307 647 929 . 1263 259 869 201 26 3157 1563 319 39 476 3938 958 1429 7687 Core 3902 | . 89 313 121 129 289 75 46 80 . 100 12 65 . . 106 193 55 . 66 311 44 198 1610 Absorbed by Shields 3115 | . . 12 247 355 . . . . . 11 44 305 210 28 . . . . . 109 997 203 594 Reduced by Siege Mode 39 | . . . . . . . . . . . . . . . . . . . . . 39 . . Ignored by Resistances 666 | . . . . . . 48 15 . . 91 13 . . . 202 . . . 66 105 . 104 22 Regen/Repaired (Parts) 7613 | . . . . 57 235 568 273 187 . 265 243 584 135 . 1059 857 . . 198 1460 756 664 72 Core Remaining (%) 62 | 100 64 21 . . 2 . . . . 64 . . . . 81 . . 78 . . 67 86 . Volleys Fired 1379 | . 47 125 78 95 54 55 40 44 . 60 35 77 20 28 139 76 37 1 37 131 65 55 80 Largest 3 | . 2 2 3 3 3 3 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Hottest 240 | . 130 133 79 84 78 137 101 77 . 227 62 62 240 229 234 234 179 179 179 179 86 86 47 Shots Fired 1958 | . 87 242 234 282 104 91 40 44 . 59 35 77 19 28 137 76 34 1 37 131 65 55 80 Gun 1045 | . 87 225 234 281 98 70 1 . . 18 10 . 1 . . . . . . . . . 20 Cannon 874 | . . 17 . . 6 17 39 44 . 41 24 77 18 28 137 76 34 1 37 127 61 55 35 Launcher 38 | . . . . . . 4 . . . . 1 . . . . . . . . 4 4 . 25 Special 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Kinetic 1280 | . 26 13 234 281 104 68 32 . . 41 24 70 10 24 71 13 . . 23 110 44 37 55 Thermal 533 | . 61 229 . 1 . 19 7 44 . . 1 7 9 4 66 18 34 1 14 . . 18 . Explosive 38 | . . . . . . 4 . . . . 1 . . . . . . . . 4 4 . 25 Electromagnetic 107 | . . . . . . . 1 . . 18 9 . . . . 45 . . . 17 17 . . Robot Hit Streak 21 | . 17 13 10 11 13 21 6 4 . 11 7 8 11 3 8 21 8 5 17 11 9 13 7 Robot Miss Streak 10 | . 10 10 4 5 4 4 3 8 . 7 4 3 1 2 3 4 2 . 3 5 2 3 4 Penetration Max 1 | . . . 1 1 1 . . . . . . 1 . 1 . . . . . 1 1 1 . Secondary Targets 20 | . 3 5 4 8 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1362 | . 67 214 167 187 68 64 26 19 . 38 22 54 15 14 77 55 28 1 25 80 49 41 51 Core Hits 852 | . 52 253 69 87 25 35 14 12 . 20 12 24 7 13 51 20 7 1 7 51 26 17 49 Critical Kills 6 | . 1 . 2 2 1 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . 3 1 . . . . . . . 1 . . . . . . . . . . . Critical Strikes 11 | . 1 . 5 3 1 . . . . . . 1 . . . . . . . . . . . Destroy 11 | . 1 . 5 3 1 . . . . . . 1 . . . . . . . . . . . Melee Attacks 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 64146 | . 705 2939 3052 3914 1308 2004 1858 1129 . 2089 1165 3237 813 1035 6920 4591 2993 82 2977 8604 4345 3509 4877 Guns 13267 | . 700 2515 3009 3847 1159 1107 28 . . 261 151 . . . . . . . . . . . 490 Cannons 44161 | . . 289 . . 88 513 1724 1129 . 1756 659 3204 813 1035 5589 4477 2919 82 2977 7461 3758 3509 2179 Explosions 6355 | . . 98 . 37 . 384 106 . . 72 355 . . . 1278 114 74 . . 1084 587 . 2166 Melee 59 | . . . . . . . . . . . . . . . . . . . . 59 . . . Ramming 292 | . 5 37 43 18 61 . . . . . . 33 . . 53 . . . . . . . 42 Kinetic 37218 | . 120 135 3009 3847 1247 1142 1397 . . 1756 659 2763 421 876 2921 1041 . . 1624 6573 2582 2436 2669 Thermal 16359 | . 580 2669 . 12 . 478 433 1129 . 72 . 441 392 159 3235 1158 2993 82 1353 100 . 1073 . Explosive 4611 | . . 98 . 37 . 384 . . . . 355 . . . . . . . . 984 587 . 2166 Electromagnetic 5666 | . . . . . . . 28 . . 261 151 . . . 711 2392 . . . 947 1176 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 46 | . . . 3 13 13 6 6 8 8 26 . 4 4 4 6 5 46 46 . 8 . 6 25 Average Corruption 8 | . . . 2 6 13 5 6 6 8 11 . 4 4 3 5 2 28 46 . 5 . 5 14 Corruption Purged 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 498 | . . . 6 32 125 34 34 27 3 36 . 32 14 5 35 7 26 7 . 43 . 13 19 Message Errors 129 | . . . 4 12 34 12 8 9 . 7 . 4 7 . 6 1 5 5 . 9 . 3 3 Matter Fused 124 | . . . . 6 30 4 12 8 2 9 . 12 2 . 4 3 7 1 . 14 . 5 5 Heat Flow Errors 58 | . . . . 4 13 2 4 4 . 4 . 4 2 2 6 . 3 . . 5 . 2 3 Energy Discharges 58 | . . . . 1 16 6 3 1 1 7 . 5 . 1 4 2 1 1 . 6 . . 3 Parts Rejected 4 | . . . . . . . . . . . . . . . 2 . . . . . . 1 1 Parts Fused 8 | . . . . . 1 1 . 1 . . . 1 . 1 1 . 2 . . . . . . Data Loss (minor) 53 | . . . . 3 14 3 2 2 . 5 . 5 1 . 6 1 2 . . 7 . 1 1 Data Loss (major) 23 | . . . . . 4 . 3 1 . 3 . 1 1 . 4 . 2 . . 2 . . 2 Misfires 10 | . . . 1 3 4 1 1 . . . . . . . . . . . . . . . . Alerts 13 | . . . . . 5 3 . 1 . . . . . 1 . . 1 . . . . 1 1 Weapon Failures 18 | . . . 1 3 4 2 1 . . 1 . . 1 . 2 . 3 . . . . . . Overload Shots 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Overflow Damage 4699 | . . 22 . . . 2 157 108 . 109 28 166 2 21 603 760 . . 339 1206 470 436 270 Projectiles 4340 | . . . . . . . 157 108 . 109 6 163 2 21 456 728 . . 339 1127 452 436 236 Explosions 356 | . . 22 . . . 2 . . . . 22 . . . 147 32 . . . 79 18 . 34 Melee 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . Knockbacks 141 | . . . . . 2 7 9 . . 7 6 18 . 4 13 4 . . 4 31 8 11 17 Impact 3 | . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 Kinetic 124 | . . . . . 1 5 8 . . 7 5 17 . 4 11 4 . . 3 29 6 11 13 Secondary 14 | . . . . . . 2 1 . . . 1 1 . . 1 . . . 1 2 2 . 3 Self-Inflicted Damage 455 | . . . . . . 16 . . . 21 7 . . . 100 . . . . 201 . . 110 Shots 13 | . . . . . . 1 . . . 1 1 . . . 1 . . . . 4 . . 5 Rammed 31 | . 2 5 5 3 6 . . . . . . 1 . . 2 . . . . . . . 7 Targets Rammed 34 | . 2 6 6 4 6 . . . . . . 1 . . 2 . . . . . . . 7 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 666 | . 264 349 17 422 666 191 183 437 . 200 14 207 168 315 496 200 68 . 96 127 . 108 180 Average Temperature 117 | . 78 125 10 87 170 32 67 140 . 138 7 81 83 129 149 137 33 . 36 83 . 56 69 Received Heat Transfer 5431 | . 174 597 352 553 542 330 318 285 . 237 89 244 12 . 549 90 . 12 57 324 22 137 507 Effects 57 | . 4 4 . 4 22 . . 7 . 1 . . . 5 10 . . . . . . . . Shutdowns 9 | . . . . 1 1 . . 2 . . . . . . 5 . . . . . . . . Energy Bleed 12 | . 2 2 . 2 2 . . 2 . 1 . . . . 1 . . . . . . . . Interference 18 | . 2 1 . . 7 . . 1 . . . . . 5 2 . . . . . . . . Matter Decay 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . Short Circuit 4 | . . . . . 2 . . 1 . . . . . . 1 . . . . . . . . Damage (minor) 4 | . . 1 . 1 1 . . . . . . . . . 1 . . . . . . . . Damage (major) 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . Damage (core) 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Total Turns 47 | . . . . . . . . . . . . . . . . . . . . . 47 . . Longest Duration 17 | . . . . . . . . . . . . . . . . . . . . . 17 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 19 | . . . . . . . . . . 1 1 . . . . 12 . . 1 2 2 . . Combat Hostiles 15 | . . . . . . . . . . 1 1 . . . . 10 . . . 1 2 . . Parts Fried 53 | . . . . . . . . . . 2 . 1 . . 2 26 . . 3 8 11 . . Impact Corruptions 5 | . . . . . . . . . . . . 1 . . . . . . 1 1 2 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 16 | . . 2 . . 2 . . 2 . 2 . 4 . . 1 . . . . . . 3 . Heat Transferred 7773 | . 1101 3518 . 37 . 124 322 740 . 100 . 325 325 . 550 100 50 . . . . 481 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . 18 . . . Power Chain Reactions 11 | . . . . . . . 1 . . 1 . . . . 5 2 1 . . 1 . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Qua Sec Res Acc Maximum Alert Level 3 | . . 3 2 3 1 . . . . . 3 2 1 . 3 3 1 . 1 3 3 3 3 Low Security (%) 40 | 100 100 29 . . 67 100 . . . . . 46 . 100 5 . 66 100 89 27 . . . Level 1 21 | . . 22 50 44 32 . . . . . . 33 100 . 8 . 33 . 10 30 . . 1 Level 2 27 | . . 41 49 47 . . . . . . 64 19 . . 85 79 . . . 16 59 23 63 Level 3 9 | . . 7 . 7 . . . . . . 35 . . . . 20 . . . 25 40 76 34 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1037 | . 96 711 669 899 368 150 . . . . 900 535 356 147 966 793 274 37 213 895 1037 811 979 Initial 900 | . . 6 272 263 350 150 . . . . 900 257 288 101 . 473 274 37 . 65 496 573 462 Average 324 | . 35 404 439 473 118 51 . . . . 644 255 289 29 502 581 163 15 101 417 722 731 643 Influence Increases 15408 | . 462 1434 841 1226 306 692 129 341 . 321 1214 1022 369 264 1638 706 20 20 432 1524 789 466 1192 Destroy 0b10 Robot/C 7700 | . 260 920 480 720 140 360 100 260 . 220 160 500 160 80 680 480 . 20 120 740 480 260 560 Destroy 0b10 Robot/NC 595 | . 30 80 40 70 20 15 . 5 . 15 10 30 10 25 75 35 . . 20 60 15 . 40 Destroy Leader 1442 | . 56 246 138 194 . 94 10 30 . 10 32 56 . . 114 108 . . 16 116 72 80 70 Allied During Kill 768 | . . . . 18 4 8 4 16 . 1 . 295 170 105 66 . . . . . . . 81 Successful Hack 295 | . 41 24 16 5 21 14 . . . . . 40 . . 19 . . . 42 14 14 27 18 Select Force Hacks 270 | . 60 60 60 . 90 . . . . . . . . . . . . . . . . . . Disable Machine 930 | . . 30 60 165 30 30 . . . . 30 30 15 30 90 15 . . 60 270 60 15 . Anti-Garrison Action 300 | . . . . . . . . . . . . . . . 150 . . . 150 . . . . Destroy Structure 1398 | . . 14 2 9 1 21 . . . . 52 56 14 24 324 68 20 . 24 324 118 84 243 Advance Influence 1050 | . . . . . . 150 . . . . 900 . . . . . . . . . . . . Lose Combat Pursuer 660 | . 15 60 45 45 . . 15 30 . 75 30 15 . . 120 . . . . . 30 . 180 Influence Decreases 10283 | . 446 795 488 590 656 602 171 270 . 321 688 764 404 365 672 396 240 57 316 706 264 268 804 Time Decay 8347 | . 446 675 478 490 616 431 171 270 . 266 368 634 294 205 492 356 230 47 306 646 254 238 434 Search Patrol Dispatched 300 | . . . . . . . . . . . 300 . . . . . . . . . . . . Lost Part 745 | . . 120 10 60 40 40 . . . 35 . 10 10 . 60 40 10 10 10 60 10 30 190 Lost Ally 891 | . . . . 40 . 131 . . . 20 20 120 100 160 120 . . . . . . . 180 Squads Dispatched 77 | . 3 7 3 7 . 5 . . . 1 1 2 . . 9 6 . . 6 9 4 3 11 Investigation 13 | . 2 3 3 1 . 2 . . . . . . . . . . . . . . 1 . 1 Extermination 13 | . . . . . . 2 . . . . . . . . 1 2 . . . 4 . 1 3 Reinforcement 30 | . 1 3 . 1 . 1 . . . . 1 2 . . 5 1 . . 6 4 3 2 . Assault 15 | . . 1 . 4 . . . . . 1 . . . . 3 3 . . . 1 . . 2 Garrison 6 | . . . . 1 . . . . . . . . . . . . . . . . . . 5 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 Construction Impeded 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . 1 . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Qua Sec Res Acc Distress Signals 26 | . 2 2 5 1 . 1 . . . . . 1 2 . . . . . 6 1 1 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 552 | . 21 71 32 43 7 20 13 16 . 19 12 24 9 12 50 28 6 1 15 45 26 19 63 Peak Tracking Total 20 | . 4 5 5 6 5 4 4 7 . 7 5 5 5 2 9 5 2 1 4 6 5 4 20 Tactical Retreats 27 | . 1 3 2 3 1 . 1 2 . 2 2 1 . . 4 . . . . . 2 . 3 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Qua Sec Res Acc Traps Triggered 25 | . . 2 . 1 . 4 . . . . . 3 . . 4 1 . . . 4 2 . 4 Indirectly 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Qua Sec Res Acc Machines Disabled 69 | . . 2 4 11 3 2 . 1 . 1 2 3 1 2 7 1 . . 5 19 4 1 . Max in Single Turn 3 | . . 2 1 1 1 1 . 1 . 1 1 1 1 1 2 1 . . 3 2 1 1 . Garrison Access 8 | . . . 1 . . 1 . . . . 1 . . . 2 1 . . 1 1 . . . Network Hub 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Qua Sec Res Acc Machines Accessed 74 | . 8 8 9 5 9 5 . . 4 . 1 6 1 . 5 1 . . 2 6 2 1 1 Terminals 52 | . 6 6 6 4 5 3 . . . . . 6 1 . 4 . . . 2 5 2 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 2 2 . 3 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . 1 . . 2 . . . . 1 . . . 1 1 . . . 1 . . . Total Hacks 202 | . 23 23 18 10 17 13 . . 30 . 1 18 1 . 15 2 . . 11 9 4 3 4 Successful 120 | . 13 12 11 6 16 4 . . 30 . 1 11 . . 4 1 . . 6 2 1 1 1 Failed 82 | . 10 11 7 4 1 9 . . . . . 7 1 . 11 1 . . 5 7 3 2 3 Catastrophic 17 | . 2 . 1 . . 2 . . . . . 1 . . 2 . . . 3 2 1 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 131 | . 21 23 17 11 15 2 . . . . . 18 1 . 6 . . . 9 4 4 . . Terminals 144 | . 21 21 15 8 12 6 . . . . . 18 1 . 13 . . . 11 7 4 3 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 2 2 . 3 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 15 | . . . 1 . . 7 . . . . 1 . . . 2 2 . . . 2 . . . Terminal Hacks 47 | . 2 1 . . 3 2 . . 30 . . 1 . . 2 . . . 3 1 . 1 1 Record 11 | . . . . . . . . . 11 . . . . . . . . . . . . . . Part Schematic 11 | . . . . . . . . . 10 . . 1 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 Emergency Access Points 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Index 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 5 | . 1 . . . . 2 . . . . . . . . . . . . 1 1 . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . 1 . . 1 . . . . 1 . . . 1 1 . . . 1 . . . Seal Access 6 | . . . 1 . . 1 . . . . 1 . . . 1 1 . . . 1 . . . Unauthorized Hacks 67 | . 11 11 10 6 13 1 . . . . . 10 . . 1 . . . 3 . 1 . . Terminals 57 | . 9 9 8 5 10 1 . . . . . 10 . . 1 . . . 3 . 1 . . Botnet 27 | . 4 4 3 2 5 1 . . . . . 5 . . 1 . . . 1 . 1 . . Skim 30 | . 5 5 5 3 5 . . . . . . 5 . . . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 2 2 . 3 . . . . . . . . . . . . . . . . . . Tunnel 9 | . 2 2 2 . 3 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 5 5 4 3 2 4 . . . . . 4 1 . 5 . . . 2 5 2 1 1 Full Trace Events 4 | . . . 1 . . 2 . . . . . . . . . . . . . . . . 1 Feedback Events 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . Corruption 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 6 . . . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . 10 . . 1 . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Qua Sec Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . 1 2 . . 2 . . . . Machine Destruction 5 | . . . . . . . . . . . . . . . 1 2 . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 24 | . . . . . 11 . 2 . . 2 . 9 . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Qua Sec Res Acc Total Allies 58 | . . . . 2 11 . 2 . . 2 . 28 5 . . . . . . . . . 8 Largest Group 19 | . . . . 2 11 11 2 1 . 2 1 17 19 15 6 . . . . . . . 7 Highest-Rated Group 1003 | . . . . 62 139 139 57 26 . 58 24 608 1003 785 370 . . . . . . . 99 Highest-Rated Ally 159 | . . . . 31 27 27 31 26 . 29 24 159 159 140 96 . . . . . . . 15 Total Orders 21 | . . . . . . . . . . . 3 6 . . 1 . . . . . . . 11 EXPLORE 19 | . . . . . . . . . . . 3 6 . . 1 . . . . . . . 9 RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 392 | . . . . 19 . 26 6 31 . 17 4 130 51 41 35 . . . . . . . 32 Total Damage 8152 | . . . . 313 . 220 104 482 . 134 57 2663 1212 1012 1310 . . . . . . . 645 Kills 50 | . . . . 2 . 2 2 5 . 1 . 16 9 3 4 . . . . . . . 6 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . 1 . . . . . . . 1 . . 1 . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Qua Sec Res Acc Active Infowar (turns) 473 | . . . . . . . . . . . 343 124 . . . . . . . . . 6 . Terrain 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Seismic 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Cloaking 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Jamming 467 | . . . . . . . . . . . 343 124 . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 2 3 . . . . . . . . . . . . . . . Drone Launches 20 | . . . . . . . . . . . 4 6 . . 1 . . . . . . . 9 Drone Recoveries 18 | . . . . . . . . . . . 4 6 . . 1 . . . . . . . 7 Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Qua Sec Res Acc Turns Passed 27766 | 92 1672 3173 1222 1293 3035 1474 1102 897 120 950 850 2237 642 920 1350 809 483 147 815 2359 553 502 1069 Spaces Moved 12317 | 51 511 1351 463 533 1189 765 508 455 79 527 453 877 238 226 715 337 169 63 319 1333 289 260 606 Core 25 | 4 . . . . 21 . . . . . . . . . . . . . . . . . . Treads 7621 | 47 511 1351 463 533 664 7 251 455 79 83 175 260 18 177 429 337 169 63 319 714 289 222 5 Legs 1884 | . . . . . 26 22 . . . 414 278 617 220 21 286 . . . . . . . . Wheels 1496 | . . . . . 473 736 257 . . 30 . . . . . . . . . . . . . Hover 334 | . . . . . . . . . . . . . . 28 . . . . . 127 . . 179 Flight 497 | . . . . . 5 . . . . . . . . . . . . . . 492 . . . Fastest Speed 50 | 50 160 160 157 155 152 115 153 153 153 122 108 179 198 88 88 162 162 211 211 114 114 144 144 Average Speed 164 | 151 233 165 169 156 166 154 169 153 153 128 127 190 223 151 134 162 199 211 222 147 124 149 185 Slowest Speed 950 | 160 240 240 170 157 950 393 265 153 153 153 179 226 226 198 162 218 218 211 228 228 179 179 187 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Microwarps 30 | . . . . . . . . . . . . . . . . . . . . . . 1 29 Exploration Rate (%) 51 | 4 85 87 52 75 95 22 64 56 68 64 16 86 67 81 60 11 73 2 15 92 14 8 29 Regions Visited 23 Branch Regions 12 Pre-discovered Areas 20 | . 4 4 7 . 4 . . . 1 . . . . . . . . . . . . . . Known Exits Taken 14 | . . 1 1 1 1 1 1 1 . 1 . 1 . . 1 . . 1 1 . 1 1 . Unknown Exits Taken 7 | 1 1 . . . . . . . 1 . 1 . 1 1 . . . . . 1 . . . Scrap Searched 10 | . . . . . . . 5 2 . 3 . . . . . . . . . . . . . Spaces Dug 14 | . . . . . . 1 . . . . . . . . 3 . . . 1 8 1 . . Terrain Destroyed 874 | . . 20 . 2 1 25 16 20 . 13 25 26 1 9 214 37 11 . 21 206 71 28 128 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 402 | . . . . 2 1 6 10 20 . 7 7 26 1 9 48 18 3 . 21 150 19 28 26 AOE 472 | . . 20 . . . 19 6 . . 6 18 . . . 166 19 8 . . 56 52 . 102 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Qua Sec Res Acc Total 18397 | 64 908 2049 746 732 2190 992 717 618 78 747 692 1372 330 773 957 526 275 75 386 1594 419 330 827 Wait 4035 | . 319 498 154 8 786 119 116 101 . 123 175 244 56 502 79 89 27 4 11 56 48 13 507 Move 11862 | 50 510 1350 462 532 1188 764 507 454 78 526 452 876 237 225 714 337 168 62 318 1329 288 222 213 Hop 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Pick Up 189 | 6 17 10 14 9 10 12 3 6 . 3 6 3 6 4 3 10 34 1 5 19 4 4 . Fast Attach 85 | 6 3 8 1 3 7 9 2 1 . 5 6 1 . . 7 1 7 . . 6 1 8 3 Attach 77 | . . 8 2 4 2 5 1 4 . 3 1 5 3 2 4 3 1 1 2 6 4 5 11 Detach 49 | . 2 . . . 8 8 1 3 . 3 6 3 2 . . . . . . 3 2 2 6 Swap 153 | . 5 22 12 23 6 2 . 3 . 2 3 6 2 7 9 3 1 5 8 17 3 14 . Drop 164 | 2 3 22 17 11 14 11 6 2 . 4 8 7 4 5 . 7 . 1 5 24 4 7 . Fire 1379 | . 47 125 78 95 54 55 40 44 . 60 35 77 20 28 139 76 37 1 37 131 65 55 80 Melee 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Ram 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 27 | . 2 6 6 4 6 . . . . . . 1 . . 2 . . . . . . . . Escape Stasis 12 | . . . . . . 7 . . . . . 5 . . . . . . . . . . . Rewire 312 | . . . . . 109 . 41 . . 18 . 144 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 43 | . . . . 43 . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / Sub) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac / *Upp x2 / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory -4/Waste -4/Factory -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 591 | -10/Materials | Discovered new exit (range 8) 673 | -10/Materials | Discovered new exit (range 9) 1084 | -10/Materials | Discovered new exit (range 5) 1155 | -10/Materials | Discovered new exit (range 6) 1404 | -10/Materials | Learned 2 Mines zone layouts 1472 | -10/Materials | Learned location of 1 exit from Recycling 1529 | -10/Materials | Learned location of Mines (-10) 1709 | -10/Materials | Identified exit to Subcaves 1765 | -10/Materials | Entered another Materials area 1765 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1851 | -9/Materials | Discovered new exit (range 14) 2399 | -9/Materials | Discovered new exit (range 13) 2702 | -9/Materials | Build established: Scavenger-Mutant 2893 | -9/Materials | Discovered new exit (range 11) 3167 | -9/Materials | Discovered new exit (range 15) 3209 | -9/Materials | Build established: Mutant 3765 | -9/Materials | First assault squad dispatched 3822 | -9/Materials | Core integrity fell below 50% 3971 | -9/Materials | Lost 9 parts (1p3n3u2w) 4547 | -9/Materials | Learned location of 1 exit from Recycling 4601 | -9/Materials | Learned location of Zion (-7) 4644 | -9/Materials | Learned Materials emergency access door positions 4678 | -9/Materials | Loaded intel: 2 repair station locations 4702 | -9/Materials | Identified exit to Materials 4716 | -9/Materials | Learned Storage trap positions 4742 | -9/Materials | Learned location of 1 exit from Recycling 4777 | -9/Materials | Learned location of 3 exits from Materials 4823 | -9/Materials | Learned Storage stockpile data 4938 | -9/Materials | Entered another Materials area 4938 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4939 | -8/Materials | Identified exit to Storage 4940 | -8/Materials | Identified exit to Factory 5519 | -8/Materials | Build established: Tank 5657 | -8/Materials | Discovered exit to Factory (range 13) 6004 | -8/Materials | Learned 8 Factory zone layouts 6035 | -8/Materials | Learned 4 Lower Caves zone layouts 6071 | -8/Materials | Learned 4 Recycling zone layouts 6160 | -8/Materials | Entered Storage 6161 | -8/Storage | Identified exit to Recycling 6162 | -8/Storage | Loaded intel: 28 trap records 6790 | -8/Storage | Met a pair of Derelict thieves 6960 | -8/Storage | First assault squad dispatched 7136 | -8/Storage | System corruption reached 10% 7182 | -8/Storage | Lost 3 parts (1p2u) 7371 | -8/Storage | Garrison activated, responded to threat 7423 | -8/Storage | Destroyed 8 combat bots 7447 | -8/Storage | Used back door to open Recycling access 7453 | -8/Storage | Entered Recycling 7454 | -8/Recycling | Identified exit to Factory 7455 | -8/Recycling | Identified exit to Scraptown 7874 | -8/Recycling | Build established: Scavenger-Tank 8362 | -8/Recycling | Learned Factory stockpile data 8455 | -8/Recycling | Learned Storage terminal intel 8493 | -8/Recycling | Scanned before Scraplab entrance 8513 | -8/Recycling | Learned location of 2 exits from Lower Caves 8514 | -8/Recycling | Entered Scraplab 8529 | -8/Recycling | Learned location of 2 exits from Lower Caves 8534 | -8/Recycling | Learned Factory stockpile data 8542 | -8/Recycling | Angered Scraplab inhabitants 8542 | -8/Recycling | Found Prototype Device 8542 | -8/Recycling | Identified Scrap Engine 8558 | -8/Recycling | Core integrity fell below 50% 8571 | -8/Recycling | Learned Factory interactive machine intel 8579 | -8/Recycling | Core integrity fell below 20% 8606 | -8/Recycling | Learned location of 1 exit from Extension 8607 | -8/Recycling | Lost 3 parts (2n1w) 8870 | -8/Recycling | Build established: Mutant 9359 | -8/Recycling | Build established: Construct 9843 | -8/Recycling | Build established: Commander-Construct 10488 | -8/Recycling | Entered Factory 10488 | -6/Factory | Accompanied by 11 allies 10488 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 10489 | -6/Factory | Identified exit to Lower Caves 10492 | -6/Factory | Loaded intel: 54 interactive machine locations 10705 | -6/Factory | Lost 6 allies 10773 | -6/Factory | Crushed by falling debris 10796 | -6/Factory | Build established: Commander-Mutant 10942 | -6/Factory | Lost 3 allies 11348 | -6/Factory | Build established: Mutant 11830 | -6/Factory | Discovered new exit (range 16) 11876 | -6/Factory | Build established: Construct 11962 | -6/Factory | Entered Lower Caves 11963 | -6/Lower Caves | Identified exit to Lower Caves 12051 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 12069 | -6/Lower Caves | Learned Factory emergency access door positions 12265 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12367 | -6/Lower Caves | Lost 3 allies 12426 | -6/Lower Caves | Attacked by a faux Warlord 13064 | -6/Lower Caves | Entered another Lower Caves area 13064 | -6/Lower Caves | Accompanied by 1 ally 13065 | -6/Lower Caves | Identified exit to Factory 13065 | -6/Lower Caves | Identified exit to Data Miner 13215 | -6/Lower Caves | Learned Factory trap positions 13612 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 13758 | -6/Lower Caves | Encountered a Warlord checkpoint 13803 | -6/Lower Caves | Learned location of 1 exit from Factory 13961 | -6/Lower Caves | Entered Data Miner 13961 | -6/Data Miner | Discovered new exit (range 6) 13991 | -6/Data Miner | Met Data Miner 14027 | -6/Data Miner | Learned location of Section 7 (-3) 14027 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14046 | -6/Data Miner | Received God Mode back door access code from Data Miner 14081 | -6/Data Miner | Entered Proximity Caves 14100 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 14439 | -5/Proximity Caves | Spotter reported a threat 14511 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 14598 | -5/Proximity Caves | Spotter reported a threat 14604 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14609 | -5/Proximity Caves | Spotter reported a threat 14640 | -5/Proximity Caves | System corruption reached 10% 14716 | -5/Proximity Caves | Spotter reported a threat 14736 | -5/Proximity Caves | Spotter reported a threat 14769 | -5/Proximity Caves | Spotter reported a threat 14787 | -5/Proximity Caves | Build established: Mutant 14978 | -5/Proximity Caves | Discovered exit to Factory (range 15) 14983 | -5/Proximity Caves | Spotter reported a threat 15031 | -5/Proximity Caves | Entered Factory 15031 | -5/Factory | Accompanied by 1 ally 15031 | -5/Factory | Evolved 2 slots: Utility x2 15032 | -5/Factory | Identified exit to Upper Caves 15033 | -5/Factory | Identified exit to Factory 15034 | -5/Factory | Loaded intel: 112 trap records 15183 | -5/Factory | Discovered exit to Upper Caves (range 7) 15296 | -5/Factory | Found Hvy. Insulated Plating 15331 | -5/Factory | Search patrols dispatched 15388 | -5/Factory | Found Imp. Powered Armor 15393 | -5/Factory | Found Hvy. Insulated Plating 15626 | -5/Factory | Discovered new exit (range 33) 15631 | -5/Factory | Search patrols dispatched 15881 | -5/Factory | Entered Extension 16027 | -5/Extension | Build established: Construct 16353 | -5/Extension | Rescued a captive Derelict 16362 | -5/Extension | Rescued a captive Derelict 16762 | -5/Extension | Rescued a captive Derelict 16764 | -5/Extension | Rescued a captive Derelict 16782 | -5/Extension | Rescued a captive Derelict 16789 | -5/Extension | Spotted B-75 Beast 16803 | -5/Extension | Allies destroyed B-75 Beast 16938 | -5/Extension | Rescued a captive Derelict 16938 | -5/Extension | Rescued a captive Derelict 16969 | -5/Extension | Rescued a captive Derelict 16970 | -5/Extension | Rescued a captive Derelict 16998 | -5/Extension | Rescued a captive Derelict 17013 | -5/Extension | Rescued a captive Derelict 17013 | -5/Extension | Rescued a captive Derelict 17369 | -5/Extension | Lost 3 allies 17436 | -5/Extension | Build established: Commander-Construct 17454 | -5/Extension | Spotted B-75 Beast 17465 | -5/Extension | Destroyed B-75 Beast 17497 | -5/Extension | Lost 3 allies 17646 | -5/Extension | Rescued A7 17673 | -5/Extension | Learned Factory stockpile data 17711 | -5/Extension | Rescued a captive Derelict 17711 | -5/Extension | Rescued a captive Derelict 17741 | -5/Extension | Learned Factory trap positions 17754 | -5/Extension | Rescued a captive Derelict 17801 | -5/Extension | Identified exit to Cetus 17816 | -5/Extension | Rescued a captive Derelict 17852 | -5/Extension | Learned location of 1 exit from Proximity Caves 17864 | -5/Extension | Rescued a captive Derelict 17864 | -5/Extension | Rescued a captive Derelict 17871 | -5/Extension | Build established: Construct 18009 | -5/Extension | Learned location of 1 exit from Quarantine 18118 | -5/Extension | Entered Cetus 18118 | -5/Cetus | Accompanied by 17 allies (A7) 18123 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 18159 | -5/Cetus | Spotted Cetus Guard 18159 | -5/Cetus | Spotted Cetus Guard 18163 | -5/Cetus | Destroyed Cetus Guard 18163 | -5/Cetus | Spotted Cetus Guard 18164 | -5/Cetus | Spotted Cetus Guard 18168 | -5/Cetus | Allies destroyed Cetus Guard 18169 | -5/Cetus | Allies destroyed Cetus Guard 18185 | -5/Cetus | Allies destroyed Cetus Guard 18204 | -5/Cetus | Lost 3 allies 18281 | -5/Cetus | Build established: Commander-Construct 18323 | -5/Cetus | Started Cetus Manufacturing Module 18348 | -5/Cetus | Manufactured an Enhanced Grunt 18373 | -5/Cetus | Manufactured an Enhanced Grunt 18381 | -5/Cetus | Discovered new exit (range 16) 18398 | -5/Cetus | Manufactured an Enhanced Grunt 18423 | -5/Cetus | Manufactured an Enhanced Grunt 18424 | -5/Cetus | Escorted A7 to Cetus Mainframe 18448 | -5/Cetus | Manufactured an Enhanced Grunt 18527 | -5/Cetus | Spotted Cetus Guard 18528 | -5/Cetus | Spotted Cetus Guard 18531 | -5/Cetus | Spotted Cetus Guard 18532 | -5/Cetus | Spotted Cetus Guard 18532 | -5/Cetus | Allies destroyed Cetus Guard 18541 | -5/Cetus | Destroyed Cetus Guard 18543 | -5/Cetus | Allies destroyed Cetus Guard 18550 | -5/Cetus | Allies destroyed Cetus Guard 18561 | -5/Cetus | Discovered exit to Factory (range 15) 18572 | -5/Cetus | Lost 3 allies 18572 | -5/Cetus | Met Revision 17 18760 | -5/Cetus | Entered Archives 18760 | -5/Archives | Accompanied by 16 allies (A7) 18765 | -5/Archives | Received a hacking code to weaken MAIN.C 18832 | -5/Archives | Discovered new exit (range 14) 18833 | -5/Archives | Lost 9 allies 18966 | -5/Archives | Discovered new exit (range 16) 19077 | -5/Archives | Discovered exit to Factory (range 15) 19567 | -5/Archives | Found Prototype Device 19567 | -5/Archives | Identified Exp. Thermal Shield 19658 | -5/Archives | Build established: Scavenger-Construct 19680 | -5/Archives | Entered Hub_04(d) 19680 | -5/Hub_04(d) | Accompanied by 6 allies 19766 | -5/Hub_04(d) | Spotted B-75 Beast 19846 | -5/Hub_04(d) | Lost 4 allies 19916 | -5/Hub_04(d) | Destroyed 9 combat bots 20138 | -5/Hub_04(d) | Discovered exit to Factory (range 13) 20280 | -5/Hub_04(d) | First assault squad dispatched 20439 | -5/Hub_04(d) | Destroyed 7 combat bots 20929 | -5/Hub_04(d) | Discovered exit to Factory (range 15) 21028 | -5/Hub_04(d) | Network Hub disabled 21030 | -5/Hub_04(d) | Entered Factory 21030 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21031 | -4/Factory | Loaded intel: 114 trap records 21530 | -4/Factory | First assault squad dispatched 21554 | -4/Factory | Incoming assault squad redirected 21590 | -4/Factory | Spotted B-86 Titan 21603 | -4/Factory | Destroyed B-86 Titan 21839 | -4/Factory | Sucked down chute 21839 | -4/Factory | Entered Waste 21851 | -4/Waste | Spotted C-40 Crusher 21854 | -4/Waste | EMP discharged 21854 | -4/Waste | System corruption reached 10% 21863 | -4/Waste | Destroyed C-40 Crusher 21949 | -4/Waste | Spotted C-40 Crusher 21954 | -4/Waste | EMP discharged 21961 | -4/Waste | Spotted C-40 Crusher 21970 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 21973 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 21976 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 21979 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 21980 | -4/Waste | Destroyed C-40 Crusher 21985 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 21986 | -4/Waste | Destroyed C-40 Crusher 22016 | -4/Waste | Found Damper Plating 22054 | -4/Waste | EMP discharged 22065 | -4/Waste | Spotted C-40 Crusher 22077 | -4/Waste | Spotted C-40 Crusher 22090 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 22092 | -4/Waste | Destroyed C-40 Crusher 22094 | -4/Waste | Destroyed C-40 Crusher 22154 | -4/Waste | EMP discharged 22154 | -4/Waste | System corruption reached 30% 22171 | -4/Waste | Spotted C-40 Crusher 22183 | -4/Waste | Destroyed C-40 Crusher 22254 | -4/Waste | EMP discharged 22290 | -4/Waste | Discovered new exit (range 16) 22322 | -4/Waste | Entered Factory 22331 | -4/Factory | Discovered new exit (range 15) 22402 | -4/Factory | Identified exit to Research 22469 | -4/Factory | Entered Research 22469 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 22543 | -3/Research | Identified exit to Armory 22543 | -3/Research | Identified exit to Quarantine 22611 | -3/Research | Spotted B-86 Titan 22639 | -3/Research | Destroyed B-86 Titan 22669 | -3/Research | Revision forces began assault on 0b10 22693 | -3/Research | Met up with Revision 17++ 23102 | -3/Research | Found Quantum Capacitor 23169 | -3/Research | Research terminal network offline 23284 | -3/Research | Entered Quarantine 23285 | -3/Quarantine | Identified exit to Research 24264 | -3/Quarantine | Found Alien Impact Weapon 24871 | -3/Quarantine | Found Alien Artifact 24986 | -3/Quarantine | Found Alien Artifact 25034 | -3/Quarantine | First assault squad dispatched 25072 | -3/Quarantine | Lost 3 parts (1p1u1w) 25283 | -3/Quarantine | Identified Core Stripper 25304 | -3/Quarantine | Spotted Fortress 25312 | -3/Quarantine | Destroyed Fortress 25330 | -3/Quarantine | Found Prototype Device 25330 | -3/Quarantine | Identified Thermal Barrier 25338 | -3/Quarantine | Found Prototype Device 25338 | -3/Quarantine | Identified Exp. Force Field 25346 | -3/Quarantine | Found Prototype Device 25346 | -3/Quarantine | Identified Exp. EM Shield 25359 | -3/Quarantine | Found Prototype Reactor 25359 | -3/Quarantine | Identified Vortex Chain Reactor 25451 | -3/Quarantine | Discovered new exit (range 6) 25612 | -3/Quarantine | Build established: Construct 25643 | -3/Quarantine | Entered Section 7 25643 | -3/Section 7 | Identified Core Reset Matrix 25643 | -3/Section 7 | Identified Hpw. Transdimensional Reconstructor 25643 | -3/Section 7 | Used Core Reset Matrix 25647 | -3/Section 7 | Detected hypermatrix surge 25647 | -3/Section 7 | Sensed 19 artifacts in vicinity 26019 | -3/Section 7 | Scanned by Researcher 26152 | -3/Section 7 | Found Microwarp Drive 26175 | -3/Section 7 | Discovered exit to Research (range 14) 26196 | -3/Section 7 | Entered Research 26196 | -2/Research | Evolved 2 slots: Utility x2 26442 | -2/Research | Found Prototype Device 26442 | -2/Research | Identified Exp. Focal Shield 26458 | -2/Research | Identified exit to Access 26517 | -2/Research | Build established: Mutant 26698 | -2/Research | Entered Access 26698 | -1/Access | Evolved 2 slots: Utility x2 27223 | -1/Access | First assault squad dispatched 27272 | -1/Access | Garrison activated, responded to threat 27346 | -1/Access | Lost 5 parts (2p2u1w) 27390 | -1/Access | System corruption reached 10% 27454 | -1/Access | Core integrity fell below 50% 27492 | -1/Access | Incoming assault squad redirected 27560 | -1/Access | Identified exit to Command 27582 | -1/Access | Emitted hypermatrix ping 27587 | -1/Access | Assembled emerged from beneath the floor 27596 | -1/Access | Garrison activated, responded to threat 27608 | -1/Access | Incoming assault squad redirected 27608 | -1/Access | Spotted B-99 Colossus 27609 | -1/Access | Core integrity fell below 20% 27622 | -1/Access | Warped through subspace 27632 | -1/Access | Lost 8 allies 27652 | -1/Access | Lost 9 parts (1p2n6u) 27767 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 27743_ Stasis field depleted. 27745_ Slammed into K-01 Serf. 27745_ Triggered Stasis Trap. 27745_ A bubble of rippling energy engulfs the area. 27745_ Stasis field depleted. 27750_ Slammed into K-01 Serf. 27750_ Destabilizing: System interference. 27750_ Adv. Signal Interpreter temporarily disabled. 27758_ System corrupted: Graphene Brace rejected. 27758_ Acquired Graphene Brace. 27764_ Slug penetrates Wall. 27764_ Slug penetrates P-80 Master. 27764_ Penetrated by Slug. 27764_ Slug penetrates Wall. 27764_ Slug penetrates P-80 Master. 27764_ Slug penetrates Wall. 27766_ P-80 Master destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????? ! #??????????????? | | ?????????????????????????? #??????????????? | | ????????????????????????? #??????????????? | | ????????????????????????" #???????######?? | | ????????????????????????" #???????# ?? | | ????????????????????????" ????????#!!! ? | | ????????????????????????"""" """ ????????#!!! # | | ????????????????????????""""T""" ????????#!!! + | | ???????????????????????????#???# ????????# # | | ???????????????????????????????# ????????# # | | ???????????????????????????????# #???????######?# | | ???????????????????????????????# #??????????????# | | ???????????????????????????##### #?????????????## | | ???????????????????????????# ## k?????????????#* | | ????????????????????????####BB## #?????????????# | | ????????????????????????+ BB #?????????????#* | | ????????????????????????# #?????????????## | | ????????????????????????# #??????????????# | | ????????????????????????# g !!!#??????????????# | | ????????????????????????# g !! #??????????????# | | ????????????????????????# = !! #??????????????# | | ????########????????????# #??????????????# | | ??? #????????????+ ?????????????? | | ???? #????????????#=!! ! ??????????????# | | ????? #????????????#[%#####+##??????????????? | | ?????# #????????????#@!#?????????????????????? | | ?????# #????????????# %#?????????????????????? | | ?????# #????????????# %+?????????????????????? | | ?????# ###+#????????# #??? *????????????? | | ?????# #??#######pp/ ???????????????? | | ?????# #??# ###???????????????????? | | ###### #### #####+##?????????????????????? | | ## #??? ?????????????????????? | | ## #??? ????????????????????? | | + #??? ???????????????????? | | # ########## #??? " #??????????????????? | | # #????????# +? """ #??????????????????? | | + #????????####? """ #??????????????????? | | ##########????????????? " #??????????????????? | | ??????????????????????? ? ? #??????????????????? | | ??????????????????????? ???? #??????????????????? | | ???????????????????????##?????#??????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 155 Energy Generation 73 Energy Capacity 940 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 200 EM Shielding 2 Armor Coverage 600 Resistance: KI 30 Resistance: TH 30 Resistance: EM 30 Power Shielding 66 Evasion (%) 57 Targeting Accuracy 8 Recoil Reduction 6 Matter Filtering 50 Particle Charging 15 Item Schematics ----------------- Electron Diverter | -3/Section 7 | Archive Ionic Axe | -3/Section 7 | Archive Exp. Optical Array | -3/Section 7 | Archive Lgt. Antimatter Cannon | -3/Section 7 | Archive Robot Schematics ------------------ B-74 Champion | -3/Section 7 | Archive O-32 Director | -3/Section 7 | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Core Stripper Core Reset Matrix Microwarp Drive High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionOmegaManipulator Manual? 0 Play Time 03:49:01 Cumulative 353.4 hours Start 2025.03.05 @ 18:57:37 End 2025.03.06 @ 19:44:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 286 Rogue 286 Adventurer 0 Explorer 0 Win Type - Total 16 Types 3/2/5/2/0/0/2/1/0/1 Lore% 91 Gallery% 72 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 655d694f-676c-400c-a649-e317394d8a28