Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.29 @ 16:26:06 Player: ForestDarkPsy Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (73) 365 Value Destroyed (2082) 2082 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5687 Bonus ------- None Cogmind --------- Core Integrity 832/850 Matter 270/300 Energy 276/280 System Corruption 0% Temperature Cool (0) Movement Walking (126) Location -6/Factory Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (5) --- Aluminum Leg Carbon-fiber Leg Titanium Leg Titanium Leg Improved Titanium Leg > --- UTILITY (6) ------ Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Light Armor Plating > --- WEAPON (3) ------- Improved Assault Rifle Improved Assault Rifle Battle Cannon > --- INVENTORY (15) --- Improved Ion Engine Heat Sink Improved Cooling System Coolant Injector High-capacity Matter Pod (0) Improved Signal Interpreter Seismic Detector Advanced Targeting Computer Target Analyzer Drone Bay (2/2) Particle Gun Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Drone Bay > --- WEAPON ----------- Pulse Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Heat Sink Heat Sink Improved Cooling System Coolant Injector High-capacity Matter Pod Improved Signal Interpreter Seismic Detector Advanced Targeting Computer Target Analyzer Light Armor Plating Particle Gun Battle Cannon Plasma Cutter [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun Pulse Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Autogun Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Build | -11 -10 -10 -8 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Fac Slots Evolved 8 | . . . 4 . 2 2 Power . | . . . . . . . Propulsion 3 | . . . 2 . . 1 Utility 4 | . . . 2 . 1 1 Weapon 1 | . . . . . 1 . Parts Attached 71 | 6 16 8 11 22 4 4 Power 8 | 1 1 . 1 4 . 1 Engine 6 | 1 1 . 1 2 . 1 Core 2 | . . . . 2 . . Reactor . | . . . . . . . Propulsion 17 | 2 4 . 3 5 2 1 Treads . | . . . . . . . Leg 17 | 2 4 . 3 5 2 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 27 | 1 3 5 7 7 2 2 Device 14 | 1 . 4 1 5 2 1 Storage 2 | . 1 . 1 . . . Processor 6 | . 1 1 3 1 . . Hackware 1 | . . . 1 . . . Protection 4 | . 1 . 1 1 . 1 Artifact . | . . . . . . . Weapon 19 | 2 8 3 . 6 . . Energy Gun 3 | . . . . 3 . . Energy Cannon 1 | . . 1 . . . . Ballistic Gun 11 | 2 5 2 . 2 . . Ballistic Cannon 1 | . . . . 1 . . Launcher 1 | . 1 . . . . . Special Weapon 1 | . 1 . . . . . Impact Weapon 1 | . 1 . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 Parts Lost 16 | . . 3 2 11 . . Power 4 | . . . 1 3 . . Propulsion 3 | . . . 1 2 . . Utility 5 | . . 1 . 4 . . Weapon 4 | . . 2 . 2 . . Highest Loss Streak 5 | . . 3 2 5 . . To Critical Strikes . | . . . . . . . Average Backups 8 | . 5 8 9 13 14 12 Power . | . . . . . 1 1 Propulsion . | . . . . 3 2 . Utility 4 | . 1 4 5 6 7 9 Weapon 2 | . 2 2 2 2 2 1 Tool/Special . | . . . . . . . Unused Backups 10 | . 3 . 1 . . 6 Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 7 | . 1 . . . . 6 Weapon 2 | . 2 . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 99 97 88 98 99 99 Engine 11 | . 14 14 9 4 7 6 Leg 29 | . 28 28 27 35 30 33 Device 11 | . 10 12 9 10 14 14 Storage 8 | . 5 14 9 9 7 6 Processor 6 | . 3 1 10 12 15 13 Protection 3 | . 8 . 1 2 . 4 Energy Gun 1 | . . . . 8 1 3 Ballistic Gun 19 | . 27 20 17 8 15 13 Peak Build Rating 46 | 6 10 11 27 33 38 46 Average Rating 16 | 4 8 9 19 28 33 41 On Entrance 16 | . 6 9 10 26 27 38 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 44 | 10 20 27 40 39 41 44 Greatest Support 79 | 20 20 20 57 57 62 79 Greatest Overweight (x) 1 | . . 1 1 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 5 10 10 15 15 15 15 Average Capacity 10 | 5 6 10 10 15 15 15 Most Carried 15 | . 10 10 10 15 15 14 Average Carried 8 | . 5 9 9 13 14 12 Final Capacity 15 | 5 10 10 15 15 15 15 Final Carried 15 | . 9 9 9 15 15 12 Class Distribution -------------------- 47% | Mutant 41% | Scavenger-Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Skirmisher | -7/Factory Skirmisher | -6/Factory Resources | -11 -10 -10 -8 -8 -7 -6 ----------- Run | Yrd Mat Sub Mat Sto Fac Fac Matter Collected 2768 | 308 786 155 338 835 . 346 Remotely . | . . . . . . . Salvage Created 2510 | 123 739 136 210 1102 70 130 Parts 142 | 9 54 11 16 44 4 4 Haulers Intercepted 3 | . 2 . 1 . . . Recyclers Shooed 4 | . . . 1 3 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 12 | . . 12 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Fac Combat Hostiles Destroyed 56 | . 16 6 6 22 3 3 Guns 43 | . 13 . 6 20 3 1 Cannons 3 | . . 1 . . . 2 AOE 8 | . 3 5 . . . . Classes Destroyed 10 | 2 6 1 1 . . . Worker 2 | . 1 . . 1 . . Tunneler 5 | 3 2 . . . . . Hauler 3 | . 2 . 1 . . . Recycler 2 | 1 1 . . . . . Operator 1 | . 1 . . . . . Watcher 4 | . 3 . . 1 . . Swarmer 19 | . 9 3 4 . 3 . Grunt 30 | . 7 2 . 18 . 3 Sentry 6 | . . . 2 4 . . Subdweller 1 | . . 1 . . . . Best Kill Streak 8 | 4 6 3 4 8 3 3 Combat Bots Only 7 | . 5 3 4 7 3 3 Max Kills in Single Turn 2 | 1 2 2 1 1 1 1 Gunslinging . | . . . . . . . Exploded 2 | . 2 2 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Sto Fac Fac Hostile Shots Fired 272 | . 60 14 32 118 24 24 Missed 61 | . 12 7 5 24 9 4 Hits 211 | . 48 7 27 94 15 20 Projectile 211 | . 48 7 27 94 15 20 AOE 2 | . . 2 . . . . Critical Strikes 5 | . . 1 . 3 . 1 Damage Taken 3173 | . 473 309 292 1501 219 379 Core 383 | . 66 69 26 190 14 18 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 107 | . . . . 107 . . Core Remaining (%) 76 | 100 . 46 . 60 98 . Volleys Fired 238 | 8 74 15 27 98 5 11 Largest 3 | 2 2 2 2 2 3 3 Hottest 128 | 40 46 80 46 128 109 79 Shots Fired 469 | 16 142 20 54 189 15 33 Gun 437 | 16 136 10 54 184 15 22 Cannon 18 | . . 4 . 3 . 11 Launcher 8 | . 2 6 . . . . Special 6 | . 4 . . 2 . . Kinetic 359 | 16 136 10 54 100 10 33 Thermal 102 | . 4 4 . 89 5 . Explosive 8 | . 2 6 . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 24 | 4 8 8 13 24 3 18 Robot Miss Streak 5 | 2 5 1 4 5 2 2 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 . 1 1 1 . Max Gunslinging Chain 1 | . 1 . 1 1 1 . Shots Hit Robots 299 | 10 77 5 37 137 8 25 Core Hits 122 | 5 33 10 9 52 4 9 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 3 | . . . 1 2 . . Burn 2 | . . . . 2 . . Destroy 1 | . . . 1 . . . Melee Attacks 3 | . 3 . . . . . Impact 3 | . 3 . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5124 | 136 1336 300 558 2203 134 457 Guns 4461 | 136 1186 . 558 2200 134 247 Cannons 269 | . . 59 . . . 210 Explosions 391 | . 150 241 . . . . Melee . | . . . . . . . Ramming 3 | . . . . 3 . . Kinetic 3482 | 136 1186 . 558 1063 82 457 Thermal 1248 | . . 59 . 1137 52 . Explosive 391 | . 150 241 . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 . Average Corruption 1 | . . . . . 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . 2 . Matter Fused 1 | . . . . . 1 . Heat Flow Errors 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 4 | . . . . . . 4 Impact . | . . . . . . . Kinetic 4 | . . . . . . 4 Secondary . | . . . . . . . Self-Inflicted Damage 45 | . . 45 . . . . Shots 2 | . . 2 . . . . Rammed . | . . . . . . . Targets Rammed 3 | . 1 . 1 1 . . Kicked 3 | . 1 . 1 1 . . Crushed . | . . . . . . . Highest Temperature 240 | . 84 2 9 117 240 6 Average Temperature 22 | . 17 2 5 22 126 6 Received Heat Transfer 1347 | . 171 60 63 855 . 198 Effects 1 | . . . . . 1 . Energy Bleed 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . . 3 . . Combat Hostiles 2 | . . . . 2 . . Parts Melted 12 | . . 1 . 11 . . Heat Transferred 2923 | . . 74 . 2738 111 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Fac Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 90 | 100 100 . 100 53 100 100 Level 1 9 | . . . . 46 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 259 | 15 170 . 94 259 86 56 Initial 86 | . 3 . . 15 86 14 Average 72 | 2 67 . 25 153 30 8 Influence Increases 1639 | 20 483 120 195 654 91 76 Destroy 0b10 Robot/C 1100 | . 320 100 120 440 60 60 Destroy 0b10 Robot/NC 85 | 20 50 . 5 10 . . Destroy Leader 214 | . 60 20 32 92 10 . Successful Hack 45 | . 27 . 8 4 6 . Disable Machine 75 | . 15 . 15 30 15 . Destroy Structure 15 | . 11 . . 3 . 1 Lose Combat Pursuer 105 | . . . 15 75 . 15 Influence Decreases 1583 | 15 347 261 157 501 252 50 Entered New Map 215 | . 2 69 . 23 105 16 Time Decay 1198 | 15 345 162 147 368 127 34 Lost Part 150 | . . 30 10 110 . . Lost Ally 20 | . . . . . 20 . Squads Dispatched 6 | . 2 . 1 2 1 . Investigation 2 | . 2 . . . . . Extermination . | . . . . . . . Reinforcement 4 | . . . 1 2 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Sto Fac Fac Distress Signals 6 | . 2 . 1 2 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 92 | . 29 14 10 32 4 3 Peak Tracking Total 7 | . 6 7 4 6 3 3 Tactical Retreats 3 | . . . 1 1 . 1 Traps | -11 -10 -10 -8 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Fac Traps Triggered 2 | . 1 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -6 ---------- Run | Yrd Mat Sub Mat Sto Fac Fac Machines Disabled 7 | . 3 . 1 2 1 . Max in Single Turn 1 | . 1 . 1 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled 4 | . 1 . 1 1 1 . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Sto Fac Fac Machines Accessed 17 | . 9 2 1 4 1 . Terminals 11 | . 7 . 1 2 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 3 | . 2 . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 49 | . 28 3 5 7 6 . Successful 29 | . 14 3 3 5 4 . Failed 20 | . 14 . 2 2 2 . Catastrophic 5 | . 4 . 1 . . . Database Lockouts . | . . . . . . . Manual 20 | . 13 . 4 . 3 . Terminals 38 | . 24 . 5 3 6 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . 2 . . Recycling Units 6 | . 4 . . 2 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 18 | . 9 3 2 1 3 . Record 1 | . . 1 . . . . Robot Analysis 1 | . 1 . . . . . Open Door 2 | . . 1 . 1 . . Terminal Index 3 | . 1 . 1 . 1 . Locate Traps 2 | . 1 . . . 1 . Dispatch Records 2 | . 1 . 1 . . . Investigation Status 1 | . 1 . . . . . Reinforcement Status 1 | . 1 . . . . . Recall Investigation 1 | . 1 . . . . . Zone Layout 3 | . 2 . . . 1 . Release Object 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks 6 | . 4 . . 2 . . Process 1 | . 1 . . . . . Report Inventory 3 | . 2 . . 1 . . Retrieve Matter 1 | . 1 . . . . . Retrieve Components 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . 1 . 1 . 1 . Terminals 3 | . 1 . 1 . 1 . Botnet 3 | . 1 . 1 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 13 | . 7 . 1 4 1 . Full Trace Events 3 | . 3 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 38 | . . . . 38 . . Parts Recycled . | . . . . . . . Recycled Matter 183 | . 183 . . . . . Retrieved Matter 236 | . 236 . . . . . Retrieved Components 10 | . . . . 10 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -6 ------------ Run | Yrd Mat Sub Mat Sto Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Sto Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 5 | . . . . . 3 2 FOLLOW 1 | . . . . . 1 . EXPLORE 3 | . . . . . 2 1 RETURN 1 | . . . . . . 1 Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Fac Active Infowar (turns) 3944 | 13 1419 1072 566 440 261 173 Optics 205 | . . 205 . . . . Sensors 1576 | . . 700 2 440 261 173 Terrain 163 | . . 163 . . . . Seismic 2001 | 13 1419 4 565 . . . Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches 4 | . . . . . 2 2 Drone Recoveries 2 | . . . . . . 2 Exploration | -11 -10 -10 -8 -8 -7 -6 ------------- Run | Yrd Mat Sub Mat Sto Fac Fac Turns Passed 5007 | 99 1893 1072 568 843 359 173 Spaces Moved 2611 | 51 1070 596 303 316 221 54 Core 3 | 3 . . . . . . Treads . | . . . . . . . Legs 2608 | 48 1070 596 303 316 221 54 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 122 122 124 Average Speed 132 | 115 120 169 126 122 122 125 Slowest Speed 193 | 120 120 190 193 122 125 126 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 4 99 33 25 55 15 3 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 4 | . 1 . 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 2 | . 2 . . . . . Terrain Destroyed 37 | . 12 25 . . . . Melee 2 | . 2 . . . . . Projectile . | . . . . . . . AOE 35 | . 10 25 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Sto Fac Fac Total 3694 | 72 1543 633 435 589 288 134 Wait 638 | 8 335 8 63 128 43 53 Move 2605 | 50 1069 595 302 315 220 54 Hop . | . . . . . . . Pick Up 42 | . 14 2 9 12 4 1 Fast Attach 27 | 6 7 3 6 3 1 1 Attach 25 | . 2 2 5 10 2 4 Detach 7 | . 3 . 2 . . 2 Swap 49 | . 15 5 7 14 4 4 Drop 39 | . 16 2 9 4 4 4 Fire 238 | 8 74 15 27 98 5 11 Melee 3 | . 3 . . . . . Ram . | . . . . . . . Kick 3 | . 1 . 1 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 18 | . 4 1 4 4 5 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Scr]) -8/Materials -8/Storage -7/Factory -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 15) 494 | -10/Materials | Discovered new exit (range 16) 726 | -10/Materials | Discovered new exit (range 9) 1078 | -10/Materials | Discovered new exit (range 9) 1369 | -10/Materials | Discovered new exit (range 12) 1520 | -10/Materials | Identified exit to Materials 1637 | -10/Materials | Identified exit to Mines 1804 | -10/Materials | Identified exit to Subcaves 1993 | -10/Materials | Entered Subcaves 1994 | -10/Subcaves | Approached by a straggling Scientist 2152 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2152 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2155 | -10/Subcaves | Ambushed by swarm of Subdwellers 2169 | -10/Subcaves | Core integrity fell below 50% 2199 | -10/Subcaves | Lost 3 parts (1u2w) 2214 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2278 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2295 | -10/Subcaves | Build established: Scavenger-Mutant 2322 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2322 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2325 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2375 | -10/Subcaves | Learned location of Zion (-7) 2375 | -10/Subcaves | Met a Zionite searching for "candidates" 2560 | -10/Subcaves | Discovered new exit (range 8) 2561 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2610 | -10/Subcaves | Released subatomizers from SUBCON Basin 2989 | -10/Subcaves | Discovered new exit (range 10) 3065 | -10/Subcaves | Entered Materials 3065 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3068 | -8/Materials | Discovered new exit (range 8) 3631 | -8/Materials | Identified exit to Storage 3633 | -8/Materials | Entered Storage 3730 | -8/Storage | Build established: Mutant 3991 | -8/Storage | Lost 3 parts (1p1u1w) 4004 | -8/Storage | Destroyed 7 combat bots 4208 | -8/Storage | Repaired Titanium Leg 4286 | -8/Storage | Build established: Scavenger-Mutant 4340 | -8/Storage | Lost 5 parts (1p2n1u1w) 4416 | -8/Storage | Discovered new exit (range 5) 4420 | -8/Storage | Identified exit to Factory 4476 | -8/Storage | Entered Factory 4476 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4827 | -7/Factory | Discovered new exit (range 8) 4834 | -7/Factory | Identified exit to Factory 4835 | -7/Factory | Entered another Factory area 4835 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4878 | -6/Factory | Build established: Scavenger-Skirmisher 5008 | -6/Factory | Self-destructed Last Messages --------------- 04882_ Drone released from Drone Bay. 04905_ ALERT: All DSF locations entering lockdown mode. 04913_ Drone retrieved by Drone Bay (no repairs). 04922_ Dropped Imp. Heat Sink. 04927_ Dropped Pulse Rifle. 04928_ Identified Hvy. Ion Engine. 04934_ Dropped Hcp. Matter Pod. 04934_ Extracted 200 matter. 04935_ Acquired Hcp. Matter Pod. 04965_ G-50 Soldier knocked back. 04969_ G-50 Soldier destroyed. 04978_ G-50 Soldier knocked back. 04981_ Critical hit (Burn: +37). 04988_ G-50 Soldier destroyed. 04991_ G-50 Soldier knocked back. 04998_ G-50 Soldier destroyed. 05001_ Acquired 63 matter. 05002_ Acquired 42 matter. 05005_ Acquired 37 matter. 05006_ Acquired 4 matter. 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""" #??????????? | | ???????# # =# % """ #??????????? | | ???????# # #[ #??????????? | | ???????########### # @[ #??????????? | | ???????????????# ###########??????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????#########????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 55 Targeting Accuracy 16 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Titanium Leg | 26% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkedTechShotgun Manual? 0 Play Time 01:07:14 Cumulative 215.0 hours Start 2026.09.29 @ 15:12:24 End 2026.09.29 @ 16:26:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 194 Rogue 194 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 39 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 458ed4c0-bb19-42a6-98df-d60302c22706