Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.13 @ 12:26:19 // Halloween2020/ForbiddenLore Player: Ty Piggbottom Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (174) 870 Value Destroyed (3486) 3486 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1279) 1279 TOTAL SCORE: 7035 Bonus ------- High Alert Combat Kills 1225 Follower Combat Kills 54 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 280/280 System Corruption 3% Temperature Cool (0) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Target Analyzer Tractor Beam > --- WEAPON (3) ------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (10) --- Cooled Ion Engine Wheel High-capacity Matter Pod (200) Improved Sensor Array Signal Interpreter Transport Network Coupler Weapon Shielding Hardened Light Armor Plating Missile Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Sensor Array Light Armor Plating > --- WEAPON ----------- Ion Cannon Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Wheel Improved Heat Sink Large Storage Unit Signal Interpreter Transport Network Coupler Light Armor Plating Light Armor Plating Ion Cannon Heavy Assault Rifle Missile Launcher Missile Launcher [Rating: 21] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 161 | 9 25 4 123 . Power 13 | 2 2 . 9 . Engine 12 | 2 1 . 9 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 33 | 4 3 2 24 . Treads 9 | . . . 9 . Leg . | . . . . . Wheel 24 | 4 3 2 15 . Hover . | . . . . . Flight . | . . . . . Utility 38 | 1 4 1 32 . Device 15 | . 1 . 14 . Storage 8 | 1 2 . 5 . Processor 3 | . 1 1 1 . Hackware . | . . . . . Protection 12 | . . . 12 . Artifact . | . . . . . Weapon 77 | 2 16 1 58 . Energy Gun 33 | 1 8 . 24 . Energy Cannon 1 | . . . 1 . Ballistic Gun 22 | 1 1 . 20 . Ballistic Cannon . | . . . . . Launcher 20 | . 6 1 13 . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 4 . Parts Lost 9 | . . . 9 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . 2 . Weapon 5 | . . . 5 . Highest Loss Streak 3 | . . . 3 . Average Slot Usage (%) 99 | . 97 100 99 100 Engine 7 | . 5 . 10 11 Core 4 | . 8 14 . . Treads 5 | . . . 8 22 Wheel 18 | . 28 28 12 . Device 7 | . 1 . 10 11 Storage 12 | . 14 14 11 11 Processor 6 | . 10 14 3 11 Protection 5 | . . . 8 . Energy Gun 12 | . 23 17 7 . Ballistic Gun 14 | . 1 . 22 33 Launcher 3 | . 2 10 2 . Naked Turns . | . . . . . Heaviest Build 56 | 13 43 43 56 34 Greatest Support 40 | 26 20 20 40 40 Greatest Overweight (x) 4 | 1 2 2 4 . Average Overweight (x) 1 | . 1 2 1 . Largest Inventory Capacity 12 | 6 12 12 12 10 Average Capacity 10 | 5 9 12 11 10 Most Carried 12 | 4 12 12 12 10 Average Carried 10 | 1 9 11 10 10 Final Capacity 12 | 6 12 12 10 10 Final Carried 12 | 4 12 11 10 10 Class Distribution -------------------- 36% | Mutant 15% | Scavenger-Tank 13% | Skirmisher 10% | Scavenger-Mutant 10% | Gunner 7% | Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Gunner | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 3610 | 271 452 90 2797 . Remotely 497 | . . . 497 . Salvage Created 6001 | 106 1025 502 4368 . Parts 337 | 7 50 17 263 . Haulers Intercepted 8 | . 2 . 6 . Recyclers Shooed 8 | . 1 2 5 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 85 | . 11 . 74 . Guns 38 | . 2 . 36 . Cannons 1 | . . . 1 . AOE 46 | . 9 . 37 . Classes Destroyed 14 | 2 5 . 7 . Worker 24 | . 3 1 20 . Builder 10 | . . . 10 . Tunneler 6 | 1 1 1 3 . Hauler 8 | . 2 . 6 . Recycler 30 | 1 8 5 16 . Mechanic 1 | . . . 1 . Operator 2 | . . . 2 . Watcher 8 | . 3 . 5 . Swarmer 14 | . 3 . 11 . Grunt 51 | . 8 . 43 . Brawler 4 | . . . 4 . Duelist 3 | . . . 3 . Protector 4 | . . . 4 . Sentry 9 | . . . 9 . Best Kill Streak 16 | 1 4 2 16 . Combat Bots Only 10 | . 3 . 10 . Max Kills in Single Turn 4 | 1 2 1 4 . Gunslinging 1 | . . . 1 . Exploded 4 | . 2 . 4 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2772 | . 263 . 2499 10 Core 485 | . 76 . 399 10 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 . 69 . . Volleys Fired 276 | 3 61 22 190 . Largest 3 | 2 2 2 3 . Hottest 157 | 60 100 90 157 . Shots Fired 642 | 6 106 23 507 . Gun 580 | 6 90 18 466 . Cannon 5 | . . . 5 . Launcher 56 | . 15 5 36 . Special 1 | . 1 . . . Kinetic 337 | 3 8 . 326 . Thermal 41 | . 1 . 40 . Explosive 56 | . 15 5 36 . Electromagnetic 208 | 3 82 18 105 . Robot Hit Streak 28 | 2 5 6 28 . Robot Miss Streak 6 | 2 6 1 6 . Penetration Max . | . . . . . Secondary Targets 4 | . . . 4 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 347 | 3 44 11 289 . Core Hits 247 | 3 38 7 199 . Critical Hits 8 | . . . 8 . Critical Kills 3 | . . . 3 . Critical Parts Destroyed 5 | . . . 5 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 10346 | 40 1757 297 8252 . Guns 5055 | 40 710 212 4093 . Cannons 45 | . . . 45 . Explosions 5239 | . 1047 85 4107 . Melee . | . . . . . Ramming 7 | . . . 7 . Kinetic 3112 | 28 89 . 2995 . Thermal 869 | . 247 85 537 . Explosive 4679 | . 800 . 3879 . Electromagnetic 1679 | 12 621 212 834 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 3 3 Average Corruption 2 | . . . 2 3 Corruption Purged . | . . . . . Effects 26 | . . . 26 . Message Errors 8 | . . . 8 . Matter Fused 2 | . . . 2 . Heat Flow Errors 5 | . . . 5 . Energy Discharges 2 | . . . 2 . Data Loss (minor) 4 | . . . 4 . Targeting Errors 4 | . . . 4 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 293 | . 77 17 199 . Projectiles . | . . . . . Explosions 293 | . 77 17 199 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 538 | . 74 . 464 . Shots 16 | . 4 . 12 . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 297 | . 110 36 297 . Average Temperature 57 | . 35 11 67 . Received Heat Transfer 993 | . 102 . 891 . Effects 3 | . . . 3 . Energy Bleed 1 | . . . 1 . Interference 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 5 | . 4 . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1353 | . 300 100 953 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 7 | . 3 1 3 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 1759 | 10 400 196 1759 685 Initial 685 | . 6 83 . 685 Average 491 | 4 238 64 692 685 Maximum Alert Level 5 | . 2 . 5 2 Low Security (%) 30 | 100 21 100 16 . Level 1 33 | . 77 . 26 . Level 2 6 | . . . 8 100 Level 3 16 | . . . 26 . Level 4 9 | . . . 16 . Level 5 4 | . . . 6 . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 18 | . 2 . 16 . Investigation 7 | . 2 . 5 . Extermination . | . . . . . Reinforcement 5 | . . . 5 . Assault 6 | . . . 6 . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 3 | . . . 3 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 9 | . . . 9 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 120 | . 20 3 94 3 Peak Tracking Total 10 | . 4 3 10 3 Tactical Retreats 6 | . 2 . 4 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 4 | . 1 . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 22 | . 10 . 12 . Max in Single Turn 8 | . 8 . 3 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 23 | . 8 1 14 . Terminals 17 | . 7 1 9 . Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units 2 | . . . 2 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 75 | . 20 4 51 . Successful 48 | . 13 4 31 . Failed 27 | . 7 . 20 . Catastrophic 4 | . . . 4 . Database Lockouts . | . . . . . Manual 41 | . 16 . 25 . Terminals 49 | . 16 4 29 . Fabricators . | . . . . . Repair Stations 17 | . 4 . 13 . Recycling Units 6 | . . . 6 . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 16 | . 4 4 8 . Record 3 | . . 3 . . Robot Analysis 2 | . 2 . . . Branch Access Points 1 | . . . 1 . Terminal Index 2 | . 1 . 1 . Alert Level 1 | . . . 1 . Locate Traps 3 | . 1 . 2 . Transport Status 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Zone Layout 2 | . . 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 14 | . 4 . 10 . Scan Component 8 | . 2 . 6 . Repair 6 | . 2 . 4 . Recycling Unit Hacks 3 | . . . 3 . Report Inventory 2 | . . . 2 . Retrieve Components 1 | . . . 1 . Scanalyzer 3 | . . . 3 . Insert Component 2 | . . . 2 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 12 | . 5 . 7 . Terminals 11 | . 5 . 6 . Botnet 10 | . 5 . 5 . Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Reject 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 21 | . 8 1 12 . Full Trace Events 3 | . 1 . 2 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 6 | . 2 . 4 . Time 192 | . 64 . 128 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . . 10 . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 43 | . . 43 43 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 6 | . . 4 2 . Total Damage 125 | . . 83 42 . Kills 4 | . . 3 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 5762 | 93 1266 829 3536 38 Spaces Moved 3871 | 79 1073 771 1924 24 Core 3 | 3 . . . . Treads 675 | . . . 651 24 Legs . | . . . . . Wheels 3193 | 76 1073 771 1273 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 100 90 160 Average Speed 108 | 85 90 100 122 160 Slowest Speed 180 | 100 100 100 180 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 61 | 4 99 100 97 8 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 2 | . . 2 . . Spaces Dug 90 | . 38 23 29 . Terrain Destroyed 414 | . 95 38 281 . Melee . | . . . . . Projectile 1 | . 1 . . . AOE 413 | . 94 38 281 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 4885 | 94 1261 807 2699 24 Wait 412 | . 72 8 332 . Move 3867 | 78 1072 770 1923 24 Hop . | . . . . . Pick Up 70 | 2 16 . 52 . Fast Attach 24 | 7 3 . 14 . Attach 14 | . 1 1 12 . Detach 8 | 1 1 1 5 . Swap 123 | 2 21 3 97 . Drop 90 | 1 14 2 73 . Fire 276 | 3 61 22 190 . Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x3] / *Min) -9/Mines (discovered 1 exit: [*Exi]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 13) 559 | -10/Materials | Discovered new exit (range 7) 667 | -10/Materials | Discovered new exit (range 16) 824 | -10/Materials | Build established: Scavenger-Mutant 1098 | -10/Materials | Repaired Grenade Launcher 1137 | -10/Materials | Repaired Imp. Heat Sink 1360 | -10/Materials | Entered Mines 1406 | -10/Mines | Discovered new exit (range 16) 1455 | -10/Mines | Build established: Mutant 1680 | -10/Mines | Discovered new exit (range 8) 1895 | -10/Mines | Identified exit to Materials 2189 | -10/Mines | Entered Materials 2189 | -9/Materials | Accompanied by 2 allies 2189 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2196 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2330 | -9/Materials | Discovered new exit (range 7) 2576 | -9/Materials | Identified exit to Mines 2660 | -9/Materials | Build established: Scavenger-Tank 2963 | -9/Materials | Repaired Broken Hvy. EM Pulse Gun 2990 | -9/Materials | Repaired Lgt. Armor Plating 3003 | -9/Materials | Build established: Skirmisher 3017 | -9/Materials | Repaired Grenade Launcher 3050 | -9/Materials | Repaired Hvy. EM Pulse Gun 3529 | -9/Materials | Lost 3 parts (1n2w) 3769 | -9/Materials | Build established: Mutant 4050 | -9/Materials | Discovered new exit (range 9) 4589 | -9/Materials | First assault squad dispatched 4633 | -9/Materials | Build established: Scavenger-Tank 4962 | -9/Materials | Discovered new exit (range 4) 5111 | -9/Materials | Core integrity fell below 50% 5149 | -9/Materials | Build established: Gunner 5173 | -9/Materials | Destroyed 10 combat bots 5480 | -9/Materials | Core integrity fell below 20% 5525 | -9/Materials | Destroyed 10 combat bots 5725 | -9/Materials | Entered Mines 5740 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5740 | -9/Mines | Discovered new exit (range 5) 5763 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 05672_ R-06 Scavenger inserts Sml. Laser into recycling unit. 05672_ Sml. Laser discarded by recycling unit. 05675_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 05675_ Aluminum Leg discarded by recycling unit. 05678_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 05678_ Aluminum Leg discarded by recycling unit. 05686_ T-07 Excavator destroyed. 05691_ System corrupted: Component data lost. 05694_ Acquired 62 matter. 05699_ Dropped Imp. Assault Rifle. 05704_ R-06 Scavenger destroyed. 05708_ Acquired 19 matter. 05725_ System corrupted: Heat flow error (+206). LOCATION=MINES GOAL=ESCAPE Something is scanning the area. 05740_ "No threat detected, you may enter." 05740_ EXIT=FOUND 05763_ C-30 ARC bursts open, deploying its payload. 05763_ S-10 Pest unfolds itself. 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