Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.04 @ 23:20:04 Player: timonkot131 Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (86) 430 Value Destroyed (3354) 3354 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (303) 303 TOTAL SCORE: 8527 Bonus ------- Pacifist 200 High Alert Combat Kills 103 Cogmind --------- Core Integrity 0/1000 Matter 175/300 Energy 99/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Large Storage Unit Advanced Signal Interpreter Peak State ------------ > --- POWER ------------ F-cell Engine F-cell Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Heavy Laser Wave Gun Coil Gun KE Penetrator > --- INVENTORY -------- F-cell Engine Light Antimatter Reactor Light Treads Light Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Armored Wheel Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Electrolaser Heavy Laser High-powered Shotgun Grenade Launcher Heavy Mace [Rating: 60] Favorites ----------- Power F-cell Engine Engine F-cell Engine Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Improved EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun KE Penetrator Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Slots Evolved 10 | . . 2 . 2 2 2 . . 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . . 2 . . . . . Utility 5 | . . 2 . . 1 1 . . 1 Weapon 2 | . . . . . 1 1 . . . Parts Attached 138 | 6 3 16 27 14 10 6 13 5 38 Power 10 | 1 . 1 2 . . 1 . . 5 Engine 9 | 1 . 1 2 . . 1 . . 4 Core . | . . . . . . . . . . Reactor 1 | . . . . . . . . . 1 Propulsion 44 | 2 . 5 7 4 2 . 5 3 16 Treads 28 | . . 2 7 4 2 . 5 3 5 Leg 12 | . . 2 . . . . . . 10 Wheel 4 | 2 . 1 . . . . . . 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 27 | 1 3 6 6 2 3 1 1 1 3 Device 12 | . . 1 5 . 3 . 1 . 2 Storage 7 | 1 3 1 . 2 . . . . . Processor 3 | . . 1 1 . . 1 . . . Hackware . | . . . . . . . . . . Protection 5 | . . 3 . . . . . 1 1 Artifact . | . . . . . . . . . . Weapon 57 | 2 . 4 12 8 5 4 7 1 14 Energy Gun 17 | . . 3 6 2 1 . . 1 4 Energy Cannon 3 | . . . . . 1 . 2 . . Ballistic Gun 19 | 2 . 1 4 3 . 2 2 . 5 Ballistic Cannon 9 | . . . . 2 3 1 1 . 2 Launcher 7 | . . . 2 1 . . 2 . 2 Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . 3 1 1 1 1 . . . Parts Lost 56 | . . 3 10 1 . 1 6 1 34 Power 5 | . . . 2 . . . . . 3 Propulsion 21 | . . 2 1 1 . . 3 . 14 Utility 8 | . . 1 2 . . . 1 . 4 Weapon 22 | . . . 5 . . 1 2 1 13 Highest Loss Streak 30 | . . 2 3 1 . 1 3 1 30 Average Slot Usage (%) 95 | . 99 96 93 98 97 97 99 93 78 Engine 8 | . 14 11 11 9 7 6 6 6 7 Treads 22 | . . 5 21 35 29 26 25 26 15 Wheel 2 | . 28 15 . . . . . . . Device 3 | . . . 3 . 7 6 5 . . Storage 23 | . 27 33 33 27 23 20 20 20 14 Processor 8 | . . 2 . 9 7 13 13 13 11 Protection 1 | . . 5 3 . . . . 1 5 Energy Gun 5 | . . 15 11 3 7 3 . 1 4 Energy Cannon 2 | . . . . . . . 7 6 . Ballistic Gun 8 | . 28 6 6 6 . 6 10 13 7 Ballistic Cannon 2 | . . . . 2 12 11 . . . Launcher 2 | . . . 2 3 . . 5 3 . Naked Turns . | . . . . . . . . . . Heaviest Build 101 | 13 41 65 68 69 77 85 88 82 101 Greatest Support 83 | 32 32 40 40 80 80 80 80 83 83 Greatest Overweight (x) 15 | . 1 6 3 1 1 1 3 . 15 Average Overweight (x) 1 | . . 1 1 . . . 1 . . Largest Inventory Capacity 22 | 6 16 22 22 22 22 22 22 22 22 Average Capacity 21 | 5 12 22 22 22 22 22 22 22 19 Most Carried 22 | 6 10 22 22 22 22 22 22 22 22 Average Carried 20 | 2 7 18 21 21 21 20 21 20 15 Final Capacity 22 | 6 16 22 22 22 22 22 22 22 4 Final Carried 22 | 6 10 22 21 22 22 22 22 22 2 Class Distribution -------------------- 36% | Hauler-Mutant 29% | Scavenger-Mutant 14% | Hauler-Gunner 12% | Scavenger-Gunner 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -8/Materials Hauler-Gunner | -7/Factory Hauler-Gunner | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Matter Collected 2376 | 147 . 371 447 136 50 278 365 96 486 Remotely 80 | . . . 80 . . . . . . Salvage Created 4497 | . . 598 1243 473 50 278 590 261 1004 Parts 199 | . . 36 64 17 5 13 19 6 39 Haulers Intercepted 4 | . . 2 2 . . . . . . Recyclers Shooed 4 | . . 1 1 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 6 . . Prevented 22 | . . . . . . . 17 5 . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 69 | . . 10 21 8 1 5 9 4 11 Guns 41 | . . 10 14 3 . 5 . . 9 Cannons 6 | . . . . . 1 . 3 . 2 AOE 16 | . . . 5 5 . . 3 3 . Classes Destroyed 13 | . . 3 4 1 . 2 2 . 1 Worker 5 | . . . 4 . . . . . 1 Builder 2 | . . . 1 . . . . . 1 Tunneler 1 | . . . . . . . . . 1 Hauler 4 | . . 2 2 . . . . . . Recycler 4 | . . . 2 . . . . . 2 Swarmer 5 | . . . 3 . . . 2 . . Grunt 42 | . . 6 13 6 . 2 4 3 8 Brawler 4 | . . . . . . . 2 1 1 Duelist 1 | . . . . . . 1 . . . Sentry 13 | . . 4 5 1 1 1 1 . . Hunter 3 | . . . . 1 . . . . 2 Programmer 1 | . . . . . . 1 . . . Samaritan 1 | . . . . . . . 1 . . Best Kill Streak 11 | . . 4 11 3 1 4 6 4 6 Combat Bots Only 6 | . . 4 4 3 1 4 6 4 6 Max Kills in Single Turn 2 | . . 1 2 2 1 1 2 2 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 2 2 . . 2 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Damage Taken 10147 | . . 453 1946 675 70 258 1748 38 4959 Core 1578 | . . 48 200 78 7 18 218 . 1009 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 82 | 100 100 . 38 85 99 . . 72 . Volleys Fired 220 | . 1 30 78 20 3 10 20 9 49 Largest 4 | . 2 2 2 2 3 4 3 3 4 Hottest 213 | . 40 90 90 68 141 151 186 127 213 Shots Fired 423 | . 2 60 115 36 6 35 40 15 114 Gun 328 | . 2 60 98 32 2 23 4 6 101 Cannon 62 | . . . . . 4 12 31 3 12 Launcher 33 | . . . 17 4 . . 5 6 1 Special . | . . . . . . . . . . Kinetic 200 | . 2 22 14 25 4 30 12 6 85 Thermal 22 | . . . . . . . . . 22 Explosive 18 | . . . 17 . . . . . 1 Electromagnetic 183 | . . 38 84 11 2 5 28 9 6 Robot Hit Streak 21 | . . 9 21 11 15 8 9 7 14 Robot Miss Streak 3 | . 2 2 3 2 1 2 1 2 2 Penetration Max 1 | . . . . . . 1 . . 1 Secondary Targets 3 | . . 3 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 306 | . . 48 79 27 6 20 31 8 87 Core Hits 181 | . . 26 45 16 3 11 15 8 57 Critical Hits 7 | . . 2 1 1 . 1 1 . 1 Critical Kills 3 | . . 1 1 . . . . . 1 Critical Parts Destroyed 3 | . . 1 . 1 . 1 . . . Melee Attacks 4 | . . . . . . 3 . . 1 Impact 4 | . . . . . . 3 . . 1 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8239 | . . 803 1961 811 157 529 1052 369 2557 Guns 4619 | . . 737 1220 329 36 366 47 26 1858 Cannons 1152 | . . . . . 121 163 570 60 238 Explosions 2453 | . . 66 731 482 . . 435 283 456 Melee . | . . . . . . . . . . Ramming 15 | . . . 10 . . . . . 5 Kinetic 2898 | . . 222 120 193 121 492 164 26 1560 Thermal 915 | . . 66 213 279 . . . . 357 Explosive 586 | . . . 518 . . . . . 68 Electromagnetic 3825 | . . 515 1100 339 36 37 888 343 567 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 27 | . 1 . . 1 . . 3 3 27 Average Corruption 4 | . 1 . . 1 . . 2 3 18 Corruption Purged . | . . . . . . . . . . Effects 52 | . . . . 1 . . 29 2 20 Message Errors 12 | . . . . . . . 11 1 . Matter Fused 14 | . . . . . . . 8 1 5 Heat Flow Errors 4 | . . . . . . . 4 . . Energy Discharges 2 | . . . . . . . 2 . . Parts Rejected 2 | . . . . . . . . . 2 Data Loss (minor) 7 | . . . . 1 . . 4 . 2 Misdirections 8 | . . . . . . . . . 8 Targeting Errors 2 | . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 93 | . . 16 28 19 1 . 12 . 17 Projectiles 2 | . . . . . 1 . 1 . . Explosions 91 | . . 16 28 19 . . 11 . 17 Melee . | . . . . . . . . . . Knockbacks 2 | . . . . . 1 . 1 . . Impact . | . . . . . . . . . . Kinetic 2 | . . . . . 1 . 1 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 825 | . . 25 228 328 . . 180 . 64 Shots 26 | . . 1 8 7 . . 7 . 3 Rammed 3 | . . . 2 . . . . . 1 Targets Rammed 4 | . . . 3 . . . . . 1 Kicked . | . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . Highest Temperature 597 | . . 268 438 33 82 170 295 81 597 Average Temperature 132 | . . 81 124 19 37 90 113 36 197 Received Heat Transfer 2139 | . . 168 588 117 30 90 345 18 783 Effects 15 | . . . 4 . . . . . 11 Energy Bleed 2 | . . . 1 . . . . . 1 Interference 2 | . . . 2 . . . . . . Matter Decay 2 | . . . . . . . . . 2 Short Circuit 3 | . . . 1 . . . . . 2 Damage (minor) 1 | . . . . . . . . . 1 Damage (major) 4 | . . . . . . . . . 4 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 6 | . . . 2 . . . 3 1 . Combat Hostiles 6 | . . . 2 . . . 3 1 . Parts Fried 18 | . . 2 6 . . . 8 1 1 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . . . . . 2 Heat Transferred 1279 | . . 100 350 200 . . . . 629 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 12 | . . 2 4 3 . . 3 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Peak Influence 547 | . 15 244 547 522 171 105 . . 374 Average Influence 177 | . 10 106 333 295 106 21 . . 186 Maximum Alert Level 2 | . . 1 2 2 . . . . 1 Low Security (%) 61 | 100 100 84 16 21 100 100 . . 56 Level 1 31 | . . 15 61 67 . . . . 43 Level 2 6 | . . . 21 11 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . . 3 3 4 2 . . . 3 Investigation 3 | . . 1 1 1 . . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 8 | . . 2 . 3 . . . . 3 Assault 1 | . . . 1 . . . . . . Garrison 2 | . . . 1 . 1 . . . . Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Distress Signals 4 | . . 1 . 1 . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 122 | . 1 15 29 17 4 5 13 4 34 Peak Tracking Total 10 | . 1 3 5 3 2 3 7 4 10 Tactical Retreats 14 | . . 1 3 3 . . . . 7 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Traps Triggered 5 | . 1 1 2 . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . 1 . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Machines Disabled 18 | . . 1 1 6 . . 1 . 9 Max in Single Turn 4 | . . 1 1 4 . . 1 . 4 Garrison Access 1 | . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Machines Accessed 10 | . 1 2 3 1 2 1 . . . Terminals 6 | . 1 2 3 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . 1 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . Total Hacks 21 | . 4 2 5 3 6 1 . . . Successful 15 | . 3 1 5 2 4 . . . . Failed 6 | . 1 1 . 1 2 1 . . . Catastrophic 3 | . 1 1 . . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . 1 . . . . . . . Terminals 11 | . 4 2 5 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 8 | . . . . 3 5 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . Terminal Hacks 9 | . 3 1 5 . . . . . . Record 2 | . 2 . . . . . . . . Part Schematic 2 | . . . 2 . . . . . . Open Door 2 | . . . 2 . . . . . . Alert Level 2 | . 1 1 . . . . . . . Registered Components 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 6 | . . . . 2 4 . . . . Scan Component 3 | . . . . 1 2 . . . . Repair 3 | . . . . 1 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . 1 1 1 . 1 1 . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . . . . 1 2 . . . . Time 78 | . . . . 26 52 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . 2 . . . . . . Machine Destruction 2 | . . . 2 . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders 4 | . . . 1 . 3 . . . . GOTO 2 | . . . . . 2 . . . . EXPLORE 2 | . . . 1 . 1 . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 1 . Drone Launches 8 | . . . 6 . 2 . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Turns Passed 5915 | 65 144 624 886 432 503 526 1909 162 664 Spaces Moved 2843 | 55 127 351 260 159 241 252 945 83 370 Core 198 | 9 . . . . . . . . 189 Treads 2154 | . . 71 260 159 241 252 945 83 143 Legs 38 | . . 3 . . . . . . 35 Wheels 453 | 46 127 277 . . . . . . 3 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 110 180 160 160 160 160 160 50 Average Speed 161 | 91 105 126 183 167 160 177 193 160 113 Slowest Speed 800 | 100 110 300 220 180 180 180 220 160 800 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . Exploration Rate (%) 28 | 4 33 27 60 19 16 6 83 18 14 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 1 | . . . . . . . 1 . . Spaces Dug 45 | . . . 44 . . 1 . . . Terrain Destroyed 231 | . . 7 121 66 . 10 9 1 17 Melee 1 | . . . . . . 1 . . . Projectile 12 | . . . . . . 9 1 1 1 AOE 218 | . . 7 121 66 . . 8 . 16 Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Total 3786 | 66 134 473 557 289 358 305 987 99 518 Wait 398 | . . 34 153 73 84 16 3 . 35 Move 2833 | 54 126 350 258 158 240 251 944 82 370 Hop . | . . . . . . . . . . Pick Up 106 | 6 3 27 18 13 11 9 4 3 12 Fast Attach 30 | 6 1 6 3 2 5 2 1 2 2 Attach 62 | . . 3 14 4 5 3 3 3 27 Detach 4 | . . . 2 . . 1 . . 1 Swap 47 | . 2 7 11 8 . 1 9 . 9 Drop 77 | . 1 16 16 11 10 9 3 . 11 Fire 220 | . 1 30 78 20 3 10 20 9 49 Melee 4 | . . . . . . 3 . . 1 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 4 | . . . 3 . . . . . 1 Escape Stasis 1 | . . . 1 . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 5) 210 | -10/Materials | Entered another Materials area 210 | -9/Materials | Evolved 2 slots: Utility x2 511 | -9/Materials | Build established: Hauler-Mutant 545 | -9/Materials | Discovered new exit (range 10) 643 | -9/Materials | Discovered new exit (range 14) 834 | -9/Materials | Entered Storage 886 | -9/Storage | Garrison activated, responded to threat 1166 | -9/Storage | Lost 3 parts (1p1u1w) 1312 | -9/Storage | Discovered new exit (range 46) 1419 | -9/Storage | Crushed by falling debris 1639 | -9/Storage | Core integrity fell below 50% 1681 | -9/Storage | Lost 3 parts (1n1u1w) 1706 | -9/Storage | Identified exit to Materials 1720 | -9/Storage | Entered Materials 1720 | -8/Materials | Evolved 2 slots: Propulsion x2 1972 | -8/Materials | Repaired Lgt. Treads 2144 | -8/Materials | Discovered new exit (range 5) 2150 | -8/Materials | Identified exit to Factory 2152 | -8/Materials | Entered Factory 2152 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2406 | -7/Factory | Garrison activated, responded to threat 2527 | -7/Factory | Discovered new exit (range 6) 2540 | -7/Factory | Identified exit to Factory 2606 | -7/Factory | Repaired Lgt. Treads 2637 | -7/Factory | Repaired Lgt. Treads 2655 | -7/Factory | Entered another Factory area 2655 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2839 | -6/Factory | Build established: Hauler-Gunner 3125 | -6/Factory | Discovered new exit (range 10) 3151 | -6/Factory | Identified exit to Lower Caves 3181 | -6/Factory | Entered Lower Caves 3225 | -6/Lower Caves | Learned Factory terminal intel 3492 | -6/Lower Caves | Build established: Scavenger-Gunner 3698 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3986 | -6/Lower Caves | Learned 4 Factory zone layouts 4022 | -6/Lower Caves | Build established: Scavenger-Mutant 4916 | -6/Lower Caves | Discovered new exit (range 5) 4926 | -6/Lower Caves | Identified exit to Lower Caves 5090 | -6/Lower Caves | Entered another Lower Caves area 5119 | -6/Lower Caves | Lost 3 parts (2n1u) 5248 | -6/Lower Caves | Discovered new exit (range 4) 5251 | -6/Lower Caves | Identified exit to Factory 5252 | -6/Lower Caves | Entered Factory 5252 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5254 | -5/Factory | Loaded intel: 20 terminal locations 5722 | -5/Factory | System corruption reached 10% 5758 | -5/Factory | Core integrity fell below 50% 5836 | -5/Factory | Core integrity fell below 20% 5852 | -5/Factory | Lost 30 parts (3p14n4u9w) 5916 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 05762_ Critical hit. 05762_ Carbon-fiber Leg destroyed. 05767_ Slug penetrates Wall. 05772_ F-cell Engine destroyed. 05790_ System corrupted: Carbon-fiber Leg rejected. 05796_ Hvy. Mace destroyed. 05802_ Carbon-fiber Leg destroyed. 05803_ Slug penetrates Wall. 05807_ Arm. Wheel destroyed. 05810_ Slammed into G-50 Soldier. 05811_ Lgt. Treads destroyed. 05816_ Flexi-carbon Leg destroyed. 05816_ Slug penetrates Wall. 05821_ Lrg. Storage Unit destroyed. 05821_ Dropped Lrg. Storage Unit. 05822_ Dropped F-cell Engine. 05827_ System corrupted: Matter fused (-7). 05844_ System corrupted: Component data lost. 05861_ System corrupted: Matter fused (-7). 05876_ System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | ?????????? # #??????????????????????? | | ?????????? # #??????????????????????? | | ?????????? # #??????????????????????? | | ?????????? # #??????????????????????? | | ?????????? # #??????????????????????? | | ?????????? # #??????????????????????? | | ?????????? # #??????????????????????? | | ?????????? # ########???????????????? | | ?????????? # # #???????????????? | | ??????????""""" + # """ #???????????????? | | ??????????""""" # # """ #???????????????? | | ??????????""""" # # """ #???????????????? | | ??????????""""" # # #???????????????? | | ?????????? ########## """ #???????????????? | | ?????????????? ???????????????????????? | | ??????????????" ???????????????????????? | | ??????????????" ???????????????????????? | | ?????????????"" #??????????????????????? | | ?????????????? +??????????????????????? | | ??????????????? #???????????? ?????????? | | ????????????????? #??????????? ????????? | | ??????????????????# k #?????????? ???????? | | ?????????????????## ##???????? ????????? | | ?????????????????# #??????? #?????????? | | ??????? ??????""?# ####### #?????????? | | ??????? ??????""?# @ u #?????????? | | ??????# ??????T"?# T +?????????? | | ??????# #?????""?# "" #?????????? | | ??????# ###???""?# #?????????? | | ??????# #??????# #?????????? | | ?????? #??????# ###+#########?????????? | | ??????# +??????# #?????????????????????? | | ??????# #??????### ###?????????????????????? | | ##+#### ##???????# #???????????????????????? | | #???????# #???????????????????????? | | #???????+ #???????????????????????? | | #???????# w #???????????????????????? | | #???????# #???????????????????????? | | #???????# #???????????????????????? | | #???????# #???????????????????????? | | ######### #???????????????????????? | | ###### #???????????????????????? | | # +???????????????????????? | | """" # #???????????????????????? | | """" # #???????????????????????? | | """" # #???????????????????????? | | """" ####+################???????????????????????? | | ?? ????????????????????????????????????????????? | | """" #???????????????????????????????????????????? | | """" ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 35 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Rocket Launcher | -9/Storage | Hacked Imp. Shield Generator | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialRemoteNanosword Manual? 0 Play Time 01:20:47 Cumulative 65.6 hours Start 2020.03.04 @ 21:52:21 End 2020.03.04 @ 23:20:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 31 Gallery% 42 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f781d0ab-c8e8-413f-bdd9-f9a8335f8c8e