Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.07 @ 01:56:37 // Winter2019/RPGLIKE Player: FontPeg Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (78) 390 Value Destroyed (3248) 3248 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1720) 1720 TOTAL SCORE: 10278 Bonus ------- High Alert Combat Kills 771 Follower Combat Kills 501 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -252 Cogmind --------- Core Integrity 0/1000 Matter 280/300 Energy 345/350 System Corruption 0% Temperature Cool (14) Movement Flying (105) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Light Deuterium Engine Fission Core > --- PROPULSION (5) --- VTOL Module VTOL Module VTOL Module Improved VTOL Module Nuclear Pulse Thruster > --- UTILITY (6) ------ Makeshift Terrain Scan Processor Phase Shifter Layered Heavy Armor Plating Improved Focal Shield Hacking Suite > --- WEAPON (3) ------- Improved Heavy Laser Improved Heavy Laser Improved Heavy Laser > --- INVENTORY (4) ---- Energy Well (500) Remote Datajack Falx Peak State ------------ > --- POWER ------------ Light Deuterium Engine Fission Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module Improved VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- Makeshift Terrain Scan Processor Phase Shifter Layered Heavy Armor Plating Improved Focal Shield Hacking Suite > --- WEAPON ----------- Improved Heavy Laser Improved Heavy Laser Improved Heavy Laser > --- INVENTORY -------- Energy Well Remote Datajack Falx [Rating: 72] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Propulsion Improved VTOL Module Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Improved Signal Interpreter Device Improved Sensor Array Storage Energy Well Processor Improved Signal Interpreter Hackware Relay Coupler [NC] Protection Layered Heavy Armor Plating Weapon Ion Cannon Energy Gun Improved Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Special Weapon Remote Datajack Slashing Weapon Falx Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Fac Upp Upp Slots Evolved 12 | 3 . 1 . . 4 . 3 . 1 . Power 1 | . . . . . . . 1 . . . Propulsion 4 | 2 . . . . 1 . 1 . . . Utility 5 | . . 1 . . 2 . 1 . 1 . Weapon 2 | 1 . . . . 1 . . . . . Parts Attached 83 | 5 2 18 . 12 8 . 28 6 3 1 Power 7 | 1 . . . 1 . . 4 1 . . Engine 4 | 1 . . . 1 . . 1 1 . . Core 3 | . . . . . . . 3 . . . Reactor . | . . . . . . . . . . . Propulsion 22 | 2 . 9 . 4 1 . 5 1 . . Treads . | . . . . . . . . . . . Leg 1 | . . 1 . . . . . . . . Wheel 5 | 2 . 3 . . . . . . . . Hover 2 | . . 2 . . . . . . . . Flight 14 | . . 3 . 4 1 . 5 1 . . Utility 21 | . . 2 . 2 3 . 7 3 3 1 Device 8 | . . . . 2 . . 4 2 . . Storage 2 | . . . . . . . . 1 1 . Processor 3 | . . 2 . . . . . . 1 . Hackware 6 | . . . . . 3 . 3 . . . Protection 2 | . . . . . . . . . 1 1 Artifact . | . . . . . . . . . . . Weapon 33 | 2 2 7 . 5 4 . 12 1 . . Energy Gun 15 | 1 2 . . 5 1 . 5 1 . . Energy Cannon 10 | . . 6 . . 3 . 1 . . . Ballistic Gun 2 | 1 . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon 3 | . . . . . . . 3 . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . Unidentified Prototypes 9 | . . 2 . 4 . . 3 . . . Parts Lost 3 | . . . . . . . 3 . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . Utility 1 | . . . . . . . 1 . . . Weapon 1 | . . . . . . . 1 . . . Highest Loss Streak 1 | . . . . . . . 1 . . . Average Slot Usage (%) 92 | . 71 87 100 99 94 100 98 94 94 100 Engine 9 | . 14 13 12 12 9 8 5 6 6 6 Core 2 | . . . . . . . 5 6 6 6 Wheel 8 | . 28 27 . . . . . . . . Hover 1 | . . 5 . . . . . . . . Flight 24 | . . 3 37 36 32 33 34 33 31 31 Device 5 | . . . . 7 9 8 7 11 12 12 Processor 7 | . . 9 25 16 9 8 5 . 1 6 Hackware 7 | . . . . . 5 16 16 15 12 12 Energy Gun 8 | . 26 4 . 14 6 . 8 16 18 18 Energy Cannon 11 | . . 13 12 5 21 25 8 . . . Ballistic Gun 2 | . 2 9 12 5 . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 53 | 7 7 11 10 17 27 27 36 38 38 53 Greatest Support 39 | 26 26 36 14 23 29 29 39 39 39 39 Greatest Overweight (x) 2 | . . 2 . 1 1 . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 4 | 2 2 2 2 2 3 3 4 4 4 4 Average Capacity 2 | 2 2 2 2 2 2 3 3 4 4 4 Most Carried 4 | 2 2 2 2 2 3 3 4 4 4 4 Average Carried 2 | 1 1 1 2 1 2 3 3 3 3 3 Final Capacity 4 | 2 2 2 2 2 3 3 4 4 4 4 Final Carried 4 | 2 2 2 2 2 3 3 3 4 4 3 Class Distribution -------------------- 35% | Hacker-Scout 26% | Mutant 16% | Hacker-Sprinter 8% | Commander-Scout 4% | Hacker-Mutant 3% | Commander-Skirmisher 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Sprinter | -8/Storage Hacker-Scout | -8/Garrison Hacker-Scout | -8/Recycling Hacker-Scout | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Resources | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Fac Upp Upp Matter Collected 1340 | 148 21 451 27 115 109 . 319 110 40 . Remotely . | . . . . . . . . . . . Salvage Created 2908 | . 21 942 100 116 451 15 1013 250 . . Parts 189 | . 3 72 6 10 25 2 55 16 . . Haulers Intercepted 7 | . . 5 . 1 . . 1 . . . Recyclers Shooed 1 | . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Fac Upp Upp Combat Hostiles Destroyed 49 | . . 13 1 3 8 1 18 5 . . Melee 1 | . . . . . . . 1 . . . Guns 24 | . . 2 . 3 1 . 13 5 . . Cannons 23 | . . 11 1 . 7 1 3 . . . Classes Destroyed 13 | . 1 7 1 . . 1 2 1 . . Worker 7 | . . 3 . . . . 4 . . . Builder 2 | . . 1 . . . . 1 . . . Tunneler 2 | . . 2 . . . . . . . . Hauler 7 | . . 5 . 1 . . 1 . . . Recycler 1 | . . . . . . . 1 . . . Operator 2 | . . . 1 . . . . 1 . . Drone 1 | . . . . . . 1 . . . . Watcher 7 | . 1 4 . . . . 2 . . . Swarmer 13 | . . 5 . . . . 4 4 . . Grunt 16 | . . 3 . 1 5 . 7 . . . Sentry 15 | . . 5 1 2 4 . 3 . . . Hunter 1 | . . . . . . . . 1 . . Programmer 4 | . . . . . . . 4 . . . Best Kill Streak 9 | . 1 9 1 2 3 1 8 5 . . Combat Bots Only 5 | . . 5 1 1 3 1 5 5 . . Max Kills in Single Turn 2 | . 1 2 1 1 1 1 2 1 . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Fac Upp Upp Damage Taken 3924 | . 70 434 490 129 233 11 2272 189 . 96 Core 3147 | . 58 353 398 109 182 8 1830 148 . 61 Absorbed by Shields . | . . . . . . . . . . . Redirected to Core 2490 | . 30 269 304 68 176 8 1450 124 . 61 Core Remaining (%) 80 | 100 90 95 . . . 99 20 . . . Volleys Fired 224 | . 4 70 9 11 37 13 65 15 . . Largest 3 | . 2 2 2 2 3 3 3 2 . . Hottest 195 | . 100 136 91 100 180 180 195 130 . . Shots Fired 493 | . 8 140 18 22 93 39 145 28 . . Gun 254 | . 8 63 9 14 24 . 110 26 . . Cannon 222 | . . 77 9 8 69 39 20 . . . Launcher . | . . . . . . . . . . . Special 17 | . . . . . . . 15 2 . . Kinetic 62 | . . 45 9 8 . . . . . . Thermal 384 | . 8 95 9 8 69 39 130 26 . . Explosive . | . . . . . . . . . . . Electromagnetic 30 | . . . . 6 24 . . . . . Robot Hit Streak 14 | . 3 7 5 12 12 1 14 9 . . Robot Miss Streak 12 | . 3 5 2 1 6 12 5 3 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . Shots Hit Robots 252 | . 4 75 11 18 22 4 102 16 . . Core Hits 112 | . 1 34 4 9 16 1 38 9 . . Critical Hits 16 | . . 12 2 1 . . 1 . . . Critical Kills 9 | . . 7 1 1 . . . . . . Critical Parts Destroyed 6 | . . 4 1 . . . 1 . . . Melee Attacks 24 | . . . . . . . 24 . . . Impact . | . . . . . . . . . . . Slashing 13 | . . . . . . . 13 . . . Piercing . | . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . 11 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5595 | . 38 1304 194 343 732 94 2515 375 . . Guns 2890 | . 38 381 72 200 120 . 1704 375 . . Cannons 2096 | . . 923 122 143 528 94 286 . . . Explosions 84 | . . . . . 84 . . . . . Melee 523 | . . . . . . . 523 . . . Ramming 2 | . . . . . . . 2 . . . Kinetic 378 | . . 217 72 89 . . . . . . Thermal 4461 | . 38 1087 122 143 612 94 1990 375 . . Explosive . | . . . . . . . . . . . Electromagnetic 231 | . . . . 111 120 . . . . . Impact . | . . . . . . . . . . . Slashing 523 | . . . . . . . 523 . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . 4 . . . 1 4 . . . Average Corruption 3 | . . 4 . . . 1 3 . . . Corruption Purged . | . . . . . . . . . . . Effects 37 | . . 19 . . . . 18 . . . Message Errors 8 | . . 4 . . . . 4 . . . Matter Fused 8 | . . 5 . . . . 3 . . . Heat Flow Errors 5 | . . 2 . . . . 3 . . . Energy Discharges 1 | . . 1 . . . . . . . . Data Loss (minor) 6 | . . 5 . . . . 1 . . . Targeting Errors 6 | . . 2 . . . . 4 . . . Weapon Failures 3 | . . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 179 | . . 27 . . 2 . 150 . . . Projectiles 29 | . . 27 . . 2 . . . . . Explosions . | . . . . . . . . . . . Melee 150 | . . . . . . . 150 . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . 1 . . . Shots . | . . . . . . . . . . . Rammed 1 | . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 561 | . 78 199 10 . 121 85 561 240 . . Average Temperature 113 | . 43 80 5 . 33 34 173 99 . . Received Heat Transfer 948 | . . 108 171 63 54 9 489 . . 54 Effects 19 | . . . . . . . 17 2 . . Shutdowns 8 | . . . . . . . 8 . . . Energy Bleed 2 | . . . . . . . 2 . . . Interference 3 | . . . . . . . 1 2 . . Matter Decay 1 | . . . . . . . 1 . . . Short Circuit 4 | . . . . . . . 4 . . . Damage (minor) 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Melted 17 | . . 6 . . 2 . 6 3 . . Heat Transferred 6977 | . 111 2146 222 259 821 148 2752 518 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Fac Upp Upp Peak Influence 1413 | . 15 360 168 192 1231 622 1413 853 . . Average Influence 558 | . 4 187 121 134 709 409 1036 773 . . Maximum Alert Level 4 | . . 1 . . 4 2 4 3 . . Low Security (%) 31 | 100 100 43 100 100 10 32 . . . . Level 1 16 | . . 56 . . 14 . . . . . Level 2 12 | . . . . . 15 67 17 12 . . Level 3 23 | . . . . . 39 . 41 87 . . Level 4 16 | . . . . . 19 . 40 . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . . 1 2 . . 1 10 1 . . Investigation 4 | . . . . . . . 4 . . . Extermination 2 | . . . . . . . 2 . . . Reinforcement 8 | . . 1 2 . . 1 3 1 . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . . . Haulers Reinforced 1 | . . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Fac Upp Upp Distress Signals 6 | . . 4 1 . . . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 158 | . 5 31 27 4 20 13 41 13 . 4 Peak Tracking Total 21 | . 4 6 21 1 6 6 6 6 . 4 Tactical Retreats 13 | . . 4 2 . . . 6 1 . . Traps | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Fac Upp Upp Traps Triggered 9 | . . . . . 7 . 2 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 2 | . 2 . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Fac Upp Upp Machines Disabled 10 | . . . 1 . 6 . 3 . . . Max in Single Turn 2 | . . . 1 . 2 . 1 . . . Garrison Relay 4 | . . . . . 4 . . . . . Phase Generator 1 | . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Fac Upp Upp Machines Accessed 31 | . 3 4 2 9 . 5 6 1 1 . Terminals 27 | . 3 4 2 8 . 5 3 1 1 . Fabricators 3 | . . . . . . . 3 . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 101 | . 14 13 7 27 . 19 17 2 2 . Successful 72 | . 9 9 6 21 . 15 9 2 1 . Failed 29 | . 5 4 1 6 . 4 8 . 1 . Catastrophic 2 | . . . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . Manual 52 | . 7 9 2 15 . 11 6 . 2 . Terminals 90 | . 14 13 7 25 . 19 8 2 2 . Fabricators 9 | . . . . . . . 9 . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . Terminal Hacks 35 | . 5 3 4 9 . 10 2 2 . . Part Schematic 2 | . . . . 2 . . . . . . Prototype ID Bank 8 | . 2 2 1 1 . 2 . . . . Branch Access Points 3 | . . . 1 . . 1 . 1 . . Fabricator Index 1 | . . . . . . . . 1 . . Unreport Threat 9 | . . . . 2 . 5 2 . . . Reprogram Traps 1 | . 1 . . . . . . . . . Dispatch Records 2 | . . . . 1 . 1 . . . . Surveillance Status 1 | . . . . 1 . . . . . . Patrol Status 1 | . 1 . . . . . . . . . Extermination Status 1 | . . . . 1 . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . Hauler Manifests 3 | . . . 1 1 . 1 . . . . Registered Components 1 | . . . 1 . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 4 . . . Load Schematic 2 | . . . . . . . 2 . . . Build 2 | . . . . . . . 2 . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Unlock Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 67 | . 10 13 4 22 . 10 6 . 2 . Terminals 32 | . 4 6 2 11 . 5 3 . 1 . Track 6 | . 1 1 . 3 . 1 . . . . Assimilate 2 | . . 2 . . . . . . . . Botnet 23 | . 3 3 2 7 . 4 3 . 1 . Operators 1 | . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 28 | . 3 4 1 7 . 5 6 1 1 . Full Trace Events 7 | . 1 . . . . 2 4 . . . Feedback Events 1 | . . . . . . 1 . . . . Corruption 1 | . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 3 | . . . . . . . 3 . . . Matter 285 | . . . . . . . 285 . . . Time 50 | . . . . . . . 50 . . . Total Robot Build Rating 15 | . . . . . . . 15 . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . Parts Built 1 | . . . . . . . 1 . . . Matter 146 | . . . . . . . 146 . . . Time 24 | . . . . . . . 24 . . . Total Part Build Rating 3 | . . . . . . . 3 . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Mat Sto Gar Rec Fac Fac Upp Upp Used RIF Installer 1 | . . . . . 1 . . . . . Robots Hacked 18 | . . . . . . . 17 1 . . Non-combat 8 | . . . . . . . 8 . . . Combat 10 | . . . . . . . 9 1 . . Robot Hacks Applied 20 | . . . . . . . 19 1 . . parse_system 1 | . . . . . . . 1 . . . no_distress 1 | . . . . . . . 1 . . . start_evac 1 | . . . . . . . 1 . . . link_fov 2 | . . . . . . . 2 . . . overload_power 1 | . . . . . . . 1 . . . disable_weapons 1 | . . . . . . . 1 . . . overwrite_iff 1 | . . . . . . . 1 . . . streamctrl_low 2 | . . . . . . . 2 . . . streamctrl_high 1 | . . . . . . . . 1 . . formatsys_low 3 | . . . . . . . 3 . . . formatsys_high 6 | . . . . . . . 6 . . . Relay Couplers Released 6 | . . . . . 6 . . . . . Machine Destruction 6 | . . . . . 6 . . . . . Attached 5 | . . . . . 3 . 2 . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Fac Upp Upp Total Allies 25 | . . . . 11 . . 13 1 . . Largest Group 11 | . . . . 11 10 3 3 . . . Highest-Rated Group 272 | . . . . 272 173 59 87 . . . Highest-Rated Ally 99 | . . . . 99 29 29 41 . . . Total Orders 13 | . . . . 2 . . 11 . . . STAY 1 | . . . . 1 . . . . . . GOTO 1 | . . . . . . . 1 . . . ROAM 1 | . . . . . . . 1 . . . FOLLOW 4 | . . . . 1 . . 3 . . . DROP 1 | . . . . . . . 1 . . . PICKUP 2 | . . . . . . . 2 . . . COLLECT 3 | . . . . . . . 3 . . . Ally Attacks 160 | . . . . 2 98 8 51 1 . . Total Damage 2088 | . . . . 54 1112 51 855 16 . . Kills 33 | . . . . 2 23 1 7 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 3 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Fac Upp Upp Turns Passed 3845 | 44 279 878 94 234 694 168 1120 141 170 23 Spaces Moved 4968 | 38 291 705 208 290 809 401 1330 270 602 24 Core 4 | 4 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 751 | 34 291 426 . . . . . . . . Hover 207 | . . 207 . . . . . . . . Flight 4006 | . . 72 208 290 809 401 1330 270 602 24 Fastest Speed 24 | 50 90 32 32 29 26 26 24 27 27 27 Average Speed 41 | 85 90 73 32 30 37 26 34 27 27 40 Slowest Speed 200 | 90 90 200 32 117 99 26 109 27 27 105 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 16 | . . 2 9 . 1 1 2 1 . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 3 47 41 25 36 84 78 40 7 71 5 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . 1 1 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 1 . . . . . 1 . 1 . Scrap Searched 3 | . . . . . . . . . 3 . Spaces Dug 4 | . . . . . . 4 . . . . Terrain Destroyed 106 | . . . . . 75 20 6 5 . . Melee . | . . . . . . . . . . . Projectile 31 | . . . . . . 20 6 5 . . AOE 75 | . . . . . 75 . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Fac Upp Upp Total 6254 | 49 300 924 207 415 1128 433 1841 309 609 39 Wait 617 | . . 88 . 66 136 16 286 13 1 11 Move 4929 | 37 290 700 192 289 806 398 1325 267 601 24 Hop 13 | . . 2 6 . 1 1 2 1 . . Pick Up 42 | 7 2 4 . 3 6 . 14 3 2 1 Fast Attach 41 | . . 14 . 8 4 . 12 2 1 . Attach 23 | 5 2 . . 1 4 . 7 1 2 1 Detach . | . . . . . . . . . . . Swap 20 | . . 4 . 3 . . 10 3 . . Drop 71 | . 2 18 . 14 5 . 24 4 2 2 Fire 224 | . 4 70 9 11 37 13 65 15 . . Melee 24 | . . . . . . . 24 . . . Ram 1 | . . . . . . . 1 . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 130 | . . . . . 108 . 22 . . . Rewire 8 | . . 3 . . . 5 . . . . Trap . | . . . . . . . . . . . Miscellaneous 111 | . . 21 . 20 21 . 49 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Garrison (discovered 2 exits: *Rec x2) -8/Recycling -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 1 exit: War) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 19 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Build established: Mutant 324 | -10/Materials | Entered another Materials area 326 | -9/Materials | Reached level 2 495 | -9/Materials | Discovered new exit (range 14) 738 | -9/Materials | Identified exit to Mines 1034 | -9/Materials | Reached level 3 1042 | -9/Materials | Upgraded with Utility slot (x1) 1141 | -9/Materials | Discovered new exit (range 8) 1200 | -9/Materials | Identified exit to Materials 1202 | -9/Materials | Entered another Materials area 1204 | -8/Materials | Reached level 4 1232 | -8/Materials | Identified exit to Storage 1294 | -8/Materials | Core integrity fell below 50% 1296 | -8/Materials | Entered Storage 1298 | -8/Storage | Reached level 5 1397 | -8/Storage | Met 01-MTF 1442 | -8/Storage | Identified exit to Garrison 1450 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1530 | -8/Storage | Entered Garrison 1530 | -8/Garrison | Accompanied by 11 allies 1532 | -8/Garrison | Reached level 6 1532 | -8/Garrison | Upgraded with Weapon slot (x1) 1535 | -8/Garrison | 01-MTF left 1542 | -8/Garrison | Triggered checkpoint 1586 | -8/Garrison | Garrison Relay disabled 1590 | -8/Garrison | Triggered checkpoint 1642 | -8/Garrison | Discovered new exit (range 11) 1644 | -8/Garrison | Identified exit to Recycling 1647 | -8/Garrison | Installed Relay Interface Framework 1648 | -8/Garrison | Triggered checkpoint 1653 | -8/Garrison | Reached level 7 1660 | -8/Garrison | Upgraded with Utility slot (x1) 1700 | -8/Garrison | Triggered checkpoint 1800 | -8/Garrison | Discovered exit to Recycling (range 13) 1812 | -8/Garrison | Reached level 8 1816 | -8/Garrison | Upgraded with Propulsion slot (x1) 1888 | -8/Garrison | Triggered checkpoint 1916 | -8/Garrison | Triggered checkpoint 1916 | -8/Garrison | Triggered checkpoint 1936 | -8/Garrison | Triggered checkpoint 1940 | -8/Garrison | Garrison Relay disabled 1940 | -8/Garrison | Reached level 9 1944 | -8/Garrison | Upgraded with Utility slot (x1) 2034 | -8/Garrison | Triggered checkpoint 2050 | -8/Garrison | Garrison Relay disabled 2090 | -8/Garrison | Garrison Relay disabled 2185 | -8/Garrison | Phase Generator disabled 2185 | -8/Garrison | Reached level 10 2224 | -8/Garrison | Entered Recycling 2224 | -8/Recycling | Accompanied by 3 allies 2227 | -8/Recycling | Build established: Hacker-Scout 2228 | -8/Recycling | Spotter reported a threat 2244 | -8/Recycling | Spotter reported a threat 2246 | -8/Recycling | Spotter reported a threat 2257 | -8/Recycling | Spotter reported a threat 2267 | -8/Recycling | Spotter reported a threat 2269 | -8/Recycling | Spotter reported a threat 2269 | -8/Recycling | Spotter reported a threat 2310 | -8/Recycling | Spotter reported a threat 2321 | -8/Recycling | Spotter reported a threat 2322 | -8/Recycling | Spotter reported a threat 2322 | -8/Recycling | Spotter reported a threat 2328 | -8/Recycling | Spotter reported a threat 2342 | -8/Recycling | Spotter reported a threat 2375 | -8/Recycling | Spotter reported a threat 2379 | -8/Recycling | Discovered new exit (range 17) 2381 | -8/Recycling | Spotter reported a threat 2381 | -8/Recycling | Spotter reported a threat 2383 | -8/Recycling | Identified exit to Factory 2392 | -8/Recycling | Entered Factory 2394 | -6/Factory | Reached level 11 2394 | -6/Factory | Upgraded with Propulsion slot (x1) 2658 | -6/Factory | Reached level 12 2674 | -6/Factory | Fabricated Adv. Sensor Array (x1) 2761 | -6/Factory | Upgraded with Power slot (x1) 2994 | -6/Factory | Local fabrication network quarantined 3037 | -6/Factory | Fabricated G-50 Soldier? 3140 | -6/Factory | Reached level 13 3141 | -6/Factory | Upgraded with Utility slot (x1) 3169 | -6/Factory | Garrison activated, responded to threat 3289 | -6/Factory | Spotted B-75 Beast 3302 | -6/Factory | Reached level 14 3316 | -6/Factory | Core integrity fell below 50% 3429 | -6/Factory | Core integrity fell below 20% 3500 | -6/Factory | Discovered new exit (range 9) 3512 | -6/Factory | Entered another Factory area 3513 | -5/Factory | Core integrity fell below 50% 3514 | -5/Factory | Reached level 15 3558 | -5/Factory | Core integrity fell below 20% 3610 | -5/Factory | Identified exit to Upper Caves 3653 | -5/Factory | Entered Upper Caves 3655 | -5/Upper Caves | Reached level 16 3656 | -5/Upper Caves | Upgraded with Utility slot (x1) 3680 | -5/Upper Caves | Encountered a Warlord checkpoint 3753 | -5/Upper Caves | Learned 4 Factory zone layouts 3756 | -5/Upper Caves | Build established: Hacker-Sprinter 3775 | -5/Upper Caves | Discovered new exit (range 18) 3787 | -5/Upper Caves | Learned location of 1 exit from Factory 3823 | -5/Upper Caves | Entered another Upper Caves area 3824 | -5/Upper Caves | Identified exit to Warlord 3846 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Data stored: Factory zone layouts (x4). 03769_ Acquired derelict log, extracted data. Data stored: Warlord entrances (x1). 03775_ EXIT=FOUND 03782_ Searching scrap... 03782_ Found 28 Matter. 03782_ Found Plasma Rifle. 03782_ Found Mak. Terrain Scan Processor. 03782_ Found Fusion Compressor. 03782_ Found Imp. Focal Shield. 03782_ Acquired Mak. Terrain Scan Processor. 03787_ Acquired derelict log, extracted data. Data stored: Factory exits (x1). LOCATION=UNKNOWN GOAL=ESCAPE Loading 1 Warlord entrance... 03840_ Discarded Relay Coupler [NC]. 03840_ Dropped Energy Well. 03842_ Extracted 3 energy. 03842_ Acquired Energy Well. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????###????? ?????????????????????? | | ???????????????????? #???# #???????????????????? | | ???????????????????? ### #???????????????????? | | ???????????????????? #???????????????????? | | ???????????????????? #???????????????????? | | ????????????????????# ????????????????????? | | ????????????????????# ????????????????????? | | ???????????????????## #????????????????????? | | ??????????????????## ##???????????????????? | | ??????????????????# #???????????????????? | | ?????????????????## ##??????????????????? | | ?????????????????# ###????????????????? | | ?????????????????? ##???????????????? | | ??????????????????? ####????????????? | | ???????????????????? ##???????????? | | ?????????????????????# ##??????????? | | ?????????????????????# ## #??# #??????????? | | ????????????????????## ##bg #### #??????????? | | ????????????????????# @ g ##??????????? | | ????????????????????## #???????????? | | ?????????????????????####### ##???????????? | | ???????????????????????????##########????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 32 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 22 Terrain Scan Density 135 Resistance: KI 25 Resistance: TH 15 Resistance: EX 10 Phase Shifting 5 Evasion (%) 69 Offensive Hacking 45 Item Schematics ----------------- Imp. Cryofiber Web | -8/Storage | Hacked Adv. Sensor Array | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Sensor Array | x1 | -6/Factory G-50 Soldier | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete \\IAMDERELICT Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Fac Upp Upp Levels Raised 15 | . . 2 1 1 5 . 4 1 1 . XP Earned 26495 | 3000 35 3415 1725 1911 6507 1105 5537 2260 500 500 XP Spent 25475 | 2750 . 3210 1450 1540 5875 1500 5630 320 3200 . Upgrades 56 | 6 . 13 3 6 12 2 8 2 4 . Power Slot 1 | . . . . . . . 1 . . . Propulsion Slot 4 | 2 . . . . 1 . 1 . . . Utility Slot 5 | . . 1 . . 2 . 1 . 1 . Weapon Slot 2 | 1 . . . . 1 . . . . . Core Integrity 8 | . . 2 . 4 . . 2 . . . Heat Dissipation 7 | . . 5 . . . . . 2 . . Energy Generation 1 | . . . 1 . . . . . . . Mass Support 2 | . . . . 1 . . 1 . . . Inventory Capacity 4 | 2 . . . . 1 . 1 . . . Sight Range 2 | . . 2 . . . . . . . . Sensor Range 3 | . . . . . 2 1 . . . . Hack Attack % 7 | 1 . 3 1 1 . 1 . . . . KI Resistance % 4 | . . . 1 . 1 . 1 . 1 . TH Resistance % 3 | . . . . . 2 . . . 1 . EX Resistance % 2 | . . . . . 1 . . . 1 . TH Damage % 1 | . . . . . 1 . . . . . Protomatter Created 720 | . . 143 . 100 124 . 353 . . . Integrity Restored 2250 | . . 424 . 435 347 . 1044 . . . Core 2144 | . . 376 . 435 289 . 1044 . . . Parts 106 | . . 48 . . 58 . . . . . Protomatter Decayed 445 | . . . . . 269 . 176 . . . Game ------ Seed InsulatedBiocellBox Manual? 0 Play Time 01:39:06 Cumulative 49.9 hours Start 2020.01.06 @ 21:35:16 End 2020.01.07 @ 01:56:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 26 Gallery% 39 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83a18283-8bb8-43a7-86f4-f9793783bed6