Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.06 @ 21:08:25

Player: Komeiji O.

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (13)      65
Value Destroyed (296)      296
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (-44)                -44
              TOTAL SCORE: 717

 Bonus
-------
Friendly Fire              -44

 Cogmind 
---------
Core Integrity             0/250
Matter                     188/300
Energy                     98/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -10/Mines

 Parts 
-------
>        --- POWER (1) --------
             (None)
>        --- PROPULSION (2) ---
             (None)
>        --- UTILITY (2) ------
             (None)
>        --- WEAPON (2) -------
             (None)
>        --- INVENTORY (5) ----
         Ion Engine
   Light Ion Engine
  Medium Storage Unit
   Large Matter Pod (0)
         Mining Laser

 Peak State 
------------
>         --- POWER ------------
          Ion Engine
>         --- PROPULSION -------
          Wheel
  Compact Wheel
>         --- UTILITY ----------
          Huge Storage Unit
          Seismic Detector
>         --- WEAPON -----------
   Medium Laser
   Medium Laser
>         --- INVENTORY --------
    Light Ion Engine
    Light Ion Engine
    Light Treads
    Light Treads
          Hover Unit
    Small Storage Unit
   Medium Storage Unit
    Large Battery
          Grenade Launcher
          Mining Laser
[Rating: 8]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Compact Wheel
  Treads                   Light Treads
  Wheel                    Compact Wheel
Utility                    Huge Storage Unit
  Device                   Seismic Detector
  Storage                  Huge Storage Unit
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             18   | 7   2   9   
  Power                    2    | 1   .   1   
    Engine                 2    | 1   .   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               4    | 2   .   2   
    Treads                 2    | .   .   2   
    Leg                    .    | .   .   .   
    Wheel                  2    | 2   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  5    | 2   2   1   
    Device                 2    | 1   .   1   
    Storage                3    | 1   2   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   7    | 2   .   5   
    Energy Gun             4    | 2   .   2   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          .    | .   .   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               3    | .   .   3   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 7    | .   .   7   
  Power                    1    | .   .   1   
  Propulsion               3    | .   .   3   
  Utility                  .    | .   .   .   
  Weapon                   3    | .   .   3   
  Highest Loss Streak      6    | .   .   6   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     98   | .   100 97  
  Engine                   13   | .   14  13  
  Treads                   7    | .   .   13  
  Wheel                    19   | .   28  14  
  Device                   14   | .   14  14  
  Storage                  14   | .   14  14  
  Energy Gun               26   | .   28  25  
Peak Build Rating          8    | 7   8   8   
  Average Rating           7    | 5   7   7   
  On Entrance              5    | .   7   8   
Naked Turns                1    | .   .   1   
Heaviest Build             91   | 15  90  91  
  Greatest Support         26   | 26  26  16  
  Greatest Overweight (x)  5    | .   3   5   
  Average Overweight (x)   2    | .   .   4   
Largest Inventory Capacity 25   | 8   25  25  
  Average Capacity         19   | 7   16  24  
  Most Carried             15   | 5   14  15  
  Average Carried          10   | 2   9   13  
  Final Capacity           25   | 8   25  5   
  Final Carried            14   | 5   14  5   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           346  | 189 77  80  
  Remotely                 .    | .   .   .   
Salvage Created            273  | 29  77  167 
  Parts                    21   | 4   5   12  
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           1    | .   .   1   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  15   | .   2   13  
  Guns                     5    | .   2   3   
  AOE                      10   | .   .   10  
Classes Destroyed          5    | 1   1   3   
  Worker                   1    | .   .   1   
  Tunneler                 2    | 2   .   .   
  Swarmer                  3    | .   .   3   
  Grunt                    7    | .   2   5   
  Assembled                5    | .   .   5   
Best Kill Streak           9    | 2   1   9   
  Combat Bots Only         8    | .   1   8   
Max Kills in Single Turn   4    | 1   1   4   
  Gunslinging              .    | .   .   .   
  Exploded                 4    | .   .   4   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Min  
Hostile Shots Fired        62   | .    5    57   
  Missed                   14   | .    1    13   
Damage Taken               807  | .    56   751  
  Core                     266  | .    .    266  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              57   | 6    10   41   
  Largest                  2    | 2    2    2    
  Hottest                  100  | 100  100  100  
Shots Fired                84   | 12   20   52   
  Gun                      72   | 12   20   40   
  Cannon                   .    | .    .    .    
  Launcher                 12   | .    .    12   
  Special                  .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Thermal                  72   | 12   20   40   
  Explosive                12   | .    .    12   
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         9    | 3    6    9    
  Robot Miss Streak        5    | 2    5    4    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           45   | 7    11   27   
  Core Hits                32   | 3    4    25   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         6    | .    3    3    
    Burn                   6    | .    3    3    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1158 | 97   164  897  
  Guns                     570  | 97   138  335  
  Cannons                  .    | .    .    .    
  Explosions               558  | .    .    558  
  Melee                    .    | .    .    .    
  Ramming                  30   | .    26   4    
  Kinetic                  .    | .    .    .    
  Thermal                  570  | 97   138  335  
  Explosive                558  | .    .    558  
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      13   | .    13   .    
  Shots                    .    | .    .    .    
  Rammed                   2    | .    1    1    
Targets Rammed             2    | .    1    1    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        156  | 156  129  141  
  Average Temperature      69   | 69   62   79   
  Received Heat Transfer   150  | .    24   126  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             4    | 2    1    1    
  Heat Transferred         2146 | 296  629  1221 
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             259  | 10  109 259 
  Initial                  42   | .   6   42  
  Average                  106  | 3   51  169 
Maximum Alert Level        1    | .   .   1   
  Low Security (%)         85   | 100 100 71  
  Level 1                  14   | .   .   28  
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          2    | .   1   1   
  Investigation            1    | .   .   1   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           1    | .   .   1   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              34   | .   4   30  
  Peak Tracking Total      13   | .   1   13  
  Tactical Retreats        .    | .   .   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          1    | .   .   1   
  Max in Single Turn       1    | .   .   1   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          4    | .   3   1   
  Terminals                3    | .   3   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                13   | .   12  1   
  Successful               10   | .   9   1   
  Failed                   3    | .   3   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   8    | .   8   .   
  Terminals                12   | .   12  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             4    | .   3   1   
  Open Door                1    | .   .   1   
  Locate Traps             2    | .   2   .   
  Registered Components    1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         6    | .   6   .   
  Terminals                6    | .   6   .   
    Botnet                 3    | .   3   .   
    Skim                   3    | .   3   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         3    | .   3   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Yrd Mat Min 
Turns Passed               616  | 73  226 317 
Spaces Moved               312  | 44  158 110 
  Core                     4    | 1   .   3   
  Treads                   .    | .   .   .   
  Legs                     .    | .   .   .   
  Wheels                   308  | 43  158 107 
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  90  50  
  Average Speed            123  | 89  99  171 
  Slowest Speed            175  | 100 135 175 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       16   | 4   22  24  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 4    | .   .   4   
Terrain Destroyed          53   | .   .   53  
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      53   | .   .   53  
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Total                      446  | 61  205 180 
  Wait                     45   | .   28  17  
  Move                     310  | 43  157 110 
  Hop                      .    | .   .   .   
  Pick Up                  14   | 5   7   2   
  Fast Attach              7    | 7   .   .   
  Attach                   4    | .   .   4   
  Detach                   .    | .   .   .   
  Swap                     7    | .   2   5   
  Drop                     .    | .   .   .   
  Fire                     57   | 6   10  41  
  Melee                    .    | .   .   .   
  Ram                      1    | .   1   .   
  Kick                     .    | .   .   .   
  Crush                    1    | .   .   1   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
   17 | -11/Scrapyard | Discovered new exit (range 16)
   74 | -11/Scrapyard | Entered Materials
  206 | -10/Materials | Discovered new exit (range 7)
  300 | -10/Materials | Entered Mines
  332 | -10/Mines     | Build established: Mutant
  494 | -10/Mines     | Discovered new exit (range 11)
  501 | -10/Mines     | Assembled infested the area
  506 | -10/Mines     | Assisted by a Guerilla fighting off Assembled
  521 | -10/Mines     | Met a Derelict shopkeep closing up shop
  562 | -10/Mines     | Destroyed 8 combat bots
  580 | -10/Mines     | Core integrity fell below 50%
  614 | -10/Mines     | Core integrity fell below 20%
  616 | -10/Mines     | Released all parts (4)
  617 | -10/Mines     | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
00591_ The unstable cave ceiling collapses.
00592_ R-06 Scavenger collects Sml. Laser.
00593_ Med. Laser destroyed.
00595_ R-06 Scavenger collects Aluminum Leg.
00599_ R-06 Scavenger sends out distress signal.
00604_ as-31714 destroyed.
00604_ SHOP.Sys disabled.
00607_ Lgt. Treads destroyed.
00608_ The unstable cave ceiling collapses.
00609_ Grenade Launcher destroyed.
00610_ The unstable cave ceiling collapses. <x2>
00611_ Med. Laser destroyed.
00612_ U-05 Engineer builds a Wall.
00615_ The unstable cave ceiling collapses.
00615_ Com. Wheel destroyed.
00616_ Released Lgt. Treads.
00616_ Released Ion Engine.
00616_ Released Huge Storage Unit.
00616_ Released Heat Sink.
00616_ U-05 Engineer lays Concrete. <x2>

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           35
Energy Generation          10
Energy Capacity            250
Matter Stores              288
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                42

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              RestorationGhostGuard
  Manual?         0
Play Time         00:10:31
  Cumulative      136.6 hours
  Start           2024.11.06 @ 20:58:51
  End             2024.11.06 @ 21:08:25
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          49
  Rogue           48
  Adventurer      1
  Explorer        0
Win Type          -
  Total           2
  Types           2/0/0/0/0/0/0/0/0
Lore%             40
Gallery%          57
Achievement%      47
Wizard Run        0

 Options 
---------
Layout            0
ASCII             1
Keyboard          1
Movement          Vi
Keybinds          0
Fullscreen        2
Font              36/Terminus++
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 26c89008-4de6-466f-94ac-b08b89fdea63