Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.19 @ 17:42:15 // AFD2020/Player2 Player: Michael Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (327) 327 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (102) 102 TOTAL SCORE: 1349 Bonus ------- Follower Combat Kills 102 Cogmind --------- Core Integrity 15/250 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (20) --- Ion Engine Improved Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Wheel Medium Storage Unit Cargo Storage Unit High-capacity Matter Pod (200) Structural Scanner Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Treads Aluminum Leg Aluminum Leg Wheel Large Storage Unit Structural Scanner Improved Terrain Scanner Light Assault Rifle Grenade Launcher [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Device Structural Scanner Storage Medium Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 32 | 6 8 15 1 2 Power 6 | 1 1 2 . 2 Engine 5 | 1 . 2 . 2 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 10 | 2 2 6 . . Treads 1 | . . 1 . . Leg 6 | 2 2 2 . . Wheel 3 | . . 3 . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 3 1 1 . Device 1 | . 1 . . . Storage 4 | 1 1 1 1 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 2 6 . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 8 | 2 2 4 . . Ballistic Cannon . | . . . . . Launcher 2 | . . 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 2 | . . . . 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 2 | . . . . 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 86 100 100 100 Engine 9 | . 10 6 14 14 Core 4 | . 3 7 . . Treads 7 | . . 10 14 14 Leg 13 | . 28 7 . . Wheel 7 | . . 10 14 14 Storage 14 | . 14 14 14 14 Processor 9 | . 1 14 14 14 Ballistic Gun 27 | . 28 27 28 28 Naked Turns . | . . . . . Heaviest Build 49 | 13 19 28 47 49 Greatest Support 20 | 20 20 20 10 10 Greatest Overweight (x) 4 | . . 2 4 4 Average Overweight (x) 1 | . . 1 2 4 Largest Inventory Capacity 20 | 8 10 15 20 20 Average Capacity 12 | 6 9 13 16 20 Most Carried 16 | 3 10 14 15 16 Average Carried 10 | 2 7 12 14 15 Final Capacity 20 | 8 10 15 20 20 Final Carried 16 | 3 10 14 15 16 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 716 | 228 236 170 70 12 Remotely . | . . . . . Salvage Created 545 | . 384 161 . . Parts 61 | . 34 27 . . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 16 | . 8 8 . . Guns 10 | . 8 2 . . AOE 6 | . . 6 . . Classes Destroyed 7 | . 5 2 . . Worker 4 | . 4 . . . Builder 1 | . . 1 . . Tunneler 1 | . . 1 . . Hauler 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 11 | . 5 6 . . Grunt 5 | . 3 2 . . Best Kill Streak 4 | . 4 4 . . Combat Bots Only 3 | . 3 3 . . Max Kills in Single Turn 4 | . 1 4 . . Gunslinging . | . . . . . Exploded 3 | . . 3 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 82 | . 37 38 . 7 Missed 21 | . 8 13 . . Damage Taken 959 | . 355 299 . 305 Core 221 | . 61 81 . 79 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 53 | . 37 14 . 2 Largest 2 | . 2 2 . 2 Hottest 40 | . 40 40 . 40 Shots Fired 104 | . 74 26 . 4 Gun 102 | . 74 24 . 4 Cannon . | . . . . . Launcher 2 | . . 2 . . Special . | . . . . . Kinetic 102 | . 74 24 . 4 Thermal . | . . . . . Explosive 2 | . . 2 . . Electromagnetic . | . . . . . Robot Hit Streak 12 | . 12 9 . 7 Robot Miss Streak 2 | . 2 2 . 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 71 | . 49 20 . 2 Core Hits 38 | . 22 15 . 1 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1029 | . 556 458 . 15 Guns 772 | . 556 201 . 15 Cannons . | . . . . . Explosions 257 | . . 257 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 772 | . 556 201 . 15 Thermal . | . . . . . Explosive 257 | . . 257 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 5 | . . 5 . . Projectiles . | . . . . . Explosions 5 | . . 5 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 6 | . . 6 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 55 | . 18 55 . 2 Average Temperature 12 | . 7 20 . 1 Received Heat Transfer 315 | . 153 162 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Peak Influence 406 | . 394 406 . . Initial 81 | . . 81 . . Average 173 | . 164 244 . . Maximum Alert Level 2 | . 1 2 . . Low Security (%) 47 | 100 51 24 . 100 Level 1 47 | . 48 63 . . Level 2 5 | . . 12 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | . 13 10 . 9 Peak Tracking Total 14 | . 7 3 . 14 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 8 | . 7 . 1 . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 17 . 1 . Successful 7 | . 6 . 1 . Failed 11 | . 11 . . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 16 | . 16 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 5 . 1 . Record 1 | . . . 1 . Emergency Access Points 3 | . 3 . . . Locate Traps 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 6 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 7 | . 7 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 4 | . 1 . . 3 Largest Group 4 | . 1 1 1 4 Highest-Rated Group 99 | . 56 59 59 99 Highest-Rated Ally 59 | . 56 59 59 59 Total Orders . | . . . . . Ally Attacks 25 | . 6 6 . 13 Total Damage 231 | . 66 62 . 103 Kills 6 | . 3 2 . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 1501 | 63 533 564 198 143 Spaces Moved 1053 | 46 325 421 165 96 Core 5 | 5 . . . . Treads . | . . . . . Legs 470 | 41 325 104 . . Wheels 578 | . . 317 165 96 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 110 110 140 Average Speed 117 | 112 120 112 116 140 Slowest Speed 140 | 120 120 120 140 140 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 51 | 4 80 96 54 21 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed 21 | . . 21 . . Melee . | . . . . . Projectile . | . . . . . AOE 21 | . . 21 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1212 | 54 403 484 171 100 Wait 50 | . 18 28 4 . Move 1049 | 45 324 420 164 96 Hop . | . . . . . Pick Up 15 | 3 8 3 1 . Fast Attach 11 | 6 4 1 . . Attach . | . . . . . Detach 2 | . 1 1 . . Swap 21 | . 4 14 1 2 Drop 11 | . 7 3 1 . Fire 53 | . 37 14 . 2 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 64 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 9) 313 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 12) 568 | -10/Materials | Discovered new exit (range 9) 597 | -10/Materials | Entered Mines 713 | -10/Mines | Identified exit to Materials 830 | -10/Mines | Discovered exit to Materials (range 9) 926 | -10/Mines | Core integrity fell below 50% 1154 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1154 | -10/Mines | Discovered new exit (range 5) 1161 | -10/Mines | Entered Exiles 1188 | -10/Exiles | Met 8R-AWN 1207 | -10/Exiles | Met EX-HEX 1254 | -10/Exiles | Met EX-DEC 1271 | -10/Exiles | Learned location of Zion (-6) 1335 | -10/Exiles | Discovered new exit (range 14) 1359 | -10/Exiles | Entered Mines 1371 | -9/Mines | Learned Materials trap positions 1439 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1461 | -9/Mines | Assembled infested the area 1501 | -9/Mines | Core integrity fell below 20% 1502 | -9/Mines | Self-destructed Last Messages --------------- 01438_ Found 19 Matter. 01439_ Trooper 2a: "Hello LRC-V3. What is your command?" 01439_ Mercenary 2a: "Hello LRC-V3. What is your command?" 01439_ Trooper 2b: "Hello LRC-V3. What is your command?" 01461_ ALERT: Infestation in the mines, dispatching Demolisher response squad. Player 2: "Quick, hide!" 01479_ as-04364 destroyed. 01480_ Trooper 2a destroyed. 01483_ Acquired 10 matter. 01485_ Mercenary 2a destroyed. 01489_ Acquired 2 matter. 01495_ Trooper 2b destroyed. 01496_ as-61365 destroyed. 01500_ Lgt. Treads destroyed. 01501_ The unstable cave ceiling collapses. 01502_ Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????##### | | ????????????????????????????????????????###### # | | ????????????????????????????????????????# | | ???????????????????????????????????###??# ### | | ??????????????????????????#######?## ### #?# # | | ??????????????????????##### #?# ## #?## # | | ??????????????????????# #?# #??## | | ??????????????????????# % #?## #???# | | ??????????????????????# #??## ####???# | | ??????????????????????##### #???# #????# | | ??????????????????????????# #???# ##??# | | ??????????????????????????### ###??# #??# | | ????????????????????????????# #??# #??## | | ????????????????????????????# #?## ##??##### | | ????????????????????????????### ### #??????? | | ??????????????????????????????# ## #??????? | | ?????????????????????????????## ##??????? | | ?????????????????????????????# ###???????? | | ????????????????????????????## ##?????????? | | ??????????????????????###??## ##?????????? | | ????????????????????### ## # ## ####??????? | | ???????????""?????### # ### #??????? | | ????????????=%= # # #?# #??????? | | ???????????????# | * # #?# #??????? | | ???????????????# != @ @ #?# #??????? | | ???????????????# % ###?# ## #??????? | | ??????????????# [ #??# ### #??????? | | ???????????? *% d ##??# #?# #####??? | | ???????????#### d ## # ##??# ##?# #??? | | ??????????????# ??#######??# ???# #??? | | ?????????????# ???????????# #???##### #??? | | ????????????? ??????????? #????????? #?? | | ????????????? ??????????? ??????????? ##?? | | ????????????? ????????????# #????????????#??? | | ?????????????? ?????????????# ###????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 9 | . 8 1 . . Parts Lost 1 | . . . . 1 Damage Taken 213 | . 26 14 . 173 Core 14 | . . . . 14 Player 2/Cogmind (%) 5 | . . . . 15 Absorbed by Shields . | . . . . . Damage Inflicted 151 | . 66 62 . 23 Player 2/Cogmind (%) 12 | . 10 11 . 60 Combat Hostiles Destroyed 5 | . 2 2 . 1 Player 2/Cogmind (%) 23 | . 20 20 . 100 Game ------ Seed CoolingAblativeMatter Manual? 0 Play Time 00:16:14 Cumulative 892.6 hours Start 2024.03.19 @ 17:27:06 End 2024.03.19 @ 17:42:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 280 Rogue 244 Adventurer 36 Explorer 0 Win Type - Total 19 Types 19/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 63 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Tallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3458347f-b2a1-4ab3-845e-afc8e62333c0