Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.07 @ 00:32:36 Player: Megaknight51 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (72) 360 Value Destroyed (2373) 2373 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (373) 373 TOTAL SCORE: 4766 Bonus ------- High Alert Combat Kills 373 Cogmind --------- Core Integrity 0/550 Matter 230/300 Energy 160/160 System Corruption 1% Temperature Cool (43) Movement Core (600) Ox11 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Enhanced Autogun Gauss Cannon > --- INVENTORY (15) --- Structural Scanner Machine Analyzer Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Scrap Shield Field Recycling Unit (0) Pulse Rifle Enhanced Autogun Rocket Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Improved Heat Sink Machine Analyzer Improved Terrain Scanner Terrain Scan Processor Medium Armor Plating Scrap Shield Field Recycling Unit Pulse Rifle Pulse Rifle Enhanced Autogun Enhanced Autogun Enhanced Autogun Flak Cannon Grenade Launcher [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 55 | 7 9 1 38 Power 9 | 1 2 1 5 Engine 5 | 1 1 1 2 Core 4 | . 1 . 3 Reactor . | . . . . Propulsion 14 | 2 . . 12 Treads 12 | 2 . . 10 Leg . | . . . . Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 15 | 2 4 . 9 Device 1 | 1 . . . Storage 3 | 1 2 . . Processor 3 | . 1 . 2 Hackware . | . . . . Protection 8 | . 1 . 7 Artifact . | . . . . Weapon 17 | 2 3 . 12 Energy Gun 3 | . 3 . . Energy Cannon . | . . . . Ballistic Gun 10 | 2 . . 8 Ballistic Cannon 3 | . . . 3 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Corrupted Parts 2 | . . 1 1 System Corruption 2 | . . 1 1 Parts Lost 18 | . . 2 16 Power 1 | . . . 1 Propulsion 9 | . . 2 7 Utility 5 | . . . 5 Weapon 3 | . . . 3 Highest Loss Streak 6 | . . 2 6 To Critical Strikes . | . . . . Average Backups 11 | 1 9 12 12 Power . | . 2 1 . Propulsion . | . . . . Utility 6 | . 5 7 7 Weapon 4 | . 2 4 5 Tool/Special . | . . . . Unused Backups 20 | . 1 2 17 Power 3 | . 1 1 1 Propulsion . | . . . . Utility 9 | . . 1 8 Weapon 8 | . . . 8 Tool/Special . | . . . . Average Slot Usage (%) 85 | . 98 86 80 Engine 7 | . 13 14 4 Core 3 | . . . 4 Treads 23 | . 27 15 21 Storage 10 | . 14 14 9 Processor 7 | . 4 . 8 Protection 10 | . 6 14 12 Energy Gun 11 | . 22 28 6 Ballistic Gun 9 | . 4 . 11 Peak Build Rating 25 | 7 11 12 25 Average Rating 16 | 5 9 10 19 On Entrance 7 | . 7 11 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 55 | 11 37 37 55 Greatest Support 80 | 40 40 40 80 Greatest Overweight (x) 18 | . 5 12 18 Average Overweight (x) 1 | . . 2 2 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 11 15 15 Most Carried 15 | 3 13 15 15 Average Carried 12 | 1 10 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 3 13 15 12 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 2217 | 276 215 12 1714 Remotely . | . . . . Salvage Created 2955 | 86 501 66 2302 Parts 172 | 6 37 4 125 Haulers Intercepted 6 | . 1 . 5 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 1 | . . 1 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 55 | . 11 2 42 Guns 52 | . 11 2 39 Cannons 3 | . . . 3 Classes Destroyed 15 | 2 5 1 7 Worker 5 | . 2 . 3 Builder 1 | . . . 1 Tunneler 1 | 1 . . . Hauler 6 | . 1 . 5 Recycler 2 | 1 . . 1 Mechanic 1 | . 1 . . Operator 1 | . . . 1 Swarmer 9 | . 3 . 6 Grunt 30 | . 8 . 22 Duelist 1 | . . . 1 Sentry 7 | . . . 7 Specialist 3 | . . . 3 Hunter 2 | . . . 2 Heavy 1 | . . . 1 Subdweller 2 | . . 2 . Best Kill Streak 9 | 2 3 1 9 Combat Bots Only 9 | . 3 1 9 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging 1 | . 1 . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 343 | . 58 10 275 Missed 74 | . 16 5 53 Hits 269 | . 42 5 222 Melee 2 | . . . 2 Projectile 267 | . 42 5 220 Critical Strikes 12 | . . . 12 Damage Taken 4257 | . 425 121 3711 Core 654 | . 97 . 557 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 . 61 . Volleys Fired 218 | 4 38 10 166 Largest 2 | 2 2 2 2 Hottest 105 | 40 105 105 105 Shots Fired 433 | 8 76 20 329 Gun 406 | 8 76 20 302 Cannon 27 | . . . 27 Launcher . | . . . . Special . | . . . . Kinetic 351 | 8 32 . 311 Thermal 26 | . 5 10 11 Explosive . | . . . . Electromagnetic 56 | . 39 10 7 Robot Hit Streak 25 | 1 13 7 25 Robot Miss Streak 5 | 2 5 2 3 Penetration Max 1 | . . . 1 Secondary Targets 8 | . 3 . 5 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 307 | 4 50 15 238 Core Hits 136 | 3 29 4 100 Critical Kills 2 | . . . 2 Critical Parts Destroyed 2 | 1 . . 1 Critical Strikes 6 | 1 . . 5 Destroy 4 | 1 . . 3 Blast 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5503 | 38 603 211 4651 Guns 4927 | 37 584 211 4095 Cannons 465 | . . . 465 Explosions . | . . . . Melee . | . . . . Ramming 111 | 1 19 . 91 Kinetic 4573 | 37 165 . 4371 Thermal 307 | . 68 111 128 Explosive . | . . . . Electromagnetic 512 | . 351 100 61 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 16 | . . 1 15 Message Errors 5 | . . . 5 Matter Fused 3 | . . . 3 Heat Flow Errors 3 | . . 1 2 Energy Discharges 2 | . . . 2 Data Loss (minor) 2 | . . . 2 Data Loss (major) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 3 | . . . 3 Projectiles 3 | . . . 3 Explosions . | . . . . Melee . | . . . . Knockbacks 9 | . . . 9 Impact 1 | . . . 1 Kinetic 7 | . . . 7 Secondary 1 | . . . 1 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 23 | 1 4 . 18 Targets Rammed 27 | 1 6 . 20 Kicked . | . . . . Crushed 4 | . 2 . 2 Highest Temperature 362 | . 162 237 362 Average Temperature 90 | . 52 53 102 Received Heat Transfer 1584 | . 150 30 1404 Effects 8 | . . . 8 Shutdowns 2 | . . . 2 Energy Bleed 1 | . . . 1 Interference 1 | . . . 1 Matter Decay 3 | . . . 3 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 703 | . 148 259 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level 3 | . . . 3 Low Security (%) 66 | 100 100 . 51 Level 1 4 | . . . 5 Level 2 24 | . . . 35 Level 3 5 | . . . 7 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 892 | 10 125 . 892 Initial . | . . . . Average 199 | 1 31 . 276 Influence Increases 1665 | 10 347 . 1308 Destroy 0b10 Robot/C 1060 | . 220 . 840 Destroy 0b10 Robot/NC 85 | 10 20 . 55 Destroy Leader 272 | . 62 . 210 Successful Hack 21 | . . . 21 Disable Machine 105 | . 30 . 75 Destroy Structure 17 | . . . 17 Lose Combat Pursuer 105 | . 15 . 90 Influence Decreases 795 | 10 337 10 438 Entered New Map 6 | . . 6 . Time Decay 639 | 10 337 4 288 Lost Part 150 | . . . 150 Squads Dispatched 10 | . 2 . 8 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 7 | . 1 . 6 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 11 | . 3 . 8 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 95 | . 26 4 65 Peak Tracking Total 8 | . 6 2 8 Tactical Retreats 7 | . 1 . 6 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 5 | . 5 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 7 | . 2 . 5 Max in Single Turn 1 | . 1 . 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 6 | . 1 . 5 Terminals 5 | . 1 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 15 | . 3 . 12 Successful 5 | . . . 5 Failed 9 | . 3 . 6 Catastrophic 1 | . . . 1 Database Lockouts 1 | . . . 1 Manual 11 | . 2 . 9 Terminals 13 | . 3 . 10 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 4 | . . . 4 Robot Analysis 1 | . . . 1 Prototype ID Bank 1 | . . . 1 Branch Access Points 1 | . . . 1 Terminal Index 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 . 4 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 257 | 42 215 . . Seismic 257 | 42 215 . . Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 5197 | 122 1419 204 3452 Spaces Moved 1829 | 63 735 65 966 Core 132 | 3 1 13 115 Treads 1674 | 60 734 52 828 Legs . | . . . . Wheels 23 | . . . 23 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 115 Average Speed 212 | 154 160 266 252 Slowest Speed 950 | 160 300 650 950 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 5 99 5 72 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . . . 1 Terrain Destroyed 12 | . . . 12 Melee . | . . . . Projectile 12 | . . . 12 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 2765 | 78 900 84 1703 Wait 542 | . 89 1 452 Move 1826 | 62 734 64 966 Hop . | . . . . Pick Up 37 | 4 11 4 18 Fast Attach 31 | 6 10 . 15 Attach 10 | 1 . . 9 Detach 6 | . 1 . 5 Swap 26 | . 6 1 19 Drop 40 | . 5 4 31 Fire 218 | 4 38 10 166 Melee . | . . . . Ram 4 | . . . 4 Kick . | . . . . Crush 23 | 1 6 . 16 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 2 | . . . 2 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 52 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 885 | -10/Materials | Discovered new exit (range 15) 1123 | -10/Materials | Discovered new exit (range 10) 1267 | -10/Materials | Discovered new exit (range 14) 1382 | -10/Materials | Discovered new exit (range 15) 1528 | -10/Materials | Discovered new exit (range 9) 1542 | -10/Materials | Entered Subcaves 1543 | -10/Subcaves | Approached by a straggling Scientist 1657 | -10/Subcaves | Discovered new exit (range 3) 1746 | -10/Subcaves | Entered Materials 1746 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2888 | -8/Materials | Lost 4 parts (2n1u1w) 3166 | -8/Materials | Central database locked down 3207 | -8/Materials | Build established: Scavenger-Mutant 3760 | -8/Materials | Destroyed 9 combat bots 3834 | -8/Materials | Discovered new exit (range 16) 4546 | -8/Materials | First assault squad dispatched 5036 | -8/Materials | Core integrity fell below 50% 5074 | -8/Materials | Lost 6 parts (4n2u) 5146 | -8/Materials | Core integrity fell below 20% 5198 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05173_ K-01 Serf collects debris. 05173_ U-05 Engineer builds a Wall. 05173_ Slammed into K-01 Serf. 05174_ Acquired 132 matter. 05175_ Arm. Treads destroyed. 05176_ Slammed into G-47 Trooper. 05176_ K-01 Serf collects debris. 05181_ U-05 Engineer builds a Wall. 05188_ Slug penetrates Wall. 05188_ Slug penetrates X-62 Marksman. 05188_ G-47 Trooper knocked back. 05189_ Penetrated by Slug. 05189_ Gauss Rifle destroyed. 05192_ Slug penetrates X-62 Marksman. 05192_ X-62 Marksman Imp. Carbon-fiber Leg blasted off. 05192_ X-62 Marksman knocked back. 05194_ Destroyed Lgt. Nuclear Core. 05194_ G-47 Trooper Aluminum Leg blasted off. 05197_ Slug penetrates G-47 Trooper. 05197_ G-47 Trooper knocked back. 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