Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.12 @ 11:08:47 Player: M3r1n Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (662) 662 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2632 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 259/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Cooling System Large Storage Unit Huge Storage Unit ECM Suite Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Hardlight Generator High-powered Tractor Beam > --- WEAPON ----------- Shotgun Minigun Grenade Launcher > --- INVENTORY -------- Heavy Ion Engine Aluminum Leg Cooling System Huge Storage Unit Medium Battery Assault Rifle Shotgun Minigun [Rating: 19] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Hardlight Generator Storage Large Storage Unit Processor Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Shotgun Ballistic Gun Shotgun Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 1 | . . 1 . . Weapon 2 | . . 1 . 1 Parts Attached 31 | 5 8 11 . 7 Power 4 | 1 1 1 . 1 Engine 3 | 1 1 . . 1 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 6 | 2 . 2 . 2 Treads 1 | . . 1 . . Leg 5 | 2 . 1 . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | . 5 4 . 3 Device 6 | . 2 3 . 1 Storage 3 | . 2 1 . . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 9 | 2 2 4 . 1 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 7 | 2 2 3 . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . 1 . . . Parts Lost 12 | . . 2 1 9 Power 1 | . . . . 1 Propulsion 5 | . . 1 1 3 Utility 2 | . . . . 2 Weapon 4 | . . 1 . 3 Highest Loss Streak 9 | . . 1 1 9 To Critical Strikes . | . . . . . Average Backups 5 | 2 5 6 7 5 Power 1 | . 1 1 2 1 Propulsion . | 1 . 1 2 . Utility 2 | . 1 3 3 4 Weapon 1 | . 2 1 . . Tool/Special . | . . . . . Unused Backups 8 | 2 3 2 . 1 Power 1 | . 1 . . . Propulsion 2 | 2 . . . . Utility 1 | . . . . 1 Weapon 4 | . 2 2 . . Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 93 98 88 60 Engine 10 | . 14 10 . 6 Leg 22 | . 28 20 22 16 Device 15 | . 11 19 22 8 Storage 8 | . 5 12 11 5 Processor 2 | . 5 . . 3 Ballistic Gun 22 | . 27 22 22 12 Launcher 5 | . . 10 . . Peak Build Rating 19 | 5 13 19 15 17 Average Rating 13 | 3 10 16 15 13 On Entrance 9 | . 5 13 15 14 Avg Prop Armor Cover (%) 5 | . . 5 . . Naked Turns . | . . . . . Heaviest Build 91 | 7 91 44 38 44 Greatest Support 30 | 20 20 20 20 30 Greatest Overweight (x) 4 | . 4 4 3 2 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 25 | 5 25 15 15 15 Average Capacity 12 | 5 9 15 15 11 Most Carried 9 | 5 7 9 7 9 Average Carried 5 | 2 5 6 7 5 Final Capacity 15 | 5 15 15 15 5 Final Carried 7 | 4 7 7 7 5 Class Distribution -------------------- 54% | Mutant 41% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 781 | 268 121 355 . 37 Remotely 104 | . . 104 . . Salvage Created 809 | 52 121 593 . 43 Parts 54 | 4 11 37 . 2 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 23 | 1 4 17 . 1 Guns 17 | 1 4 11 . 1 AOE 6 | . . 6 . . Classes Destroyed 8 | 2 2 4 . . Worker 1 | . . 1 . . Builder 2 | . 1 1 . . Tunneler 2 | 1 . 1 . . Recycler 2 | . . 2 . . Swarmer 9 | . 2 7 . . Grunt 12 | 1 2 8 . 1 Brawler 1 | . . 1 . . Sentry 1 | . . 1 . . Best Kill Streak 10 | 2 2 10 . 1 Combat Bots Only 7 | 1 2 7 . 1 Max Kills in Single Turn 3 | 1 1 3 . 1 Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 290 | 2 15 117 27 129 Missed 86 | 1 5 26 10 44 Hits 204 | 1 10 91 17 85 Melee 2 | . . 1 1 . Projectile 202 | 1 10 90 16 85 AOE 1 | . . . . 1 Critical Strikes 4 | . 1 2 . 1 Damage Taken 2166 | 11 87 693 110 1265 Core 690 | . 11 109 10 560 Absorbed by Shields 491 | . . 360 64 67 Regen/Repaired (Parts) 23 | . 23 . . . Core Remaining (%) 88 | 100 95 . 70 . Volleys Fired 59 | 3 10 33 . 13 Largest 3 | 2 2 3 . 2 Hottest 76 | 40 46 76 . 46 Shots Fired 117 | 6 20 75 . 16 Gun 108 | 6 20 66 . 16 Cannon . | . . . . . Launcher 9 | . . 9 . . Special . | . . . . . Kinetic 108 | 6 20 66 . 16 Thermal . | . . . . . Explosive 9 | . . 9 . . Electromagnetic . | . . . . . Robot Hit Streak 13 | 5 8 7 . 13 Robot Miss Streak 7 | 1 3 7 . 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 69 | 5 14 37 . 13 Core Hits 50 | 3 7 34 . 6 Critical Kills 2 | . 1 1 . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 3 | . 1 2 . . Destroy 3 | . 1 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1695 | 62 216 1219 . 198 Guns 1050 | 62 216 578 . 194 Cannons . | . . . . . Explosions 640 | . . 640 . . Melee . | . . . . . Ramming 5 | . . 1 . 4 Kinetic 1050 | 62 216 578 . 194 Thermal 111 | . . 111 . . Explosive 529 | . . 529 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 37 | . . 37 . . Projectiles . | . . . . . Explosions 37 | . . 37 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 126 | . . 124 . 2 Shots 4 | . . 4 . . Rammed 3 | . . . . 3 Targets Rammed 4 | . . 1 . 3 Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 37 | . . 37 . 31 Average Temperature 9 | . . 9 . 11 Received Heat Transfer 583 | 6 24 171 10 372 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 50 | . . 50 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . 1 . . Low Security (%) 85 | 100 100 68 100 100 Level 1 14 | . . 31 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 283 | 25 42 283 99 26 Initial 99 | . 9 . 99 26 Average 47 | 4 7 91 90 6 Influence Increases 717 | 25 130 512 . 50 Destroy 0b10 Robot/C 460 | 20 80 340 . 20 Destroy 0b10 Robot/NC 35 | 5 5 25 . . Destroy Leader 50 | . . 50 . . Successful Hack 4 | . . 4 . . Disable Machine 30 | . . 30 . . Destroy Structure 63 | . . 63 . . Lose Combat Pursuer 75 | . 45 . . 30 Influence Decreases 707 | 10 142 261 185 109 Entered New Map 207 | . 6 3 155 43 Time Decay 450 | 10 136 238 20 46 Lost Part 50 | . . 20 10 20 Squads Dispatched 4 | . 1 2 . 1 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 3 | . 1 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 5 | . . 3 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | 1 7 27 6 15 Peak Tracking Total 12 | 1 3 7 6 12 Tactical Retreats 3 | . 2 . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 2 | . . 2 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 7 | . 3 4 . . Terminals 5 | . 2 3 . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 6 10 . . Successful 14 | . 5 9 . . Failed 2 | . 1 1 . . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . 4 6 . . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 4 | . . 4 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 3 5 . . Record 2 | . 2 . . . Terminal Index 1 | . . 1 . . Alert Level 1 | . . 1 . . Locate Traps 1 | . . 1 . . Dispatch Records 1 | . . 1 . . Maintenance Status 1 | . . 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 4 | . . 4 . . Recycle Component 2 | . . 2 . . Process 1 | . . 1 . . Retrieve Matter 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 2 . . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . 1 . . . Time 32 | . 32 . . . Parts Recycled 2 | . . 2 . . Recycled Matter 161 | . . 161 . . Retrieved Matter 161 | . . 161 . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 110 | . . 109 . 1 ECM 110 | . . 109 . 1 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1939 | 104 705 882 52 196 Spaces Moved 891 | 80 429 284 28 70 Core 28 | 24 . . . 4 Treads 12 | . . 12 . . Legs 851 | 56 429 272 28 66 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 190 120 Average Speed 183 | 99 145 259 195 200 Slowest Speed 400 | 120 400 400 330 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 5 50 28 16 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 75 | . . 75 . . Melee . | . . . . . Projectile . | . . . . . AOE 75 | . . 75 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1095 | 100 493 364 27 111 Wait 55 | . 27 19 . 9 Move 887 | 79 428 283 27 70 Hop . | . . . . . Pick Up 36 | 11 10 10 . 5 Fast Attach 5 | . 3 . . 2 Attach 18 | 5 5 5 . 3 Detach 3 | . 2 1 . . Swap 10 | . 1 7 . 2 Drop 18 | 2 7 5 . 4 Fire 59 | 3 10 33 . 13 Melee . | . . . . . Ram 3 | . . . . 3 Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 72 | -11/Scrapyard | Discovered new exit (range 8) 105 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 5) 303 | -10/Materials | Build established: Mutant 363 | -10/Materials | Repaired Shotgun 477 | -10/Materials | Discovered new exit (range 8) 810 | -10/Materials | Entered another Materials area 810 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1181 | -9/Materials | Build established: Tank 1425 | -9/Materials | Destroyed 7 combat bots 1659 | -9/Materials | Discovered new exit (range 13) 1692 | -9/Materials | Entered Mines 1721 | -9/Mines | Learned location of Zion (-7) 1725 | -9/Mines | Discovered new exit (range 13) 1726 | -9/Mines | Met a Derelict bent on vengeance 1744 | -9/Mines | Entered Materials 1744 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1932 | -8/Materials | Core integrity fell below 50% 1938 | -8/Materials | Core integrity fell below 20% 1940 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- Acquired Aluminum Leg. Hrd. Medium Armor Plating destroyed. Aluminum Leg destroyed. C-30 ARC bursts open, deploying its payload. H-55 Commando unfolds itself. Penetrated by Slug. Aluminum Leg destroyed. Slug penetrates Wall. Aluminum Leg destroyed. Penetrated by Slug. Slammed into S-10 Pest. Destabilizing: Core damaged (-11). Hvy. Ion Engine destroyed. Slammed into S-10 Pest. Penetrated by Slug. S-10 Pest suffers critical hit (Destroy). S-10 Pest destroyed. Penetrated by Slug. K-01 Serf collects debris. 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""" """ #??? | | ???????????????????# """ """ #??? | | ???????????????????###### #############??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 14 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Shotgun | 80% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness For Emergencies Only Ghost 'Em Let's See Who's Tougher One Hack Too Far Organ Harvest Part-time Mechanic Risk Taker Storm Trooper There's More Where That Came From Uninvited Guest Use The Force Challenges ------------ None Game ------ Seed PhysicsHardlightEdition Manual? 0 Play Time 00:34:43 Cumulative 0.5 hours Start 2026.02.12 @ 10:34:06 End 2026.02.12 @ 11:08:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 361ba0e0-fa5b-4e1c-92c6-6529b6fa90d6