Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.03 @ 10:25:07 Player: dhtilly Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (63) 315 Value Destroyed (1467) 1467 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 3168 Bonus ------- High Alert Combat Kills 6 Cogmind --------- Core Integrity 0/400 Matter 223/300 Energy 160/160 System Corruption 0% Temperature Cool (20) Movement Walking (210) Ox3 Location -9/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit Terrain Scanner Light Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Mini Grenade Launcher > --- INVENTORY (20) --- Reinforced Ion Engine Improved Flight Unit Large Storage Unit High-capacity Storage Unit Large Matter Pod (150) Insulated Plating Hacking Suite EM Shotgun EM Shotgun Improved EM Shotgun Beam Rifle Advanced Beam Cannon Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Shotgun Shotgun Grenade Launcher Scythe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Terrain Scanner Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Reinforced Ion Engine Improved Flight Unit Large Storage Unit High-capacity Storage Unit Large Matter Pod Insulated Plating Hacking Suite EM Shotgun EM Shotgun Improved EM Shotgun Beam Rifle Advanced Beam Cannon Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Shotgun Shotgun Grenade Launcher Mini Grenade Launcher Scythe [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 44 | 6 11 3 11 13 Power 5 | 1 2 . 1 1 Engine 3 | 1 1 . 1 . Core 2 | . 1 . . 1 Reactor . | . . . . . Propulsion 10 | 2 . 2 3 3 Treads . | . . . . . Leg 6 | . . . 3 3 Wheel 4 | 2 . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 4 . 2 3 Device 2 | . . . 1 1 Storage 4 | 1 3 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 19 | 2 5 1 5 6 Energy Gun 6 | 1 3 . 1 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 9 | 1 2 1 3 2 Ballistic Cannon . | . . . . . Launcher 3 | . . . 1 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 21 | . 4 3 6 8 Power 2 | . . . 1 1 Propulsion 6 | . . 2 2 2 Utility 2 | . . . . 2 Weapon 11 | . 4 1 3 3 Highest Loss Streak 5 | . 2 1 4 5 Average Slot Usage (%) 97 | . 98 97 96 94 Engine 9 | . 7 14 10 7 Core 2 | . 6 . . 3 Leg 8 | . . . 19 22 Wheel 16 | . 28 25 2 . Device 4 | . . . 9 13 Storage 23 | . 23 28 22 22 Processor 1 | . 4 . . . Protection 2 | . . . 9 4 Energy Gun 9 | . 22 6 . 3 Ballistic Gun 15 | . 5 21 20 17 Naked Turns . | . . . . . Heaviest Build 81 | 10 76 76 79 81 Greatest Support 26 | 20 20 26 26 23 Greatest Overweight (x) 18 | 3 18 7 3 3 Average Overweight (x) 2 | . 1 2 2 3 Largest Inventory Capacity 20 | 6 20 20 20 20 Average Capacity 18 | 5 14 20 20 20 Most Carried 20 | 4 20 20 20 20 Average Carried 15 | 1 9 19 17 19 Final Capacity 20 | 6 20 20 20 20 Final Carried 20 | 4 20 20 20 20 Class Distribution -------------------- 77% | Hauler-Mutant 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 1153 | 247 205 210 190 301 Remotely . | . . . . . Salvage Created 1905 | . 442 423 355 685 Parts 119 | . 27 26 20 46 Haulers Intercepted 5 | . 2 . . 3 Recyclers Shooed 3 | . . . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 46 | . 10 14 9 13 Guns 34 | . 10 10 7 7 AOE 12 | . . 4 2 6 Classes Destroyed 12 | . 5 3 2 2 Worker 3 | . . 1 1 1 Builder 3 | . . . 1 2 Tunneler 1 | . . 1 . . Hauler 5 | . 2 . . 3 Recycler 2 | . . 2 . . Operator 1 | . 1 . . . Watcher 2 | . 1 . 1 . Swarmer 18 | . 6 12 . . Grunt 20 | . 4 2 7 7 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 6 | . . . 2 4 Best Kill Streak 7 | . 2 4 7 7 Combat Bots Only 5 | . 2 4 4 5 Max Kills in Single Turn 5 | . 1 4 3 5 Gunslinging 1 | . . 1 . . Exploded 4 | . . 3 2 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 2543 | . 560 262 611 1110 Core 608 | . 140 65 168 235 Absorbed by Shields . | . . . . . Core Remaining (%) 59 | 100 . 18 . . Volleys Fired 158 | . 52 31 31 44 Largest 2 | . 2 2 2 2 Hottest 80 | . 80 63 76 68 Shots Fired 289 | . 103 53 55 78 Gun 282 | . 103 53 52 74 Cannon . | . . . . . Launcher 7 | . . . 3 4 Special . | . . . . . Kinetic 177 | . 29 34 50 64 Thermal 2 | . . . 2 . Explosive 7 | . . . 3 4 Electromagnetic 103 | . 74 19 . 10 Robot Hit Streak 10 | . 10 6 8 9 Robot Miss Streak 5 | . 5 4 2 2 Penetration Max . | . . . . . Secondary Targets 6 | . 1 4 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 190 | . 57 34 39 60 Core Hits 102 | . 20 24 21 37 Critical Hits 5 | . 1 1 2 1 Critical Kills 3 | . . . 2 1 Critical Parts Destroyed 2 | . 1 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3803 | . 682 840 777 1504 Guns 2359 | . 641 396 423 899 Cannons . | . . . . . Explosions 1434 | . 35 444 354 601 Melee . | . . . . . Ramming 10 | . 6 . . 4 Kinetic 1505 | . 114 243 393 755 Thermal 509 | . 35 444 30 . Explosive 955 | . . . 354 601 Electromagnetic 824 | . 527 153 . 144 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 76 | . . 53 . 23 Projectiles . | . . . . . Explosions 76 | . . 53 . 23 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 184 | . 97 43 . 44 Shots 7 | . 2 2 . 3 Rammed 2 | . 1 . . 1 Targets Rammed 3 | . 1 . . 2 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 144 | . 144 34 13 36 Average Temperature 35 | . 52 9 5 9 Received Heat Transfer 774 | . 117 18 270 369 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . 3 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 674 | . 50 550 74 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 1 3 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 459 | . 194 459 162 255 Average Influence 157 | . 69 312 101 163 Maximum Alert Level 2 | . . 2 . 1 Low Security (%) 70 | 100 100 19 100 56 Level 1 25 | . . 65 . 43 Level 2 3 | . . 14 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . 3 1 Investigation 3 | . 1 . 2 . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 7 | . 2 . 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | . 20 13 14 24 Peak Tracking Total 8 | . 4 3 8 7 Tactical Retreats 6 | . 3 . . 3 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 3 | . 1 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 13 | . 2 10 . 1 Max in Single Turn 9 | . 2 9 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 12 | . 6 . 3 3 Terminals 11 | . 6 . 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 32 | . 17 . 5 10 Successful 17 | . 8 . 2 7 Failed 15 | . 9 . 3 3 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 13 | . 9 . 2 2 Terminals 27 | . 17 . 5 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . . . . 5 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 14 | . 8 . 2 4 Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . . . 1 Branch Access Points 1 | . 1 . . . Alert Level 2 | . 1 . 1 . Locate Traps 2 | . 1 . . 1 Reinforcement Status 1 | . . . . 1 Hauler Manifests 2 | . 1 . 1 . Registered Components 1 | . . . . 1 Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . . 2 Report Inventory 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . . 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Reject 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 6 . 2 1 Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . . . . 9 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 3043 | 47 982 806 635 573 Spaces Moved 1819 | 40 716 620 272 171 Core 15 | 10 5 . . . Treads . | . . . . . Legs 399 | . . . 228 171 Wheels 1405 | 30 711 620 44 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 110 110 210 Average Speed 130 | 85 103 114 193 210 Slowest Speed 950 | 200 950 150 210 210 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 52 | 3 93 99 29 37 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 129 | . 40 45 6 38 Melee . | . . . . . Projectile . | . . . . . AOE 129 | . 40 45 6 38 Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 2209 | 49 861 666 329 304 Wait 127 | . 53 10 4 60 Move 1815 | 39 715 619 271 171 Hop . | . . . . . Pick Up 42 | 4 21 2 9 6 Fast Attach 16 | 6 4 2 1 3 Attach 19 | . 4 1 7 7 Detach 3 | . 2 . . 1 Swap 9 | . 3 . 3 3 Drop 12 | . 6 1 3 2 Fire 158 | . 52 31 31 44 Melee . | . . . . . Ram 1 | . 1 . . . Kick 2 | . . . . 2 Crush . | . . . . . Escape Stasis 5 | . . . . 5 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x2] / [*Min] / *Sto x2) -9/Storage History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 4) 235 | -10/Materials | Discovered new exit (range 18) 303 | -10/Materials | Build established: Mutant 428 | -10/Materials | Identified exit to Mines 867 | -10/Materials | Core integrity fell below 50% 912 | -10/Materials | Discovered new exit (range 11) 990 | -10/Materials | Build established: Hauler-Mutant 1030 | -10/Materials | Entered Mines 1131 | -10/Mines | Discovered new exit (range 11) 1327 | -10/Mines | Discovered new exit (range 6) 1466 | -10/Mines | Core integrity fell below 20% 1539 | -10/Mines | Learned location of 1 exit from Materials 1836 | -10/Mines | Entered Materials 1836 | -9/Materials | Evolved 2 slots: Utility x2 1837 | -9/Materials | Identified exit to Storage 1939 | -9/Materials | Lost 4 parts (1p2n1w) 2074 | -9/Materials | Discovered exit to Storage (range 10) 2159 | -9/Materials | Discovered new exit (range 5) 2326 | -9/Materials | Discovered new exit (range 16) 2455 | -9/Materials | Discovered new exit (range 16) 2471 | -9/Materials | Entered Storage 2612 | -9/Storage | Core integrity fell below 50% 2847 | -9/Storage | Core integrity fell below 20% 2901 | -9/Storage | Lost 5 parts (1p2n2w) 3044 | -9/Storage | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- Imp. EM Shotgun Rnf. Ion Engine Terrain Scanner 02971_ Acquired Rnf. Ion Engine. 02974_ Dropped Lrg. Storage Unit. 02975_ Acquired Imp. EM Shotgun. 02975_ R-06 Scavenger collects Lrg. Storage Unit. 03000_ Connecting with Terminal... 03010_ A-02 Transporter destroyed. 03010_ U-05 Engineer destroyed. 03012_ R-06 Scavenger collects Weight Redist. System. 03015_ R-06 Scavenger collects Faulty Hvy. Ion Engine. 03016_ R-06 Scavenger collects Lgt. Treads. 03019_ R-06 Scavenger collects Faulty Hvy. Ion Engine. 03023_ R-06 Scavenger collects Wheel. 03024_ R-06 Scavenger collects Ion Engine. 03037_ K-01 Serf destroyed. 03038_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03040_ G-34 Mercenary destroyed. 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