Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.15 @ 17:23:17 Player: Alexbot Result: Destroyed by Architect with Modified Quantum Sheargun Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (749) 3745 Value Destroyed (32333) 32333 Prototype IDs (125) 2500 Alien Tech Used (6) 1200 Bonus (41144) 41144 TOTAL SCORE: 92022 Bonus ------- Pacifist 200 Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 8155 Follower Combat Kills 3082 Network Hubs Disabled 400 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Friendly Fire -4693 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -1/Access_0 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (15) ----- Advanced Launcher Guidance Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Large Storage Unit EM Dispersion Field Z-bomb Delivery System Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- 2N-1CE's Frost Array Large Storage Unit Large Storage Unit Large Storage Unit Assembled Biocell Array Experimental Target Analyzer Experimental Core Analyzer Advanced Armor Integrity Analyzer Femtoactuators Advanced Force Booster Advanced Reaction Control System Experimental Phase Shifter Experimental Powered Armor Beam Splitter Advanced Force Field > --- WEAPON ----------- Sigix Broadsword CR-A16's Behemoth Slayer > --- INVENTORY -------- Improved Fusion Compressor Improved Fusion Compressor Improved Energy Well Advanced Energy Well Experimental Matter Compressor Experimental Matter Compressor Advanced Launcher Guidance Computer Advanced Phase Shifter Experimental Utility Shielding Centrium Medium Armor Plating Experimental Focal Shield Improved Shock Absorption System EM Dispersion Field Subatomic Replicator EMDS Z-bomb Delivery System Plasma Lance [Rating: 231] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Zero-point Reactor Propulsion Combat Linear Gravjet Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Combat Linear Gravjet Utility Large Storage Unit Device Assembled Combat Suite Storage Large Storage Unit Processor Experimental Terrain Scan Processor Hackware Experimental Hacking Suite Protection Experimental Utility Shielding Weapon CR-A16's Behemoth Slayer Energy Gun Advanced Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Advanced EMP Blaster Special Weapon Improved Plasma Cutter Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Tes Acc Com Ac0 Slots Evolved 18 | . . 2 . . . 2 . 2 . . . . 2 . . . . . 2 . . . . 2 . . 2 . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . Utility 13 | . . 2 . . . 2 . 2 . . . . 2 . . . . . 1 . . . . . . . 2 . 2 . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 836 | . 4 7 . . 4 10 43 25 4 5 2 13 26 3 2 4 60 6 46 30 25 2 42 39 69 7 89 2 75 4 64 98 26 Power 53 | . . 2 . . 1 . 2 5 . 1 . 1 . . 1 . 2 . 3 6 3 . 2 . 3 . 5 . 2 2 5 7 . Engine 12 | . . 1 . . . . 2 5 . 1 . . . . . . . . 1 2 . . . . . . . . . . . . . Core 22 | . . 1 . . 1 . . . . . . . . . 1 . . . 2 4 1 . 2 . 3 . 5 . . . 2 . . Reactor 19 | . . . . . . . . . . . . 1 . . . . 2 . . . 2 . . . . . . . 2 2 3 7 . Propulsion 89 | . 2 . . . 1 2 10 4 1 2 . 2 5 2 . . 10 . 4 7 2 . 1 7 5 . 5 . 9 1 4 1 2 Treads 26 | . . . . . 1 2 7 3 . 1 . . 1 . . . . . 2 4 2 . 1 2 . . . . . . . . . Leg 19 | . . . . . . . 3 1 1 1 . . 4 2 . . 4 . . 3 . . . . . . . . . . . . . Wheel 4 | . 2 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Hover 40 | . . . . . . . . . . . . 2 . . . . 6 . . . . . . 5 5 . 5 . 9 1 4 1 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 437 | . 1 3 . . . 5 12 7 1 . . 3 10 . 1 1 32 5 26 6 7 . 30 20 42 3 50 1 49 1 40 62 19 Device 240 | . . . . . . . 2 . 1 . . 2 3 . 1 . 12 3 4 3 . . 17 11 31 2 31 . 32 1 31 40 13 Storage 52 | . . 2 . . . 1 1 1 . . . . 2 . . . 7 . 10 . 3 . 3 2 1 . 5 . 8 . 1 3 2 Processor 20 | . 1 1 . . . 1 1 1 . . . . . . . . 2 . 2 . . . 1 . . . 1 . . . 1 7 1 Hackware 18 | . . . . . . . 1 . . . . . 2 . . . . . 3 1 . . 1 3 1 . 3 . 2 . . 1 . Protection 107 | . . . . . . 3 7 5 . . . 1 3 . . 1 11 2 7 2 4 . 8 4 9 1 10 1 7 . 7 11 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 257 | . 1 2 . . 2 3 19 9 2 2 2 7 11 1 . 3 16 1 13 11 13 2 9 12 19 4 29 1 15 . 15 28 5 Energy Gun 30 | . . . . . . 1 8 3 . . . . 5 . . . 5 . . 3 3 . . . . 1 . . . . . 1 . Energy Cannon 45 | . . . . . . . . 1 . . . 1 . . . 1 3 . 2 2 . . . 5 8 1 9 . 5 . 1 5 1 Ballistic Gun 22 | . 1 2 . . 2 1 4 . 1 . . . . . . . . . . 3 4 1 2 . . . . . . . . 1 . Ballistic Cannon 11 | . . . . . . 1 . 1 . . . . 2 . . 1 . . . . . . 3 2 . . . . . . . 1 . Launcher 61 | . . . . . . . 5 3 . 2 1 6 4 1 . 1 4 . 8 2 3 . 3 1 2 . 2 . . . 6 6 1 Special Weapon 8 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 1 1 . 1 . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 23 | . . . . . . . 2 1 1 . 1 . . . . . 1 . . . . . . . . . . 1 7 . 2 6 1 Piercing Weapon 57 | . . . . . . . . . . . . . . . . . 3 1 3 1 2 . . 4 8 1 17 . 2 . 6 7 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 68 | . . 1 . . . . 8 1 . . . . . . . . 10 . 2 . 7 . 6 1 . 4 2 . . 1 2 22 1 Parts Lost 137 | . . . 1 . 3 2 16 4 1 4 . 5 4 2 2 . 20 1 15 4 . . 6 . 1 . 4 4 1 1 1 2 33 Power 20 | . . . . . 1 . 2 2 . 1 . 1 . . 1 . 2 . 1 2 . . 2 . 1 . . . . 1 1 . 2 Propulsion 30 | . . . 1 . . 1 3 1 1 2 . 1 1 1 . . 4 . 4 . . . 1 . . . . 2 . . . 1 6 Utility 64 | . . . . . . . 6 . . 1 . 1 1 . 1 . 13 1 8 2 . . 2 . . . 3 2 1 . . 1 21 Weapon 23 | . . . . . 2 1 5 1 . . . 2 2 1 . . 1 . 2 . . . 1 . . . 1 . . . . . 4 Highest Loss Streak 33 | . . . 1 . 3 1 8 2 1 3 . 4 2 2 2 . 9 1 9 3 . . 3 . 1 . 2 4 1 1 1 1 33 Average Slot Usage (%) 92 | . 95 87 88 88 97 96 95 97 95 95 69 75 98 99 99 91 91 92 88 88 85 88 86 92 94 94 95 92 93 94 88 93 77 Engine 1 | . 14 10 . . . . 7 6 7 6 7 2 . . . . . . . . . . . . . . . . 1 4 . . . Core 3 | . . . 11 11 10 9 . . . . . . . . 5 6 . . 1 8 5 5 5 10 9 10 9 9 4 . 3 . . Reactor 2 | . . . . . . . . . . . . 4 6 6 . . 5 6 3 . 4 5 4 . . . . . 2 3 2 7 5 Treads 2 | . . . . . 9 16 11 14 9 10 . . 2 . . . . . . 8 5 5 5 5 . . . . . . . . . Leg 3 | . 8 . . . . . 5 . 3 3 7 1 9 12 13 13 11 13 8 2 . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . 10 . . . . 1 . . . . . . 8 20 21 18 18 15 17 20 20 16 Device 8 | . . . . . . . 7 . 3 7 7 7 9 . 5 6 13 21 11 14 5 5 3 4 4 3 6 9 11 8 10 19 21 Storage 27 | . 14 14 22 22 22 25 33 30 38 38 38 37 34 33 33 33 23 28 26 23 29 35 30 25 26 26 24 23 22 26 24 21 13 Processor 5 | . 11 17 22 22 22 17 1 . 7 7 7 7 6 6 6 3 6 6 . . . . 4 5 5 5 4 4 4 4 4 8 9 Hackware 7 | . . . . . . . . 6 . . . . 7 13 13 7 . . 10 8 5 5 9 15 16 10 15 9 16 17 11 2 . Protection 7 | . . . . . . 8 8 20 11 3 . . 6 13 6 9 13 1 7 6 15 11 7 5 4 10 8 12 6 8 4 7 3 Energy Gun 1 | . . . . . . . 8 6 . . . . 4 . . . 1 . . 4 1 . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . 4 4 5 6 . . . . 3 2 . . . . . . . . Ballistic Gun 2 | . 28 22 22 22 21 16 2 . 3 7 . . . . . . . . . 4 5 8 8 . . . . . . . . . . Launcher 1 | . . . . . . . 5 7 2 4 . . 2 6 6 . 3 . 2 . . . . 2 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 6 2 . . . . . . . . . . . . . . . . . 1 3 4 3 3 2 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 6 . . . . . 1 3 4 5 2 . . 2 1 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 156 | 11 12 43 43 43 43 70 90 98 96 95 83 91 112 112 104 127 127 94 149 150 152 144 144 131 138 128 139 129 128 118 156 145 140 Greatest Support 160 | 20 24 24 24 12 12 40 40 40 40 40 15 44 44 36 35 35 54 54 64 46 80 80 80 150 128 128 128 128 138 128 160 160 160 Greatest Overweight (x) 12 | . . 1 3 3 3 3 4 4 4 5 5 5 6 6 2 3 4 1 12 5 5 1 1 2 1 . 1 1 2 . . . 3 Average Overweight (x) 1 | . . . 2 3 3 1 1 2 3 2 5 1 3 3 2 2 1 1 2 2 1 1 1 . . . . . . . . . . Largest Inventory Capacity 36 | . 6 16 16 16 16 22 28 28 28 28 28 28 28 28 28 28 28 20 30 30 34 34 34 34 34 34 36 36 36 34 34 34 22 Average Capacity 28 | . 6 9 16 16 16 20 26 28 28 28 28 28 28 28 28 28 16 20 23 30 30 34 34 33 34 34 35 36 30 34 34 29 19 Most Carried 36 | . 6 13 14 15 16 22 28 28 28 28 28 27 28 28 28 28 28 20 30 30 34 34 34 34 34 34 36 36 35 34 34 34 22 Average Carried 27 | . 5 6 13 14 15 18 25 27 27 27 25 23 27 27 27 27 14 19 22 29 29 34 33 33 33 33 34 35 29 33 32 28 13 Final Capacity 36 | 6 6 16 16 16 16 22 28 28 28 28 28 28 28 28 28 28 20 20 30 30 34 34 34 34 34 34 36 36 34 34 34 22 4 Final Carried 36 | 6 6 13 14 15 13 22 28 28 28 26 25 27 28 28 28 28 20 20 30 30 34 34 34 34 33 34 36 36 33 34 33 18 3 Class Distribution -------------------- 37% | Hauler-Mutant 22% | Scavenger-Mutant 7% | Wizard-Mutant 5% | Mutant 4% | Hacker-Mutant 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Mutant | -5/Archives Scavenger-Mutant | -5/Hub_04(d) Scavenger-Mutant | -4/Factory Hacker-Mutant | -4/Armory Hauler-Mutant | -4/Lab Wizard-Mutant | -3/Research Hauler-Assassin | -3/Quarantine Wizard-Mutant | -2/Research Wizard-Mutant | -2/Testing Hauler-Mutant | -1/Access Scavenger-Gladiator | -1/Command Scavenger-Mutant | -1/Access_0 Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Tes Acc Com Ac0 Matter Collected 21585 | 200 . 331 35 . 153 224 756 547 57 175 35 167 841 306 142 40 860 65 719 533 411 66 1678 860 1155 . 1781 10 1060 . 2631 4666 1081 Remotely 151 | . . . . . . . 151 . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 39860 | . . 824 21 . 278 366 2803 3211 35 644 . 290 1563 242 583 . 4493 145 3106 390 784 76 3343 1392 1543 . 4425 142 1568 . 3603 3469 521 Parts 1722 | . . 52 2 . 8 34 136 133 . 22 . 24 80 8 15 . 63 10 129 18 52 8 127 62 105 . 225 4 67 . 183 125 30 Haulers Intercepted 17 | . . 2 . . . . 4 . . . . . 1 . . . . . 1 . . . 4 . . . 3 . 2 . . . . Recyclers Shooed 17 | . . 1 . . . . . 1 . . . . 4 . . . . . 4 . . . . 1 . . 2 . . . 2 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . . . 21 . 12 . 2 3 2 . 8 . . . . . . . . . . . . . . . Prevented 29 | . . . . . . . . . 1 7 . 6 . 7 8 . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Tes Acc Com Ac0 Combat Hostiles Destroyed 562 | . . 22 1 . 3 9 46 44 . 11 . 9 27 5 11 . 82 2 36 5 5 . 32 17 37 . 56 4 12 . 35 40 11 Melee 126 | . . . . . . . 4 . . . . . . . . . 1 . 3 . . . . 3 24 . 31 4 6 . 21 22 7 Guns 71 | . . 22 1 . 3 9 14 4 . 1 . . 1 . . . 5 . . 1 1 . 9 . . . . . . . . . . Cannons 57 | . . . . . . . . . . . . 1 8 2 . . . 1 17 . . . 10 7 2 . 5 . 1 . 1 2 . AOE 181 | . . . . . . . 21 29 . 9 . 8 12 . 7 . 42 . 11 4 1 . 8 . 9 . 3 . . . 1 12 4 Classes Destroyed 27 | . . 6 2 . 1 2 4 4 1 1 . . . 1 . . 4 . . . . . . . 1 . . . . . . . . Worker 46 | . . 1 . . . 1 2 6 . . . . 5 . . . . . 8 . . . 14 . . . . . . . 1 8 . Builder 26 | . . . . . . . 4 4 . . . . 4 . . . . . 3 2 . . 2 . . . 3 . 1 . 3 . . Tunneler 7 | . . . 1 . 1 . . 1 . . . . 1 . . . . . . . . . 1 . . . 1 . . . 1 . . Hauler 17 | . . 2 . . . . 4 . . . . . 1 . . . . . 1 . . . 4 . . . 3 . 2 . . . . Recycler 28 | . . . . . 1 . 2 3 . . . . 1 . . . . . 4 . . . 5 1 . . 1 . 2 . 2 6 . Carrier 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 6 | . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . Operator 6 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . Watcher 33 | . . . . . . 1 2 1 . . . . . . . . . . 4 . 2 . 2 1 5 . 8 . 1 . 1 5 . Swarmer 89 | . . 10 . . . 4 5 2 . 1 . 6 6 . 4 . . . 4 . 1 . . . 18 . 14 4 . . . 10 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Grunt 151 | . . 8 . . 3 1 21 23 . 5 . 2 12 3 6 . . . 12 5 . . 15 2 . . 10 . . . 11 12 . Brawler 18 | . . 1 . . . . 2 2 . 2 . . 1 . 1 . . . . . . . 2 . . . 2 . . . 3 2 . Duelist 12 | . . . . . . . 2 4 . 1 . . 1 . . . . . 1 . . . 1 . . . 1 . . . 1 . . Protector 6 | . . . . . . . 2 3 . . . . . . . . . . . . . . 1 . . . . . . . . . . Sentry 53 | . . 3 . . . 3 10 4 . 1 . . 2 . . . . . 7 . . . 1 7 3 . 5 . 4 . . 3 . Demolisher 8 | . . . 1 . . . . 3 . . . . . . . . . . . . . . . . 2 . . . . . 2 . . Specialist 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 26 | . . . . . . 1 4 3 . . . . 2 . . . . . 2 . . . 2 . . . 2 . 2 . 4 4 . Programmer 79 | . . . . . . . . 1 . . . 1 3 1 . . . 1 10 . . . 4 6 13 . 20 . 3 . 11 5 . Behemoth 11 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . 2 . . 2 . 2 . 3 . . Cetus Guard 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 9 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 8 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Lightning 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Z-Technician 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Z-Light 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Assembled 43 | . . . . . . . . . . . . . . . . . 43 . . . . . . . . . . . . . . . . Golem 30 | . . . . . . . . . . . . . . . . . 30 . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . . . . . . . . Guerrilla 3 | . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . Best Kill Streak 52 | . . 7 1 . 3 4 12 23 1 6 . 5 11 3 4 . 52 1 22 4 4 . 18 4 7 . 7 4 2 . 6 11 4 Combat Bots Only 43 | . . 6 1 . 2 4 10 14 . 6 . 5 4 3 4 . 43 1 15 4 3 . 10 4 7 . 5 4 2 . 4 9 4 Max Kills in Single Turn 18 | . . 2 1 . 1 2 5 6 1 3 . 2 2 1 2 . 12 1 4 2 2 . 18 1 4 . 2 1 1 . 1 3 2 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 12 | . . . . . . . 5 4 . 3 . 2 2 . 2 . 12 . 3 2 1 . 2 . 4 . 2 . . . 1 3 2 Melee 1 | . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . 1 1 . 1 1 1 . 1 1 1 Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 2 1 Z-Imprinter (-6/Deep Caves) A7 (-5/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Tes Acc Com Ac0 Damage Taken 39750 | . . 556 115 . 293 515 2870 1625 25 709 . 706 1428 493 227 . 3098 595 3233 999 251 . 3101 1175 2327 . 2159 1632 1240 269 1897 1943 6269 Core 5451 | . . 88 . . 34 42 341 224 . 134 . 163 181 43 18 . 212 51 316 248 . . 243 118 406 . 424 99 129 23 105 202 1607 Absorbed by Shields 2077 | . . . . . . . . . . . . . 892 . 55 . 30 . . 90 79 . . . . . . . . . . . 931 Reduced by Siege Mode 167 | . . . . . . . . . . . . . . . . . . . . . . . 150 17 . . . . . . . . . Core Remaining (%) 58 | 100 100 . . . 69 . 30 . . . . 25 . . . . . 40 . . . . 19 . . 54 . 59 . 89 . . . Volleys Fired 1246 | . . 53 3 . 19 32 137 85 . 17 . 12 112 14 15 . 98 21 140 30 27 11 171 68 25 . 60 . 12 . 25 48 11 Largest 2 | . . 2 2 . 2 2 2 2 . 1 . 2 2 1 1 . 1 1 2 2 2 2 2 2 1 . 1 . 1 . 1 1 1 Hottest 179 | . . 46 46 . 46 73 111 72 . 36 . 80 155 40 36 . 80 25 98 179 98 70 92 171 105 . 80 . 100 . 80 100 70 Shots Fired 1530 | . . 106 6 . 35 61 170 90 3 17 1 13 136 14 16 . 98 21 145 58 33 16 238 72 26 . 60 . 12 . 25 47 11 Gun 655 | . . 106 6 . 35 58 137 38 2 5 . . 32 . . . 22 . . 43 13 11 147 . . . . . . . . . . Cannon 492 | . . . . . . 3 . 2 . . . 3 69 9 . . 15 21 109 11 . . 65 68 23 . 49 . 11 . 2 29 3 Launcher 351 | . . . . . . . 33 50 1 12 1 10 35 5 16 . 61 . 36 4 10 . 15 4 3 . 11 . . . 23 13 8 Special 32 | . . . . . . . . . . . . . . . . . . . . . 10 5 11 . . . . . 1 . . 5 . Kinetic 617 | . . 106 6 . 35 55 52 1 2 5 . . 69 9 . . . . . 22 8 11 212 24 . . . . . . . . . Thermal 366 | . . . . . . . 50 38 . . . 3 32 . . . 22 21 103 32 10 5 11 26 1 . . . 3 . . 9 . Explosive 35 | . . . . . . . . . . . . 2 2 . . . 3 . 2 2 . . . . 3 . 3 . . . 1 9 8 Electromagnetic 512 | . . . . . . 6 68 51 1 12 1 8 33 5 16 . 73 . 40 2 15 . 15 22 22 . 57 . 9 . 24 29 3 Robot Hit Streak 22 | . . 8 5 . 14 22 18 10 . 6 . 7 12 7 5 . 13 2 18 10 6 15 19 12 18 . 14 . 12 . 8 10 8 Robot Miss Streak 5 | . . 3 1 . 1 2 4 5 1 1 . 2 2 3 2 . 5 2 3 3 2 1 4 4 1 . 3 . 1 . 5 2 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . 1 . . . . 1 . Secondary Targets 6 | . . 2 . . . 1 . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Shots Hit Robots 1324 | . . 55 3 . 28 49 128 47 4 15 1 8 87 11 6 . 56 5 107 25 20 15 113 49 63 . 132 7 43 . 89 103 55 Core Hits 1228 | . . 35 2 . 12 18 88 99 1 19 . 12 60 4 14 . 215 2 81 19 33 6 101 23 42 . 100 5 19 . 93 84 41 Critical Hits 174 | . . . . . . . . . 1 . . . 1 . . . . . 2 1 2 3 34 17 11 . 24 2 14 . 19 30 13 Critical Kills 67 | . . . . . . . . . . . . . . . . . . . . . 1 1 16 4 5 . 13 1 6 . 8 12 . Critical Parts Destroyed 83 | . . . . . . . . . 1 . . . 1 . . . . . 2 1 1 2 18 11 5 . 10 1 5 . 10 11 4 Melee Attacks 776 | . . . . . . . 10 1 6 . 1 . . . . . 12 4 21 1 2 . . 27 94 3 145 20 84 4 143 126 72 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 232 | . . . . . . . 10 1 6 . 1 . . . . . . . . . . . . . . . . 1 77 4 65 53 14 Piercing 544 | . . . . . . . . . . . . . . . . . 12 4 21 1 2 . . 27 94 3 145 19 7 . 78 73 58 Sneak Attacks 53 | . . . . . . . . . 1 . 1 . . . . . 6 . 3 . 2 . . 3 . . 10 . 8 . 6 13 . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . 2 . Follow-up Attacks 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . 15 6 7 Damage Inflicted 100568 | . . 927 26 . 395 663 5185 6590 327 1213 154 970 4995 702 1053 . 9630 269 7604 1368 1896 272 7929 2318 4434 . 9023 451 4261 . 7329 13971 6613 Guns 8608 | . . 927 26 . 395 663 1804 705 . 106 . . 552 . . . 514 . . 512 249 208 1947 . . . . . . . . . . Cannons 11986 | . . . . . . . . . . . . 33 1734 310 . . 188 233 3405 96 . . 911 1152 677 . 1844 . 343 . 104 871 85 Explosions 45083 | . . . . . . . 2955 5885 27 1107 . 937 2695 392 1053 . 8147 . 3266 760 1241 . 4957 100 1047 . 1458 . . . 1597 4663 2796 Melee 34449 | . . . . . . . 404 . 300 . 154 . . . . . 781 36 933 . 262 . . 1066 2706 . 5719 404 3918 . 5628 8406 3732 Ramming 121 | . . . . . . . 22 . . . . . 14 . . . . . . . . . 16 . 4 . 2 47 . . . 16 . Kinetic 8507 | . . 927 26 . 395 597 580 . . 106 . . 1734 310 . . . . . 273 136 208 2858 357 . . . . . . . . . Thermal 11421 | . . . . . . . 1210 2621 . 254 . 33 756 . 129 . 691 233 4323 335 272 64 320 165 . . . . . . . 15 . Explosive 13784 | . . . . . . . . . . . . 541 344 . . . 3110 . 422 557 . . . . 1047 . 681 . . . . 4286 2796 Electromagnetic 32286 | . . . . . . 66 2969 3969 27 853 . 396 2147 392 924 . 5048 . 1926 203 1226 . 4735 730 677 . 2621 . 343 . 1701 1248 85 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 11375 | . . . . . . . 404 . 300 . 154 . . . . . . . . . . . . . . . . 66 3716 . 2467 3416 852 Piercing 23074 | . . . . . . . . . . . . . . . . . 781 36 933 . 262 . . 1066 2706 . 5719 338 202 . 3161 4990 2880 Highest Corruption 42 | . . . . . . . 3 6 6 7 7 11 8 10 12 12 . . 7 21 21 21 42 6 14 14 10 10 3 3 8 8 3 Average Corruption 7 | . . . . . . . 2 4 6 6 7 9 3 9 11 12 . . 2 12 21 21 25 3 8 14 4 10 1 3 5 6 1 Corruption Purged 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Effects 892 | . . . . . . . 16 19 32 15 12 26 44 25 18 2 . . 24 65 36 10 182 29 104 7 50 6 14 2 54 99 1 Message Errors 175 | . . . . . . . 6 4 8 5 4 2 12 6 2 . . . 8 12 5 1 20 9 14 2 9 . 5 . 10 31 . Matter Fused 172 | . . . . . . . 4 7 8 2 1 2 11 5 3 . . . 5 16 8 2 29 4 22 . 5 . 2 . 13 22 1 Heat Flow Errors 79 | . . . . . . . 1 1 4 3 3 3 3 . 4 1 . . 2 4 2 . 9 3 15 1 6 . . . 1 13 . Energy Discharges 93 | . . . . . . . 2 1 . 1 . 4 6 2 4 1 . . 1 6 1 2 15 3 13 . 8 . 1 1 9 12 . Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . 1 . Data Loss (minor) 91 | . . . . . . . 1 3 7 2 2 2 6 1 . . . . 2 6 1 . 11 6 10 1 7 2 3 1 12 5 . Data Loss (major) 27 | . . . . . . . . . 2 . 1 3 1 2 . . . . 1 1 1 . 2 . 5 . 2 1 . . 2 3 . Misfires 19 | . . . . . . . . . 3 . 1 1 . . 1 . . . . 7 2 . 3 . 1 . . . . . . . . Alerts 4 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 2 . . . . . . . . Misdirections 58 | . . . . . . . . . . . . 4 . 5 1 . . . . 9 5 2 17 . 6 2 7 . . . . . . Targeting Errors 153 | . . . . . . . 1 2 . 2 . 2 5 3 3 . . . 4 4 10 2 65 4 15 1 6 3 3 . 7 11 . Weapon Failures 17 | . . . . . . . 1 1 . . . 2 . . . . . . 1 . . 1 10 . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6722 | . . . . . . . 98 247 34 22 34 145 140 4 26 . 507 56 811 11 . . 307 221 259 . 575 . 348 . 702 1986 189 Projectiles 515 | . . . . . . . . . . . . . 112 . . . . 56 292 . . . . . 34 . 21 . . . . . . Explosions 2519 | . . . . . . . 93 247 23 22 . 145 28 4 26 . 355 . 307 11 . . 307 . 130 . 63 . . . 5 712 41 Melee 3688 | . . . . . . . 5 . 11 . 34 . . . . . 152 . 212 . . . . 221 95 . 491 . 348 . 697 1274 148 Knockbacks 28 | . . . . . . . . . . . . . 14 5 . . . . . . . . 1 8 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 28 | . . . . . . . . . . . . . 14 5 . . . . . . . . 1 8 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 2266 | . . . . . . . 220 510 25 176 . 197 192 132 105 . 90 . 297 . 44 . 141 . 2 . 1 23 . . 103 8 . Shots 117 | . . . . . . . 10 23 1 7 . 9 11 5 4 . 5 . 14 . 3 . 6 . . . . . . . 19 . . Rammed 8 | . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . 1 . 1 2 . . . 1 . Targets Rammed 9 | . . . . . . . 2 . . . . . 1 . . . . . . . . . 1 . 1 . 1 2 . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 394 | . . 3 . . 12 72 292 132 258 251 218 237 234 36 276 128 206 . 187 199 230 . 327 394 300 177 346 . 112 . 298 276 . Average Temperature 83 | . . 2 . . 3 24 125 35 112 104 109 93 50 27 123 73 80 . 48 67 78 . 90 94 98 36 91 . 33 . 85 64 . Received Heat Transfer 5059 | . . 162 . . 153 72 864 273 . 84 . 81 267 75 30 . 595 60 705 81 4 . 333 72 99 . 195 126 171 45 126 189 197 Effects 20 | . . . . . . . . . 2 2 . . . . . . 1 . . . . . 2 2 5 . 3 . . . 1 2 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Bleed 10 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 1 3 . 2 . . . 1 . . Interference 8 | . . . . . . . . . 2 2 . . . . . . . . . . . . . . 2 . . . . . . 2 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations 9 | . . . . . . . . . . . . . . . . . . . . . . . 8 1 . . . . . . . . . Total Turns 232 | . . . . . . . . . . . . . . . . . . . . . . . 221 11 . . . . . . . . . Longest Duration 62 | . . . . . . . . . . . . . . . . . . . . . . . 62 11 . . . . . . . . . Robots Corrupted 123 | . . . . . . . 8 11 . 1 . . 6 3 4 . 35 . 5 . 4 . 6 5 2 . 15 . 3 . 10 5 . Combat Hostiles 117 | . . . . . . . 7 11 . 1 . . 6 3 4 . 34 . 5 . 3 . 5 5 2 . 15 . 3 . 9 4 . Parts Fried 210 | . . . . . . 1 11 25 . 2 . 2 10 3 6 . 34 . 14 . 3 . 28 6 7 . 26 . 2 . 16 14 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 17 | . . . . . . . 3 1 . 1 . . 5 . . . . . 1 . . . 1 . . . 5 . . . . . . Heat Transferred 11054 | . . . . . . . 1921 2749 . 250 . 50 1285 . 100 . 610 100 2450 520 265 148 422 148 . . . . . . . 36 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 60 | . . . . . . . 10 12 . 5 . 3 9 . 2 . 3 . 4 . 2 . 6 . . . 2 . . . 2 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Tes Acc Com Ac0 Peak Influence 2051 | . 15 551 219 . 45 152 1298 2051 . . . . 259 . . . . . 1114 747 786 494 1882 1139 1001 . 1107 1756 1136 1651 1304 671 . Initial 1100 | . . 5 179 . . 13 12 590 . . . . . . . . . . 37 509 355 278 172 921 200 . . 616 1100 512 1100 351 . Average 515 | . 12 304 189 . 5 57 695 1163 . . . . 100 . . . . . 334 602 636 348 1286 408 363 . 439 1680 599 1609 694 335 . Maximum Alert Level 5 | . . 2 1 . . . 4 5 . . . . 1 . . . . . 4 3 3 2 5 4 3 . 4 5 4 5 4 2 . Low Security (%) 36 | . 100 37 71 . 100 100 11 . . . . . 82 . . . . . 73 . . . 6 9 24 . 39 . 1 . . 75 . Level 1 18 | . . 19 28 . . . 17 . . . . . 17 . . . . . . . 8 79 4 69 28 . 7 . 54 . 7 14 . Level 2 19 | . . 43 . . . . 24 15 . . . . . . . . . . . 82 63 20 10 . 31 . 25 . 1 . 62 10 . Level 3 11 | . . . . . . . 11 35 . . . . . . . . . . 20 16 28 . 5 18 15 . 23 . 25 . . . . Level 4 10 | . . . . . . . 35 30 . . . . . . . . . . 5 . . . 40 2 . . 3 . 17 . 29 . . Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . 33 . . . . . . . . . . High Security . | . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . 99 . . . Squads Dispatched 129 | . 1 2 . . . . 9 17 . 1 . . 10 . . . . . 16 2 . . 9 5 6 . 11 6 12 7 12 3 . Investigation 10 | . . 1 . . . . 1 . . . . . 3 . . . . . 1 . . . 1 . . . 1 . 1 . 1 . . Extermination 41 | . . . . . . . . 1 . . . . 5 . . . . . 5 . . . 3 4 6 . 6 . 3 . 5 3 . Reinforcement 32 | . 1 1 . . . . 4 5 . . . . 2 . . . . . 5 2 . . 3 1 . . 4 . 2 . 2 . . Assault 41 | . . . . . . . 2 11 . 1 . . . . . . . . 2 . . . 2 . . . . 6 6 7 4 . . Garrison 5 | . . . . . . . 2 . . . . . . . . . . . 3 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 12 | . . . . . . . 2 2 . . . . 1 . . . . . 1 2 . . 1 1 . . 1 . . . 1 . . Haulers Reinforced 6 | . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . . 1 . . . 1 . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Tes Acc Com Ac0 Distress Signals 51 | . . 1 . . . . 5 . . . . . 1 . . . . . 2 3 1 . 2 2 1 . 2 . 2 . . 29 . Communications Jammed 42 | . . . . . . . . . . . . . . . . . . . 3 . . . . . 23 . 1 . 15 . . . . Distress Signals 42 | . . . . . . . . . . . . . . . . . . . 3 . . . . . 23 . 1 . 15 . . . . Times Spotted 956 | . 1 33 6 . 3 12 74 70 . 15 . 12 37 5 9 . 86 2 57 28 19 1 55 25 71 . 76 21 64 13 69 64 28 Peak Tracking Total 38 | . 1 10 5 . 3 4 10 9 . 7 . 6 4 3 4 . 38 1 9 7 4 3 6 4 13 . 7 18 13 18 14 7 13 Tactical Retreats 93 | . . 4 2 . . . 12 4 . . . 1 5 . . . 8 . 4 2 2 . 1 2 11 . 9 . 12 . 4 10 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Tes Acc Com Ac0 Traps Triggered 43 | . . 1 . . . . 8 2 . . . . 5 . . . . . 3 1 . . 1 2 2 . 2 . 4 3 . 9 . Indirectly 8 | . . . . . . . 5 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 11 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 10 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . 1 1 . 2 . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Tes Acc Com Ac0 Machines Disabled 113 | . . . . . . . 9 13 . . . 1 8 . . . 3 . 17 1 3 2 24 5 10 1 . 2 1 2 3 6 2 Max in Single Turn 15 | . . . . . . . 1 4 . . . 1 3 . . . 1 . 12 . . 1 15 1 2 1 . 1 1 1 1 2 1 Garrison Access 7 | . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . 1 . 2 . 1 . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Tes Acc Com Ac0 Machines Accessed 118 | . . 3 . 2 . 1 7 3 . . 3 1 10 . . . . . 9 5 2 . 2 10 12 . 20 . 14 . 8 6 . Terminals 77 | . . 3 . . . 1 6 3 . . . 1 6 . . . . . 5 5 2 . 2 5 9 . 10 . 8 . 5 6 . Fabricators 12 | . . . . . . . . . . . . . 3 . . . . . 1 . . . . 2 1 . 2 . 2 . 1 . . Repair Stations 10 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . 3 . 2 . 1 . . Recycling Units 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 . . . . . . Garrison Access 7 | . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . 1 . 2 . 1 . . Total Hacks 616 | . . 4 . 2 . 1 17 7 . . 22 9 44 . . . . . 27 17 5 . 4 54 74 . 159 . 82 . 48 40 . Successful 330 | . . 1 . 2 . 1 8 2 . . 22 9 21 . . . . . 19 6 1 . 2 37 38 . 65 . 54 . 23 19 . Failed 283 | . . 3 . . . . 9 5 . . . . 23 . . . . . 8 11 4 . 2 16 35 . 94 . 28 . 24 21 . Catastrophic 46 | . . 2 . . . . . 2 . . . . 3 . . . . . 1 . 1 . . 3 5 . 17 . 4 . 6 2 . Database Lockouts 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . Manual 301 | . . 4 . 1 . 1 12 2 . . . . 15 . . 6 . . 9 12 6 . 2 22 41 . 80 . 34 . 27 27 . Terminals 407 | . . 4 . . . 1 14 7 . . . 9 27 . . . . . 14 17 5 . 4 26 59 . 93 . 48 . 39 40 . Fabricators 75 | . . . . . . . . . . . . . 14 . . . . . 4 . . . . 19 7 . 18 . 10 . 3 . . Repair Stations 68 | . . . . . . . . . . . . . . . . . . . 7 . . . . 7 2 . 26 . 21 . 5 . . Recycling Units 9 | . . . . . . . . . . . . . 3 . . . . . . . . . . . 6 . . . . . . . . Scanalyzers 23 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 21 . . . . . . Garrison Access 10 | . . . . . . . 3 . . . . . . . . . . . . . . . . 2 . . 1 . 3 . 1 . . Terminal Hacks 161 | . . 1 . 2 . 1 4 1 . . 22 9 8 . . . . . 4 4 1 . . 10 21 . 21 . 21 . 15 16 . Record 16 | . . . . 1 . . . . . . 6 9 . . . . . . . . . . . . . . . . . . . . . Part Schematic 16 | . . . . . . . . . . . 7 . . . . . . . . . . . . 1 2 . 4 . 1 . 1 . . Robot Schematic 8 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . 1 . 1 . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . Prototype ID Bank 8 | . . . . . . . . 1 . . 3 . 1 . . . . . . . . . . . 1 . . . 1 . 1 . . Open Door 7 | . . . . . . . 3 . . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . Branch Access Points 7 | . . 1 . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . 1 . 1 . 1 . . Machine Index 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . 1 . 1 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricator Index 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . Alert Level 15 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 4 . 2 . 2 . 3 2 . Unreport Threat 36 | . . . . . . . . . . . . . 2 . . . . . . 1 1 . . 4 6 . 5 . 5 . 6 6 . Locate Traps 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 1 . Disarm Traps 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Assault Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Extermination 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 . Recall Reinforcements 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . Recall Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hauler Manifests 7 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 1 . 1 . 2 . . . . Zone Layout 4 | . . . . . . . . . . . . . 1 . . . . . 2 . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 34 | . . . . . . . . . . . . . 6 . . . . . 2 . . . . 10 3 . 5 . 6 . 2 . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Load Schematic 15 | . . . . . . . . . . . . . 4 . . . . . 1 . . . . 3 1 . 2 . 3 . 1 . . Build 18 | . . . . . . . . . . . . . 2 . . . . . 1 . . . . 6 2 . 3 . 3 . 1 . . Repair Station Hacks 54 | . . . . . . . . . . . . . . . . . . . 7 . . . . 7 2 . 17 . 19 . 2 . . Scan Component 28 | . . . . . . . . . . . . . . . . . . . 4 . . . . 4 1 . 9 . 9 . 1 . . Repair 25 | . . . . . . . . . . . . . . . . . . . 3 . . . . 3 1 . 8 . 9 . 1 . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 7 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 5 . . . . . . . . Recycle Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Process 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . Retrieve Matter 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . Scanalyzer 14 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 12 . . . . . . Insert Component 8 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 7 . . . . . . Analyze 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 5 . . . . . . Garrison Access Hacks 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 2 . 1 . . Seal Access 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 2 . 1 . . Unauthorized Hacks 53 | . . . . . . . 4 1 . . . . 5 . . . . . 4 2 . . 2 8 7 . 9 . 5 . 3 3 . Terminals 38 | . . . . . . . 3 1 . . . . 4 . . . . . 3 2 . . 2 4 5 . 6 . 3 . 2 3 . Track 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Assimilate 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 3 . . . . . . Botnet 24 | . . . . . . . 2 1 . . . . 3 . . . . . 3 2 . . 1 2 2 . 2 . 2 . 2 2 . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Operators 5 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . 1 . 1 . . . . Fabricators 14 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . 4 2 . 3 . 2 . 1 . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Prioritize 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . 1 . 1 . . Siphon 8 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . 2 1 . 2 . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 98 | . . 3 . . . 1 6 3 . . . 1 9 . . . . . 8 5 2 . 2 7 10 . 18 . 11 . 7 5 . Full Trace Events 6 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . 1 . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . . . . . 7 . . . . . . . . . . . . 1 2 . 8 . 1 . 1 . . Parts Built 21 | . . . . . . . . . . . . . 2 . . . . . 1 . . . . 7 2 . 3 . 4 . 2 . . Matter 4124 | . . . . . . . . . . . . . 451 . . . . . 213 . . . . 957 526 . 789 . 910 . 278 . . Time 957 | . . . . . . . . . . . . . 160 . . . . . 76 . . . . 231 92 . 217 . 158 . 23 . . Total Part Build Rating 140 | . . . . . . . . . . . . . 11 . . . . . 5 . . . . 39 14 . 21 . 32 . 18 . . Parts Repaired 24 | . . . . . . . . . . . . . . . . . . . 3 . . . . 3 1 . 7 . 9 . 1 . . Time 943 | . . . . . . . . . . . . . . . . . . . 126 . . . . 132 108 . 291 . 262 . 24 . . Parts Recycled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycled Matter 46 | . . . . . . . . . . . . . 23 . . . . . . . . . . . 23 . . . . . . . . Retrieved Matter 46 | . . . . . . . . . . . . . 23 . . . . . . . . . . . 23 . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 5 . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 22 | . . . . . . . . . . 2 . . . . . . . . . 20 . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Tes Acc Com Ac0 Total Allies 141 | . . . 1 . . . 12 2 . 2 . . . . . . . . . 24 5 . . 1 2 . 1 . . . 19 66 6 Largest Group 29 | . . . 1 1 . . 10 10 . 2 2 2 . . . . . . . 12 11 4 4 1 2 . 1 1 . . 10 29 5 Highest-Rated Group 801 | . . . 31 31 . . 173 173 . 48 48 48 . . . . . . . 497 620 376 376 26 50 . 10 10 . . 141 801 69 Highest-Rated Ally 243 | . . . 31 31 . . 31 31 . 32 32 32 . . . . . . . 156 150 94 94 26 40 . 10 10 . . 15 243 15 Total Orders 10 | . . . . . . . . . . . 2 . . . . . . . . . . . 3 2 1 . 2 . . . . . . STAY 6 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 1 1 . 1 . . . . . . FOLLOW 4 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . 1 . . . . . . Ally Attacks 825 | . . . . . . . 20 112 . 17 . 9 . . . . . . . 140 84 14 53 . . . . . . . 46 319 11 Total Damage 19174 | . . . . . . . 230 1483 . 575 . 213 . . . . . . . 2464 2554 470 1893 . . . . . . . 1010 7934 348 Kills 114 | . . . . . . . 4 16 . . . 3 . . . . . . . 23 15 4 12 . . . . . . . 5 31 1 Allies Corrupted 9 | . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . . 5 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricated Assembled 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Tes Acc Com Ac0 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . Derelict Logs Recovered 6 | . . . . . . . . . . 1 . 1 . 1 . 1 . 2 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Tes Acc Com Ac0 Turns Passed 41528 | . 100 532 397 369 439 907 1972 1166 1218 763 454 660 2939 492 373 2536 2905 790 2510 1348 486 131 1892 2254 2303 123 2740 141 2304 105 2346 3470 363 Spaces Moved 23142 | 1 92 376 160 307 301 433 698 437 385 314 160 354 1105 219 188 1246 1393 363 1006 470 190 45 624 1001 1478 167 2391 127 2046 178 1682 2792 413 Core 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 Treads 4240 | . . . . . . 377 425 437 385 295 . . 397 . . . . . 8 370 190 45 624 687 . . . . . . . . . Legs 5240 | 1 26 . . . . . 273 . . 19 160 61 650 219 188 1246 1206 363 715 100 . . . . . . . . 13 . . . . Wheels 1549 | . 66 376 160 307 301 56 . . . . . . . . . . . . 283 . . . . . . . . . . . . . . Hover 12065 | . . . . . . . . . . . . 293 58 . . . 187 . . . . . . 314 1478 167 2391 127 2033 178 1682 2792 365 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 44 | 120 90 90 100 120 120 120 155 200 200 200 270 146 146 210 180 180 66 170 120 200 180 180 180 138 48 48 48 48 48 48 44 44 44 Average Speed 117 | 120 98 93 116 120 120 172 190 201 230 220 270 171 219 210 180 202 162 170 173 217 184 180 180 154 60 48 58 61 57 48 44 44 48 Slowest Speed 300 | 120 120 100 120 120 120 180 240 240 240 270 270 270 300 300 180 210 240 170 240 260 260 180 180 216 152 48 148 156 201 48 48 48 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 44 | 2 23 33 23 61 46 33 90 12 52 52 76 53 26 39 39 91 79 39 26 67 57 53 33 17 67 96 44 20 53 19 18 55 31 Regions Visited 33 Branch Regions 23 Pre-discovered Areas 5 | . . . . 1 . . . . . . 1 . . . . 2 . 1 . . . . . . . . . . . . . . . Known Exits Taken 14 | . . 1 . . . 1 . 1 1 1 1 1 1 1 1 . . . 1 . . . . . . . 1 . 1 . 1 . . Unknown Exits Taken 19 | 1 1 . 1 1 1 . 1 . . . . . . . . 1 1 1 . 1 1 1 1 1 1 1 . 1 . 1 . 1 . Scrap Searched 13 | . . . . . 2 . . . 1 1 . 1 . 1 . 4 . 3 . . . . . . . . . . . . . . . Spaces Dug 201 | . . . . . . 2 3 2 2 . . . 5 . . . 6 3 25 5 . . 16 19 14 . 23 3 34 2 21 16 . Terrain Destroyed 1182 | . . . . . . 2 22 71 2 27 . 48 46 1 10 . 7 17 123 43 27 3 423 27 66 . 73 3 34 2 32 51 22 Melee 127 | . . . . . . . . 1 2 . . . . . . . . . 8 1 . . . 6 14 . 23 3 32 2 21 14 . Projectile 204 | . . . . . . 2 . 1 . . . . 16 1 . . . 17 35 20 3 3 79 21 . . . . 2 . . 4 . AOE 851 | . . . . . . . 22 69 . 27 . 48 30 . 10 . 7 . 80 22 24 . 344 . 52 . 50 . . . 11 33 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Tes Acc Com Ac0 Total 35046 | . 102 456 364 307 343 535 1159 631 712 369 186 395 1491 237 208 1270 1927 508 1607 752 280 72 1120 1595 2722 208 3463 162 2998 187 3183 4949 548 Wait 7864 | . . 2 201 . 19 34 221 55 304 1 9 4 201 . . . 277 105 313 7 7 15 260 412 979 12 698 1 700 . 1236 1776 15 Move 23106 | . 91 375 159 306 300 432 697 436 384 313 159 353 1104 217 187 1245 1392 362 1005 468 189 44 623 1000 1477 166 2390 126 2045 177 1681 2790 413 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 400 | . 2 10 1 1 1 18 20 11 7 1 2 7 21 1 3 9 33 4 50 8 8 . 10 21 26 8 37 3 36 1 13 22 5 Fast Attach 242 | . 3 4 . . 1 3 16 6 . 1 . 2 8 2 . 2 25 . 17 10 13 . 4 14 7 4 18 . 22 4 12 40 4 Attach 250 | . . . . . 3 3 12 3 4 2 1 11 4 1 2 2 21 1 19 8 3 . 7 5 17 4 30 1 17 . 27 23 19 Detach 218 | . . 1 . . . 2 8 3 2 . 3 6 . 1 . 3 19 1 16 6 4 . 4 7 18 2 28 2 21 . 24 30 7 Swap 350 | . 1 3 . . . 4 15 16 . 2 1 . 14 . . . 14 5 10 12 9 2 31 20 45 . 42 1 36 . 25 38 4 Drop 408 | . 5 8 . . . 7 16 15 5 2 5 . 22 1 1 9 35 5 16 15 18 . 7 21 33 9 33 6 22 1 20 64 7 Fire 1246 | . . 53 3 . 19 32 137 85 . 17 . 12 112 14 15 . 98 21 140 30 27 11 171 68 25 . 60 . 12 . 25 48 11 Melee 710 | . . . . . . . 10 1 6 . 1 . . . . . 12 4 21 1 2 . . 27 94 3 126 20 84 4 120 111 63 Ram 7 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 1 2 . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . 2 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Escape Stasis 19 | . . . . . . . 5 . . . . . 4 . . . . . . 1 . . . . . . . . 3 . . 6 . Rewire 217 | . . . . . . . . . . 30 . . . . . . 1 . . 186 . . . . . . . . . . . . . Trap 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives -5/Hub_04(d) (discovered 3 exits: *Fac x3) -4/Factory (discovered 4 exits: *Res x2 / [Upp] / *Arm) -4/Armory (discovered 3 exits: Res x2 / [*Lab]) -4/Lab -3/Research (discovered 4 exits: *Res x2 / *Qua x2) -3/Quarantine -2/Research (discovered 4 exits: *Acc x2 / *Tes x2) -2/Testing -1/Access -1/Command (discovered 2 exits: [*Sur] / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Discovered new exit (range 16) 101 | -10/Materials | Entered another Materials area 101 | -9/Materials | Evolved 2 slots: Utility x2 301 | -9/Materials | Build established: Mutant 302 | -9/Materials | Discovered new exit (range 15) 480 | -9/Materials | Identified exit to Mines 633 | -9/Materials | Entered Mines 646 | -9/Mines | Assembled infested the area 938 | -9/Mines | Received a Mining Laser from a helpful Derelict 1023 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1023 | -9/Mines | Discovered new exit (range 5) 1030 | -9/Mines | Entered Exiles 1030 | -9/Exiles | Accompanied by 1 ally 1059 | -9/Exiles | Met 8R-AWN 1080 | -9/Exiles | Met EX-HEX 1112 | -9/Exiles | Met EX-BIN 1126 | -9/Exiles | Aligned with FarCom system 1128 | -9/Exiles | Given EX-Vault access code 1161 | -9/Exiles | Opened EX-Vault 1178 | -9/Exiles | Found Longsword +1 1203 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1240 | -9/Exiles | Met EX-DEC 1295 | -9/Exiles | Discovered new exit (range 10) 1352 | -9/Exiles | Learned location of Zion (-6) 1399 | -9/Exiles | Left Exiles lab with Longsword +1 1399 | -9/Exiles | Entered Mines 1818 | -8/Mines | Discovered new exit (range 14) 1821 | -8/Mines | Lost 3 parts (1p2w) 1838 | -8/Mines | Entered Materials 1838 | -8/Materials | Evolved 2 slots: Utility x2 1870 | -8/Materials | Identified exit to Storage 2305 | -8/Materials | Discovered new exit (range 12) 2328 | -8/Materials | Build established: Hauler-Mutant 2586 | -8/Materials | Discovered new exit (range 13) 2745 | -8/Materials | Entered Storage 2842 | -8/Storage | Garrison activated, responded to threat 3068 | -8/Storage | Lost 8 parts (1p3n2u2w) 3835 | -8/Storage | Core integrity fell below 50% 3907 | -8/Storage | Destroyed 7 combat bots 3935 | -8/Storage | Met a pair of Derelict thieves 4037 | -8/Storage | Destroyed 10 combat bots 4320 | -8/Storage | Discovered new exit (range 11) 4647 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4717 | -8/Storage | Entered Factory 4717 | -7/Factory | Accompanied by 10 allies 4717 | -7/Factory | Evolved 2 slots: Utility x2 4951 | -7/Factory | Build established: Commander-Mutant 5117 | -7/Factory | First assault squad dispatched 5152 | -7/Factory | Allied Derelicts emerged from ambush trap array 5188 | -7/Factory | Discovered new exit (range 5) 5287 | -7/Factory | Destroyed 8 combat bots 5416 | -7/Factory | Discovered new exit (range 11) 5497 | -7/Factory | Build established: Hauler-Mutant 5670 | -7/Factory | High security lockdown imminent 5691 | -7/Factory | Destroyed 14 combat bots 5750 | -7/Factory | High security lockdown engaged 5776 | -7/Factory | Identified exit to Factory 5820 | -7/Factory | Destroyed 7 combat bots 5881 | -7/Factory | Identified exit to Lower Caves 5883 | -7/Factory | Entered Lower Caves 6864 | -7/Lower Caves | Build established: Scavenger-Mutant 7074 | -7/Lower Caves | Discovered new exit (range 12) 7096 | -7/Lower Caves | Identified exit to Lower Caves 7101 | -7/Lower Caves | Entered another Lower Caves area 7274 | -7/Lower Caves | Learned Factory stockpile data 7401 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7622 | -7/Lower Caves | Spotted B-75 Beast 7809 | -7/Lower Caves | Core integrity fell below 50% 7810 | -7/Lower Caves | Destroyed B-75 Beast 7833 | -7/Lower Caves | Discovered new exit (range 9) 7836 | -7/Lower Caves | Lost 3 parts (1p2n) 7855 | -7/Lower Caves | Identified exit to Data Miner 7864 | -7/Lower Caves | Entered Data Miner 7864 | -7/Data Miner | Accompanied by 2 allies 7865 | -7/Data Miner | Discovered new exit (range 7) 7917 | -7/Data Miner | Met Data Miner 7979 | -7/Data Miner | Learned location of Section 7 (-2) 7979 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8019 | -7/Data Miner | Received God Mode back door access code from Data Miner 8095 | -7/Data Miner | Build established: Hauler-Mutant 8193 | -7/Data Miner | Data Conduit disabled 8310 | -7/Data Miner | Identified exit to Proximity Caves 8318 | -7/Data Miner | Entered Proximity Caves 8318 | -6/Proximity Caves | Accompanied by 2 allies 8478 | -6/Proximity Caves | Attracted the attention of an 0b10 base 8504 | -6/Proximity Caves | System corruption reached 10% 8531 | -6/Proximity Caves | Lost 4 parts (1p1n1u1w) 8547 | -6/Proximity Caves | Learned Extension emergency access door positions 8547 | -6/Proximity Caves | Learned Extension stockpile data 8547 | -6/Proximity Caves | Learned Armory terminal intel 8547 | -6/Proximity Caves | Learned Armory stockpile data 8718 | -6/Proximity Caves | Learned Factory security intel 8956 | -6/Proximity Caves | Discovered exit to Factory (range 16) 8978 | -6/Proximity Caves | Entered Factory 8978 | -6/Factory | Evolved 2 slots: Utility x2 8979 | -6/Factory | Identified exit to Lower Caves 10459 | -6/Factory | Fabricated Mni. Smartbomb Launcher? 10683 | -6/Factory | Fabricated Exp. Terrain Scanner? 11917 | -6/Factory | Entered Lower Caves 11973 | -6/Lower Caves | System corruption reached 10% 12350 | -6/Lower Caves | Discovered new exit (range 16) 12375 | -6/Lower Caves | Learned Factory terminal intel 12396 | -6/Lower Caves | Identified exit to Lower Caves 12409 | -6/Lower Caves | Entered another Lower Caves area 12760 | -6/Lower Caves | Discovered new exit (range 11) 12780 | -6/Lower Caves | Identified exit to Zion 12782 | -6/Lower Caves | Entered Zion 12855 | -6/Zion | System corruption cleaned by Quarantine Array 12972 | -6/Zion | Discovered new exit (range 14) 13662 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 13864 | -6/Zion | Found Prototype Device 14256 | -6/Zion | Found CR-A16's Pointy Stick 14339 | -6/Zion | Learned location of Quarantine (-3) 14906 | -6/Zion | Rebuked by Imprinter 15144 | -6/Zion | Opened final containment barrier to the Deep Caves 15179 | -6/Zion | Discovered new exit (range 3) 15179 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 15318 | -6/Zion | Entered Deep Caves 15633 | -6/Deep Caves | Attacked by Z-Imprinter 15700 | -6/Deep Caves | Destroyed Z-Imprinter 15719 | -6/Deep Caves | Found Prototype Protection 15719 | -6/Deep Caves | Identified Zio. Weapon Casing 15730 | -6/Deep Caves | Lost 9 parts (1p2n5u1w) 15743 | -6/Deep Caves | Found Zio. Weapon Casing 15832 | -6/Deep Caves | Z-Facility disabled 15855 | -6/Deep Caves | Found Zio. Weapon Casing 15867 | -6/Deep Caves | Lost 3 parts (1n2u) 15876 | -6/Deep Caves | Found Prototype Protection 15876 | -6/Deep Caves | Identified Zio. Heavy Carapace 15945 | -6/Deep Caves | Build established: Scavenger-Mutant 16240 | -6/Deep Caves | Found Zio. Weapon Casing 16243 | -6/Deep Caves | Found Zio. Weapon Casing 16270 | -6/Deep Caves | Found Zio. Weapon Casing 16748 | -6/Deep Caves | Discovered new exit (range 6) 16816 | -6/Deep Caves | Spotted as-55462 16820 | -6/Deep Caves | Exposed GOLEM chamber 16834 | -6/Deep Caves | Destroyed as-55462 16848 | -6/Deep Caves | Triggered Deep Caves wall 16858 | -6/Deep Caves | Spotted AS-09869 16867 | -6/Deep Caves | Core integrity fell below 50% 16911 | -6/Deep Caves | Spotted AS-18493 16925 | -6/Deep Caves | Destroyed AS-09869 16932 | -6/Deep Caves | Lost 8 parts (1p1n6u) 16934 | -6/Deep Caves | Destroyed AS-18493 16946 | -6/Deep Caves | Destroyed 43 combat bots 16980 | -6/Deep Caves | Destroyed 7 combat bots 17012 | -6/Deep Caves | Found GOLEM Unit 17027 | -6/Deep Caves | Found GOLEM Unit 17065 | -6/Deep Caves | Destroyed 14 combat bots 17801 | -6/Deep Caves | Identified Phasing AFG 17833 | -6/Deep Caves | Found Mobile Assembly Unit 17882 | -6/Deep Caves | Found Cloak of Protection 18124 | -6/Deep Caves | Build established: Hauler-Mutant 18223 | -6/Deep Caves | Entered Proximity Caves 18235 | -5/Proximity Caves | Learned location of Armory (-4) 18333 | -5/Proximity Caves | Learned Factory emergency access door positions 18543 | -5/Proximity Caves | Spotted B-75 Beast 18823 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 18828 | -5/Proximity Caves | Destroyed B-75 Beast 19006 | -5/Proximity Caves | Discovered new exit (range 2) 19013 | -5/Proximity Caves | Entered Factory 19013 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 19014 | -5/Factory | Identified exit to Upper Caves 19016 | -5/Factory | Loaded intel: 22 terminal locations 19524 | -5/Factory | Identified exit to Extension 19883 | -5/Factory | Repaired Lrg. Storage Unit 20069 | -5/Factory | Build established: Scavenger-Mutant 20157 | -5/Factory | Discovered new exit (range 12) 20378 | -5/Factory | Fabricated Exp. Terrain Scan Processor? 20550 | -5/Factory | Repaired Lrg. Storage Unit 20575 | -5/Factory | Build established: Hacker-Mutant 20630 | -5/Factory | Repaired Adv. Reaction Control System? 20866 | -5/Factory | Garrison activated, responded to threat 20982 | -5/Factory | Destroyed 15 combat bots 20986 | -5/Factory | Lost 9 parts (1p2n4u2w) 21413 | -5/Factory | First assault squad dispatched 21458 | -5/Factory | Build established: Hauler-Mutant 21523 | -5/Factory | Entered Extension 21552 | -5/Extension | Lost 4 parts (1n3u) 21603 | -5/Extension | Rescued a captive Derelict 21712 | -5/Extension | Rescued a captive Derelict 21712 | -5/Extension | Rescued a captive Derelict 22254 | -5/Extension | Crushed by falling debris 22255 | -5/Extension | System corruption reached 10% 22264 | -5/Extension | Crushed by falling debris 22264 | -5/Extension | Core integrity fell below 50% 22295 | -5/Extension | Lost 3 parts (1p2u) 22320 | -5/Extension | Rescued A7 22839 | -5/Extension | Discovered new exit (range 10) 22841 | -5/Extension | Discovered new exit (range 6) 22871 | -5/Extension | Entered Cetus 22871 | -5/Cetus | Accompanied by 11 allies (A7) 22876 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 22903 | -5/Cetus | Spotted Cetus Guard 22903 | -5/Cetus | Spotted Cetus Guard 22905 | -5/Cetus | Spotted Cetus Guard 22905 | -5/Cetus | Spotted Cetus Guard 22911 | -5/Cetus | Destroyed Cetus Guard 22916 | -5/Cetus | Allies destroyed Cetus Guard 22919 | -5/Cetus | Allies destroyed Cetus Guard 22920 | -5/Cetus | Allies destroyed Cetus Guard 23026 | -5/Cetus | Started Cetus Manufacturing Module 23051 | -5/Cetus | Manufactured an Enhanced Grunt 23076 | -5/Cetus | Manufactured an Enhanced Grunt 23089 | -5/Cetus | Discovered new exit (range 15) 23101 | -5/Cetus | Manufactured an Enhanced Grunt 23121 | -5/Cetus | Spotted Cetus Guard 23121 | -5/Cetus | Spotted Cetus Guard 23124 | -5/Cetus | Spotted Cetus Guard 23126 | -5/Cetus | Manufactured an Enhanced Grunt 23128 | -5/Cetus | Spotted Cetus Guard 23128 | -5/Cetus | Allies destroyed Cetus Guard 23133 | -5/Cetus | Destroyed Cetus Guard 23134 | -5/Cetus | Destroyed Cetus Guard 23134 | -5/Cetus | Destroyed Cetus Guard 23151 | -5/Cetus | Manufactured an Enhanced Grunt 23153 | -5/Cetus | Discovered new exit (range 16) 23165 | -5/Cetus | Met Revision 17 23211 | -5/Cetus | Build established: Scavenger-Mutant 23295 | -5/Cetus | Destroyed A7 23299 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 23305 | -5/Cetus | Found Prototype Protection 23305 | -5/Cetus | Identified Med. Regenerative Plating 23350 | -5/Cetus | Found Prototype Device 23357 | -5/Cetus | Entered Archives 23357 | -5/Archives | Accompanied by 4 allies 23437 | -5/Archives | Met Zhirov 23443 | -5/Archives | Reinforcements dispatched to Archives 23449 | -5/Archives | Discovered new exit (range 15) 23488 | -5/Archives | Reinforcements dispatched to Archives 23488 | -5/Archives | Entered Hub_04(d) 23488 | -5/Hub_04(d) | Accompanied by 4 allies 23543 | -5/Hub_04(d) | Discovered new exit (range 28) 23547 | -5/Hub_04(d) | Discovered new exit (range 27) 23976 | -5/Hub_04(d) | Network Hub disabled 23976 | -5/Hub_04(d) | Network Hub disabled 24163 | -5/Hub_04(d) | Discovered new exit (range 24) 24686 | -5/Hub_04(d) | Spotted Lightning 24688 | -5/Hub_04(d) | First assault squad dispatched 24690 | -5/Hub_04(d) | Destroyed Lightning 24708 | -5/Hub_04(d) | Destroyed Lightning 24772 | -5/Hub_04(d) | Destroyed 10 combat bots 24890 | -5/Hub_04(d) | Identified Exp. Thermal Shield 24904 | -5/Hub_04(d) | Found Prototype Processor 24981 | -5/Hub_04(d) | Spotted Lightning 25021 | -5/Hub_04(d) | Destroyed Lightning 25074 | -5/Hub_04(d) | Found Prototype Processor 25078 | -5/Hub_04(d) | Found Prototype Energy Cannon 25171 | -5/Hub_04(d) | Spotted Lightning 25171 | -5/Hub_04(d) | Spotted Lightning 25171 | -5/Hub_04(d) | Spotted Lightning 25172 | -5/Hub_04(d) | System corruption reached 30% 25173 | -5/Hub_04(d) | Destroyed Lightning 25210 | -5/Hub_04(d) | Lost 3 parts (1p1u1w) 25210 | -5/Hub_04(d) | Destroyed Lightning 25250 | -5/Hub_04(d) | Destroyed Lightning 25290 | -5/Hub_04(d) | Core integrity fell below 20% 25303 | -5/Hub_04(d) | Found Prototype Device 25304 | -5/Hub_04(d) | Identified EM Dispersion Field 25308 | -5/Hub_04(d) | Found Prototype Device 25308 | -5/Hub_04(d) | Identified Exp. Phase Shifter 25320 | -5/Hub_04(d) | Found Prototype Energy Cannon 25380 | -5/Hub_04(d) | Entered Factory 25380 | -4/Factory | Evolved 2 slots: Propulsion x2 25381 | -4/Factory | Discovered new exit (range 12) 25452 | -4/Factory | Spotted B-86 Titan 25471 | -4/Factory | Destroyed B-86 Titan 25523 | -4/Factory | Discovered new exit (range 30) 25960 | -4/Factory | Repaired Lrg. Storage Unit 25988 | -4/Factory | Repaired Lrg. Storage Unit 26070 | -4/Factory | Repaired Exp. Terrain Scanner? 26185 | -4/Factory | Discovered new exit (range 29) 26511 | -4/Factory | Spotted B-86 Titan 26525 | -4/Factory | Destroyed B-86 Titan 26548 | -4/Factory | Identified EMDS (x2) 26584 | -4/Factory | Discovered new exit (range 14) 26617 | -4/Factory | Central database locked down 26698 | -4/Factory | Fabricated Cmb. Gravmag System (x2) 26721 | -4/Factory | P-70 Sage assimilated allied Administrator 7a 26724 | -4/Factory | Fabricated Cmb. Gravmag System? 26810 | -4/Factory | Fabricated Exp. Utility Shielding (x1) 26848 | -4/Factory | Fabricated Exp. Utility Shielding (x1) 27023 | -4/Factory | Build established: Hacker-Mutant 27263 | -4/Factory | Fabricated Exp. Utility Shielding? 27425 | -4/Factory | Build established: Scavenger-Mutant 27634 | -4/Factory | Entered Armory 27636 | -4/Armory | Loaded intel: 12 terminal locations 27970 | -4/Armory | Repaired EM Dispersion Field? 28015 | -4/Armory | Found Gamma Bomb Array 28017 | -4/Armory | Found Gamma Bomb Array 28018 | -4/Armory | Found Gamma Bomb Array 28113 | -4/Armory | Build established: Hacker-Mutant 28197 | -4/Armory | Found Gamma Bomb Array 28584 | -4/Armory | Central database locked down 28729 | -4/Armory | Discovered new exit (range 29) 28764 | -4/Armory | Build established: Hacker-Scout 28783 | -4/Armory | Fabricated Imp. Fusion Compressor? 28863 | -4/Armory | Fabricated Imp. Fusion Compressor? 28994 | -4/Armory | Assembled infested ambush trap array 29048 | -4/Armory | Spotted B-86 Titan 29079 | -4/Armory | System corruption reached 10% 29263 | -4/Armory | Destroyed 7 combat bots 29438 | -4/Armory | Local fabrication network quarantined 29730 | -4/Armory | Discovered new exit (range 29) 29744 | -4/Armory | Discovered new exit (range 29) 29937 | -4/Armory | Entered Lab 29937 | -4/Lab | Discovered new exit (range 9) 29944 | -4/Lab | Hidden lab's door opened automatically 29944 | -4/Lab | Sensor layout match revealed 29945 | -4/Lab | Gained access to the hidden lab's interior 29987 | -4/Lab | Found Prototype Energy Cannon 29987 | -4/Lab | Identified Warp Cannon 29989 | -4/Lab | Found Prototype Energy Gun 29989 | -4/Lab | Identified Tachyon Dispersion Ray 29994 | -4/Lab | Found Prototype Protection 29994 | -4/Lab | Identified Exp. Powered Armor 30001 | -4/Lab | Found Prototype Hackware 30032 | -4/Lab | Found Alien Artifact 30036 | -4/Lab | Found Alien Artifact 30041 | -4/Lab | Found Alien Artifact 30051 | -4/Lab | Found Alien Artifact 30051 | -4/Lab | Identified Core Reset Matrix 30051 | -4/Lab | Identified Transdimensional Reconstructor 30051 | -4/Lab | Identified Core Regenerator 30051 | -4/Lab | Identified Integrated Reactor 30051 | -4/Lab | Used Core Reset Matrix 30058 | -4/Lab | Discovered new exit (range 6) 30060 | -4/Lab | Entered Research 30060 | -3/Research | Evolved 2 slots: Utility x2 30069 | -3/Research | Found Unknown Piercing Weapon 30069 | -3/Research | Identified Enh. Force Lance 30082 | -3/Research | Identified Quantum Router 30272 | -3/Research | Installed Integrated Reactor, increased core energy generation (+10) 30275 | -3/Research | Found Prototype Slashing Weapon 30486 | -3/Research | Discovered new exit (range 28) 30533 | -3/Research | Discovered new exit (range 27) 30683 | -3/Research | Repaired Cmb. Linear Gravjet 30720 | -3/Research | Repaired Cmb. Linear Gravjet 30757 | -3/Research | Repaired Cmb. Linear Gravjet 30797 | -3/Research | Repaired Exp. Utility Shielding 30857 | -3/Research | Identified Nanosword 31140 | -3/Research | Spotted B-86 Titan 31144 | -3/Research | Destroyed B-86 Titan 31181 | -3/Research | Fabricated Exp. Hacking Suite? 31218 | -3/Research | Build established: Wizard-Mutant 31227 | -3/Research | Spotted B-86 Titan 31406 | -3/Research | Spotted B-86 Titan 31634 | -3/Research | Spotted B-90 Cyclops 31668 | -3/Research | Destroyed B-90 Cyclops 31830 | -3/Research | Discovered new exit (range 17) 32035 | -3/Research | System corruption reached 10% 32099 | -3/Research | Identified exit to Quarantine 32312 | -3/Research | Repaired Exp. Utility Shielding 32320 | -3/Research | Repaired Hcp. Storage Unit 32356 | -3/Research | Repaired Exp. Utility Shielding 32506 | -3/Research | Fabricated Exp. Hacking Suite? 32760 | -3/Research | Local fabrication network quarantined 32764 | -3/Research | Fabricated Exp. Hacking Suite (x1) 32800 | -3/Research | Entered Quarantine 32800 | -3/Quarantine | Accompanied by 1 ally 32801 | -3/Quarantine | Maximum security lockdown engaged 32801 | -3/Quarantine | Detected hypermatrix surge 32801 | -3/Quarantine | Sensed 18 artifacts in vicinity 32847 | -3/Quarantine | Discovered new exit (range 29) 32868 | -3/Quarantine | Found Sigix Broadsword 32884 | -3/Quarantine | Found Subatomic Replicator 32941 | -3/Quarantine | Entered Research 32941 | -2/Research | Evolved 2 slots: Utility x2 32972 | -2/Research | Lost 4 parts (2n2u) 33191 | -2/Research | First assault squad dispatched 33323 | -2/Research | Spotted B-90 Cyclops 33324 | -2/Research | Destroyed B-90 Cyclops 33404 | -2/Research | Identified exit to Testing 33436 | -2/Research | Discovered new exit (range 16) 33711 | -2/Research | Discovered new exit (range 14) 33927 | -2/Research | Spotted B-90 Cyclops 33947 | -2/Research | Destroyed B-90 Cyclops 34044 | -2/Research | Found Prototype Device 34192 | -2/Research | Repaired Exp. Utility Shielding? 34243 | -2/Research | Repaired Cmb. Linear Gravjet? 34280 | -2/Research | Repaired Broken Gamma Bomb Array 34318 | -2/Research | Repaired Cmb. Linear Gravjet? 34344 | -2/Research | Repaired Adv. ECM Suite? 34384 | -2/Research | Repaired Cmb. Linear Gravjet 34398 | -2/Research | Repaired Lrg. Storage Unit 34431 | -2/Research | Repaired Lrg. Storage Unit 34446 | -2/Research | Repaired Lrg. Storage Unit 34786 | -2/Research | Fabricated Femtoactuators (x1) 34835 | -2/Research | Local fabrication network quarantined 34837 | -2/Research | Fabricated Exp. Utility Shielding? 34867 | -2/Research | Fabricated Cmb. Linear Gravjet (x2) 35013 | -2/Research | Found Prototype Launcher 35245 | -2/Research | Entered Testing 35246 | -2/Testing | Maximum security lockdown engaged 35288 | -2/Testing | Found Prototype Launcher 35343 | -2/Testing | Discovered new exit (range 13) 35350 | -2/Testing | Entered Access 35350 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 35366 | -1/Access | Identified exit to Command 35501 | -1/Access | Repaired Cmb. Linear Gravjet 35598 | -1/Access | Spotted B-99 Colossus 35606 | -1/Access | Destroyed B-99 Colossus 35612 | -1/Access | Found Gamma Bomb Array 35633 | -1/Access | First assault squad dispatched 35791 | -1/Access | Identified Adv. Micro-nuke Launcher 35793 | -1/Access | Identified Z-bomb Delivery System 35958 | -1/Access | Spotted B-99 Colossus 35959 | -1/Access | Spotted B-99 Colossus 35963 | -1/Access | Destroyed B-99 Colossus 36012 | -1/Access | Destroyed B-99 Colossus 36091 | -1/Access | Central database locked down 36350 | -1/Access | Fabricated Adv. Force Booster (x2) 37420 | -1/Access | Build established: Hauler-Mutant 37696 | -1/Access | Entered Command 37696 | -1/Command | Accompanied by 5 allies 37891 | -1/Command | Destroyed 9 combat bots 38355 | -1/Command | Spotted Combat Programmer 38357 | -1/Command | Destroyed Combat Programmer 38358 | -1/Command | Spotted Combat Programmer 38361 | -1/Command | Destroyed Combat Programmer 38387 | -1/Command | Destroyed M Guard 38396 | -1/Command | Found Prototype Launcher 38399 | -1/Command | Found Prototype Reactor 38399 | -1/Command | Identified Zero-point Reactor 38401 | -1/Command | Identified Exp. Phase Shifter 38437 | -1/Command | Destroyed M Guard 38437 | -1/Command | All MAIN.C guards destroyed 38457 | -1/Command | Found Zero-point Reactor 38460 | -1/Command | Found Zero-point Reactor 38709 | -1/Command | Disengaged cave seal 38731 | -1/Command | Disengaged cave seal 38765 | -1/Command | Identified Ragnarok Missile Launcher 38834 | -1/Command | Met MAIN.C 38849 | -1/Command | Allies destroyed MAIN.C Shell 38849 | -1/Command | 0b10 Conduit disabled 38849 | -1/Command | MAIN.C activated Command garrisons 38874 | -1/Command | Allies destroyed MAIN.C 38903 | -1/Command | Found Unknown Device 38903 | -1/Command | Identified Antimissile System 38909 | -1/Command | Found Prototype Processor 38909 | -1/Command | Identified Exp. Target Analyzer 38924 | -1/Command | Found Exp. Powered Armor 38974 | -1/Command | Found Prototype Processor 39193 | -1/Command | Found Zero-point Reactor 39195 | -1/Command | Found Zero-point Reactor 39198 | -1/Command | Found Prototype Device 39198 | -1/Command | Identified Exp. Transmission Jammer 39201 | -1/Command | Found Prototype Device 39201 | -1/Command | Identified Beam Splitter 39213 | -1/Command | Found Prototype Ballistic Gun 39213 | -1/Command | Identified Multirail 39220 | -1/Command | Found Prototype Device 39220 | -1/Command | Identified Exp. Focal Shield 39225 | -1/Command | Found Exp. Phase Shifter 39325 | -1/Command | Discovered new exit (range 8) 39462 | -1/Command | Build established: Machinist-Gladiator 39970 | -1/Command | Found Prototype Processor 39970 | -1/Command | Identified Exp. Targeting Computer 39973 | -1/Command | Found Prototype Processor 39973 | -1/Command | Identified Exp. Core Analyzer 40020 | -1/Command | Found Prototype Device 40020 | -1/Command | Identified Exp. ECM Suite 40233 | -1/Command | Build established: Scavenger-Gladiator 41058 | -1/Command | Identified Exp. Melee Analysis Suite 41153 | -1/Command | Warped through subspace to slip node 41153 | -1/Command | Discovered new exit (range 5) 41156 | -1/Command | Used Core Regenerator, restored core integrity (+395) 41166 | -1/Command | Entered Access_0 41167 | -1/Access_0 | Sensed 4 artifacts in vicinity 41167 | -1/Access_0 | Met Architect 41186 | -1/Access_0 | Architect warped through subspace 41196 | -1/Access_0 | Destroyed A8 41229 | -1/Access_0 | Architect warped through subspace 41236 | -1/Access_0 | Found Prototype Protection 41243 | -1/Access_0 | Used Subatomic Replicator to replicate Femtoactuators 41265 | -1/Access_0 | Architect warped through subspace 41291 | -1/Access_0 | Subspace Access Node disabled 41307 | -1/Access_0 | Architect warped through subspace 41316 | -1/Access_0 | Subspace Access Node disabled 41327 | -1/Access_0 | A6 warped into view 41330 | -1/Access_0 | Architect warped through subspace 41370 | -1/Access_0 | Subspace Access Node disabled 41431 | -1/Access_0 | Identified Lgt. Regenerative Plating 41444 | -1/Access_0 | Architect warped through subspace 41471 | -1/Access_0 | A5 warped into view 41480 | -1/Access_0 | Core integrity fell below 50% 41504 | -1/Access_0 | Emitted hypermatrix ping 41506 | -1/Access_0 | Core integrity fell below 20% 41509 | -1/Access_0 | Assembled emerged from beneath the floor 41529 | -1/Access_0 | Destroyed by Architect with Modified Quantum Sheargun Last Messages --------------- 41492_ Penetrated by Quantum Shear. 41498_ Exp. Core Analyzer destroyed. 41498_ Penetrated by Quantum Shear. 41498_ Cmb. Linear Gravjet destroyed. 41498_ Dropped Lrg. Storage Unit. 41500_ Adv. Armor Integrity Analyzer destroyed. 41501_ Penetrated by Quantum Shear. 41504_ Emitted hypermatrix ping. 41504_ Femtoactuators destroyed. 41505_ Knocked back. 41505_ Exp. Matter Compressor destroyed. 41508_ Penetrated by Quantum Shear. 41509_ Slug penetrates as-30173. 41509_ A5 system corrupted by crushing effect. 41509_ A5 knocked back. 41509_ Plasma Lance destroyed. 41509_ CR-A16's Behemoth Slayer destroyed. 41509_ Knocked back. 41510_ System corrupted: Matter fused (-5). 41529_ Penetrated by Quantum Shear. Map ----- +----------------------------------------------------+ | ?????? ???????????????????????????? | | ####### ???????????????????????????? | | # #???????????????????????????? | | # #???????????????????????????? | | ##### #????? #???????????????????????????? | | ### #????? #??????????????????????????? | | ?# ####?????# #??????????????????????????? | | ?# ##???????# #??????????????????????????? | | ?# #???????# #??????????????????????????? | | ?# #???????# #?####?????????????????????? | | ?# "## ###?????# ### ??????????????????????? | | ?# #?? ### #????# # # #??????????????????????? | | ## #??# ##??# ##### "## ###????????????????????? | | #" !##??########"# #?????????###????????? | | #" #???# ! # ### #?????????# #????????? | | # ##??# ######## ####?## #????????? ????????? | | #### #??????# # ### #????????? ????????? | | "# #?????## # # #?????????# #????????? | | "## #### #######" " #?????????# #????????? | | ######### #"" "# ## #?????##### #????????? | | ""# ## ## ####### #????????? | | ### ####### #####??????### | | ##############?# #??????????#" | | #??????????????### 0############??????????#" | | #????????????????## ########??????????????# | | ##????????????????## @ ??????## | | "#?????????????????## ???####"# | | ##?????????????????### ###########??????? # | | ##??????????????????##;#????????????????? ### | | #????????????????????##?????????????????# ##" | | ##?????????????????????????????????###### #"" | | ###?????????????????????????????### ## #"! | | ##???????####?????????????????# !!!% | | ###?????# #????????????????## !%!! | | "# " ####?## ##???????????????#" = | | #### """"""###" #################" ### | | " #?# | | # "" ## # | | ## #####"""#####" "##################" ## # | | ?#######=!"""# ### ##????????????????#" ## # | | ### =%!! "#??# #?????????????????#" ### # | | "## #]!]!! ##??####????????????????##" ### ## | | !%! # #????????????????/??????# " "## ##? | | ##""= ## # #???????????????? " "## ##?? | | ### " #??????????????# # " ####???? | | ?#" " # #?????????????## #" #?????## | | ##" "" #?? #????????????????###" #???? | | #"!!""## #?? ##??????????????????## #???# | | " ##?#####??? " ??????????????????## ##?# | | ?????? #?#???????????????### "##" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Coolant Potential 120 Energy Generation 71 Energy Capacity 2100 Matter Stores 800 Matter Capacity 800 Sight Range 18 Terrain Scan Range 30 Terrain Scan Density 1010 ECM Strength 3 Jamming Range 22 Cloak Strength 5 Additional Mass Support 10 EM Shielding 3 Armor Coverage 2000 Resistance: KI 30 Resistance: TH 75 Resistance: EX 50 Resistance: EM 75 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 100 Weapon Cycling 20 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 90 Targeting Accuracy 12 Melee Accuracy 8 Launcher Accuracy 40 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 4 Force Boost 5 Salvage Targeting 4 Offensive Hacking 48 Defensive Hacking 51 Item Schematics ----------------- Exp. Hacking Suite | -3/Research | Hacked Lrg. Storage Unit | -3/Research | Hacked Exp. Weapon Shielding | -3/Research | Hacked Exp. Utility Shielding | -3/Research | Scanalyzed Nanosword | -3/Research | Scanalyzed Cmb. Linear Gravjet | -3/Research | Scanalyzed Exp. Actuator Array | -3/Research | Hacked Gamma Bomb Array | -3/Research | Scanalyzed Femtoactuators | -2/Research | Hacked Adv. Force Booster | -1/Access | Hacked Robot Schematics ------------------ Y-72 Warden | -3/Research | Hacked C-55 Analyst | -2/Research | Hacked Fabricated ------------ Mni. Smartbomb Launcher | x1 | -6/Factory Exp. Terrain Scanner | x1 | -6/Factory Exp. Terrain Scan Processor | x1 | -5/Factory Cmb. Gravmag System | x2 | -4/Factory Cmb. Gravmag System | x2 | -4/Factory Exp. Utility Shielding | x1 | -4/Factory Exp. Utility Shielding | x1 | -4/Factory Exp. Utility Shielding | x1 | -4/Factory Imp. Fusion Compressor | x1 | -4/Armory Imp. Fusion Compressor | x1 | -4/Armory Exp. Hacking Suite | x1 | -3/Research Exp. Hacking Suite | x1 | -3/Research Exp. Hacking Suite | x1 | -3/Research Femtoactuators | x1 | -2/Research Exp. Utility Shielding | x1 | -2/Research Cmb. Linear Gravjet | x2 | -2/Research Adv. Force Booster | x2 | -1/Access Alien Tech Used ----------------- Core Reset Matrix Integrated Reactor Sigix Broadsword Transdimensional Reconstructor Core Regenerator Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumHoverAnalyzer Manual? 0 Play Time 07:21:27 Cumulative 1001.3 hours Start 2020.10.13 @ 22:32:21 End 2020.10.15 @ 17:23:17 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 299 Rogue 299 Adventurer 0 Explorer 0 Win Type - Total 68 Types 43/4/8/5/4/1/1/1/1 Lore% 98 Gallery% 99 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2764cfcb-cf9e-4179-b7a3-cf3b9ed36fdc