Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.30 @ 02:07:48 Player: Not_Jesus8 Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (323) 323 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 2123 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Scraptown Parts ------- > --- POWER (1) -------- Fusion Compressor > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Makeshift Spear Makeshift Spear > --- INVENTORY (15) --- Improved Sensor Array Improved Terrain Scanner Surveybot 17 Chip Seismic Detector Melee Analysis Suite Cloaking Device Cloaking Device Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite System Shield Missile Launcher Datajack Powered Hammer Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Medium Armor Plating > --- WEAPON ----------- Makeshift Spear Makeshift Spear > --- INVENTORY -------- Improved Sensor Array Improved Terrain Scanner Surveybot 17 Chip Seismic Detector Melee Analysis Suite Cloaking Device Cloaking Device Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite System Shield Missile Launcher Datajack Powered Hammer [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fusion Compressor Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Subdweller Optics Storage Large Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Impact Weapon Heavy Mace Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 26 | 9 3 2 6 6 Power 4 | 1 1 . 1 1 Engine 3 | 1 1 . 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 6 | 3 . 1 2 . Treads 3 | 2 . . 1 . Leg . | . . . . . Wheel 3 | 1 . 1 1 . Hover . | . . . . . Flight . | . . . . . Utility 8 | 3 1 . 2 2 Device 3 | 2 . . 1 . Storage 3 | 1 1 . . 1 Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 8 | 2 1 1 1 3 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 1 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 2 | . . . 1 1 Slashing Weapon . | . . . . . Piercing Weapon 2 | . . . . 2 Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . . 2 1 2 Power 1 | . . 1 . . Propulsion 2 | . . . 1 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Highest Loss Streak 2 | . . 1 1 2 To Critical Strikes . | . . . . . Average Backups 11 | . 5 8 9 12 Power . | . . . . . Propulsion . | . 2 1 . . Utility 6 | . 2 3 4 8 Weapon 2 | . . 2 4 2 Tool/Special . | . . . . . Unused Backups 19 | 1 . . 1 17 Power . | . . . . . Propulsion 1 | 1 . . . . Utility 11 | . . . . 11 Weapon 6 | . . . 1 5 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 84 | . 99 88 88 81 Engine 12 | . 14 13 8 13 Treads 24 | . 14 14 16 27 Wheel 3 | . 14 14 9 . Device 2 | . 14 3 8 . Storage 14 | . 14 14 14 14 Protection 1 | . . . . 1 Ballistic Gun 14 | . 22 28 27 9 Impact Weapon 3 | . . . . 4 Piercing Weapon 6 | . . . . 8 Peak Build Rating 25 | 9 8 9 14 25 Average Rating 12 | 6 7 8 11 14 On Entrance 7 | . 7 8 8 14 Naked Turns . | . . . . . Heaviest Build 36 | 15 17 18 22 36 Greatest Support 42 | 40 20 20 42 42 Greatest Overweight (x) 6 | 1 1 1 6 1 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 15 | 8 10 10 10 15 Average Capacity 13 | 7 9 10 10 14 Most Carried 15 | 3 7 10 10 15 Average Carried 11 | . 5 9 9 12 Final Capacity 15 | 8 10 10 10 15 Final Carried 15 | 3 7 10 10 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 645 | 242 125 118 96 64 Remotely . | . . . . . Salvage Created 455 | 56 143 116 . 140 Parts 44 | 8 18 9 . 9 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | 2 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 10 | . . 10 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 12 | . 5 5 . 2 Melee 2 | . . . . 2 Guns 10 | . 5 5 . . Classes Destroyed 6 | 1 3 1 . 1 Tunneler 3 | 3 . . . . Operator 1 | . 1 . . . Swarmer 7 | . 3 4 . . Grunt 2 | . 2 . . . Subdweller 1 | . . 1 . . Scrapper 2 | . . . . 2 Best Kill Streak 4 | 1 3 4 . 1 Combat Bots Only 4 | . 3 4 . 1 Max Kills in Single Turn 2 | 1 2 1 . 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 82 | . 19 47 . 16 Missed 21 | . 3 17 . 1 Hits 61 | . 16 30 . 15 Projectile 61 | . 16 30 . 15 Critical Strikes 2 | . . 1 . 1 Damage Taken 1127 | . 148 309 308 362 Core 266 | . 48 51 75 92 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 42 | 10 16 14 2 . Largest 2 | 2 2 2 2 . Hottest 70 | 70 70 48 48 . Shots Fired 84 | 20 32 28 4 . Gun 84 | 20 32 28 4 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 65 | 10 23 28 4 . Thermal 19 | 10 9 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | 3 12 8 1 . Robot Miss Streak 2 | 1 2 2 1 . Penetration Max . | . . . . . Secondary Targets 3 | . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 68 | 13 20 21 1 13 Core Hits 23 | 3 10 8 . 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | 1 1 . . . Burn 2 | 1 1 . . . Melee Attacks 29 | . . . 6 23 Impact 6 | . . . 6 . Slashing . | . . . . . Piercing 23 | . . . . 23 Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 3 | . . . . 3 Damage Inflicted 1006 | 135 241 259 15 356 Guns 650 | 135 241 259 15 . Cannons . | . . . . . Explosions . | . . . . . Melee 356 | . . . . 356 Ramming . | . . . . . Kinetic 525 | 73 178 259 15 . Thermal 125 | 62 63 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing 356 | . . . . 356 Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . 3 . Message Errors 2 | . . . 2 . Misfires 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 13 | . . . . 13 Projectiles . | . . . . . Explosions . | . . . . . Melee 13 | . . . . 13 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 45 | 45 27 . 10 20 Average Temperature 13 | 16 10 . 10 11 Received Heat Transfer 343 | . 42 96 . 205 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 518 | 259 259 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 99 | 5 99 . 50 . Initial 45 | . . . 45 . Average 15 | . 51 . 6 . Influence Increases 370 | 15 169 125 61 . Destroy 0b10 Robot/C 180 | . 100 80 . . Destroy 0b10 Robot/NC 20 | 15 5 . . . Destroy Leader 20 | . 20 . . . Successful Hack 73 | . 29 . 44 . Disable Machine 15 | . . . 15 . Destroy Structure 2 | . . . 2 . Lose Combat Pursuer 60 | . 15 45 . . Influence Decreases 370 | 15 100 99 156 . Entered New Map 84 | . . 34 50 . Time Decay 271 | 15 100 55 101 . Lost Part 15 | . . 10 5 . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 21 | . 7 9 . 5 Peak Tracking Total 3 | . 3 3 . 3 Tactical Retreats 3 | . 1 2 . . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 21 | . 3 . 9 9 Terminals 9 | . 3 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 106 | . 7 . 46 53 Successful 96 | . 3 . 40 53 Failed 10 | . 4 . 6 . Catastrophic 5 | . 3 . 2 . Database Lockouts . | . . . . . Manual 26 | . 7 . 19 . Terminals 26 | . 7 . 19 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 86 | . . . 33 53 Record 68 | . . . 24 44 Robot Analysis 8 | . . . . 8 Emergency Access Points 1 | . . . 1 . Terminal Index 1 | . . . 1 . Security Status 2 | . . . 2 . Transport Status 1 | . . . 1 . Registered Components 1 | . . . 1 . Zone Layout 2 | . . . 2 . Proto ID Catalog 1 | . . . . 1 Release Object 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 10 | . 3 . 7 . Terminals 9 | . 3 . 6 . Botnet 9 | . 3 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Recyclers 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 3 . 6 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 5 | . . . . 5 Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 861 | 141 222 84 378 36 Optics 414 | . . . 378 36 Terrain 96 | 96 . . . . Seismic 351 | 45 222 84 . . Robot Analysis Total 8 | . . . . 8 Derelict Logs Recovered 2 | . . . . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 4444 | 197 222 332 607 3086 Spaces Moved 2906 | 109 147 219 456 1975 Core 16 | 15 . . 1 . Treads 2177 | 66 6 29 101 1975 Legs . | . . . . . Wheels 713 | 28 141 190 354 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 95 95 152 Average Speed 139 | 134 97 103 116 152 Slowest Speed 350 | 160 160 160 350 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 2 | . . . 1 1 Exploration Rate (%) 44 | 6 26 19 80 92 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 11 | . . 4 . 7 Spaces Dug 6 | . . . 3 3 Terrain Destroyed 6 | . . . 3 3 Melee 6 | . . . 3 3 Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Total 3177 | 139 194 297 517 2030 Wait 123 | . 22 57 39 5 Move 2902 | 108 146 218 455 1975 Hop . | . . . . . Pick Up 33 | 10 4 4 3 12 Fast Attach 13 | 1 2 1 4 5 Attach 12 | 7 . 1 2 2 Detach 2 | 1 . . 1 . Swap 4 | 1 1 . 2 . Drop 21 | 1 3 2 3 12 Fire 42 | 10 16 14 2 . Melee 25 | . . . 6 19 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 1 exit: *Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 198 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 9) 413 | -10/Materials | Discovered new exit (range 8) 420 | -10/Materials | Entered Subcaves 579 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 743 | -10/Subcaves | Discovered new exit (range 10) 752 | -10/Subcaves | Entered Recycling 753 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 844 | -8/Recycling | Discovered new exit (range 14) 941 | -8/Recycling | Identified exit to Factory 1181 | -8/Recycling | Crushed by falling debris 1181 | -8/Recycling | Core integrity fell below 50% 1319 | -8/Recycling | Scanned before Scraplab entrance 1341 | -8/Recycling | Entered Scraplab 1356 | -8/Recycling | Discovered new exit (range 3) 1359 | -8/Recycling | Entered Scraptown 1363 | -8/Scraptown | System corruption cleaned by C-Scrubber 1721 | -8/Scraptown | Visited Cyclists 1762 | -8/Scraptown | Visited Red Mages 1859 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2114 | -8/Scraptown | Discovered exit to Factory (range 11) 2260 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2264 | -8/Scraptown | Learned location of Quarantine (-2) 2266 | -8/Scraptown | Learned 12 Factory zone layouts 2328 | -8/Scraptown | Visited Symbiants 2368 | -8/Scraptown | Visited Bundlers 2463 | -8/Scraptown | Visited The Evicted 2562 | -8/Scraptown | Visited Awakened 2601 | -8/Scraptown | Visited Fellowship of the Rings 2941 | -8/Scraptown | Visited UFD Registry 2941 | -8/Scraptown | Registered with UFD as "Novaplate" 3004 | -8/Scraptown | Entered Cyclist Reading Room 3152 | -8/Scraptown | Visited Observation Area 3193 | -8/Scraptown | Visited Science Guys 3255 | -8/Scraptown | Visited Analyses Database 3421 | -8/Scraptown | Visited Cartography Club 3488 | -8/Scraptown | Visited Supply Room 3528 | -8/Scraptown | Visited Scrap Suit Storage 3754 | -8/Scraptown | Visited Science Testing Area 3792 | -8/Scraptown | Visited Chapter 10 3827 | -8/Scraptown | Visited Botcube Research 4254 | -8/Scraptown | Met Optimus 4254 | -8/Scraptown | Accepted into 0bPrime 4338 | -8/Scraptown | Civil war broke out across Scraptown 4354 | -8/Scraptown | Found Surveybot 17 Chip 4391 | -8/Scraptown | Core integrity fell below 20% 4446 | -8/Scraptown | Crushed by falling debris 4446 | -8/Scraptown | Smashed by cave-in Last Messages --------------- 04357_ PC-2RU(j): "Can't we all just get along?" 04357_ Dropped Ion Engine. 04357_ Acquired Fusion Compressor. 04359_ Dropped Fusion Compressor. 04359_ Acquired Fusion Compressor. 04376_ Mak. Spear follow-up attack on PC-2RU(j). 04384_ Adv. Treads destroyed. 04388_ Destroyed Lgt. Deuterium Engine. 04388_ Mak. Spear follow-up attack on PC-2RU(j). 04388_ Critical hit (Burn: +50). 04392_ PC-2RU(j) heat spikes uncontrollably. 04392_ Mak. Spear follow-up attack on PC-2RU(j). 04393_ Med. Armor Plating destroyed. 04394_ PC-2RU(j) destroyed. 04396_ Acquired 10 matter. 04417_ 6H-BJO(j): "We are one!" 04429_ 8F-JLO(h): "Down with Optimus!" 04446_ The unstable cave ceiling collapses. 04446_ Crushed by falling debris. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##??????????????????????????? | | ??????????????????????"??????????????????????????? | | ########???####???????%=?????????????????????????? | | "|##"""#??## ##???????[#????????????????????????? | | "|##!!"#### ###### =##???????????????????????? | | *#???????????????????????? | | !##??????????????????????? | | ########### #####????#;#??????????????????????? | | ??????????## ##??#######@##?????????????????????? | | #??????????# #???#=%!# # #?????????????????????? | | #??????????# ###?#!#=# ## #?????????????????????? | | #??????????# # ##### # #?????????????????????? | | #??????????# # # " # #?????????????????????? | | #??????????# # # ## #### ##?????????????????????? | | ############ # =* ### # #??????????????????????? | | ##""""""""## # !###X# #??????????????????????? | | ##"" " X "## ###!/#### # #??????????????????????? | | ##"" "## #!*%=%[# # #?????????????????????? | | ##""" ""## ######!#######?????????????????????? | | ## ## # #?????????????????????? | | ## ## # #?????????????????????? | | ###### ##### ## ###########?????????????????????? | | ###### ##### ## ##???###????????????????????????? | | """""" """"" "" "#??? ?????????????????????????? | | "#?? "?????????????????????????? | | "#?? ""???#????????????????????? | | "#?" "" #????????????????????? | | "##" " ?????????????????????? | | " ""??????????????????????? | | """""""""""" "##" ""??????????????????????? | | """""""""""" "#?" " ??????????????????????? | | ##########"" "#?? "" ?????????????????????? | | #????????#"" "###########????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 41 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... Challenges ------------ None Game ------ Seed BackupAerolevSink Manual? 0 Play Time 00:34:05 Cumulative 8.7 hours Start 2025.06.29 @ 22:56:46 End 2025.06.30 @ 02:07:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 17 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da44fe38-20e8-463c-aad5-5842f6edd3bc