Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.22 @ 21:31:31 Player: corny Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (70) 350 Value Destroyed (1923) 1923 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (90) 90 TOTAL SCORE: 5663 Bonus ------- Follower Combat Kills 90 Cogmind --------- Core Integrity 0/700 Matter 292/300 Energy 98/100 System Corruption 32% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Improved Heat Sink Experimental Sensor Array Improved Signal Interpreter Improved Targeting Computer Kinecellerator Corruption Screen > --- WEAPON ----------- Advanced Beam Rifle Minigun > --- INVENTORY -------- Light Nuclear Core Aerolev Unit Heavy Particle Cannon Grenade Launcher [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . Utility 4 | . . . 2 . 1 1 . . Weapon . | . . . . . . . . . Parts Attached 63 | . 7 7 12 3 20 7 7 . Power 6 | . . 2 1 . 1 1 1 . Engine 5 | . . 2 1 . 1 1 . . Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 17 | . 2 2 2 1 6 3 1 . Treads . | . . . . . . . . . Leg 8 | . 2 2 2 1 1 . . . Wheel 2 | . . . . . 2 . . . Hover 7 | . . . . . 3 3 1 . Flight . | . . . . . . . . . Utility 24 | . 2 1 6 2 11 1 1 . Device 11 | . . . 3 1 6 . 1 . Storage 2 | . 1 . 1 . . . . . Processor 4 | . . 1 1 . 1 1 . . Hackware . | . . . . . . . . . Protection 7 | . 1 . 1 1 4 . . . Artifact . | . . . . . . . . . Weapon 16 | . 3 2 3 . 2 2 4 . Energy Gun 6 | . . . 1 . 1 1 3 . Energy Cannon 1 | . . 1 . . . . . . Ballistic Gun 7 | . 3 1 2 . 1 . . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . . . . 1 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 1 1 . . Parts Lost 24 | . 4 1 . . 3 . 16 . Power 3 | . . . . . 1 . 2 . Propulsion 6 | . 1 . . . . . 5 . Utility 7 | . 1 . . . 1 . 5 . Weapon 8 | . 2 1 . . 1 . 4 . Highest Loss Streak 15 | . 1 1 . . 2 . 15 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 91 | . 83 95 96 100 97 89 86 . Engine 11 | . 14 14 11 11 8 7 6 . Leg 19 | . 27 28 22 22 9 . . . Wheel 2 | . . . . . 14 . . . Hover 3 | . . . . . . 30 27 . Device 8 | . . . 20 10 6 23 20 . Storage 10 | . 14 14 11 11 8 . . . Processor 9 | . . 13 3 11 16 18 21 . Protection 5 | . 4 . 6 11 12 . . . Energy Gun 4 | . . . 10 11 9 . . . Energy Cannon 3 | . . 14 . . . . . . Ballistic Gun 11 | . 21 10 11 11 9 7 6 . Naked Turns 97 | . . . . . . . 23 74 Heaviest Build 50 | 12 34 34 50 39 43 17 17 . Greatest Support 32 | 20 20 30 30 23 24 32 32 3 Greatest Overweight (x) 3 | . 2 1 2 1 3 . . . Average Overweight (x) . | . . . . 1 1 . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 5 5 5 Average Capacity 12 | . 11 15 15 15 14 5 5 5 Most Carried 15 | . 11 15 15 15 15 5 5 1 Average Carried 11 | . 8 14 14 15 14 4 4 1 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 Final Carried 15 | 6 11 14 15 15 5 4 1 1 Class Distribution -------------------- 92% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Min Mat Min Mat Fac Low Low Matter Collected 1411 | 200 365 123 210 28 341 18 101 25 Remotely . | . . . . . . . . . Salvage Created 2730 | . 535 307 672 107 920 36 153 . Parts 149 | . 29 17 41 7 47 3 5 . Haulers Intercepted 3 | . . . 1 . 2 . . . Recyclers Shooed 4 | . 2 2 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 4 . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Combat Hostiles Destroyed 50 | . 9 4 12 2 15 2 6 . Guns 39 | . 9 1 12 2 14 . 1 . Cannons 3 | . . 3 . . . . . . AOE 7 | . . . . . . 2 5 . Classes Destroyed 9 | . 5 1 2 . 1 . . . Worker 7 | . 2 1 4 . . . . . Builder 1 | . . . . . 1 . . . Hauler 3 | . . . 1 . 2 . . . Recycler 3 | . 2 1 . . . . . . Mechanic 1 | . . . 1 . . . . . Watcher 5 | . 2 . 1 . 2 . . . Swarmer 15 | . 3 . 3 . 3 2 4 . Grunt 30 | . 6 3 7 2 11 . 1 . Sentry 5 | . . 1 2 . 1 . 1 . Best Kill Streak 4 | . 3 2 4 2 4 2 3 . Combat Bots Only 4 | . 2 2 4 2 4 2 3 . Max Kills in Single Turn 3 | . 2 1 2 1 2 2 3 . Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . 2 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Damage Taken 3907 | . 551 408 347 195 731 42 1363 270 Core 1042 | . 27 115 109 31 49 . 441 270 Absorbed by Shields 71 | . . . . . 32 15 24 . Ignored by Resistances 50 | . . . . . 50 . . . Core Remaining (%) 74 | 100 . 43 . 65 91 . . . Volleys Fired 198 | . 75 28 30 6 42 4 13 . Largest 2 | . 2 2 2 2 2 2 2 . Hottest 86 | . 46 80 80 68 70 55 86 . Shots Fired 346 | . 117 51 60 12 82 5 19 . Gun 311 | . 117 23 57 12 82 4 16 . Cannon 31 | . . 28 3 . . . . . Launcher 4 | . . . . . . 1 3 . Special . | . . . . . . . . . Kinetic 226 | . 117 23 30 6 40 4 6 . Thermal 39 | . . 28 3 . . . 8 . Explosive 4 | . . . . . . 1 3 . Electromagnetic 77 | . . . 27 6 42 . 2 . Robot Hit Streak 39 | . 8 12 10 13 39 . 12 . Robot Miss Streak 7 | . 5 2 5 1 7 3 1 . Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . . . 1 3 . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . Shots Hit Robots 242 | . 69 39 41 11 64 . 18 . Core Hits 141 | . 28 11 30 5 45 3 19 . Critical Kills 2 | . . . 1 . 1 . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . . . 1 . 1 . . . Destroy 2 | . . . 1 . 1 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4450 | . 855 579 666 192 1306 59 793 . Guns 3374 | . 855 208 648 192 1168 . 303 . Cannons 389 | . . 371 18 . . . . . Explosions 677 | . . . . . 138 59 480 . Melee . | . . . . . . . . . Ramming 10 | . . . . . . . 10 . Kinetic 1998 | . 855 208 282 77 472 . 104 . Thermal 764 | . . 371 18 . 138 . 237 . Explosive 462 | . . . . . . 59 403 . Electromagnetic 1216 | . . . 366 115 696 . 39 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 32 | . . . . . . . 32 32 Average Corruption 27 | . . . . . . . 21 32 Corruption Purged . | . . . . . . . . . Corruption Blocked 1 | . . . . . . . 1 . Effects 9 | . . . . . . . 4 5 Matter Fused 2 | . . . . . . . 2 . Data Loss (minor) 2 | . . . . . . . 1 1 Alerts 2 | . . . . . . . . 2 Misdirections 3 | . . . . . . . 1 2 Overload Shots . | . . . . . . . . . Overflow Damage 22 | . . . . . . . 22 . Projectiles . | . . . . . . . . . Explosions 22 | . . . . . . . 22 . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 204 | . . . . . 50 . 154 . Shots 5 | . . . . . 1 . 4 . Rammed 1 | . . . . . . . 1 . Targets Rammed 1 | . . . . . . . 1 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 334 | . 143 303 144 165 180 334 121 . Average Temperature 69 | . 34 130 36 94 64 182 47 . Received Heat Transfer 1467 | . 270 240 189 111 432 . 225 . Effects 2 | . . 2 . . . . . . Interference 2 | . . 2 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Fried 2 | . . . 1 . 1 . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . 1 . . . . 1 . Heat Transferred 1360 | . . 777 37 . 150 . 396 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . . . 2 . 1 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Peak Influence 337 | . 296 55 337 159 218 251 . . Initial 109 | . . 15 19 109 . 98 . . Average 102 | . 116 32 137 115 116 140 . . Maximum Alert Level 1 | . 1 . 1 . 1 1 . . Low Security (%) 85 | . 88 100 63 100 82 78 . . Level 1 14 | . 11 . 36 . 17 21 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . 2 . 2 . . 2 . . Investigation 1 | . . . 1 . . . . . Extermination . | . . . . . . . . . Reinforcement 4 | . 2 . 1 . . 1 . . Assault . | . . . . . . . . . Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Distress Signals 7 | . 2 . 3 . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 92 | . 17 5 17 3 21 4 15 10 Peak Tracking Total 13 | . 4 2 4 3 5 3 9 13 Tactical Retreats 5 | . 2 1 1 . . . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Traps Triggered 4 | . 1 . 1 . . 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Min Mat Min Mat Fac Low Low Machines Disabled 3 | . 2 1 . . . . . . Max in Single Turn 1 | . 1 1 . . . . . . Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Machines Accessed 17 | . 5 . 5 . 4 3 . . Terminals 14 | . 4 . 5 . 3 2 . . Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 46 | . 14 . 14 . 13 5 . . Successful 25 | . 6 . 8 . 8 3 . . Failed 21 | . 8 . 6 . 5 2 . . Catastrophic 2 | . 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 29 | . 9 . 8 . 8 4 . . Terminals 43 | . 13 . 14 . 12 4 . . Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 13 | . 4 . 4 . 5 . . . Robot Analysis 2 | . . . . . 2 . . . Prototype ID Bank 3 | . 1 . 1 . 1 . . . Locate Traps 1 | . 1 . . . . . . . Transport Status 1 | . . . 1 . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . Zone Layout 4 | . 1 . 1 . 2 . . . Fabricator Hacks 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 9 | . 1 . 4 . 2 2 . . Terminals 9 | . 1 . 4 . 2 2 . . Track 3 | . . . 2 . 1 . . . Botnet 6 | . 1 . 2 . 1 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . 5 . 5 . 3 3 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 4 | . . . . . . 4 . . Authchips . | . . . . . . . . . Time 67 | . . . . . . 67 . . Total Robot Build Rating 16 | . . . . . . 16 . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Min Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Total Allies 5 | . . . . . . 4 . 1 Largest Group 4 | . . . . . . 4 . 1 Highest-Rated Group 135 | . . . . . . 48 . 135 Highest-Rated Ally 135 | . . . . . . 12 . 135 Total Orders . | . . . . . . . . . Ally Attacks 39 | . . . . . . 39 . . Total Damage 384 | . . . . . . 384 . . Kills 3 | . . . . . . 3 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Robot Analysis Total 2 | . . . . . 2 . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Min Mat Min Mat Fac Low Low Turns Passed 4939 | . 998 1034 921 544 723 226 419 74 Spaces Moved 2921 | 1 509 488 427 134 311 315 588 148 Core 186 | . . . . . . . 38 148 Treads . | . . . . . . . . . Legs 1708 | 1 509 488 427 134 149 . . . Wheels 134 | . . . . . 134 . . . Hover 893 | . . . . . 28 315 550 . Flight . | . . . . . . . . . Fastest Speed 38 | 120 120 120 120 190 42 38 38 50 Average Speed 125 | 120 153 188 179 190 165 38 38 50 Slowest Speed 330 | 120 260 190 260 190 330 42 50 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 2 72 89 48 23 27 10 71 33 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 3 | . . 1 . . . . 1 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 26 | . . . . . 6 5 15 . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 26 | . . . . . 6 5 15 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Total 3892 | . 628 557 525 413 448 414 759 148 Wait 606 | . 21 16 39 267 27 87 149 . Move 2913 | . 508 487 426 133 310 314 587 148 Hop . | . . . . . . . . . Pick Up 46 | . 8 10 5 1 21 . 1 . Fast Attach 28 | . 5 2 7 1 7 5 1 . Attach 13 | . 1 2 1 . 3 2 4 . Detach 7 | . 3 . 2 . 1 1 . . Swap 22 | . 1 3 4 2 10 . 2 . Drop 58 | . 6 9 11 3 27 1 1 . Fire 198 | . 75 28 30 6 42 4 13 . Melee . | . . . . . . . . . Ram 1 | . . . . . . . 1 . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / [*Min x2] / Sto) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 79 | -10/Materials | Discovered new exit (range 16) 327 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 15) 509 | -10/Materials | Discovered new exit (range 6) 663 | -10/Materials | Discovered new exit (range 15) 933 | -10/Materials | Discovered new exit (range 12) 999 | -10/Materials | Entered Mines 1086 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1397 | -10/Mines | Core integrity fell below 50% 1462 | -10/Mines | Learned Materials emergency access door positions 1647 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1688 | -10/Mines | Discovered new exit (range 7) 1734 | -10/Mines | Learned 2 Materials zone layouts 1870 | -10/Mines | Discovered new exit (range 7) 2033 | -10/Mines | Entered Materials 2033 | -9/Materials | Evolved 2 slots: Utility x2 2034 | -9/Materials | Identified exit to Storage 2229 | -9/Materials | Discovered new exit (range 4) 2322 | -9/Materials | Discovered new exit (range 9) 2530 | -9/Materials | Discovered new exit (range 16) 2954 | -9/Materials | Entered Mines 3002 | -9/Mines | Assembled infested the area 3007 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3350 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3350 | -9/Mines | Discovered new exit (range 5) 3426 | -9/Mines | Discovered new exit (range 10) 3468 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3472 | -9/Mines | Found Prototype Device 3472 | -9/Mines | Identified Exp. Sensor Array 3498 | -9/Mines | Entered Materials 3498 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4084 | -8/Materials | Discovered new exit (range 10) 4206 | -8/Materials | Identified exit to Factory 4221 | -8/Materials | Entered Factory 4221 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4326 | -7/Factory | Fabricated S-27 Virus (x4) 4381 | -7/Factory | Garrison activated, responded to threat 4433 | -7/Factory | Discovered new exit (range 10) 4446 | -7/Factory | Identified exit to Lower Caves 4447 | -7/Factory | Entered Lower Caves 4640 | -7/Lower Caves | Encountered a Warlord checkpoint 4804 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4830 | -7/Lower Caves | System corruption reached 10% 4844 | -7/Lower Caves | System corruption reached 30% 4859 | -7/Lower Caves | Core integrity fell below 50% 4863 | -7/Lower Caves | Discovered new exit (range 8) 4866 | -7/Lower Caves | Entered another Lower Caves area 4874 | -7/Lower Caves | Lost 15 parts (2p5n5u3w) 4892 | -7/Lower Caves | Core integrity fell below 20% 4940 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04855_ System corrupted: Matter fused (-8). 04855_ Slammed into S-27 Virus. 04855_ Destabilizing: System corrupted (+2). 04863_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 04870_ System corrupted: IFF burst signal emitted. 04876_ Penetrated by Slug. A strange signal echoes through the caves. 04885_ System corrupted: IFF burst signal emitted. 04887_ Slug penetrates Wall. 04901_ System corrupted: Component data lost. 04930_ Penetrated by Slug. 04930_ S-27 Virus springs to life. 04931_ Searching scrap... 04931_ Found Mak. System Shield. 04931_ Found Xenon Bombardment Thruster. 04931_ Found Lgt. Deuterium Engine. 04931_ Found 25 Matter. 04932_ Acquired 25 matter. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????????#####??????????? | | ???????????????##?????###### ##?????????? | | ??????????????## ?????# #?????????? | | ??????????????# ????# #??????????? | | ??????????????# ?????# ##?????????? | | ??????????????# ?????## #?????????? | | ??????????????# #??### #?????????? | | ???????????????# ### #?????????? | | ???????????????# #########??? | | ???????????????# #??? | | ???????????????# ss #### | | ???????????????# # s#######//####### # ## | | ??????????????????# s#" * #????# | | ?????????????????## #"" = ! #????# | | ?????????????????# #" ####/#????# | | ?????????????????# #"" ???? ???# # | | ?????????????????# #" ????? ?# ## | | ?????????????????# + ???????""" # ## # | | ?????????????????#@ + ????????""" # ## # | | ????????????????# + ????????""" # ## # | | ???????????????# +???????????? # | | ???????????????# #??????????????# | | ???????????????# #??????????????# ## | | ???????????????## #??????????????# ## | | ????????????????## #??????????????# ?? | | ?????????????????## #??????????????? ?? | | ??????????????????# #??????????????? ??# | | ??????????????????? ??????????????? ???# | | ??????????????????? ????????????????????? | | ??????????????????? ????????????????????? | | ??????????????????? ???????????????????? | | ??????????????????? ???????????????????? | | ??????????????????? ???????????????????? | | ???????????????????? ?????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 450 Resistance: TH 10 Evasion (%) 57 Targeting Accuracy 6 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorReactionFirepult Manual? 0 Play Time 00:46:48 Cumulative 210.2 hours Start 2023.08.22 @ 20:14:40 End 2023.08.22 @ 21:31:31 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 211 Rogue 188 Adventurer 19 Explorer 4 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0 Lore% 59 Gallery% 65 Achievement% 52 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters SATURATION(55) Filters SATURATION(55) Steam X RUN: 1310556b-a442-412c-b492-130ddeba46df