Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.14 @ 14:09:31 Player: ILikeMonsters1890 Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (108) 540 Value Destroyed (2490) 2490 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (454) 454 TOTAL SCORE: 6104 Bonus ------- High Alert Combat Kills 386 Follower Combat Kills 68 Cogmind --------- Core Integrity 0/700 Matter 287/300 Energy 98/100 System Corruption 8% Temperature Cool (0) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Gyrokinetic Inverter > --- UTILITY (5) ------ Medium Storage Unit Advanced Visual Processing Unit Signal Interpreter Seismic Detector Transmission Jammer > --- WEAPON (3) ------- Mini Grenade Launcher Powered Hammer > --- INVENTORY (10) --- Light Deuterium Engine Small Storage Unit Microactuators Light Armor Plating Katana Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Compact Wheel Gyrokinetic Inverter > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Signal Interpreter Seismic Detector Transmission Jammer > --- WEAPON ----------- Heavy Flail Heavy Flail Heavy Flail > --- INVENTORY -------- Light Deuterium Engine Small Storage Unit Microactuators Light Armor Plating Mini Grenade Launcher Heavy Flail Powered Hammer Katana [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Gyrokinetic Inverter Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy Flail Energy Cannon Ion Burst Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 3 | . . 1 . 1 1 Weapon 1 | . . . . . 1 Parts Attached 67 | 10 3 5 20 14 15 Power 8 | 2 . . 3 1 2 Engine 6 | 2 . . 3 1 . Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 24 | 4 2 2 6 5 5 Treads 3 | . . . . 3 . Leg . | . . . . . . Wheel 20 | 4 2 2 6 2 4 Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 14 | 2 1 2 1 4 4 Device 6 | 1 . 1 1 . 3 Storage 3 | 1 1 . . . 1 Processor 2 | . . 1 . 1 . Hackware . | . . . . . . Protection 3 | . . . . 3 . Artifact . | . . . . . . Weapon 21 | 2 . 1 10 4 4 Energy Gun . | . . . . . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 4 | 2 . 1 1 . . Ballistic Cannon 6 | . . . 6 . . Launcher 3 | . . . 2 . 1 Special Weapon . | . . . . . . Impact Weapon 7 | . . . . 4 3 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 3 . . Corrupted Parts 1 | . . . . . 1 System Corruption 7 | . . . . . 7 Parts Lost 24 | . 1 . 5 6 12 Power 3 | . . . . 1 2 Propulsion 14 | . 1 . 3 4 6 Utility 3 | . . . 1 1 1 Weapon 4 | . . . 1 . 3 Highest Loss Streak 6 | . 1 . 1 3 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 100 100 99 89 94 Engine 8 | . 14 11 11 8 2 Core 1 | . . . . . 4 Treads 5 | . . . . 12 8 Wheel 22 | . 28 33 32 14 15 Device 9 | . 14 11 10 1 13 Storage 9 | . 14 11 11 9 6 Processor 12 | . . 11 11 16 15 Protection 2 | . . . . 8 1 Energy Cannon 1 | . . . 5 . . Ballistic Gun 4 | . 28 22 . . . Ballistic Cannon 4 | . . . 15 . . Impact Weapon 10 | . . . . 16 22 Naked Turns . | . . . . . . Heaviest Build 39 | 13 18 20 31 39 28 Greatest Support 60 | 32 20 32 32 60 36 Greatest Overweight (x) 10 | . . . 1 10 2 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 9 Most Carried 10 | 8 10 10 10 10 10 Average Carried 8 | 4 8 9 9 8 8 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 8 10 9 10 9 5 Class Distribution -------------------- 44% | Mutant 34% | Scavenger-Mutant 20% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Assassin | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Sto Mat Fac Matter Collected 1419 | 362 93 38 578 187 161 Remotely . | . . . . . . Salvage Created 3164 | 226 296 54 902 967 719 Parts 141 | 21 28 3 54 18 17 Haulers Intercepted 7 | . 2 . 3 2 . Recyclers Shooed 2 | . . . 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Combat Hostiles Destroyed 63 | . 8 1 24 17 13 Melee 16 | . . . . 13 3 Guns 9 | . 8 1 . . . Cannons 15 | . . . 15 . . AOE 13 | . . . 9 . 4 Classes Destroyed 15 | 3 4 1 5 1 1 Worker 13 | 1 . . 5 5 2 Builder 5 | . . . 1 3 1 Tunneler 5 | 5 . . . . . Hauler 7 | . 2 . 3 2 . Recycler 8 | 1 . . 3 3 1 Operator 2 | . . . 1 1 . Watcher 5 | . 1 . 1 2 1 Swarmer 20 | . 6 . 7 7 . Grunt 23 | . 2 . 8 6 7 Brawler 3 | . . . 2 1 . Duelist 4 | . . . 2 . 2 Protector 1 | . . . 1 . . Sentry 10 | . . 1 4 2 3 Hunter 1 | . . . . 1 . Programmer 1 | . . . . . 1 Best Kill Streak 11 | 2 3 1 9 7 11 Combat Bots Only 8 | . 3 1 8 6 8 Max Kills in Single Turn 4 | 1 1 1 4 2 3 Gunslinging . | . . . . . . Exploded 3 | . . . 2 . 3 Melee 2 | . . . . 2 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Damage Taken 4425 | . 323 69 942 1279 1812 Core 1171 | . 81 26 154 198 712 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 200 | . . . 26 . 174 Core Remaining (%) 71 | 100 67 . 55 64 . Volleys Fired 128 | 31 34 4 58 . 1 Largest 2 | 2 2 2 2 . 1 Hottest 139 | 40 40 40 139 . 30 Shots Fired 255 | 62 68 8 116 . 1 Gun 138 | 62 68 8 . . . Cannon 104 | . . . 104 . . Launcher 13 | . . . 12 . 1 Special . | . . . . . . Kinetic 216 | 62 68 8 78 . . Thermal 26 | . . . 26 . . Explosive 13 | . . . 12 . 1 Electromagnetic . | . . . . . . Robot Hit Streak 11 | 6 10 9 11 . 4 Robot Miss Streak 8 | 2 4 . 8 . . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 259 | 40 40 7 68 66 38 Core Hits 107 | 15 20 3 49 9 11 Critical Kills 2 | . . . . 2 . Critical Parts Destroyed 19 | . . . . 13 6 Critical Strikes 22 | . . . . 15 7 Smash 22 | . . . . 15 7 Melee Attacks 142 | . . . . 84 58 Impact 142 | . . . . 84 58 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 20 | . . . . 16 4 Combat Hostiles 1 | . . . . 1 . Follow-up Attacks 24 | . . . . 13 11 Damage Inflicted 9751 | 338 318 56 2728 3545 2766 Guns 712 | 338 318 56 . . . Cannons 1663 | . . . 1663 . . Explosions 1979 | . . . 1038 . 941 Melee 5370 | . . . . 3545 1825 Ramming 27 | . . . 27 . . Kinetic 1552 | 338 318 56 840 . . Thermal 1614 | . . . 823 . 791 Explosive 1188 | . . . 1038 . 150 Electromagnetic . | . . . . . . Impact 5370 | . . . . 3545 1825 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . 1 1 8 Average Corruption 3 | . . . 1 1 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 31 | . . . 8 . 23 Message Errors 9 | . . . 1 . 8 Matter Fused 7 | . . . 1 . 6 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 4 | . . . . . 4 Data Loss (minor) 3 | . . . 1 . 2 Data Loss (major) 2 | . . . 1 . 1 Misfires 1 | . . . 1 . . Alerts 3 | . . . 2 . 1 Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 2226 | . . . 55 1540 631 Projectiles 21 | . . . 21 . . Explosions 175 | . . . 34 . 141 Melee 2030 | . . . . 1540 490 Knockbacks 27 | . . . 7 8 12 Impact 19 | . . . 1 8 10 Kinetic 6 | . . . 6 . . Secondary 2 | . . . . . 2 Self-Inflicted Damage 615 | . . . 224 . 391 Shots 11 | . . . 6 . 5 Rammed 4 | . . . 4 . . Targets Rammed 4 | . . . 4 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 447 | . 18 . 447 6 89 Average Temperature 75 | . 9 . 82 4 24 Received Heat Transfer 1035 | . 69 18 192 414 342 Effects 1 | . . . 1 . . Short Circuit 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 34 | . . . . 24 10 Impact Corruptions 82 | . . . . 59 23 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 1393 | . . . 943 . 450 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Peak Influence 856 | 35 290 198 856 710 508 Initial 337 | . 22 122 83 337 308 Average 347 | 13 169 163 424 521 316 Maximum Alert Level 3 | . 1 . 3 3 2 Low Security (%) 21 | 100 53 100 16 . . Level 1 45 | . 46 . 38 17 94 Level 2 25 | . . . 21 78 5 Level 3 7 | . . . 23 4 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 . 5 2 2 Investigation 1 | . . . . . 1 Extermination 1 | . . . . . 1 Reinforcement 6 | . 1 . 3 2 . Assault 2 | . . . 2 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Distress Signals 7 | . . . 2 4 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 86 | . 12 1 31 22 20 Peak Tracking Total 10 | . 3 1 10 7 6 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Traps Triggered 3 | . . . 1 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . 4 . . . . Reprogrammed 3 | . . 3 . . . Reused 1 | . . 1 . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . 1 . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Sto Mat Fac Machines Disabled 12 | . . . 6 1 5 Max in Single Turn 5 | . . . 1 1 5 Garrison Access 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Machines Accessed 29 | . 5 1 11 4 8 Terminals 21 | . 5 1 8 3 4 Fabricators . | . . . . . . Repair Stations 2 | . . . 1 . 1 Recycling Units 4 | . . . 1 1 2 Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . 1 . . Total Hacks 55 | . 12 6 16 8 13 Successful 27 | . 8 4 7 2 6 Failed 27 | . 4 1 9 6 7 Catastrophic 6 | . . . 4 . 2 Database Lockouts 1 | . . 1 . . . Manual 20 | . 8 5 4 3 . Terminals 41 | . 12 6 11 6 6 Fabricators . | . . . . . . Repair Stations 4 | . . . 2 . 2 Recycling Units 7 | . . . 2 2 3 Scanalyzers 2 | . . . . . 2 Garrison Access 1 | . . . 1 . . Terminal Hacks 19 | . 8 4 4 2 1 Robot Analysis 4 | . 2 2 . . . Prototype ID Bank 2 | . 2 . . . . Open Door 4 | . . . 4 . . Open DSF 1 | . . . . . 1 Branch Access Points 2 | . 1 . . 1 . Alert Level 1 | . 1 . . . . Disarm Traps 1 | . 1 . . . . Reprogram Traps 1 | . . 1 . . . Recall Reinforcements 1 | . 1 . . . . Registered Prototypes 1 | . . 1 . . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 2 . 2 Scan Component 2 | . . . 1 . 1 Repair 2 | . . . 1 . 1 Recycling Unit Hacks 1 | . . . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 20 | . 5 . 5 4 6 Full Trace Events 2 | . . . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 1 . 1 Time 52 | . . . 26 . 26 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 5 | . . . . . 5 Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 . . Highest-Rated Group 62 | . . . 62 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks 10 | . . . 10 . . Total Damage 167 | . . . 167 . . Kills 2 | . . . 2 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Robot Analysis Total 4 | . 2 2 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Sto Mat Fac Turns Passed 3289 | 277 394 73 921 751 873 Spaces Moved 2127 | 197 312 58 562 328 670 Core 30 | 15 . . . 15 . Treads 38 | . . . . 38 . Legs . | . . . . . . Wheels 2039 | 182 312 58 562 275 650 Hover 20 | . . . . . 20 Flight . | . . . . . . Fastest Speed 50 | 50 80 80 83 82 80 Average Speed 91 | 83 80 82 83 118 93 Slowest Speed 550 | 100 80 83 100 550 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 7 47 6 65 36 22 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 137 | . . . 81 . 56 Melee 1 | . . . . . 1 Projectile 5 | . . . 5 . . AOE 131 | . . . 76 . 55 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Total 3052 | 260 403 78 895 570 846 Wait 480 | 2 42 5 213 132 86 Move 2122 | 196 311 57 561 327 670 Hop . | . . . . . . Pick Up 91 | 18 8 4 23 18 20 Fast Attach . | . . . . . . Attach 34 | 7 1 2 5 8 11 Detach . | . . . . . . Swap 33 | 3 2 3 15 6 4 Drop 49 | 3 5 3 16 11 11 Fire 128 | 31 34 4 58 . 1 Melee 111 | . . . . 68 43 Ram 4 | . . . 4 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 278 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 411 | -10/Materials | Identified exit to Mines 647 | -10/Materials | Discovered new exit (range 12) 672 | -10/Materials | Entered another Materials area 672 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 682 | -9/Materials | Central database locked down 694 | -9/Materials | Discovered new exit (range 15) 744 | -9/Materials | Identified exit to Storage 745 | -9/Materials | Entered Storage 817 | -9/Storage | Met a pair of Derelict thieves 966 | -9/Storage | Build established: Scavenger-Mutant 1421 | -9/Storage | Repaired Wheel 1485 | -9/Storage | Destroyed 8 combat bots 1523 | -9/Storage | Build established: Mutant 1650 | -9/Storage | Discovered new exit (range 16) 1666 | -9/Storage | Identified exit to Materials 1666 | -9/Storage | Entered Materials 1666 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1977 | -8/Materials | Lost 3 parts (3n) 2377 | -8/Materials | Build established: Scavenger-Mutant 2403 | -8/Materials | Discovered new exit (range 14) 2416 | -8/Materials | Identified exit to Factory 2417 | -8/Materials | Entered Factory 2417 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2454 | -7/Factory | Repaired Med. Storage Unit 2724 | -7/Factory | Build established: Scavenger-Assassin 2969 | -7/Factory | Identified exit to DSF 3170 | -7/Factory | Core integrity fell below 50% 3200 | -7/Factory | Lost 6 parts (1p4n1u) 3249 | -7/Factory | Destroyed 8 combat bots 3284 | -7/Factory | Core integrity fell below 20% 3290 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 03280_ P-60 Hacker system corrupted by crushing effect. 03280_ P-60 Hacker knocked back. 03281_ P-60 Hacker misfires. 03283_ Triggered Ambush Trap. 03283_ L-41 Fighter emerges from a hatch in the floor. 03283_ S-27 Virus emerges from a hatch in the floor. 03283_ Hvy. Flail severed. 03284_ System corrupted: Matter fused (-8). 03285_ P-60 Hacker suffers critical hit (Smash). 03285_ Destroyed Shock Rifle. 03285_ P-60 Hacker system corrupted by crushing effect. 03285_ P-60 Hacker knocked back. 03289_ Wheel destroyed. 03289_ Destroyed Wheel. 03289_ Mic. Nuclear Core destroyed. 03289_ Destroyed Mic. Nuclear Core. 03289_ Target Analyzer fried. 03289_ P-60 Hacker destroyed. 03290_ U-05 Engineer lays Concrete. 03290_ Hvy. Flail destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? k?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ??? ?????????????????? | | ????????????????????????? ?? ????????????????? | | ????????????????????????? ""? """???????????????? | | ????????????????????????? """ """ ??????????????? | | ????????????????#???????# """ """ ??????????????? | | ????"?????????#? ?????#| ????????????? | | ????"?????????# """ ????# """ """???????????? | | ??? ????????# "Y" "???# "t """ """ ??????????? | | ???"" ????????# " " "???+ T """ """ "?????????? | | """" ????????? "??# " ???????????? | | """" ???????????]= ""?# ?????????????? | | """" ????????????? # u ????????????????? | | #####?????????? !# #??????????????????? | | +###################### #??????????????????? | | % k k @ % #??????????????????? | | % s /ll[ +??????????????????? | | % #??????????????????? | | ! #??????????????????? | | u r #??????????????????? | | #"T######## ###??????????????????? | | u #""#???????##????????????????????? | | ####?????????????????????????????? | | F" #????????????????????????????????? | | """ ##############???????????????????? | | # #???????????????????? | | # ""#???????????????????? | | ######### %# ""#???????????????????? | | *%" ???# %# F"#???????????????????? | | # ???# #! "##??????????????????? | | + ""???# # ! "#??????????????????? | | ?# ""???# %%/%| "##?????????????????? | | ??# ""???# %#% " #?????????????????? | | ??# ""???# #=% " #?????????????????? | | ??# ?"???# #% " #?????????????????? | | ??# ?????# # " #?????????????????? | | ??# ??????# # [ " #?????????????????? | | ??#!??????# # ######## ""##?????????????????? | | ??????????# # #??????????????????? | | ??????????# ### # #####??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Evasion (%) 44 Recoil Reduction 3 Item Schematics ----------------- Mni. Grenade Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatSiegeAutohacker Manual? 0 Play Time 00:53:00 Cumulative 74.4 hours Start 2022.10.14 @ 13:02:36 End 2022.10.14 @ 14:09:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 44 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5968b309-32b2-41ae-9d59-f6d905316423