Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.27 @ 18:24:27 Player: Dr. Peter Lankton Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (707) 707 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2427 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 130/300 Energy 99/100 System Corruption 15% Temperature Cool (21) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Hover Unit EM Pulse Gun Particle Gun Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Wheel > --- UTILITY ---------- Improved Targeting Computer Improved Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- EM Pulse Gun Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Flight Unit Flight Unit Heat Sink Large Storage Unit Reflective Plating [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Improved Targeting Computer Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 36 | 6 7 1 22 Power 5 | 1 1 . 3 Engine 4 | 1 1 . 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 11 | 2 3 . 6 Treads . | . . . . Leg 5 | 2 1 . 2 Wheel 4 | . . . 4 Hover . | . . . . Flight 2 | . 2 . . Utility 9 | 1 1 1 6 Device 2 | 1 1 . . Storage 1 | . . . 1 Processor 3 | . . . 3 Hackware . | . . . . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 11 | 2 2 . 7 Energy Gun 7 | 2 1 . 4 Energy Cannon 1 | . . . 1 Ballistic Gun 2 | . . . 2 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 15 | . 1 . 14 Power 3 | . . . 3 Propulsion 4 | . . . 4 Utility 4 | . . . 4 Weapon 4 | . 1 . 3 Highest Loss Streak 7 | . 1 . 7 To Critical Strikes . | . . . . Average Backups 3 | 2 3 2 4 Power . | . . . . Propulsion 1 | 1 2 . 1 Utility 1 | . . 2 2 Weapon . | . . . . Tool/Special . | . . . . Unused Backups 4 | . 3 . 1 Power . | . . . . Propulsion 3 | . 2 . 1 Utility 1 | . 1 . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 70 | . 84 75 66 Engine 9 | . 14 14 7 Leg 7 | . 21 . 3 Wheel 6 | . . . 8 Flight 8 | . 7 28 7 Device 3 | . 14 . . Processor 10 | . . . 13 Protection 5 | . . 4 6 Energy Gun 13 | . 16 28 12 Ballistic Gun 3 | . . . 4 Launcher 1 | . 9 . . Peak Build Rating 19 | 6 7 9 19 Average Rating 11 | 3 5 5 13 On Entrance 4 | . 6 5 5 Avg Prop Armor Cover (%) 6 | . 9 . 6 Naked Turns . | . . . . Heaviest Build 36 | 8 12 8 36 Greatest Support 32 | 20 20 8 32 Greatest Overweight (x) 3 | . 2 . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 5 5 5 15 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 4 5 Average Carried 4 | 2 3 3 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 5 2 4 4 Class Distribution -------------------- 84% | Mutant 9% | Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 622 | 260 18 . 344 Remotely . | . . . . Salvage Created 797 | 44 44 . 709 Parts 47 | 3 14 . 30 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 17 | 1 4 . 12 Guns 13 | 1 1 . 11 AOE 3 | . 3 . . Classes Destroyed 9 | 1 2 . 6 Builder 1 | . 1 . . Hauler 1 | . . . 1 Watcher 1 | . . . 1 Swarmer 3 | . 3 . . Grunt 9 | 1 1 . 7 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 2 | . . . 2 Hunter 1 | . . . 1 Best Kill Streak 5 | 1 5 . 4 Combat Bots Only 4 | 1 4 . 3 Max Kills in Single Turn 2 | 1 2 . 1 Gunslinging . | . . . . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 158 | 4 28 . 126 Missed 46 | 1 11 . 34 Hits 112 | 3 17 . 92 Melee 12 | . . . 12 Projectile 100 | 3 17 . 80 AOE 1 | . . . 1 Critical Strikes 9 | . 1 . 8 Damage Taken 1886 | 34 185 . 1667 Core 572 | . 9 . 563 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 62 | . . . 62 Core Remaining (%) 98 | 100 . 96 . Volleys Fired 90 | 3 10 . 77 Largest 3 | 2 2 . 3 Hottest 128 | 100 80 . 128 Shots Fired 155 | 6 14 . 135 Gun 149 | 6 10 . 133 Cannon 2 | . . . 2 Launcher 4 | . 4 . . Special . | . . . . Kinetic 43 | . . . 43 Thermal 101 | 6 10 . 85 Explosive 4 | . 4 . . Electromagnetic 7 | . . . 7 Robot Hit Streak 17 | 1 4 . 17 Robot Miss Streak 4 | 4 1 . 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 86 | 2 6 . 78 Core Hits 47 | 2 11 . 34 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Burn 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1503 | 38 308 . 1157 Guns 1195 | 38 63 . 1094 Cannons 20 | . . . 20 Explosions 242 | . 242 . . Melee . | . . . . Ramming 46 | . 3 . 43 Kinetic 360 | . . . 360 Thermal 789 | 38 63 . 688 Explosive 242 | . 242 . . Electromagnetic 66 | . . . 66 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 15 | . . . 15 Average Corruption 5 | . . . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 17 | . . . 17 Message Errors 3 | . . . 3 Matter Fused 6 | . . . 6 Heat Flow Errors 2 | . . . 2 Energy Discharges 2 | . . . 2 Data Loss (minor) 1 | . . . 1 Misfires 1 | . . . 1 Misdirections 2 | . . . 2 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 45 | . 27 . 18 Shots 1 | . 1 . . Rammed 15 | . . . 15 Targets Rammed 16 | . 1 . 15 Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 423 | 135 1 . 423 Average Temperature 100 | 65 1 . 104 Received Heat Transfer 672 | 18 39 . 615 Effects 3 | . . . 3 Shutdowns 2 | . . . 2 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 8 | . 1 . 7 Heat Transferred 2069 | 111 185 . 1773 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 153 | 10 153 . 112 Initial 19 | . . . 19 Average 38 | 1 66 . 37 Influence Increases 564 | 20 163 . 381 Destroy 0b10 Robot/C 340 | 20 80 . 240 Destroy 0b10 Robot/NC 15 | . 5 . 10 Destroy Leader 74 | . 10 . 64 Successful Hack 36 | . . . 36 Disable Machine 30 | . 15 . 15 Destroy Structure 24 | . 23 . 1 Lose Combat Pursuer 45 | . 30 . 15 Influence Decreases 535 | 20 70 55 390 Entered New Map 64 | . . 45 19 Time Decay 343 | 20 60 10 253 Lost Part 128 | . 10 . 118 Squads Dispatched 5 | . 1 . 4 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | 1 9 2 21 Peak Tracking Total 8 | 1 5 2 8 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 5 | . . . 5 Terminals 3 | . . . 3 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 29 | . . . 29 Successful 23 | . . . 23 Failed 6 | . . . 6 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . . 1 Terminals 16 | . . . 16 Fabricators . | . . . . Repair Stations 7 | . . . 7 Recycling Units . | . . . . Scanalyzers 6 | . . . 6 Garrison Access . | . . . . Terminal Hacks 12 | . . . 12 Record 8 | . . . 8 Emergency Access Points 1 | . . . 1 Terminal Index 1 | . . . 1 Alert Level 1 | . . . 1 Dispatch Records 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . . 6 Scan Component 3 | . . . 3 Repair 3 | . . . 3 Recycling Unit Hacks . | . . . . Scanalyzer 5 | . . . 5 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Retrieve Study 3 | . . . 3 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . . 3 Full Trace Events 2 | . . . 2 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 3 | . . . 3 Parts Repaired 3 | . . . 3 Time 104 | . . . 104 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 345 | . 52 . 293 Optics 264 | . . . 264 Terrain 81 | . 52 . 29 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1090 | 118 191 28 753 Spaces Moved 873 | 91 159 69 554 Core 25 | 24 . . 1 Treads . | . . . . Legs 260 | 67 75 . 118 Wheels 239 | . . . 239 Hover . | . . . . Flight 349 | . 84 69 196 Fastest Speed 37 | 50 37 37 37 Average Speed 82 | 101 85 37 84 Slowest Speed 210 | 120 210 37 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 3 | . 2 . 1 Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 6 16 6 32 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 23 | . 23 . . Melee . | . . . . Projectile . | . . . . AOE 23 | . 23 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1094 | 110 201 71 712 Wait 2 | . 2 . . Move 864 | 90 154 68 552 Hop 3 | . 2 . 1 Pick Up 36 | 11 7 1 17 Fast Attach 10 | . . . 10 Attach 33 | 6 7 1 19 Detach 12 | . 4 1 7 Swap 6 | . 4 . 2 Drop 22 | . 10 . 12 Fire 90 | 3 10 . 77 Melee . | . . . . Ram 15 | . . . 15 Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 67 | -11/Scrapyard | Discovered new exit (range 8) 119 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 8) 310 | -10/Materials | Entered Subcaves 311 | -10/Subcaves | Approached by a straggling Scientist 333 | -10/Subcaves | Discovered new exit (range 7) 335 | -10/Subcaves | Discovered new exit (range 8) 338 | -10/Subcaves | Entered Materials 338 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 582 | -8/Materials | Build established: Mutant 651 | -8/Materials | Repaired Broken Ion Engine+ 651 | -8/Materials | Repaired Broken Wheel 683 | -8/Materials | Repaired Arm. Wheel? 950 | -8/Materials | Garrison activated, responded to threat 1001 | -8/Materials | System corruption reached 10% 1009 | -8/Materials | Core integrity fell below 50% 1031 | -8/Materials | Lost 5 parts (1p1n3u) 1079 | -8/Materials | Core integrity fell below 20% 1091 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- R-06 Scavenger collects Rnf. Ion Engine. L-31 Rogue destroyed. System corrupted: Matter fused (-6). R-06 Scavenger collects Imp. Aluminum Leg. R-06 Scavenger collects Adv. Beam Cannon. A-02 Transporter destroyed. [Achievement: Loot Pinata] Notice for Steam players: Cogmind player global achievement rates displayed by Steam are all underreported, in many cases by a huge margin, due to how they are calculated by Valve. R-06 Scavenger collects Transport Network Coupler. Critical hit (Burn: +37). R-06 Scavenger collects Lgt. Treads. Fusion Modulator explodes. Autogun destroyed. VSS Leg destroyed. R-06 Scavenger collects Prototype Energy Gun. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ??????????# """"" # #??????###########??# """ | | ??????????# "" # ##################### """ | | ??????????# + =! + | | ??????????#! # ##+#########+########[ | | ??????????# [ # # #?# #??# "" | | ??????????# % ## ## #?# ##??# """ | | ??????????#####+##### ## #?#"" #???# | | ????????????? %*???# ## #?#"T #???##### | | ????????????# T ???# ## #?#"" #???????? | | ??????????? 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Wheel | 38% | -8/Materials Studied --------- Flight Unit | -8/Materials | Hacked Particle Gun | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness For Emergencies Only It's Just You Item+ Loot Pinata One Hack Too Far Oops Part-time Mechanic Risk Taker Spot Them First Sprinter System Compromised There's More Where That Came From Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed CoilShadeSaw Manual? 0 Play Time 00:37:47 Cumulative 0.5 hours Start 2026.04.27 @ 17:46:52 End 2026.04.27 @ 18:24:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4e62d118-0a61-4b6b-a911-330af2d008f2