Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.18 @ 06:19:11 Player: DragoX Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (102) 510 Value Destroyed (2617) 2617 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (519) 519 TOTAL SCORE: 6506 Bonus ------- High Alert Combat Kills 219 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 205/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- High-capacity Storage Unit Superbattery Advanced Targeting Computer Weapon Cycler Propulsion Shielding Recalibrator > --- WEAPON ----------- Arc Projector Improved Spread Laser > --- INVENTORY -------- Advanced Signal Interpreter Improved ECM Suite Army-in-a-Box Improved EM Pulse Cannon Mini Grenade Launcher Remote Datajack Scythe [Rating: 75] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Flying Fortress v7 Leg Aluminum Leg Wheel Wheel Flight Unit Flying Fortress v7 Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Processor Melee Analysis Suite Protection Propulsion Shielding Weapon Scythe Energy Gun Advanced Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Welding Torch Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . . . . . 2 2 Weapon . | . . . . . . . Parts Attached 92 | 6 12 . 8 5 33 28 Power 11 | 1 2 . 1 1 4 2 Engine 8 | 1 2 . 1 1 1 2 Core 3 | . . . . . 3 . Reactor . | . . . . . . . Propulsion 19 | 2 4 . 2 2 4 5 Treads . | . . . . . . . Leg 8 | 2 4 . 2 . . . Wheel 4 | . . . . . . 4 Hover . | . . . . . . . Flight 7 | . . . . 2 4 1 Utility 32 | 1 3 . 5 . 13 10 Device 12 | . 1 . 1 . 5 5 Storage 10 | 1 2 . 4 . . 3 Processor 3 | . . . . . 2 1 Hackware . | . . . . . . . Protection 7 | . . . . . 6 1 Artifact . | . . . . . . . Weapon 30 | 2 3 . . 2 12 11 Energy Gun 8 | 1 1 . . 1 1 4 Energy Cannon 5 | . . . . . 5 . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon 2 | . . . . 1 1 . Launcher 9 | . 1 . . . 4 4 Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . . . 1 3 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 1 . 2 2 Parts Lost 34 | . 6 . . 3 5 20 Power 3 | . . . . 1 1 1 Propulsion 7 | . 1 . . 2 . 4 Utility 9 | . . . . . 2 7 Weapon 15 | . 5 . . . 2 8 Highest Loss Streak 7 | . 3 . . 3 1 7 Average Slot Usage (%) 70 | . 94 71 66 81 68 67 Engine 6 | . 14 14 13 9 2 5 Core 1 | . . . . . 2 . Leg 7 | . 27 28 23 1 . . Flight 6 | . . . . 20 8 4 Device 5 | . . 14 10 . 4 10 Storage 18 | . 26 14 17 28 18 14 Processor 4 | . . . . . 6 6 Protection 4 | . . . . . 7 5 Energy Gun 4 | . 9 . . 10 3 8 Energy Cannon 2 | . . . . . 4 . Launcher 1 | . 4 . . . 1 . Slashing Weapon 4 | . . . . . 7 3 Naked Turns 7 | . . . . . . 7 Heaviest Build 63 | 11 22 22 41 46 60 63 Greatest Support 72 | 20 20 20 20 20 72 72 Greatest Overweight (x) 20 | 1 1 1 13 13 15 20 Average Overweight (x) . | . . 1 1 5 . . Largest Inventory Capacity 14 | 6 14 10 12 12 12 12 Average Capacity 11 | 5 9 10 11 12 12 11 Most Carried 12 | 4 7 2 12 12 12 12 Average Carried 9 | . 3 2 4 12 11 10 Final Capacity 12 | 6 10 10 12 12 12 4 Final Carried 12 | . 2 2 12 12 12 . Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 1606 | 224 141 . . 54 875 312 Remotely . | . . . . . . . Salvage Created 3340 | . 326 . . 31 1644 1339 Parts 210 | . 26 . . 6 101 77 Haulers Intercepted 6 | . 1 . . . 5 . Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 58 | . 7 . . 3 32 16 Melee 15 | . . . . . 11 4 Guns 16 | . 3 . . . 5 8 Cannons 7 | . . . . 3 4 . AOE 19 | . 4 . . . 11 4 Classes Destroyed 14 | . 7 . . . 4 3 Worker 15 | . 3 . . . 5 7 Builder 10 | . 1 . . . 3 6 Tunneler 1 | . . . . . . 1 Hauler 6 | . 1 . . . 5 . Recycler 6 | . 2 . . . 1 3 Operator 2 | . . . . . 2 . Watcher 4 | . 2 . . . 2 . Swarmer 12 | . 3 . . 3 6 . Grunt 30 | . 4 . . . 16 10 Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . 1 . Sentry 10 | . . . . . 8 2 Hunter 3 | . . . . . . 3 Programmer 1 | . . . . . . 1 Best Kill Streak 10 | . 5 . . 3 7 10 Combat Bots Only 4 | . 2 . . 3 4 3 Max Kills in Single Turn 4 | . 4 . . 1 3 3 Gunslinging 1 | . . . . . . 1 Exploded 2 | . 1 . . . 2 1 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 4240 | . 790 11 . 229 1182 2028 Core 1146 | . 171 11 . 50 212 702 Absorbed by Shields . | . . . . . . . Core Remaining (%) 56 | 100 . . . 7 61 . Volleys Fired 211 | 2 41 . . 6 84 78 Largest 2 | 2 2 . . 1 2 2 Hottest 138 | 60 70 . . 39 138 110 Shots Fired 291 | 4 69 . . 6 104 108 Gun 180 | 4 39 . . . 38 99 Cannon 43 | . . . . 6 37 . Launcher 53 | . 15 . . . 29 9 Special 15 | . 15 . . . . . Kinetic 40 | 2 25 . . 6 7 . Thermal 69 | 2 29 . . . 38 . Explosive 53 | . 15 . . . 29 9 Electromagnetic 129 | . . . . . 30 99 Robot Hit Streak 21 | 1 13 . . 4 15 21 Robot Miss Streak 5 | 1 2 . . 2 5 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 254 | 1 45 . . 4 115 89 Core Hits 182 | 1 29 . . 3 87 62 Critical Hits 1 | . . . . . 1 . Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Melee Attacks 77 | . . . . . 55 22 Impact . | . . . . . . . Slashing 77 | . . . . . 55 22 Piercing . | . . . . . . . Sneak Attacks 12 | . . . . . 11 1 Combat Hostiles 3 | . . . . . 2 1 Follow-up Attacks . | . . . . . . . Damage Inflicted 9193 | 23 1342 . . 85 5276 2467 Guns 1972 | 23 237 . . . 543 1169 Cannons 751 | . . . . 85 666 . Explosions 3627 | . 1075 . . . 1775 777 Melee 2809 | . . . . . 2292 517 Ramming 4 | . . . . . . 4 Kinetic 370 | 12 142 . . 85 131 . Thermal 921 | 11 226 . . . 616 68 Explosive 3385 | . 974 . . . 1702 709 Electromagnetic 1704 | . . . . . 535 1169 Impact . | . . . . . . . Slashing 2809 | . . . . . 2292 517 Piercing . | . . . . . . . Highest Corruption 20 | . . . . . . 20 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Effects 8 | . . . . . . 8 Message Errors 3 | . . . . . . 3 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Targeting Errors 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 592 | . 156 . . . 421 15 Projectiles 20 | . . . . . 20 . Explosions 184 | . 156 . . . 21 7 Melee 388 | . . . . . 380 8 Knockbacks 2 | . . . . 1 1 . Impact . | . . . . . . . Kinetic 2 | . . . . 1 1 . Secondary . | . . . . . . . Self-Inflicted Damage 301 | . 106 . . . 17 178 Shots 15 | . 5 . . . 1 9 Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 382 | 20 54 . . . 382 312 Average Temperature 107 | 12 15 . . . 124 113 Received Heat Transfer 1188 | . 342 6 . . 522 318 Effects 7 | . . . . . 6 1 Energy Bleed 2 | . . . . . 1 1 Interference 5 | . . . . . 5 . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 4 | . . . . . 1 3 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 1 . . . 2 . Heat Transferred 1630 | 25 525 . . . 980 100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . . 2 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 729 | . 174 63 . 70 729 525 Initial 331 | . . 63 . . 27 331 Average 271 | . 94 63 . 59 287 388 Maximum Alert Level 3 | . . . . . 3 2 Low Security (%) 53 | 100 100 100 . 100 55 . Level 1 13 | . . . . . 5 56 Level 2 32 | . . . . . 37 43 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . 1 1 . . 8 7 Investigation 10 | . 1 1 . . 4 4 Extermination 1 | . . . . . . 1 Reinforcement 6 | . . . . . 4 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 3 | . . . . . 1 2 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 10 | . 3 . . . 7 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 135 | . 21 1 . 5 86 22 Peak Tracking Total 10 | . 4 2 . 3 10 5 Tactical Retreats 23 | . 5 . . 1 15 2 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 2 | . 1 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . 1 1 Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 10 | . 2 . . . 6 2 Max in Single Turn 2 | . 2 . . . 2 2 Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 25 | . 4 1 4 . 11 5 Terminals 15 | . 3 1 . . 7 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 . . . 1 1 Scanalyzers 2 | . . . . . 2 . Garrison Access 1 | . . . . . 1 . Total Hacks 134 | . 25 3 49 . 42 15 Successful 108 | . 19 1 49 . 33 6 Failed 26 | . 6 2 . . 9 9 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 28 | . 13 3 1 . 6 5 Terminals 70 | . 23 3 . . 31 13 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . 2 . . . 3 2 Scanalyzers 7 | . . . . . 7 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 89 | . 11 . 49 . 23 6 Record 64 | . 5 . 49 . 9 1 Robot Analysis 1 | . . . . . 1 . Prototype ID Bank 1 | . . . . . 1 . Branch Access Points 2 | . . . . . 1 1 Emergency Access Points 2 | . . . . . 2 . Terminal Index 2 | . 1 . . . 1 . Alert Level 4 | . 3 . . . 1 . Unreport Threat 1 | . . . . . 1 . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Maintenance Status 1 | . . . . . 1 . Recall Investigation 1 | . . . . . 1 . Recall Reinforcements 1 | . . . . . . 1 Hauler Manifests 1 | . . . . . 1 . Registered Components 1 | . . . . . 1 . Zone Layout 5 | . . . . . 2 3 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 6 | . . . . . 6 . Insert Component 4 | . . . . . 4 . Analyze 2 | . . . . . 2 . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 12 | . 8 1 . . 3 . Terminals 8 | . 6 1 . . 1 . Botnet 4 | . 3 1 . . . . Operators 4 | . 3 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . . . 2 . Monitor 2 | . 1 . . . 1 . Tunnel 2 | . 1 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . 4 1 . . 7 5 Full Trace Events 12 | . 2 1 . . 5 4 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . Part Schematics Acquired 2 | . . . . . 2 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 8726 | 60 706 51 1727 280 4763 1139 Spaces Moved 4842 | 42 333 35 930 63 2450 989 Core 89 | 20 . . 16 4 5 44 Treads . | . . . . . . . Legs 1317 | 22 333 35 914 13 . . Wheels 59 | . . . . . . 59 Hover . | . . . . . . . Flight 3377 | . . . . 46 2445 886 Fastest Speed 50 | 50 120 150 100 150 50 50 Average Speed 87 | 102 126 150 154 413 51 75 Slowest Speed 1050 | 120 150 150 700 840 800 1050 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 18 | . . . . . 14 4 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 3 53 6 94 26 93 17 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . 1 . 1 . 1 . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 446 | . 77 . . . 207 162 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 446 | . 77 . . . 207 162 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 8942 | 55 552 34 1222 77 5754 1248 Wait 3596 | . 149 . 261 4 3086 96 Move 4801 | 41 332 34 929 62 2422 981 Hop 17 | . . . . . 13 4 Pick Up 84 | 6 14 . 12 . 28 24 Fast Attach 25 | . . . 2 5 12 6 Attach 51 | 6 10 . 6 . 13 16 Detach 1 | . . . . . 1 . Swap 17 | . 2 . . . 9 6 Drop 60 | . 4 . 12 . 31 13 Fire 211 | 2 41 . . 6 84 78 Melee 77 | . . . . . 55 22 Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 15) 553 | -10/Materials | Lost 3 parts (1n2w) 684 | -10/Materials | Discovered new exit (range 13) 750 | -10/Materials | Core integrity fell below 50% 767 | -10/Materials | Entered Mines 799 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 799 | -10/Mines | Discovered new exit (range 5) 818 | -10/Mines | Entered Exiles 875 | -10/Exiles | Discovered new exit (range 15) 918 | -10/Exiles | Met 8R-AWN 939 | -10/Exiles | Met EX-HEX 1024 | -10/Exiles | Met EX-DEC 1113 | -10/Exiles | Learned location of Zion (-7) 1218 | -10/Exiles | Discovered new exit (range 14) 1325 | -10/Exiles | Met EX-BIN 1361 | -10/Exiles | Aligned with FarCom system 1362 | -10/Exiles | Given EX-Vault access code 1566 | -10/Exiles | Visited The Gauntlet 2063 | -10/Exiles | Opened EX-Vault 2072 | -10/Exiles | Found Prototype Storage 2072 | -10/Exiles | Identified Superbattery 2085 | -10/Exiles | Found Prototype Flight Unit 2357 | -10/Exiles | Found Prototype Device 2407 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2545 | -10/Exiles | Stole three prototypes: Superbattery, Flying Fortress v7, Army-in-a-Box 2545 | -10/Exiles | Entered Mines 2557 | -9/Mines | Core integrity fell below 20% 2566 | -9/Mines | Identified exit to Materials 2599 | -9/Mines | Lost 3 parts (1p2n) 2825 | -9/Mines | Entered Materials 2825 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2827 | -8/Materials | Identified Flying Fortress v7 3029 | -8/Materials | Discovered new exit (range 15) 3228 | -8/Materials | Identified Army-in-a-Box 4516 | -8/Materials | Discovered new exit (range 3) 5573 | -8/Materials | Discovered new exit (range 13) 7588 | -8/Materials | Entered Factory 7588 | -7/Factory | Evolved 2 slots: Utility x2 7590 | -7/Factory | FarCom data flow suspended 8070 | -7/Factory | Identified exit to Lower Caves 8566 | -7/Factory | Lost 7 parts (4n1u2w) 8654 | -7/Factory | Core integrity fell below 50% 8690 | -7/Factory | Found Prototype Launcher 8691 | -7/Factory | Identified Rocket Array 8694 | -7/Factory | Found Rocket Array 8702 | -7/Factory | Lost 7 parts (1p4u2w) 8705 | -7/Factory | Core integrity fell below 20% 8715 | -7/Factory | System corruption reached 10% 8722 | -7/Factory | Found Rocket Array 8727 | -7/Factory | Destroyed by B-48 Gladiator with Mace Last Messages --------------- 08710_ U-05 Engineer destroyed. 08711_ The unstable cave ceiling collapses. 08712_ Penetrated by Slug. 08714_ The unstable cave ceiling collapses. 08714_ Rocket Array destroyed. 08714_ System corrupted by crushing effect (+4). 08715_ The unstable cave ceiling collapses. [Achievement: Let's See Who's Tougher] 08715_ H-55 Commando destroyed. 08717_ Superbattery destroyed. 08717_ System corrupted by crushing effect (+4). 08719_ Rocket Array destroyed. 08719_ System corrupted by crushing effect (+4). 08720_ The unstable cave ceiling collapses. 08722_ SPHUHVZ/K6|3X4B58&