Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.29 @ 04:45:07 Player: naththebg Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (88) 440 Value Destroyed (2541) 2541 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (124) 124 TOTAL SCORE: 5685 Bonus ------- High Alert Combat Kills 101 Follower Combat Kills 206 Friendly Fire -183 Cogmind --------- Core Integrity 454/550 Matter 300/300 Energy 170/170 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -8/Recycling Parts ------- > --- POWER (1) -------- Mini Fusion Reactor > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Experimental Heat Sink Large Storage Unit 01-MTF's Autohacker > --- WEAPON (4) ------- Heavy Particle Gun Advanced Beam Rifle Enhanced Autogun Enhanced Autogun > --- INVENTORY (15) --- Nuclear Core Light Treads Light Treads High-capacity Matter Pod (200) Experimental Sensor Array Particle Charger Hardened Light Armor Plating Advanced Beam Rifle Advanced Beam Rifle Ion Cannon Enhanced Autogun Assault Cannon Assault Cannon Assault Cannon Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Mini Fusion Reactor > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Advanced Energy Well > --- WEAPON ----------- Heavy Particle Gun Advanced Beam Rifle Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Nuclear Core Light Treads Light Treads High-capacity Matter Pod Experimental Sensor Array Particle Charger Hardened Light Armor Plating Advanced Beam Rifle Advanced Beam Rifle Ion Cannon Enhanced Autogun Assault Cannon Assault Cannon Assault Cannon Advanced Assault Cannon [Rating: 47] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Reactor Mini Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Cooling System Device Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Rec Slots Evolved 4 | . . . 2 2 . . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 1 | . . . 1 . . . Weapon 2 | . . . 1 1 . . Parts Attached 68 | 5 9 . 18 19 10 7 Power 6 | 1 . . 2 1 1 1 Engine 5 | 1 . . 2 1 1 . Core . | . . . . . . . Reactor 1 | . . . . . . 1 Propulsion 17 | 2 3 . 4 6 2 . Treads 14 | . 2 . 4 6 2 . Leg 3 | 2 1 . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 1 3 . 4 5 1 6 Device 12 | . 1 . 3 3 1 4 Storage 4 | 1 2 . . . . 1 Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 3 | . . . 1 1 . 1 Artifact . | . . . . . . . Weapon 25 | 1 3 . 8 7 6 . Energy Gun 10 | 1 1 . 4 1 3 . Energy Cannon 3 | . 1 . . 2 . . Ballistic Gun 7 | . 1 . 2 2 2 . Ballistic Cannon 2 | . . . . 1 1 . Launcher 3 | . . . 2 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . . 2 . 4 Parts Lost 1 | . . . . . 1 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . . . 1 . Weapon . | . . . . . . . Highest Loss Streak 1 | . . . . . 1 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 99 | . 97 100 100 100 99 100 Engine 10 | . 14 14 11 9 9 7 Treads 24 | . 17 28 22 27 27 27 Leg 1 | . 10 . . . . . Device 15 | . 11 14 15 16 17 18 Storage 10 | . 14 14 11 9 9 9 Protection 1 | . . . 6 1 . . Energy Gun 14 | . 25 14 11 7 12 18 Energy Cannon 8 | . 1 14 11 16 7 . Ballistic Gun 8 | . . . 10 8 9 18 Ballistic Cannon 1 | . . . . 3 7 . Peak Build Rating 47 | 5 8 9 18 26 31 47 Average Rating 20 | 4 7 8 16 22 29 33 On Entrance 13 | . 5 8 9 17 25 31 Naked Turns . | . . . . . . . Heaviest Build 51 | 12 31 31 42 49 51 43 Greatest Support 62 | 20 40 40 40 62 60 60 Greatest Overweight (x) 1 | . . . 1 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 15 15 Most Carried 15 | 7 12 14 15 15 15 15 Average Carried 13 | 4 9 12 14 14 14 15 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 7 12 14 15 14 15 15 Class Distribution -------------------- 24% | Commander-Gunner 23% | Mutant 17% | Scavenger-Gunner 17% | Gunner 14% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Gunner | -8/Materials Commander-Gunner | -8/Storage Commander-Gunner | -8/Recycling Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Matter Collected 1564 | 242 86 12 323 286 384 231 Remotely . | . . . . . . . Salvage Created 3482 | . 292 48 767 851 779 745 Parts 200 | . 19 7 65 40 36 33 Haulers Intercepted 5 | . 1 . 1 1 2 . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Rec Combat Hostiles Destroyed 60 | . 6 3 20 14 13 4 Guns 33 | . 4 3 12 4 6 4 Cannons 24 | . 2 . 6 9 7 . AOE 2 | . . . 2 . . . Classes Destroyed 13 | . 4 . 5 2 . 2 Worker 4 | . . . 3 1 . . Hauler 5 | . 1 . 1 1 2 . Recycler 7 | . . . . 1 1 5 Operator 3 | . . . 1 2 . . Watcher 8 | . 2 . 3 3 . . Swarmer 17 | . 3 3 8 3 . . Grunt 26 | . 3 . 7 7 9 . Brawler 3 | . . . 1 . 2 . Duelist 1 | . . . 1 . . . Sentry 9 | . . . 3 2 2 2 Hunter 2 | . . . . 2 . . Scientist 2 | . . . . . . 2 Scrapper 3 | . . . . . . 3 Best Kill Streak 11 | . 3 6 11 5 11 4 Combat Bots Only 8 | . 3 5 8 4 4 2 Max Kills in Single Turn 2 | . 1 1 2 2 2 2 Gunslinging . | . . . . . . . Exploded 1 | . . . 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Rec Hostile Shots Fired 179 | . 14 9 69 48 34 5 Missed 59 | . 4 2 28 13 11 1 Damage Taken 1809 | . 147 52 480 484 503 143 Core 204 | . 37 14 57 8 51 37 Absorbed by Shields . | . . . . . . . Core Remaining (%) 88 | 100 . 79 85 . . . Volleys Fired 147 | . 18 4 42 46 25 12 Largest 4 | . 2 2 3 4 4 4 Hottest 220 | . 110 110 148 220 202 166 Shots Fired 486 | . 36 8 122 171 100 49 Gun 288 | . 32 4 77 76 50 49 Cannon 194 | . 4 4 42 94 50 . Launcher 4 | . . . 3 1 . . Special . | . . . . . . . Kinetic 169 | . . . 41 53 50 25 Thermal 313 | . 36 8 78 117 50 24 Explosive 4 | . . . 3 1 . . Electromagnetic . | . . . . . . . Robot Hit Streak 15 | . 12 2 13 8 15 5 Robot Miss Streak 7 | . 2 2 7 6 2 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 252 | . 23 3 60 81 58 27 Core Hits 130 | . 13 3 38 34 26 16 Critical Kills 3 | . . . . 1 2 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 9 | . . . 2 3 3 1 Burn 6 | . . . 2 2 1 1 Meltdown 1 | . . . . 1 . . Destroy 2 | . . . . . 2 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5427 | . 290 51 1461 1701 1325 599 Guns 2780 | . 237 51 697 554 654 587 Cannons 2266 | . 53 . 401 1147 665 . Explosions 346 | . . . 346 . . . Melee . | . . . . . . . Ramming 35 | . . . 17 . 6 12 Kinetic 1773 | . . . 378 401 698 296 Thermal 3273 | . 290 51 720 1300 621 291 Explosive 346 | . . . 346 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . . . 5 Message Errors 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 74 | . . . . 52 22 . Projectiles 52 | . . . . 52 . . Explosions 22 | . . . . . 22 . Melee . | . . . . . . . Knockbacks 2 | . . . . . 2 . Impact . | . . . . . . . Kinetic 2 | . . . . . 2 . Secondary . | . . . . . . . Self-Inflicted Damage 142 | . . . 16 . 126 . Shots 3 | . . . 1 . 2 . Rammed 4 | . . . 3 . 1 . Targets Rammed 5 | . . . 3 . 1 1 Kicked . | . . . . . . . Crushed 1 | . . . . . . 1 Highest Temperature 194 | . 114 72 194 172 51 159 Average Temperature 43 | . 51 37 48 36 20 57 Received Heat Transfer 669 | . 39 . 177 198 198 57 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 13 | . 1 1 4 4 1 2 Heat Transferred 7231 | . 755 148 1813 2738 1184 593 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Rec Peak Influence 733 | . 172 136 412 499 733 356 Initial 252 | . . 66 52 150 49 252 Average 254 | . 40 134 294 194 492 264 Maximum Alert Level 3 | . . . 2 2 3 1 Low Security (%) 44 | 100 100 100 14 55 12 32 Level 1 38 | . . . 77 33 16 67 Level 2 16 | . . . 8 11 69 . Level 3 . | . . . . . 1 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 2 . . 6 3 . Investigation 5 | . 1 . . 2 2 . Extermination . | . . . . . . . Reinforcement 4 | . 1 . . 3 . . Assault 1 | . . . . . 1 . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Rec Distress Signals 3 | . 1 . 1 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 79 | . 12 2 26 20 15 4 Peak Tracking Total 4 | . 3 2 4 4 4 1 Tactical Retreats 1 | . . . . . 1 . Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Rec Traps Triggered 3 | . 2 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 3 | . . . . . 3 . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Machines Disabled 13 | . . . 2 1 7 3 Max in Single Turn 4 | . . . 2 1 4 2 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Rec Machines Accessed 20 | . 4 . 4 3 6 3 Terminals 18 | . 3 . 4 3 5 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 62 | . 8 . 15 13 17 9 Successful 32 | . 3 . 8 7 8 6 Failed 28 | . 5 . 6 6 9 2 Catastrophic 4 | . . . . 1 3 . Database Lockouts 2 | . . . 1 . . 1 Manual 37 | . 5 . 12 8 6 6 Terminals 60 | . 7 . 15 13 16 9 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 20 | . . . 6 5 5 4 Record 2 | . . . . . . 2 Prototype ID Bank 8 | . . . 5 1 1 1 Branch Access Points 1 | . . . 1 . . . Alert Level 4 | . . . . 1 2 1 Unreport Threat 2 | . . . . 2 . . Locate Traps 1 | . . . . . 1 . Disarm Traps 1 | . . . . . 1 . Registered Components 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . Retrieve Components 2 | . 1 . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . 2 . 2 2 2 2 Terminals 10 | . 2 . 2 2 2 2 Botnet 10 | . 2 . 2 2 2 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . Used 1 | . . . . 1 . . Hacking Detections 19 | . 4 . 4 3 5 3 Full Trace Events 6 | . . . . 1 2 3 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 12 | . 10 . . . 2 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . 1 . Machine Destruction 1 | . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Rec Total Allies 10 | . . . . . 10 . Largest Group 10 | . . . . . 10 8 Highest-Rated Group 173 | . . . . . 173 141 Highest-Rated Ally 29 | . . . . . 29 29 Total Orders 1 | . . . . . . 1 STAY 1 | . . . . . . 1 Ally Attacks 38 | . . . . . 28 10 Total Damage 493 | . . . . . 365 128 Kills 8 | . . . . . 6 2 Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . . 1 Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Rec Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Turns Passed 3773 | 81 549 262 921 673 698 589 Spaces Moved 1839 | 60 321 156 339 283 353 327 Core 7 | 7 . . . . . . Treads 1636 | . 178 156 339 283 353 327 Legs 196 | 53 143 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 160 160 155 160 160 Average Speed 163 | 111 142 160 206 158 160 160 Slowest Speed 240 | 120 160 160 240 160 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 4 56 41 38 29 37 71 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 50 | . . . 23 7 20 . Melee . | . . . . . . . Projectile 16 | . . . . 7 9 . AOE 34 | . . . 23 . 11 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Rec Total 2284 | 71 377 161 470 400 437 368 Wait 143 | . 21 . 38 30 33 21 Move 1833 | 59 320 155 338 282 352 327 Hop . | . . . . . . . Pick Up 46 | 7 6 2 14 10 7 . Fast Attach 6 | 5 1 . . . . . Attach 7 | . 1 . 2 3 1 . Detach . | . . . . . . . Swap 55 | . 7 . 16 16 9 7 Drop 42 | . 3 . 17 13 9 . Fire 147 | . 18 4 42 46 25 12 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 5 | . . . 3 . 1 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Storage -8/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 3) 606 | -10/Materials | Discovered new exit (range 5) 631 | -10/Materials | Entered Mines 821 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 824 | -10/Mines | Found Prototype Device 849 | -10/Mines | Learned Materials terminal intel 864 | -10/Mines | Discovered new exit (range 8) 893 | -10/Mines | Entered Materials 893 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 894 | -9/Materials | Loaded intel: 11 terminal locations 1001 | -9/Materials | Destroyed 8 combat bots 1497 | -9/Materials | Build established: Tank 1522 | -9/Materials | Central database locked down 1772 | -9/Materials | Discovered new exit (range 16) 1774 | -9/Materials | Identified exit to Mines 1814 | -9/Materials | Entered another Materials area 1814 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2187 | -8/Materials | Build established: Scavenger-Gunner 2216 | -8/Materials | Discovered new exit (range 9) 2355 | -8/Materials | Garrison activated, responded to threat 2484 | -8/Materials | Identified exit to Storage 2487 | -8/Materials | Entered Storage 2704 | -8/Storage | Build established: Gunner 2780 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2850 | -8/Storage | Met 01-MTF 3088 | -8/Storage | Build established: Commander-Gunner 3164 | -8/Storage | Discovered new exit (range 4) 3185 | -8/Storage | Entered Recycling 3185 | -8/Recycling | Accompanied by 9 allies (01-MTF) 3591 | -8/Recycling | Discovered new exit (range 5) 3649 | -8/Recycling | Scanned before Scraplab entrance 3676 | -8/Recycling | Found Prototype Device 3676 | -8/Recycling | Identified 01-MTF's Autohacker 3691 | -8/Recycling | Lost 3 allies 3731 | -8/Recycling | Angered Scraplab inhabitants 3774 | -8/Recycling | Self-destructed Last Messages --------------- 03730_ QP-0R2(j) destroyed. 03731_ Scrap Suit violently self-destructs. 03733_ Trooper 3g destroyed. 03740_ Ovr. Titanium Leg melted. 03740_ Mak. Salvage Targeting Computer melted. 03740_ RV-PYU(j) destroyed. 03743_ Acquired 24 matter. 03746_ 47-AL9(c) suffers critical hit (Burn). 03746_ 47-AL9(c) destroyed. 03746_ Supplies damaged. 03746_ Scraplab SEP disabled. 03746_ 7U-0RZ(c) destroyed. 03747_ IF-0PR(j): "Defend the Scraplab!" 03750_ Machine disabled. 03752_ IF-0PR(j) destroyed. 03755_ Acquired 24 matter. 03769_ Tech Extrapolator violently self-destructs. 03774_ Scrap Suit violently self-destructs. 03774_ Connecting with Scrap Engine Manual... Map ----- +----------------------------------------------------+ | # #????????????????????? | | ! # #????????????????????? | | ! ?# #????????????????????? | | ######?# #????????????????????? | | ???###?## ##????????????????????? | | ???#"""?# #?????????????????????? | | ####"Y"##/######????????????????? | | #????????????????? | | """ """ #????????????????? | | """ """ #?######?????????? | | "T" """ """ #?# #?????????? | | """ #?#=!% #??###????? | | ??########T###/###[=!!####%##???? | | ?????????###?# % !!%%!!%*![=#???? | | ?????????????# [##%=!!#####=#???? | | ?????????????#[%##!* #???#!#???? | | ?????????????#=! # #???#!#???? | | ?????????????# #######???#%#???? | | ?????????????# #?????#####+####? | | ?????????????# #?????#""!=*% "#? | | ?????????????# #?????#"& * ""#? | | ?????????????# #?????#" "#? | | #????????????# #?????#"" g "#? | | #????????????# #?????#"& #? | | #????????????# #?????#" ["#? | | #????????????# ??????#"X@ =%="#? | | #???????????? ??????#" gg%###? | | #???????????? ??????# " =%=#??? | | #???????????? ??????# "" !! ?? | | #??????????? #??????##########? | | ##??????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | "??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | # ???????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 21 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderWarlordFrame Manual? 0 Play Time 00:34:43 Cumulative 168.6 hours Start 2024.12.28 @ 23:54:55 End 2024.12.29 @ 04:45:07 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 71 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ccd119a-80ef-4438-ae2b-92b769ab0179