Cogmind - Beta 17.1 --- EXPLORER MODE // 2026.11.01 @ 23:40:10 Player: x1b Result: Destroyed by Alpha 7 with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (1) 5 Value Destroyed (10) 10 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 8735 Bonus ------- Pacifist 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (12) -- (None) > --- UTILITY (7) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Antimatter Reactor Improved Fusion Compressor Improved Quantum Reactor > --- PROPULSION ------- Improved Flight Unit Xenon Bombardment Thruster Field Propulsion Array Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Signal Interpreter Long-range Terrain Scanner Improved Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- (None) [Rating: 123] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Flight Unit Leg Aluminum Leg Flight Unit Improved Flight Unit Utility ECM Suite Device ECM Suite Processor Signal Interpreter Hackware Improved Hacking Suite Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac DSF Fac Upp Upp Res Tes Res Acc Com Slots Evolved 19 | . 1 2 2 2 . . 2 2 . 2 . . 2 . 2 2 . Power 4 | . . 1 . 1 . . . 1 . 1 . . . . . . . Propulsion 10 | . 1 1 2 1 . . 1 1 . . . . 1 . 1 1 . Utility 5 | . . . . . . . 1 . . 1 . . 1 . 1 1 . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 44 | 6 1 4 8 1 . 1 3 1 . 1 . . 3 7 . 3 5 Power 12 | 1 . 1 4 . . . 1 . . . . . 1 2 . 1 1 Engine 5 | 1 . 1 3 . . . . . . . . . . . . . . Core 4 | . . . 1 . . . 1 . . . . . . 1 . 1 . Reactor 3 | . . . . . . . . . . . . . 1 1 . . 1 Propulsion 24 | 2 . 3 4 1 . . 1 1 . . . . 2 5 . 2 3 Treads . | . . . . . . . . . . . . . . . . . . Leg 3 | 2 . 1 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 21 | . . 2 4 1 . . 1 1 . . . . 2 5 . 2 3 Utility 7 | 2 1 . . . . 1 1 . . 1 . . . . . . 1 Device 4 | 1 1 . . . . 1 . . . . . . . . . . 1 Storage . | . . . . . . . . . . . . . . . . . . Processor 2 | 1 . . . . . . 1 . . . . . . . . . . Hackware 1 | . . . . . . . . . . 1 . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 1 | 1 . . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 2 1 1 . . . . . . . . . 1 . . 1 Parts Lost 35 | . . 3 . . . . . . . . 2 . 7 7 . 2 14 Power 10 | . . 1 . . . . . . . . 2 . 2 2 . . 3 Propulsion 19 | . . . . . . . . . . . . . 4 4 . 2 9 Utility 5 | . . 1 . . . . . . . . . . 1 1 . . 2 Weapon 1 | . . 1 . . . . . . . . . . . . . . . Highest Loss Streak 14 | . . 2 . . . . . . . . 2 . 7 7 . 2 14 To Critical Strikes 3 | . . . . . . . . . . . . . . . . 1 2 Average Backups 2 | . 1 2 3 4 5 5 4 5 5 5 4 3 3 . . . . Power 1 | . 1 1 1 3 4 4 3 4 4 4 3 2 2 . . . . Propulsion . | . . . . . . . . 1 1 1 1 1 1 . . . . Utility . | . . 1 1 1 1 1 . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups . | . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 65 | . 73 59 67 66 71 74 80 72 72 69 69 70 67 52 41 43 42 Engine 8 | . 11 9 12 14 14 14 12 11 11 10 7 . . 2 . . . Core 1 | . . . . . . . 1 . . . 1 10 9 1 . 2 2 Leg 7 | . 24 21 . . . . . . . . . . . . . . . Flight 27 | . . 2 45 44 50 50 48 44 44 40 40 40 38 31 29 28 26 Device 11 | . 18 19 8 7 7 10 12 11 11 10 10 10 6 2 . . 1 Processor 2 | . 5 . . . . . 4 5 5 5 5 5 4 4 4 3 3 Hackware 1 | . . . . . . . . . . 4 5 5 4 4 4 3 2 Ballistic Gun 3 | . 11 7 . . . . . . . . . . . . . . . Peak Build Rating 123 | 6 6 10 24 30 30 35 39 46 46 51 53 53 71 77 53 90 123 Average Rating 31 | 5 5 6 22 26 30 33 36 44 46 50 51 53 65 56 53 77 85 On Entrance 36 | . 6 6 7 24 30 30 35 37 46 46 51 53 53 43 53 53 82 Avg Prop Armor Cover (%) 8 | . . . 5 4 4 4 7 8 9 9 11 11 7 9 5 12 15 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 49 | 9 11 19 18 18 18 26 26 21 21 21 21 20 32 49 16 23 42 Greatest Support 53 | 20 20 30 29 29 29 29 29 29 29 29 24 24 34 53 36 51 42 Greatest Overweight (x) 2 | 2 2 1 . . . . . . . . . . 1 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 2 4 4 5 5 5 5 5 5 5 5 3 4 4 . . . Average Carried 2 | . 1 2 3 4 5 5 4 5 5 5 4 3 3 . . . . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 2 4 3 5 5 5 5 5 5 5 3 3 4 . . . . Class Distribution -------------------- 57% | Hacker-Sprinter 42% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/DSF Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -3/Research Hacker-Mutant | -3/Testing Hacker-Mutant | -2/Research Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac DSF Fac Upp Upp Res Tes Res Acc Com Matter Collected 661 | 196 . 116 . 118 35 12 . . . 60 23 . 30 . . 71 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 18 | . . 18 . . . . . . . . . . . . . . . Parts 2 | . . 2 . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac DSF Fac Upp Upp Res Tes Res Acc Com Combat Hostiles Destroyed 1 | . . 1 . . . . . . . . . . . . . . . Guns 1 | . . 1 . . . . . . . . . . . . . . . Classes Destroyed 1 | . . 1 . . . . . . . . . . . . . . . Swarmer 1 | . . 1 . . . . . . . . . . . . . . . Best Kill Streak 1 | . . 1 . . . . . . . . . . . . . . . Combat Bots Only 1 | . . 1 . . . . . . . . . . . . . . . Max Kills in Single Turn 1 | . . 1 . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac DSF Fac Upp Upp Res Tes Res Acc Com Hostile Shots Fired 668 | . . 139 55 . . . 18 1 1 30 43 . 42 69 . 19 251 Missed 260 | . . 59 33 . . . 11 1 1 16 25 . 15 14 . 8 77 Hits 408 | . . 80 22 . . . 7 . . 14 18 . 27 55 . 11 174 Melee 6 | . . . . . . . . . . 1 . . 2 . . . 3 Projectile 402 | . . 80 22 . . . 7 . . 13 18 . 25 55 . 11 171 AOE 1 | . . . . . . . . . . 1 . . . . . . . Critical Strikes 26 | . . 6 1 . . . . . . . . . 3 4 . 1 11 Damage Taken 5005 | . . 665 201 . . . 32 . . 175 249 . 479 718 . 162 2324 Core 2654 | . . 395 110 . . . 10 . . 72 57 . 190 219 . 50 1551 Absorbed by Shields 579 | . . . . . . . . . . . . . . . . . 579 Ignored by Resistances 3270 | . . 417 125 . . . 25 . . 107 148 . 273 432 . 94 1649 Core Remaining (%) 83 | 100 100 1 80 . . 100 98 . 100 . . 88 . 68 100 . . Volleys Fired 4 | . . 4 . . . . . . . . . . . . . . . Largest 1 | . . 1 . . . . . . . . . . . . . . . Hottest 20 | . . 20 . . . . . . . . . . . . . . . Shots Fired 4 | . . 4 . . . . . . . . . . . . . . . Gun 4 | . . 4 . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 4 | . . 4 . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 3 | . . 3 . . . . . . . . . . . . . . . Robot Miss Streak 1 | . . 1 . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 3 | . . 3 . . . . . . . . . . . . . . . Core Hits 1 | . . 1 . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 61 | . . 40 . . . . . . . . . . 12 9 . . . Guns 40 | . . 40 . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 21 | . . . . . . . . . . . . . 12 9 . . . Kinetic 40 | . . 40 . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . 1 1 1 . . . . . Average Corruption 1 | . . . . . . . . . . 1 1 1 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . 2 . . . . . . Matter Fused 1 | . . . . . . . . . . . 1 . . . . . . Energy Discharges 1 | . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 10 | . . . . . . . . . . . . . 6 4 . . . Shots . | . . . . . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . 2 1 . . . Targets Rammed 3 | . . . . . . . . . . . . . 2 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 360 | . . 8 111 72 197 100 69 12 . 6 4 . 360 134 . 5 4 Average Temperature 67 | . . 5 49 38 98 43 26 6 . 4 2 . 205 52 . 5 2 Received Heat Transfer 939 | . . 429 180 . . . 18 . . 9 21 . 30 129 . 27 96 Effects 1 | . . . . . . . . . . . . . 1 . . . . Interference 1 | . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac DSF Fac Upp Upp Res Tes Res Acc Com Maximum Alert Level . | . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . 100 100 100 100 . . 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 150 | . 2 20 150 79 . . 15 30 17 6 . . 15 30 18 30 15 Initial 49 | . . . 8 49 . . . . 17 6 . . . . 18 7 7 Average 8 | . . . 59 48 . . 3 6 17 1 . . 2 1 18 4 1 Influence Increases 535 | . 2 50 195 75 . . 30 48 . . . . 30 60 . 30 15 Destroy 0b10 Robot/C 20 | . . 20 . . . . . . . . . . . . . . . Successful Hack 5 | . 2 . . . . . . 3 . . . . . . . . . Partial Spotted 165 | . . . 45 45 . . 30 45 . . . . . . . . . Lose Combat Pursuer 345 | . . 30 150 30 . . . . . . . . 30 60 . 30 15 Influence Decreases 535 | . 2 20 75 146 79 . 30 15 16 17 . . 30 15 27 33 30 Entered New Map 238 | . . . 22 101 42 . . . 16 11 . . . . 27 11 8 Time Decay 257 | . 2 10 53 45 37 . 30 15 . 6 . . 15 15 . 22 7 Lost Part 40 | . . 10 . . . . . . . . . . 15 . . . 15 Squads Dispatched 9 | . . . 2 . . . . . 1 3 . . . . . 1 2 Investigation 3 | . . . . . . . . . . . . . . . . 1 2 Extermination . | . . . . . . . . . . . . . . . . . . Reinforcement 6 | . . . 2 . . . . . 1 3 . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac DSF Fac Upp Upp Res Tes Res Acc Com Distress Signals 3 | . . 2 1 . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 138 | . 3 19 24 4 . . 3 5 1 25 14 . 12 8 . 8 12 Peak Tracking Total 13 | . 3 7 12 5 . . 2 4 1 9 10 . 13 8 . 8 12 Tactical Retreats 23 | . . 4 3 1 . . 1 1 1 4 4 . 1 1 . 1 1 ECM-based Alert Blocks 49 | . . 7 . . . . 1 4 1 21 15 . . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac DSF Fac Upp Upp Res Tes Res Acc Com Traps Triggered 18 | . 2 3 1 . . . . . . 1 . . . . . 1 10 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac DSF Fac Upp Upp Res Tes Res Acc Com Machines Disabled . | . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac DSF Fac Upp Upp Res Tes Res Acc Com Machines Accessed 10 | . 1 1 . . . 1 . 1 . 1 . . . . . 3 2 Terminals 9 | . 1 1 . . . . . 1 . 1 . . . . . 3 2 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 14 | . 1 1 . . . 1 . 2 . 2 . . . . . 3 4 Successful 8 | . 1 1 . . . 1 . 1 . 1 . . . . . 3 . Failed 6 | . . . . . . . . 1 . 1 . . . . . . 4 Catastrophic 2 | . . . . . . . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . Terminals 13 | . 1 1 . . . . . 2 . 2 . . . . . 3 4 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 8 | . 1 1 . . . 1 . 1 . 1 . . . . . 3 . Open Door 4 | . . . . . . 1 . . . . . . . . . 3 . Open DSF 2 | . . . . . . . . 1 . 1 . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 3 | . . . . . . . . 1 . . . . . . . . 2 Full Trace Events 2 | . . . . . . . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac DSF Fac Upp Upp Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac DSF Fac Upp Upp Res Tes Res Acc Com Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac DSF Fac Upp Upp Res Tes Res Acc Com Active Infowar (turns) 1201 | 90 274 292 . . . 52 102 43 13 108 143 5 26 . . . 53 Terrain 53 | . . . . . . . . . . . . . . . . . 53 ECM 1148 | 90 274 292 . . . 52 102 43 13 108 143 5 26 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 3 . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac DSF Fac Upp Upp Res Tes Res Acc Com Turns Passed 1771 | 97 274 321 110 77 66 90 102 43 13 108 143 5 59 84 8 61 110 Spaces Moved 4533 | 75 219 317 361 285 285 348 386 181 60 470 562 20 190 198 33 229 314 Core 65 | 7 1 48 . . . . . . . . . . . . . . 9 Treads . | . . . . . . . . . . . . . . . . . . Legs 470 | 68 218 184 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 3998 | . . 85 361 285 285 348 386 181 60 470 562 20 190 198 33 229 305 Fastest Speed 14 | 50 120 37 23 23 23 23 23 22 22 22 25 25 23 14 22 19 23 Average Speed 36 | 117 120 94 27 25 23 23 24 22 22 22 25 25 27 32 22 24 26 Slowest Speed 150 | 150 150 120 37 27 23 23 25 25 22 25 25 25 101 101 22 28 117 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 29 | . . . 10 . . . . 2 . 9 1 . 5 1 . 1 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 3 42 33 56 11 52 39 15 8 66 16 76 7 10 39 1 9 16 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 2 | . . . . . 2 . . . . . . . . . . . . Known Exits Taken 16 | 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . Scrap Searched 7 | . . . . . 1 3 . . . . 3 . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac DSF Fac Upp Upp Res Tes Res Acc Com Total 4598 | 81 227 329 359 287 284 356 392 180 59 461 562 19 189 213 32 230 338 Wait 14 | . 2 . . . . 8 . . . . . . . 4 . . . Move 4461 | 74 218 316 340 284 284 347 385 176 59 453 559 19 180 195 32 226 314 Hop 26 | . . . 10 . . . . 2 . 7 1 . 4 1 . 1 . Pick Up 9 | 1 2 2 1 2 . . 1 . . . . . . . . . . Fast Attach 41 | 6 4 7 3 1 . 1 1 1 . 1 . . 2 6 . 3 5 Attach 12 | . . . 3 . . . 3 . . . 2 . . 4 . . . Detach 2 | . . . . . . . 2 . . . . . . . . . . Swap 4 | . 1 . 2 . . . . . . . . . 1 . . . . Drop 3 | . . . . . . . . 1 . . . . . 2 . . . Fire 4 | . . 4 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . 2 1 . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . . . . . . . . 19 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/DSF -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -3/Research -3/Testing -2/Research -1/Access -1/Command History --------- Turn | Location | Event 30 | -11/Scrapyard | Identified exit to Materials 30 | -11/Scrapyard | Discovered exit to Materials (range 16) 98 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Evolved 1 slot: Propulsion x1 305 | -10/Materials | Build established: Hacker-Mutant 350 | -10/Materials | Identified exit to Materials 350 | -10/Materials | Discovered exit to Materials (range 8) 372 | -10/Materials | Entered another Materials area 372 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 406 | -9/Materials | Identified exit to Mines 641 | -9/Materials | Core integrity fell below 50% 654 | -9/Materials | Core integrity fell below 20% 686 | -9/Materials | Identified exit to Materials 686 | -9/Materials | Discovered exit to Materials (range 12) 693 | -9/Materials | Entered another Materials area 693 | -8/Materials | Evolved 2 slots: Propulsion x2 799 | -8/Materials | Identified exit to Factory 799 | -8/Materials | Discovered exit to Factory (range 16) 803 | -8/Materials | Entered Factory 803 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 875 | -7/Factory | Identified exit to Lower Caves 875 | -7/Factory | Discovered exit to Lower Caves (range 2) 880 | -7/Factory | Entered Lower Caves 899 | -7/Lower Caves | Learned Factory stockpile data 909 | -7/Lower Caves | Learned location of Zion (-7) 927 | -7/Lower Caves | Encountered a Warlord checkpoint 940 | -7/Lower Caves | Identified exit to Lower Caves 940 | -7/Lower Caves | Discovered exit to Lower Caves (range 14) 946 | -7/Lower Caves | Entered another Lower Caves area 1002 | -7/Lower Caves | Build established: Hacker-Sprinter 1031 | -7/Lower Caves | Identified exit to Factory 1031 | -7/Lower Caves | Discovered exit to Factory (range 7) 1036 | -7/Lower Caves | Entered Factory 1036 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1134 | -6/Factory | Identified exit to Factory 1134 | -6/Factory | Discovered exit to Factory (range 14) 1138 | -6/Factory | Entered another Factory area 1138 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 1181 | -5/Factory | Identified exit to DSF 1181 | -5/Factory | Entered DSF 1191 | -5/DSF | Identified exit to Factory 1191 | -5/DSF | Discovered exit to Factory (range 16) 1194 | -5/DSF | Entered Factory 1194 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 1296 | -4/Factory | Identified exit to Research 1296 | -4/Factory | Discovered exit to Research (range 8) 1300 | -4/Factory | Identified exit to Upper Caves 1300 | -4/Factory | Discovered exit to Upper Caves (range 6) 1302 | -4/Factory | Entered Upper Caves 1332 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 1352 | -4/Upper Caves | Learned Research emergency access door positions 1398 | -4/Upper Caves | Ambushed by research squad 1421 | -4/Upper Caves | Spotted B-86 Titan 1439 | -4/Upper Caves | Identified exit to Upper Caves 1439 | -4/Upper Caves | Discovered exit to Upper Caves (range 2) 1445 | -4/Upper Caves | Entered another Upper Caves area 1445 | -4/Upper Caves | Discovered exit to Research (range 15) 1450 | -4/Upper Caves | Entered Research 1450 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1505 | -3/Research | Identified exit to Testing 1505 | -3/Research | Discovered exit to Testing (range 5) 1509 | -3/Research | Entered Testing 1540 | -3/Testing | Lost 7 parts (2p4n1u) 1590 | -3/Testing | Identified exit to Research 1590 | -3/Testing | Discovered exit to Research (range 12) 1593 | -3/Testing | Entered Research 1593 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1594 | -2/Research | Lost 7 parts (2p4n1u) 1597 | -2/Research | Identified exit to Access 1597 | -2/Research | Discovered exit to Access (range 14) 1601 | -2/Research | Entered Access 1601 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 1660 | -1/Access | Identified exit to Command 1660 | -1/Access | Discovered exit to Command (range 7) 1662 | -1/Access | Entered Command 1745 | -1/Command | Spotted Executioner 1745 | -1/Command | Spotted Executioner 1745 | -1/Command | Spotted Executioner 1745 | -1/Command | Spotted Executioner 1745 | -1/Command | Spotted Striker 1745 | -1/Command | Spotted Alpha 7 1745 | -1/Command | Spotted Alpha 7 1745 | -1/Command | Spotted Striker 1747 | -1/Command | Spotted B-99 Colossus 1749 | -1/Command | Spotted B-99 Colossus 1765 | -1/Command | Core integrity fell below 50% 1769 | -1/Command | Core integrity fell below 20% 1772 | -1/Command | Destroyed by Alpha 7 with Multirail Last Messages --------------- Penetrated by Slug. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Penetrated by Slug. Slug penetrates Wall. Field strength at 39. Field strength at 82. Executioner knocked back. Penetrated by Slug. Slug penetrates B-99 Colossus. Striker suffers critical hit (Destroy). Penetrated by Slug. Slug penetrates B-99 Colossus. Field strength at 11. Field strength at 42. Slug penetrates Alpha 7. Field strength at 1. Field strength at 31. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????? ?????????? | | ???????????????????????????????????? ????????? | | ???????????????????????????????????? #????????? | | ???????????????????????????????????? #????????? | | ???????????????????????????????????# #????????? | | ???????????????????????????????????+ #???"T???? | | ???????????????????????????????????# #?? ???? | | ???????????????????????????????????# #? ????? | | ????????????##########?????????????# # ?????? | | ??????????? ????????????# " ??? ??? | | ???????????? ###########?# +?? ??? | | ??????????????? # #E; # #;### # ????? | | ???????????????????"^ ^ % E^% #"" "##+####+# | | ???????????????????" BB@ %7% ^;% | | ???????????????????" BB^ /%% ^; | | ???????????????????"^ ^K % ^!= ; | | ???????????????????" BB ^ EE7 % % Y | | ???????????????????"^ BB ###;;############ | | ????????????????? ^ # # # # #### #????? | | ?????????????? #######;#??# * #????? | | ????????????? ???????###??# #????? | | ????????????##########????????????# "" "" ###### | | ??????????????????????????????????# ""R"" + | | ?????????????????????????????????# """" ###### | | ?????????????????????????????????## #????? | | ??????????????????????????????????# ! #????? | | ??????????????????????????????????###########????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 55 Energy Capacity 635 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 66 Targeting Accuracy 5 Offensive Hacking 32 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaThermicStatue Manual? 0 Play Time 00:43:39 Cumulative 31.2 hours Start 2026.11.01 @ 22:57:31 End 2026.11.01 @ 23:40:10 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 49 Rogue 21 Adventurer 26 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 21293b74-924c-4b11-839d-bda3b8e82fb4