Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.15 @ 17:15:53 // Winter2019/RPGLIKE Player: badjay Result: Destroyed by VA-MFC(s) with Battle Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (93) 465 Value Destroyed (3102) 3102 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (426) 426 TOTAL SCORE: 7833 Bonus ------- High Alert Combat Kills 230 Follower Combat Kills 350 Friendly Fire -154 Cogmind --------- Core Integrity 0/600 Matter 280/300 Energy 334/340 System Corruption 0% Temperature Cool (240) Movement Flying (34) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Cooled Ion Engine Light Nuclear Core > --- PROPULSION (2) --- Cesium-ion Thruster Cooled VTOL Module > --- UTILITY (9) ------ Long-range Sensor Array Improved Melee Analysis Suite Target Analyzer Core Analyzer Armor Integrity Analyzer Microactuators Maneuvering Thrusters Improved Hacking Suite Improved System Shield > --- WEAPON (4) ------- Greatsword Spear Spear > --- INVENTORY (2) ---- Force Booster Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cooled VTOL Module > --- UTILITY ---------- Long-range Sensor Array Improved Melee Analysis Suite Target Analyzer Core Analyzer Armor Integrity Analyzer Microactuators Force Booster Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Greatsword Spear Spear > --- INVENTORY -------- Maneuvering Thrusters [Rating: 65] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Flight Unit Cesium-ion Thruster Utility Target Analyzer Device Maneuvering Thrusters Processor Target Analyzer Hackware Improved System Shield Protection Core Shielding Weapon Spear Energy Gun Precision Beam Rifle Ballistic Gun Improved Assault Rifle Impact Weapon Shock Maul Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Slots Evolved 13 | . 1 . . . 4 3 4 1 . Power 1 | . . . . . . . 1 . . Propulsion 1 | . 1 . . . . . . . . Utility 8 | . . . . . 3 3 1 1 . Weapon 3 | . . . . . 1 . 2 . . Parts Attached 51 | . 6 . . . 15 9 17 1 3 Power 5 | . 1 . . . 3 . 1 . . Engine 4 | . 1 . . . 3 . . . . Core 1 | . . . . . . . 1 . . Reactor . | . . . . . . . . . . Propulsion 8 | . 3 . . . 1 2 2 . . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 8 | . 3 . . . 1 2 2 . . Utility 20 | . 1 . . . 3 1 11 1 3 Device 8 | . . . . . 1 . 3 1 3 Storage . | . . . . . . . . . . Processor 7 | . . . . . 1 1 5 . . Hackware 3 | . . . . . 1 . 2 . . Protection 2 | . 1 . . . . . 1 . . Artifact . | . . . . . . . . . . Weapon 18 | . 1 . . . 8 6 3 . . Energy Gun 9 | . 1 . . . 5 3 . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 3 | . . . . . 3 . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . . . . 3 . . . Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon 2 | . . . . . . . 2 . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 3 3 1 . . Parts Lost 2 | . 1 . . . . . 1 . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 1 | . . . . . . . 1 . . Weapon 1 | . 1 . . . . . . . . Highest Loss Streak 1 | . 1 . . . . . 1 . . Average Slot Usage (%) 87 | . 71 80 80 80 87 92 87 93 94 Engine 8 | . 17 20 20 20 11 10 6 5 5 Core 1 | . . . . . . . . 5 5 Flight 16 | . 29 40 40 40 22 20 13 11 11 Device 10 | . . . . . 8 10 12 15 17 Processor 20 | . . . . . 10 12 26 23 23 Hackware 4 | . . . . . 1 10 4 11 11 Protection 5 | . 8 20 20 20 11 10 3 . . Energy Gun 4 | . 16 . . . 15 14 . . . Impact Weapon 1 | . . . . . . 3 3 . . Slashing Weapon 3 | . . . . . . . 4 5 5 Piercing Weapon 7 | . . . . . . . 9 11 11 Naked Turns 19 | . 19 . . . . . . . . Heaviest Build 27 | . 5 4 4 4 14 16 25 27 27 Greatest Support 31 | 3 8 8 8 8 15 17 28 31 31 Greatest Overweight (x) 1 | . . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 2 | . . . . . 1 1 2 2 2 Average Capacity 1 | . . . . . . 1 1 2 2 Most Carried 2 | . . . . . 1 1 2 2 1 Average Carried 1 | . . . . . . 1 1 1 1 Final Capacity 2 | . . . . . 1 1 2 2 2 Final Carried 2 | . . . . . 1 1 2 1 1 Class Distribution -------------------- 55% | Hacker-Gladiator 42% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Gladiator | -7/Factory Hacker-Gladiator | -7/Lower Caves Hacker-Gladiator | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Matter Collected 781 | 200 53 2 . . 246 10 250 10 10 Remotely . | . . . . . . . . . . Salvage Created 3673 | . 115 . . . 687 213 1877 544 237 Parts 204 | . 14 . . . 39 13 104 31 3 Haulers Intercepted 8 | . . . . . 1 1 6 . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . 35 3 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Combat Hostiles Destroyed 72 | . 6 . . . 13 7 31 12 3 Melee 44 | . . . . . . . 29 12 3 Guns 24 | . 6 . . . 13 5 . . . Classes Destroyed 11 | . 2 . . . 6 . 3 . . Worker 1 | . . . . . . . 1 . . Tunneler 1 | . 1 . . . . . . . . Hauler 8 | . . . . . 1 1 6 . . Operator 1 | . . . . . . . 1 . . Watcher 9 | . . . . . 2 . 7 . . Swarmer 24 | . 6 . . . . 4 9 5 . Grunt 26 | . . . . . 7 1 11 5 2 Brawler 3 | . . . . . 1 . 1 . 1 Sentry 14 | . . . . . 4 3 5 2 . Hunter 5 | . . . . . 1 . 4 . . Programmer 1 | . . . . . . . 1 . . Best Kill Streak 6 | . 4 . . . 3 4 4 6 2 Combat Bots Only 6 | . 3 . . . 2 4 4 6 2 Max Kills in Single Turn 2 | . 1 . . . 1 1 1 2 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 2 | . . . . . . . 1 2 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Damage Taken 3071 | . 343 . . . 525 222 1147 463 371 Core 2457 | . 277 . . . 415 173 916 384 292 Absorbed by Shields . | . . . . . . . . . . Redirected to Core 1807 | . 197 . . . 281 149 641 264 275 Core Remaining (%) 87 | 100 . . . 68 . 94 . . . Volleys Fired 80 | . 17 . . . 51 12 . . . Largest 2 | . 1 . . . 2 2 . . . Hottest 122 | . 40 . . . 122 122 . . . Shots Fired 143 | . 17 . . . 102 24 . . . Gun 143 | . 17 . . . 102 24 . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 32 | . . . . . 32 . . . . Thermal 111 | . 17 . . . 70 24 . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 12 | . 7 . . . 12 12 . . . Robot Miss Streak 5 | . 2 . . . 5 2 . . . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . . . . 2 . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . Shots Hit Robots 256 | . 13 . . . 70 23 107 26 17 Core Hits 106 | . 7 . . . 29 7 45 15 3 Critical Hits 12 | . . . . . 2 . 3 6 1 Critical Kills 4 | . . . . . 1 . 1 2 . Critical Parts Destroyed 7 | . . . . . 1 . 2 3 1 Melee Attacks 221 | . . . . . . 4 158 39 20 Impact 34 | . . . . . . 4 30 . . Slashing 134 | . . . . . . . 91 27 16 Piercing 53 | . . . . . . . 37 12 4 Sneak Attacks 16 | . . . . . . . 16 . . Combat Hostiles 3 | . . . . . . . 3 . . Follow-up Attacks 30 | . . . . . . . 19 9 2 Damage Inflicted 11211 | . 148 . . . 1160 461 7019 1401 1022 Guns 1625 | . 148 . . . 1160 317 . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 9586 | . . . . . . 144 7019 1401 1022 Ramming . | . . . . . . . . . . Kinetic 337 | . . . . . 337 . . . . Thermal 1288 | . 148 . . . 823 317 . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 1218 | . . . . . . 144 1074 . . Slashing 7123 | . . . . . . . 5130 1070 923 Piercing 1245 | . . . . . . . 815 331 99 Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 1057 | . . . . . . 13 862 88 94 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 1057 | . . . . . . 13 862 88 94 Knockbacks 5 | . . . . . . . 5 . . Impact 5 | . . . . . . . 5 . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 343 | . 28 . . . 306 311 6 . 343 Average Temperature 117 | . 14 . . . 108 130 2 . 187 Received Heat Transfer 870 | . 51 . . . 288 81 276 39 135 Effects 5 | . . . . . 5 . . . . Energy Bleed 2 | . . . . . 2 . . . . Interference 3 | . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . . . . . 2 2 . . Impact Corruptions 10 | . . . . . . 2 8 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 10 | . 1 . . . 7 . 2 . . Heat Transferred 2829 | . 350 . . . 1776 703 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Peak Influence 688 | . 195 113 . . 492 373 688 . . Average Influence 213 | . 93 111 . . 218 190 235 . . Maximum Alert Level 2 | . . . . . 2 1 2 . . Low Security (%) 52 | 100 100 100 . 100 36 48 48 . . Level 1 36 | . . . . . 59 51 35 . . Level 2 11 | . . . . . 4 . 16 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 22 | . 2 . . . 7 1 12 . . Investigation 9 | . 1 . . . 3 . 5 . . Extermination 2 | . . . . . . . 2 . . Reinforcement 8 | . 1 . . . 1 1 5 . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 2 . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Distress Signals 6 | . . . . . 4 2 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 151 | . 19 . . . 30 30 49 16 7 Peak Tracking Total 10 | . 8 . . . 6 10 5 7 4 Tactical Retreats 16 | . 2 . . . 1 8 4 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Traps Triggered 1 | . . . . . . . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Machines Disabled 1 | . . . . . . . . 1 . Max in Single Turn 1 | . . . . . . . . 1 . Garrison Access 2 | . . . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Machines Accessed 44 | . 4 1 1 . 6 7 24 1 . Terminals 34 | . 4 1 . . 5 6 17 1 . Fabricators 4 | . . . . . . . 4 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . . . 1 1 3 . . Total Hacks 221 | . 13 16 4 . 39 34 106 9 . Successful 139 | . 8 9 4 . 28 21 63 6 . Failed 82 | . 5 7 . . 11 13 43 3 . Catastrophic 12 | . . . . . 1 1 9 1 . Database Lockouts . | . . . . . . . . . . Manual 138 | . 9 16 1 . 29 21 55 7 . Terminals 183 | . 13 16 . . 32 31 82 9 . Fabricators 18 | . . . . . . . 18 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 16 | . . . . . 7 3 6 . . Terminal Hacks 81 | . 3 7 4 . 14 12 36 5 . Record 6 | . . . 4 . . . . 2 . Part Schematic 5 | . . . . . . . 5 . . Robot Schematic 3 | . . . . . . 2 1 . . Robot Analysis 6 | . . . . . . 2 4 . . Prototype ID Bank 12 | . . 4 . . 2 . 6 . . Open Door 2 | . . . . . . 2 . . . Level Access Points 6 | . . 1 . . 1 1 2 1 . Branch Access Points 5 | . . 1 . . 1 . 2 1 . Terminal Index 5 | . . 1 . . 2 . 1 1 . Fabricator Index 1 | . . . . . . . 1 . . Alert Level 13 | . 2 . . . 3 2 6 . . Unreport Threat 6 | . . . . . 2 2 2 . . Recall Extermination 1 | . . . . . . . 1 . . Recall Reinforcements 2 | . . . . . . . 2 . . Hauler Manifests 4 | . 1 . . . 1 1 1 . . Registered Components 1 | . . . . . 1 . . . . Registered Prototypes 1 | . . . . . . . 1 . . Zone Layout 2 | . . . . . 1 . 1 . . Fabricator Hacks 13 | . . . . . . . 13 . . Load Schematic 6 | . . . . . . . 6 . . Build 7 | . . . . . . . 7 . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 1 . . Seal Access 2 | . . . . . . 1 1 . . Unauthorized Hacks 105 | . 10 6 . . 33 19 35 2 . Terminals 35 | . 5 2 . . 10 8 9 1 . Track 14 | . 1 1 . . 4 4 3 1 . Assimilate 4 | . 1 . . . 1 . 2 . . Botnet 12 | . 3 . . . 3 3 3 . . Disrupt 3 | . . 1 . . 1 1 . . . Operators 2 | . . . . . 1 . 1 . . Fabricators 3 | . . . . . . . 3 . . Report 1 | . . . . . . . 1 . . Prioritize 1 | . . . . . . . 1 . . Siphon 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . . . 4 . 1 . . Reprogram 5 | . . . . . 4 . 1 . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 38 | . 2 1 . . 6 7 21 1 . Full Trace Events 9 | . 1 1 . . 3 . 4 . . Feedback Events 1 | . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . 2 1 . . Robots Built 6 | . . . . . . . 6 . . Matter 438 | . . . . . . . 438 . . Time 174 | . . . . . . . 174 . . Total Robot Build Rating 18 | . . . . . . . 18 . . Part Schematics Acquired 5 | . . . . . . . 5 . . Parts Built 3 | . . . . . . . 3 . . Matter 548 | . . . . . . . 548 . . Time 226 | . . . . . . . 226 . . Total Part Build Rating 14 | . . . . . . . 14 . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Total Allies 17 | . . . . . 9 . 8 . . Largest Group 5 | . . . . . 5 4 4 4 . Highest-Rated Group 74 | . . . . . 63 58 74 74 . Highest-Rated Ally 26 | . . . . . 16 16 26 26 . Total Orders 18 | . . . . . 2 4 10 2 . STAY 2 | . . . . . . 1 1 . . GOTO 7 | . . . . . 1 1 4 1 . FOLLOW 8 | . . . . . 1 1 5 1 . EXPLORE 1 | . . . . . . 1 . . . Ally Attacks 128 | . . . . . 70 6 33 19 . Total Damage 1404 | . . . . . 665 46 444 249 . Kills 17 | . . . . . 8 1 5 3 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Robot Analysis Total 6 | . . . . . . 2 4 . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches 16 | . . . . . . 16 . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Turns Passed 4155 | 15 248 72 73 32 553 269 2353 458 82 Spaces Moved 7688 | 25 496 195 198 85 753 452 4464 954 66 Core 62 | 25 37 . . . . . . . . Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 7626 | . 459 195 198 85 753 452 4464 954 66 Fastest Speed 30 | 50 37 37 37 37 37 37 30 34 34 Average Speed 35 | 50 38 37 37 37 37 37 34 34 34 Slowest Speed 100 | 50 50 37 37 37 37 37 100 34 34 Overloaded Moves 34 | . . . . . . . 34 . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 41 | . 5 6 . 1 16 4 9 . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 51 | 3 84 48 58 18 46 85 79 86 9 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 4 | . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 6 | . . 2 . . . . . 4 . Spaces Dug 25 | . . . . . . . 21 4 . Terrain Destroyed 25 | . . . . . . . 21 4 . Melee 25 | . . . . . . . 21 4 . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Total 8635 | 27 527 188 197 83 906 518 5044 1044 101 Wait 545 | 3 9 . . . 57 18 390 52 16 Move 7601 | 24 485 182 197 82 723 444 4445 953 66 Hop 37 | . 5 6 . 1 13 3 9 . . Pick Up 4 | . . . . . 1 . 3 . . Fast Attach 44 | . 6 . . . 14 8 16 . . Attach 1 | . . . . . . . . 1 . Detach . | . . . . . . . . . . Swap 6 | . . . . . 1 1 1 . 3 Drop 31 | . 1 . . . 10 8 12 . . Fire 80 | . 17 . . . 51 12 . . . Melee 165 | . . . . . . 4 118 27 16 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 121 | . 4 . . . 36 20 50 11 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 5 exits: Fac x3 / *Sto x2) -8/Storage -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 16 | -11/Scrapyard | Entered Materials 49 | -10/Materials | Discovered new exit (range 16) 109 | -10/Materials | Upgraded with Propulsion slot (x1) 119 | -10/Materials | Discovered new exit (range 15) 185 | -10/Materials | Discovered new exit (range 9) 187 | -10/Materials | Discovered new exit (range 16) 217 | -10/Materials | Discovered new exit (range 5) 264 | -10/Materials | Entered Mines 267 | -10/Mines | Identified exit to Materials 335 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 335 | -10/Mines | Discovered new exit (range 5) 336 | -10/Mines | Entered Exiles 345 | -10/Exiles | Met 8R-AWN 352 | -10/Exiles | Met EX-HEX 365 | -10/Exiles | Met EX-BIN 393 | -10/Exiles | Met EX-DEC 395 | -10/Exiles | Learned location of Zion (-7) 396 | -10/Exiles | Build established: Hacker-Mutant 405 | -10/Exiles | Discovered new exit (range 14) 409 | -10/Exiles | Entered Mines 411 | -9/Mines | Reached level 2 438 | -9/Mines | Learned 2 Materials zone layouts 438 | -9/Mines | Discovered new exit (range 5) 441 | -9/Mines | Entered Materials 442 | -8/Materials | Identified exit to Storage 443 | -8/Materials | Reached level 3 452 | -8/Materials | Upgraded with Utility slot (x3) 460 | -8/Materials | Upgraded with Weapon slot (x1) 719 | -8/Materials | Garrison activated, responded to threat 723 | -8/Materials | Reached level 4 745 | -8/Materials | Identified exit to Factory 822 | -8/Materials | Reached level 5 958 | -8/Materials | Reached level 6 994 | -8/Materials | Entered Storage 994 | -8/Storage | Accompanied by 4 allies 1041 | -8/Storage | Reached level 7 1176 | -8/Storage | Upgraded with Utility slot (x3) 1263 | -8/Storage | Entered Factory 1265 | -7/Factory | Reached level 8 1300 | -7/Factory | Discovered new exit (range 10) 1370 | -7/Factory | System Shield fried by hacking feedback 1740 | -7/Factory | Upgraded with Weapon slot (x1) 1784 | -7/Factory | Reached level 9 1798 | -7/Factory | Upgraded with Weapon slot (x1) 1844 | -7/Factory | Discovered new exit (range 15) 1985 | -7/Factory | Discovered new exit (range 15) 2001 | -7/Factory | Upgraded with Power slot (x1) 2011 | -7/Factory | Build established: Hacker-Gladiator 2169 | -7/Factory | Discovered new exit (range 6) 2329 | -7/Factory | Reached level 10 2356 | -7/Factory | Identified exit to Lower Caves 2356 | -7/Factory | Identified exit to Factory 2687 | -7/Factory | Reached level 11 2687 | -7/Factory | Upgraded with Utility slot (x1) 2820 | -7/Factory | Fabricated Imp. System Shield? 2839 | -7/Factory | Fabricated Imp. Hacking Suite? 2889 | -7/Factory | Fabricated Imp. Melee Analysis Suite? 3012 | -7/Factory | Fabricated G-47 Trooper? 3353 | -7/Factory | Reached level 12 3477 | -7/Factory | Fabricated G-47 Trooper (x3) 3616 | -7/Factory | Entered Lower Caves 3616 | -7/Lower Caves | Accompanied by 4 allies 3698 | -7/Lower Caves | Reached level 13 3724 | -7/Lower Caves | Upgraded with Utility slot (x1) 3749 | -7/Lower Caves | Spotted B-75 Beast 3781 | -7/Lower Caves | Attracted the attention of an 0b10 base 3826 | -7/Lower Caves | Core integrity fell below 50% 3841 | -7/Lower Caves | Identified exit to Lower Caves 3941 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3988 | -7/Lower Caves | Reached level 14 4074 | -7/Lower Caves | Entered another Lower Caves area 4119 | -7/Lower Caves | Core integrity fell below 20% 4151 | -7/Lower Caves | Ambushed by wild Derelicts 4156 | -7/Lower Caves | Destroyed by VA-MFC(s) with Battle Rifle Last Messages --------------- GOAL=ESCAPE 04093_ Destroyed Lgt. Nuclear Core. 04095_ Spear follow-up attack on G-47 Trooper. 04101_ G-47 Trooper suffers critical hit. 04101_ Destroyed Aluminum Leg. 04106_ G-47 Trooper destroyed. 04112_ Destroyed Aluminum Leg. 04112_ Destroyed Particle Gun. 04117_ Rnf. Deuterium Engine severed. 04118_ Knocked back. 04122_ Spear follow-up attack on B-48 Gladiator. 04127_ Lgt. Treads severed. 04129_ B-48 Gladiator destroyed. 04133_ Acquired 10 matter. 04139_ G-47 Trooper destroyed. 04150_ 8T-TN8(s) springs to life. 04151_ 0H-Y2C(g): "Give us 100,000 units of matter and we'll let you pass... I didn't think so. We'll just take whatever you've got on you. Literally." 04151_ Lgt. Nuclear Core fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#?????????????????????? | | ???????????????????????????# ????????????????????? | | ???????????????????????????# #??###??????????????? | | ????????????????????????????# ### ###????????????? | | ?????????????????#?????????### # #######??????? | | ????????????????## ????????# $#??????? | | ???????????????## ??????## #??????? | | ???????????????# #?????# g ######??????? | | ???????????????# #??###%ss### ##???????????? | | ???????????????# ### #?## ##????????????? | | ????????????? ## @ # #### #######???????? | | ????????????# ? | | ????????????# #????? | | ????????????#### ## ###############????? | | ??????????????# #?# ##??????????????????? | | ??????????????# #??# #???????????????????? | | ??????????????## ###???## ######???????????????? | | ???????????????# ????????# ## #???????????????? | | ???????????????#?????????# #???????????????? | | ?????????????????????????# #???????????????? | | ?????????????????????????## ##???????## #????? | | ??????????????????????????# #???#### ##???? | | ??????????????????????????### #### #???? | | ????????????????????????????###% % % #??? | | ??????????????????????????????## =*#### ?? | | ???????????????????????????????## /##???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ???????????????????????????????# #???????????? | | ????????????????????????????? #???????????? | | ?????????????????????????? #???????????? | | ????????????????????????# ## ???????????? | | ????????????????????????## ?## #??????????? | | ?????????????????????????## ???# #??????????? | | ??????????????????????????## ???# ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 70 Melee Accuracy 6 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 33 Force Boost 3 Salvage Targeting 2 Offensive Hacking 22 Defensive Hacking 27 Item Schematics ----------------- Phase Shifter | -7/Factory | Hacked Greatsword | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Hacked Imp. System Shield | -7/Factory | Hacked Imp. Melee Analysis Suite | -7/Factory | Hacked Robot Schematics ------------------ G-47 Trooper | -8/Storage | Hacked S-10 Pest | -8/Storage | Hacked S-27 Virus | -7/Factory | Hacked Fabricated ------------ Imp. System Shield | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Melee Analysis Suite | x1 | -7/Factory G-47 Trooper | x3 | -7/Factory G-47 Trooper | x3 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Levels Raised 13 | . . . . 1 4 1 5 2 . XP Earned 23301 | 3000 700 565 200 500 5688 2186 7591 2270 601 XP Spent 20550 | . 2600 . . . 3250 6000 5700 3000 . Upgrades 27 | . 6 . . . 6 6 7 2 . Power Slot 1 | . . . . . . . 1 . . Propulsion Slot 1 | . 1 . . . . . . . . Utility Slot 8 | . . . . . 3 3 1 1 . Weapon Slot 3 | . . . . . 1 . 2 . . Mass Support 4 | . . . . . 1 . 2 1 . Inventory Capacity 2 | . . . . . 1 . 1 . . Melee Accuracy 3 | . . . . . . 3 . . . Hack Attack % 2 | . 2 . . . . . . . . Hack Defense % 3 | . 3 . . . . . . . . Protomatter Created 1032 | . 29 . . . 251 144 481 127 . Integrity Restored 2242 | . 87 . . . 717 188 1006 244 . Core 1853 | . 87 . . . 605 138 910 113 . Parts 389 | . . . . . 112 50 96 131 . Protomatter Decayed 659 | . . . . . 172 110 285 92 . Game ------ Seed LongswordModifiedSegregator Manual? 0 Play Time 01:09:10 Cumulative 139.6 hours Start 2020.01.15 @ 16:03:21 End 2020.01.15 @ 17:15:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 144 Rogue 144 Adventurer 0 Explorer 0 Win Type - Total 12 Types 11/0/0/1/0/0/0 Lore% 72 Gallery% 72 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9211c0ed-e22b-4ccd-b4af-c69c3f7c116c