Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.20 @ 13:25:39 Player: NextToZero Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (57) 285 Value Destroyed (2280) 2280 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1479) 1479 TOTAL SCORE: 9984 Bonus ------- High Alert Combat Kills 137 Follower Combat Kills 842 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 36/300 Energy 100/100 System Corruption 15% Temperature Cool (9) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Myomer Leg > --- UTILITY (7) ------ Improved Targeting Computer Improved Hacking Suite Advanced System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (0) Advanced Datajack Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Improved Reaction Control System Improved Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Heavy Assault Rifle Hypervelocity Railgun Mass Driver Improved Datajack > --- INVENTORY -------- Xenon Bombardment Thruster Matter Compressor Advanced Terrain Scanner Improved Transmission Jammer Advanced ECM Suite Battle Rifle Improved Datajack Improved Remote Datajack [Rating: 81] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Improved Hacking Suite Device Improved Transmission Jammer Storage Medium Storage Unit Processor Terrain Scan Processor Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Battle Rifle Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Battle Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Maul Slashing Weapon Makeshift Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac Fac Fac Was Fac Slots Evolved 12 | . . . 2 . 2 2 . 2 . . 2 2 . . Power 1 | . . . . . . 1 . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . 1 1 . . Utility 5 | . . . . . 2 . . 1 . . 1 1 . . Weapon 2 | . . . . . . 1 . 1 . . . . . . Parts Attached 172 | 8 6 13 11 . 23 . 19 4 7 13 42 13 2 11 Power 16 | 1 . 2 1 . 2 . 1 . . 2 4 1 . 2 Engine 7 | 1 . 2 1 . 1 . . . . . . . . 2 Core 9 | . . . . . 1 . 1 . . 2 4 1 . . Reactor . | . . . . . . . . . . . . . . . Propulsion 44 | 4 . 6 2 . 3 . 4 4 1 4 8 5 . 3 Treads 10 | 2 . . . . 3 . 4 . . . 1 . . . Leg 1 | . . . . . . . . . . . . . . 1 Wheel 3 | 2 . . . . . . . . . . . . . 1 Hover 2 | . . . . . . . . . . . . 2 . . Flight 28 | . . 6 2 . . . . 4 1 4 7 3 . 1 Utility 43 | 2 3 2 3 . 8 . 3 . 1 2 11 2 2 4 Device 23 | 1 2 2 1 . 3 . . . 1 . 7 1 2 3 Storage 3 | 1 . . 1 . . . 1 . . . . . . . Processor 4 | . 1 . . . 1 . . . . . 1 . . 1 Hackware 8 | . . . 1 . 1 . 2 . . 2 2 . . . Protection 5 | . . . . . 3 . . . . . 1 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 69 | 1 3 3 5 . 10 . 11 . 5 5 19 5 . 2 Energy Gun 5 | 1 1 . . . 1 . . . . . 1 1 . . Energy Cannon 6 | . . . 1 . 3 . . . . . 1 1 . . Ballistic Gun 28 | . 2 2 2 . 2 . 3 . 3 3 9 1 . 1 Ballistic Cannon 6 | . . . 1 . 2 . . . 1 . 2 . . . Launcher 12 | . . . . . 1 . 6 . . 1 2 2 . . Special Weapon 3 | . . . . . . . . . . . 3 . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . Slashing Weapon 5 | . . 1 1 . 1 . 1 . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . 1 . 1 1 . . . . Unidentified Prototypes 5 | . . 1 . . 1 . 1 . . . 1 1 . . Parts Lost 56 | . 1 5 . . 5 . 4 . 1 5 10 16 . 9 Power 10 | . . 1 . . 1 . 1 . 1 3 . 2 . 1 Propulsion 20 | . . 2 . . 2 . . . . 1 5 8 . 2 Utility 14 | . 1 . . . 2 . 1 . . . 4 2 . 4 Weapon 12 | . . 2 . . . . 2 . . 1 1 4 . 2 Highest Loss Streak 6 | . 1 5 . . 2 . 1 . 1 3 5 6 . 5 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . Average Slot Usage (%) 78 | . 97 90 95 100 85 76 84 59 83 90 79 56 21 27 Engine 4 | . 14 11 11 11 6 . . . 9 4 . . . . Core 4 | . . . . . 2 7 10 6 . 4 7 3 . . Treads 8 | . 28 5 . . 16 23 24 . . . . 1 . . Flight 15 | . . 19 44 44 12 . . 18 24 26 22 13 . 2 Device 7 | . 11 13 11 11 15 15 2 . 4 . 5 8 5 4 Storage 4 | . 9 . 6 . . . 5 6 6 6 5 4 . . Processor 1 | . 4 11 . . 4 . . . . . . . . 4 Hackware 13 | . . . 1 11 2 7 20 20 20 25 19 15 15 11 Protection 1 | . . . . . 7 7 . . . . 1 . . . Ballistic Gun 9 | . 24 22 4 11 8 7 7 . 5 12 7 1 . 1 Launcher 1 | . . . . . . . 8 6 . . . . . . Special Melee Weapon 1 | . . . . . . . . . 4 6 2 . . . Peak Build Rating 81 | 6 8 22 16 16 26 26 44 42 53 59 81 78 30 59 Average Rating 38 | 3 7 8 13 16 21 26 37 37 45 55 62 53 24 31 On Entrance 27 | . 6 8 9 16 16 26 26 39 36 52 58 67 26 24 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 46 | 12 14 9 16 14 24 17 36 22 23 25 46 40 1 9 Greatest Support 82 | 40 40 40 16 16 62 62 82 24 24 24 30 27 3 28 Greatest Overweight (x) 9 | 1 . . . . 1 . 9 1 1 1 7 6 . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 5 5 5 5 5 10 10 10 10 10 10 5 5 Average Capacity 8 | 7 7 5 5 5 5 5 9 10 10 10 10 9 5 5 Most Carried 10 | 8 8 5 5 5 5 5 10 10 10 10 10 10 5 5 Average Carried 7 | 5 6 4 3 4 4 5 7 9 9 9 8 8 4 3 Final Capacity 10 | 8 5 5 5 5 5 5 10 10 10 10 10 5 5 5 Final Carried 10 | 8 4 5 5 5 5 5 10 10 10 10 10 5 5 2 Class Distribution -------------------- 32% | Hacker-Mutant 26% | Hacker-Sprinter 19% | Mutant 9% | Scavenger-Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Mutant | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac Fac Fac Was Fac Matter Collected 3024 | 174 255 201 66 72 304 . 332 . 360 382 553 324 . 1 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1973 | 15 255 168 71 . 210 . 292 . . 39 157 554 . 212 Parts 133 | 4 23 19 8 . 11 . 15 . . 3 11 29 . 10 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac Fac Fac Was Fac Combat Hostiles Destroyed 48 | . 7 6 1 . 8 . 10 . . 2 3 7 . 4 Guns 24 | . 7 6 . . 2 . 3 . . 1 3 2 . . Cannons 6 | . . . 1 . 2 . . . . . . 3 . . AOE 18 | . . . . . 4 . 7 . . 1 . 2 . 4 Classes Destroyed 14 | 1 4 . 2 . . . 2 . . . 2 2 . 1 Worker 2 | . 1 . . . . . . . . . . 1 . . Builder 3 | . 2 . 1 . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . 1 . . Operator 1 | . . . 1 . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . 1 . . . Swarmer 16 | . 3 4 . . 2 . 3 . . 2 2 . . . Cutter 1 | . . . . . . . . . . . . 1 . . Grunt 21 | . 4 2 . . 4 . 5 . . . . 3 . 3 Duelist 1 | . . . . . . . 1 . . . . . . . Sentry 3 | . . . 1 . 2 . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . 1 Programmer 4 | . . . . . . . . . . . 1 3 . . Heavy 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 4 | 1 3 3 3 . 4 . 3 . . 1 1 3 . 4 Combat Bots Only 4 | . 3 3 1 . 4 . 3 . . 1 1 3 . 4 Max Kills in Single Turn 3 | 1 2 1 1 . 2 . 2 . . 1 1 3 . 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 . 2 . . 1 . 2 . 3 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac Fac Fac Was Fac Hostile Shots Fired 608 | . 44 54 4 1 73 . 45 . . 60 55 156 1 115 Missed 226 | . 10 13 1 1 24 . 13 . . 33 22 67 1 41 Damage Taken 7083 | . 351 446 42 . 685 . 1021 . 72 602 727 1711 . 1426 Core 1902 | . 84 47 30 . 94 . 161 . 17 105 209 488 . 667 Absorbed by Shields 54 | . . . . . . . . . . . . 54 . . Redirected to Shielding 20 | . . . . . 20 . . . . . . . . . Regen/Repaired (Parts) 449 | . . . . . . . . . 144 104 201 . . . Core Remaining (%) 80 | 100 . 47 . 92 82 . 77 . . 85 79 . . . Volleys Fired 153 | 2 33 19 3 . 19 . 19 . . 7 24 22 . 5 Largest 4 | 1 2 2 2 . 2 . 3 . . 3 4 3 . 1 Hottest 150 | 40 80 40 114 . 114 . 117 . . 89 145 150 . 40 Shots Fired 257 | 2 66 31 5 . 37 . 32 . . 19 35 25 . 5 Gun 187 | 2 66 31 . . 15 . 16 . . 14 28 10 . 5 Cannon 44 | . . . 5 . 19 . . . . 2 4 14 . . Launcher 23 | . . . . . 3 . 16 . . 3 . 1 . . Special 3 | . . . . . . . . . . . 3 . . . Kinetic 196 | . 60 31 3 . 29 . 16 . . 16 28 8 . 5 Thermal 30 | 2 6 . 2 . 4 . . . . . 2 14 . . Explosive 23 | . . . . . 3 . 16 . . 3 . 1 . . Electromagnetic 5 | . . . . . 1 . . . . . 2 2 . . Robot Hit Streak 20 | 2 20 6 3 . 6 . 14 . . 3 8 5 . 1 Robot Miss Streak 6 | . 3 3 1 . 5 . 4 . . 6 2 1 . . Penetration Max 1 | . . . . . . . . . . . . 1 . . Secondary Targets 4 | . 1 3 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . Shots Hit Robots 179 | 2 48 20 3 . 23 . 26 . . 9 25 19 . 4 Core Hits 103 | 1 15 9 3 . 15 . 30 . . 4 7 12 . 7 Critical Kills 6 | . . . . . . . 1 . . . 3 2 . . Critical Parts Destroyed 5 | . . . . . . . . . . . 3 2 . . Critical Strikes 12 | . . . . . . . 1 . . . 6 4 . 1 Destroy 11 | . . . . . . . 1 . . . 6 4 . . Sever 1 | . . . . . . . . . . . . . . 1 Melee Attacks 11 | . . . 1 . 1 . 1 . . . 1 . . 7 Impact . | . . . . . . . . . . . . . . . Slashing 9 | . . . 1 . 1 . . . . . . . . 7 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 5629 | 22 512 222 71 . 778 . 1794 . . 168 275 840 . 947 Guns 1570 | 22 504 222 . . 158 . 173 . . 123 241 118 . 9 Cannons 750 | . . . 71 . 237 . . . . . 34 408 . . Explosions 3181 | . . . . . 383 . 1621 . . 45 . 314 . 818 Melee 120 | . . . . . . . . . . . . . . 120 Ramming 8 | . 8 . . . . . . . . . . . . . Kinetic 1617 | . 461 222 46 . 302 . 173 . . 123 209 72 . 9 Thermal 799 | 22 43 . 25 . 75 . . . . . 34 600 . . Explosive 2989 | . . . . . 383 . 1621 . . 45 . 122 . 818 Electromagnetic 96 | . . . . . 18 . . . . . 32 46 . . Impact . | . . . . . . . . . . . . . . . Slashing 120 | . . . . . . . . . . . . . . 120 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . 1 . . . . 1 5 10 15 15 Average Corruption 3 | . . . . . 1 . . . . 1 2 6 13 15 Corruption Purged 3 | . . . . . . . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 35 | . . . . . 2 . . . . 4 9 7 5 8 Message Errors 4 | . . . . . . . . . . . . . . 4 Matter Fused 9 | . . . . . 1 . . . . 2 1 2 . 3 Heat Flow Errors 3 | . . . . . . . . . . . 3 . . . Energy Discharges 3 | . . . . . . . . . . . 2 . 1 . Parts Rejected 3 | . . . . . . . . . . . . . 2 1 Data Loss (minor) 4 | . . . . . . . . . . 1 1 2 . . Data Loss (major) 1 | . . . . . 1 . . . . . . . . . Misfires 4 | . . . . . . . . . . 1 2 1 . . Alerts 1 | . . . . . . . . . . . . 1 . . Misdirections 2 | . . . . . . . . . . . . . 2 . Weapon Failures 1 | . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 243 | . . . . . 6 . 83 . . . 4 75 . 75 Projectiles 24 | . . . . . . . . . . . 4 20 . . Explosions 219 | . . . . . 6 . 83 . . . . 55 . 75 Melee . | . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 1 | . . . . . 1 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 485 | . . . . . 24 . 199 . . 13 . 163 . 86 Shots 10 | . . . . . 1 . 4 . . 1 . 3 . 1 Rammed 3 | . 3 . . . . . . . . . . . . . Targets Rammed 3 | . 3 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 1649 | . 54 43 149 . 267 . 1649 . . 34 472 179 . . Average Temperature 153 | . 14 15 77 . 72 . 551 . . 13 123 62 . . Received Heat Transfer 1123 | . 156 201 27 . 279 . 207 . . 24 9 97 . 123 Effects 34 | . . . . . . . 27 . . . 7 . . . Shutdowns 6 | . . . . . . . 4 . . . 2 . . . Energy Bleed 5 | . . . . . . . 5 . . . . . . . Interference 4 | . . . . . . . 2 . . . 2 . . . Matter Decay 7 | . . . . . . . 5 . . . 2 . . . Short Circuit 5 | . . . . . . . 4 . . . 1 . . . Damage (minor) 2 | . . . . . . . 2 . . . . . . . Damage (major) 4 | . . . . . . . 4 . . . . . . . Damage (core) 1 | . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . 1 . . Heat Transferred 842 | 50 100 . 37 . 111 . . . . . 37 507 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac Fac Fac Was Fac Peak Influence 928 | 5 173 116 106 55 314 56 314 164 122 928 728 754 176 323 Initial 454 | . 3 1 44 40 21 51 39 164 57 85 454 237 176 123 Average 331 | 1 93 89 72 46 199 51 224 164 111 624 555 505 176 219 Maximum Alert Level 3 | . . . . . 1 . 1 . . 3 3 3 . 1 Low Security (%) 41 | 100 100 100 100 100 42 100 35 100 100 18 . . 100 50 Level 1 18 | . . . . . 57 . 64 . . 7 . 20 . 50 Level 2 31 | . . . . . . . . . . 13 95 64 . . Level 3 8 | . . . . . . . . . . 60 4 15 . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . Squads Dispatched 23 | . 2 . 1 . 1 . 1 1 . 6 3 8 . . Investigation 13 | . 2 . 1 . . . . 1 . 3 2 4 . . Extermination 1 | . . . . . . . . . . . . 1 . . Reinforcement 6 | . . . . . 1 . 1 . . 1 . 3 . . Assault 3 | . . . . . . . . . . 2 1 . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac Fac Fac Was Fac Distress Signals 5 | . 1 . . . 1 . . . . 3 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 154 | . 8 6 3 16 15 . 10 . 6 20 33 23 6 8 Peak Tracking Total 18 | . 3 4 3 18 8 . 3 . 4 9 8 10 6 7 Tactical Retreats 23 | . . . . 1 3 . . . . 1 12 5 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac Fac Fac Was Fac Traps Triggered 10 | . 1 . . . 1 . . 1 . 1 2 4 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac Fac Fac Was Fac Machines Disabled 24 | . . . . . 2 . . . . 11 1 6 . 4 Max in Single Turn 5 | . . . . . 1 . . . . 4 1 5 . 3 Garrison Access 5 | . . . . . . . . . . 2 1 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac Fac Fac Was Fac Machines Accessed 39 | . 1 1 1 . 1 1 . 2 . 10 15 5 . 2 Terminals 20 | . 1 . 1 . 1 1 . 1 . 3 9 2 . 1 Fabricators 5 | . . . . . . . . . . 2 1 2 . . Repair Stations 3 | . . . . . . . . . . 1 2 . . . Recycling Units 2 | . . . . . . . . . . 1 1 . . . Scanalyzers 4 | . . . . . . . . 1 . 2 1 . . . Garrison Access 4 | . . . . . . . . . . 1 1 1 . 1 Total Hacks 133 | . 4 1 4 . 2 1 . 8 . 53 46 10 . 4 Successful 88 | . . 1 2 . 1 1 . 4 . 39 30 7 . 3 Failed 45 | . 4 . 2 . 1 . . 4 . 14 16 3 . 1 Catastrophic 3 | . . . 1 . . . . . . . 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 66 | . 4 . 4 . 2 1 . 3 . 16 28 5 . 3 Fabricators 13 | . . . . . . . . . . 7 2 4 . . Repair Stations 14 | . . . . . . . . . . 6 8 . . . Recycling Units 5 | . . . . . . . . . . 2 3 . . . Scanalyzers 28 | . . . . . . . . 5 . 20 3 . . . Garrison Access 6 | . . . . . . . . . . 2 2 1 . 1 Terminal Hacks 36 | . . 1 2 . 1 1 . . . 11 16 2 . 2 Record 4 | . . . . . . . . . . 2 2 . . . Robot Schematic 1 | . . . . . . . . . . . 1 . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . Open DSF 4 | . . . . . . 1 . . . 1 1 1 . . Branch Access Points 1 | . . . . . . . . . . . . . . 1 Emergency Access Points 2 | . . . . . . . . . . 1 1 . . . Repair Station Index 1 | . . . . . . . . . . 1 . . . . Recycling Unit Index 1 | . . . . . . . . . . . 1 . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . . . 1 . . . Dispatch Records 1 | . . . . . . . . . . . 1 . . . Maintenance Status 1 | . . . . . . . . . . 1 . . . . Assault Status 1 | . . . . . . . . . . . 1 . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . Recall Extermination 2 | . . . . . . . . . . . 2 . . . Recall Reinforcements 3 | . . . . . . . . . . 1 2 . . . Recall Assault 1 | . . . . . . . . . . . . 1 . . Hauler Manifests 2 | . . . . . . . . . . 1 . . . 1 Registered Components 1 | . . . . . . . . . . 1 . . . . Registered Prototypes 1 | . . . . . . . . . . . 1 . . . Zone Layout 2 | . . . 1 . . . . . . 1 . . . . Fabricator Hacks 7 | . . . . . . . . . . 2 1 4 . . Load Schematic 3 | . . . . . . . . . . 1 . 2 . . Build 4 | . . . . . . . . . . 1 1 2 . . Repair Station Hacks 12 | . . . . . . . . . . 4 8 . . . Scan Component 6 | . . . . . . . . . . 2 4 . . . Repair 5 | . . . . . . . . . . 1 4 . . . Refit 1 | . . . . . . . . . . 1 . . . . Recycling Unit Hacks 3 | . . . . . . . . . . 1 2 . . . Report Inventory 2 | . . . . . . . . . . 1 1 . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . Scanalyzer 25 | . . . . . . . . 4 . 19 2 . . . Insert Component 12 | . . . . . . . . 2 . 9 1 . . . Analyze 13 | . . . . . . . . 2 . 10 1 . . . Garrison Access Hacks 5 | . . . . . . . . . . 2 1 1 . 1 Seal Access 4 | . . . . . . . . . . 1 1 1 . 1 Coupler Status 1 | . . . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . Hacking Detections 29 | . 1 . 1 . . 1 . 2 . 8 13 3 . . Full Trace Events 10 | . 1 . 1 . . . . 1 . 2 2 3 . . Feedback Events 3 | . . . . . . . . . . 1 2 . . . Corruption 2 | . . . . . . . . . . 1 1 . . . Hackware Fried 1 | . . . . . . . . . . . 1 . . . Feedback Blocked 1 | . . . . . . . . . . 1 . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 40 | . . . . . . . . . . 40 . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . 2 . 9 1 . . . Parts Built 4 | . . . . . . . . . . . 2 2 . . Authchips . | . . . . . . . . . . . . . . . Time 184 | . . . . . . . . . . . 58 126 . . Total Part Build Rating 22 | . . . . . . . . . . . 14 8 . . Parts Repaired 5 | . . . . . . . . . . 1 4 . . . Time 216 | . . . . . . . . . . 50 166 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . . . . . 8 . . . Parts Scanalyzed 12 | . . . . . . . . 2 . 9 1 . . . Part Schematics Acquired 12 | . . . . . . . . 2 . 9 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . 1 . . . 4 . . . Non-combat 2 | . . . . . . . . . . . 2 . . . Combat 3 | . . . . . . . 1 . . . 2 . . . Robot Hacks Applied 5 | . . . . . . . 1 . . . 4 . . . parse_system 4 | . . . . . . . 1 . . . 3 . . . no_distress 1 | . . . . . . . . . . . 1 . . . Relay Couplers Released 2 | . . . . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac Fac Fac Was Fac Total Allies 19 | . . . . . . . . . 19 . . . . . Largest Group 19 | . . . . . . . . . 19 15 7 . . . Highest-Rated Group 684 | . . . . . . . . . 684 583 302 . . . Highest-Rated Ally 50 | . . . . . . . . . 50 50 46 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 229 | . . . . . . . . . 107 94 28 . . . Total Damage 8569 | . . . . . . . . . 5002 2733 834 . . . Kills 38 | . . . . . . . . . 10 20 8 . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac Fac Fac Was Fac Turns Passed 4102 | 90 466 191 78 50 437 29 415 45 207 398 970 473 51 202 Spaces Moved 4628 | 65 206 288 130 157 260 19 194 79 282 621 1283 679 94 271 Core 251 | 11 . 5 . . . . 1 . . . . 58 94 82 Treads 682 | 7 206 3 . . 161 19 193 . . . 45 48 . . Legs 19 | . . . . . . . . . . . . . . 19 Wheels 64 | 47 . . . . . . . . . . . . . 17 Hover 7 | . . . . . . . . . . . . 7 . . Flight 3605 | . . 280 130 157 99 . . 79 282 621 1238 566 . 153 Fastest Speed 28 | 50 160 37 31 31 31 158 158 31 31 31 28 29 50 40 Average Speed 59 | 93 160 38 31 31 126 158 167 43 42 31 43 54 50 52 Slowest Speed 615 | 160 160 160 31 31 158 158 500 114 117 111 615 350 50 120 Overloaded Moves 7 | . . . . . . . . . . . . 7 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 9 | . . . 1 . . . . . . 1 5 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 5 21 59 13 52 29 . 96 3 83 14 34 24 91 4 Regions Visited 14 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . Spaces Dug 13 | . . . 1 . 9 . . . . . . . . 3 Terrain Destroyed 226 | . . . 2 . 28 . 86 . . 7 1 50 . 52 Melee 5 | . . . 1 . 1 . . . . . . . . 3 Projectile 5 | . . . 1 . 1 . . . . . 1 2 . . AOE 216 | . . . . . 26 . 86 . . 7 . 48 . 49 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac Fac Fac Was Fac Total 5758 | 89 282 342 162 158 333 18 258 94 368 811 1673 761 96 313 Wait 569 | 7 22 3 . . 5 . . . 67 144 277 28 . 16 Move 4598 | 64 205 287 127 156 259 18 193 79 281 618 1272 675 93 271 Hop 9 | . . . 1 . . . . . . 1 5 2 . . Pick Up 109 | 8 6 9 10 1 11 . 13 4 6 12 20 5 1 3 Fast Attach 59 | 6 2 3 1 . 6 . 9 . 4 4 16 2 1 5 Attach 83 | . 2 4 6 . 12 . 4 4 3 5 25 11 1 6 Detach 24 | . . . 1 . 3 . . 1 1 1 13 4 . . Swap 30 | 2 2 6 4 . 5 . 6 . . 4 1 . . . Drop 102 | . 7 11 8 1 12 . 13 6 6 15 19 4 . . Fire 153 | 2 33 19 3 . 19 . 19 . . 7 24 22 . 5 Melee 11 | . . . 1 . 1 . 1 . . . 1 . . 7 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 3 | . 3 . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . 8 . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Upp / *Arm) -4/Waste -4/Factory (discovered 3 exits: Upp x2 / Arm) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 16) 431 | -10/Materials | Discovered new exit (range 10) 557 | -10/Materials | Entered Mines 586 | -10/Mines | Met a Derelict bent on vengeance 634 | -10/Mines | Lost 5 parts (1p2n2w) 634 | -10/Mines | Learned Materials interactive machine intel 669 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 692 | -10/Mines | Core integrity fell below 50% 707 | -10/Mines | Found the Drone Emporium 709 | -10/Mines | Found Prototype Device 711 | -10/Mines | Identified Decoy Drone Bay 744 | -10/Mines | Discovered new exit (range 11) 748 | -10/Mines | Entered Materials 748 | -9/Materials | Evolved 2 slots: Propulsion x2 749 | -9/Materials | Loaded intel: 18 interactive machine locations 774 | -9/Materials | Discovered new exit (range 9) 826 | -9/Materials | Entered Mines 845 | -9/Mines | Assembled infested the area 847 | -9/Mines | Learned location of Storage (-7) 872 | -9/Mines | Discovered new exit (range 14) 876 | -9/Mines | Entered Materials 876 | -8/Materials | Evolved 2 slots: Utility x2 1258 | -8/Materials | Discovered new exit (range 11) 1313 | -8/Materials | Entered Factory 1313 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1339 | -7/Factory | Identified exit to DSF 1342 | -7/Factory | Entered DSF 1390 | -7/DSF | Additional patrols routed to DSF 1513 | -7/DSF | Discovered new exit (range 14) 1617 | -7/DSF | Sterilization system engaged 1637 | -7/DSF | Ambient heat levels rising (+10) 1652 | -7/DSF | Ambient heat levels rising (+10) 1667 | -7/DSF | Ambient heat levels rising (+10) 1682 | -7/DSF | Ambient heat levels rising (+10) 1697 | -7/DSF | Ambient heat levels rising (+10) 1712 | -7/DSF | Ambient heat levels rising (+10) 1727 | -7/DSF | Ambient heat levels rising (+10) 1742 | -7/DSF | Ambient heat levels rising (+10) 1757 | -7/DSF | Ambient heat levels rising (+10) 1757 | -7/DSF | Entered Factory 1757 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1802 | -6/Factory | Sucked down chute 1802 | -6/Factory | Entered Waste 1806 | -6/Waste | Spotted C-40 Crusher 1810 | -6/Waste | Spotted C-40 Crusher 1815 | -6/Waste | Spotted C-40 Crusher 1816 | -6/Waste | Spotted C-40 Crusher 1816 | -6/Waste | Spotted C-40 Crusher 1823 | -6/Waste | Spotted C-40 Crusher 1830 | -6/Waste | Warlord forces began an assault 1830 | -6/Waste | Allies destroyed C-40 Crusher 1836 | -6/Waste | Allies destroyed C-40 Crusher 1841 | -6/Waste | Allies destroyed C-40 Crusher 1849 | -6/Waste | Allies destroyed C-40 Crusher 1855 | -6/Waste | Allies destroyed C-40 Crusher 1869 | -6/Waste | Allies destroyed C-40 Crusher 1900 | -6/Waste | Lost 4 allies 1962 | -6/Waste | Discovered new exit (range 10) 2009 | -6/Waste | Entered Factory 2009 | -6/Factory | Accompanied by 15 allies 2167 | -6/Factory | Lost 3 parts (1p1n1w) 2259 | -6/Factory | Repaired Nuclear Pulse Thruster 2315 | -6/Factory | Discovered new exit (range 15) 2359 | -6/Factory | First assault squad dispatched 2407 | -6/Factory | Entered another Factory area 2407 | -5/Factory | Accompanied by 7 allies 2407 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2468 | -5/Factory | Repaired Xenon Bombardment Thruster 2513 | -5/Factory | Repaired Xenon Bombardment Thruster 2557 | -5/Factory | Repaired Xenon Bombardment Thruster 2679 | -5/Factory | Fabricated Imp. Remote Shield (x2) 2707 | -5/Factory | First assault squad dispatched 2722 | -5/Factory | Repaired Hyp. Railgun 2775 | -5/Factory | Adv. Hacking Suite fried by hacking feedback 2813 | -5/Factory | Lost 4 allies 2863 | -5/Factory | Build established: Hacker-Sprinter 3023 | -5/Factory | Lost 5 parts (2n2u1w) 3106 | -5/Factory | Noticed a derelict Sapper rigging charges 3184 | -5/Factory | Lost 3 parts (2n1u) 3307 | -5/Factory | Search patrols dispatched 3362 | -5/Factory | Discovered new exit (range 5) 3377 | -5/Factory | Entered another Factory area 3377 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3491 | -4/Factory | Fabricated Xenon Bombardment Thruster (x2) 3505 | -4/Factory | Lost 3 parts (1p1n1w) 3585 | -4/Factory | Discovered new exit (range 11) 3705 | -4/Factory | Lost 5 parts (3n1u1w) 3791 | -4/Factory | Lost 6 parts (1p2n1u2w) 3843 | -4/Factory | System corruption reached 10% 3850 | -4/Factory | Discovered new exit (range 16) 3850 | -4/Factory | Sucked down chute 3850 | -4/Factory | Entered Waste 3856 | -4/Waste | Spotted C-40 Crusher 3856 | -4/Waste | Spotted C-40 Crusher 3859 | -4/Waste | Spotted C-40 Crusher 3859 | -4/Waste | Spotted C-40 Crusher 3865 | -4/Waste | EMP discharged 3873 | -4/Waste | Spotted C-40 Crusher 3876 | -4/Waste | Spotted C-40 Crusher 3895 | -4/Waste | Discovered new exit (range 11) 3901 | -4/Waste | Entered Factory 3950 | -4/Factory | Spotted B-86 Titan 3967 | -4/Factory | Identified exit to Upper Caves 3967 | -4/Factory | Identified exit to Armory 3992 | -4/Factory | Core integrity fell below 50% 4037 | -4/Factory | Core integrity fell below 20% 4066 | -4/Factory | Lost 5 parts (2n2u1w) 4103 | -4/Factory | Destroyed by B-86 Titan with Railgun Last Messages --------------- 04026_ System corrupted: Matter fused (-8). 04027_ Slug penetrates Wall. 04027_ Penetrated by Slug. 04031_ Slug penetrates Wall. 04035_ Penetrated by Slug. 04035_ Slug penetrates G-67 Veteran. 04035_ Arm. Huge Wheel destroyed. 04038_ Acquired 1 matter. 04042_ B7R7DFQ9BLCM8REDF8B#UOAHR%I3#%I6F1HDL3<> 04057_ System corrupted: Matter fused (-9). 04068_ Penetrated by Slug. 04073_ H-77 Assassin Myomer Leg severed. 04076_ B3> LXP# 938YNDAF#HS4OD|YWF 04077_ Penetrated by Slug. 04077_ Slug penetrates Garrison Access. 04077_ Chainsword destroyed. 04078_ Acquired Myomer Leg. 04098_ Backup Power I destroyed. 04100_ Assembly Bed disabled. 04103_ Penetrated by Slug. 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System Shield | -6/Factory | Scanalyzed Adv. Sensor Array | -6/Factory | Scanalyzed Mak. Axe | -6/Factory | Scanalyzed Lgt. Fission Core | -6/Factory | Scanalyzed Hyp. Gauss Rifle | -6/Factory | Scanalyzed Matter Compressor | -6/Factory | Scanalyzed Nuclear Pulse Thruster | -6/Factory | Scanalyzed Phase Shifter | -6/Factory | Scanalyzed Hyp. Railgun | -6/Factory | Scanalyzed Imp. Datajack | -5/Factory | Scanalyzed Robot Schematics ------------------ P-70 Sage | -5/Factory | Hacked Fabricated ------------ Imp. Remote Shield | x2 | -5/Factory | Preloaded Xenon Bombardment Thruster | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Below Dynamic Key Please Form A Line The More The Merrier Challenges ------------ None Game ------ Seed BattleFluxDeflector Manual? 0 Play Time 01:48:16 Cumulative 10.6 hours Start 2024.10.20 @ 08:48:41 End 2024.10.20 @ 13:25:39 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 38x25 Zoom Use 97% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc5d54c6-dd46-4653-aa6f-8a1ebfb0acfe