Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.14 @ 12:16:06 Player: btmk16 Result: Destroyed by as-66279 with Assembled Shotgun Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (170) 850 Value Destroyed (4690) 4690 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (2109) 2109 TOTAL SCORE: 13609 Bonus ------- High Alert Combat Kills 130 Follower Combat Kills 447 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Friendly Fire -268 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 40/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Zionite Glidesys I Zionite Glidesys I High-capacity Matter Pod (127) Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Zionite Light DM Reactor > --- PROPULSION ------- Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Visual Processing Unit Advanced Signal Interpreter Zionite Weapon Casing Zionite Weapon Casing Hardened Medium Armor Plating Makeshift Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun RU-N14's Throwing Claymores > --- INVENTORY -------- Light Ion Engine Armored Treads Hover Unit Zionite Glidesys I Zionite Glidesys I High-capacity Matter Pod Experimental Sensor Array Layered Light Armor Plating Heavy EM Shotgun Heavy EM Shotgun Gatling Laser Zionite Laser-S Zionite Laser-S Improved EM Pulse Cannon Barrage Gun Heavy Machine Gun Long-range Missile Launcher RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores Heavy Flail Dirty Bomb Trap [Rating: 76] Favorites ----------- Power Nuclear Core Engine Heavy Ion Engine Power Core Nuclear Core Reactor Zionite Light DM Reactor Propulsion Compact Wheel Treads Light Treads Leg Zionite Composite Leg I Wheel Compact Wheel Hover Unit Hover Unit Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 6 | . . . 1 . . . 2 2 . . . . 1 . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . Parts Attached 177 | . 8 4 48 1 . 7 21 11 9 . 3 2 9 8 3 11 32 Power 16 | . 1 . 5 . . . 1 2 1 . . . 2 . 1 . 3 Engine 13 | . 1 . 5 . . . 1 2 . . . . 2 . . . 2 Core 2 | . . . . . . . . . 1 . . . . . 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 33 | . 2 2 7 1 . 3 3 3 1 . . 1 2 3 . . 5 Treads 5 | . 2 . 2 . . . . . . . . . . . . . 1 Leg 2 | . . . . . . . . . . . . . . . . . 2 Wheel 25 | . . 2 5 1 . 3 3 3 1 . . 1 2 3 . . 1 Hover 1 | . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . Utility 50 | . 3 1 7 . . 1 7 6 4 . . 1 4 4 2 3 7 Device 18 | . 1 . 2 . . . 1 3 2 . . . 1 3 2 2 1 Storage 3 | . 1 1 . . . . . . . . . . . 1 . . . Processor 6 | . . . . . . . 1 1 1 . . 1 1 . . 1 . Hackware 3 | . . . . . . . . 1 . . . . 2 . . . . Protection 20 | . 1 . 5 . . 1 5 1 1 . . . . . . . 6 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 78 | . 2 1 29 . . 3 10 . 3 . 3 . 1 1 . 8 17 Energy Gun 29 | . . . 10 . . 1 5 . . . 1 . 1 1 . 3 7 Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . . Ballistic Gun 27 | . . . 13 . . . 4 . 2 . 2 . . . . 4 2 Ballistic Cannon 3 | . 2 . 1 . . . . . . . . . . . . . . Launcher 14 | . . 1 4 . . 2 1 . 1 . . . . . . . 5 Special Weapon 3 | . . . . . . . . . . . . . . . . . 3 Impact Weapon 1 | . . . . . . . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . 1 . 5 . . . 3 . . . . . . . . . 6 Corrupted Parts 2 | . . . . . . . 1 . . . . . . 1 . . . System Corruption 9 | . . . . . . . 3 . . . . . . 6 . . . Parts Lost 61 | . . 1 10 . . 3 10 4 4 . . 1 3 5 3 . 17 Power 8 | . . . 1 . . . 1 1 1 . . . 1 . 1 . 2 Propulsion 17 | . . 1 4 . . 1 1 1 1 . . . 2 3 . . 3 Utility 20 | . . . . . . 1 4 2 1 . . 1 . 1 2 . 8 Weapon 16 | . . . 5 . . 1 4 . 1 . . . . 1 . . 4 Highest Loss Streak 7 | . . 1 2 . . 2 4 2 4 . . 1 2 5 3 . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 98 99 100 99 93 95 97 100 77 99 96 98 89 96 91 Engine 6 | . 14 14 10 11 11 11 8 6 2 . . . 5 6 . . 4 Core 3 | . . . . . . . . . 4 7 7 7 6 6 12 13 2 Treads 3 | . 27 25 . . . . . . . . . . . . . . 4 Wheel 14 | . . 1 21 21 22 21 18 14 14 15 15 14 12 12 13 13 6 Device 12 | . 10 . 11 11 11 11 8 13 14 15 15 15 13 19 15 24 7 Storage 9 | . 16 14 11 11 11 11 9 7 7 7 7 7 6 8 6 6 5 Processor 10 | . . . . . . . 8 10 13 15 15 22 20 20 20 21 17 Protection 8 | . 1 14 10 11 11 11 14 10 11 15 15 7 6 2 . . 15 Energy Gun 8 | . 6 . 11 . . 1 12 15 9 7 . 7 6 9 13 7 11 Ballistic Gun 13 | . 2 . 18 33 33 28 13 7 12 15 1 15 13 9 6 8 3 Ballistic Cannon 2 | . 18 27 . . . . . . . . . . . . . . . Naked Turns 5 | . . . . . . . . . . . . . . . . . 5 Heaviest Build 130 | 13 39 99 107 102 102 107 114 112 110 110 110 110 115 115 111 109 130 Greatest Support 48 | 20 40 40 32 20 20 32 32 32 26 26 26 26 26 32 28 28 48 Greatest Overweight (x) 18 | . . 4 9 10 5 5 4 6 4 4 4 6 5 11 3 3 18 Average Overweight (x) 3 | . . . 3 5 5 3 3 3 3 4 3 3 4 4 3 3 5 Largest Inventory Capacity 25 | . 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | . 14 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | . 15 16 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 Average Carried 22 | . 12 15 23 25 25 24 24 24 23 24 24 24 24 23 21 24 23 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 15 16 25 25 25 25 25 25 24 24 24 25 24 21 25 23 4 Class Distribution -------------------- 38% | Tank 19% | Derelict-Skirmisher 13% | Mutant 6% | Scavenger-Skirmisher 6% | Scavenger-Tank 4% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Derelict-Skirmisher | -6/Factory Derelict-Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Zion Tank | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 4727 | 200 397 126 1093 178 . 263 761 196 151 62 . 200 85 129 102 94 690 Remotely 94 | . . . . . . . . . . . . . . 79 15 . . Salvage Created 6557 | . 484 40 1614 209 . 456 1695 682 62 . . . . 48 455 . 812 Parts 291 | . 23 3 98 12 . 24 80 28 . . . . . 3 8 . 12 Haulers Intercepted 13 | . 2 . 4 . . . 6 1 . . . . . . . . . Recyclers Shooed 5 | . 1 . 1 . . . 2 . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . . . . 9 . 8 . 22 6 . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 132 | . 9 1 36 6 . 6 24 12 4 . . . . 2 3 . 29 Guns 77 | . 1 . 20 6 . 3 20 11 3 . . . . 2 3 . 8 Cannons 14 | . 8 1 1 . . . . . . . . . . . . . 4 AOE 38 | . . . 15 . . 3 4 . 1 . . . . . . . 15 Classes Destroyed 19 | . 6 1 4 1 . . 2 . . . . . . . 2 . 3 Worker 10 | . . . 5 1 . 2 2 . . . . . . . . . . Builder 8 | . 1 . 2 . . 2 2 1 . . . . . . . . . Tunneler 8 | . 1 1 3 . . 2 1 . . . . . . . . . . Hauler 13 | . 2 . 4 . . . 6 1 . . . . . . . . . Recycler 10 | . 1 . 2 . . 2 4 1 . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . Operator 1 | . . . . . . . 1 . . . . . . . . . . Watcher 5 | . 1 . 2 . . . 1 1 . . . . . . . . . Swarmer 28 | . . . 11 3 . 3 3 3 . . . . . 2 3 . . Grunt 51 | . 9 . 14 2 . 3 12 8 3 . . . . . . . . Brawler 2 | . . . 1 . . . . . 1 . . . . . . . . Duelist 2 | . . . . 1 . . 1 . . . . . . . . . . Sentry 16 | . . . 10 . . . 5 1 . . . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . Hunter 3 | . . . . . . . 3 . . . . . . . . . . Z-Light 8 | . . . . . . . . . . . . . . . . . 8 Decomposer 3 | . . . . . . . . . . . . . . . 3 . . Packrat 3 | . . . . . . . . . . . . . . . 3 . . Assembled 18 | . . . . . . . . . . . . . . . . . 18 Golem 2 | . . . . . . . . . . . . . . . . . 2 Mutant 1 | . . . . . . . . . . . . . . . 1 . . Best Kill Streak 15 | . 4 1 10 3 . 4 13 6 4 . . . . 2 3 . 15 Combat Bots Only 15 | . 2 1 7 3 . 3 4 3 4 . . . . 2 3 . 15 Max Kills in Single Turn 4 | . 1 1 4 1 . 2 2 2 1 . . . . 1 2 . 3 Gunslinging 1 | . . . . . . . . 1 . . . . . . 1 . . Exploded 3 | . . . 2 . . 2 2 . 1 . . . . . . . 3 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 9553 | . 418 197 1518 176 . 346 1540 814 426 . . 153 247 536 93 . 3089 Core 1583 | . 124 24 238 38 . 26 139 81 41 . . 14 80 30 . . 748 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 321 | . . . . . . . . . . . . . . . . . 321 Core Remaining (%) 63 | 100 . 40 . . . 24 74 . . . . 80 . . . . . Volleys Fired 400 | . 51 3 105 14 . 24 89 32 12 . . 5 4 8 19 . 34 Largest 3 | . 2 2 3 3 . 3 3 3 3 . . 3 3 3 3 . 3 Hottest 164 | . 85 70 135 75 . 95 150 145 145 . . 107 126 164 164 . 150 Shots Fired 950 | . 100 6 236 42 . 66 185 98 25 2 . 14 12 24 57 . 83 Gun 793 | . 21 . 207 42 . 62 180 98 20 2 . 14 12 24 57 . 54 Cannon 102 | . 79 6 17 . . . . . . . . . . . . . . Launcher 46 | . . . 12 . . 4 5 . 5 . . . . . . . 20 Special 9 | . . . . . . . . . . . . . . . . . 9 Kinetic 561 | . 83 6 151 42 . 60 119 33 13 2 . 9 8 14 19 . 2 Thermal 243 | . 17 . 73 . . . 24 65 7 . . 5 4 10 38 . . Explosive 55 | . . . 12 . . 4 5 . 5 . . . . . . . 29 Electromagnetic 91 | . . . . . . 2 37 . . . . . . . . . 52 Robot Hit Streak 21 | . 8 7 14 12 . 6 21 20 14 . . 13 4 4 12 . 13 Robot Miss Streak 6 | . 4 1 3 6 . 3 4 1 1 . . 1 2 6 3 . 3 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . Secondary Targets 8 | . . . . . . . 4 2 1 . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . 1 1 1 . . . . . 1 . . Shots Hit Robots 638 | . 60 3 152 20 . 37 132 74 22 . . 13 11 16 39 . 59 Core Hits 351 | . 22 2 80 8 . 18 75 28 8 . . 4 1 12 24 . 69 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 1 . . . . . . . . . . Critical Strikes 20 | . 4 1 4 . . 1 3 5 1 . . . . . 1 . . Burn 14 | . 2 . 3 . . . 2 5 1 . . . . . 1 . . Destroy 2 | . . . . . . 1 1 . . . . . . . . . . Blast 4 | . 2 1 1 . . . . . . . . . . . . . . Melee Attacks 11 | . . . . . . . . . . . . . . . . 11 . Impact 11 | . . . . . . . . . . . . . . . . 11 . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 16546 | . 1013 52 3234 341 . 819 3550 1270 985 . . 207 158 267 694 . 3956 Guns 9129 | . 219 . 1787 341 . 603 2479 1270 318 . . 207 150 267 694 . 794 Cannons 1049 | . 794 52 203 . . . . . . . . . . . . . . Explosions 6150 | . . . 1244 . . 216 1071 . 667 . . . . . . . 2952 Melee . | . . . . . . . . . . . . . . . . . . Ramming 8 | . . . . . . . . . . . . . 8 . . . . Kinetic 5698 | . 829 52 1259 341 . 580 1530 363 192 . . 113 94 139 172 . 34 Thermal 3590 | . 184 . 731 . . . 842 907 126 . . 94 56 128 522 . . Explosive 5624 | . . . 1244 . . 216 545 . 667 . . . . . . . 2952 Electromagnetic 1416 | . . . . . . 23 633 . . . . . . . . . 760 Impact . | . . . . . . . . . . . . . . . . . . Slashing 210 | . . . . . . . . . . . . . . . . . 210 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . 3 7 14 14 14 14 . 6 6 6 4 Average Corruption 8 | . . . . . . . 3 6 11 14 14 14 . 6 6 6 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 130 | . . . . . . . 11 14 14 25 9 26 . 5 20 5 1 Message Errors 29 | . . . . . . . 3 2 4 6 2 6 . 1 3 2 . Matter Fused 28 | . . . . . . . 3 1 2 7 3 9 . 1 1 1 . Heat Flow Errors 11 | . . . . . . . . 2 3 2 . 1 . . 3 . . Energy Discharges 25 | . . . . . . . 2 4 2 6 1 3 . . 5 2 . Parts Rejected 2 | . . . . . . . . . 1 . . 1 . . . . . Data Loss (minor) 15 | . . . . . . . 1 2 1 2 2 1 . 2 4 . . Data Loss (major) 5 | . . . . . . . 1 . . . 1 1 . . 1 . 1 Misfires 7 | . . . . . . . 1 2 . 2 . 1 . . 1 . . Alerts 4 | . . . . . . . . 1 . . . 1 . 1 1 . . Weapon Failures 4 | . . . . . . . . . 1 . . 2 . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 220 | . 3 . 38 . . . 43 . 14 . . . . . . . 122 Projectiles 21 | . 3 . 18 . . . . . . . . . . . . . . Explosions 199 | . . . 20 . . . 43 . 14 . . . . . . . 122 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 9 | . 4 . 5 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 9 | . 4 . 5 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 280 | . . . 43 . . 46 146 . 41 . . . 4 . . . . Shots 8 | . . . 2 . . 1 4 . 1 . . . . . . . . Rammed 1 | . . . . . . . . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 559 | . 82 36 174 2 . 12 223 296 315 225 . 201 37 39 193 . 559 Average Temperature 64 | . 18 15 21 2 . 4 63 98 88 111 . 103 16 30 100 . 100 Received Heat Transfer 2492 | . 219 . 519 24 . 108 549 381 171 . . 9 42 60 . . 410 Effects 4 | . . . . . . . . . . . . . . . . . 4 Shutdowns 2 | . . . . . . . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 2 Parts Fried 4 | . . . . . . . 4 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . Parts Melted 19 | . 1 . 7 . . . 5 4 . . . . . . 2 . . Heat Transferred 8168 | . 666 . 1856 . . . 1364 2220 296 . . 185 125 275 1181 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . 6 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 550 | . 160 46 532 291 . 108 550 340 . . . . 62 . . . . Initial 198 | . . 31 17 151 . . 9 198 . . . . . . . . . Average 187 | . 57 35 320 140 . 28 272 237 . . . . 17 . . . . Maximum Alert Level 2 | . . . 2 1 . . 2 1 . . . . . . . . . Low Security (%) 57 | . 100 100 16 85 . 100 42 31 . . . . 100 . . . . Level 1 31 | . . . 59 14 . . 33 68 . . . . . . . . . Level 2 10 | . . . 23 . . . 24 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 4 . 2 . . . 6 3 . . . . 2 . . . . Investigation 10 | . 3 . 2 . . . 2 2 . . . . 1 . . . . Extermination 1 | . . . . . . . . 1 . . . . . . . . . Reinforcement 3 | . 1 . . . . . 1 . . . . . 1 . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 7 | . 1 . 4 . . . 1 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 202 | . 15 2 56 6 . 4 28 16 4 . . 3 4 9 4 . 51 Peak Tracking Total 23 | . 3 2 8 3 . 3 5 4 4 . . 2 2 4 4 . 23 Tactical Retreats 3 | . . . 1 . . . . . . . . . . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 11 | . 4 . 3 . . . 2 1 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . 1 Triggered . | . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . . . 2 2 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 5 | . 1 . 1 . . . 2 . . . . . . . . . 1 Max in Single Turn 1 | . 1 . 1 . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 36 | . 6 . 10 1 1 . 3 8 . . 4 . 3 . . . . Terminals 23 | . 5 . 9 1 . . 1 7 . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . 2 . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . 1 . . . . Total Hacks 97 | . 14 . 22 1 1 . 7 15 . . 28 . 9 . . . . Successful 66 | . 9 . 13 1 1 . 3 8 . . 28 . 3 . . . . Failed 30 | . 4 . 9 . . . 4 7 . . . . 6 . . . . Catastrophic 6 | . . . 2 . . . 2 2 . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 20 | . 5 . 9 . . . 2 4 . . . . . . . . . Terminals 46 | . 13 . 19 1 . . 2 11 . . . . . . . . . Fabricators 7 | . . . . . . . . . . . . . 7 . . . . Repair Stations 4 | . . . . . . . . 4 . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 3 . . . 3 . . . . . . . . . . Garrison Access 4 | . . . . . . . 2 . . . . . 2 . . . . Terminal Hacks 52 | . 7 . 11 1 1 . . 4 . . 28 . . . . . . Record 12 | . . . . . 1 . . . . . 11 . . . . . . Part Schematic 10 | . . . . . . . . . . . 10 . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . Level Access Points 3 | . . . 1 1 . . . 1 . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . Terminal Index 2 | . . . 1 . . . . 1 . . . . . . . . . Alert Level 5 | . 2 . 2 . . . . 1 . . . . . . . . . Unreport Threat 3 | . . . 3 . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . 3 . . . . Load Schematic 2 | . . . . . . . . . . . . . 2 . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . . . 1 . . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 2 . . . 3 . . . . . . . . . . Insert Component 3 | . . . 1 . . . 2 . . . . . . . . . . Analyze 2 | . . . 1 . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . . . . . 3 . . . . . . . . . Terminals 4 | . 1 . . . . . . 3 . . . . . . . . . Track 1 | . . . . . . . . 1 . . . . . . . . . Botnet 3 | . 1 . . . . . . 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 3 . 8 . . . 3 6 . . . . 3 . . . . Full Trace Events 7 | . . . 3 . . . 1 2 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . Robots Built 2 | . . . . . . . . . . . . . 2 . . . . Authchips 1 | . . . . . . . . . . . . . 1 . . . . Time 116 | . . . . . . . . . . . . . 116 . . . . Total Robot Build Rating 6 | . . . . . . . . . . . . . 6 . . . . Part Schematics Acquired 12 | . . . 1 . . . 1 . . . 10 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . 6 . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 4 | . . . . 1 . . . . . . . 1 2 . . . . Largest Group 3 | . . . . 1 1 . . . . . . 1 3 3 2 1 1 Highest-Rated Group 138 | . . . . 31 31 . . . . . . 96 138 138 42 21 21 Highest-Rated Ally 96 | . . . . 31 31 . . . . . . 96 96 96 21 21 21 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 52 | . . . . . . . . . . . . 10 7 24 3 . 8 Total Damage 1286 | . . . . . . . . . . . . 282 136 586 77 . 205 Kills 20 | . . . . . . . . . . . . 4 3 7 1 . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . 1 . . . . . 2 . 1 . 2 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 15011 | . 1052 350 2609 768 245 1075 1267 900 329 561 159 635 597 607 883 1435 1539 Spaces Moved 8752 | 1 534 209 1454 464 159 673 601 518 192 375 113 451 362 382 578 983 703 Core 7 | . . . . . . . . . . . . . . . . . 7 Treads 715 | . 516 197 . . . . . . . . . . . . . . 2 Legs 49 | 1 18 . . . . . . . . . . . . . . . 30 Wheels 7979 | . . 12 1454 464 159 673 601 518 192 375 113 451 362 382 578 983 662 Hover 2 | . . . . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 140 130 155 155 145 135 135 135 150 135 135 150 140 140 140 50 Average Speed 150 | 120 158 159 147 155 155 148 148 145 144 150 136 136 154 148 140 140 191 Slowest Speed 1160 | 120 160 240 215 230 155 155 150 190 150 150 150 190 155 245 140 140 1160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 1 95 39 97 98 50 98 55 15 35 57 71 64 7 59 73 86 77 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 2 | . . . . . 1 . . . . . 1 . . . . . . Known Exits Taken 7 | . . . 1 . . 1 . . . . . 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 . 1 1 . 1 1 1 1 1 . . . . . . Scrap Searched 17 | . . . . 2 . 2 . . 2 . . 4 . 2 . 5 . Spaces Dug 3 | . . . . . . . . . . . . . . . . 3 . Terrain Destroyed 300 | . . . 77 . . 38 42 . 34 . . . . 1 . 3 105 Melee 3 | . . . . . . . . . . . . . . . . 3 . Projectile 1 | . . . . . . . . . . . . . . 1 . . . AOE 296 | . . . 77 . . 38 42 . 34 . . . . . . . 105 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 9837 | . 641 219 1761 488 158 713 836 593 221 374 118 459 394 400 605 1033 824 Wait 280 | . 24 . 83 6 . 7 93 25 4 . . . 4 . . 6 28 Move 8735 | . 533 208 1453 463 158 672 600 517 191 374 112 450 361 381 577 982 703 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 117 | . 14 3 34 2 . 2 16 3 4 . . 2 10 1 6 7 13 Fast Attach 53 | . 4 . 17 1 . . 6 4 1 . 2 1 1 4 1 4 7 Attach 55 | . . 1 9 . . 3 11 2 5 . 1 1 5 4 2 2 9 Detach 13 | . 3 . 1 . . . 3 . 1 . 1 . . . . . 4 Swap 69 | . 4 3 22 . . 4 4 5 3 . . . 3 . . 5 16 Drop 102 | . 8 1 37 2 . 1 14 5 . . 2 . 5 2 . 16 9 Fire 400 | . 51 3 105 14 . 24 89 32 12 . . 5 4 8 19 . 34 Melee 11 | . . . . . . . . . . . . . . . . 11 . Ram 1 | . . . . . . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 5 exits: Fac x4 / [*Low]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 42 | -10/Materials | Central database locked down 199 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 7) 800 | -10/Materials | Discovered new exit (range 8) 886 | -10/Materials | Discovered new exit (range 8) 994 | -10/Materials | Discovered new exit (range 15) 1053 | -10/Materials | Entered Mines 1365 | -10/Mines | Assembled infested the area 1368 | -10/Mines | Discovered new exit (range 8) 1370 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1372 | -10/Mines | Core integrity fell below 50% 1403 | -10/Mines | Entered Materials 1403 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1517 | -9/Materials | Destroyed 7 combat bots 1696 | -9/Materials | Identified exit to Materials 1894 | -9/Materials | Build established: Tank 2631 | -9/Materials | Build established: Scavenger-Tank 2843 | -9/Materials | Core integrity fell below 50% 2962 | -9/Materials | Build established: Tank 3905 | -9/Materials | Identified exit to Mines 4012 | -9/Materials | Entered Mines 4064 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4067 | -9/Mines | Found Prototype Device 4222 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4259 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4329 | -9/Mines | Discovered exit to Materials (range 6) 4380 | -9/Mines | Discovered exit to Materials (range 9) 4552 | -9/Mines | Received a Mining Laser from a helpful Derelict 4667 | -9/Mines | Learned location of 1 exit from Materials 4774 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4774 | -9/Mines | Discovered new exit (range 5) 4780 | -9/Mines | Entered Exiles 4780 | -9/Exiles | Accompanied by 1 ally 4804 | -9/Exiles | Discovered new exit (range 15) 4819 | -9/Exiles | Met 8R-AWN 4844 | -9/Exiles | Met EX-HEX 4912 | -9/Exiles | Met EX-DEC 4918 | -9/Exiles | Learned location of Zion (-6) 5013 | -9/Exiles | Discovered new exit (range 10) 5025 | -9/Exiles | Entered Mines 5257 | -8/Mines | Discovered exit to Materials (range 5) 5660 | -8/Mines | Discovered exit to Materials (range 10) 5981 | -8/Mines | Build established: Mutant 6100 | -8/Mines | Entered Materials 6100 | -8/Materials | Evolved 2 slots: Utility x2 6101 | -8/Materials | Identified exit to Storage 6216 | -8/Materials | Discovered exit to Storage (range 11) 6469 | -8/Materials | Build established: Gunner 6541 | -8/Materials | Garrison activated, responded to threat 6717 | -8/Materials | Lost 4 parts (1p1u2w) 7130 | -8/Materials | Identified Exp. Sensor Array 7131 | -8/Materials | Build established: Scavenger-Tank 7142 | -8/Materials | Discovered new exit (range 15) 7367 | -8/Materials | Entered Factory 7367 | -7/Factory | Evolved 2 slots: Utility x2 7510 | -7/Factory | Identified exit to Factory 7619 | -7/Factory | Identified exit to DSF 8143 | -7/Factory | Build established: Scavenger-Skirmisher 8210 | -7/Factory | Discovered new exit (range 8) 8267 | -7/Factory | Entered Lower Caves 8386 | -7/Lower Caves | System corruption reached 10% 8416 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 8454 | -7/Lower Caves | Encountered a Warlord checkpoint 8480 | -7/Lower Caves | Discovered new exit (range 8) 8596 | -7/Lower Caves | Entered another Lower Caves area 8661 | -7/Lower Caves | Build established: Tank 8736 | -7/Lower Caves | Learned Factory emergency access door positions 8782 | -7/Lower Caves | Learned Factory emergency access door positions 8845 | -7/Lower Caves | Encountered a Warlord checkpoint 8857 | -7/Lower Caves | Discovered new exit (range 14) 9157 | -7/Lower Caves | Entered Data Miner 9157 | -7/Data Miner | Discovered new exit (range 8) 9187 | -7/Data Miner | Met Data Miner 9232 | -7/Data Miner | Learned location of Section 7 (-3) 9232 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9256 | -7/Data Miner | Received God Mode back door access code from Data Miner 9316 | -7/Data Miner | Entered Proximity Caves 9369 | -6/Proximity Caves | Escorted by Enhanced Grunt 9380 | -6/Proximity Caves | Learned Factory garrison access intel 9673 | -6/Proximity Caves | Build established: Skirmisher 9911 | -6/Proximity Caves | Discovered exit to Factory (range 13) 9951 | -6/Proximity Caves | Entered Factory 9951 | -6/Factory | Accompanied by 1 ally 9951 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9953 | -6/Factory | Loaded intel: 4 garrison access locations 10097 | -6/Factory | Discovered new exit (range 15) 10122 | -6/Factory | Identified exit to Lower Caves 10290 | -6/Factory | Build established: Derelict-Skirmisher 10410 | -6/Factory | Fabricated H-55 Commando? 10513 | -6/Factory | Incoming investigation squad redirected 10548 | -6/Factory | Entered Lower Caves 10548 | -6/Lower Caves | Accompanied by 3 allies 10581 | -6/Lower Caves | Learned Factory machine intel 10871 | -6/Lower Caves | Learned Factory stockpile data 10879 | -6/Lower Caves | Spotted B-75 Beast 10899 | -6/Lower Caves | Allies destroyed B-75 Beast 10927 | -6/Lower Caves | Lost 5 parts (3n1u1w) 10999 | -6/Lower Caves | Encountered a Warlord checkpoint 11151 | -6/Lower Caves | Discovered new exit (range 3) 11154 | -6/Lower Caves | Identified exit to Lower Caves 11155 | -6/Lower Caves | Entered another Lower Caves area 11155 | -6/Lower Caves | Accompanied by 2 allies 11155 | -6/Lower Caves | Spotted B-75 Beast 11291 | -6/Lower Caves | Lost 3 parts (1p2u) 11934 | -6/Lower Caves | Discovered new exit (range 14) 11960 | -6/Lower Caves | Encountered a Warlord checkpoint 12027 | -6/Lower Caves | Identified exit to Zion 12038 | -6/Lower Caves | Entered Zion 12038 | -6/Zion | Accompanied by 1 ally 12174 | -6/Zion | Discovered new exit (range 8) 12184 | -6/Zion | Identified exit to Proximity Caves 12254 | -6/Zion | Received a hallucinogenic algorithm 12275 | -6/Zion | System corruption cleaned by Quarantine Array 12715 | -6/Zion | Learned Factory garrison access intel 12798 | -6/Zion | Learned 4 Factory zone layouts 13053 | -6/Zion | Found Prototype Special Weapon 13056 | -6/Zion | Found Prototype Special Weapon 13058 | -6/Zion | Found Prototype Special Weapon 13061 | -6/Zion | Found Prototype Special Weapon 13458 | -6/Zion | Discovered new exit (range 4) 13460 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 13464 | -6/Zion | Identified exit to Deep Caves 13473 | -6/Zion | Entered Deep Caves 13473 | -6/Deep Caves | Accompanied by 1 ally 13773 | -6/Deep Caves | Attacked by Z-Imprinter 13794 | -6/Deep Caves | Destroyed Z-Imprinter 13823 | -6/Deep Caves | Lost 7 parts (2p2n1u2w) 13869 | -6/Deep Caves | Z-Facility disabled 14022 | -6/Deep Caves | Found Prototype Protection 14045 | -6/Deep Caves | Found Prototype Protection 14045 | -6/Deep Caves | Identified Zio. Heavy Carapace 14049 | -6/Deep Caves | Found Prototype Protection 14049 | -6/Deep Caves | Identified Zio. Weapon Casing (x2) 14164 | -6/Deep Caves | Found Zio. Weapon Casing 14454 | -6/Deep Caves | Build established: Tank 14789 | -6/Deep Caves | Spotted as-50632 14824 | -6/Deep Caves | Destroyed as-50632 14867 | -6/Deep Caves | Identified RU-N14's Throwing Claymores (x4) 14932 | -6/Deep Caves | Triggered Deep Caves wall 14994 | -6/Deep Caves | Spotted AS-46137 15003 | -6/Deep Caves | Released all parts (9) 15007 | -6/Deep Caves | Core integrity fell below 50% 15009 | -6/Deep Caves | Core integrity fell below 20% 15012 | -6/Deep Caves | Destroyed by as-66279 with Assembled Shotgun Last Messages --------------- 15003_ Released Zio. Composite Leg I. 15003_ Released Zio. Light DM Reactor. 15003_ Released Visual Processing Unit. 15003_ Released Huge Storage Unit. 15003_ Released Lgt. Ion Engine. 15003_ Released Mak. Armor Plating. 15003_ Released Hvy. EM Shotgun. 15003_ Released RU-N14's Throwing Claymores. 15003_ Acquired 17 matter. 15004_ Dropped Broken Hvy. EM Shotgun. 15006_ Acquired RU-N14's Throwing Claymores. 15006_ as-01877 destroyed. 15008_ Dropped RU-N14's Throwing Claymores. 15008_ Acquired RU-N14's Throwing Claymores. 15008_ Knocked back. 15009_ System corrupted: Substantial component data lost. 15011_ Slug penetrates as-74483. 15012_ RU-N14's Throwing Claymores destroyed. 15012_ System corrupted by crushing effect (+2). 15012_ Knocked back. Map ----- +----------------------------------------------------+ | ????????????????????????????????## | | ???????????????????????????????## | | ??????????????????????????????## | | ??????????????????????????????# | | ??????????????????????????????# | | ????????? ??????????????????# | | ????????? ??????????????????# | | ????????? !?????????????????? | | ????????? ! ????? ????????? | | ????????? #???????? | | ????????? ! ???????? | | ????????? A ! ! #??????? | | ????????? / #??????? | | ????????? ! ! #??????? | | ?????????"a g #???#### | | ?????????" a #??## | | ?????????"a / #??# | | ?????????"aaa ##?## | | ????????"" [ = = #??## | | ????????# aa/ #???# | | ????????" a = #???## | | ????????" a ####### | | ????????" a | | ????????""" | | ????????" a a | | ????????"" @ ####### | | ????????" a*[a #????? | | ????????""*[aaa ?????? | | ????????"==[[][ # # ??????? | | ????????"[| ![! #### ;# "# ##??????? | | ????????"""=*/###??# ## ####???????? | | ?????????"!=[|&[ ##### #??????????? | | ?????????##########???##???????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 32 Energy Capacity 630 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 1525 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Lrn. Sensor Array | -7/Data Miner | Free Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ H-55 Commando | x2 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaAlphaField Manual? 0 Play Time 01:42:41 Cumulative 398.2 hours Start 2022.07.12 @ 17:51:49 End 2022.07.14 @ 12:16:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 459 Rogue 458 Adventurer 0 Explorer 1 Win Type - Total 9 Types 6/0/1/2/0/0/0/0/0 Lore% 75 Gallery% 86 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ee1270d-6524-4e2d-8d02-3ed3ba221119