Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.19 @ 21:26:29 Player: Mr Goldstein Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (13) 65 Value Destroyed (199) 199 Prototype IDs (16) 320 Alien Tech Used (2) 400 Bonus (5984) 5984 TOTAL SCORE: 14168 Bonus ------- Pacifist 200 Entered DSFs 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Met Sigix 2000 Friendly Fire -216 Cogmind --------- Core Integrity 1186/1450 Matter 293/300 Energy 190/190 System Corruption 21% Temperature Cool (0) Movement Flying (23) Location -2/Quarantine Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (7) --- Biomechanical Wings Cooled Field Propulsion Drive Q-thruster Q-thruster Electron Diverter Electron Diverter > --- UTILITY (13) ----- Advanced Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter Improved Medium Armor Plating Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Cooled Field Propulsion Drive Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Biomechanical Wings Cooled Field Propulsion Drive Q-thruster Q-thruster Q-thruster Electron Diverter Electron Diverter > --- UTILITY ---------- Long-range Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter Experimental Cloaking Device Propulsion Shielding Improved Medium Armor Plating Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Advanced Remote Datajack Lance > --- INVENTORY -------- Light Quantum Reactor Cooled Field Propulsion Drive Dimensional Node Initializer Sigix Containment Pod [Rating: 149] Favorites ----------- Power Light Quantum Reactor Engine Backup Power III Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Biomechanical Wings Hover Unit Backup Propulsion III Flight Unit Biomechanical Wings Utility Advanced Signal Interpreter Device Experimental Cloaking Device Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Backup Laser III Energy Gun Backup Laser III Energy Cannon Vortex Cannon Launcher Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Power Maul Slashing Weapon Centrium Greatsword Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp War Pro Res Res Qua Slots Evolved 16 | . . 2 2 2 . 2 2 . 2 . . . . 2 2 . Power . | . . . . . . . . . . . . . . . . . Propulsion 5 | . . 1 1 1 . 1 . . . . . . . 1 . . Utility 11 | . . 1 1 1 . 1 2 . 2 . . . . 1 2 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 77 | . 1 2 2 . 6 8 . 4 16 3 1 16 1 1 16 . Power 8 | . . . . . 1 1 . . 2 1 . 2 . . 1 . Engine 4 | . . . . . 1 1 . . 1 1 . . . . . . Core 1 | . . . . . . . . . 1 . . . . . . . Reactor 3 | . . . . . . . . . . . . 2 . . 1 . Propulsion 23 | . . 1 . . 3 3 . 2 3 . 1 4 . 1 5 . Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 23 | . . 1 . . 3 3 . 2 3 . 1 4 . 1 5 . Utility 31 | . 1 . . . 1 2 . 2 8 2 . 6 1 . 8 . Device 7 | . . . . . . . . . . . . 3 1 . 3 . Storage . | . . . . . . . . . . . . . . . . . Processor 8 | . . . . . . 1 . . 5 1 . 1 . . . . Hackware 9 | . . . . . . . . 2 2 1 . . . . 4 . Protection 7 | . 1 . . . 1 1 . . 1 . . 2 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 15 | . . 1 2 . 1 2 . . 3 . . 4 . . 2 . Energy Gun 2 | . . . . . . . . . . . . 2 . . . . Energy Cannon 2 | . . . . . . . . . . . . 2 . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 2 | . . 1 . . 1 . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . Impact Weapon 5 | . . . 2 . . 2 . . 1 . . . . . . . Slashing Weapon 2 | . . . . . . . . . 2 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . 1 . . 1 . . 7 . . 1 2 Corrupted Parts 2 | . . . . . . 1 . . . . . 1 . . . . System Corruption 13 | . . . . . . 4 . . . . . 9 . . . . Parts Lost 39 | . . . 2 . 5 . . 5 2 1 9 2 1 1 4 7 Power 4 | . . . . . 1 . . . . 1 1 1 . . . . Propulsion 13 | . . . 1 . 3 . . 2 . . 5 . . 1 . 1 Utility 15 | . . . . . . . . 3 1 . 2 1 1 . 3 4 Weapon 7 | . . . 1 . 1 . . . 1 . 1 . . . 1 2 Highest Loss Streak 9 | . . . 2 . 5 . . 5 2 1 9 2 1 1 2 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 62 | . 11 16 19 . 6 27 35 29 60 88 70 62 88 79 91 84 Engine 1 | . . . . . . . 5 1 . 3 2 2 . . . . Reactor 1 | . . . . . . . . . . . . . 5 4 4 4 Flight 17 | . . 5 7 . . 15 17 14 19 26 15 6 26 23 29 28 Device 2 | . . . . . . . . . . . . . 8 8 6 3 Processor 16 | . . . . . . 2 5 3 16 31 30 26 21 19 17 17 Hackware 12 | . . . . . . . . 5 15 21 19 15 10 9 17 17 Protection 3 | . 11 11 7 . . 6 5 2 . . . . 5 4 7 6 Energy Gun 3 | . . . . . . . . . . . . 6 10 9 3 . Naked Turns 61 | . 10 . 8 6 37 . . . . . . . . . . . Heaviest Build 34 | . 1 4 4 . 3 12 12 12 19 12 8 30 32 32 34 34 Greatest Support 47 | 3 3 4 4 3 10 12 12 35 40 40 39 32 32 32 47 45 Greatest Overweight (x) 4 | . . 1 1 . . . . . 3 . . 4 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 3 5 5 5 5 3 3 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 2 4 4 5 3 1 2 4 3 4 4 4 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 3 5 5 5 4 2 3 5 4 5 4 4 5 5 3 4 Class Distribution -------------------- 40% | Hacker-Sprinter 25% | Hacker-Mutant 15% | Mutant 10% | Wizard-Sprinter 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/DSF Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp War Pro Res Res Qua Matter Collected 888 | 193 . 11 51 . 36 80 . . 39 151 . 150 15 . 162 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 372 | . . 11 51 . . 164 . . 39 107 . . . . . . Parts 14 | . . 5 2 . . 2 . . 4 1 . . . . . . Haulers Intercepted 2 | . . . 1 . . 1 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . 1 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp War Pro Res Res Qua Combat Hostiles Destroyed 7 | . . 3 . . . 3 . . . 1 . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . AOE 3 | . . 3 . . . . . . . . . . . . . . Classes Destroyed 5 | . . 1 2 . . 1 . . 1 . . . . . . . Worker 1 | . . . . . . 1 . . . . . . . . . . Tunneler 1 | . . . . . . . . . 1 . . . . . . . Hauler 2 | . . . 1 . . 1 . . . . . . . . . . Operator 2 | . . . 1 . . . . . 1 . . . . . . . Swarmer 7 | . . 3 . . . 3 . . . 1 . . . . . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . Best Kill Streak 3 | . . 3 1 . . 3 . . 1 1 . . . . . . Combat Bots Only 3 | . . 3 . . . 3 . . . 1 . . . . . . Max Kills in Single Turn 3 | . . 3 1 . . 1 . . 1 1 . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp War Pro Res Res Qua Damage Taken 4590 | . . 43 374 . 482 90 47 506 642 303 737 151 64 100 404 647 Core 1654 | . . 37 279 . 283 42 . 118 38 98 429 12 . 54 96 168 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 45 | . . . . . . . . . . . . . 7 7 31 . Core Remaining (%) 80 | 100 100 90 49 . 59 95 . 88 . . . . 49 95 . . Volleys Fired 5 | . . 2 . . . . . . . . . 1 . . 2 . Largest 1 | . . 1 . . . . . . . . . 1 . . 1 . Hottest 50 | . . 30 . . . . . . . . . 50 . . 10 . Shots Fired 6 | . . 2 . . . . . . . . . 1 1 . 2 . Gun 1 | . . . . . . . . . . . . . 1 . . . Cannon 1 | . . . . . . . . . . . . 1 . . . . Launcher 2 | . . 2 . . . . . . . . . . . . . . Special 2 | . . . . . . . . . . . . . . . 2 . Kinetic . | . . . . . . . . . . . . . . . . . Thermal 1 | . . . . . . . . . . . . . 1 . . . Explosive 2 | . . 2 . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . . 1 . . . . Robot Hit Streak 2 | . . 1 . . . . . . . . . . . . 2 . Robot Miss Streak 1 | . . . . . . . . . . . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 23 | . . 1 3 . . 8 . . 3 5 . . . . 3 . Core Hits 9 | . . 3 2 . . . . . 2 2 . . . . . . Critical Kills 1 | . . . . . . . . . 1 . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . . . . . . . . . Critical Strikes 4 | . . . . . . 2 . . 1 1 . . . . . . Smash 3 | . . . . . . 2 . . 1 . . . . . . . Sever 1 | . . . . . . . . . . 1 . . . . . . Melee Attacks 53 | . . . 3 . . 8 . . 7 11 . . . . 3 21 Impact 12 | . . . 3 . . 8 . . 1 . . . . . . . Slashing 17 | . . . . . . . . . 6 11 . . . . . . Piercing 24 | . . . . . . . . . . . . . . . 3 21 Sneak Attacks 6 | . . . 1 . . 2 . . 2 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 1813 | . . 201 191 . . 479 . . 376 507 . . . . 59 . Guns . | . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 201 | . . 201 . . . . . . . . . . . . . . Melee 1607 | . . . 186 . . 479 . . 376 507 . . . . 59 . Ramming 5 | . . . 5 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive 201 | . . 201 . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 783 | . . . 186 . . 479 . . 118 . . . . . . . Slashing 765 | . . . . . . . . . 258 507 . . . . . . Piercing 59 | . . . . . . . . . . . . . . . 59 . Highest Corruption 21 | . . . . . . 5 . . . . 1 12 12 1 1 21 Average Corruption 5 | . . . . . . 1 . . . . 1 2 12 1 1 9 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . . . 20 . Effects 26 | . . . . . . 1 . . . . . 1 15 . 4 5 Message Errors 12 | . . . . . . . . . . . . . 7 . 2 3 Matter Fused 3 | . . . . . . . . . . . . . 2 . 1 . Heat Flow Errors 1 | . . . . . . . . . . . . . 1 . . . Energy Discharges 1 | . . . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . 1 . . . Data Loss (minor) 2 | . . . . . . . . . . . . . . . . 2 Data Loss (major) 3 | . . . . . . 1 . . . . . 1 1 . . . Misfires 1 | . . . . . . . . . . . . . 1 . . . Alerts 2 | . . . . . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 659 | . . 5 135 . . 192 . . 181 146 . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 5 | . . 5 . . . . . . . . . . . . . . Melee 654 | . . . 135 . . 192 . . 181 146 . . . . . . Knockbacks 3 | . . . 1 . . 2 . . . . . . . . . . Impact 3 | . . . 1 . . 2 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 2 | . . . 2 . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed 1 | . . . 1 . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 333 | . . 2 . . . . . . 54 . . . 333 . 8 . Average Temperature 76 | . . 2 . . . . . . 30 . . . 114 . 3 . Received Heat Transfer 483 | . . 6 189 . 18 . . . 126 9 72 9 . 9 45 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 13 | . . . 4 . . 9 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp War Pro Res Res Qua Peak Influence 869 | . . 95 111 41 128 573 310 217 324 . . . . 117 869 572 Initial 488 | . . . 39 41 28 53 280 217 87 . . . . . 60 488 Average 265 | . . 70 65 41 41 372 283 194 178 . . . . 52 406 532 Maximum Alert Level 3 | . . . . . . 2 1 1 1 . . . . . 3 2 Low Security (%) 55 | 100 100 100 100 100 100 22 . 65 63 . . . . 100 44 . Level 1 12 | . . . . . . 32 100 34 36 . . . . . 1 . Level 2 26 | . . . . . . 45 . . . . . . . . 31 100 Level 3 5 | . . . . . . . . . . . . . . . 23 . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . . . 3 . 3 5 . 1 1 . . . . 2 6 2 Investigation 13 | . . . . . . 5 . . 1 . . . . 1 6 . Extermination . | . . . . . . . . . . . . . . . . . Reinforcement 10 | . . . 3 . 3 . . 1 . . . . . 1 . 2 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp War Pro Res Res Qua Distress Signals 16 | . . . . . . . . . . . . . . 3 12 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 137 | . 1 6 15 . 10 15 3 3 12 4 7 12 . 13 35 1 Peak Tracking Total 12 | . 2 3 12 . 10 4 9 3 7 4 6 11 . 12 7 . Tactical Retreats 17 | . . . 1 . 2 4 . . 3 2 1 1 . . 3 . Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp War Pro Res Res Qua Traps Triggered 3 | . . . . . 1 1 . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 8 | . . . . . 8 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 9 | . . . . . 9 . . . . . . . . . . . Triggered 21 | . . . . . 8 . . . . . . 13 . . . . Most Traps Carried 2 | . . . . . 2 . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp War Pro Res Res Qua Machines Disabled 5 | . . . . . . . . . . 2 . 1 . . . 2 Max in Single Turn 1 | . . . . . . . . . . 1 . 1 . . . 1 Garrison Access 5 | . . . . . . 1 . . 1 . . . . . 3 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp War Pro Res Res Qua Machines Accessed 33 | . . . 1 1 . 7 1 . 5 . . 3 . 2 7 6 Terminals 22 | . . . 1 1 . 4 1 . 3 . . . . 2 4 6 Fabricators 2 | . . . . . . 2 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . . 1 . . . . . 3 . Total Hacks 68 | . . . 1 1 . 15 3 . 10 . . 6 . 4 14 14 Successful 33 | . . . 1 1 . 5 1 . 6 . . 6 . 2 4 7 Failed 35 | . . . . . . 10 2 . 4 . . . . 2 10 7 Catastrophic 8 | . . . . . . 2 . . 1 . . . . 1 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 24 | . . . . . . 5 . . 6 1 . 2 . 1 4 5 Terminals 51 | . . . 1 1 . 11 3 . 7 . . . . 4 10 14 Fabricators 3 | . . . . . . 3 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 1 . . 2 . . . . . 4 . Terminal Hacks 25 | . . . 1 1 . 3 1 . 3 . . 6 . 2 1 7 Record 6 | . . . . . . . . . . . . 5 . . . 1 Robot Analysis 1 | . . . . . . 1 . . . . . . . . . . Prototype ID Bank 2 | . . . 1 . . . . . . . . . . . . 1 Open Door 2 | . . . . . . . . . . . . 1 . . . 1 Open DSF 3 | . . . . 1 . . 1 . 1 . . . . . . . Level Access Points 5 | . . . . . . 1 . . 1 . . . . 1 1 1 Branch Access Points 3 | . . . . . . . . . 1 . . . . 1 . 1 Patrol Status 1 | . . . . . . . . . . . . . . . . 1 Registered Components 1 | . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . . . . 1 . Seal Access 2 | . . . . . . . . . 1 . . . . . 1 . Unauthorized Hacks 5 | . . . . . . 1 . . 2 . . . . . 2 . Terminals 1 | . . . . . . . . . 1 . . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . Tunnel 1 | . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . 2 . Jam 3 | . . . . . . 1 . . . . . . . . 2 . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . 1 . Hacking Detections 19 | . . . . 1 . 6 1 . 1 . . . . 1 5 4 Full Trace Events 8 | . . . . . . 3 . . . . . . . 1 4 . Feedback Events 3 | . . . . . . 1 . . . . . . . 1 1 . Corruption 3 | . . . . . . 1 . . . . . . . 1 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp War Pro Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . . . . . 1 . Manual 1 | . . . . . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp War Pro Res Res Qua Total Allies 2 | . . . . . . . . . 1 . . . . . 1 . Largest Group 1 | . . . . . . . . . 1 . . . . . 1 . Highest-Rated Group 148 | . . . . . . . . . 26 . . . . . 148 . Highest-Rated Ally 148 | . . . . . . . . . 26 . . . . . 148 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 23 | . . . . . . . . . . . . . . . 23 . Total Damage 595 | . . . . . . . . . . . . . . . 595 . Kills 3 | . . . . . . . . . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp War Pro Res Res Qua Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp War Pro Res Res Qua Turns Passed 2796 | 13 54 61 101 6 187 200 20 38 261 182 138 559 290 79 388 219 Spaces Moved 5872 | 26 98 114 209 12 151 519 64 87 601 442 362 811 283 323 1492 278 Core 322 | 26 98 39 22 12 124 . . . 1 . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 114 | . . . . . . . . . . . . 114 . . . . Flight 5436 | . . 75 187 . 27 519 64 87 600 442 362 697 283 323 1492 278 Fastest Speed 19 | 50 50 40 40 50 30 30 30 29 30 30 30 24 24 24 19 23 Average Speed 34 | 50 50 43 41 50 47 31 30 33 32 31 37 62 24 24 22 23 Slowest Speed 320 | 50 50 100 100 50 50 32 30 37 200 37 40 320 24 24 24 23 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 49 | . . 1 2 . 1 1 . 1 2 1 5 6 . 8 21 . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 37 | 4 24 19 30 1 78 13 4 85 21 61 63 86 49 16 52 38 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . . Known Exits Taken 10 | . . . . 1 . 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 6 | . . . . . . . . . . 3 1 . 2 . . . Spaces Dug 30 | . . 8 . . . . . . 3 1 . . . . 1 17 Terrain Destroyed 34 | . . 12 . . . . . . 3 1 . . . . 1 17 Melee 22 | . . . . . . . . . 3 1 . . . . 1 17 Projectile . | . . . . . . . . . . . . . . . . . AOE 12 | . . 12 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp War Pro Res Res Qua Total 6485 | 25 101 122 216 11 270 539 64 92 645 459 357 853 503 316 1510 402 Wait 443 | . . 1 . . 80 3 . . 19 3 . 15 219 . 7 96 Move 5762 | 25 97 111 205 11 148 516 63 84 596 439 351 801 282 306 1449 278 Hop 45 | . . 1 1 . 1 1 . 1 2 1 5 3 . 8 21 . Pick Up 38 | . 3 3 1 . 14 1 1 2 3 2 . 1 1 . 3 3 Fast Attach 53 | . 1 1 2 . 2 3 . 4 11 2 . 14 1 . 12 . Attach 22 | . . 1 . . 4 5 . . 4 1 1 1 . 1 2 2 Detach 7 | . . 1 . . . 2 . . 1 . . 1 . 1 1 . Swap 4 | . . . . . . . . . 1 . . 1 . . 2 . Drop 43 | . . 1 3 . 12 . . 1 1 . . 15 . . 8 2 Fire 5 | . . 2 . . . . . . . . . 1 . . 2 . Melee 53 | . . . 3 . . 8 . . 7 11 . . . . 3 21 Ram 1 | . . . 1 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap 9 | . . . . . 9 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/DSF -4/Factory (discovered 7 exits: Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -2/Research (discovered 4 exits: *Acc x3 / *Qua) -2/Quarantine (discovered 1 exit: Acc) History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 16) 14 | -11/Junkyard | Entered Materials 60 | -10/Materials | Discovered new exit (range 16) 68 | -10/Materials | Entered another Materials area 68 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 123 | -9/Materials | Discovered new exit (range 14) 129 | -9/Materials | Entered another Materials area 129 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 224 | -8/Materials | Discovered new exit (range 15) 230 | -8/Materials | Core integrity fell below 50% 230 | -8/Materials | Entered Factory 230 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 236 | -7/Factory | Identified exit to DSF 236 | -7/Factory | Entered DSF 266 | -7/DSF | Additional patrols routed to DSF 303 | -7/DSF | Build established: Mutant 415 | -7/DSF | Discovered new exit (range 15) 423 | -7/DSF | Entered Factory 423 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 442 | -6/Factory | Lost 5 parts (1p3n1w) 472 | -6/Factory | Identified exit to Factory 623 | -6/Factory | Entered another Factory area 623 | -5/Factory | Evolved 2 slots: Utility x2 643 | -5/Factory | Identified exit to DSF 643 | -5/Factory | Entered DSF 667 | -5/DSF | Additional patrols routed to DSF 675 | -5/DSF | Discovered new exit (range 16) 681 | -5/DSF | Entered Factory 681 | -4/Factory | Evolved 2 slots: Utility x2 709 | -4/Factory | Lost 5 parts (2n3u) 768 | -4/Factory | Found Prototype Slashing Weapon 768 | -4/Factory | Identified Centrium Greatsword 771 | -4/Factory | Found Centrium Greatsword 825 | -4/Factory | Spotted B-86 Titan 833 | -4/Factory | Spotted B-86 Titan 926 | -4/Factory | Identified exit to Upper Caves 926 | -4/Factory | Identified exit to Armory 926 | -4/Factory | Identified exit to Research 942 | -4/Factory | Entered Upper Caves 969 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 977 | -4/Upper Caves | Spotted B-86 Titan 983 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 1043 | -4/Upper Caves | Found Alien Artifact 1054 | -4/Upper Caves | Build established: Hacker-Sprinter 1119 | -4/Upper Caves | Discovered new exit (range 7) 1123 | -4/Upper Caves | Identified exit to Upper Caves 1124 | -4/Upper Caves | Entered another Upper Caves area 1183 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 1216 | -4/Upper Caves | Spotted B-86 Titan 1261 | -4/Upper Caves | Discovered new exit (range 2) 1262 | -4/Upper Caves | Identified exit to Warlord 1262 | -4/Upper Caves | Entered Warlord 1276 | -4/Warlord | Lost 9 parts (1p5n2u1w) 1276 | -4/Warlord | System corruption cleaned by Quarantine Array 1295 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 1360 | -4/Warlord | Learned Quarantine trap positions 1360 | -4/Warlord | Learned Research emergency access door positions 1360 | -4/Warlord | Learned Factory fabricator intel 1360 | -4/Warlord | Learned Armory terminal intel 1360 | -4/Warlord | Learned Research repair station intel 1414 | -4/Warlord | Build established: Hacker-Mutant 1448 | -4/Warlord | Visited the Vortex Lab 1450 | -4/Warlord | Found Prototype Energy Gun 1450 | -4/Warlord | Identified Vortex Rail 1458 | -4/Warlord | Found Prototype Energy Cannon 1458 | -4/Warlord | Identified Vortex Cannon 1469 | -4/Warlord | Warlord's base attacked by MAIN.C 1740 | -4/Warlord | Met Warlord 1758 | -4/Warlord | Found Prototype Device 1758 | -4/Warlord | Identified Exp. Cloaking Device 1768 | -4/Warlord | Found Prototype Processor 1768 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 1770 | -4/Warlord | Found Prototype Device 1770 | -4/Warlord | Identified Thermal Barrier 1805 | -4/Warlord | Warlord forces counterattacked 1811 | -4/Warlord | Spotted Striker 1812 | -4/Warlord | Spotted Striker 1815 | -4/Warlord | Core integrity fell below 50% 1819 | -4/Warlord | System corruption reached 10% 1819 | -4/Warlord | Discovered new exit (range 9) 1821 | -4/Warlord | Identified exit to Proximity Caves 1821 | -4/Warlord | Entered Proximity Caves 1903 | -3/Proximity Caves | Discovered exit to Research (range 6) 2044 | -3/Proximity Caves | Build established: Hacker-Sprinter 2069 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 2111 | -3/Proximity Caves | Entered Research 2111 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2113 | -3/Research | Loaded intel: 4 repair station locations 2135 | -3/Research | Spotted B-86 Titan 2138 | -3/Research | Identified exit to Testing 2143 | -3/Research | Identified exit to Research 2181 | -3/Research | Spotted B-86 Titan 2190 | -3/Research | Entered another Research area 2190 | -2/Research | Warlord forces began assault on 0b10 2190 | -2/Research | Evolved 2 slots: Utility x2 2212 | -2/Research | Met up with Warlord 2235 | -2/Research | Identified exit to Access 2300 | -2/Research | Research machine network offline 2347 | -2/Research | Spotted B-90 Cyclops 2353 | -2/Research | Befriended a Behemoth using the annoying Tinkerer's hack 2539 | -2/Research | Spotted Striker 2549 | -2/Research | Borebot progress halted 2574 | -2/Research | Discovered new exit (range 15) 2577 | -2/Research | Identified exit to Quarantine 2578 | -2/Research | Entered Quarantine 2579 | -2/Quarantine | Loaded intel: 21 trap records 2626 | -2/Quarantine | Met incapacitated Sigix Warrior 2626 | -2/Quarantine | Lockdown squad dispatched 2627 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 2627 | -2/Quarantine | Unlocked Sigix quarantine chamber 2647 | -2/Quarantine | Found Alien Artifact 2648 | -2/Quarantine | Identified Dimensional Node Initializer 2648 | -2/Quarantine | Initialized slip node 2649 | -2/Quarantine | Identified Subatomic Replicator 2649 | -2/Quarantine | Used Subatomic Replicator to replicate Sigix Containment Pod 2699 | -2/Quarantine | Crushed by falling debris 2699 | -2/Quarantine | System corruption reached 10% 2719 | -2/Quarantine | Crushed by falling debris 2750 | -2/Quarantine | Lost 7 parts (1n4u2w) 2797 | -2/Quarantine | Self-destructed Last Messages --------------- 02699_ Imp. Hacking Suite destroyed. 02699_ System corrupted by crushing effect (+1). 02699_ Lance destroyed. 02699_ System corrupted by crushing effect (+3). 02699_ Propulsion Shielding destroyed. 02699_ System corrupted by crushing effect (+3). 02699_ Q-thruster destroyed. 02699_ System corrupted by crushing effect (+5). 02719_ The unstable cave ceiling collapses. 02719_ Crushed by falling debris. 02719_ Adv. Remote Datajack destroyed. 02719_ System corrupted by crushing effect (+3). 02719_ Lrn. Sensor Array destroyed. 02719_ System corrupted by crushing effect (+4). 02719_ Hacking Suite destroyed. 02719_ System corrupted by crushing effect (+1). 02735_ IYEVHIQ2VFPMAPBH>FTLY 02752_ Q,XU#&PXHATXVZUF>& <2J1>< &MGFJG/NRBIQS 02768_ System corrupted: Component data lost. 02790_ K|STM=UFP0IY,NKUX7RQBO|V:L,RCM8U Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????#+#??????????????????????????????????????????? | | ##### #??????????????????????????????????????????? | | ###????????????????????????????????????????? | | ""#????????????????????????????????????????? | | ""#????????????????????????????????????????? | | ^ T"#????????????????????????????????????????? | | ""#????????????????????????????????????????? | | """ ""#????????????????????????????????????????? | | """ ###????????????????????????????????????????? | | """ #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | """ ]#??????????????????????????????????????????? | | """ #??????????????????????????????????????????? | | """ #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | """ ####?????????????????##????????????????????? | | """ #???????????????## #????????????????????? | | """ #??????????????####?????????????????????? | | #?????????????##@##?????????????????????? | | #?????###???######??????????????????????? | | ###+############ #########???????????????????????? | | *"## # # ###????????????????????????? | | """"""" #### # ##??????????????????????????? | | """"""" #??#####???????????????????????????? | | """"""" #??????????????????????????????????? | | #??????????????????????????????????? | | !#??????????????????????????????????? | | ###############??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 25 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Cloak Strength 4 Armor Coverage 225 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 75 Melee Accuracy 8 Armor Integrity Analysis 50 Offensive Hacking 46 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilVisualDesublimator Manual? 0 Play Time 00:46:14 Cumulative 226.9 hours Start 2023.05.19 @ 20:32:38 End 2023.05.19 @ 21:26:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 689 Rogue 689 Adventurer 0 Explorer 0 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 83 Gallery% 81 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d82d2c63-6828-4422-a17b-cbad79d59740