Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.21 @ 00:32:12 Player: EYE-VY Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (98) 490 Value Destroyed (3261) 3261 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (835) 835 TOTAL SCORE: 9026 Bonus ------- High Alert Combat Kills 87 Follower Combat Kills 148 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 323/325 System Corruption 0% Temperature Hot (215) Movement Walking (190) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ Improved Heat Sink Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer Layered Medium Armor Plating > --- WEAPON (3) ------- Plasma Cannon Plasma Cannon > --- INVENTORY (10) --- Light Angular Momentum Engine Improved Melee Analysis Suite Pulse Rifle Guided Plasma Cannon Plasma Cutter Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Pulse Rifle Advanced Beam Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Hardened Heavy Armor Plating Pulse Rifle Gatling Laser Plasma Cannon Plasma Cannon Guided Plasma Cannon Gauss Rifle Plasma Cutter [Rating: 45] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Heavy Armor Plating Weapon Gauss Rifle Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Special Weapon Enhanced Flamer Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . Utility 4 | . . 2 . . . 1 1 . . . . Weapon 1 | . . . . . . . 1 . . . . Parts Attached 107 | 6 6 31 . 1 5 30 3 9 4 . 12 Power 15 | 1 1 6 . . . 4 . . 1 . 2 Engine 13 | 1 1 6 . . . 4 . . . . 1 Core 1 | . . . . . . . . . 1 . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 29 | 2 2 8 . . 2 9 1 2 1 . 2 Treads 11 | . . 6 . . . 4 . 1 . . . Leg 17 | 2 2 2 . . 1 5 1 1 1 . 2 Wheel 1 | . . . . . 1 . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 26 | 1 2 9 . . 1 6 1 4 . . 2 Device 10 | . 1 3 . . . 3 1 1 . . 1 Storage 3 | 1 1 1 . . . . . . . . . Processor 5 | . . 3 . . 1 1 . . . . . Hackware . | . . . . . . . . . . . . Protection 8 | . . 2 . . . 2 . 3 . . 1 Artifact . | . . . . . . . . . . . . Weapon 37 | 2 1 8 . 1 2 11 1 3 2 . 6 Energy Gun 7 | . . 1 . . . 3 1 1 . . 1 Energy Cannon 9 | . 1 . . . . 1 . 1 2 . 4 Ballistic Gun 17 | 2 . 5 . . 2 7 . 1 . . . Ballistic Cannon 2 | . . 2 . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon 2 | . . . . 1 . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . 1 . . . . . Parts Lost 42 | . 1 11 . . 3 12 . 5 . . 10 Power 9 | . 1 3 . . . 3 . 1 . . 1 Propulsion 13 | . . 2 . . 2 5 . 1 . . 3 Utility 9 | . . 3 . . 1 2 . 2 . . 1 Weapon 11 | . . 3 . . . 2 . 1 . . 5 Highest Loss Streak 9 | . 1 3 . . 3 4 . 5 . . 9 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 87 | . 97 95 100 77 89 91 99 81 86 92 74 Engine 6 | . 13 10 11 11 11 8 7 1 . . . Treads 10 | . . 15 22 22 4 5 15 9 7 7 2 Leg 8 | . 28 5 . . 4 8 7 6 13 15 10 Device 4 | . 11 11 . . . 7 6 . . . 4 Storage 9 | . 14 11 11 11 11 9 7 7 7 7 7 Processor 19 | . . 13 22 22 32 27 23 23 23 23 23 Protection 5 | . . 3 11 11 . . 7 8 7 7 4 Energy Gun 7 | . . 2 . . . 7 14 13 14 . . Energy Cannon 2 | . 2 3 . . . . . . . 15 12 Ballistic Gun 9 | . 25 11 22 . 21 10 7 8 7 7 2 Naked Turns . | . . . . . . . . . . . . Heaviest Build 52 | 14 21 37 27 27 24 34 39 46 52 52 52 Greatest Support 60 | 20 20 40 40 40 16 54 40 60 33 33 33 Greatest Overweight (x) 13 | 4 1 1 . . 7 1 . 2 2 1 13 Average Overweight (x) . | . . . . . 1 . . 1 1 1 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 4 10 10 10 10 10 10 10 10 9 8 8 Average Carried 8 | 2 7 9 10 9 8 9 9 7 7 8 5 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 4 10 10 10 10 9 10 10 7 8 8 6 Class Distribution -------------------- 33% | Gunner 32% | Mutant 22% | Scavenger-Mutant 6% | Scavenger-Skirmisher 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 2433 | 231 268 756 . . 238 555 . 199 48 . 138 Remotely . | . . . . . . . . . . . . Salvage Created 3753 | . 266 1152 . . 251 1250 . 315 265 . 254 Parts 199 | . 14 75 . . 8 67 . 12 12 . 11 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . 13 14 . 12 Prevented 1 | . . . . . . . . . 1 . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 87 | . 7 31 . . 3 26 . 8 7 . 5 Guns 73 | . 7 20 . . 3 26 . 8 7 . 2 Cannons 14 | . . 11 . . . . . . . . 3 Classes Destroyed 14 | . 4 3 . . 1 4 . . . . 2 Worker 1 | . . 1 . . . . . . . . . Tunneler 1 | . . . . . . 1 . . . . . Recycler 3 | . . 1 . . 1 1 . . . . . Operator 1 | . 1 . . . . . . . . . . Watcher 5 | . 1 3 . . . 1 . . . . . Swarmer 29 | . 3 12 . . . 7 . 4 3 . . Grunt 30 | . 4 11 . . 2 7 . 2 3 . 1 Brawler 2 | . . . . . 1 . . 1 . . . Duelist 2 | . . . . . . . . . . . 2 Sentry 15 | . . 8 . . . 4 . 1 1 . 1 Specialist 6 | . . . . . . 6 . . . . . Hunter 1 | . . . . . . 1 . . . . . Programmer 1 | . . . . . . . . . . . 1 Heavy 1 | . . . . . . 1 . . . . . Best Kill Streak 8 | . 3 4 . . 4 8 . 7 3 . 1 Combat Bots Only 8 | . 3 4 . . 3 8 . 7 3 . 1 Max Kills in Single Turn 2 | . 1 1 . . 1 2 . 1 1 . 1 Gunslinging 1 | . . . . . . 1 . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Hostile Shots Fired 745 | . 44 258 . . 33 174 . 107 35 . 94 Missed 222 | . 16 87 . . 9 54 . 23 15 . 18 Damage Taken 7809 | . 414 1856 . . 388 2039 . 1330 256 . 1526 Core 1572 | . 153 274 . . 73 363 . 279 53 . 377 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 46 | 100 38 . . . 13 34 . . . . . Volleys Fired 310 | . 32 117 . . 13 71 . 30 16 . 31 Largest 3 | . 2 2 . . 2 2 . 3 3 . 3 Hottest 171 | . 40 104 . . 46 89 . 171 171 . 171 Shots Fired 571 | . 64 223 . . 26 136 . 48 28 . 46 Gun 468 | . 64 153 . . 26 136 . 48 28 . 13 Cannon 102 | . . 70 . . . . . . . . 32 Launcher . | . . . . . . . . . . . . Special 1 | . . . . . . . . . . . 1 Kinetic 376 | . 64 158 . . 26 83 . 26 7 . 12 Thermal 188 | . . 65 . . . 53 . 22 21 . 27 Explosive . | . . . . . . . . . . . . Electromagnetic 7 | . . . . . . . . . . . 7 Robot Hit Streak 16 | . 9 16 . . 11 11 . 7 8 . 13 Robot Miss Streak 5 | . 4 5 . . 1 4 . 4 5 . 3 Penetration Max 1 | . . . . . . 1 . 1 . . . Secondary Targets 5 | . 2 . . . . 3 . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . Shots Hit Robots 365 | . 38 119 . . 22 94 . 33 24 . 35 Core Hits 164 | . 15 50 . . 9 42 . 18 19 . 11 Critical Kills 4 | . . . . . 1 . . 2 . . 1 Critical Parts Destroyed 3 | . 1 . . . . 2 . . . . . Critical Strikes 10 | . 1 . . . 1 3 . 3 1 . 1 Burn 3 | . . . . . . 1 . 1 1 . . Destroy 7 | . 1 . . . 1 2 . 2 . . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6709 | . 487 1927 . . 349 2016 . 725 460 . 745 Guns 5476 | . 473 1270 . . 349 1999 . 725 460 . 200 Cannons 1187 | . . 652 . . . . . . . . 535 Explosions 14 | . 14 . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 22 | . . 5 . . . 17 . . . . . Kinetic 3963 | . 473 1249 . . 349 1199 . 448 79 . 166 Thermal 2651 | . . 673 . . . 800 . 277 381 . 520 Explosive 14 | . 14 . . . . . . . . . . Electromagnetic 59 | . . . . . . . . . . . 59 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . 2 3 3 3 3 . . . . . . Average Corruption 2 | . 1 2 3 3 3 . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 28 | . 3 8 2 12 3 . . . . . . Message Errors 5 | . . 2 . 3 . . . . . . . Matter Fused 7 | . 1 1 1 3 1 . . . . . . Heat Flow Errors 2 | . . 1 . 1 . . . . . . . Energy Discharges 3 | . . . . 3 . . . . . . . Parts Rejected 1 | . . 1 . . . . . . . . . Data Loss (minor) 6 | . 2 1 1 1 1 . . . . . . Data Loss (major) 2 | . . 1 . 1 . . . . . . . Alerts 1 | . . . . . 1 . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 31 | . . . . . . . . . . . 31 Projectiles 31 | . . . . . . . . . . . 31 Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 3 | . . 3 . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 2 | . . 2 . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . Self-Inflicted Damage 66 | . 63 . . . . 3 . . . . . Shots 1 | . 1 . . . . . . . . . . Rammed 5 | . . 1 . . . 4 . . . . . Targets Rammed 6 | . . 2 . . . 4 . . . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . Highest Temperature 350 | . 26 180 . 156 26 102 . 319 339 . 350 Average Temperature 100 | . 5 65 . 84 9 43 . 112 159 . 141 Received Heat Transfer 2331 | . 195 486 . . 216 450 . 243 36 . 705 Effects 2 | . . . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 6 | . . 3 . . . 2 . 1 . . . Heat Transferred 5731 | . . 1480 . . . 1554 . 671 921 . 1105 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . 3 . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 474 | . 264 352 137 . 85 474 214 . . . . Initial 214 | . . . 130 . . 33 214 . . . . Average 162 | . 78 206 136 . 65 147 157 . . . . Maximum Alert Level 2 | . 1 1 . . . 2 1 . . . . Low Security (%) 52 | 100 80 37 100 . 100 70 28 . . . . Level 1 44 | . 19 62 . . . 17 71 . . . . Level 2 2 | . . . . . . 12 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 17 | . 2 5 . . . 9 . . . . 1 Investigation 4 | . 1 2 . . . 1 . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 9 | . 1 3 . . . 5 . . . . . Assault 1 | . . . . . . . . . . . 1 Garrison 3 | . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 6 | . 1 3 . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 134 | . 10 45 . . 3 43 . 12 7 . 14 Peak Tracking Total 9 | . 4 5 . . 3 8 . 9 3 . 8 Tactical Retreats 8 | . . 3 . . . 5 . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 8 | . 3 4 . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 4 | . 1 . . . 2 1 . . . . . Max in Single Turn 1 | . 1 . . . 1 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 22 | . 3 9 1 2 . 2 . . 1 4 . Terminals 11 | . 3 7 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . 2 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 76 | . 12 19 2 11 . 2 . . 1 29 . Successful 58 | . 6 8 1 11 . 2 . . 1 29 . Failed 18 | . 6 11 1 . . . . . . . . Catastrophic 4 | . 2 1 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 26 | . 8 17 . 1 . . . . . . . Terminals 30 | . 12 16 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . . 3 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Terminal Hacks 48 | . 3 3 1 11 . . . . 1 29 . Record 21 | . . . . 10 . . . . . 11 . Part Schematic 11 | . . . . . . . . . . 11 . Robot Schematic 4 | . . . . . . . . . . 4 . Prototype ID Bank 4 | . . 1 . . . . . . . 3 . Open Door 1 | . . . . . . . . . 1 . . Unreport Threat 4 | . 3 1 . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 3 | . . 2 . . . 1 . . . . . Retrieve Components 3 | . . 2 . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 6 | . 3 3 . . . . . . . . . Terminals 6 | . 3 3 . . . . . . . . . Botnet 4 | . 2 2 . . . . . . . . . Operators 2 | . 1 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 11 | . 3 7 1 . . . . . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . 11 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 12 | . . 11 . . . 1 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 40 | . . . . . . . . . . . 40 Total Damage 1198 | . . . . . . . . . . . 1198 Kills 4 | . . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 2 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 8468 | 58 516 1870 69 575 119 904 556 2093 942 158 608 Spaces Moved 3804 | 36 308 843 39 357 43 413 322 679 436 84 244 Core 25 | 11 . . . . 6 . . . . . 8 Treads 2175 | . . 643 39 357 . 91 322 679 43 . 1 Legs 1307 | 25 308 200 . . 1 61 . . 393 84 235 Wheels 297 | . . . . . 36 261 . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 115 100 170 170 190 190 120 Average Speed 188 | 127 130 164 160 160 158 128 170 295 203 190 201 Slowest Speed 700 | 250 190 240 160 160 400 250 170 330 330 190 700 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 44 | 4 51 76 10 91 12 31 8 78 65 73 31 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . 1 1 . Known Exits Taken 9 | . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . Scrap Searched 5 | . . . . . . . . 3 2 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 36 | . 32 3 . . . 1 . . . . . Melee . | . . . . . . . . . . . . Projectile 4 | . . 3 . . . 1 . . . . . AOE 32 | . 32 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Total 4546 | 45 359 1106 46 363 67 645 333 723 462 83 314 Wait 225 | . 3 80 8 . 3 98 . 3 5 . 25 Move 3793 | 35 307 842 38 356 42 412 321 678 435 83 244 Hop . | . . . . . . . . . . . . Pick Up 55 | 4 7 16 . 1 3 15 5 . 2 . 2 Fast Attach 40 | 6 2 8 . . 2 12 . 4 1 . 5 Attach 31 | . 1 9 . . 3 7 2 3 1 . 5 Detach 3 | . . . . 2 . . . 1 . . . Swap 37 | . 3 15 . 1 . 11 1 2 2 . 2 Drop 46 | . 4 17 . 3 1 15 4 2 . . . Fire 310 | . 32 117 . . 13 71 . 30 16 . 31 Melee . | . . . . . . . . . . . . Ram 2 | . . . . . . 2 . . . . . Kick . | . . . . . . . . . . . . Crush 4 | . . 2 . . . 2 . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 27 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 10) 333 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 11) 341 | -10/Materials | Core integrity fell below 50% 575 | -10/Materials | Entered another Materials area 575 | -9/Materials | Evolved 2 slots: Utility x2 1252 | -9/Materials | Discovered new exit (range 4) 1378 | -9/Materials | Core integrity fell below 50% 1414 | -9/Materials | Lost 3 parts (1p1n1u) 1620 | -9/Materials | Identified exit to Materials 1797 | -9/Materials | Discovered new exit (range 12) 1816 | -9/Materials | Identified exit to Mines 2256 | -9/Materials | Discovered exit to Materials (range 9) 2445 | -9/Materials | Entered Mines 2501 | -9/Mines | Build established: Scavenger-Mutant 2506 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2508 | -9/Mines | Discovered new exit (range 5) 2513 | -9/Mines | Identified exit to Exiles 2514 | -9/Mines | Entered Exiles 2540 | -9/Exiles | Discovered new exit (range 17) 2561 | -9/Exiles | Met 8R-AWN 2588 | -9/Exiles | Met EX-HEX 2640 | -9/Exiles | Met EX-BIN 2659 | -9/Exiles | Aligned with FarCom system 2660 | -9/Exiles | Given EX-Vault access code 2697 | -9/Exiles | Opened EX-Vault 2709 | -9/Exiles | Found Gui. Plasma Cannon 2769 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2809 | -9/Exiles | Met EX-DEC 2864 | -9/Exiles | Visited The Gauntlet 3067 | -9/Exiles | Discovered new exit (range 15) 3087 | -9/Exiles | Identified exit to Mines 3089 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 3089 | -9/Exiles | Entered Mines 3106 | -8/Mines | Core integrity fell below 20% 3144 | -8/Mines | Lost 3 parts (2n1u) 3201 | -8/Mines | Discovered exit to Materials (range 8) 3208 | -8/Mines | Entered Materials 3208 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3568 | -8/Materials | Garrison activated, responded to threat 3633 | -8/Materials | Discovered new exit (range 20) 3900 | -8/Materials | Lost 4 parts (1p2n1u) 3995 | -8/Materials | Core integrity fell below 50% 4066 | -8/Materials | Destroyed 8 combat bots 4093 | -8/Materials | Lost 4 parts (1p2n1w) 4110 | -8/Materials | Identified exit to Factory 4112 | -8/Materials | Entered Factory 4112 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4424 | -7/Factory | Build established: Scavenger-Skirmisher 4507 | -7/Factory | Discovered new exit (range 4) 4510 | -7/Factory | Identified exit to Lower Caves 4668 | -7/Factory | Entered Lower Caves 5099 | -7/Lower Caves | Build established: Scavenger-Tank 5180 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5256 | -7/Lower Caves | Learned Factory emergency access door positions 5271 | -7/Lower Caves | Lost 5 parts (1p1n2u1w) 5274 | -7/Lower Caves | Destroyed 7 combat bots 5312 | -7/Lower Caves | Identified exit to Lower Caves 5504 | -7/Lower Caves | Build established: Gunner 6412 | -7/Lower Caves | Encountered a Warlord checkpoint 6761 | -7/Lower Caves | Entered another Lower Caves area 6763 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7120 | -7/Lower Caves | Encountered a Warlord checkpoint 7132 | -7/Lower Caves | Learned location of Zion (-6) 7151 | -7/Lower Caves | Spotted B-75 Beast 7349 | -7/Lower Caves | Learned Factory emergency access door positions 7684 | -7/Lower Caves | Discovered new exit (range 11) 7701 | -7/Lower Caves | Identified exit to Data Miner 7703 | -7/Lower Caves | Entered Data Miner 7703 | -7/Data Miner | Discovered new exit (range 6) 7713 | -7/Data Miner | Identified exit to Proximity Caves 7732 | -7/Data Miner | Met Data Miner 7778 | -7/Data Miner | Learned location of Section 7 (-2) 7778 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7817 | -7/Data Miner | Received God Mode back door access code from Data Miner 7861 | -7/Data Miner | Entered Proximity Caves 7882 | -6/Proximity Caves | Spotted B-75 Beast 8022 | -6/Proximity Caves | Core integrity fell below 50% 8049 | -6/Proximity Caves | Escorted by Enhanced Grunt 8082 | -6/Proximity Caves | Core integrity fell below 20% 8101 | -6/Proximity Caves | Lost 9 parts (1p2n1u5w) 8440 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8469 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Enhanced Grunt Antimatter Reactor severed. Enhanced Grunt Lyr. Medium Armor Plating severed. Plasma Cannon severed. Chain reaction triggered in Imp. Deuterium Engine. Destroyed Carbon-fiber Leg. L-41 Fighter destroyed. Acquired Plasma Cannon. Acquired Axe. Acquired 20 matter. Acquired Imp. Melee Analysis Suite. Acquired Lyr. Medium Armor Plating. Acquired 20 matter. Slug penetrates Enhanced Grunt. Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." Y-64 Sentinel: "REQUESTING BACKUP." Y-64 Sentinel destroyed. G-50 Soldier heat damages Lgt. Angular Momentum Engine. Map ----- +----------------------------------------------------+ | ####### #?????# #?## ##????? | | #?????### ######## #########????# #????? | | ######???????# #??????# #????????????# #????? | | ##?????####??# #??????# ######???????# #????? | | ##?#### ##?# ######## #????#### #????? | | #?# ### ####### #???## ##????? | | #?# "" "#### #?????# #??## ##????? | | ### "##?# #?????# #### #????? | | % ### #????## #????? | | ## ###### ##????? | | #### ## ####?????? | | ## ##??# ####%%#### ## ##????????? | | ######??## ##??## #??## ########?????????? | | ????????# "#????# ##??###????????????????? | | #####???# ###???## ##????????????????????? | | # ## #?????# #????????????????????? | | ####### #????????????????????? | | #????????????????????? | | # ##???????????? ???????? | | # ##"######### ##???????????? ???????? | | # ## ###??????## ##???????##### ???????? | | ?# #????????# ##??????? ???????? | | #?# ????????# #?????? ?????????? | | ??## ????????## #????? #??#???????? | | ????# ?????????# #???? # #???????? | | ###????# ?????????# @#??? !%= #???????? | | ???????# ?????????## #?? [ ?????????? | | ???????? ## ??????????# #?# ????????????? | | ????????? ??#??????????# ## #???????????????? | | ?????????#?????????????#gg# #???????????????? | | ???????????????????????# l #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????#### #???????????????? | | ??????????????????????????? #???????????????? | | ???????????????????????????# #???????????????? | | ????????????????????????????## ##???????????????? | | ??????????????????????????????###????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Imp. System Guard | -7/Data Miner | Free Adv. Target Analyzer | -7/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free C-17 Slicer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WardroneBombardmentNanosword Manual? 0 Play Time 01:18:27 Cumulative 58.8 hours Start 2024.06.20 @ 22:46:03 End 2024.06.21 @ 00:32:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 47 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 98d17105-a5be-4995-bb0f-cf2417bdb6e9