Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.11 @ 20:13:26 Player: MoYuYu Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (800) 800 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (763) 763 TOTAL SCORE: 3253 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 147 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 125/125 System Corruption 11% Temperature Cool (0) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Flexi-carbon Leg > --- UTILITY (3) ------ Makeshift Terrain Scan Processor Makeshift Light Armor Plating Makeshift Thermal Plating > --- WEAPON (2) ------- RU-N14's Throwing Claymores Makeshift Axe > --- INVENTORY (5) ---- Heavy Rocket Launcher Makeshift Spear CR-A16's Pointy Stick Self-destruct Interrupter (50) GAL Module Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Flexi-carbon Leg > --- UTILITY ---------- Makeshift Terrain Scan Processor Makeshift Light Armor Plating Makeshift Thermal Plating > --- WEAPON ----------- RU-N14's Throwing Claymores Makeshift Axe > --- INVENTORY -------- Heavy Rocket Launcher Makeshift Spear CR-A16's Pointy Stick Self-destruct Interrupter GAL Module [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Makeshift Thermal Plating Device Sensor Array Storage Medium Storage Unit Processor Makeshift Terrain Scan Processor Protection Makeshift Thermal Plating Weapon RU-N14's Throwing Claymores Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon RU-N14's Throwing Claymores Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 51 | 6 12 16 6 10 1 Power 5 | 1 2 1 . 1 . Engine 5 | 1 2 1 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 20 | 2 2 10 3 2 1 Treads 6 | . . 3 3 . . Leg 12 | 2 2 5 . 2 1 Wheel 2 | . . 2 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | . 6 2 . 3 . Device 4 | . 4 . . . . Storage 1 | . . 1 . . . Processor 2 | . 1 . . 1 . Hackware . | . . . . . . Protection 4 | . 1 1 . 2 . Artifact . | . . . . . . Weapon 15 | 3 2 3 3 4 . Energy Gun 5 | 2 1 1 1 . . Energy Cannon 2 | . . . 2 . . Ballistic Gun 5 | 1 1 2 . 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 2 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Corrupted Parts 1 | . . . . . 1 System Corruption 11 | . . . . . 11 Parts Lost 16 | . 5 2 9 . . Power 2 | . 1 . 1 . . Propulsion 5 | . . 1 4 . . Utility 3 | . 1 1 1 . . Weapon 6 | . 3 . 3 . . Highest Loss Streak 9 | . 3 1 9 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 78 | . 91 96 55 72 94 Engine 10 | . 12 11 5 10 11 Leg 22 | . 28 24 14 21 27 Device 1 | . 12 5 . . . Storage 1 | . . 11 6 . . Processor 7 | . 10 11 6 5 11 Protection 12 | . 1 5 5 15 22 Energy Gun 1 | . 11 . 1 . . Ballistic Gun 5 | . 13 19 10 1 . Special Weapon 5 | . . . . 7 11 Slashing Weapon 6 | . . . . 9 11 Peak Build Rating 33 | 5 7 13 13 28 33 Average Rating 17 | 4 6 11 7 21 30 On Entrance 8 | . 5 6 13 . 28 Naked Turns 131 | . . . 91 40 . Heaviest Build 26 | 6 9 26 26 22 22 Greatest Support 60 | 20 20 60 30 20 40 Greatest Overweight (x) 1 | . . 1 . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 5 5 10 10 5 5 Average Capacity 5 | 5 5 10 7 5 5 Most Carried 10 | 5 5 10 10 5 5 Average Carried 5 | 4 4 6 7 4 5 Final Capacity 10 | 5 5 10 5 5 5 Final Carried 10 | 5 4 10 5 5 5 Class Distribution -------------------- 49% | Mutant 36% | Derelict-Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 993 | 276 122 334 . 153 108 Remotely . | . . . . . . Salvage Created 1075 | 127 299 568 47 . 34 Parts 63 | 9 13 34 5 . 2 Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . . . . 6 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 23 | 1 7 13 1 . 1 Guns 21 | . 7 13 1 . . AOE 2 | 1 . . . . 1 Classes Destroyed 7 | 2 1 3 1 . . Worker 1 | . . 1 . . . Tunneler 4 | 4 . . . . . Hauler 2 | . . 2 . . . Swarmer 5 | . 1 4 . . . Grunt 13 | 1 6 5 . . 1 Sentry 4 | . . 4 . . . Demolisher 1 | . . . 1 . . Best Kill Streak 6 | 3 2 6 1 . 1 Combat Bots Only 5 | 1 2 5 1 . 1 Max Kills in Single Turn 2 | 1 1 2 1 . 1 Gunslinging . | . . . . . . Exploded 1 | 1 . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 192 | 3 69 82 28 . 10 Missed 46 | 2 22 18 2 . 2 Damage Taken 2622 | 10 602 738 1091 . 181 Core 507 | 10 87 184 164 . 62 Absorbed by Shields . | . . . . . . Ignored by Resistances 4 | . . . . . 4 Regen/Repaired (Parts) 193 | . . . . 193 . Core Remaining (%) 78 | 96 61 . . . . Volleys Fired 105 | 16 33 44 10 . 2 Largest 2 | 2 2 2 2 . 1 Hottest 108 | 60 70 46 108 . . Shots Fired 192 | 32 54 84 20 . 2 Gun 183 | 32 54 84 13 . . Cannon 7 | . . . 7 . . Launcher . | . . . . . . Special 2 | . . . . . 2 Kinetic 138 | 16 32 84 6 . . Thermal 28 | . 14 . 14 . . Explosive 2 | . . . . . 2 Electromagnetic 24 | 16 8 . . . . Robot Hit Streak 13 | 6 13 11 5 . . Robot Miss Streak 5 | 3 2 2 5 . . Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 129 | 17 41 60 11 . . Core Hits 55 | 6 16 27 5 . 1 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 2 | . 1 1 . . . Burn 1 | . 1 . . . . Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1894 | 213 419 800 223 . 239 Guns 1516 | 177 418 800 121 . . Cannons 102 | . . . 102 . . Explosions 235 | 36 . . . . 199 Melee . | . . . . . . Ramming 1 | . 1 . . . . Kinetic 1124 | 69 181 800 74 . . Thermal 336 | 36 151 . 149 . . Explosive 199 | . . . . . 199 Electromagnetic 194 | 108 86 . . . . Impact . | . . . . . . Slashing 40 | . . . . . 40 Piercing . | . . . . . . Highest Corruption 11 | . . . 3 3 11 Average Corruption 5 | . . . 2 3 11 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . . 3 2 5 Message Errors 1 | . . . . . 1 Matter Fused 4 | . . . 2 . 2 Heat Flow Errors 1 | . . . . 1 . Energy Discharges 2 | . . . . 1 1 Data Loss (major) 2 | . . . 1 . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 2 | . 2 . . . . Kicked 2 | . 2 . . . . Crushed . | . . . . . . Highest Temperature 314 | 46 314 22 177 124 . Average Temperature 74 | 17 143 6 84 61 . Received Heat Transfer 619 | 6 285 276 40 . 12 Effects 1 | . 1 . . . . Energy Bleed 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | 1 . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 853 | 50 518 . 285 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | 1 . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 444 | 40 246 444 132 . . Initial 132 | . 26 99 132 . . Average 145 | 24 118 264 102 . . Maximum Alert Level 2 | . 1 2 . . . Low Security (%) 65 | 100 67 25 100 . . Level 1 27 | . 32 55 . . . Level 2 6 | . . 19 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | 1 15 25 14 . 7 Peak Tracking Total 7 | 1 6 7 7 . 3 Tactical Retreats 4 | . 1 2 1 . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 1 | . . 1 . . . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . . 1 . . . Successful 1 | . . 1 . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . . . 2 . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . 1 . . . Terminal Index 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . . . . 6 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 6 | . . . . 6 . Largest Group 6 | . . . . 6 6 Highest-Rated Group 349 | . . . . 349 349 Highest-Rated Ally 96 | . . . . 96 96 Total Orders . | . . . . . . Ally Attacks 17 | . . . . . 17 Total Damage 672 | . . . . . 672 Kills 5 | . . . . . 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 1 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3866 | 328 340 490 225 2220 263 Spaces Moved 2452 | 211 179 223 263 1424 152 Core 260 | 20 . . 183 57 . Treads 6 | . . 5 1 . . Legs 2127 | 191 179 159 79 1367 152 Wheels 59 | . . 59 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 80 50 50 120 Average Speed 129 | 113 120 111 71 144 146 Slowest Speed 190 | 120 120 190 160 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 6 31 23 59 91 27 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 32 | . . . . . 32 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 31 | . . . . . 31 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2963 | 269 255 389 278 1583 189 Wait 313 | 31 23 89 . 136 34 Move 2447 | 210 178 222 262 1423 152 Hop . | . . . . . . Pick Up 28 | 5 2 13 . 8 . Fast Attach 17 | 5 5 1 . 5 1 Attach 16 | 1 3 5 3 4 . Detach 1 | 1 . . . . . Swap 18 | . 4 10 3 1 . Drop 16 | . 5 5 . 6 . Fire 105 | 16 33 44 10 . 2 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . 2 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 73 | -11/Scrapyard | Discovered new exit (range 8) 329 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 642 | -10/Materials | Discovered new exit (range 15) 650 | -10/Materials | Lost 3 parts (1p2w) 668 | -10/Materials | Identified exit to Materials 669 | -10/Materials | Entered another Materials area 669 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 871 | -9/Materials | Discovered new exit (range 11) 1095 | -9/Materials | Build established: Scavenger-Mutant 1158 | -9/Materials | Identified exit to Mines 1159 | -9/Materials | Entered Mines 1185 | -9/Mines | Learned location of 1 exit from Materials 1212 | -9/Mines | Assembled infested the area 1263 | -9/Mines | Core integrity fell below 50% 1293 | -9/Mines | Released all parts (3) 1294 | -9/Mines | Core integrity fell below 20% 1324 | -9/Mines | Lost 9 parts (1p4n1u3w) 1330 | -9/Mines | Discovered new exit (range 8) 1381 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1384 | -9/Mines | Entered Zion 1408 | -7/Zion | Found GAL Module 1416 | -7/Zion | Discovered new exit (range 16) 1507 | -7/Zion | Learned Factory security intel 1561 | -7/Zion | System corruption cleaned by Quarantine Array 1564 | -7/Zion | Build established: Mutant 1633 | -7/Zion | Learned location of Extension (-5) 1700 | -7/Zion | Visited the Megawrench Repair Shop 1700 | -7/Zion | Megawrench repaired 4 parts 2108 | -7/Zion | Found Prototype Special Weapon 2108 | -7/Zion | Identified RU-N14's Throwing Claymores 2241 | -7/Zion | Found CR-A16's Pointy Stick 2291 | -7/Zion | Given A8's code to call for help 2330 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2333 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2769 | -7/Zion | Build established: Derelict-Mutant 2786 | -7/Zion | Met Imprinter 2817 | -7/Zion | Imprinted 2819 | -7/Zion | Declared Zion's savior 3604 | -7/Zion | Entered Proximity Caves 3604 | -6/Proximity Caves | Accompanied by 6 allies 3735 | -6/Proximity Caves | System corruption reached 10% 3867 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03734_ Acquired Corrupted Flexi-carbon Leg. 03734_ Integrated Corrupted Flexi-carbon Leg (+11). 03735_ The unstable cave ceiling collapses. 03757_ System corrupted: Energy discharge (-45). 03783_ System corrupted: Matter fused (-10). 03806_ J5KS& VNV%&P8HZ,1 S 7 03835_ Autogun fries itself beyond repair. 03836_ Acquired 25 matter. 03838_ Lgt. Nuclear Core fries itself beyond repair. 03838_ Acquired 21 matter. 03840_ VTOL Module fries itself beyond repair. 03843_ Autogun fries itself beyond repair. 03844_ System corrupted: Matter fused (-9). 03863_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | # ########????????????????????????????????????? | | # ## ####?????????????????????????????????? | | ##????????????????????????????????? | | ##???????????????????????????????? | | #???????????????????????????????? | | ##???????????????????????????????? | | #####????????????????????????????????? | | ##????????????????????????????????????? | | ###?????????????????????????????????????? | | ##??????????????????????????????????????? | | # ######?????????????????????????????????? | | # ##?????????????????????##?????????? | | # ##??????????????????? ?????????? | | # #?????###????????? ???????????? | | ## ##???### ##??????? ?? ????????? | | ## ## #####??### ###???? ## ????????? | | # #######????## M ##?? ??????????? | | % #??## ##### g ## " ??????????? | | #?## ## @ """" #?????????? | | ##### ####g " #?????????? | | # ## ## ##??# " #?????????? | | # ### #####???# """ ?????????? | | # #???????# """"????????????? | | #### ###### ###?????# "" ????????????? | | # ### ""##### ##????# ???????????? | | # """## ##???# ## ??????????? | | # """### #???# #?# ###??????????? | | #### ""### #???# #??# #????????????? | | #??# ###### #???# #??? #???????????? | | ##?# ####### % ##???# #???? #???????????? | | ### ##"" #????# ????? ##???????????? | | #???? ??????#????????????? | | ## #### #???????????????????? | | ###### #??# #???????????????????? | | ###????# ##??# ??????????????????? | | ##??????####??? #### ?????????????????? | | ##??????????????# ##????# ??????????????????? | | #???????????????####???????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 135 Armor Coverage 200 Resistance: TH 10 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Shock Absorption System | -7/Zion | Archive Adv. Hacking Suite | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places Robot Respite The One Challenges ------------ None Game ------ Seed TimingPersonalRifle Manual? 0 Play Time 01:09:26 Cumulative 28.2 hours Start 2025.01.10 @ 20:23:19 End 2025.01.11 @ 20:13:26 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 10 Adventurer 4 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 20/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(60) Steam 1 RUN: ecf326f3-2323-4cb9-9825-cf7351b5a568