Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.02 @ 10:03:30 Player: saltine Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (986) 986 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (-34) -34 TOTAL SCORE: 3187 Bonus ------- Friendly Fire -34 Cogmind --------- Core Integrity 0/550 Matter 279/300 Energy 157/160 System Corruption 0% Temperature Warm (136) Movement Treading (320) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Wheel > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Gun Armor System Shield > --- WEAPON (3+2) ----- Beam Rifle Beam Rifle Beam Rifle (+) Advanced Beam Rifle (+) Heavy Assault Rifle > --- INVENTORY (15) --- Improved Ion Engine Light Nuclear Core Medium Matter Pod (100) Seismic Detector Hacking Suite Tractor Beam Multitool Scrap Shield Fragment (46) Scrap Shield Fragment (44) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Gun Armor System Shield > --- WEAPON ----------- Beam Rifle Beam Rifle Beam Rifle Advanced Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Medium Matter Pod Seismic Detector Hacking Suite Tractor Beam Multitool Scrap Shield Fragment Scrap Shield Fragment [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Parts Attached 50 | . 4 . 12 34 Power 5 | . . . 1 4 Engine 2 | . . . 1 1 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 10 | . . . 3 7 Treads 6 | . . . 2 4 Leg . | . . . . . Wheel 4 | . . . 1 3 Hover . | . . . . . Flight . | . . . . . Utility 18 | . 2 . 3 13 Device 5 | . . . 1 4 Storage 2 | . 2 . . . Processor 2 | . . . . 2 Hackware 1 | . . . . 1 Protection 8 | . . . 2 6 Artifact . | . . . . . Weapon 17 | . 2 . 5 10 Energy Gun 8 | . 1 . 1 6 Energy Cannon . | . . . . . Ballistic Gun 6 | . 1 . 2 3 Ballistic Cannon 3 | . . . 2 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 27 | . . . 7 20 Power 5 | . . . 2 3 Propulsion 8 | . . . 3 5 Utility 6 | . . . . 6 Weapon 8 | . . . 2 6 Highest Loss Streak 15 | . . . 2 15 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 96 100 98 74 Engine 11 | . 14 14 12 . Treads 9 | . . . 12 10 Leg 15 | . 28 28 15 . Wheel 1 | . . . . 7 Device 3 | . . . 4 4 Storage 17 | . 24 28 15 8 Processor 1 | . . . . 8 Protection 5 | . . . 7 6 Energy Gun 8 | . 14 14 6 11 Ballistic Gun 12 | . 14 14 14 7 Ballistic Cannon 5 | . . . 7 3 Peak Build Rating 34 | . 8 8 12 34 Average Rating 10 | . 6 8 8 21 On Entrance 7 | 6 6 8 8 10 Naked Turns . | . . . . . Heaviest Build 44 | 11 29 29 32 44 Greatest Support 40 | 20 20 20 40 26 Greatest Overweight (x) 3 | . 1 1 1 3 Average Overweight (x) . | . . 1 . 1 Largest Inventory Capacity 15 | . 15 15 15 15 Average Capacity 14 | . 11 15 15 15 Most Carried 15 | . 13 13 15 15 Average Carried 12 | . 8 13 13 10 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 13 13 15 9 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 1218 | 200 189 26 381 422 Remotely . | . . . . . Salvage Created 1097 | . 180 . 343 574 Parts 80 | . 10 . 33 37 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 6 | . . . 6 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 31 | . 4 . 11 16 Guns 23 | . 4 . 6 13 Cannons 7 | . . . 5 2 AOE 1 | . . . . 1 Classes Destroyed 9 | . 4 . 2 3 Worker 2 | . 1 . . 1 Hauler 1 | . 1 . . . Operator 1 | . . . . 1 Swarmer 11 | . 2 . 3 6 Grunt 9 | . 2 . . 7 Duelist 2 | . . . . 2 Sentry 1 | . . . . 1 Artisan 1 | . . . 1 . Subdweller 8 | . . . 8 . Best Kill Streak 6 | . 2 . 3 6 Combat Bots Only 5 | . 2 . 3 5 Max Kills in Single Turn 2 | . 1 . 1 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 360 | . 27 . 76 257 Missed 85 | . 7 . 20 58 Damage Taken 3775 | . 195 . 884 2696 Core 678 | . 8 . 108 562 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 201 | . . . . 201 Core Remaining (%) 76 | 100 . . 53 . Volleys Fired 136 | . 25 . 58 53 Largest 5 | . 2 . 2 5 Hottest 252 | . 70 . 85 252 Shots Fired 250 | . 50 . 98 102 Gun 183 | . 50 . 49 84 Cannon 67 | . . . 49 18 Launcher . | . . . . . Special . | . . . . . Kinetic 168 | . 25 . 89 54 Thermal 73 | . 25 . 8 40 Explosive . | . . . . . Electromagnetic 9 | . . . 1 8 Robot Hit Streak 20 | . 3 . 9 20 Robot Miss Streak 9 | . 6 . 3 9 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 144 | . 22 . 53 69 Core Hits 65 | . 9 . 19 37 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 1 . 1 3 Burn 5 | . 1 . 1 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2495 | . 352 . 793 1350 Guns 1930 | . 352 . 449 1129 Cannons 521 | . . . 344 177 Explosions 43 | . . . . 43 Melee . | . . . . . Ramming 1 | . . . . 1 Kinetic 1465 | . 192 . 705 568 Thermal 868 | . 160 . 75 633 Explosive . | . . . . . Electromagnetic 161 | . . . 13 148 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 16 | . . . 16 . Projectiles 16 | . . . 16 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 10 | . . . 7 3 Impact . | . . . . . Kinetic 10 | . . . 7 3 Secondary . | . . . . . Self-Inflicted Damage 21 | . . . . 21 Shots 1 | . . . . 1 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 396 | . 135 . 10 396 Average Temperature 97 | . 46 . 7 116 Received Heat Transfer 1509 | . 78 . 171 1260 Effects 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 2370 | . 507 . 296 1567 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Peak Influence 249 | . 172 66 . 249 Initial 66 | . . 66 . . Average 74 | . 73 57 . 89 Maximum Alert Level 1 | . . . . 1 Low Security (%) 96 | . 100 100 . 91 Level 1 3 | . . . . 8 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . . 2 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 4 | . . . . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | . 7 . 14 28 Peak Tracking Total 10 | . 4 . 5 10 Tactical Retreats 4 | . 2 . 1 1 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 6 | . 3 . 1 2 Terminals 4 | . 3 . . 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 10 . 1 6 Successful 7 | . 2 . 1 4 Failed 10 | . 8 . . 2 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 7 | . 5 . . 2 Terminals 12 | . 10 . . 2 Fabricators . | . . . . . Repair Stations 4 | . . . . 4 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 . 1 . Branch Access Points 1 | . 1 . . . Registered Components 1 | . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . . 4 Scan Component 2 | . . . . 2 Repair 2 | . . . . 2 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 4 | . 3 . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . . 2 Time 52 | . . . . 52 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 3568 | . 388 459 2179 542 Spaces Moved 1642 | 1 204 158 1111 168 Core . | . . . . . Treads 580 | . . . 533 47 Legs 919 | 1 204 158 556 . Wheels 143 | . . . 22 121 Hover . | . . . . . Flight . | . . . . . Fastest Speed 105 | 120 120 190 115 105 Average Speed 174 | 120 146 190 178 171 Slowest Speed 320 | 120 190 190 240 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 2 35 39 83 18 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 3 | . . 1 2 . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . . . 2 Melee . | . . . . . Projectile . | . . . . . AOE 2 | . . . . 2 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 2099 | . 243 317 1214 325 Wait 238 | . . 160 19 59 Move 1638 | . 203 157 1110 168 Hop . | . . . . . Pick Up 27 | . 9 . 11 7 Fast Attach 22 | . 1 . 1 20 Attach 18 | . 1 . 6 11 Detach . | . . . . . Swap 10 | . 2 . 5 3 Drop 9 | . 2 . 4 3 Fire 136 | . 25 . 58 53 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 42 | -10/Materials | Identified exit to Mines 96 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 389 | -10/Materials | Entered Mines 436 | -10/Mines | Discovered new exit (range 5) 524 | -10/Mines | Identified exit to Subcaves 848 | -10/Mines | Entered Subcaves 1548 | -10/Subcaves | Learned location of Zion (-7) 1548 | -10/Subcaves | Met a Zionite searching for "candidates" 1823 | -10/Subcaves | Disturbed a concealed Subdweller 2101 | -10/Subcaves | Discovered new exit (range 16) 2214 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 2220 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2585 | -10/Subcaves | Visited 4L-MR0's lab 2627 | -10/Subcaves | Found Gun Armor 2788 | -10/Subcaves | Learned Materials emergency access door positions 2976 | -10/Subcaves | Discovered new exit (range 15) 3027 | -10/Subcaves | Entered Materials 3027 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3109 | -8/Materials | Repaired Lgt. Cannon 3136 | -8/Materials | Repaired Lgt. Treads 3250 | -8/Materials | Core integrity fell below 50% 3317 | -8/Materials | Lost 15 parts (3p3n4u5w) 3367 | -8/Materials | Core integrity fell below 20% 3386 | -8/Materials | Attached Gun Armor, gained temporary slots: Weapon x2 3426 | -8/Materials | Lost 5 parts (2n2u1w) 3569 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03400_ G-47 Trooper destroyed. 03406_ Acquired Wheel. 03408_ Acquired 2 matter. 03410_ K-01 Serf collects debris. 03411_ Acquired 65 matter. 03413_ K-01 Serf collects debris. 03416_ U-05 Engineer builds a Door. 03417_ K-01 Serf collects debris. 03421_ Acquired Lgt. Nuclear Core. 03423_ K-01 Serf collects debris. 03451_ Acquired System Shield. 03494_ Electrolysis Chamber comes online. 03500_ Acquired Tractor Beam. 03514_ Acquired Hacking Suite. 03518_ Connecting with Terminal... 03547_ Acquired Prototype Energy Gun. 03547_ Identified Adv. Beam Rifle. 03553_ W-25 Informer sends out distress signal. 03561_ Slammed into W-25 Informer. 03565_ G-47 Trooper suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????##?#???????????????? | | ????????????????????????????## ? ??????????????? | | ????????????????????????????? ??????????????? | | ????????????????????????????? T ?????????#####? | | ?????????????????????????????? ?????????#"""#? | | ?????????????????????????????? ?#########"T"## | | ??????????????????????????????# #?# # | | ??????????????????????????????# #?# # | | ??????????????##########??????# #?# + | | ??????????????# #??????# #?# # ! | | ??????????????# ! #??????# #?# ! # == | | ??????????????# #??????# #?# % # = | | ??????????????# ####+### #######/######+# | | ??????????????# # @ g % ! = = | | ??????????????# ; w g [% %* / /! | | ??????????????# # !% * =* *[ [ | | ??????????????# # #####+################# | | ??????????????# # ## #???????????? | | ??????????????####+##### ## """#???????????? | | ????????????????# + ## ! """#???????????? | | ????????????????#" "! # + """#???????????? | | ????????????????#T """ # ## #???????????? | | ????????????????#""""" + ## """#???????????? | | ????????????????# """ ###### """#???????????? | | ????????????????# #????# """#???????????? | | ????????????????########????# = #???????????? | | ????????????????????????????##########???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 15 Energy Capacity 240 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotReactivePropulsion Manual? 1 Play Time 00:24:13 Cumulative 179.2 hours Start 2024.09.01 @ 22:43:01 End 2024.09.02 @ 10:03:30 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 131 Adventurer 0 Explorer 0 Win Type - Total 8 Types 2/0/4/1/0/0/1/0/0 Lore% 71 Gallery% 68 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b995bf13-8c0d-4da3-9cb0-ed803a572ef7