Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.11 @ 18:46:43 Player: siona Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (132) 660 Value Destroyed (6325) 6325 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (835) 835 TOTAL SCORE: 14580 Bonus ------- High Alert Combat Kills 213 Follower Combat Kills 322 Registered with UFD 300 Cogmind --------- Core Integrity 0/1300 Matter 295/300 Energy 55/100 System Corruption 20% Temperature Cool (2) Movement Flying (37) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink ECM Suite Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Neutrino Core Reinforced Fission Core > --- PROPULSION ------- Improved Treads Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Improved Targeting Computer Core Analyzer Improved Kinecellerator > --- WEAPON ----------- Gauss Rifle Heavy Machine Gun KE Penetrator Hypervelocity Gauss Cannon Hypervelocity Mass Driver > --- INVENTORY -------- Neutrino Core Nuclear Pulse Array Medium Matter Pod Targeting Computer Improved Kinecellerator ECM Suite Improved Medium Armor Plating System Shield System Shield Plasma Rifle Plasma Rifle Plasma Cutter Falx DRS Beacon [Rating: 102] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Enhanced Armored Leg Treads Armored Treads Leg Enhanced Armored Leg Flight Unit Nuclear Pulse Array Utility Improved Targeting Computer Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Layered Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun KE Penetrator Ballistic Cannon Flak Cannon Launcher Long-range Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Falx Piercing Weapon Force Lance Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Upp Upp Res Slots Evolved 14 | . . 2 2 . . . 4 . . 2 . . 2 . . 2 Power 1 | . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . 1 . . 1 Utility 6 | . . 2 1 . . . 1 . . . . . 1 . . 1 Weapon 3 | . . . . . . . 1 . . 2 . . . . . . Parts Attached 145 | 7 2 11 7 14 1 2 13 6 3 26 6 5 14 14 . 14 Power 26 | 2 1 . 1 1 . 1 2 1 . 6 4 2 2 2 . 1 Engine 16 | 2 1 . 1 . . 1 2 1 . 4 4 . . . . . Core 9 | . . . . 1 . . . . . 2 . 2 2 2 . . Reactor 1 | . . . . . . . . . . . . . . . . 1 Propulsion 32 | 2 . 2 1 3 1 . 3 1 1 5 . . 3 4 . 6 Treads 15 | 2 . 2 1 3 1 . 3 1 . . . . 1 1 . . Leg 11 | . . . . . . . . . . 4 . . 2 3 . 2 Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . 1 1 . . . . . 4 Utility 27 | 1 1 3 2 3 . 1 1 1 . 6 . 1 4 1 . 2 Device 15 | . . 2 1 3 . 1 . . . 3 . 1 2 1 . 1 Storage 3 | 1 . . . . . . . . . 1 . . 1 . . . Processor 2 | . 1 . . . . . . . . 1 . . . . . . Hackware . | . . . . . . . . . . . . . . . . . Protection 7 | . . 1 1 . . . 1 1 . 1 . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 60 | 2 . 6 3 7 . . 7 3 2 9 2 2 5 7 . 5 Energy Gun 19 | . . 4 2 5 . . 2 . 1 2 . . . 2 . 1 Energy Cannon 4 | . . . . . . . 1 . . 3 . . . . . . Ballistic Gun 24 | 2 . 2 1 1 . . 4 2 . 1 2 1 5 3 . . Ballistic Cannon 5 | . . . . 1 . . . . . 2 . 1 . 1 . . Launcher 3 | . . . . . . . . 1 1 . . . . 1 . . Special Weapon 1 | . . . . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 Piercing Weapon 3 | . . . . . . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . . . . . 1 . . 1 . . . Parts Lost 78 | . . 1 1 8 . . 7 4 10 . . 4 7 11 2 23 Power 10 | . . . . 1 . . . . 2 . . 2 . 3 . 2 Propulsion 21 | . . . . 2 . . 3 2 2 . . . 1 4 . 7 Utility 16 | . . . 1 1 . . 3 2 1 . . 1 1 . . 6 Weapon 31 | . . 1 . 4 . . 1 . 5 . . 1 5 4 2 8 Highest Loss Streak 17 | . . 1 1 3 . . 4 4 10 . . 2 4 7 2 17 To Critical Strikes 2 | . . . . . . . . . . . . . . 2 . . Average Slot Usage (%) 84 | . 94 96 97 95 90 96 87 52 40 76 91 99 89 79 87 56 Engine 5 | . 14 11 9 2 . 5 10 13 9 4 6 8 . . . . Core 3 | . . . . 6 9 3 . . . 2 3 1 9 6 5 1 Treads 12 | . 28 22 27 26 27 27 21 6 4 . . . 1 1 5 3 Leg 8 | . . . . . . . . . . 18 23 23 21 17 15 8 Device 12 | . . 12 7 15 18 23 16 . . 8 11 15 13 13 15 9 Storage 6 | . 14 11 9 9 9 9 5 . . 3 5 5 7 10 10 4 Processor 8 | . 8 11 9 9 9 9 6 6 6 8 11 11 10 10 10 8 Protection 3 | . . 6 17 8 . . 5 3 4 2 5 1 2 1 . . Energy Gun 5 | . . 19 9 15 9 9 8 . . 8 . . . 1 . . Energy Cannon 1 | . . . . . . . 3 6 4 3 . . . . . . Ballistic Gun 7 | . 28 2 8 . . . 3 10 9 2 8 17 17 10 14 6 Ballistic Cannon 4 | . . . . . 9 9 2 . . 4 11 10 3 1 5 3 Peak Build Rating 102 | 6 10 21 28 28 24 28 41 29 29 93 92 92 102 81 76 87 Average Rating 48 | 4 8 19 26 24 24 25 35 27 23 69 85 90 86 68 74 60 On Entrance 40 | . 6 10 21 28 24 24 28 29 29 3 84 92 89 81 76 66 Naked Turns 7 | . . . . . . . . . . . . . . . . 7 Heaviest Build 99 | 14 16 24 34 34 23 26 51 46 46 94 85 97 99 76 65 77 Greatest Support 100 | 40 40 40 60 62 64 64 84 40 20 80 80 80 100 100 60 60 Greatest Overweight (x) 11 | . . . . . . . 1 2 11 1 1 1 1 1 1 4 Average Overweight (x) . | . . . . . . . . 1 1 . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 8 5 5 15 15 15 15 15 15 15 Average Capacity 10 | 6 8 8 8 8 8 8 7 5 5 11 15 15 15 15 15 13 Most Carried 15 | 4 7 8 8 8 8 8 8 5 5 15 15 15 15 15 10 13 Average Carried 9 | 2 4 6 6 7 7 7 7 4 4 7 14 14 14 11 10 10 Final Capacity 15 | 8 8 8 8 8 8 8 5 5 5 15 15 15 15 15 15 5 Final Carried 15 | 4 7 7 8 8 8 8 5 5 3 15 14 14 15 10 10 3 Class Distribution -------------------- 38% | Scavenger-Gunner 33% | Mutant 19% | Gunner 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -5/Factory Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Upp Upp Res Matter Collected 4418 | 196 213 112 110 212 . 10 306 124 7 299 464 476 1055 565 . 269 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6948 | . 216 280 311 1341 . . 845 204 66 319 482 543 1172 637 . 532 Parts 309 | . 14 8 9 75 . . 22 10 4 10 22 24 60 19 . 32 Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . . . Recyclers Shooed 10 | . 1 . . 3 . . 2 . . . . . 4 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 71 | . . . . . . . . 9 7 . 20 21 . 14 . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Upp Upp Res Combat Hostiles Destroyed 115 | . 4 5 5 23 . . 14 4 2 5 7 10 17 11 . 8 Melee 5 | . . . . . . . . . . . . . . . . 5 Guns 76 | . 4 4 5 19 . . 10 2 1 1 1 6 14 9 . . Cannons 24 | . . . . . . . 3 1 . 4 6 4 3 . . 3 AOE 6 | . . . . 2 . . . 1 1 . . . . 2 . . Classes Destroyed 14 | . 2 2 . 3 . . 2 . . 1 1 . 1 1 . 1 Worker 4 | . . . . 1 . . . . . . . . 3 . . . Hauler 1 | . . . . 1 . . . . . . . . . . . . Recycler 8 | . 1 1 1 3 . . 1 . . . . . 1 . . . Mechanic 2 | . . . . 1 . . . . . . . . . . . 1 Watcher 2 | . . . . . . . 1 . . 1 . . . . . . Swarmer 14 | . . 1 . 5 . . 2 . 1 . . . 3 . . 2 Grunt 41 | . 4 . 3 6 . . 7 3 1 . 4 5 6 2 . . Brawler 4 | . . . . . . . 1 1 . . . 1 1 . . . Duelist 1 | . . . . . . . . . . . . . 1 . . . Sentry 26 | . . 4 2 12 . . 4 . . 1 . . 2 . . 1 Specialist 2 | . . . . . . . . . . . . . . . . 2 Hunter 7 | . . . . . . . . . . . 2 3 . 2 . . Programmer 15 | . . . . . . . . . . 4 1 1 4 2 . 3 Savage 1 | . . . . . . . . . . . . . . 1 . . Butcher 3 | . . . . . . . . . . . . . . 3 . . Mutant 1 | . . . . . . . . . . . . . . 1 . . Best Kill Streak 6 | . 2 2 4 6 . . 4 3 2 3 3 3 5 4 . 3 Combat Bots Only 5 | . 1 1 3 5 . . 4 3 2 2 3 3 5 4 . 3 Max Kills in Single Turn 3 | . 1 1 1 3 . . 1 1 1 1 2 2 1 1 . 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . 1 1 . . . . 1 . . Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Upp Upp Res Hostile Shots Fired 1188 | . 20 34 44 147 . . 179 28 96 18 79 55 108 181 14 185 Missed 352 | . 6 12 9 43 . . 60 6 26 5 20 11 29 72 6 47 Damage Taken 14927 | . 192 311 547 1511 . . 1386 426 1325 265 987 841 1783 1759 149 3445 Core 2900 | . 42 76 15 78 . . 175 38 458 43 44 130 292 189 16 1304 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 71 | 100 83 81 . . . 83 . . 21 . . 78 . . 56 . Volleys Fired 369 | . 19 23 23 80 . . 47 13 3 11 12 20 57 46 . 15 Largest 5 | . 2 2 2 2 . . 3 3 3 5 4 5 5 4 . 3 Hottest 319 | . 40 130 88 121 . . 164 162 134 319 179 218 203 136 . 119 Shots Fired 949 | . 37 41 46 138 . . 112 34 7 44 42 97 207 103 1 40 Gun 763 | . 37 41 46 136 . . 69 20 4 23 17 58 194 91 . 27 Cannon 167 | . . . . 2 . . 43 13 2 16 25 39 13 . 1 13 Launcher 14 | . . . . . . . . 1 1 . . . . 12 . . Special 5 | . . . . . . . . . . 5 . . . . . . Kinetic 585 | . 37 . 23 12 . . 35 16 3 11 42 97 207 63 1 38 Thermal 327 | . . 41 23 114 . . 76 17 3 25 . . . 28 . . Explosive 14 | . . . . . . . . 1 1 . . . . 12 . . Electromagnetic 23 | . . . . 12 . . 1 . . 8 . . . . . 2 Robot Hit Streak 34 | . 8 12 13 12 . . 21 6 5 11 9 11 11 34 . 14 Robot Miss Streak 8 | . 2 2 2 4 . . 2 5 1 5 2 4 8 1 . 3 Penetration Max 1 | . . . . . . . . . . . . 1 1 . . 1 Secondary Targets 11 | . . . 2 1 . . . . . . . . 6 2 . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . 1 1 . . Shots Hit Robots 652 | . 23 32 34 95 . . 90 23 5 26 22 44 119 90 . 49 Core Hits 321 | . 12 9 13 53 . . 58 14 3 11 16 21 54 39 . 18 Critical Kills 12 | . . . . . . . 1 . . 1 2 4 3 1 . . Critical Parts Destroyed 14 | . . . . . . . 1 . . . . 6 3 2 . 2 Critical Strikes 43 | . . 1 1 3 . . 6 . . 3 2 10 6 5 . 6 Burn 13 | . . 1 1 3 . . 4 . . 2 . . . 2 . . Destroy 26 | . . . . . . . 2 . . 1 2 10 6 3 . 2 Blast 2 | . . . . . . . . . . . . . . . . 2 Impale 2 | . . . . . . . . . . . . . . . . 2 Melee Attacks 30 | . . . . . . . . . . . . . . . . 30 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 30 | . . . . . . . . . . . . . . . . 30 Sneak Attacks 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . . 4 Damage Inflicted 14690 | . 285 525 507 1901 . . 2012 561 247 663 627 1246 2770 1917 . 1429 Guns 10221 | . 285 525 507 1597 . . 1148 245 63 386 319 889 2649 1386 . 222 Cannons 2544 | . . . . . . . 864 220 28 235 308 357 120 . . 412 Explosions 1087 | . . . . 304 . . . 96 156 . . . . 531 . . Melee 795 | . . . . . . . . . . . . . . . . 795 Ramming 1 | . . . . . . . . . . . . . 1 . . . Kinetic 7919 | . 285 . 254 122 . . 638 190 45 174 627 1246 2769 945 . 624 Thermal 4826 | . . 525 253 1543 . . 1350 275 46 393 . . . 441 . . Explosive 783 | . . . . . . . . 96 156 . . . . 531 . . Electromagnetic 366 | . . . . 236 . . 24 . . 96 . . . . . 10 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 795 | . . . . . . . . . . . . . . . . 795 Highest Corruption 20 | . 5 . . . . . . . . 2 3 6 3 5 5 20 Average Corruption 3 | . 4 . . . . . . . . 1 2 3 1 3 5 12 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 95 | . 4 . . . . . . . . 8 12 24 6 14 12 15 Message Errors 18 | . 1 . . . . . . . . 1 3 3 . 2 4 4 Matter Fused 26 | . 1 . . . . . . . . 3 . 10 2 4 5 1 Heat Flow Errors 8 | . . . . . . . . . . . 2 1 1 3 . 1 Energy Discharges 13 | . 1 . . . . . . . . . 2 2 1 4 . 3 Parts Fused 1 | . . . . . . . . . . . . 1 . . . . Data Loss (minor) 9 | . . . . . . . . . . 2 2 1 1 1 . 2 Data Loss (major) 6 | . . . . . . . . . . . 1 2 . . 1 2 Misfires 7 | . . . . . . . . . . 1 2 2 1 . 1 . Alerts 4 | . . . . . . . . . . 1 . 2 . . 1 . Misdirections 1 | . . . . . . . . . . . . . . . . 1 Weapon Failures 2 | . 1 . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 175 | . . . . 31 . . . . 38 52 . . . 22 . 32 Projectiles 54 | . . . . . . . . . . 52 . . . . . 2 Explosions 91 | . . . . 31 . . . . 38 . . . . 22 . . Melee 30 | . . . . . . . . . . . . . . . . 30 Knockbacks 27 | . . . . . . . 11 . . 1 2 5 1 . . 7 Impact . | . . . . . . . . . . . . . . . . . Kinetic 26 | . . . . . . . 11 . . 1 2 5 1 . . 6 Secondary 1 | . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 38 | . . . . . . . . . 38 . . . . . . . Shots 1 | . . . . . . . . . 1 . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . 1 Targets Rammed 4 | . . . . . . . . . . 1 . . 2 . . 1 Kicked 3 | . . . . . . . . . . 1 . . 2 . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 474 | . 3 178 394 344 . . 416 409 118 474 474 474 139 108 . 159 Average Temperature 135 | . 3 70 134 84 . . 134 195 58 170 149 193 45 49 . 96 Received Heat Transfer 2901 | . 111 90 279 639 . . 582 180 333 18 114 219 219 42 66 9 Effects 36 | . . . 2 3 . . 5 2 . 9 6 9 . . . . Shutdowns 17 | . . . 1 1 . . 4 2 . 2 3 4 . . . . Energy Bleed 8 | . . . . 2 . . 1 . . 1 2 2 . . . . Interference 7 | . . . . . . . . . . 5 . 2 . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . Damage (major) 1 | . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 3 | . . 1 . 1 . . 1 . . . . . . . . . Combat Hostiles 3 | . . 1 . 1 . . 1 . . . . . . . . . Parts Melted 30 | . . 7 2 3 . . 10 . . 5 . . . 3 . . Heat Transferred 10786 | . . 1295 703 3543 . . 2553 407 74 1011 . . . 1200 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Upp Upp Res Peak Influence 596 | . 150 224 165 596 212 . 481 . . 104 . . 574 . . 121 Initial 212 | . . 63 24 69 212 . . . . . . . . . . 30 Average 154 | . 44 98 75 354 156 . 229 . . 27 . . 197 . . 78 Maximum Alert Level 2 | . . 1 . 2 1 . 2 . . . . . 2 . . . Low Security (%) 67 | 100 100 99 100 20 27 . 39 . . 100 . . 64 . . 100 Level 1 17 | . . . . 29 72 . 31 . . . . . 15 . . . Level 2 14 | . . . . 50 . . 28 . . . . . 20 . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . . . . 2 . . 3 . . 2 . . 8 . . 6 Investigation 3 | . . . . . . . 2 . . . . . 1 . . . Extermination 5 | . . . . . . . . . . 2 . . 2 . . 1 Reinforcement 5 | . . . . . . . . . . . . . 2 . . 3 Assault . | . . . . . . . . . . . . . . . . . Garrison 8 | . . . . 2 . . 1 . . . . . 3 . . 2 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Upp Upp Res Distress Signals 5 | . . . . 3 . . 1 . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 177 | . 7 7 5 32 . . 16 6 11 7 12 10 29 12 3 20 Peak Tracking Total 12 | . 3 3 3 6 . . 4 3 11 3 4 3 5 5 3 12 Tactical Retreats 6 | . 1 . . 3 . . . . . . 1 . . . 1 . Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Upp Upp Res Traps Triggered 8 | . 4 . . 1 . . 1 . . 1 . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Upp Upp Res Machines Disabled 4 | . . . . . . . . . . . . . 4 . . . Max in Single Turn 1 | . . . . . . . . . . . . . 1 . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Upp Upp Res Machines Accessed 19 | . 2 . . 2 . 5 2 1 . 3 . . 2 2 . . Terminals 9 | . 2 . . 2 . . . 1 . 3 . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . . . Total Hacks 51 | . 2 . . 5 . 28 3 1 . 5 . . 3 4 . . Successful 41 | . 1 . . 1 . 28 2 1 . 2 . . 2 4 . . Failed 10 | . 1 . . 4 . . 1 . . 3 . . 1 . . . Catastrophic 3 | . 1 . . 1 . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 11 | . 2 . . 2 . . 3 . . 2 . . 2 . . . Terminals 14 | . 2 . . 5 . . . 1 . 5 . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 3 . . . . . . . . . Terminal Hacks 38 | . 1 . . 1 . 28 . 1 . 2 . . 1 4 . . Record 32 | . . . . . . 28 . 1 . . . . . 3 . . Open Door 2 | . . . . 1 . . . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . 1 . . . Transport Status 1 | . . . . . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . 2 . . . . . 1 . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scrapoids 1 | . . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . . . Jam 2 | . . . . . . . 2 . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 6 | . 1 . . 1 . . 1 . . 2 . . 1 . . . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . 4 . . . Programmers 4 | . . . . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Upp Upp Res Total Allies 5 | . . . . . . . . . . . . . 5 . . . Largest Group 5 | . . . . . . . . . . . . . 5 . . . Highest-Rated Group 238 | . . . . . . . . . . . . . 238 . . . Highest-Rated Ally 50 | . . . . . . . . . . . . . 50 . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 53 | . . . . . . . . . . . . . 53 . . . Total Damage 1331 | . . . . . . . . . . . . . 1331 . . . Kills 10 | . . . . . . . . . . . . . 10 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . . 3 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Upp Upp Res Turns Passed 13638 | 87 235 562 272 915 551 2349 796 1773 89 1245 803 1204 986 802 509 460 Spaces Moved 7432 | 48 107 282 103 380 349 1515 351 557 46 960 613 635 494 478 285 229 Core 195 | 2 . . . . . . . . 28 148 . . . . . 17 Treads 3708 | 46 107 282 103 380 349 1515 351 557 18 . . . . . . . Legs 3253 | . . . . . . . . . . 551 613 635 494 478 285 197 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 276 | . . . . . . . . . . 261 . . . . . 15 Fastest Speed 37 | 50 160 160 170 157 153 153 153 240 50 40 120 120 120 120 120 37 Average Speed 158 | 155 160 167 170 167 153 153 163 309 167 110 122 166 146 135 178 113 Slowest Speed 600 | 160 160 170 170 170 161 153 240 320 600 190 190 190 190 190 190 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 20 28 10 58 68 88 13 62 16 24 69 79 15 73 29 5 Regions Visited 16 Branch Regions 9 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . . . . 1 . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 10 | . . . . . . 2 . 3 . . 2 1 . 2 . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 187 | . . . . 8 . . 2 12 10 4 16 29 5 97 1 3 Melee . | . . . . . . . . . . . . . . . . . Projectile 62 | . . . . . . . 2 2 1 4 15 29 5 . 1 3 AOE 124 | . . . . 8 . . . 10 9 . . . . 97 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Upp Upp Res Total 8512 | 57 133 333 153 521 366 1548 482 580 51 1107 639 727 643 551 284 337 Wait 407 | . . 5 15 36 14 26 56 . . 75 . 61 64 6 . 49 Move 7414 | 47 106 281 102 379 348 1514 350 556 45 959 612 634 493 477 284 227 Hop 1 | . . . . . . . . . . . . . . . . 1 Pick Up 52 | 3 4 4 3 5 1 3 5 1 . 8 2 2 6 3 . 2 Fast Attach 82 | 6 1 5 2 4 . . 9 3 1 15 3 3 11 8 . 11 Attach 30 | . . 1 1 6 . 1 2 1 2 6 . 1 2 5 . 2 Detach 11 | . . 1 . 1 . . . 1 . 6 . . 1 . . 1 Swap 33 | 1 1 5 4 4 1 1 2 2 . 5 3 1 1 1 . 1 Drop 58 | . 2 8 3 6 2 3 9 3 . 2 6 3 6 4 . 1 Fire 369 | . 19 23 23 80 . . 47 13 3 11 12 20 57 46 . 15 Melee 26 | . . . . . . . . . . . . . . . . 26 Ram 1 | . . . . . . . . . . . . . . . . 1 Kick 3 | . . . . . . . . . . 1 . . 2 . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . 2 . . 18 . . . . . . Rewire 3 | . . . . . . . . . . . 1 2 . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . 1 . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / Min x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: Arm) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Identified exit to Mines 246 | -10/Materials | Discovered new exit (range 11) 307 | -10/Materials | Build established: Mutant 323 | -10/Materials | Entered another Materials area 323 | -9/Materials | Evolved 2 slots: Utility x2 462 | -9/Materials | Discovered new exit (range 15) 853 | -9/Materials | Discovered new exit (range 14) 885 | -9/Materials | Entered another Materials area 885 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1012 | -8/Materials | Discovered new exit (range 15) 1157 | -8/Materials | Entered Storage 1233 | -8/Storage | Garrison activated, responded to threat 1410 | -8/Storage | Garrison activated, responded to threat 1411 | -8/Storage | Build established: Scavenger-Mutant 1882 | -8/Storage | Lost 3 parts (1u2w) 2065 | -8/Storage | Used back door to open Recycling access 2065 | -8/Storage | Discovered new exit (range 5) 2072 | -8/Storage | Entered Recycling 2132 | -8/Recycling | Build established: Mutant 2281 | -8/Recycling | Discovered new exit (range 8) 2588 | -8/Recycling | Scanned before Scraplab entrance 2609 | -8/Recycling | Entered Scraplab 2621 | -8/Recycling | Discovered new exit (range 2) 2623 | -8/Recycling | Entered Scraptown 2703 | -8/Scraptown | Visited The Evicted 2787 | -8/Scraptown | Visited UFD Registry 2787 | -8/Scraptown | Registered with UFD as "Nanosplitter" 2813 | -8/Scraptown | Visited SPCMW 2863 | -8/Scraptown | Visited Symbiants 3010 | -8/Scraptown | Discovered new exit (range 11) 3139 | -8/Scraptown | Visited Cyclists 3156 | -8/Scraptown | Entered Cyclist Reading Room 3205 | -8/Scraptown | Visited Comm Corps 3718 | -8/Scraptown | Visited Awakened 4096 | -8/Scraptown | Visited Scrapoid Pod Storage 4184 | -8/Scraptown | Visited Chapter 10 4235 | -8/Scraptown | Visited Curators Association 4272 | -8/Scraptown | Visited Scrapoid Research Area 4359 | -8/Scraptown | Visited Junk Repository 4468 | -8/Scraptown | Visited Botcube Research 4532 | -8/Scraptown | Visited Derelict Rescue Squad 4541 | -8/Scraptown | Found DRS Beacon 4959 | -8/Scraptown | Discovered new exit (range 5) 4972 | -8/Scraptown | Entered Factory 4972 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 5459 | -6/Factory | Garrison activated, responded to threat 5704 | -6/Factory | Lost 4 parts (2n2u) 5723 | -6/Factory | Discovered new exit (range 16) 5768 | -6/Factory | Entered Lower Caves 5859 | -6/Lower Caves | Build established: Scavenger-Gunner 5997 | -6/Lower Caves | Lost 4 parts (2n2u) 6504 | -6/Lower Caves | Build established: Gunner 7475 | -6/Lower Caves | Encountered a Warlord checkpoint 7500 | -6/Lower Caves | Discovered new exit (range 15) 7541 | -6/Lower Caves | Entered another Lower Caves area 7595 | -6/Lower Caves | Attracted the attention of an 0b10 base 7615 | -6/Lower Caves | Core integrity fell below 50% 7627 | -6/Lower Caves | Discovered new exit (range 7) 7630 | -6/Lower Caves | Entered Factory 7630 | -5/Factory | Evolved 2 slots: Weapon x2 7647 | -5/Factory | Lost 10 parts (2p2n1u5w) 8452 | -5/Factory | Build established: Scavenger-Gunner 8864 | -5/Factory | Discovered new exit (range 8) 8875 | -5/Factory | Entered Upper Caves 8895 | -5/Upper Caves | Build established: Gunner 9260 | -5/Upper Caves | Ambushed by research squad 9592 | -5/Upper Caves | Build established: Scavenger-Gunner 9655 | -5/Upper Caves | Discovered new exit (range 13) 9665 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9678 | -5/Upper Caves | Entered another Upper Caves area 9793 | -5/Upper Caves | Learned location of 1 exit from Factory 10075 | -5/Upper Caves | Learned location of 1 exit from Factory 10271 | -5/Upper Caves | Learned Factory interactive machine intel 10790 | -5/Upper Caves | Discovered new exit (range 14) 10882 | -5/Upper Caves | Entered Factory 10882 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10883 | -4/Factory | Identified exit to Research 10884 | -4/Factory | Loaded intel: 54 interactive machine locations 11245 | -4/Factory | Garrison activated, responded to threat 11338 | -4/Factory | Lost 4 parts (1n1u2w) 11535 | -4/Factory | Scrapoids reinforcements arrived? 11743 | -4/Factory | Lost 4 allies 11846 | -4/Factory | Discovered new exit (range 16) 11868 | -4/Factory | Entered Upper Caves 12030 | -4/Upper Caves | Attacked by a faux Warlord 12078 | -4/Upper Caves | Activated DRS Beacon 12109 | -4/Upper Caves | Lost 7 parts (2p2n3w) 12250 | -4/Upper Caves | Lost 3 parts (1p1n1w) 12463 | -4/Upper Caves | Discovered new exit (range 14) 12485 | -4/Upper Caves | Learned location of 1 exit from Research 12515 | -4/Upper Caves | Learned Factory security intel 12515 | -4/Upper Caves | Learned Armory garrison access intel 12670 | -4/Upper Caves | Entered another Upper Caves area 13179 | -4/Upper Caves | Entered Research 13179 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13180 | -3/Research | Identified exit to Armory 13341 | -3/Research | System corruption reached 10% 13372 | -3/Research | Lost 6 parts (1p3n2u) 13527 | -3/Research | Garrison activated, responded to threat 13593 | -3/Research | Core integrity fell below 50% 13630 | -3/Research | Core integrity fell below 20% 13639 | -3/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 13618_ Force Lance destroyed. 13622_ System corrupted: Matter fused (-8). 13622_ Acquired Xenon Bombardment Thruster. 13622_ Xenon Bombardment Thruster severed. 13623_ Imp. Targeting Computer severed. 13624_ R-10 Processor collects Adv. Remote Datajack. 13625_ Acquired Xenon Bombardment Thruster. 13627_ Slammed into C-35 Carver. 13627_ Destabilizing: System corrupted (+2). 13627_ K-01 Serf collects debris. 13629_ Dropped Adv. Heat Sink. 13630_ Acquired Xenon Bombardment Thruster. 13631_ K-01 Serf collects debris. 13632_ Acquired Xenon Bombardment Thruster. 13633_ Acquired 58 matter. 13635_ Xenon Bombardment Thruster destroyed. 13636_ K-01 Serf collects debris. 13638_ ADD%FB#XQK92RWOK W,BC1G 13639_ K-01 Serf collects debris. 13639_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????######????????????? #????????????? | | ????????????# ??????????? #????????????? | | ????????????# ??????????? #????????????? | | ????????????? ?#######? #????????????? | | ????????????? ?# +? #????????????? | | ????????????? """ # # #????????????? | | ????????????#! """ # ^# #????????????? | | ????????????# """ +^ ^+ #????????????? | | ????????????# # ##########????????????? | | ????????????# # #??? ?????????????? | | ????????????########## ##? ?????????????? | | ########????????????# #? """ #???????????? | | ############## # "F" #???????????? | | "" # " #???????????? | | T" + """ #???????????? | | # """ #???????????? | | ################# # ????????????? | | # #?????# #? #???????????? | | # ######### ############???????????? | | + """"# ! # # #????????????? | | # """"# + + #????????????? | | # """"# #Y # """"" #????????????? | | # """"# ??# # """""???????????????? | | # # ????# #? """"????????????????? | | # # ??????# #? """"????????????????? | | ###########???????# @#?? ????????????????? | | #?????????????????# #?? ???????????????? | | #?????????????????# ########???????????????? | | #?????????????????# # #???????????????? | | #?????????????????# # #???????????????? | | #####?????????????????# + #???????????????? | | ??????????????????????# # #???????????????? | | ?????????####+#########p # ! #???????????????? | | ???????? # #???????????????? | | ???????? % ########???????????????? | | ???????? !#??????????????????????? | | ????????? ############s####?????????????????????? | | ????????????????????#!cs %!#?????????????????????? | | ????????????????????# ck=!|#?????????????????????? | | ????????????????????#=!|!!=#?????????????????????? | | ????????????????????#! *!! #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | #???????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 33 Energy Capacity 525 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 62 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 4 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayVortexTrident Manual? 0 Play Time 01:37:52 Cumulative 36.1 hours Start 2024.10.10 @ 19:43:50 End 2024.10.11 @ 18:46:43 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 55 Adventurer 4 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 32 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: afdcb5ea-5205-4d71-bdb8-fd0043d5bd54